[1970-01-01 02:00:00] Client version: no bootstrapper found [1970-01-01 02:00:00] GPU process started: start count: 0 [2024-11-23 21:00:44] ==================[ GPU Report: Start [0] ]================= [2024-11-23 21:00:44] [2024-11-23 21:00:44] *** Report Section: Client Info *** [2024-11-23 21:00:44] [2024-11-23 21:00:44] [ client_info ]: [2024-11-23 21:00:44] [ angle_commit_id ]: 5d4df51d1d7d [2024-11-23 21:00:44] [ command_line ]: "D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\messi\AppData\Local\Steam\htmlcache" -steampid=29244 -buildid=1731433018 -steamid=0 -logdir="D:\Games\Steam\logs" -uimode=7 -startcount=0 -steamuniverse=Public -realm=G [2024-11-23 21:00:44] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-11-23 21:00:44] [ operating_system ]: Windows NT 10.0.22000 [2024-11-23 21:00:44] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-11-23 21:00:44] [ version ]: Chrome/126.0.6478.183 [2024-11-23 21:00:44] [2024-11-23 21:00:44] *** Report Section: GPU Info *** [2024-11-23 21:00:44] [2024-11-23 21:00:44] [ gpu_info ]: [2024-11-23 21:00:44] [ ANGLEFeatures ]: [2024-11-23 21:00:44] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-11-23 21:00:44] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-11-23 21:00:44] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-11-23 21:00:44] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-11-23 21:00:44] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-11-23 21:00:44] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-11-23 21:00:44] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-11-23 21:00:44] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-11-23 21:00:44] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-11-23 21:00:44] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-11-23 21:00:44] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-11-23 21:00:44] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-11-23 21:00:44] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-11-23 21:00:44] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-11-23 21:00:44] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-11-23 21:00:44] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-11-23 21:00:44] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-11-23 21:00:44] [ basicInfo ]: [2024-11-23 21:00:44] [ Initialization time ]: 251 [2024-11-23 21:00:44] [ In-process GPU ]: (null) [2024-11-23 21:00:44] [ Passthrough Command Decoder ]: (null) [2024-11-23 21:00:44] [ Sandboxed ]: (null) [2024-11-23 21:00:44] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,55452}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=31.0.15.3598 *ACTIVE* [2024-11-23 21:00:44] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,58362}, DRIVER_VERSION=10.0.22000.1641 [2024-11-23 21:00:44] [ Optimus ]: (null) [2024-11-23 21:00:44] [ AMD switchable ]: (null) [2024-11-23 21:00:44] [ Desktop compositing ]: Aero Glass [2024-11-23 21:00:44] [ Direct composition ]: (null) [2024-11-23 21:00:44] [ Supports overlays ]: (null) [2024-11-23 21:00:44] [ YUY2 overlay support ]: SOFTWARE [2024-11-23 21:00:44] [ NV12 overlay support ]: SOFTWARE [2024-11-23 21:00:44] [ BGRA8 overlay support ]: SOFTWARE [2024-11-23 21:00:44] [ RGB10A2 overlay support ]: SOFTWARE [2024-11-23 21:00:44] [ DirectML feature level ]: Not supported [2024-11-23 21:00:44] [ Driver D3D12 feature level ]: Not supported [2024-11-23 21:00:44] [ Driver Vulkan API version ]: Not supported [2024-11-23 21:00:44] [ GPU CUDA compute capability major version ]: (null) [2024-11-23 21:00:44] [ Pixel shader version ]: 5.0 [2024-11-23 21:00:44] [ Vertex shader version ]: 5.0 [2024-11-23 21:00:44] [ Max. MSAA samples ]: 8 [2024-11-23 21:00:44] [ Machine model name ]: (null) [2024-11-23 21:00:44] [ Machine model version ]: (null) [2024-11-23 21:00:44] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-11-23 21:00:44] [ Display type ]: ANGLE_D3D11 [2024-11-23 21:00:44] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-11-23 21:00:44] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3598) [2024-11-23 21:00:44] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-23 21:00:44] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-11-23 21:00:44] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-11-23 21:00:44] [ Disabled WebGL Extensions ]: (null) [2024-11-23 21:00:44] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-11-23 21:00:44] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-11-23 21:00:44] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-11-23 21:00:44] [ Direct rendering version ]: unknown [2024-11-23 21:00:44] [ Reset notification strategy ]: 0x8252 [2024-11-23 21:00:44] [ GPU process crash count ]: (null) [2024-11-23 21:00:44] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-11-23 21:00:44] [ compositorInfo ]: [2024-11-23 21:00:44] [ Tile Update Mode ]: One-copy [2024-11-23 21:00:44] [ Partial Raster ]: Enabled [2024-11-23 21:00:44] [ dawnInfo ]: [2024-11-23 21:00:44] [ devicePerfInfo ]: [2024-11-23 21:00:44] [ displayInfo ]: [2024-11-23 21:00:44] [ Info ]: Display[2762671511] bounds=[0,0 1463x823], workarea=[0,0 1463x823], scale=1.75, rotation=0, panel_rotation=0 external detected [2024-11-23 21:00:44] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-11-23 21:00:44] [ Buffer format (all) ]: BGRA_8888 [2024-11-23 21:00:44] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-11-23 21:00:44] [ SDR white level in nits ]: 203 [2024-11-23 21:00:44] [ HDR relative maximum luminance ]: 1 [2024-11-23 21:00:44] [ Bits per color component ]: 8 [2024-11-23 21:00:44] [ Bits per pixel ]: 24 [2024-11-23 21:00:44] [ Refresh Rate in Hz ]: 120 [2024-11-23 21:00:44] [ featureStatus ]: [2024-11-23 21:00:44] [ featureStatus ]: [2024-11-23 21:00:44] [ 2d_canvas ]: enabled [2024-11-23 21:00:44] [ canvas_oop_rasterization ]: enabled_on [2024-11-23 21:00:44] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-11-23 21:00:44] [ gpu_compositing ]: enabled [2024-11-23 21:00:44] [ multiple_raster_threads ]: enabled_on [2024-11-23 21:00:44] [ opengl ]: enabled_on [2024-11-23 21:00:44] [ rasterization ]: enabled [2024-11-23 21:00:44] [ raw_draw ]: disabled_off_ok [2024-11-23 21:00:44] [ skia_graphite ]: disabled_off [2024-11-23 21:00:44] [ video_decode ]: enabled [2024-11-23 21:00:44] [ video_encode ]: enabled [2024-11-23 21:00:44] [ vulkan ]: disabled_off [2024-11-23 21:00:44] [ webgl ]: enabled [2024-11-23 21:00:44] [ webgl2 ]: enabled [2024-11-23 21:00:44] [ webgpu ]: enabled [2024-11-23 21:00:44] [ webnn ]: disabled_off [2024-11-23 21:00:44] [ problems ]: [2024-11-23 21:00:44] [ problems[0] ]: Accelerated video decoding fails with SkiaGraphite on win10+nvidia [2024-11-23 21:00:44] [ tag ]: disabledFeatures [2024-11-23 21:00:44] [ affectedSettings ]: skia_graphite [2024-11-23 21:00:44] [ problems[1] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-11-23 21:00:44] [ tag ]: workarounds [2024-11-23 21:00:44] [ affectedSettings ]: exit_on_context_lost [2024-11-23 21:00:44] [ problems[2] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-11-23 21:00:44] [ tag ]: workarounds [2024-11-23 21:00:44] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-23 21:00:44] [ problems[3] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-11-23 21:00:44] [ tag ]: workarounds [2024-11-23 21:00:44] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-11-23 21:00:44] [ problems[4] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-11-23 21:00:44] [ tag ]: workarounds [2024-11-23 21:00:44] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-11-23 21:00:44] [ problems[5] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-11-23 21:00:44] [ tag ]: workarounds [2024-11-23 21:00:44] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-11-23 21:00:44] [ problems[6] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2024-11-23 21:00:44] [ tag ]: workarounds [2024-11-23 21:00:44] [ affectedSettings ]: disable_vp_auto_hdr [2024-11-23 21:00:44] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-11-23 21:00:44] [ tag ]: workarounds [2024-11-23 21:00:44] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-11-23 21:00:44] [ workarounds ]: [2024-11-23 21:00:44] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2024-11-23 21:00:44] [ workarounds[1] ]: disable_vp_auto_hdr [2024-11-23 21:00:44] [ workarounds[2] ]: enable_webgl_timer_query_extensions [2024-11-23 21:00:44] [ workarounds[3] ]: exit_on_context_lost [2024-11-23 21:00:44] [ workarounds[4] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-11-23 21:00:44] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-11-23 21:00:44] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-11-23 21:00:44] [ workarounds[7] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-11-23 21:00:44] [ gpuMemoryBufferInfo ]: [2024-11-23 21:00:44] [ R_8 ]: Software only [2024-11-23 21:00:44] [ R_16 ]: Software only [2024-11-23 21:00:44] [ RG_88 ]: Software only [2024-11-23 21:00:44] [ RG_1616 ]: Software only [2024-11-23 21:00:44] [ BGR_565 ]: Software only [2024-11-23 21:00:44] [ RGBA_4444 ]: Software only [2024-11-23 21:00:44] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-11-23 21:00:44] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-11-23 21:00:44] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-11-23 21:00:44] [ BGRA_1010102 ]: Software only [2024-11-23 21:00:44] [ RGBA_1010102 ]: Software only [2024-11-23 21:00:44] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-11-23 21:00:44] [ RGBA_F16 ]: Software only [2024-11-23 21:00:44] [ YVU_420 ]: Software only [2024-11-23 21:00:44] [ YUV_420_BIPLANAR ]: Software only [2024-11-23 21:00:44] [ YUVA_420_TRIPLANAR ]: Software only [2024-11-23 21:00:44] [ P010 ]: Software only [2024-11-23 21:00:44] [ videoAcceleratorsInfo ]: [2024-11-23 21:00:44] [ Decoding ]: (null) [2024-11-23 21:00:44] [ Encoding ]: (null) [2024-11-23 21:00:44] [2024-11-23 21:00:44] *** Report Section: Log Messages *** [2024-11-23 21:00:44] [2024-11-23 21:00:44] ===================[ GPU Report: End [0] ]================== [1970-01-01 02:00:00] Client version: no bootstrapper found [1970-01-01 02:00:00] GPU process started: start count: 0 [2024-12-16 22:12:17] ==================[ GPU Report: Start [0] ]================= [2024-12-16 22:12:17] [2024-12-16 22:12:17] *** Report Section: Client Info *** [2024-12-16 22:12:17] [2024-12-16 22:12:17] [ client_info ]: [2024-12-16 22:12:17] [ angle_commit_id ]: 5d4df51d1d7d [2024-12-16 22:12:17] [ command_line ]: "D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\messi\AppData\Local\Steam\htmlcache" -steampid=23476 -buildid=1733265492 -steamid=0 -logdir="D:\Games\Steam\logs" -uimode=7 -startcount=0 -steamuniverse=Public -realm=G [2024-12-16 22:12:17] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-12-16 22:12:17] [ operating_system ]: Windows NT 10.0.22000 [2024-12-16 22:12:17] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-12-16 22:12:17] [ version ]: Chrome/126.0.6478.183 [2024-12-16 22:12:17] [2024-12-16 