Sun Nov 29 2020 19:33:36.476 - //============================================================================================== Sun Nov 29 2020 19:33:36.476 - ================================================================================================ Sun Nov 29 2020 19:33:36.476 - ================================================================================================ Sun Nov 29 2020 19:33:36.476 - steamtours.exe 1.15.12 startup with PID=15692, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sun Nov 29 2020 19:33:36.477 - vrclient type=VRApplication_Scene Sun Nov 29 2020 19:33:36.484 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sun Nov 29 2020 19:33:36.485 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sun Nov 29 2020 19:33:36.485 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sun Nov 29 2020 19:33:36.486 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sun Nov 29 2020 19:33:36.486 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sun Nov 29 2020 19:33:36.487 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sun Nov 29 2020 19:33:36.497 - CSharedResourceNamespaceClient::Init(): received namespace data 16756 Sun Nov 29 2020 19:33:36.535 - Received success response from vrserver connect Sun Nov 29 2020 19:33:36.539 - App key after connect message:openvr.tool.steamvr_environments Sun Nov 29 2020 19:33:36.552 - Received success response from vrcompositor connect Sun Nov 29 2020 19:33:36.552 - Initializing the limited version of CVRCompositorClient Sun Nov 29 2020 19:33:36.553 - Attempting to load initial input config Sun Nov 29 2020 19:33:36.557 - Failed to find device container 100000001. Waiting some more. Sun Nov 29 2020 19:33:36.678 - After initial config load, app appears to not be using SteamVR Input Sun Nov 29 2020 19:33:36.700 - Failed to find interface 'IXrProto_001' Sun Nov 29 2020 19:33:36.701 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sun Nov 29 2020 19:33:36.701 - Capturing Scene Focus Sun Nov 29 2020 19:33:51.999 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sun Nov 29 2020 19:33:52.150 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sun Nov 29 2020 19:33:52.185 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_rifts_controller_left\oculus_rifts_controller_left.json Sun Nov 29 2020 19:33:52.185 - RendermodelManager: name=base inputRouting=0 filename= Sun Nov 29 2020 19:33:52.185 - RendermodelManager: name=body inputRouting=0 filename=body.obj Sun Nov 29 2020 19:33:52.185 - RendermodelManager: name=button_enter inputRouting=1 filename=button_enter.obj Sun Nov 29 2020 19:33:52.185 - RendermodelManager: name=button_grip inputRouting=2 filename=button_grip.obj Sun Nov 29 2020 19:33:52.185 - RendermodelManager: name=button_x inputRouting=1 filename=button_x.obj Sun Nov 29 2020 19:33:52.185 - RendermodelManager: name=button_y inputRouting=1 filename=button_y.obj Sun Nov 29 2020 19:33:52.185 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Nov 29 2020 19:33:52.185 - RendermodelManager: name=thumbstick inputRouting=2 filename=thumbstick.obj Sun Nov 29 2020 19:33:52.186 - RendermodelManager: name=tip inputRouting=0 filename= Sun Nov 29 2020 19:33:52.186 - RendermodelManager: name=trigger inputRouting=2 filename=trigger.obj Sun Nov 29 2020 19:33:52.223 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_rifts_controller_right\oculus_rifts_controller_right.json Sun Nov 29 2020 19:33:52.223 - RendermodelManager: name=base inputRouting=0 filename= Sun Nov 29 2020 19:33:52.223 - RendermodelManager: name=body inputRouting=0 filename=body.obj Sun Nov 29 2020 19:33:52.223 - RendermodelManager: name=button_a inputRouting=1 filename=button_a.obj Sun Nov 29 2020 19:33:52.223 - RendermodelManager: name=button_b inputRouting=1 filename=button_b.obj Sun Nov 29 2020 19:33:52.223 - RendermodelManager: name=button_enter inputRouting=1 filename=button_enter.obj Sun Nov 29 2020 19:33:52.223 - RendermodelManager: name=button_grip inputRouting=2 filename=button_grip.obj Sun Nov 29 2020 19:33:52.223 - RendermodelManager: name=handgrip inputRouting=0 filename= Sun Nov 29 2020 19:33:52.223 - RendermodelManager: name=thumbstick inputRouting=2 filename=thumbstick.obj Sun Nov 29 2020 19:33:52.223 - RendermodelManager: name=tip inputRouting=0 filename= Sun Nov 29 2020 19:33:52.223 - RendermodelManager: name=trigger inputRouting=2 filename=trigger.obj Sun Nov 29 2020 19:33:53.695 - Setting max texture dimensions to 3227x3381 before requiring downsampling Sun Nov 29 2020 19:33:53.752 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sun Nov 29 2020 19:33:54.688 - ClearSkyboxOverride Sun Nov 29 2020 19:33:54.689 - VR_Shutdown called Thu Dec 24 2020 12:45:14.672 - //============================================================================================== Thu Dec 24 2020 12:45:14.672 - ================================================================================================ Thu Dec 24 2020 12:45:14.672 - ================================================================================================ Thu Dec 24 2020 12:45:14.672 - steamtours.exe 1.15.16 startup with PID=25172, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Thu Dec 24 2020 12:45:14.672 - vrclient type=VRApplication_Scene Thu Dec 24 2020 12:45:14.732 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Thu Dec 24 2020 12:45:14.741 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Thu Dec 24 2020 12:45:14.742 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Thu Dec 24 2020 12:45:14.742 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Thu Dec 24 2020 12:45:14.747 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Thu Dec 24 2020 12:45:14.759 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Thu Dec 24 2020 12:45:14.772 - CSharedResourceNamespaceClient::Init(): received namespace data 8384 Thu Dec 24 2020 12:45:14.811 - Received success response from vrserver connect Thu Dec 24 2020 12:45:14.875 - App key after connect message:openvr.tool.steamvr_environments Thu Dec 24 2020 12:45:14.890 - Received success response from vrcompositor connect Thu Dec 24 2020 12:45:14.890 - Initializing the limited version of CVRCompositorClient Thu Dec 24 2020 12:45:14.890 - Attempting to load initial input config Thu Dec 24 2020 12:45:14.907 - After initial config load, app appears to not be using SteamVR Input Thu Dec 24 2020 12:45:14.925 - Failed to find interface 'IXrProto_001' Thu Dec 24 2020 12:45:14.934 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Thu Dec 24 2020 12:45:14.935 - Capturing Scene Focus Thu Dec 24 2020 12:45:38.472 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Thu Dec 24 2020 12:45:38.720 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Thu Dec 24 2020 12:45:38.743 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Thu Dec 24 2020 12:45:38.743 - RendermodelManager: name=base inputRouting=0 filename= Thu Dec 24 2020 12:45:38.743 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Thu Dec 24 2020 12:45:38.743 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Thu Dec 24 2020 12:45:38.743 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Thu Dec 24 2020 12:45:38.743 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Thu Dec 24 2020 12:45:38.743 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Thu Dec 24 2020 12:45:38.743 - RendermodelManager: name=handgrip inputRouting=0 filename= Thu Dec 24 2020 12:45:38.743 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Thu Dec 24 2020 12:45:38.743 - RendermodelManager: name=tip inputRouting=0 filename= Thu Dec 24 2020 12:45:38.743 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Thu Dec 24 2020 12:45:38.764 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Thu Dec 24 2020 12:45:38.764 - RendermodelManager: name=base inputRouting=0 filename= Thu Dec 24 2020 12:45:38.764 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Thu Dec 24 2020 12:45:38.764 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Thu Dec 24 2020 12:45:38.764 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Thu Dec 24 2020 12:45:38.764 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Thu Dec 24 2020 12:45:38.764 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Thu Dec 24 2020 12:45:38.764 - RendermodelManager: name=handgrip inputRouting=0 filename= Thu Dec 24 2020 12:45:38.764 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Thu Dec 24 2020 12:45:38.764 - RendermodelManager: name=tip inputRouting=0 filename= Thu Dec 24 2020 12:45:38.764 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Thu Dec 24 2020 12:45:40.448 - Setting max texture dimensions to 3995x4149 before requiring downsampling Thu Dec 24 2020 12:45:40.745 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Thu Dec 24 2020 12:45:56.117 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Thu Dec 24 2020 13:05:54.359 - ClearSkyboxOverride Thu Dec 24 2020 13:05:54.359 - VR_Shutdown called Thu Dec 24 2020 19:55:28.503 - //============================================================================================== Thu Dec 24 2020 19:55:28.503 - ================================================================================================ Thu Dec 24 2020 19:55:28.503 - ================================================================================================ Thu Dec 24 2020 19:55:28.503 - steamtours.exe 1.15.16 startup with PID=20588, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Thu Dec 24 2020 19:55:28.504 - vrclient type=VRApplication_Scene Thu Dec 24 2020 19:55:28.509 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Thu Dec 24 2020 19:55:28.509 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Thu Dec 24 2020 19:55:28.510 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Thu Dec 24 2020 19:55:28.510 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Thu Dec 24 2020 19:55:28.510 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Thu Dec 24 2020 19:55:28.511 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Thu Dec 24 2020 19:55:28.520 - CSharedResourceNamespaceClient::Init(): received namespace data 26712 Thu Dec 24 2020 19:55:28.539 - Received connect response VRInitError_Init_ShuttingDown. Giving up. Fri Dec 25 2020 14:23:41.879 - //============================================================================================== Fri Dec 25 2020 14:23:41.879 - ================================================================================================ Fri Dec 25 2020 14:23:41.879 - ================================================================================================ Fri Dec 25 2020 14:23:41.879 - steamtours.exe 1.15.16 startup with PID=10484, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Fri Dec 25 2020 14:23:41.879 - vrclient type=VRApplication_Scene Fri Dec 25 2020 14:23:41.885 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Fri Dec 25 2020 14:23:41.886 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Fri Dec 25 2020 14:23:41.886 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Fri Dec 25 2020 14:23:41.886 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Fri Dec 25 2020 14:23:41.887 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Fri Dec 25 2020 14:23:41.887 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Fri Dec 25 2020 14:23:41.897 - CSharedResourceNamespaceClient::Init(): received namespace data 19604 Fri Dec 25 2020 14:23:41.935 - Received success response from vrserver connect Fri Dec 25 2020 14:23:41.937 - App key after connect message:openvr.tool.steamvr_environments Fri Dec 25 2020 14:23:41.950 - Received success response from vrcompositor connect Fri Dec 25 2020 14:23:41.950 - Initializing the limited version of CVRCompositorClient Fri Dec 25 2020 14:23:41.950 - Attempting to load initial input config Fri Dec 25 2020 14:23:41.953 - Failed to find device container 100000001. Waiting some more. Fri Dec 25 2020 14:23:42.070 - After initial config load, app appears to not be using SteamVR Input Fri Dec 25 2020 14:23:42.104 - Failed to find interface 'IXrProto_001' Fri Dec 25 2020 14:23:42.116 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Fri Dec 25 2020 14:23:42.116 - Capturing Scene Focus Fri Dec 25 2020 14:33:46.024 - //============================================================================================== Fri Dec 25 2020 14:33:46.024 - ================================================================================================ Fri Dec 25 2020 14:33:46.024 - ================================================================================================ Fri Dec 25 2020 14:33:46.024 - steamtours.exe 1.15.16 startup with PID=11476, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Fri Dec 25 2020 14:33:46.025 - vrclient type=VRApplication_Scene Fri Dec 25 2020 14:33:46.033 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Fri Dec 25 2020 14:33:46.034 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Fri Dec 25 2020 14:33:46.034 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Fri Dec 25 2020 14:33:46.034 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Fri Dec 25 2020 14:33:46.035 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Fri Dec 25 2020 14:33:46.035 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Fri Dec 25 2020 14:33:46.051 - CSharedResourceNamespaceClient::Init(): received namespace data 12044 Fri Dec 25 2020 14:33:46.062 - Received success response from vrserver connect Fri Dec 25 2020 14:33:46.066 - App key after connect message:openvr.tool.steamvr_environments Fri Dec 25 2020 14:33:46.082 - Received success response from vrcompositor connect Fri Dec 25 2020 14:33:46.082 - Initializing the limited version of