Fri Feb 26 2021 18:25:54.687 - //============================================================================================== Fri Feb 26 2021 18:25:54.687 - ================================================================================================ Fri Feb 26 2021 18:25:54.687 - ================================================================================================ Fri Feb 26 2021 18:25:54.687 - steamtours.exe 1.16.8 startup with PID=10976, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Fri Feb 26 2021 18:25:54.688 - vrclient type=VRApplication_Scene Fri Feb 26 2021 18:25:54.694 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Fri Feb 26 2021 18:25:54.695 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Fri Feb 26 2021 18:25:54.695 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Fri Feb 26 2021 18:25:54.696 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Fri Feb 26 2021 18:25:54.696 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Fri Feb 26 2021 18:25:54.697 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Fri Feb 26 2021 18:25:54.713 - CSharedResourceNamespaceClient::Init(): received namespace data 20812 Fri Feb 26 2021 18:25:54.773 - Received success response from vrserver connect Fri Feb 26 2021 18:25:54.776 - App key after connect message:openvr.tool.steamvr_environments Fri Feb 26 2021 18:25:54.783 - Received success response from vrcompositor connect Fri Feb 26 2021 18:25:54.783 - Initializing the limited version of CVRCompositorClient Fri Feb 26 2021 18:25:54.784 - Attempting to load initial input config Fri Feb 26 2021 18:25:54.787 - Failed to find device container 100000001. Waiting some more. Fri Feb 26 2021 18:25:54.904 - After initial config load, app appears to not be using SteamVR Input Fri Feb 26 2021 18:25:54.927 - Failed to find interface 'IXrProto_001' Fri Feb 26 2021 18:25:54.927 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Fri Feb 26 2021 18:25:54.927 - Capturing Scene Focus Fri Feb 26 2021 18:26:16.933 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Fri Feb 26 2021 18:26:17.121 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Fri Feb 26 2021 18:26:17.121 - RendermodelManager: name=base inputRouting=0 filename= Fri Feb 26 2021 18:26:17.121 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Fri Feb 26 2021 18:26:17.121 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Fri Feb 26 2021 18:26:17.122 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Fri Feb 26 2021 18:26:17.122 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Fri Feb 26 2021 18:26:17.122 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Fri Feb 26 2021 18:26:17.122 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Feb 26 2021 18:26:17.122 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Fri Feb 26 2021 18:26:17.122 - RendermodelManager: name=tip inputRouting=0 filename= Fri Feb 26 2021 18:26:17.122 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Fri Feb 26 2021 18:26:17.123 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Fri Feb 26 2021 18:26:17.123 - RendermodelManager: name=base inputRouting=0 filename= Fri Feb 26 2021 18:26:17.123 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Fri Feb 26 2021 18:26:17.123 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Fri Feb 26 2021 18:26:17.123 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Fri Feb 26 2021 18:26:17.123 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Fri Feb 26 2021 18:26:17.123 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Fri Feb 26 2021 18:26:17.123 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Feb 26 2021 18:26:17.123 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Fri Feb 26 2021 18:26:17.123 - RendermodelManager: name=tip inputRouting=0 filename= Fri Feb 26 2021 18:26:17.123 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Fri Feb 26 2021 18:26:17.125 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Fri Feb 26 2021 18:26:17.148 - Setting max texture dimensions to 3227x3381 before requiring downsampling Fri Feb 26 2021 18:26:17.299 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Fri Feb 26 2021 18:30:19.750 - PropertyContainer: High lock acquisition counters: sp:100002 yd:2 re:0 Fri Feb 26 2021 18:30:55.695 - ClearSkyboxOverride Fri Feb 26 2021 18:30:55.695 - VR_Shutdown called Fri Feb 26 2021 18:36:43.600 - //============================================================================================== Fri Feb 26 2021 18:36:43.600 - ================================================================================================ Fri Feb 26 2021 18:36:43.600 - ================================================================================================ Fri Feb 26 2021 18:36:43.600 - steamtours.exe 1.16.8 startup with PID=19864, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Fri Feb 26 2021 18:36:43.600 - vrclient type=VRApplication_Scene Fri Feb 26 2021 18:36:43.607 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Fri Feb 26 2021 18:36:43.607 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Fri Feb 26 2021 18:36:43.607 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Fri Feb 26 2021 18:36:43.608 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Fri Feb 26 2021 18:36:43.608 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Fri Feb 26 2021 18:36:43.609 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Fri Feb 26 2021 18:36:43.623 - CSharedResourceNamespaceClient::Init(): received namespace data 20812 Fri Feb 26 2021 18:36:43.643 - Received success response from vrserver connect Fri Feb 26 2021 18:36:43.646 - App key after connect message:openvr.tool.steamvr_environments Fri Feb 26 2021 18:36:43.657 - Received success response from vrcompositor connect Fri Feb 26 2021 18:36:43.657 - Initializing the limited version of CVRCompositorClient Fri Feb 26 2021 18:36:43.658 - Attempting to load initial input config Fri Feb 26 2021 18:36:43.676 - After initial config load, app appears to not be using SteamVR Input Fri Feb 26 2021 18:36:43.696 - Failed to find interface 'IXrProto_001' Fri Feb 26 2021 18:36:43.697 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Fri Feb 26 2021 18:36:43.697 - Capturing Scene Focus Fri Feb 26 2021 18:36:52.862 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Fri Feb 26 2021 18:36:52.931 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Fri Feb 26 2021 18:36:52.931 - RendermodelManager: name=base inputRouting=0 filename= Fri Feb 26 2021 18:36:52.931 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Fri Feb 26 2021 18:36:52.931 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Fri Feb 26 2021 18:36:52.931 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Fri Feb 26 2021 18:36:52.931 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Fri Feb 26 2021 18:36:52.931 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Fri Feb 26 2021 18:36:52.931 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Feb 26 2021 18:36:52.931 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Fri Feb 26 2021 18:36:52.931 - RendermodelManager: name=tip inputRouting=0 filename= Fri Feb 26 2021 18:36:52.932 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Fri Feb 26 2021 18:36:52.932 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Fri Feb 26 2021 18:36:52.932 - RendermodelManager: name=base inputRouting=0 filename= Fri Feb 26 2021 18:36:52.932 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Fri Feb 26 2021 18:36:52.932 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Fri Feb 26 2021 18:36:52.932 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Fri Feb 26 2021 18:36:52.932 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Fri Feb 26 2021 18:36:52.932 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Fri Feb 26 2021 18:36:52.932 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Feb 26 2021 18:36:52.932 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Fri Feb 26 2021 18:36:52.932 - RendermodelManager: name=tip inputRouting=0 filename= Fri Feb 26 2021 18:36:52.932 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Fri Feb 26 2021 18:36:52.936 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Fri Feb 26 2021 18:36:52.955 - Setting max texture dimensions to 3227x3381 before requiring downsampling