22:12:17] *** Report Section: GPU Info *** [2024-12-16 22:12:17] [2024-12-16 22:12:17] [ gpu_info ]: [2024-12-16 22:12:17] [ ANGLEFeatures ]: [2024-12-16 22:12:17] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-12-16 22:12:17] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-12-16 22:12:17] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-12-16 22:12:17] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-12-16 22:12:17] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-12-16 22:12:17] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-12-16 22:12:17] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-12-16 22:12:17] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-12-16 22:12:17] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-12-16 22:12:17] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-12-16 22:12:17] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-12-16 22:12:17] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-12-16 22:12:17] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-12-16 22:12:17] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-12-16 22:12:17] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-12-16 22:12:17] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-12-16 22:12:17] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-12-16 22:12:17] [ basicInfo ]: [2024-12-16 22:12:17] [ Initialization time ]: 974 [2024-12-16 22:12:17] [ In-process GPU ]: (null) [2024-12-16 22:12:17] [ Passthrough Command Decoder ]: (null) [2024-12-16 22:12:17] [ Sandboxed ]: (null) [2024-12-16 22:12:17] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,58526}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=31.0.15.3598 *ACTIVE* [2024-12-16 22:12:17] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,61436}, DRIVER_VERSION=10.0.22000.1641 [2024-12-16 22:12:17] [ Optimus ]: (null) [2024-12-16 22:12:17] [ AMD switchable ]: (null) [2024-12-16 22:12:17] [ Desktop compositing ]: Aero Glass [2024-12-16 22:12:17] [ Direct composition ]: (null) [2024-12-16 22:12:17] [ Supports overlays ]: (null) [2024-12-16 22:12:17] [ YUY2 overlay support ]: SOFTWARE [2024-12-16 22:12:17] [ NV12 overlay support ]: SOFTWARE [2024-12-16 22:12:17] [ BGRA8 overlay support ]: SOFTWARE [2024-12-16 22:12:17] [ RGB10A2 overlay support ]: SOFTWARE [2024-12-16 22:12:17] [ DirectML feature level ]: Not supported [2024-12-16 22:12:17] [ Driver D3D12 feature level ]: Not supported [2024-12-16 22:12:17] [ Driver Vulkan API version ]: Not supported [2024-12-16 22:12:17] [ GPU CUDA compute capability major version ]: (null) [2024-12-16 22:12:17] [ Pixel shader version ]: 5.0 [2024-12-16 22:12:17] [ Vertex shader version ]: 5.0 [2024-12-16 22:12:17] [ Max. MSAA samples ]: 8 [2024-12-16 22:12:17] [ Machine model name ]: (null) [2024-12-16 22:12:17] [ Machine model version ]: (null) [2024-12-16 22:12:17] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-12-16 22:12:17] [ Display type ]: ANGLE_D3D11 [2024-12-16 22:12:17] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-12-16 22:12:17] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3598) [2024-12-16 22:12:17] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-16 22:12:17] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-12-16 22:12:17] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-12-16 22:12:17] [ Disabled WebGL Extensions ]: (null) [2024-12-16 22:12:17] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-12-16 22:12:17] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-16 22:12:17] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-12-16 22:12:17] [ Direct rendering version ]: unknown [2024-12-16 22:12:17] [ Reset notification strategy ]: 0x8252 [2024-12-16 22:12:17] [ GPU process crash count ]: (null) [2024-12-16 22:12:17] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-12-16 22:12:17] [ compositorInfo ]: [2024-12-16 22:12:17] [ Tile Update Mode ]: One-copy [2024-12-16 22:12:17] [ Partial Raster ]: Enabled [2024-12-16 22:12:17] [ dawnInfo ]: [2024-12-16 22:12:17] [ devicePerfInfo ]: [2024-12-16 22:12:17] [ displayInfo ]: [2024-12-16 22:12:17] [ Info ]: Display[2663775036] bounds=[0,0 1463x823], workarea=[0,0 1463x823], scale=1.75, rotation=0, panel_rotation=0 external detected [2024-12-16 22:12:17] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-16 22:12:17] [ Buffer format (all) ]: BGRA_8888 [2024-12-16 22:12:17] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-16 22:12:17] [ SDR white level in nits ]: 203 [2024-12-16 22:12:17] [ HDR relative maximum luminance ]: 1 [2024-12-16 22:12:17] [ Bits per color component ]: 8 [2024-12-16 22:12:17] [ Bits per pixel ]: 24 [2024-12-16 22:12:17] [ Refresh Rate in Hz ]: 120 [2024-12-16 22:12:17] [ featureStatus ]: [2024-12-16 22:12:17] [ featureStatus ]: [2024-12-16 22:12:17] [ 2d_canvas ]: enabled [2024-12-16 22:12:17] [ canvas_oop_rasterization ]: enabled_on [2024-12-16 22:12:17] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-12-16 22:12:17] [ gpu_compositing ]: enabled [2024-12-16 22:12:17] [ multiple_raster_threads ]: enabled_on [2024-12-16 22:12:17] [ opengl ]: enabled_on [2024-12-16 22:12:17] [ rasterization ]: enabled [2024-12-16 22:12:17] [ raw_draw ]: disabled_off_ok [2024-12-16 22:12:17] [ skia_graphite ]: disabled_off [2024-12-16 22:12:17] [ video_decode ]: enabled [2024-12-16 22:12:17] [ video_encode ]: enabled [2024-12-16 22:12:17] [ vulkan ]: disabled_off [2024-12-16 22:12:17] [ webgl ]: enabled [2024-12-16 22:12:17] [ webgl2 ]: enabled [2024-12-16 22:12:17] [ webgpu ]: enabled [2024-12-16 22:12:17] [ webnn ]: disabled_off [2024-12-16 22:12:17] [ problems ]: [2024-12-16 22:12:17] [ problems[0] ]: Accelerated video decoding fails with SkiaGraphite on win10+nvidia [2024-12-16 22:12:17] [ tag ]: disabledFeatures [2024-12-16 22:12:17] [ affectedSettings ]: skia_graphite [2024-12-16 22:12:17] [ problems[1] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-12-16 22:12:17] [ tag ]: workarounds [2024-12-16 22:12:17] [ affectedSettings ]: exit_on_context_lost [2024-12-16 22:12:17] [ problems[2] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-12-16 22:12:17] [ tag ]: workarounds [2024-12-16 22:12:17] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-16 22:12:17] [ problems[3] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-12-16 22:12:17] [ tag ]: workarounds [2024-12-16 22:12:17] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-12-16 22:12:17] [ problems[4] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-12-16 22:12:17] [ tag ]: workarounds [2024-12-16 22:12:17] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-12-16 22:12:17] [ problems[5] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-12-16 22:12:17] [ tag ]: workarounds [2024-12-16 22:12:17] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-12-16 22:12:17] [ problems[6] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2024-12-16 22:12:17] [ tag ]: workarounds [2024-12-16 22:12:17] [ affectedSettings ]: disable_vp_auto_hdr [2024-12-16 22:12:17] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-12-16 22:12:17] [ tag ]: workarounds [2024-12-16 22:12:17] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-12-16 22:12:17] [ workarounds ]: [2024-12-16 22:12:17] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2024-12-16 22:12:17] [ workarounds[1] ]: disable_vp_auto_hdr [2024-12-16 22:12:17] [ workarounds[2] ]: enable_webgl_timer_query_extensions [2024-12-16 22:12:17] [ workarounds[3] ]: exit_on_context_lost [2024-12-16 22:12:17] [ workarounds[4] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-16 22:12:17] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-12-16 22:12:17] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-12-16 22:12:17] [ workarounds[7] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-12-16 22:12:17] [ gpuMemoryBufferInfo ]: [2024-12-16 22:12:17] [ R_8 ]: Software only [2024-12-16 22:12:17] [ R_16 ]: Software only [2024-12-16 22:12:17] [ RG_88 ]: Software only [2024-12-16 22:12:17] [ RG_1616 ]: Software only [2024-12-16 22:12:17] [ BGR_565 ]: Software only [2024-12-16 22:12:17] [ RGBA_4444 ]: Software only [2024-12-16 22:12:17] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-12-16 22:12:17] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-12-16 22:12:17] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-12-16 22:12:17] [ BGRA_1010102 ]: Software only [2024-12-16 22:12:17] [ RGBA_1010102 ]: Software only [2024-12-16 22:12:17] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-12-16 22:12:17] [ RGBA_F16 ]: Software only [2024-12-16 22:12:17] [ YVU_420 ]: Software only [2024-12-16 22:12:17] [ YUV_420_BIPLANAR ]: Software only [2024-12-16 22:12:17] [ YUVA_420_TRIPLANAR ]: Software only [2024-12-16 22:12:17] [ P010 ]: Software only [2024-12-16 22:12:17] [ videoAcceleratorsInfo ]: [2024-12-16 22:12:17] [ Decoding ]: (null) [2024-12-16 22:12:17] [ Encoding ]: (null) [2024-12-16 22:12:17] [2024-12-16 22:12:17] *** Report Section: Log Messages *** [2024-12-16 22:12:17] [2024-12-16 22:12:17] ===================[ GPU Report: End [0] ]================== [1970-01-01 02:00:00] Client version: no bootstrapper found [1970-01-01 02:00:00] GPU process started: start count: 0 [2024-12-28 19:06:56] ==================[ GPU Report: Start [0] ]================= [2024-12-28 19:06:56] [2024-12-28 19:06:56] *** Report Section: Client Info *** [2024-12-28 19:06:56] [2024-12-28 19:06:56] [ client_info ]: [2024-12-28 19:06:56] [ angle_commit_id ]: 5d4df51d1d7d [2024-12-28 19:06:56] [ command_line ]: "D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\messi\AppData\Local\Steam\htmlcache" -steampid=17524 -buildid=1733265492 -steamid=0 -logdir="D:\Games\Steam\logs" -uimode=7 -startcount=0 -steamuniverse=Public -realm=G [2024-12-28 19:06:56] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2024-12-28 19:06:56] [ operating_system ]: Windows NT 10.0.22000 [2024-12-28 19:06:56] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2024-12-28 19:06:56] [ version ]: Chrome/126.0.6478.183 [2024-12-28 19:06:56] [2024-12-28 19:06:56] *** Report Section: GPU Info *** [2024-12-28 19:06:56] [2024-12-28 19:06:56] [ gpu_info ]: [2024-12-28 19:06:56] [ ANGLEFeatures ]: [2024-12-28 19:06:56] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2024-12-28 19:06:56] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2024-12-28 19:06:56] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2024-12-28 19:06:56] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2024-12-28 19:06:56] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2024-12-28 19:06:56] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2024-12-28 19:06:56] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2024-12-28 19:06:56] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2024-12-28 19:06:56] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2024-12-28 19:06:56] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2024-12-28 19:06:56] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2024-12-28 