CVRCompositorClient Fri Dec 25 2020 14:33:46.082 - Attempting to load initial input config Fri Dec 25 2020 14:33:46.085 - Failed to find device container 100000001. Waiting some more. Fri Dec 25 2020 14:33:46.205 - After initial config load, app appears to not be using SteamVR Input Fri Dec 25 2020 14:33:46.231 - Failed to find interface 'IXrProto_001' Fri Dec 25 2020 14:33:46.232 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Fri Dec 25 2020 14:33:46.232 - Capturing Scene Focus Fri Dec 25 2020 14:34:04.022 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Fri Dec 25 2020 14:34:04.223 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Fri Dec 25 2020 14:34:04.223 - RendermodelManager: name=base inputRouting=0 filename= Fri Dec 25 2020 14:34:04.223 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Fri Dec 25 2020 14:34:04.223 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Fri Dec 25 2020 14:34:04.223 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Fri Dec 25 2020 14:34:04.223 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Fri Dec 25 2020 14:34:04.223 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Fri Dec 25 2020 14:34:04.223 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Dec 25 2020 14:34:04.223 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Fri Dec 25 2020 14:34:04.224 - RendermodelManager: name=tip inputRouting=0 filename= Fri Dec 25 2020 14:34:04.224 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Fri Dec 25 2020 14:34:04.224 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Fri Dec 25 2020 14:34:04.225 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Fri Dec 25 2020 14:34:04.225 - RendermodelManager: name=base inputRouting=0 filename= Fri Dec 25 2020 14:34:04.225 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Fri Dec 25 2020 14:34:04.225 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Fri Dec 25 2020 14:34:04.225 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Fri Dec 25 2020 14:34:04.225 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Fri Dec 25 2020 14:34:04.225 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Fri Dec 25 2020 14:34:04.225 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Dec 25 2020 14:34:04.225 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Fri Dec 25 2020 14:34:04.225 - RendermodelManager: name=tip inputRouting=0 filename= Fri Dec 25 2020 14:34:04.225 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Fri Dec 25 2020 14:34:04.243 - Setting max texture dimensions to 3995x4149 before requiring downsampling Fri Dec 25 2020 14:34:04.356 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Fri Dec 25 2020 14:54:45.877 - ClearSkyboxOverride Fri Dec 25 2020 14:54:45.877 - VR_Shutdown called Fri Dec 25 2020 14:57:56.972 - //============================================================================================== Fri Dec 25 2020 14:57:56.972 - ================================================================================================ Fri Dec 25 2020 14:57:56.972 - ================================================================================================ Fri Dec 25 2020 14:57:56.972 - steamtours.exe 1.15.16 startup with PID=23488, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Fri Dec 25 2020 14:57:56.972 - vrclient type=VRApplication_Scene Fri Dec 25 2020 14:57:56.980 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Fri Dec 25 2020 14:57:56.980 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Fri Dec 25 2020 14:57:56.980 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Fri Dec 25 2020 14:57:56.981 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Fri Dec 25 2020 14:57:56.981 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Fri Dec 25 2020 14:57:56.982 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Fri Dec 25 2020 14:57:56.999 - CSharedResourceNamespaceClient::Init(): received namespace data 12044 Fri Dec 25 2020 14:57:57.036 - Received success response from vrserver connect Fri Dec 25 2020 14:57:57.039 - App key after connect message:openvr.tool.steamvr_environments Fri Dec 25 2020 14:57:57.054 - Received success response from vrcompositor connect Fri Dec 25 2020 14:57:57.054 - Initializing the limited version of CVRCompositorClient Fri Dec 25 2020 14:57:57.055 - Attempting to load initial input config Fri Dec 25 2020 14:57:57.058 - Failed to find device container 100000001. Waiting some more. Fri Dec 25 2020 14:57:57.175 - After initial config load, app appears to not be using SteamVR Input Fri Dec 25 2020 14:57:57.203 - Failed to find interface 'IXrProto_001' Fri Dec 25 2020 14:57:57.204 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Fri Dec 25 2020 14:57:57.204 - Capturing Scene Focus Fri Dec 25 2020 14:58:09.465 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Fri Dec 25 2020 14:58:09.566 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Fri Dec 25 2020 14:58:09.586 - Setting max texture dimensions to 3995x4149 before requiring downsampling Fri Dec 25 2020 14:58:09.606 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Fri Dec 25 2020 14:58:09.606 - RendermodelManager: name=base inputRouting=0 filename= Fri Dec 25 2020 14:58:09.606 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Fri Dec 25 2020 14:58:09.606 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Fri Dec 25 2020 14:58:09.607 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Fri Dec 25 2020 14:58:09.607 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Fri Dec 25 2020 14:58:09.607 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Fri Dec 25 2020 14:58:09.607 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Dec 25 2020 14:58:09.607 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Fri Dec 25 2020 14:58:09.607 - RendermodelManager: name=tip inputRouting=0 filename= Fri Dec 25 2020 14:58:09.607 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Fri Dec 25 2020 14:58:09.637 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Fri Dec 25 2020 14:58:09.637 - RendermodelManager: name=base inputRouting=0 filename= Fri Dec 25 2020 14:58:09.637 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Fri Dec 25 2020 14:58:09.637 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Fri Dec 25 2020 14:58:09.637 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Fri Dec 25 2020 14:58:09.637 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Fri Dec 25 2020 14:58:09.637 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Fri Dec 25 2020 14:58:09.637 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Dec 25 2020 14:58:09.637 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Fri Dec 25 2020 14:58:09.637 - RendermodelManager: name=tip inputRouting=0 filename= Fri Dec 25 2020 14:58:09.637 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Fri Dec 25 2020 14:58:09.719 