Fri Feb 26 2021 18:36:53.017 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Fri Feb 26 2021 18:46:15.221 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Fri Feb 26 2021 19:03:48.260 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Fri Feb 26 2021 19:11:18.164 - ClearSkyboxOverride Fri Feb 26 2021 19:11:18.164 - VR_Shutdown called Fri Feb 26 2021 22:27:12.556 - //============================================================================================== Fri Feb 26 2021 22:27:12.556 - ================================================================================================ Fri Feb 26 2021 22:27:12.556 - ================================================================================================ Fri Feb 26 2021 22:27:12.556 - steamtours.exe 1.16.8 startup with PID=25908, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Fri Feb 26 2021 22:27:12.557 - vrclient type=VRApplication_Scene Fri Feb 26 2021 22:27:12.562 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Fri Feb 26 2021 22:27:12.563 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Fri Feb 26 2021 22:27:12.563 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Fri Feb 26 2021 22:27:12.563 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Fri Feb 26 2021 22:27:12.564 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Fri Feb 26 2021 22:27:12.564 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Fri Feb 26 2021 22:27:12.580 - CSharedResourceNamespaceClient::Init(): received namespace data 4932 Fri Feb 26 2021 22:27:12.617 - Received success response from vrserver connect Fri Feb 26 2021 22:27:12.619 - App key after connect message:openvr.tool.steamvr_environments Fri Feb 26 2021 22:27:12.635 - Received success response from vrcompositor connect Fri Feb 26 2021 22:27:12.635 - Initializing the limited version of CVRCompositorClient Fri Feb 26 2021 22:27:12.636 - Attempting to load initial input config Fri Feb 26 2021 22:27:12.639 - Failed to find device container 100000001. Waiting some more. Fri Feb 26 2021 22:27:12.755 - After initial config load, app appears to not be using SteamVR Input Fri Feb 26 2021 22:27:12.788 - Failed to find interface 'IXrProto_001' Fri Feb 26 2021 22:27:12.789 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Fri Feb 26 2021 22:27:12.789 - Capturing Scene Focus Fri Feb 26 2021 22:27:33.090 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Fri Feb 26 2021 22:27:33.333 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Fri Feb 26 2021 22:27:33.343 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Fri Feb 26 2021 22:27:33.343 - RendermodelManager: name=base inputRouting=0 filename= Fri Feb 26 2021 22:27:33.343 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Fri Feb 26 2021 22:27:33.343 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Fri Feb 26 2021 22:27:33.343 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Fri Feb 26 2021 22:27:33.343 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Fri Feb 26 2021 22:27:33.343 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Fri Feb 26 2021 22:27:33.343 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Feb 26 2021 22:27:33.343 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Fri Feb 26 2021 22:27:33.343 - RendermodelManager: name=tip inputRouting=0 filename= Fri Feb 26 2021 22:27:33.343 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Fri Feb 26 2021 22:27:33.345 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Fri Feb 26 2021 22:27:33.345 - RendermodelManager: name=base inputRouting=0 filename= Fri Feb 26 2021 22:27:33.345 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Fri Feb 26 2021 22:27:33.345 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Fri Feb 26 2021 22:27:33.345 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Fri Feb 26 2021 22:27:33.345 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Fri Feb 26 2021 22:27:33.345 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Fri Feb 26 2021 22:27:33.345 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Feb 26 2021 22:27:33.345 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Fri Feb 26 2021 22:27:33.345 - RendermodelManager: name=tip inputRouting=0 filename= Fri Feb 26 2021 22:27:33.345 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Fri Feb 26 2021 22:27:33.355 - Setting max texture dimensions to 3227x3381 before requiring downsampling Fri Feb 26 2021 22:27:33.426 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Fri Feb 26 2021 22:31:00.384 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Fri Feb 26 2021 22:34:00.664 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Mon Jun 07 2021 22:24:21.230 - //============================================================================================== Mon Jun 07 2021 22:24:21.230 - ================================================================================================ Mon Jun 07 2021 22:24:21.230 - ================================================================================================ Mon Jun 07 2021 22:24:21.230 - steamtours.exe 1.17.12 startup with PID=22840, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Mon Jun 07 2021 22:24:21.231 - vrclient type=VRApplication_Scene Mon Jun 07 2021 22:24:21.292 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Mon Jun 07 2021 22:24:21.293 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Mon Jun 07 2021 22:24:21.293 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Mon Jun 07 2021 22:24:21.293 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Mon Jun 07 2021 22:24:21.308 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Mon Jun 07 2021 22:24:21.324 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Mon Jun 07 2021 22:24:21.333 - Client (SteamVR_Namespace) app container state: 1 Mon Jun 07 2021 22:24:21.334 - Closing pipe SteamVR_Namespace because it was broken from the other end Mon Jun 07 2021 22:24:21.334 - CSharedResourceNamespaceClient::Init(): received namespace data 14900 Mon Jun 07 2021 22:24:21.334 - Client (VR_ServerPipe_14900) app container state: 1 Mon Jun 07 2021 22:24:21.413 - Received success response from vrserver connect Mon Jun 07 2021 22:24:21.461 - App key after connect message:openvr.tool.steamvr_environments Mon Jun 07 2021 22:24:21.465 - Client (VR_CompositorPipe_14900) app container state: 1 Mon Jun 07 2021 22:24:21.471 - Received success response from vrcompositor connect Mon Jun 07 2021 22:24:21.471 - Initializing the limited version of CVRCompositorClient Mon Jun 07 2021 22:24:21.472 - Attempting to load initial input config Mon Jun 07 2021 22:24:21.475 - Failed to find device container 100000001. Waiting some more. Mon Jun 07 2021 22:24:21.591 - After initial config load, app appears to not be using SteamVR Input Mon Jun 07 2021 22:24:21.613 - Failed to find interface 'IXrProto_001' Mon Jun 07 2021 22:24:21.666 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Mon Jun 07 2021 22:24:21.666 - Capturing Scene Focus Sun Jul 11 2021 10:12:32.904 - //============================================================================================== Sun Jul 11 2021 10:12:32.904 - ================================================================================================ Sun Jul 11 2021 10:12:32.904 - ================================================================================================ Sun Jul 11 2021 10:12:32.904 - steamtours.exe 1.18.6 startup with PID=21964, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sun Jul 11 2021 10:12:32.905 - vrclient type=VRApplication_Scene Sun Jul 11 2021 10:12:32.911 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sun Jul 11 2021 10:12:32.911 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sun Jul 11 2021 10:12:32.912 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sun Jul 11 2021 10:12:32.912 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sun Jul 11 2021 10:12:32.912 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sun Jul 11 2021 10:12:32.913 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sun Jul 11 2021 10:12:32.923 - Client (SteamVR_Namespace) app container state: 1 Sun Jul 11 2021 10:12:32.928 - CSharedResourceNamespaceClient::Init(): received namespace data 11472 Sun Jul 11 2021 10:12:32.928 - Client (VR_ServerPipe_11472) app