19:06:56] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2024-12-28 19:06:56] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2024-12-28 19:06:56] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2024-12-28 19:06:56] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2024-12-28 19:06:56] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2024-12-28 19:06:56] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2024-12-28 19:06:56] [ basicInfo ]: [2024-12-28 19:06:56] [ Initialization time ]: 715 [2024-12-28 19:06:56] [ In-process GPU ]: (null) [2024-12-28 19:06:56] [ Passthrough Command Decoder ]: (null) [2024-12-28 19:06:56] [ Sandboxed ]: (null) [2024-12-28 19:06:56] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,54367}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=31.0.15.3598 *ACTIVE* [2024-12-28 19:06:56] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,57279}, DRIVER_VERSION=10.0.22000.1641 [2024-12-28 19:06:56] [ Optimus ]: (null) [2024-12-28 19:06:56] [ AMD switchable ]: (null) [2024-12-28 19:06:56] [ Desktop compositing ]: Aero Glass [2024-12-28 19:06:56] [ Direct composition ]: (null) [2024-12-28 19:06:56] [ Supports overlays ]: (null) [2024-12-28 19:06:56] [ YUY2 overlay support ]: SOFTWARE [2024-12-28 19:06:56] [ NV12 overlay support ]: SOFTWARE [2024-12-28 19:06:56] [ BGRA8 overlay support ]: SOFTWARE [2024-12-28 19:06:56] [ RGB10A2 overlay support ]: SOFTWARE [2024-12-28 19:06:56] [ DirectML feature level ]: Not supported [2024-12-28 19:06:56] [ Driver D3D12 feature level ]: Not supported [2024-12-28 19:06:56] [ Driver Vulkan API version ]: Not supported [2024-12-28 19:06:56] [ GPU CUDA compute capability major version ]: (null) [2024-12-28 19:06:56] [ Pixel shader version ]: 5.0 [2024-12-28 19:06:56] [ Vertex shader version ]: 5.0 [2024-12-28 19:06:56] [ Max. MSAA samples ]: 8 [2024-12-28 19:06:56] [ Machine model name ]: (null) [2024-12-28 19:06:56] [ Machine model version ]: (null) [2024-12-28 19:06:56] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2024-12-28 19:06:56] [ Display type ]: ANGLE_D3D11 [2024-12-28 19:06:56] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2024-12-28 19:06:56] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3598) [2024-12-28 19:06:56] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-28 19:06:56] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2024-12-28 19:06:56] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2024-12-28 19:06:56] [ Disabled WebGL Extensions ]: (null) [2024-12-28 19:06:56] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2024-12-28 19:06:56] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2024-12-28 19:06:56] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2024-12-28 19:06:56] [ Direct rendering version ]: unknown [2024-12-28 19:06:56] [ Reset notification strategy ]: 0x8252 [2024-12-28 19:06:56] [ GPU process crash count ]: (null) [2024-12-28 19:06:56] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2024-12-28 19:06:56] [ compositorInfo ]: [2024-12-28 19:06:56] [ Tile Update Mode ]: One-copy [2024-12-28 19:06:56] [ Partial Raster ]: Enabled [2024-12-28 19:06:56] [ dawnInfo ]: [2024-12-28 19:06:56] [ devicePerfInfo ]: [2024-12-28 19:06:56] [ displayInfo ]: [2024-12-28 19:06:56] [ Info ]: Display[652434270] bounds=[0,0 1463x823], workarea=[0,0 1463x823], scale=1.75, rotation=0, panel_rotation=0 external detected [2024-12-28 19:06:56] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2024-12-28 19:06:56] [ Buffer format (all) ]: BGRA_8888 [2024-12-28 19:06:56] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2024-12-28 19:06:56] [ SDR white level in nits ]: 203 [2024-12-28 19:06:56] [ HDR relative maximum luminance ]: 1 [2024-12-28 19:06:56] [ Bits per color component ]: 8 [2024-12-28 19:06:56] [ Bits per pixel ]: 24 [2024-12-28 19:06:56] [ Refresh Rate in Hz ]: 120 [2024-12-28 19:06:56] [ featureStatus ]: [2024-12-28 19:06:56] [ featureStatus ]: [2024-12-28 19:06:56] [ 2d_canvas ]: enabled [2024-12-28 19:06:56] [ canvas_oop_rasterization ]: enabled_on [2024-12-28 19:06:56] [ direct_rendering_display_compositor ]: disabled_off_ok [2024-12-28 19:06:56] [ gpu_compositing ]: enabled [2024-12-28 19:06:56] [ multiple_raster_threads ]: enabled_on [2024-12-28 19:06:56] [ opengl ]: enabled_on [2024-12-28 19:06:56] [ rasterization ]: enabled [2024-12-28 19:06:56] [ raw_draw ]: disabled_off_ok [2024-12-28 19:06:56] [ skia_graphite ]: disabled_off [2024-12-28 19:06:56] [ video_decode ]: enabled [2024-12-28 19:06:56] [ video_encode ]: enabled [2024-12-28 19:06:56] [ vulkan ]: disabled_off [2024-12-28 19:06:56] [ webgl ]: enabled [2024-12-28 19:06:56] [ webgl2 ]: enabled [2024-12-28 19:06:56] [ webgpu ]: enabled [2024-12-28 19:06:56] [ webnn ]: disabled_off [2024-12-28 19:06:56] [ problems ]: [2024-12-28 19:06:56] [ problems[0] ]: Accelerated video decoding fails with SkiaGraphite on win10+nvidia [2024-12-28 19:06:56] [ tag ]: disabledFeatures [2024-12-28 19:06:56] [ affectedSettings ]: skia_graphite [2024-12-28 19:06:56] [ problems[1] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2024-12-28 19:06:56] [ tag ]: workarounds [2024-12-28 19:06:56] [ affectedSettings ]: exit_on_context_lost [2024-12-28 19:06:56] [ problems[2] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2024-12-28 19:06:56] [ tag ]: workarounds [2024-12-28 19:06:56] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-28 19:06:56] [ problems[3] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2024-12-28 19:06:56] [ tag ]: workarounds [2024-12-28 19:06:56] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2024-12-28 19:06:56] [ problems[4] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2024-12-28 19:06:56] [ tag ]: workarounds [2024-12-28 19:06:56] [ affectedSettings ]: enable_webgl_timer_query_extensions [2024-12-28 19:06:56] [ problems[5] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2024-12-28 19:06:56] [ tag ]: workarounds [2024-12-28 19:06:56] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2024-12-28 19:06:56] [ problems[6] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2024-12-28 19:06:56] [ tag ]: workarounds [2024-12-28 19:06:56] [ affectedSettings ]: disable_vp_auto_hdr [2024-12-28 19:06:56] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2024-12-28 19:06:56] [ tag ]: workarounds [2024-12-28 19:06:56] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2024-12-28 19:06:56] [ workarounds ]: [2024-12-28 19:06:56] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2024-12-28 19:06:56] [ workarounds[1] ]: disable_vp_auto_hdr [2024-12-28 19:06:56] [ workarounds[2] ]: enable_webgl_timer_query_extensions [2024-12-28 19:06:56] [ workarounds[3] ]: exit_on_context_lost [2024-12-28 19:06:56] [ workarounds[4] ]: unpack_overlapping_rows_separately_unpack_buffer [2024-12-28 19:06:56] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced [2024-12-28 19:06:56] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2024-12-28 19:06:56] [ workarounds[7] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2024-12-28 19:06:56] [ gpuMemoryBufferInfo ]: [2024-12-28 19:06:56] [ R_8 ]: Software only [2024-12-28 19:06:56] [ R_16 ]: Software only [2024-12-28 19:06:56] [ RG_88 ]: Software only [2024-12-28 19:06:56] [ RG_1616 ]: Software only [2024-12-28 19:06:56] [ BGR_565 ]: Software only [2024-12-28 19:06:56] [ RGBA_4444 ]: Software only [2024-12-28 19:06:56] [ RGBX_8888 ]: GPU_READ, SCANOUT [2024-12-28 19:06:56] [ RGBA_8888 ]: GPU_READ, SCANOUT [2024-12-28 19:06:56] [ BGRX_8888 ]: GPU_READ, SCANOUT [2024-12-28 19:06:56] [ BGRA_1010102 ]: Software only [2024-12-28 19:06:56] [ RGBA_1010102 ]: Software only [2024-12-28 19:06:56] [ BGRA_8888 ]: GPU_READ, SCANOUT [2024-12-28 19:06:56] [ RGBA_F16 ]: Software only [2024-12-28 19:06:56] [ YVU_420 ]: Software only [2024-12-28 19:06:56] [ YUV_420_BIPLANAR ]: Software only [2024-12-28 19:06:56] [ YUVA_420_TRIPLANAR ]: Software only [2024-12-28 19:06:56] [ P010 ]: Software only [2024-12-28 19:06:56] [ videoAcceleratorsInfo ]: [2024-12-28 19:06:56] [ Decoding ]: (null) [2024-12-28 19:06:56] [ Encoding ]: (null) [2024-12-28 19:06:56] [2024-12-28 19:06:56] *** Report Section: Log Messages *** [2024-12-28 19:06:56] [2024-12-28 19:06:56] ===================[ GPU Report: End [0] ]================== [2025-01-02 15:54:00] GPU process started: start count: 1 [2025-01-02 15:54:01] ==================[ GPU Report: Start [1] ]================= [2025-01-02 15:54:01] [2025-01-02 15:54:01] *** Report Section: Client Info *** [2025-01-02 15:54:01] [2025-01-02 15:54:02] [ client_info ]: [2025-01-02 15:54:02] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-02 15:54:02] [ command_line ]: "D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\messi\AppData\Local\Steam\htmlcache" -steampid=17524 -buildid=1733265492 -steamid=0 -logdir="D:\Games\Steam\logs" -uimode=7 -startcount=0 -steamuniverse=Public -realm=G [2025-01-02 15:54:02] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-02 15:54:02] [ operating_system ]: Windows NT 10.0.22000 [2025-01-02 15:54:02] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-02 15:54:02] [ version ]: Chrome/126.0.6478.183 [2025-01-02 15:54:02] [2025-01-02 15:54:02] *** Report Section: GPU Info *** [2025-01-02 15:54:02] [2025-01-02 15:54:02] [ gpu_info ]: [2025-01-02 15:54:02] [ ANGLEFeatures ]: [2025-01-02 15:54:02] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-02 15:54:02] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-02 15:54:02] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-02 15:54:02] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-02 15:54:02] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-02 15:54:02] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-02 15:54:02] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-02 15:54:02] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-02 15:54:02] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-02 15:54:02] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-02 15:54:02] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-02 15:54:02] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-02 15:54:02] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-02 15:54:02] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-02 15:54:02] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-02 15:54:02] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-02 15:54:02] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-02 15:54:02] [ basicInfo ]: [2025-01-02 15:54:02] [ Initialization time ]: 715 [2025-01-02 15:54:02] [ In-process GPU ]: (null) [2025-01-02 15:54:02] [ Passthrough Command Decoder ]: (null) [2025-01-02 15:54:02] [ Sandboxed ]: (null) [2025-01-02 15:54:02] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,54367}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=31.0.15.3598 *ACTIVE* [2025-01-02 15:54:02] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,57279}, DRIVER_VERSION=10.0.22000.1641 [2025-01-02 15:54:02] [ Optimus ]: (null) [2025-01-02 