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Fri Dec 25 2020 14:58:56.558 - ClearSkyboxOverride Fri Dec 25 2020 14:58:56.558 - VR_Shutdown called Fri Dec 25 2020 14:59:31.517 - //============================================================================================== Fri Dec 25 2020 14:59:31.517 - ================================================================================================ Fri Dec 25 2020 14:59:31.517 - ================================================================================================ Fri Dec 25 2020 14:59:31.517 - steamtours.exe 1.15.16 startup with PID=25360, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Fri Dec 25 2020 14:59:31.518 - vrclient type=VRApplication_Scene Fri Dec 25 2020 14:59:31.523 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Fri Dec 25 2020 14:59:31.524 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Fri Dec 25 2020 14:59:31.524 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Fri Dec 25 2020 14:59:31.524 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Fri Dec 25 2020 14:59:31.525 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Fri Dec 25 2020 14:59:31.526 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Fri Dec 25 2020 14:59:31.536 - CSharedResourceNamespaceClient::Init(): received namespace data 12044 Fri Dec 25 2020 14:59:31.559 - Received success response from vrserver connect Fri Dec 25 2020 14:59:31.563 - App key after connect message:openvr.tool.steamvr_environments Fri Dec 25 2020 14:59:31.580 - Received success response from vrcompositor connect Fri Dec 25 2020 14:59:31.580 - Initializing the limited version of CVRCompositorClient Fri Dec 25 2020 14:59:31.581 - Attempting to load initial input config Fri Dec 25 2020 14:59:31.585 - Failed to find device container 100000001. Waiting some more. Fri Dec 25 2020 14:59:31.705 - After initial config load, app appears to not be using SteamVR Input Fri Dec 25 2020 14:59:31.728 - Failed to find interface 'IXrProto_001' Fri Dec 25 2020 14:59:31.729 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Fri Dec 25 2020 14:59:31.729 - Capturing Scene Focus Fri Dec 25 2020 14:59:38.548 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Fri Dec 25 2020 14:59:38.615 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Fri Dec 25 2020 14:59:38.615 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Fri Dec 25 2020 14:59:38.615 - RendermodelManager: name=base inputRouting=0 filename= Fri Dec 25 2020 14:59:38.615 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Fri Dec 25 2020 14:59:38.615 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Fri Dec 25 2020 14:59:38.615 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Fri Dec 25 2020 14:59:38.615 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Fri Dec 25 2020 14:59:38.615 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Fri Dec 25 2020 14:59:38.615 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Dec 25 2020 14:59:38.615 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Fri Dec 25 2020 14:59:38.615 - RendermodelManager: name=tip inputRouting=0 filename= Fri Dec 25 2020 14:59:38.615 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Fri Dec 25 2020 14:59:38.616 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Fri Dec 25 2020 14:59:38.616 - RendermodelManager: name=base inputRouting=0 filename= Fri Dec 25 2020 14:59:38.616 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Fri Dec 25 2020 14:59:38.616 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Fri Dec 25 2020 14:59:38.616 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Fri Dec 25 2020 14:59:38.616 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Fri Dec 25 2020 14:59:38.616 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Fri Dec 25 2020 14:59:38.616 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Dec 25 2020 14:59:38.616 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Fri Dec 25 2020 14:59:38.616 - RendermodelManager: name=tip inputRouting=0 filename= Fri Dec 25 2020 14:59:38.616 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Fri Dec 25 2020 14:59:38.635 - Setting max texture dimensions to 3995x4149 before requiring downsampling Fri Dec 25 2020 14:59:38.692 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Fri Dec 25 2020 14:59:52.662 - Closing pipe VR_ServerPipe_12044 because it was broken from the other end Fri Dec 25 2020 14:59:52.662 - Purging all shared textures because the connection to vrserver was lost Fri Dec 25 2020 14:59:52.662 - Lost connection to VR Server Fri Dec 25 2020 14:59:53.097 - ClearSkyboxOverride Fri Dec 25 2020 14:59:53.097 - VR_Shutdown called Fri Dec 25 2020 15:05:19.071 - //============================================================================================== Fri Dec 25 2020 15:05:19.071 - ================================================================================================ Fri Dec 25 2020 15:05:19.071 - ================================================================================================ Fri Dec 25 2020 15:05:19.071 - steamtours.exe 1.15.16 startup with PID=20108, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Fri Dec 25 2020 15:05:19.071 - vrclient type=VRApplication_Scene Fri Dec 25 2020 15:05:19.077 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Fri Dec 25 2020 15:05:19.077 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Fri Dec 25 2020 15:05:19.078 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Fri Dec 25 2020 15:05:19.078 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Fri Dec 25 2020 15:05:19.078 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Fri Dec 25 2020 15:05:19.079 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Fri Dec 25 2020 15:05:19.095 - CSharedResourceNamespaceClient::Init(): received namespace data 15516 Fri Dec 25 2020 15:05:19.141 - Received success response from vrserver connect Fri Dec 25 2020 15:05:19.143 - App key after connect message:openvr.tool.steamvr_environments Fri Dec 25 2020 15:05:19.159 - Received success response from vrcompositor connect Fri Dec 25 2020 15:05:19.159 - Initializing the limited version of CVRCompositorClient Fri Dec 25 2020 15:05:19.159 - Attempting to load initial input config Fri Dec 25 2020 15:05:19.163 - Failed to find device container 100000001. Waiting some more. Fri Dec 25 2020 15:05:19.282 - After initial config load, app appears to not be using SteamVR Input Fri Dec 25 2020 15:05:19.307 - Failed to find interface 'IXrProto_001' Fri Dec 25 2020 15:05:19.307 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Fri Dec 25 2020 15:05:19.308 - Capturing Scene Focus Fri Dec 25 2020 15:05:27.671 - ClearSkyboxOverride Fri Dec 25 2020 15:05:27.671 - VR_Shutdown called Fri Dec 25 2020 15:06:08.251 - //============================================================================================== Fri Dec 25 2020 15:06:08.251 - ================================================================================================ Fri Dec 25 2020 15:06:08.251 - ================================================================================================ Fri Dec 25 2020 15:06:08.251 - steamtours.exe 1.15.16 startup with PID=9084, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Fri Dec 25 2020 15:06:08.251 - vrclient type=VRApplication_Scene Fri Dec 25 2020 15:06:08.260 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Fri Dec 25 2020 15:06:08.261 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Fri Dec 25 2020 15:06:08.261 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Fri Dec 25 2020 15:06:08.261 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Fri Dec 25 2020 15:06:08.262 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Fri Dec 25 2020 15:06:08.263 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Fri Dec 25 2020 15:06:08.280 - Closing pipe SteamVR_Namespace because it was broken from the other end Fri Dec 25 2020 15:06:08.280 - CSharedResourceNamespaceClient::Init(): received namespace data 15516 Fri Dec 25 2020 15:06:08.300 - Received success response from vrserver connect Fri Dec 25 2020 15:06:08.303 - App key after connect message:openvr.tool.steamvr_environments Fri Dec 25 2020 15:06:08.315 - Received success response from vrcompositor connect Fri Dec 25 2020 15:06:08.315 - Initializing the limited version of CVRCompositorClient Fri Dec 25 2020 15:06:08.316 - Attempting to load initial input config Fri Dec 25 2020 15:06:08.319 - Failed to find device container 100000001. Waiting some more. Fri Dec 25 2020 15:06:08.438 - After initial config load, app appears to not be using SteamVR Input Fri Dec 25 2020 15:06:08.460 - Failed to find interface 'IXrProto_001' Fri Dec 25 2020 15:06:08.461 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Fri Dec 25 2020 15:06:08.461 - Capturing Scene Focus Fri Dec 25 2020 15:06:23.535 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Fri Dec 25 2020 15:06:23.726 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Fri Dec 25 2020 15:06:23.754 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Fri Dec 25 2020 15:06:23.754 - RendermodelManager: name=base inputRouting=0 filename= Fri Dec 25 2020 15:06:23.754 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Fri Dec 25 2020 15:06:23.754 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Fri Dec 25 2020 15:06:23.755 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Fri Dec 25 2020 15:06:23.755 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Fri Dec 25 2020 15:06:23.755 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Fri Dec 25 2020 15:06:23.755 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Dec 25 2020 15:06:23.755 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Fri Dec 25 2020 15:06:23.755 - RendermodelManager: name=tip inputRouting=0 filename= Fri Dec 25 2020 15:06:23.755 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Fri Dec 25 2020 15:06:23.755 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Fri Dec 25 2020 15:06:23.755 - RendermodelManager: name=base inputRouting=0 filename= Fri Dec 25 2020 15:06:23.756 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Fri Dec 25 2020 15:06:23.756 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Fri Dec 25 2020 15:06:23.756 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Fri Dec 25 2020 15:06:23.756 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Fri Dec 25 2020 15:06:23.756 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Fri Dec 25 2020 15:06:23.756 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Dec 25 2020 15:06:23.756 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Fri Dec 25 2020 15:06:23.756 - RendermodelManager: name=tip inputRouting=0 filename= Fri Dec 25 2020 15:06:23.756 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Fri Dec 25 2020 15:06:23.757 - Setting max texture dimensions to 3995x4149 before requiring downsampling Fri Dec 25 2020 15:06:23.896 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Fri Dec 25 2020 15:09:01.922 - ClearSkyboxOverride Fri Dec 25 2020 15:09:01.922 - VR_Shutdown called Fri Dec 25 2020 15:10:47.564 - //============================================================================================== Fri Dec 25 2020 15:10:47.564 - ================================================================================================ Fri Dec 25 2020 15:10:47.564 - ================================================================================================ Fri Dec 25 2020 15:10:47.564 - steamtours.exe 1.15.16 startup with PID=22948, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Fri Dec 25 2020 15:10:47.565 - vrclient type=VRApplication_Scene Fri Dec 25 2020 15:10:47.570 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Fri Dec 25 2020 15:10:47.571 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Fri Dec 25 2020 15:10:47.571 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Fri Dec 25 2020 15:10:47.571 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Fri Dec 25 2020 15:10:47.572 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Fri Dec 25 2020 15:10:47.573 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Fri Dec 25 2020 15:10:47.590 - CSharedResourceNamespaceClient::Init(): received namespace data 15516 Fri Dec 25 2020 15:10:47.611 - Received success response from vrserver connect Fri Dec 25 2020 15:10:47.614 - App key after connect message:openvr.tool.steamvr_environments Fri Dec 25 2020 15:10:47.623 - Received success response from vrcompositor connect Fri Dec 25 2020 15:10:47.623 - Initializing the limited version of CVRCompositorClient Fri Dec 25 2020 15:10:47.624 - Attempting to load initial input config Fri Dec 25 2020 15:10:47.627 - Failed to find device container 100000001. Waiting some more. Fri Dec 25 2020 15:10:47.745 - After initial config load, app appears to not be using SteamVR Input Fri Dec 25 2020 15:10:47.779 - Failed to find interface 'IXrProto_001' Fri Dec 25 2020 15:10:47.779 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Fri Dec 25 2020 15:10:47.780 - Capturing Scene Focus Fri Dec 25 2020 15:10:54.564 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Fri Dec 25 2020 15:10:54.655 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Fri Dec 25 2020 15:10:54.655 - RendermodelManager: name=base inputRouting=0 filename= Fri Dec 25 2020 15:10:54.655 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Fri Dec 25 2020 15:10:54.655 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Fri Dec 25 2020 15:10:54.656 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Fri Dec 25 2020 15:10:54.656 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Fri Dec 