container state: 1 Sun Jul 11 2021 10:12:32.982 - Received success response from vrserver connect Sun Jul 11 2021 10:12:32.984 - App key after connect message:openvr.tool.steamvr_environments Sun Jul 11 2021 10:12:32.990 - Client (VR_CompositorPipe_11472) app container state: 1 Sun Jul 11 2021 10:12:32.995 - Received success response from vrcompositor connect Sun Jul 11 2021 10:12:32.995 - Initializing the limited version of CVRCompositorClient Sun Jul 11 2021 10:12:32.995 - Attempting to load initial input config Sun Jul 11 2021 10:12:32.997 - Failed to find device container 100000001. Waiting some more. Sun Jul 11 2021 10:12:33.098 - Failed to find device container 100000001. Waiting some more. Sun Jul 11 2021 10:12:33.218 - After initial config load, app appears to not be using SteamVR Input Sun Jul 11 2021 10:12:33.246 - Failed to find interface 'IXrProto_001' Sun Jul 11 2021 10:12:33.247 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sun Jul 11 2021 10:12:33.247 - Capturing Scene Focus Sun Jul 11 2021 10:12:58.269 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sun Jul 11 2021 10:12:59.274 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sun Jul 11 2021 10:12:59.298 - Setting max texture dimensions to 2920x2946 before requiring downsampling Sun Jul 11 2021 10:12:59.321 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sun Jul 11 2021 10:12:59.321 - RendermodelManager: name=base inputRouting=0 filename= Sun Jul 11 2021 10:12:59.321 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sun Jul 11 2021 10:12:59.321 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sun Jul 11 2021 10:12:59.322 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sun Jul 11 2021 10:12:59.322 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sun Jul 11 2021 10:12:59.322 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sun Jul 11 2021 10:12:59.322 - RendermodelManager: name=grip inputRouting=0 filename= Sun Jul 11 2021 10:12:59.322 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Jul 11 2021 10:12:59.322 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Jul 11 2021 10:12:59.322 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Jul 11 2021 10:12:59.322 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sun Jul 11 2021 10:12:59.322 - RendermodelManager: name=tip inputRouting=0 filename= Sun Jul 11 2021 10:12:59.322 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sun Jul 11 2021 10:12:59.322 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sun Jul 11 2021 10:12:59.323 - RendermodelManager: name=base inputRouting=0 filename= Sun Jul 11 2021 10:12:59.323 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sun Jul 11 2021 10:12:59.323 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sun Jul 11 2021 10:12:59.323 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sun Jul 11 2021 10:12:59.323 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sun Jul 11 2021 10:12:59.323 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sun Jul 11 2021 10:12:59.323 - RendermodelManager: name=grip inputRouting=0 filename= Sun Jul 11 2021 10:12:59.323 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Jul 11 2021 10:12:59.323 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Jul 11 2021 10:12:59.323 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Jul 11 2021 10:12:59.323 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sun Jul 11 2021 10:12:59.323 - RendermodelManager: name=tip inputRouting=0 filename= Sun Jul 11 2021 10:12:59.323 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sun Jul 11 2021 10:12:59.524 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sun Jul 11 2021 10:13:18.901 - ClearSkyboxOverride Sun Jul 11 2021 10:13:18.901 - VR_Shutdown called Sun Jul 11 2021 10:16:22.413 - //============================================================================================== Sun Jul 11 2021 10:16:22.413 - ================================================================================================ Sun Jul 11 2021 10:16:22.413 - ================================================================================================ Sun Jul 11 2021 10:16:22.413 - steamtours.exe 1.18.6 startup with PID=28296, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sun Jul 11 2021 10:16:22.413 - vrclient type=VRApplication_Scene Sun Jul 11 2021 10:16:22.421 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sun Jul 11 2021 10:16:22.422 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sun Jul 11 2021 10:16:22.422 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sun Jul 11 2021 10:16:22.423 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sun Jul 11 2021 10:16:22.423 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sun Jul 11 2021 10:16:22.424 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sun Jul 11 2021 10:16:22.434 - Client (SteamVR_Namespace) app container state: 1 Sun Jul 11 2021 10:16:22.435 - CSharedResourceNamespaceClient::Init(): received namespace data 11472 Sun Jul 11 2021 10:16:22.435 - Client (VR_ServerPipe_11472) app container state: 1 Sun Jul 11 2021 10:16:22.462 - Received success response from vrserver connect Sun Jul 11 2021 10:16:22.465 - App key after connect message:openvr.tool.steamvr_environments Sun Jul 11 2021 10:16:22.473 - Client (VR_CompositorPipe_11472) app container state: 1 Sun Jul 11 2021 10:16:22.484 - Received success response from vrcompositor connect Sun Jul 11 2021 10:16:22.484 - Initializing the limited version of CVRCompositorClient Sun Jul 11 2021 10:16:22.484 - Attempting to load initial input config Sun Jul 11 2021 10:16:22.488 - Failed to find device container 100000001. Waiting some more. Sun Jul 11 2021 10:16:22.607 - After initial config load, app appears to not be using SteamVR Input Sun Jul 11 2021 10:16:22.641 - Failed to find interface 'IXrProto_001' Sun Jul 11 2021 10:16:22.642 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sun Jul 11 2021 10:16:22.642 - Capturing Scene Focus Sun Jul 11 2021 10:16:29.349 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sun Jul 11 2021 10:16:29.400 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sun Jul 11 2021 10:16:29.400 - RendermodelManager: name=base inputRouting=0 filename= Sun Jul 11 2021 10:16:29.400 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sun Jul 11 2021 10:16:29.401 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sun Jul 11 2021 10:16:29.401 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sun Jul 11 2021 10:16:29.401 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sun Jul 11 2021 10:16:29.401 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sun Jul 11 2021 10:16:29.401 - RendermodelManager: name=grip inputRouting=0 filename= Sun Jul 11 2021 10:16:29.401 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Jul 11 2021 10:16:29.401 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Jul 11 2021 10:16:29.401 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Jul 11 2021 10:16:29.401 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sun Jul 11 2021 10:16:29.401 - RendermodelManager: name=tip inputRouting=0 filename= Sun Jul 11 2021 10:16:29.401 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sun Jul 11 2021 10:16:29.402 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sun Jul 11 2021 10:16:29.402 - RendermodelManager: name=base inputRouting=0 filename= Sun Jul 11 2021 10:16:29.402 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sun Jul 11 2021 10:16:29.402 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sun Jul 11 2021 10:16:29.402 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sun Jul 11 2021 10:16:29.402 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sun Jul 11 2021 10:16:29.402 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sun Jul 11 2021 10:16:29.402 - RendermodelManager: name=grip inputRouting=0 filename= Sun Jul 11 2021 10:16:29.402 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Jul 11 2021 10:16:29.402 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Jul 11 2021 10:16:29.402 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Jul 11 2021 10:16:29.402 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sun Jul 11 2021 10:16:29.402 - RendermodelManager: name=tip inputRouting=0 filename= Sun Jul 11 2021 10:16:29.402 