15:54:02] [ AMD switchable ]: (null) [2025-01-02 15:54:02] [ Desktop compositing ]: Aero Glass [2025-01-02 15:54:02] [ Direct composition ]: (null) [2025-01-02 15:54:02] [ Supports overlays ]: (null) [2025-01-02 15:54:02] [ YUY2 overlay support ]: SOFTWARE [2025-01-02 15:54:02] [ NV12 overlay support ]: SOFTWARE [2025-01-02 15:54:02] [ BGRA8 overlay support ]: SOFTWARE [2025-01-02 15:54:02] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-02 15:54:02] [ DirectML feature level ]: 4.0 [2025-01-02 15:54:02] [ Driver D3D12 feature level ]: D3D 12.1 [2025-01-02 15:54:02] [ Driver Vulkan API version ]: Not supported [2025-01-02 15:54:02] [ GPU CUDA compute capability major version ]: (null) [2025-01-02 15:54:02] [ Pixel shader version ]: 5.0 [2025-01-02 15:54:02] [ Vertex shader version ]: 5.0 [2025-01-02 15:54:02] [ Max. MSAA samples ]: 8 [2025-01-02 15:54:02] [ Machine model name ]: (null) [2025-01-02 15:54:02] [ Machine model version ]: (null) [2025-01-02 15:54:02] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-02 15:54:02] [ Display type ]: ANGLE_D3D11 [2025-01-02 15:54:02] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-02 15:54:02] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3598) [2025-01-02 15:54:02] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-02 15:54:02] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-02 15:54:02] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-02 15:54:02] [ Disabled WebGL Extensions ]: (null) [2025-01-02 15:54:02] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-02 15:54:02] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-02 15:54:02] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-02 15:54:02] [ Direct rendering version ]: unknown [2025-01-02 15:54:02] [ Reset notification strategy ]: 0x8252 [2025-01-02 15:54:02] [ GPU process crash count ]: (null) [2025-01-02 15:54:02] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-02 15:54:02] [ compositorInfo ]: [2025-01-02 15:54:02] [ Tile Update Mode ]: One-copy [2025-01-02 15:54:02] [ Partial Raster ]: Enabled [2025-01-02 15:54:02] [ dawnInfo ]: [2025-01-02 15:54:02] [ devicePerfInfo ]: [2025-01-02 15:54:02] [ Total Physical Memory (Gb) ]: 15 [2025-01-02 15:54:02] [ Total Disk Space (Gb) ]: 1160 [2025-01-02 15:54:02] [ Hardware Concurrency ]: 16 [2025-01-02 15:54:02] [ System Commit Limit (Gb) ]: 25 [2025-01-02 15:54:02] [ D3D11 Feature Level ]: 12_1 [2025-01-02 15:54:02] [ Has Discrete GPU ]: yes [2025-01-02 15:54:02] [ Software Rendering ]: No [2025-01-02 15:54:02] [ displayInfo ]: [2025-01-02 15:54:02] [ Info ]: Display[435477774] bounds=[0,0 1463x823], workarea=[0,0 1463x823], scale=1.75, rotation=0, panel_rotation=0 external detected [2025-01-02 15:54:02] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-02 15:54:02] [ Buffer format (all) ]: BGRA_8888 [2025-01-02 15:54:02] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-02 15:54:02] [ SDR white level in nits ]: 203 [2025-01-02 15:54:02] [ HDR relative maximum luminance ]: 1 [2025-01-02 15:54:02] [ Bits per color component ]: 8 [2025-01-02 15:54:02] [ Bits per pixel ]: 24 [2025-01-02 15:54:02] [ Refresh Rate in Hz ]: 120 [2025-01-02 15:54:02] [ featureStatus ]: [2025-01-02 15:54:02] [ featureStatus ]: [2025-01-02 15:54:02] [ 2d_canvas ]: enabled [2025-01-02 15:54:02] [ canvas_oop_rasterization ]: enabled_on [2025-01-02 15:54:02] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-02 15:54:02] [ gpu_compositing ]: enabled [2025-01-02 15:54:02] [ multiple_raster_threads ]: enabled_on [2025-01-02 15:54:02] [ opengl ]: enabled_on [2025-01-02 15:54:02] [ rasterization ]: enabled [2025-01-02 15:54:02] [ raw_draw ]: disabled_off_ok [2025-01-02 15:54:02] [ skia_graphite ]: disabled_off [2025-01-02 15:54:02] [ video_decode ]: enabled [2025-01-02 15:54:02] [ video_encode ]: enabled [2025-01-02 15:54:02] [ vulkan ]: disabled_off [2025-01-02 15:54:02] [ webgl ]: enabled [2025-01-02 15:54:02] [ webgl2 ]: enabled [2025-01-02 15:54:02] [ webgpu ]: enabled [2025-01-02 15:54:02] [ webnn ]: disabled_off [2025-01-02 15:54:02] [ problems ]: [2025-01-02 15:54:02] [ problems[0] ]: Accelerated video decoding fails with SkiaGraphite on win10+nvidia [2025-01-02 15:54:02] [ tag ]: disabledFeatures [2025-01-02 15:54:02] [ affectedSettings ]: skia_graphite [2025-01-02 15:54:02] [ problems[1] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-02 15:54:02] [ tag ]: workarounds [2025-01-02 15:54:02] [ affectedSettings ]: exit_on_context_lost [2025-01-02 15:54:02] [ problems[2] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-02 15:54:02] [ tag ]: workarounds [2025-01-02 15:54:02] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-02 15:54:02] [ problems[3] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-02 15:54:02] [ tag ]: workarounds [2025-01-02 15:54:02] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-02 15:54:02] [ problems[4] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-02 15:54:02] [ tag ]: workarounds [2025-01-02 15:54:02] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-02 15:54:02] [ problems[5] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-02 15:54:02] [ tag ]: workarounds [2025-01-02 15:54:02] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-02 15:54:02] [ problems[6] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-01-02 15:54:02] [ tag ]: workarounds [2025-01-02 15:54:02] [ affectedSettings ]: disable_vp_auto_hdr [2025-01-02 15:54:02] [ problems[7] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-02 15:54:02] [ tag ]: workarounds [2025-01-02 15:54:02] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-02 15:54:02] [ workarounds ]: [2025-01-02 15:54:02] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-02 15:54:02] [ workarounds[1] ]: disable_vp_auto_hdr [2025-01-02 15:54:02] [ workarounds[2] ]: enable_webgl_timer_query_extensions [2025-01-02 15:54:02] [ workarounds[3] ]: exit_on_context_lost [2025-01-02 15:54:02] [ workarounds[4] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-02 15:54:02] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-02 15:54:02] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-02 15:54:02] [ workarounds[7] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-02 15:54:02] [ gpuMemoryBufferInfo ]: [2025-01-02 15:54:02] [ R_8 ]: Software only [2025-01-02 15:54:02] [ R_16 ]: Software only [2025-01-02 15:54:02] [ RG_88 ]: Software only [2025-01-02 15:54:02] [ RG_1616 ]: Software only [2025-01-02 15:54:02] [ BGR_565 ]: Software only [2025-01-02 15:54:02] [ RGBA_4444 ]: Software only [2025-01-02 15:54:02] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-02 15:54:02] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-02 15:54:02] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-02 15:54:02] [ BGRA_1010102 ]: Software only [2025-01-02 15:54:02] [ RGBA_1010102 ]: Software only [2025-01-02 15:54:02] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-02 15:54:02] [ RGBA_F16 ]: Software only [2025-01-02 15:54:02] [ YVU_420 ]: Software only [2025-01-02 15:54:02] [ YUV_420_BIPLANAR ]: Software only [2025-01-02 15:54:02] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-02 15:54:02] [ P010 ]: Software only [2025-01-02 15:54:02] [ videoAcceleratorsInfo ]: [2025-01-02 15:54:02] [ Decoding ]: (null) [2025-01-02 15:54:02] [ Encoding ]: (null) [2025-01-02 15:54:02] [2025-01-02 15:54:02] *** Report Section: Log Messages *** [2025-01-02 15:54:02] [2025-01-02 15:54:02] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay. [2025-01-02 15:54:02] [2][0102/155357.717:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005 [2025-01-02 15:54:02] [2]GpuProcessHost: The GPU process crashed! [2025-01-02 15:54:02] ===================[ GPU Report: End [1] ]================== [2025-01-02 16:08:10] GPU process started: start count: 2 [2025-01-02 16:08:11] GPU process started: start count: 3 [2025-01-02 16:08:12] GPU process started: start count: 4 [2025-01-02 16:08:12] GPU process started: start count: 5 [2025-01-02 16:08:12] GPU process started: start count: 6 [2025-01-02 16:08:12] GPU process started: start count: 7 [2025-01-02 16:08:12] GPU process started: start count: 8 [2025-01-02 16:08:12] GPU process started: start count: 9 [1970-01-01 02:00:00] Client version: no bootstrapper found [1970-01-01 02:00:00] GPU process started: start count: 0 [2025-01-05 14:02:49] ==================[ GPU Report: Start [0] ]================= [2025-01-05 14:02:49] [2025-01-05 14:02:49] *** Report Section: Client Info *** [2025-01-05 14:02:49] [2025-01-05 14:02:49] [ client_info ]: [2025-01-05 14:02:49] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-05 14:02:49] [ command_line ]: "D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\messi\AppData\Local\Steam\htmlcache" -steampid=153536 -buildid=1733265492 -steamid=0 -logdir="D:\Games\Steam\logs" -uimode=7 -startcount=0 -steamuniverse=Public -realm= [2025-01-05 14:02:49] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-05 14:02:49] [ operating_system ]: Windows NT 10.0.22000 [2025-01-05 14:02:49] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-05 14:02:49] [ version ]: Chrome/126.0.6478.183 [2025-01-05 14:02:49] [2025-01-05 14:02:49] *** Report Section: GPU Info *** [2025-01-05 14:02:49] [2025-01-05 14:02:49] [ gpu_info ]: [2025-01-05 14:02:49] [ ANGLEFeatures ]: [2025-01-05 14:02:49] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-05 14:02:49] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-05 14:02:49] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-05 14:02:49] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-05 14:02:49] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-05 14:02:49] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-05 14:02:49] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-05 14:02:49] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-05 14:02:49] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-05 14:02:49] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-05 14:02:49] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-05 14:02:49] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-05 14:02:49] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-05 14:02:49] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-05 14:02:49] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-05 14:02:49] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-05 14:02:49] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-05 14:02:49] [ basicInfo ]: [2025-01-05 14:02:49] [ Initialization time ]: 180 [2025-01-05 14:02:49] [ In-process GPU ]: (null) [2025-01-05 14:02:49] [ Passthrough Command Decoder ]: (null) [2025-01-05 14:02:49] [ Sandboxed ]: (null) [2025-01-05 14:02:49] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,54160}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6094 *ACTIVE* [2025-01-05 14:02:49] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,57422}, DRIVER_VERSION=10.0.22000.1641 [2025-01-05 14:02:49] [ Optimus ]: (null) [2025-01-05 14:02:49] [ AMD switchable ]: (null) [2025-01-05 14:02:49] [ Desktop compositing ]: Aero Glass [2025-01-05 14:02:49] [ Direct composition ]: (null) [2025-01-05 14:02:49] [ Supports overlays ]: (null) [2025-01-05 14:02:49] [ YUY2 overlay support ]: SOFTWARE [2025-01-05 14:02:49] [ NV12 overlay support ]: SOFTWARE [2025-01-05 14:02:49] [ BGRA8 overlay support ]: SOFTWARE [2025-01-05 14:02:49] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-05 14:02:49] [ DirectML feature level ]: Not supported [2025-01-05 14:02:49] [ Driver D3D12 feature level ]: Not supported [2025-01-05 14:02:49] [ Driver Vulkan API version ]: Not supported [2025-01-05 14:02:49] [ GPU CUDA compute capability major version ]: (null) [2025-01-05 14:02:49] [ Pixel shader version ]: 5.0 [2025-01-05 14:02:49] [ Vertex shader version ]: 5.0 [2025-01-05 14:02:49] [ Max. MSAA samples ]: 8 [2025-01-05 14:02:49] [ Machine model name ]: (null) [2025-01-05 14:02:49] [ Machine model version ]: (null) [2025-01-05 14:02:49] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-05 14:02:49] [ Display type ]: ANGLE_D3D11 [2025-01-05 14:02:49] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-05 14:02:49] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094) [2025-01-05 14:02:49] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-05 14:02:49] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-05 14:02:49] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-05 14:02:49] [ Disabled WebGL Extensions ]: (null) [2025-01-05 14:02:49] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-05 14:02:49] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-05 14:02:49] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-05 14:02:49] [ Direct rendering version ]: unknown [2025-01-05 14:02:49] [ Reset notification strategy ]: 0x8252 [2025-01-05 14:02:49] [ GPU process crash count ]: (null) [2025-01-05 14:02:49] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-05 14:02:49] [ compositorInfo ]: [2025-01-05 14:02:49] [ Tile Update Mode ]: One-copy [2025-01-05 14:02:49] [ Partial Raster ]: Enabled [2025-01-05 14:02:49] [ dawnInfo ]: [2025-01-05 14:02:49] [ devicePerfInfo ]: [2025-01-05 14:02:49] [ displayInfo ]: [2025-01-05 14:02:49] [ Info ]: Display[3150204846] bounds=[0,0 1463x823], workarea=[0,0 1463x823], scale=1.75, rotation=0, panel_rotation=0 external detected [2025-01-05 14:02:49] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-05 14:02:49] [ Buffer format (all) ]: BGRA_8888 [2025-01-05 14:02:49] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-05 14:02:49] [ SDR white level in nits ]: 203 [2025-01-05 14:02:49] [ HDR relative maximum luminance ]: 1 [2025-01-05 14:02:49] [ Bits per color component ]: 8 [2025-01-05 14:02:49] [ Bits per pixel ]: 24 [2025-01-05 14:02:49] [ Refresh Rate in Hz ]: 120 [2025-01-05 14:02:49] [ featureStatus ]: [2025-01-05 14:02:49] [ featureStatus ]: [2025-01-05 14:02:49] [ 2d_canvas ]: enabled [2025-01-05 14:02:49] [ canvas_oop_rasterization ]: enabled_on [2025-01-05 14:02:49] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-05 14:02:49] [ gpu_compositing ]: enabled [2025-01-05 14:02:49] [ multiple_raster_threads ]: enabled_on [2025-01-05 14:02:49] [ opengl ]: enabled_on [2025-01-05 14:02:49] [ rasterization ]: enabled [2025-01-05 14:02:49] [ raw_draw ]: disabled_off_ok [2025-01-05 14:02:49] [ skia_graphite ]: disabled_off [2025-01-05 14:02:49] [ video_decode ]: enabled [2025-01-05 14:02:49] [ video_encode ]: enabled [2025-01-05 14:02:49] [ vulkan ]: disabled_off [2025-01-05 14:02:49] [ webgl ]: enabled [2025-01-05 14:02:49] [ webgl2 ]: enabled [2025-01-05 14:02:49] [ webgpu ]: enabled [2025-01-05 14:02:49] [ webnn ]: disabled_off [2025-01-05 14:02:49] [ problems ]: [2025-01-05 14:02:49] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-05 14:02:49] [ tag ]: workarounds [2025-01-05 14:02:49] [ affectedSettings ]: exit_on_context_lost [2025-01-05 14:02:49] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-05 14:02:49] [ tag ]: workarounds [2025-01-05 14:02:49] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-05 14:02:49] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-05 14:02:49] [ tag ]: workarounds [2025-01-05 14:02:49] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-05 14:02:49] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-05 14:02:49] [ tag ]: workarounds [2025-01-05 14:02:49] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-05 14:02:49] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-05 14:02:49] [ tag ]: workarounds [2025-01-05 14:02:49] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-05 14:02:49] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-05 14:02:49] [ tag ]: workarounds [2025-01-05 14:02:49] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-05 14:02:49] [ workarounds ]: [2025-01-05 14:02:49] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-05 14:02:49] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2025-01-05 14:02:49] [ workarounds[2] ]: exit_on_context_lost [2025-01-05 14:02:49] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-05 14:02:49] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-05 14:02:49] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-05 14:02:49] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-05 14:02:49] [ gpuMemoryBufferInfo ]: [2025-01-05 14:02:49] [ R_8 ]: Software only [2025-01-05 14:02:49] [ R_16 ]: Software only [2025-01-05 14:02:49] [ RG_88 ]: Software only [2025-01-05 14:02:49] [ RG_1616 ]: Software only [2025-01-05 14:02:49] [ BGR_565 ]: Software only [2025-01-05 14:02:49] [ RGBA_4444 ]: Software only [2025-01-05 14:02:49] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:02:49] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:02:49] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:02:49] [ BGRA_1010102 ]: Software only [2025-01-05 14:02:49] [ RGBA_1010102 ]: Software only [2025-01-05 14:02:49] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:02:49] [ RGBA_F16 ]: Software only [2025-01-05 14:02:49] [ YVU_420 ]: Software only [2025-01-05 14:02:49] [ YUV_420_BIPLANAR ]: Software only [2025-01-05 14:02:49] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-05 14:02:49] [ P010 ]: Software only [2025-01-05 14:02:49] [ videoAcceleratorsInfo ]: [2025-01-05 14:02:49] [ Decoding ]: (null) [2025-01-05 14:02:49] [ Encoding ]: (null) [2025-01-05 14:02:49] [2025-01-05 14:02:49] *** Report Section: Log Messages *** [2025-01-05 14:02:49] [2025-01-05 14:02:49] ===================[ GPU Report: End [0] ]================== [1970-01-01 02:00:00] Client version: no bootstrapper found [1970-01-01 02:00:00] GPU process started: start count: 0 [2025-01-05 14:11:44] ==================[ GPU Report: Start [0] ]================= [2025-01-05 14:11:44] [2025-01-05 14:11:44] *** Report Section: Client Info *** [2025-01-05 14:11:44] [2025-01-05 14:11:44] [ client_info ]: [2025-01-05 14:11:44] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-05 14:11:44] [ command_line ]: "D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\messi\AppData\Local\Steam\htmlcache" -steampid=153536 -buildid=1733265492 -steamid=76561198034043017 -logdir="D:\Games\Steam\logs" -uimode=7 -startcount=1 -steamunivers [2025-01-05 14:11:44] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-05 14:11:44] [ operating_system ]: Windows NT 10.0.22000 [2025-01-05 14:11:44] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-05 14:11:44] [ version ]: Chrome/126.0.6478.183 [2025-01-05 14:11:44] [2025-01-05 14:11:44] *** Report Section: GPU Info *** [2025-01-05 14:11:44] [2025-01-05 14:11:44] [ gpu_info ]: [2025-01-05 14:11:44] [ ANGLEFeatures ]: [2025-01-05 14:11:44] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-05 14:11:44] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-05 14:11:44] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-05 14:11:44] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-05 14:11:44] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-05 14:11:44] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-05 14:11:44] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-05 14:11:44] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-05 14:11:44] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-05 14:11:44] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-05 14:11:44] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-05 14:11:44] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-05 14:11:44] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-05 14:11:44] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-05 14:11:44] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-05 14:11:44] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-05 14:11:44] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-05 14:11:44] [ basicInfo ]: [2025-01-05 14:11:44] [ Initialization time ]: 171 [2025-01-05 14:11:44] [ In-process GPU ]: (null) [2025-01-05 14:11:44] [ Passthrough Command Decoder ]: (null) [2025-01-05 14:11:44] [ Sandboxed ]: (null) [2025-01-05 14:11:44] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,54160}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6094 *ACTIVE* [2025-01-05 14:11:44] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,57422}, DRIVER_VERSION=10.0.22000.1641 [2025-01-05 14:11:44] [ Optimus ]: (null) [2025-01-05 14:11:44] [ AMD switchable ]: (null) [2025-01-05 14:11:44] [ Desktop compositing ]: Aero Glass [2025-01-05 14:11:44] [ Direct composition ]: (null) [2025-01-05 14:11:44] [ Supports overlays ]: (null) [2025-01-05 14:11:44] [ YUY2 overlay support ]: SOFTWARE [2025-01-05 14:11:44] [ NV12 overlay support ]: SOFTWARE [2025-01-05 14:11:44] [ BGRA8 overlay support ]: SOFTWARE [2025-01-05 14:11:44] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-05 14:11:44] [ DirectML feature level ]: Not supported [2025-01-05 14:11:44] [ Driver D3D12 feature level ]: Not supported [2025-01-05 14:11:44] [ Driver Vulkan API version ]: Not supported [2025-01-05 14:11:44] [ GPU CUDA compute capability major version ]: (null) [2025-01-05 14:11:44] [ Pixel shader version ]: 5.0 [2025-01-05 14:11:44] [ Vertex shader version ]: 5.0 [2025-01-05 14:11:44] [ Max. MSAA samples ]: 8 [2025-01-05 14:11:44] [ Machine model name ]: (null) [2025-01-05 14:11:44] [ Machine model version ]: (null) [2025-01-05 14:11:44] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-05 14:11:44] [ Display type ]: ANGLE_D3D11 [2025-01-05 14:11:44] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-05 14:11:44] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094) [2025-01-05 14:11:44] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-05 14:11:44] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-05 14:11:44] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-05 14:11:44] [ Disabled WebGL Extensions ]: (null) [2025-01-05 14:11:44] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-05 14:11:44] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-05 14:11:44] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-05 14:11:44] [ Direct