25 2020 15:10:54.656 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Fri Dec 25 2020 15:10:54.656 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Dec 25 2020 15:10:54.656 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Fri Dec 25 2020 15:10:54.656 - RendermodelManager: name=tip inputRouting=0 filename= Fri Dec 25 2020 15:10:54.656 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Fri Dec 25 2020 15:10:54.657 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Fri Dec 25 2020 15:10:54.657 - RendermodelManager: name=base inputRouting=0 filename= Fri Dec 25 2020 15:10:54.657 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Fri Dec 25 2020 15:10:54.657 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Fri Dec 25 2020 15:10:54.657 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Fri Dec 25 2020 15:10:54.657 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Fri Dec 25 2020 15:10:54.657 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Fri Dec 25 2020 15:10:54.657 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Dec 25 2020 15:10:54.657 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Fri Dec 25 2020 15:10:54.657 - RendermodelManager: name=tip inputRouting=0 filename= Fri Dec 25 2020 15:10:54.657 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Fri Dec 25 2020 15:10:54.659 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Fri Dec 25 2020 15:10:54.684 - Setting max texture dimensions to 3995x4149 before requiring downsampling Fri Dec 25 2020 15:10:54.720 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Fri Dec 25 2020 15:11:44.111 - ClearSkyboxOverride Fri Dec 25 2020 15:11:44.111 - VR_Shutdown called Fri Dec 25 2020 15:12:54.004 - //============================================================================================== Fri Dec 25 2020 15:12:54.004 - ================================================================================================ Fri Dec 25 2020 15:12:54.004 - ================================================================================================ Fri Dec 25 2020 15:12:54.004 - steamtours.exe 1.15.16 startup with PID=9876, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Fri Dec 25 2020 15:12:54.005 - vrclient type=VRApplication_Scene Fri Dec 25 2020 15:12:54.010 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Fri Dec 25 2020 15:12:54.010 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Fri Dec 25 2020 15:12:54.011 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Fri Dec 25 2020 15:12:54.011 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Fri Dec 25 2020 15:12:54.011 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Fri Dec 25 2020 15:12:54.012 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Fri Dec 25 2020 15:12:54.028 - CSharedResourceNamespaceClient::Init(): received namespace data 15516 Fri Dec 25 2020 15:12:54.056 - Received success response from vrserver connect Fri Dec 25 2020 15:12:54.059 - App key after connect message:openvr.tool.steamvr_environments Fri Dec 25 2020 15:12:54.072 - Received success response from vrcompositor connect Fri Dec 25 2020 15:12:54.072 - Initializing the limited version of CVRCompositorClient Fri Dec 25 2020 15:12:54.072 - Attempting to load initial input config Fri Dec 25 2020 15:12:54.076 - Failed to find device container 100000001. Waiting some more. Fri Dec 25 2020 15:12:54.194 - After initial config load, app appears to not be using SteamVR Input Fri Dec 25 2020 15:12:54.216 - Failed to find interface 'IXrProto_001' Fri Dec 25 2020 15:12:54.217 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Fri Dec 25 2020 15:12:54.218 - Capturing Scene Focus Fri Dec 25 2020 15:13:02.092 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Fri Dec 25 2020 15:13:02.173 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Fri Dec 25 2020 15:13:02.174 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Fri Dec 25 2020 15:13:02.174 - RendermodelManager: name=base inputRouting=0 filename= Fri Dec 25 2020 15:13:02.174 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Fri Dec 25 2020 15:13:02.174 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Fri Dec 25 2020 15:13:02.174 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Fri Dec 25 2020 15:13:02.174 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Fri Dec 25 2020 15:13:02.174 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Fri Dec 25 2020 15:13:02.174 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Dec 25 2020 15:13:02.174 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Fri Dec 25 2020 15:13:02.174 - RendermodelManager: name=tip inputRouting=0 filename= Fri Dec 25 2020 15:13:02.174 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Fri Dec 25 2020 15:13:02.181 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Fri Dec 25 2020 15:13:02.181 - RendermodelManager: name=base inputRouting=0 filename= Fri Dec 25 2020 15:13:02.181 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Fri Dec 25 2020 15:13:02.181 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Fri Dec 25 2020 15:13:02.182 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Fri Dec 25 2020 15:13:02.182 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Fri Dec 25 2020 15:13:02.182 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Fri Dec 25 2020 15:13:02.182 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Dec 25 2020 15:13:02.182 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Fri Dec 25 2020 15:13:02.182 - RendermodelManager: name=tip inputRouting=0 filename= Fri Dec 25 2020 15:13:02.182 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Fri Dec 25 2020 15:13:02.193 - Setting max texture dimensions to 3995x4149 before requiring downsampling Fri Dec 25 2020 15:13:02.271 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Fri Dec 25 2020 15:13:17.635 - ClearSkyboxOverride Fri Dec 25 2020 15:13:17.635 - VR_Shutdown called Fri Dec 25 2020 15:17:14.544 - //============================================================================================== Fri Dec 25 2020 15:17:14.544 - ================================================================================================ Fri Dec 25 2020 15:17:14.544 - ================================================================================================ Fri Dec 25 2020 15:17:14.544 - steamtours.exe 1.15.16 startup with PID=4508, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Fri Dec 25 2020 15:17:14.545 - vrclient type=VRApplication_Scene Fri Dec 25 2020 15:17:14.551 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Fri Dec 25 2020 15:17:14.551 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Fri Dec 25 2020 15:17:14.552 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Fri Dec 25 2020 15:17:14.552 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Fri Dec 25 