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sun Jul 11 2021 10:16:29.403 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sun Jul 11 2021 10:16:29.427 - Setting max texture dimensions to 2920x2946 before requiring downsampling Sun Jul 11 2021 10:16:29.453 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sun Jul 11 2021 10:17:40.409 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Sun Jul 11 2021 10:19:26.158 - ClearSkyboxOverride Sun Jul 11 2021 10:19:26.158 - VR_Shutdown called Sun Jul 11 2021 10:23:46.923 - //============================================================================================== Sun Jul 11 2021 10:23:46.923 - ================================================================================================ Sun Jul 11 2021 10:23:46.923 - ================================================================================================ Sun Jul 11 2021 10:23:46.923 - steamtours.exe 1.18.6 startup with PID=1440, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sun Jul 11 2021 10:23:46.923 - vrclient type=VRApplication_Scene Sun Jul 11 2021 10:23:46.930 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sun Jul 11 2021 10:23:46.930 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sun Jul 11 2021 10:23:46.930 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sun Jul 11 2021 10:23:46.931 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sun Jul 11 2021 10:23:46.931 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sun Jul 11 2021 10:23:46.932 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sun Jul 11 2021 10:23:46.942 - Client (SteamVR_Namespace) app container state: 1 Sun Jul 11 2021 10:23:46.943 - CSharedResourceNamespaceClient::Init(): received namespace data 11472 Sun Jul 11 2021 10:23:46.943 - Client (VR_ServerPipe_11472) app container state: 1 Sun Jul 11 2021 10:23:46.974 - Received success response from vrserver connect Sun Jul 11 2021 10:23:46.977 - App key after connect message:openvr.tool.steamvr_environments Sun Jul 11 2021 10:23:46.985 - Client (VR_CompositorPipe_11472) app container state: 1 Sun Jul 11 2021 10:23:46.996 - Received success response from vrcompositor connect Sun Jul 11 2021 10:23:46.996 - Initializing the limited version of CVRCompositorClient Sun Jul 11 2021 10:23:46.997 - Attempting to load initial input config Sun Jul 11 2021 10:23:47.000 - Failed to find device container 100000001. Waiting some more. Sun Jul 11 2021 10:23:47.117 - After initial config load, app appears to not be using SteamVR Input Sun Jul 11 2021 10:23:47.145 - Failed to find interface 'IXrProto_001' Sun Jul 11 2021 10:23:47.145 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sun Jul 11 2021 10:23:47.146 - Capturing Scene Focus Sun Jul 11 2021 10:23:54.029 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sun Jul 11 2021 10:23:54.101 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sun Jul 11 2021 10:23:54.101 - RendermodelManager: name=base inputRouting=0 filename= Sun Jul 11 2021 10:23:54.101 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sun Jul 11 2021 10:23:54.101 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sun Jul 11 2021 10:23:54.102 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sun Jul 11 2021 10:23:54.102 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sun Jul 11 2021 10:23:54.102 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sun Jul 11 2021 10:23:54.102 - RendermodelManager: name=grip inputRouting=0 filename= Sun Jul 11 2021 10:23:54.102 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Jul 11 2021 10:23:54.102 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Jul 11 2021 10:23:54.102 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Jul 11 2021 10:23:54.102 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sun Jul 11 2021 10:23:54.102 - RendermodelManager: name=tip inputRouting=0 filename= Sun Jul 11 2021 10:23:54.102 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sun Jul 11 2021 10:23:54.103 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sun Jul 11 2021 10:23:54.103 - RendermodelManager: name=base inputRouting=0 filename= Sun Jul 11 2021 10:23:54.103 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sun Jul 11 2021 10:23:54.103 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sun Jul 11 2021 10:23:54.103 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sun Jul 11 2021 10:23:54.103 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sun Jul 11 2021 10:23:54.103 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sun Jul 11 2021 10:23:54.103 - RendermodelManager: name=grip inputRouting=0 filename= Sun Jul 11 2021 10:23:54.103 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Jul 11 2021 10:23:54.103 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Jul 11 2021 10:23:54.103 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Jul 11 2021 10:23:54.103 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sun Jul 11 2021 10:23:54.103 - RendermodelManager: name=tip inputRouting=0 filename= Sun Jul 11 2021 10:23:54.103 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sun Jul 11 2021 10:23:54.106 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sun Jul 11 2021 10:23:54.129 - Setting max texture dimensions to 2920x2946 before requiring downsampling Sun Jul 11 2021 10:23:54.163 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sun Jul 11 2021 10:28:46.217 - ClearSkyboxOverride Sun Jul 11 2021 10:28:46.217 - VR_Shutdown called Sun Jul 11 2021 10:43:56.963 - //============================================================================================== Sun Jul 11 2021 10:43:56.963 - ================================================================================================ Sun Jul 11 2021 10:43:56.963 - ================================================================================================ Sun Jul 11 2021 10:43:56.963 - steamtours.exe 1.18.6 startup with PID=14428, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sun Jul 11 2021 10:43:56.963 - vrclient type=VRApplication_Scene Sun Jul 11 2021 10:43:56.970 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sun Jul 11 2021 10:43:56.970 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sun Jul 11 2021 10:43:56.970 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sun Jul 11 2021 10:43:56.971 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sun Jul 11 2021 10:43:56.971 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sun Jul 11 2021 10:43:56.972 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sun Jul 11 2021 10:43:56.986 - Client (SteamVR_Namespace) app container state: 1 Sun Jul 11 2021 10:43:56.991 - CSharedResourceNamespaceClient::Init(): received namespace data 11472 Sun Jul 11 2021 10:43:56.991 - Client (VR_ServerPipe_11472) app container state: 1 Sun Jul 11 2021 10:43:57.026 - Received success response from vrserver connect Sun Jul 11 2021 10:43:57.030 - App key after connect message:openvr.tool.steamvr_environments Sun Jul 11 2021 10:43:57.037 - Client (VR_CompositorPipe_11472) app container state: 1 Sun Jul 11 2021 10:43:57.039 - Received success response from vrcompositor connect Sun Jul 11 2021 10:43:57.039 - Initializing the limited version of CVRCompositorClient Sun Jul 11 2021 10:43:57.039 - Attempting to load initial input config Sun Jul 11 2021 10:43:57.043 - Failed to find device container 100000001. Waiting some more. Sun Jul 11 2021 10:43:57.159 - After initial config load, app appears to not be using SteamVR Input Sun Jul 11 2021 10:43:57.185 - Failed to find interface 'IXrProto_001' Sun Jul 11 2021 10:43:57.186 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sun Jul 11 2021 10:43:57.186 - Capturing Scene Focus Sun Jul 11 2021 10:44:03.950 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sun Jul 11 2021 10:44:04.003 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sun Jul 11 2021 10:44:04.003 - RendermodelManager: name=base inputRouting=0 filename= Sun Jul 11 2021 10:44:04.003 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sun Jul 11 2021 10:44:04.003 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sun Jul 11 2021 10:44:04.003 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sun Jul 11 2021 10:44:04.003 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sun Jul 11 