rendering version ]: unknown [2025-01-05 14:11:44] [ Reset notification strategy ]: 0x8252 [2025-01-05 14:11:44] [ GPU process crash count ]: (null) [2025-01-05 14:11:44] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-05 14:11:44] [ compositorInfo ]: [2025-01-05 14:11:44] [ Tile Update Mode ]: One-copy [2025-01-05 14:11:44] [ Partial Raster ]: Enabled [2025-01-05 14:11:44] [ dawnInfo ]: [2025-01-05 14:11:44] [ devicePerfInfo ]: [2025-01-05 14:11:44] [ displayInfo ]: [2025-01-05 14:11:44] [ Info ]: Display[3150204846] bounds=[0,0 1463x823], workarea=[0,0 1463x823], scale=1.75, rotation=0, panel_rotation=0 external detected [2025-01-05 14:11:44] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-05 14:11:44] [ Buffer format (all) ]: BGRA_8888 [2025-01-05 14:11:44] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-05 14:11:44] [ SDR white level in nits ]: 203 [2025-01-05 14:11:44] [ HDR relative maximum luminance ]: 1 [2025-01-05 14:11:44] [ Bits per color component ]: 8 [2025-01-05 14:11:44] [ Bits per pixel ]: 24 [2025-01-05 14:11:44] [ Refresh Rate in Hz ]: 120 [2025-01-05 14:11:44] [ featureStatus ]: [2025-01-05 14:11:44] [ featureStatus ]: [2025-01-05 14:11:44] [ 2d_canvas ]: enabled [2025-01-05 14:11:44] [ canvas_oop_rasterization ]: enabled_on [2025-01-05 14:11:44] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-05 14:11:44] [ gpu_compositing ]: enabled [2025-01-05 14:11:44] [ multiple_raster_threads ]: enabled_on [2025-01-05 14:11:44] [ opengl ]: enabled_on [2025-01-05 14:11:44] [ rasterization ]: enabled [2025-01-05 14:11:44] [ raw_draw ]: disabled_off_ok [2025-01-05 14:11:44] [ skia_graphite ]: disabled_off [2025-01-05 14:11:44] [ video_decode ]: enabled [2025-01-05 14:11:44] [ video_encode ]: enabled [2025-01-05 14:11:44] [ vulkan ]: disabled_off [2025-01-05 14:11:44] [ webgl ]: enabled [2025-01-05 14:11:44] [ webgl2 ]: enabled [2025-01-05 14:11:44] [ webgpu ]: enabled [2025-01-05 14:11:44] [ webnn ]: disabled_off [2025-01-05 14:11:44] [ problems ]: [2025-01-05 14:11:44] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-05 14:11:44] [ tag ]: workarounds [2025-01-05 14:11:44] [ affectedSettings ]: exit_on_context_lost [2025-01-05 14:11:44] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-05 14:11:44] [ tag ]: workarounds [2025-01-05 14:11:44] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-05 14:11:44] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-05 14:11:44] [ tag ]: workarounds [2025-01-05 14:11:44] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-05 14:11:44] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-05 14:11:44] [ tag ]: workarounds [2025-01-05 14:11:44] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-05 14:11:44] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-05 14:11:44] [ tag ]: workarounds [2025-01-05 14:11:44] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-05 14:11:44] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-05 14:11:44] [ tag ]: workarounds [2025-01-05 14:11:44] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-05 14:11:44] [ workarounds ]: [2025-01-05 14:11:44] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-05 14:11:44] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2025-01-05 14:11:44] [ workarounds[2] ]: exit_on_context_lost [2025-01-05 14:11:44] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-05 14:11:44] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-05 14:11:44] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-05 14:11:44] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-05 14:11:44] [ gpuMemoryBufferInfo ]: [2025-01-05 14:11:44] [ R_8 ]: Software only [2025-01-05 14:11:44] [ R_16 ]: Software only [2025-01-05 14:11:44] [ RG_88 ]: Software only [2025-01-05 14:11:44] [ RG_1616 ]: Software only [2025-01-05 14:11:44] [ BGR_565 ]: Software only [2025-01-05 14:11:44] [ RGBA_4444 ]: Software only [2025-01-05 14:11:44] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:11:44] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:11:44] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:11:44] [ BGRA_1010102 ]: Software only [2025-01-05 14:11:44] [ RGBA_1010102 ]: Software only [2025-01-05 14:11:44] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:11:44] [ RGBA_F16 ]: Software only [2025-01-05 14:11:44] [ YVU_420 ]: Software only [2025-01-05 14:11:44] [ YUV_420_BIPLANAR ]: Software only [2025-01-05 14:11:44] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-05 14:11:44] [ P010 ]: Software only [2025-01-05 14:11:44] [ videoAcceleratorsInfo ]: [2025-01-05 14:11:44] [ Decoding ]: (null) [2025-01-05 14:11:44] [ Encoding ]: (null) [2025-01-05 14:11:44] [2025-01-05 14:11:44] *** Report Section: Log Messages *** [2025-01-05 14:11:44] [2025-01-05 14:11:44] ===================[ GPU Report: End [0] ]================== [1970-01-01 02:00:00] Client version: no bootstrapper found [1970-01-01 02:00:00] GPU process started: start count: 0 [2025-01-05 14:13:21] ==================[ GPU Report: Start [0] ]================= [2025-01-05 14:13:21] [2025-01-05 14:13:21] *** Report Section: Client Info *** [2025-01-05 14:13:21] [2025-01-05 14:13:21] [ client_info ]: [2025-01-05 14:13:21] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-05 14:13:21] [ command_line ]: "D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\messi\AppData\Local\Steam\htmlcache" -steampid=16132 -buildid=1733265492 -steamid=0 -logdir="D:\Games\Steam\logs" -uimode=7 -startcount=0 -steamuniverse=Public -realm=G [2025-01-05 14:13:21] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-05 14:13:21] [ operating_system ]: Windows NT 10.0.22000 [2025-01-05 14:13:21] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-05 14:13:21] [ version ]: Chrome/126.0.6478.183 [2025-01-05 14:13:21] [2025-01-05 14:13:21] *** Report Section: GPU Info *** [2025-01-05 14:13:21] [2025-01-05 14:13:21] [ gpu_info ]: [2025-01-05 14:13:21] [ ANGLEFeatures ]: [2025-01-05 14:13:21] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-05 14:13:21] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-05 14:13:21] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-05 14:13:21] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-05 14:13:21] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-05 14:13:21] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-05 14:13:21] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-05 14:13:21] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-05 14:13:21] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-05 14:13:21] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-05 14:13:21] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-05 14:13:21] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-05 14:13:21] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-05 14:13:21] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-05 14:13:21] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-05 14:13:21] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-05 14:13:21] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-05 14:13:21] [ basicInfo ]: [2025-01-05 14:13:21] [ Initialization time ]: 182 [2025-01-05 14:13:21] [ In-process GPU ]: (null) [2025-01-05 14:13:21] [ Passthrough Command Decoder ]: (null) [2025-01-05 14:13:21] [ Sandboxed ]: (null) [2025-01-05 14:13:21] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,53707}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6094 *ACTIVE* [2025-01-05 14:13:21] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,56842}, DRIVER_VERSION=10.0.22000.1641 [2025-01-05 14:13:21] [ Optimus ]: (null) [2025-01-05 14:13:21] [ AMD switchable ]: (null) [2025-01-05 14:13:21] [ Desktop compositing ]: Aero Glass [2025-01-05 14:13:21] [ Direct composition ]: (null) [2025-01-05 14:13:21] [ Supports overlays ]: (null) [2025-01-05 14:13:21] [ YUY2 overlay support ]: SOFTWARE [2025-01-05 14:13:21] [ NV12 overlay support ]: SOFTWARE [2025-01-05 14:13:21] [ BGRA8 overlay support ]: SOFTWARE [2025-01-05 14:13:21] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-05 14:13:21] [ DirectML feature level ]: Not supported [2025-01-05 14:13:21] [ Driver D3D12 feature level ]: Not supported [2025-01-05 14:13:21] [ Driver Vulkan API version ]: Not supported [2025-01-05 14:13:21] [ GPU CUDA compute capability major version ]: (null) [2025-01-05 14:13:21] [ Pixel shader version ]: 5.0 [2025-01-05 14:13:21] [ Vertex shader version ]: 5.0 [2025-01-05 14:13:21] [ Max. MSAA samples ]: 8 [2025-01-05 14:13:21] [ Machine model name ]: (null) [2025-01-05 14:13:21] [ Machine model version ]: (null) [2025-01-05 14:13:21] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-05 14:13:21] [ Display type ]: ANGLE_D3D11 [2025-01-05 14:13:21] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-05 14:13:21] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094) [2025-01-05 14:13:21] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-05 14:13:21] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-05 14:13:21] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-05 14:13:21] [ Disabled WebGL Extensions ]: (null) [2025-01-05 14:13:21] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-05 14:13:21] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-05 14:13:21] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-05 14:13:21] [ Direct rendering version ]: unknown [2025-01-05 14:13:21] [ Reset notification strategy ]: 0x8252 [2025-01-05 14:13:21] [ GPU process crash count ]: (null) [2025-01-05 14:13:21] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-05 14:13:21] [ compositorInfo ]: [2025-01-05 14:13:21] [ Tile Update Mode ]: One-copy [2025-01-05 14:13:21] [ Partial Raster ]: Enabled [2025-01-05 14:13:21] [ dawnInfo ]: [2025-01-05 14:13:21] [ devicePerfInfo ]: [2025-01-05 14:13:21] [ displayInfo ]: [2025-01-05 14:13:21] [ Info ]: Display[2037571375] bounds=[0,0 1463x823], workarea=[0,0 1463x823], scale=1.75, rotation=0, panel_rotation=0 external detected [2025-01-05 14:13:21] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-05 14:13:21] [ Buffer format (all) ]: BGRA_8888 [2025-01-05 14:13:21] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-05 14:13:21] [ SDR white level in nits ]: 203 [2025-01-05 14:13:21] [ HDR relative maximum luminance ]: 1 [2025-01-05 14:13:21] [ Bits per color component ]: 8 [2025-01-05 14:13:21] [ Bits per pixel ]: 24 [2025-01-05 14:13:21] [ Refresh Rate in Hz ]: 120 [2025-01-05 14:13:21] [ featureStatus ]: [2025-01-05 14:13:21] [ featureStatus ]: [2025-01-05 14:13:21] [ 2d_canvas ]: enabled [2025-01-05 14:13:21] [ canvas_oop_rasterization ]: enabled_on [2025-01-05 14:13:21] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-05 14:13:21] [ gpu_compositing ]: enabled [2025-01-05 14:13:21] [ multiple_raster_threads ]: enabled_on [2025-01-05 14:13:21] [ opengl ]: enabled_on [2025-01-05 14:13:21] [ rasterization ]: enabled [2025-01-05 14:13:21] [ raw_draw ]: disabled_off_ok [2025-01-05 14:13:21] [ skia_graphite ]: disabled_off [2025-01-05 14:13:21] [ video_decode ]: enabled [2025-01-05 14:13:21] [ video_encode ]: enabled [2025-01-05 14:13:21] [ vulkan ]: disabled_off [2025-01-05 14:13:21] [ webgl ]: enabled [2025-01-05 14:13:21] [ webgl2 ]: enabled [2025-01-05 14:13:21] [ webgpu ]: enabled [2025-01-05 14:13:21] [ webnn ]: disabled_off [2025-01-05 14:13:21] [ problems ]: [2025-01-05 14:13:21] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-05 14:13:21] [ tag ]: workarounds [2025-01-05 14:13:21] [ affectedSettings ]: exit_on_context_lost [2025-01-05 14:13:21] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-05 14:13:21] [ tag ]: workarounds [2025-01-05 14:13:21] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-05 14:13:21] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-05 14:13:21] [ tag ]: workarounds [2025-01-05 14:13:21] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-05 14:13:21] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-05 14:13:21] [ tag ]: workarounds [2025-01-05 14:13:21] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-05 14:13:21] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-05 14:13:21] [ tag ]: workarounds [2025-01-05 14:13:21] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-05 14:13:21] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-05 14:13:21] [ tag ]: workarounds [2025-01-05 14:13:21] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-05 14:13:21] [ workarounds ]: [2025-01-05 14:13:21] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-05 14:13:21] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2025-01-05 14:13:21] [ workarounds[2] ]: exit_on_context_lost [2025-01-05 14:13:21] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-05 14:13:21] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-05 14:13:21] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-05 14:13:21] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-05 14:13:21] [ gpuMemoryBufferInfo ]: [2025-01-05 14:13:21] [ R_8 ]: Software only [2025-01-05 14:13:21] [ R_16 ]: Software only [2025-01-05 14:13:21] [ RG_88 ]: Software only [2025-01-05 14:13:21] [ RG_1616 ]: Software only [2025-01-05 14:13:21] [ BGR_565 ]: Software only [2025-01-05 14:13:21] [ RGBA_4444 ]: Software only [2025-01-05 14:13:21] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:13:21] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:13:21] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:13:21] [ BGRA_1010102 ]: Software only [2025-01-05 14:13:21] [ RGBA_1010102 ]: Software only [2025-01-05 14:13:21] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:13:21] [ RGBA_F16 ]: Software only [2025-01-05 14:13:21] [ YVU_420 ]: Software only [2025-01-05 14:13:21] [ YUV_420_BIPLANAR ]: Software only [2025-01-05 14:13:21] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-05 14:13:21] [ P010 ]: Software only [2025-01-05 14:13:21] [ videoAcceleratorsInfo ]: [2025-01-05 14:13:21] [ Decoding ]: (null) [2025-01-05 14:13:21] [ Encoding ]: (null) [2025-01-05 14:13:21] [2025-01-05 14:13:21] *** Report Section: Log Messages *** [2025-01-05 14:13:21] [2025-01-05 14:13:21] ===================[ GPU Report: End [0] ]================== [1970-01-01 02:00:00] Client version: no bootstrapper found [1970-01-01 02:00:00] GPU process started: start count: 0 [2025-01-05 14:27:03] ==================[ GPU Report: Start [0] ]================= [2025-01-05 14:27:03] [2025-01-05 14:27:03] *** Report Section: Client Info *** [2025-01-05 14:27:03] [2025-01-05 14:27:03] [ client_info ]: [2025-01-05 14:27:03] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-05 14:27:03] [ command_line ]: "D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\messi\AppData\Local\Steam\htmlcache" -steampid=9252 -buildid=1733265492 -steamid=0 -logdir="D:\Games\Steam\logs" -uimode=7 -startcount=0 -steamuniverse=Public -realm=Gl [2025-01-05 14:27:03] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-05 14:27:03] [ operating_system ]: Windows NT 10.0.22000 [2025-01-05 14:27:03] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-05 14:27:03] [ version ]: Chrome/126.0.6478.183 [2025-01-05 14:27:03] [2025-01-05 14:27:03] *** Report Section: GPU Info *** [2025-01-05 14:27:03] [2025-01-05 14:27:03] [ gpu_info ]: [2025-01-05 14:27:03] [ ANGLEFeatures ]: [2025-01-05 14:27:03] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-05 14:27:03] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-05 14:27:03] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-05 14:27:03] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-05 14:27:03] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-05 14:27:03] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-05 14:27:03] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-05 14:27:03] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-05 14:27:03] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-05 14:27:03] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-05 14:27:03] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-05 14:27:03] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-05 14:27:03] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-05 14:27:03] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-05 14:27:03] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-05 14:27:03] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-05 14:27:03] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-05 14:27:03] [ basicInfo ]: [2025-01-05 14:27:03] [ Initialization time ]: 257 [2025-01-05 14:27:03] [ In-process GPU ]: (null) [2025-01-05 14:27:03] [ Passthrough Command Decoder ]: (null) [2025-01-05 14:27:03] [ Sandboxed ]: (null) [2025-01-05 14:27:03] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,52968}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6094 *ACTIVE* [2025-01-05 14:27:03] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,56241}, DRIVER_VERSION=10.0.22000.1641 [2025-01-05 14:27:03] [ Optimus ]: (null) [2025-01-05 14:27:03] [ AMD switchable ]: (null) [2025-01-05 14:27:03] [ Desktop compositing ]: Aero Glass [2025-01-05 14:27:03] [ Direct composition ]: (null) [2025-01-05 14:27:03] [ Supports overlays ]: (null) [2025-01-05 14:27:03] [ YUY2 overlay support ]: SOFTWARE [2025-01-05 14:27:03] [ NV12 overlay support ]: SOFTWARE [2025-01-05 14:27:03] [ BGRA8 overlay support ]: SOFTWARE [2025-01-05 14:27:03] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-05 14:27:03] [ DirectML feature level ]: Not supported [2025-01-05 14:27:03] [ Driver D3D12 feature level ]: Not supported [2025-01-05 14:27:03] [ Driver Vulkan API version ]: Not supported [2025-01-05 14:27:03] [ GPU CUDA compute capability major version ]: (null) [2025-01-05 14:27:03] [ Pixel shader version ]: 5.0 [2025-01-05 14:27:03] [ Vertex shader version ]: 5.0 [2025-01-05 14:27:03] [ Max. MSAA samples ]: 8 [2025-01-05 14:27:03] [ Machine model name ]: (null) [2025-01-05 14:27:03] [ Machine model version ]: (null) [2025-01-05 14:27:03] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-05 14:27:03] [ Display type ]: ANGLE_D3D11 [2025-01-05 14:27:03] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-05 14:27:03] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094) [2025-01-05 14:27:03] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-05 14:27:03] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-05 14:27:03] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-05 14:27:03] [ Disabled WebGL Extensions ]: (null) [2025-01-05 14:27:03] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-05 14:27:03] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-05 14:27:03] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-05 14:27:03] [ Direct rendering version ]: unknown [2025-01-05 14:27:03] [ Reset notification strategy ]: 0x8252 [2025-01-05 14:27:03] [ GPU process crash count ]: (null) [2025-01-05 14:27:03] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-05 14:27:03] [ compositorInfo ]: [2025-01-05 14:27:03] [ Tile Update Mode ]: One-copy [2025-01-05 14:27:03] [ Partial Raster ]: Enabled [2025-01-05 14:27:03] [ dawnInfo ]: [2025-01-05 14:27:03] [ devicePerfInfo ]: [2025-01-05 14:27:03] [ displayInfo ]: [2025-01-05 14:27:03] [ Info ]: Display[916132379] bounds=[0,0 1463x823], workarea=[0,0 1463x823], scale=1.75, rotation=0, panel_rotation=0 external detected [2025-01-05 14:27:03] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-05 14:27:03] [ Buffer format (all) ]: BGRA_8888 [2025-01-05 14:27:03] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-05 14:27:03] [ SDR white level in nits ]: 203 [2025-01-05 14:27:03] [ HDR relative maximum luminance ]: 1 [2025-01-05 14:27:03] [ Bits per color component ]: 8 [2025-01-05 14:27:03] [ Bits per pixel ]: 24 [2025-01-05 14:27:03] [ Refresh Rate in Hz ]: 120 [2025-01-05 14:27:03] [ featureStatus ]: [2025-01-05 14:27:03] [ featureStatus ]: [2025-01-05 14:27:03] [ 2d_canvas ]: enabled [2025-01-05 14:27:03] [ canvas_oop_rasterization ]: enabled_on [2025-01-05 14:27:03] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-05 14:27:03] [ gpu_compositing ]: enabled [2025-01-05 14:27:03] [ multiple_raster_threads ]: enabled_on [2025-01-05 14:27:03] [ opengl ]: enabled_on [2025-01-05 14:27:03] [ rasterization ]: enabled [2025-01-05 14:27:03] [ raw_draw ]: disabled_off_ok [2025-01-05 14:27:03] [ skia_graphite ]: disabled_off [2025-01-05 14:27:03] [ video_decode ]: enabled [2025-01-05 14:27:03] [ video_encode ]: enabled [2025-01-05 14:27:03] [ vulkan ]: disabled_off [2025-01-05 14:27:03] [ webgl ]: enabled [2025-01-05 14:27:03] [ webgl2 ]: enabled [2025-01-05 14:27:03] [ webgpu ]: enabled [2025-01-05 14:27:03] [ webnn ]: disabled_off [2025-01-05 14:27:03] [ problems ]: [2025-01-05 14:27:03] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-05 14:27:03] [ tag ]: workarounds [2025-01-05 14:27:03] [ affectedSettings ]: exit_on_context_lost [2025-01-05 14:27:03] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-05 14:27:03] [ tag ]: workarounds [2025-01-05 14:27:03] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-05 14:27:03] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-05 14:27:03] [ tag ]: workarounds [2025-01-05 14:27:03] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-05 14:27:03] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-05 14:27:03] [ tag ]: workarounds [2025-01-05 14:27:03] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-05 14:27:03] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-05 14:27:03] [ tag ]: workarounds [2025-01-05 14:27:03] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-05 14:27:03] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-05 14:27:03] [ tag ]: workarounds [2025-01-05 14:27:03] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-05 14:27:03] [ workarounds ]: [2025-01-05 14:27:03] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-05 14:27:03] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2025-01-05 14:27:03] [ workarounds[2] ]: exit_on_context_lost [2025-01-05 14:27:03] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-05 