2020 15:17:14.552 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Fri Dec 25 2020 15:17:14.554 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Fri Dec 25 2020 15:17:14.565 - CSharedResourceNamespaceClient::Init(): received namespace data 15516 Fri Dec 25 2020 15:17:14.586 - Received success response from vrserver connect Fri Dec 25 2020 15:17:14.588 - App key after connect message:openvr.tool.steamvr_environments Fri Dec 25 2020 15:17:14.606 - Received success response from vrcompositor connect Fri Dec 25 2020 15:17:14.606 - Initializing the limited version of CVRCompositorClient Fri Dec 25 2020 15:17:14.607 - Attempting to load initial input config Fri Dec 25 2020 15:17:14.610 - Failed to find device container 100000001. Waiting some more. Fri Dec 25 2020 15:17:14.728 - After initial config load, app appears to not be using SteamVR Input Fri Dec 25 2020 15:17:14.748 - Failed to find interface 'IXrProto_001' Fri Dec 25 2020 15:17:14.749 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Fri Dec 25 2020 15:17:14.749 - Capturing Scene Focus Fri Dec 25 2020 15:17:21.322 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Fri Dec 25 2020 15:17:21.373 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Fri Dec 25 2020 15:17:21.373 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Fri Dec 25 2020 15:17:21.373 - RendermodelManager: name=base inputRouting=0 filename= Fri Dec 25 2020 15:17:21.373 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Fri Dec 25 2020 15:17:21.373 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Fri Dec 25 2020 15:17:21.373 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Fri Dec 25 2020 15:17:21.373 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Fri Dec 25 2020 15:17:21.373 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Fri Dec 25 2020 15:17:21.373 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Dec 25 2020 15:17:21.373 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Fri Dec 25 2020 15:17:21.373 - RendermodelManager: name=tip inputRouting=0 filename= Fri Dec 25 2020 15:17:21.373 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Fri Dec 25 2020 15:17:21.374 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Fri Dec 25 2020 15:17:21.374 - RendermodelManager: name=base inputRouting=0 filename= Fri Dec 25 2020 15:17:21.374 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Fri Dec 25 2020 15:17:21.374 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Fri Dec 25 2020 15:17:21.374 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Fri Dec 25 2020 15:17:21.374 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Fri Dec 25 2020 15:17:21.374 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Fri Dec 25 2020 15:17:21.374 - RendermodelManager: name=handgrip inputRouting=0 filename= Fri Dec 25 2020 15:17:21.374 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Fri Dec 25 2020 15:17:21.374 - RendermodelManager: name=tip inputRouting=0 filename= Fri Dec 25 2020 15:17:21.374 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Fri Dec 25 2020 15:17:21.393 - Setting max texture dimensions to 3995x4149 before requiring downsampling Fri Dec 25 2020 15:17:21.434 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Fri Dec 25 2020 15:22:44.948 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Fri Dec 25 2020 15:46:00.310 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Fri Dec 25 2020 16:17:38.679 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Fri Dec 25 2020 16:31:42.846 - Closing pipe VR_ServerPipe_15516 because it was broken from the other end Fri Dec 25 2020 16:31:42.846 - Purging all shared textures because the connection to vrserver was lost Fri Dec 25 2020 16:31:42.846 - Lost connection to VR Server Fri Dec 25 2020 16:31:43.440 - ClearSkyboxOverride Fri Dec 25 2020 16:31:43.440 - VR_Shutdown called Sat Dec 26 2020 19:49:54.456 - //============================================================================================== Sat Dec 26 2020 19:49:54.456 - ================================================================================================ Sat Dec 26 2020 19:49:54.456 - ================================================================================================ Sat Dec 26 2020 19:49:54.456 - steamtours.exe 1.15.16 startup with PID=27668, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sat Dec 26 2020 19:49:54.457 - vrclient type=VRApplication_Scene Sat Dec 26 2020 19:49:54.463 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sat Dec 26 2020 19:49:54.463 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sat Dec 26 2020 19:49:54.463 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sat Dec 26 2020 19:49:54.464 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sat Dec 26 2020 19:49:54.464 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sat Dec 26 2020 19:49:54.465 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sat Dec 26 2020 19:49:54.483 - CSharedResourceNamespaceClient::Init(): received namespace data 22572 Sat Dec 26 2020 19:49:54.532 - Received success response from vrserver connect Sat Dec 26 2020 19:49:54.534 - App key after connect message:openvr.tool.steamvr_environments Sat Dec 26 2020 19:49:54.547 - Received success response from vrcompositor connect Sat Dec 26 2020 19:49:54.547 - Initializing the limited version of CVRCompositorClient Sat Dec 26 2020 19:49:54.547 - Attempting to load initial input config Sat Dec 26 2020 19:49:54.550 - Failed to find device container 100000001. Waiting some more. Sat Dec 26 2020 19:49:54.667 - After initial config load, app appears to not be using SteamVR Input Sat Dec 26 2020 19:49:54.703 - Failed to find interface 'IXrProto_001' Sat Dec 26 2020 19:49:54.704 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sat Dec 26 2020 19:49:54.704 - Capturing Scene Focus Sat Dec 26 2020 19:50:18.235 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sat Dec 26 2020 19:50:18.474 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sat Dec 26 2020 19:50:18.474 - RendermodelManager: name=base inputRouting=0 filename= Sat Dec 26 2020 19:50:18.474 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sat Dec 26 2020 19:50:18.474 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sat Dec 26 2020 19:50:18.474 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sat Dec 26 2020 19:50:18.474 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sat Dec 26 2020 19:50:18.474 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sat Dec 26 2020 19:50:18.474 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Dec 26 2020 19:50:18.474 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sat Dec 26 2020 19:50:18.474 - RendermodelManager: name=tip inputRouting=0 filename= Sat Dec 26 2020 19:50:18.474 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sat Dec 26 2020 