2021 10:44:04.003 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sun Jul 11 2021 10:44:04.003 - RendermodelManager: name=grip inputRouting=0 filename= Sun Jul 11 2021 10:44:04.003 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Jul 11 2021 10:44:04.003 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Jul 11 2021 10:44:04.003 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Jul 11 2021 10:44:04.003 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sun Jul 11 2021 10:44:04.003 - RendermodelManager: name=tip inputRouting=0 filename= Sun Jul 11 2021 10:44:04.003 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sun Jul 11 2021 10:44:04.004 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sun Jul 11 2021 10:44:04.004 - RendermodelManager: name=base inputRouting=0 filename= Sun Jul 11 2021 10:44:04.005 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sun Jul 11 2021 10:44:04.005 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sun Jul 11 2021 10:44:04.005 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sun Jul 11 2021 10:44:04.005 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sun Jul 11 2021 10:44:04.005 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sun Jul 11 2021 10:44:04.005 - RendermodelManager: name=grip inputRouting=0 filename= Sun Jul 11 2021 10:44:04.005 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Jul 11 2021 10:44:04.005 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Jul 11 2021 10:44:04.005 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Jul 11 2021 10:44:04.005 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sun Jul 11 2021 10:44:04.005 - RendermodelManager: name=tip inputRouting=0 filename= Sun Jul 11 2021 10:44:04.005 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sun Jul 11 2021 10:44:04.005 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sun Jul 11 2021 10:44:04.032 - Setting max texture dimensions to 2920x2946 before requiring downsampling Sun Jul 11 2021 10:44:04.061 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sun Jul 11 2021 10:44:48.555 - ClearSkyboxOverride Sun Jul 11 2021 10:44:48.555 - VR_Shutdown called Sun Jul 11 2021 10:58:46.819 - //============================================================================================== Sun Jul 11 2021 10:58:46.819 - ================================================================================================ Sun Jul 11 2021 10:58:46.819 - ================================================================================================ Sun Jul 11 2021 10:58:46.819 - steamtours.exe 1.18.6 startup with PID=12336, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sun Jul 11 2021 10:58:46.819 - vrclient type=VRApplication_Scene Sun Jul 11 2021 10:58:46.826 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sun Jul 11 2021 10:58:46.827 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sun Jul 11 2021 10:58:46.827 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sun Jul 11 2021 10:58:46.827 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sun Jul 11 2021 10:58:46.828 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sun Jul 11 2021 10:58:46.829 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sun Jul 11 2021 10:58:46.838 - Client (SteamVR_Namespace) app container state: 1 Sun Jul 11 2021 10:58:46.843 - CSharedResourceNamespaceClient::Init(): received namespace data 11472 Sun Jul 11 2021 10:58:46.843 - Client (VR_ServerPipe_11472) app container state: 1 Sun Jul 11 2021 10:58:46.868 - Received success response from vrserver connect Sun Jul 11 2021 10:58:46.871 - App key after connect message:openvr.tool.steamvr_environments Sun Jul 11 2021 10:58:46.879 - Client (VR_CompositorPipe_11472) app container state: 1 Sun Jul 11 2021 10:58:46.882 - Received success response from vrcompositor connect Sun Jul 11 2021 10:58:46.882 - Initializing the limited version of CVRCompositorClient Sun Jul 11 2021 10:58:46.882 - Attempting to load initial input config Sun Jul 11 2021 10:58:46.886 - Failed to find device container 100000001. Waiting some more. Sun Jul 11 2021 10:58:47.007 - After initial config load, app appears to not be using SteamVR Input Sun Jul 11 2021 10:58:47.043 - Failed to find interface 'IXrProto_001' Sun Jul 11 2021 10:58:47.044 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sun Jul 11 2021 10:58:47.044 - Capturing Scene Focus Sun Jul 11 2021 10:58:54.255 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sun Jul 11 2021 10:58:54.309 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sun Jul 11 2021 10:58:54.309 - RendermodelManager: name=base inputRouting=0 filename= Sun Jul 11 2021 10:58:54.309 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sun Jul 11 2021 10:58:54.309 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sun Jul 11 2021 10:58:54.310 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sun Jul 11 2021 10:58:54.310 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sun Jul 11 2021 10:58:54.310 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sun Jul 11 2021 10:58:54.310 - RendermodelManager: name=grip inputRouting=0 filename= Sun Jul 11 2021 10:58:54.310 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Jul 11 2021 10:58:54.310 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Jul 11 2021 10:58:54.310 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Jul 11 2021 10:58:54.310 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sun Jul 11 2021 10:58:54.310 - RendermodelManager: name=tip inputRouting=0 filename= Sun Jul 11 2021 10:58:54.310 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sun Jul 11 2021 10:58:54.311 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sun Jul 11 2021 10:58:54.311 - RendermodelManager: name=base inputRouting=0 filename= Sun Jul 11 2021 10:58:54.311 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sun Jul 11 2021 10:58:54.311 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sun Jul 11 2021 10:58:54.311 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sun Jul 11 2021 10:58:54.311 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sun Jul 11 2021 10:58:54.311 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sun Jul 11 2021 10:58:54.311 - RendermodelManager: name=grip inputRouting=0 filename= Sun Jul 11 2021 10:58:54.311 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Jul 11 2021 10:58:54.311 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Jul 11 2021 10:58:54.311 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Jul 11 2021 10:58:54.311 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sun Jul 11 2021 10:58:54.311 - RendermodelManager: name=tip inputRouting=0 filename= Sun Jul 11 2021 10:58:54.311 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sun Jul 11 2021 10:58:54.313 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sun Jul 11 2021 10:58:54.339 - Setting max texture dimensions to 2920x2946 before requiring downsampling Sun Jul 11 2021 10:58:54.369 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sun Jul 11 2021 11:00:20.461 - ClearSkyboxOverride Sun Jul 11 2021 11:00:20.462 - VR_Shutdown called Mon Jul 12 2021 21:08:46.705 - //============================================================================================== Mon Jul 12 2021 21:08:46.705 - ================================================================================================ Mon Jul 12 2021 21:08:46.705 - ================================================================================================ Mon Jul 12 2021 21:08:46.705 - steamtours.exe 1.18.6 startup with PID=18564, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Mon Jul 12 2021 21:08:46.706 - vrclient type=VRApplication_Scene Mon Jul 12 2021 21:08:46.712 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Mon Jul 12 2021 21:08:46.712 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Mon Jul 12 2021 21:08:46.713 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Mon Jul 12 2021 21:08:46.713 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Mon Jul 12 2021 21:08:46.713 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Mon Jul 12 2021 21:08:46.714 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Mon Jul 12 2021 21:08:46.728 - Client (SteamVR_Namespace) app container state: 1 Mon Jul 12 2021 21:08:46.729 - CSharedResourceNamespaceClient::Init(): received namespace data 17156 Mon Jul 12 2021 21:08:46.729 - Client (VR_ServerPipe_17156) app container state: 1 Mon Jul 12 2021 21:08:46.786 - Received success response from vrserver connect Mon Jul 12 2021 21:08:46.789 - App key after connect message:openvr.tool.steamvr_environments Mon Jul 12 2021 21:08:46.794 - Client (VR_CompositorPipe_17156) app container state: 1 Mon Jul 12 2021 21:08:46.804 - Received success response from vrcompositor connect Mon Jul 12 2021 21:08:46.804 - Initializing the limited version of CVRCompositorClient Mon Jul 12 2021 21:08:46.804 - Attempting to load initial input config Mon Jul 12 2021 21:08:46.807 - Failed to find device container 100000001. Waiting some more. Mon Jul 12 2021 21:08:46.924 - After initial config load, app appears to not be using SteamVR Input Mon Jul 12 2021 21:08:46.967 - Failed to find interface 'IXrProto_001' Mon Jul 12 2021 21:08:46.968 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Mon Jul 12 2021 21:08:46.969 - Capturing Scene Focus Mon Jul 12 2021 21:10:11.446 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Mon Jul 12 2021 21:10:11.927 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Mon Jul 12 2021 21:10:11.946 - Setting max texture dimensions to 2920x2946 before requiring downsampling Mon Jul 12 2021 21:10:12.942 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Mon Jul 12 2021 21:10:12.942 - RendermodelManager: name=base inputRouting=0 filename= Mon Jul 12 2021 21:10:12.942 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Mon Jul 12 2021 21:10:12.942 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Mon Jul 12 2021 21:10:12.942 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Mon Jul 12 2021 21:10:12.942 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Mon Jul 12 2021 21:10:12.942 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Mon Jul 12 2021 21:10:12.942 - RendermodelManager: name=grip inputRouting=0 filename= Mon Jul 12 2021 21:10:12.942 - RendermodelManager: name=handgrip inputRouting=0 filename= Mon Jul 12 2021 21:10:12.942 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Mon Jul 12 2021 21:10:12.942 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Mon Jul 12 2021 21:10:12.942 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Mon Jul 12 2021 21:10:12.942 - RendermodelManager: name=tip inputRouting=0 filename= Mon Jul 12 2021 21:10:12.942 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Mon Jul 12 2021 21:10:12.943 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Mon Jul 12 2021 21:10:12.943 - RendermodelManager: name=base inputRouting=0 filename= Mon Jul 12 2021 21:10:12.943 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Mon Jul 12 2021 21:10:12.943 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Mon Jul 12 2021 21:10:12.943 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Mon Jul 12 2021 21:10:12.943 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Mon Jul 12 2021 21:10:12.943 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Mon Jul 12 2021 21:10:12.943 - RendermodelManager: name=grip inputRouting=0 filename= Mon Jul 12 2021 21:10:12.943 - RendermodelManager: name=handgrip inputRouting=0 filename= Mon Jul 12 2021 21:10:12.943 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Mon Jul 12 2021 21:10:12.943 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Mon Jul 12 2021 21:10:12.943 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Mon Jul 12 2021 21:10:12.943 - RendermodelManager: name=tip inputRouting=0 filename= Mon Jul 12 2021 21:10:12.943 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Mon Jul 12 2021 21:10:14.026 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Mon Jul 12 2021 21:13:05.166 - ClearSkyboxOverride Mon Jul 12 2021 21:13:05.166 - VR_Shutdown called Thu Aug 05 2021 20:49:53.138 - //============================================================================================== Thu Aug 05 2021 20:49:53.138 - ================================================================================================ Thu Aug 05 2021 20:49:53.138 - ================================================================================================ Thu Aug 05 2021 20:49:53.138 - steamtours.exe 1.18.7 startup with PID=27576, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Thu Aug 05 2021 20:49:53.139 - vrclient type=VRApplication_Scene Thu Aug 05 2021 20:49:53.146 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Thu Aug 05 2021 20:49:53.146 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Thu Aug 05 2021 20:49:53.147 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Thu Aug 05 2021 20:49:53.147 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Thu Aug 05 2021 20:49:53.147 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Thu Aug 05 2021 20:49:53.148 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Thu Aug 05 2021 20:49:53.158 - Client (SteamVR_Namespace) app container state: 1 Thu Aug 05 2021 20:49:53.159 - CSharedResourceNamespaceClient::Init(): received namespace data 28224 Thu Aug 05 2021 20:49:53.159 - Client (VR_ServerPipe_28224) app container state: 1 Thu Aug 05 2021 20:49:53.213 - Received success response from vrserver connect Thu Aug 05 2021 20:49:53.215 - App key after connect message:openvr.tool.steamvr_environments Thu Aug 05 2021 20:49:53.221 - Client (VR_CompositorPipe_28224) app container state: 1 Thu Aug 05 2021 20:49:53.225 - Received success response from vrcompositor connect Thu Aug 05 2021 20:49:53.225 - Initializing the limited version of CVRCompositorClient Thu Aug 05 2021 20:49:53.226 - Attempting to load initial input config Thu Aug 05 2021 20:49:53.228 - Failed to find device container 100000001. Waiting some more. Thu Aug 05 2021 20:49:53.346 - After initial config load, app appears to not be using SteamVR Input Thu Aug 05 2021 20:49:53.371 - Failed to find interface 'IXrProto_001' Thu Aug 05 2021 20:49:53.372 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Thu Aug 05 2021 20:49:53.372 - Capturing Scene Focus Thu Aug 05 2021 20:51:18.055 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Thu Aug 05 2021 20:51:18.301 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Thu Aug 05 2021 20:51:18.321 - Setting max texture dimensions to 2920x2946 before requiring downsampling Thu Aug 05 2021 20:51:19.326 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Thu Aug 05 2021 20:51:19.326 - RendermodelManager: name=base inputRouting=0 filename= Thu Aug 05 2021 20:51:19.326 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Thu Aug 05 2021 20:51:19.326 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Thu Aug 05 2021 20:51:19.327 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Thu Aug 05 2021 20:51:19.327 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Thu Aug 05 2021 20:51:19.327 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Thu Aug 05 2021 20:51:19.327 - RendermodelManager: name=grip inputRouting=0 filename= Thu Aug 05 2021 20:51:19.327 - RendermodelManager: name=handgrip inputRouting=0 filename= Thu Aug 05 2021 20:51:19.327 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Thu Aug 05 2021 20:51:19.327 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Thu Aug 05 2021 20:51:19.327 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Thu Aug 05 2021 20:51:19.327 - RendermodelManager: name=tip inputRouting=0 filename= Thu Aug 05 2021 20:51:19.327 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Thu Aug 05 2021 20:51:19.328 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Thu Aug 05 2021 20:51:19.328 - RendermodelManager: name=base inputRouting=0 filename= Thu Aug 05 2021 20:51:19.328 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Thu Aug 05 2021 20:51:19.328 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Thu Aug 05 2021 20:51:19.328 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Thu Aug 05 2021 20:51:19.328 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Thu Aug 05 2021 20:51:19.328 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Thu Aug 05 2021 20:51:19.328 - RendermodelManager: name=grip inputRouting=0 filename= Thu Aug 05 2021 20:51:19.328 - RendermodelManager: name=handgrip inputRouting=0 filename= Thu Aug 05 2021 20:51:19.328 