14:27:03] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-05 14:27:03] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-05 14:27:03] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-05 14:27:03] [ gpuMemoryBufferInfo ]: [2025-01-05 14:27:03] [ R_8 ]: Software only [2025-01-05 14:27:03] [ R_16 ]: Software only [2025-01-05 14:27:03] [ RG_88 ]: Software only [2025-01-05 14:27:03] [ RG_1616 ]: Software only [2025-01-05 14:27:03] [ BGR_565 ]: Software only [2025-01-05 14:27:03] [ RGBA_4444 ]: Software only [2025-01-05 14:27:03] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:27:03] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:27:03] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:27:03] [ BGRA_1010102 ]: Software only [2025-01-05 14:27:03] [ RGBA_1010102 ]: Software only [2025-01-05 14:27:03] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-05 14:27:03] [ RGBA_F16 ]: Software only [2025-01-05 14:27:03] [ YVU_420 ]: Software only [2025-01-05 14:27:03] [ YUV_420_BIPLANAR ]: Software only [2025-01-05 14:27:03] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-05 14:27:03] [ P010 ]: Software only [2025-01-05 14:27:03] [ videoAcceleratorsInfo ]: [2025-01-05 14:27:03] [ Decoding ]: (null) [2025-01-05 14:27:03] [ Encoding ]: (null) [2025-01-05 14:27:03] [2025-01-05 14:27:03] *** Report Section: Log Messages *** [2025-01-05 14:27:03] [2025-01-05 14:27:03] ===================[ GPU Report: End [0] ]================== [1970-01-01 02:00:00] Client version: no bootstrapper found [1970-01-01 02:00:00] GPU process started: start count: 0 [2025-01-05 17:13:02] ==================[ GPU Report: Start [0] ]================= [2025-01-05 17:13:02] [2025-01-05 17:13:02] *** Report Section: Client Info *** [2025-01-05 17:13:02] [2025-01-05 17:13:02] [ client_info ]: [2025-01-05 17:13:02] [ angle_commit_id ]: 5d4df51d1d7d [2025-01-05 17:13:02] [ command_line ]: "D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\messi\AppData\Local\Steam\htmlcache" -steampid=8276 -buildid=1733265492 -steamid=0 -logdir="D:\Games\Steam\logs" -uimode=7 -startcount=0 -steamuniverse=Public -realm=Gl [2025-01-05 17:13:02] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-01-05 17:13:02] [ operating_system ]: Windows NT 10.0.22000 [2025-01-05 17:13:02] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-01-05 17:13:02] [ version ]: Chrome/126.0.6478.183 [2025-01-05 17:13:02] [2025-01-05 17:13:02] *** Report Section: GPU Info *** [2025-01-05 17:13:02] [2025-01-05 17:13:02] [ gpu_info ]: [2025-01-05 17:13:02] [ ANGLEFeatures ]: [2025-01-05 17:13:02] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-01-05 17:13:02] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-01-05 17:13:02] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-01-05 17:13:02] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-01-05 17:13:02] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-01-05 17:13:02] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-01-05 17:13:02] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-01-05 17:13:02] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-01-05 17:13:02] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled [2025-01-05 17:13:02] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled [2025-01-05 17:13:02] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled [2025-01-05 17:13:02] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-01-05 17:13:02] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled [2025-01-05 17:13:02] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled [2025-01-05 17:13:02] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-01-05 17:13:02] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled [2025-01-05 17:13:02] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-01-05 17:13:02] [ basicInfo ]: [2025-01-05 17:13:02] [ Initialization time ]: 260 [2025-01-05 17:13:02] [ In-process GPU ]: (null) [2025-01-05 17:13:02] [ Passthrough Command Decoder ]: (null) [2025-01-05 17:13:02] [ Sandboxed ]: (null) [2025-01-05 17:13:02] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,55241}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6094 *ACTIVE* [2025-01-05 17:13:02] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,58515}, DRIVER_VERSION=10.0.22000.1641 [2025-01-05 17:13:02] [ Optimus ]: (null) [2025-01-05 17:13:02] [ AMD switchable ]: (null) [2025-01-05 17:13:02] [ Desktop compositing ]: Aero Glass [2025-01-05 17:13:02] [ Direct composition ]: (null) [2025-01-05 17:13:02] [ Supports overlays ]: (null) [2025-01-05 17:13:02] [ YUY2 overlay support ]: SOFTWARE [2025-01-05 17:13:02] [ NV12 overlay support ]: SOFTWARE [2025-01-05 17:13:02] [ BGRA8 overlay support ]: SOFTWARE [2025-01-05 17:13:02] [ RGB10A2 overlay support ]: SOFTWARE [2025-01-05 17:13:02] [ DirectML feature level ]: Not supported [2025-01-05 17:13:02] [ Driver D3D12 feature level ]: Not supported [2025-01-05 17:13:02] [ Driver Vulkan API version ]: Not supported [2025-01-05 17:13:02] [ GPU CUDA compute capability major version ]: (null) [2025-01-05 17:13:02] [ Pixel shader version ]: 5.0 [2025-01-05 17:13:02] [ Vertex shader version ]: 5.0 [2025-01-05 17:13:02] [ Max. MSAA samples ]: 8 [2025-01-05 17:13:02] [ Machine model name ]: (null) [2025-01-05 17:13:02] [ Machine model version ]: (null) [2025-01-05 17:13:02] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-01-05 17:13:02] [ Display type ]: ANGLE_D3D11 [2025-01-05 17:13:02] [ GL_VENDOR ]: Google Inc. (NVIDIA) [2025-01-05 17:13:02] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094) [2025-01-05 17:13:02] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-05 17:13:02] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-01-05 17:13:02] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-01-05 17:13:02] [ Disabled WebGL Extensions ]: (null) [2025-01-05 17:13:02] [ Window system binding vendor ]: Google Inc. (NVIDIA) [2025-01-05 17:13:02] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-01-05 17:13:02] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-01-05 17:13:02] [ Direct rendering version ]: unknown [2025-01-05 17:13:02] [ Reset notification strategy ]: 0x8252 [2025-01-05 17:13:02] [ GPU process crash count ]: (null) [2025-01-05 17:13:02] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-01-05 17:13:02] [ compositorInfo ]: [2025-01-05 17:13:02] [ Tile Update Mode ]: One-copy [2025-01-05 17:13:02] [ Partial Raster ]: Enabled [2025-01-05 17:13:02] [ dawnInfo ]: [2025-01-05 17:13:02] [ devicePerfInfo ]: [2025-01-05 17:13:02] [ displayInfo ]: [2025-01-05 17:13:02] [ Info ]: Display[3960135560] bounds=[0,0 1463x823], workarea=[0,0 1463x823], scale=1.75, rotation=0, panel_rotation=0 external detected [2025-01-05 17:13:02] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-01-05 17:13:02] [ Buffer format (all) ]: BGRA_8888 [2025-01-05 17:13:02] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-01-05 17:13:02] [ SDR white level in nits ]: 203 [2025-01-05 17:13:02] [ HDR relative maximum luminance ]: 1 [2025-01-05 17:13:02] [ Bits per color component ]: 8 [2025-01-05 17:13:02] [ Bits per pixel ]: 24 [2025-01-05 17:13:02] [ Refresh Rate in Hz ]: 120 [2025-01-05 17:13:02] [ featureStatus ]: [2025-01-05 17:13:02] [ featureStatus ]: [2025-01-05 17:13:02] [ 2d_canvas ]: enabled [2025-01-05 17:13:02] [ canvas_oop_rasterization ]: enabled_on [2025-01-05 17:13:02] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-01-05 17:13:02] [ gpu_compositing ]: enabled [2025-01-05 17:13:02] [ multiple_raster_threads ]: enabled_on [2025-01-05 17:13:02] [ opengl ]: enabled_on [2025-01-05 17:13:02] [ rasterization ]: enabled [2025-01-05 17:13:02] [ raw_draw ]: disabled_off_ok [2025-01-05 17:13:02] [ skia_graphite ]: disabled_off [2025-01-05 17:13:02] [ video_decode ]: enabled [2025-01-05 17:13:02] [ video_encode ]: enabled [2025-01-05 17:13:02] [ vulkan ]: disabled_off [2025-01-05 17:13:02] [ webgl ]: enabled [2025-01-05 17:13:02] [ webgl2 ]: enabled [2025-01-05 17:13:02] [ webgpu ]: enabled [2025-01-05 17:13:02] [ webnn ]: disabled_off [2025-01-05 17:13:02] [ problems ]: [2025-01-05 17:13:02] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-01-05 17:13:02] [ tag ]: workarounds [2025-01-05 17:13:02] [ affectedSettings ]: exit_on_context_lost [2025-01-05 17:13:02] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver [2025-01-05 17:13:02] [ tag ]: workarounds [2025-01-05 17:13:02] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-05 17:13:02] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-01-05 17:13:02] [ tag ]: workarounds [2025-01-05 17:13:02] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-01-05 17:13:02] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-01-05 17:13:02] [ tag ]: workarounds [2025-01-05 17:13:02] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-01-05 17:13:02] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-01-05 17:13:02] [ tag ]: workarounds [2025-01-05 17:13:02] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-01-05 17:13:02] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs [2025-01-05 17:13:02] [ tag ]: workarounds [2025-01-05 17:13:02] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding [2025-01-05 17:13:02] [ workarounds ]: [2025-01-05 17:13:02] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding [2025-01-05 17:13:02] [ workarounds[1] ]: enable_webgl_timer_query_extensions [2025-01-05 17:13:02] [ workarounds[2] ]: exit_on_context_lost [2025-01-05 17:13:02] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer [2025-01-05 17:13:02] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-01-05 17:13:02] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-01-05 17:13:02] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-01-05 17:13:02] [ gpuMemoryBufferInfo ]: [2025-01-05 17:13:02] [ R_8 ]: Software only [2025-01-05 17:13:02] [ R_16 ]: Software only [2025-01-05 17:13:02] [ RG_88 ]: Software only [2025-01-05 17:13:02] [ RG_1616 ]: Software only [2025-01-05 17:13:02] [ BGR_565 ]: Software only [2025-01-05 17:13:02] [ RGBA_4444 ]: Software only [2025-01-05 17:13:02] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-01-05 17:13:02] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-01-05 17:13:02] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-01-05 17:13:02] [ BGRA_1010102 ]: Software only [2025-01-05 17:13:02] [ RGBA_1010102 ]: Software only [2025-01-05 17:13:02] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-01-05 17:13:02] [ RGBA_F16 ]: Software only [2025-01-05 17:13:02] [ YVU_420 ]: Software only [2025-01-05 17:13:02] [ YUV_420_BIPLANAR ]: Software only [2025-01-05 17:13:02] [ YUVA_420_TRIPLANAR ]: Software only [2025-01-05 17:13:02] [ P010 ]: Software only [2025-01-05 17:13:02] [ videoAcceleratorsInfo ]: [2025-01-05 17:13:02] [ Decoding ]: (null) [2025-01-05 17:13:02] [ Encoding ]: (null) [2025-01-05 17:13:02] [2025-01-05 17:13:02] *** Report Section: Log Messages *** [2025-01-05 17:13:02] [2025-01-05 17:13:02] ===================[ GPU Report: End [0] ]==================