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Thu Aug 05 2021 20:51:19.328 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Thu Aug 05 2021 20:51:19.328 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Thu Aug 05 2021 20:51:19.328 - RendermodelManager: name=tip inputRouting=0 filename= Thu Aug 05 2021 20:51:19.328 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Thu Aug 05 2021 20:51:20.420 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Thu Aug 05 2021 20:51:41.877 - ClearSkyboxOverride Thu Aug 05 2021 20:51:41.877 - VR_Shutdown called Sun Oct 03 2021 20:06:39.415 - //============================================================================================== Sun Oct 03 2021 20:06:39.416 - ================================================================================================ Sun Oct 03 2021 20:06:39.416 - ================================================================================================ Sun Oct 03 2021 20:06:39.416 - steamtours.exe 1.19.7 startup with PID=20084, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sun Oct 03 2021 20:06:39.416 - vrclient type=VRApplication_Scene Sun Oct 03 2021 20:06:39.423 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sun Oct 03 2021 20:06:39.423 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sun Oct 03 2021 20:06:39.423 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sun Oct 03 2021 20:06:39.423 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sun Oct 03 2021 20:06:39.424 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sun Oct 03 2021 20:06:39.425 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sun Oct 03 2021 20:06:39.437 - Client (SteamVR_Namespace) app container state: 1 Sun Oct 03 2021 20:06:39.446 - Closing pipe SteamVR_Namespace because it was broken from the other end Sun Oct 03 2021 20:06:39.446 - CSharedResourceNamespaceClient::Init(): received namespace data 10800 Sun Oct 03 2021 20:06:39.446 - Client (VR_ServerPipe_10800) app container state: 1 Sun Oct 03 2021 20:06:39.497 - Received success response from vrserver connect Sun Oct 03 2021 20:06:39.501 - App key after connect message:openvr.tool.steamvr_environments Sun Oct 03 2021 20:06:39.509 - Client (VR_CompositorPipe_10800) app container state: 1 Sun Oct 03 2021 20:06:39.520 - Received success response from vrcompositor connect Sun Oct 03 2021 20:06:39.520 - Initializing the limited version of CVRCompositorClient Sun Oct 03 2021 20:06:39.520 - Attempting to load initial input config Sun Oct 03 2021 20:06:39.524 - Failed to find device container 100000001. Waiting some more. Sun Oct 03 2021 20:06:39.658 - After initial config load, app appears to not be using SteamVR Input Sun Oct 03 2021 20:06:39.688 - Failed to find interface 'IXrProto_001' Sun Oct 03 2021 20:06:39.695 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sun Oct 03 2021 20:06:39.695 - Capturing Scene Focus Sun Oct 03 2021 20:07:05.272 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Sun Oct 03 2021 20:07:07.355 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sun Oct 03 2021 20:07:07.583 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sun Oct 03 2021 20:07:07.583 - RendermodelManager: name=base inputRouting=0 filename= Sun Oct 03 2021 20:07:07.583 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sun Oct 03 2021 20:07:07.583 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sun Oct 03 2021 20:07:07.584 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sun Oct 03 2021 20:07:07.584 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sun Oct 03 2021 20:07:07.584 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sun Oct 03 2021 20:07:07.584 - RendermodelManager: name=grip inputRouting=0 filename= Sun Oct 03 2021 20:07:07.584 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Oct 03 2021 20:07:07.584 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Oct 03 2021 20:07:07.584 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Oct 03 2021 20:07:07.584 - RendermodelManager: name=openxr_handmodel inputRouting=0 filename= Sun Oct 03 2021 20:07:07.584 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sun Oct 03 2021 20:07:07.584 - RendermodelManager: name=tip inputRouting=0 filename= Sun Oct 03 2021 20:07:07.584 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sun Oct 03 2021 20:07:07.652 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sun Oct 03 2021 20:07:07.652 - RendermodelManager: name=base inputRouting=0 filename= Sun Oct 03 2021 20:07:07.653 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sun Oct 03 2021 20:07:07.653 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sun Oct 03 2021 20:07:07.653 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sun Oct 03 2021 20:07:07.653 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sun Oct 03 2021 20:07:07.653 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sun Oct 03 2021 20:07:07.653 - RendermodelManager: name=grip inputRouting=0 filename= Sun Oct 03 2021 20:07:07.653 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Oct 03 2021 20:07:07.653 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Oct 03 2021 20:07:07.653 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Oct 03 2021 20:07:07.653 - RendermodelManager: name=openxr_handmodel inputRouting=0 filename= Sun Oct 03 2021 20:07:07.653 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sun Oct 03 2021 20:07:07.653 - RendermodelManager: name=tip inputRouting=0 filename= Sun Oct 03 2021 20:07:07.653 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sun Oct 03 2021 20:07:10.655 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sun Oct 03 2021 20:07:10.683 - Setting max texture dimensions to 2920x2946 before requiring downsampling Sun Oct 03 2021 20:07:10.805 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sun Oct 03 2021 20:08:07.724 - ClearSkyboxOverride Sun Oct 03 2021 20:08:07.724 - VR_Shutdown called Sun Oct 03 2021 20:11:19.212 - //============================================================================================== Sun Oct 03 2021 20:11:19.212 - ================================================================================================ Sun Oct 03 2021 20:11:19.212 - ================================================================================================ Sun Oct 03 2021 20:11:19.212 - steamtours.exe 1.19.7 startup with PID=15316, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sun Oct 03 2021 20:11:19.212 - vrclient type=VRApplication_Scene Sun Oct 03 2021 20:11:19.220 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sun Oct 03 2021 20:11:19.220 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sun Oct 03 2021 20:11:19.220 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sun Oct 03 2021 20:11:19.221 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sun Oct 03 2021 20:11:19.221 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sun Oct 03 2021 20:11:19.222 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sun Oct 03 2021 20:11:19.234 - Client (SteamVR_Namespace) app container state: 1 Sun Oct 03 2021 20:11:19.237 - CSharedResourceNamespaceClient::Init(): received namespace data 10800 Sun Oct 03 2021 20:11:19.237 - Client (VR_ServerPipe_10800) app container state: 1 Sun Oct 03 2021 20:11:19.270 - Received success response from vrserver connect Sun Oct 03 2021 20:11:19.273 - App key after connect message:openvr.tool.steamvr_environments Sun Oct 03 2021 20:11:19.281 - Client (VR_CompositorPipe_10800) app container state: 1 Sun Oct 03 2021 20:11:19.290 - Received success response from vrcompositor connect Sun Oct 03 2021 20:11:19.290 - Initializing the limited version of CVRCompositorClient Sun Oct 03 2021 20:11:19.290 - Attempting to load initial input config Sun Oct 03 2021 20:11:19.295 - Failed to find device container 100000001. Waiting some more. Sun Oct 03 2021 20:11:19.415 - After initial config load, app appears to not be using SteamVR Input Sun Oct 03 2021 20:11:19.457 - Failed to find interface 'IXrProto_001' Sun Oct 03 2021 20:11:19.458 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sun Oct 03 2021 20:11:19.459 - Capturing Scene Focus Sun Oct 03 2021 20:11:27.261 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sun Oct 03 2021 20:11:27.281 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sun Oct 03 2021 20:11:27.281 - RendermodelManager: name=base inputRouting=0 filename= Sun Oct 03 2021 20:11:27.281 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sun Oct 03 2021 20:11:27.281 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sun Oct 03 2021 20:11:27.281 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sun Oct 03 2021 20:11:27.281 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sun Oct 03 2021 20:11:27.281 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sun Oct 03 2021 20:11:27.281 - RendermodelManager: name=grip inputRouting=0 filename= Sun Oct 03 2021 20:11:27.281 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Oct 03 2021 20:11:27.281 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Oct 03 2021 20:11:27.281 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Oct 03 2021 20:11:27.281 - RendermodelManager: name=openxr_handmodel inputRouting=0 filename= Sun Oct 03 2021 20:11:27.281 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sun Oct 03 2021 20:11:27.281 - RendermodelManager: name=tip inputRouting=0 filename= Sun Oct 03 2021 20:11:27.281 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sun Oct 03 2021 20:11:27.284 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sun Oct 03 2021 20:11:27.284 - RendermodelManager: name=base inputRouting=0 filename= Sun Oct 03 2021 20:11:27.284 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sun Oct 03 2021 20:11:27.284 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sun Oct 03 2021 20:11:27.284 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sun Oct 03 2021 20:11:27.284 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sun Oct 03 2021 20:11:27.284 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sun Oct 03 2021 20:11:27.284 - RendermodelManager: name=grip inputRouting=0 filename= Sun Oct 03 2021 20:11:27.284 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Oct 03 2021 20:11:27.284 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Oct 03 2021 20:11:27.284 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Oct 03 2021 20:11:27.284 - RendermodelManager: name=openxr_handmodel inputRouting=0 filename= Sun Oct 03 2021 20:11:27.284 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sun Oct 03 2021 20:11:27.284 - RendermodelManager: name=tip inputRouting=0 filename= Sun Oct 03 2021 20:11:27.284 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sun Oct 03 2021 20:11:27.379 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sun Oct 03 2021 20:11:27.408 - Setting max texture dimensions to 2920x2946 before requiring downsampling Sun Oct 03 2021 20:11:29.795 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sun Oct 03 2021 20:13:01.078 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Sun Oct 03 2021 20:13:51.517 - ClearSkyboxOverride Sun Oct 03 2021 20:13:51.517 - VR_Shutdown called Sun Oct 03 2021 20:14:42.438 - //============================================================================================== Sun Oct 03 2021 20:14:42.438 - ================================================================================================ Sun Oct 03 2021 20:14:42.438 - ================================================================================================ Sun Oct 03 2021 20:14:42.438 - steamtours.exe 1.19.7 startup with PID=24684, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sun Oct 03 2021 20:14:42.438 - vrclient type=VRApplication_Scene Sun Oct 03 2021 20:14:42.444 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sun Oct 03 2021 20:14:42.444 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sun Oct 03 2021 20:14:42.444 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sun Oct 03 2021 20:14:42.445 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sun Oct 03 2021 20:14:42.445 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sun Oct 03 2021 20:14:42.446 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sun Oct 03 2021 20:14:42.457 - Client (SteamVR_Namespace) app container state: 1 Sun Oct 03 2021 20:14:42.460 - CSharedResourceNamespaceClient::Init(): received namespace data 10800 Sun Oct 03 2021 20:14:42.460 - Client (VR_ServerPipe_10800) app container state: 1 Sun Oct 03 2021 20:14:42.499 - Received success response from vrserver connect Sun Oct 03 2021 20:14:42.503 - App key after connect message:openvr.tool.steamvr_environments Sun Oct 03 2021 20:14:42.511 - Client (VR_CompositorPipe_10800) app container state: 1 Sun Oct 03 2021 20:14:42.515 - Received success response from vrcompositor connect Sun Oct 03 2021 20:14:42.515 - Initializing the limited version of CVRCompositorClient Sun Oct 03 2021 20:14:42.516 - Attempting to load initial input config Sun Oct 03 2021 20:14:42.521 - Failed to find device container 100000001. Waiting some more. Sun Oct 03 2021 20:14:42.644 - After initial config load, app appears to not be using SteamVR Input Sun Oct 03 2021 20:14:42.691 - Failed to find interface 'IXrProto_001' Sun Oct 03 2021 20:14:42.692 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sun Oct 03 2021 20:14:42.693 - Capturing Scene Focus Sun Oct 03 2021 20:14:50.727 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sun Oct 03 2021 20:14:50.744 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sun Oct 03 2021 20:14:50.744 - RendermodelManager: name=base inputRouting=0 filename= Sun Oct 03 2021 20:14:50.744 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sun Oct 03 2021 20:14:50.744 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sun Oct 03 2021 20:14:50.744 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sun Oct 03 2021 20:14:50.745 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sun Oct 03 2021 20:14:50.745 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sun Oct 03 2021 20:14:50.745 - RendermodelManager: name=grip inputRouting=0 filename= Sun Oct 03 2021 20:14:50.745 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Oct 03 2021 20:14:50.745 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Oct 03 2021 20:14:50.745 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Oct 03 2021 20:14:50.745 - RendermodelManager: name=openxr_handmodel inputRouting=0 filename= Sun Oct 03 2021 20:14:50.745 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sun Oct 03 2021 20:14:50.745 - RendermodelManager: name=tip inputRouting=0 filename= Sun Oct 03 2021 20:14:50.745 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sun Oct 03 2021 20:14:50.748 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sun Oct 03 2021 20:14:50.748 - RendermodelManager: name=base inputRouting=0 filename= Sun Oct 03 2021 20:14:50.748 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sun Oct 03 2021 20:14:50.748 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sun Oct 03 2021 20:14:50.748 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sun Oct 03 2021 20:14:50.748 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sun Oct 03 2021 20:14:50.748 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sun Oct 03 2021 20:14:50.748 - RendermodelManager: name=grip inputRouting=0 filename= Sun Oct 03 2021 20:14:50.748 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Oct 03 2021 20:14:50.748 - RendermodelManager: name=openxr_aim inputRouting=0 filename= Sun Oct 03 2021 20:14:50.748 - RendermodelManager: name=openxr_grip inputRouting=0 filename= Sun Oct 03 2021 20:14:50.748 - RendermodelManager: name=openxr_handmodel inputRouting=0 filename= Sun Oct 03 2021 20:14:50.748 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sun Oct 03 2021 20:14:50.748 - RendermodelManager: name=tip inputRouting=0 filename= Sun Oct 03 2021 20:14:50.748 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sun Oct 03 2021 20:14:50.832 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sun Oct 03 2021 20:14:50.859 - Setting max texture dimensions to 2920x2946 before requiring downsampling Sun Oct 03 2021 20:14:50.938 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sun Oct 03 2021 20:18:42.721 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Sun Oct 03 2021 20:23:32.038 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Sun Oct 03 2021 20:42:55.598 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Sun Oct 03 2021 20:42:56.798 - ClearSkyboxOverride Sun Oct 03 2021 20:42:56.798 - VR_Shutdown called