19:50:18.475 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sat Dec 26 2020 19:50:18.475 - RendermodelManager: name=base inputRouting=0 filename= Sat Dec 26 2020 19:50:18.475 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sat Dec 26 2020 19:50:18.475 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sat Dec 26 2020 19:50:18.475 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sat Dec 26 2020 19:50:18.475 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sat Dec 26 2020 19:50:18.475 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sat Dec 26 2020 19:50:18.475 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Dec 26 2020 19:50:18.475 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sat Dec 26 2020 19:50:18.475 - RendermodelManager: name=tip inputRouting=0 filename= Sat Dec 26 2020 19:50:18.475 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sat Dec 26 2020 19:50:18.482 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sat Dec 26 2020 19:50:18.501 - Setting max texture dimensions to 3995x4149 before requiring downsampling Sat Dec 26 2020 19:50:18.645 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sat Dec 26 2020 19:56:19.485 - ClearSkyboxOverride Sat Dec 26 2020 19:56:19.485 - VR_Shutdown called Sat Dec 26 2020 19:57:54.860 - //============================================================================================== Sat Dec 26 2020 19:57:54.860 - ================================================================================================ Sat Dec 26 2020 19:57:54.860 - ================================================================================================ Sat Dec 26 2020 19:57:54.860 - steamtours.exe 1.15.16 startup with PID=9936, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sat Dec 26 2020 19:57:54.861 - vrclient type=VRApplication_Scene Sat Dec 26 2020 19:57:54.867 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sat Dec 26 2020 19:57:54.868 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sat Dec 26 2020 19:57:54.868 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sat Dec 26 2020 19:57:54.868 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sat Dec 26 2020 19:57:54.869 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sat Dec 26 2020 19:57:54.870 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sat Dec 26 2020 19:57:54.884 - CSharedResourceNamespaceClient::Init(): received namespace data 22572 Sat Dec 26 2020 19:57:54.904 - Received success response from vrserver connect Sat Dec 26 2020 19:57:54.907 - App key after connect message:openvr.tool.steamvr_environments Sat Dec 26 2020 19:57:54.917 - Received success response from vrcompositor connect Sat Dec 26 2020 19:57:54.917 - Initializing the limited version of CVRCompositorClient Sat Dec 26 2020 19:57:54.918 - Attempting to load initial input config Sat Dec 26 2020 19:57:54.938 - After initial config load, app appears to not be using SteamVR Input Sat Dec 26 2020 19:57:54.971 - Failed to find interface 'IXrProto_001' Sat Dec 26 2020 19:57:54.972 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sat Dec 26 2020 19:57:54.972 - Capturing Scene Focus Sat Dec 26 2020 19:58:01.696 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sat Dec 26 2020 19:58:01.783 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sat Dec 26 2020 19:58:01.783 - RendermodelManager: name=base inputRouting=0 filename= Sat Dec 26 2020 19:58:01.783 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sat Dec 26 2020 19:58:01.783 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sat Dec 26 2020 19:58:01.783 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sat Dec 26 2020 19:58:01.783 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sat Dec 26 2020 19:58:01.783 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sat Dec 26 2020 19:58:01.783 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Dec 26 2020 19:58:01.783 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sat Dec 26 2020 19:58:01.783 - RendermodelManager: name=tip inputRouting=0 filename= Sat Dec 26 2020 19:58:01.783 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sat Dec 26 2020 19:58:01.784 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sat Dec 26 2020 19:58:01.784 - RendermodelManager: name=base inputRouting=0 filename= Sat Dec 26 2020 19:58:01.784 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sat Dec 26 2020 19:58:01.784 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sat Dec 26 2020 19:58:01.784 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sat Dec 26 2020 19:58:01.784 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sat Dec 26 2020 19:58:01.784 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sat Dec 26 2020 19:58:01.784 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Dec 26 2020 19:58:01.784 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sat Dec 26 2020 19:58:01.784 - RendermodelManager: name=tip inputRouting=0 filename= Sat Dec 26 2020 19:58:01.784 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sat Dec 26 2020 19:58:01.785 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sat Dec 26 2020 19:58:01.806 - Setting max texture dimensions to 3995x4149 before requiring downsampling Sat Dec 26 2020 19:58:01.872 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sat Dec 26 2020 19:58:02.230 - ClearSkyboxOverride Sat Dec 26 2020 19:58:02.230 - VR_Shutdown called Sat Dec 26 2020 20:00:00.993 - //============================================================================================== Sat Dec 26 2020 20:00:00.993 - ================================================================================================ Sat Dec 26 2020 20:00:00.993 - ================================================================================================ Sat Dec 26 2020 20:00:00.993 - steamtours.exe 1.15.16 startup with PID=22764, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sat Dec 26 2020 20:00:00.994 - vrclient type=VRApplication_Scene Sat Dec 26 2020 20:00:01.000 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sat Dec 26 2020 20:00:01.000 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sat Dec 26 2020 20:00:01.000 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sat Dec 26 2020 20:00:01.001 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sat Dec 26 2020 20:00:01.001 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sat Dec 26 2020 20:00:01.002 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sat Dec 26 2020 20:00:01.015 - CSharedResourceNamespaceClient::Init(): received namespace data 22572 Sat Dec 26 2020 20:00:01.036 - Received success response from vrserver connect Sat Dec 26 2020 20:00:01.039 - App key after connect message:openvr.tool.steamvr_environments Sat Dec 26 2020 20:00:01.053 - Received success response from vrcompositor connect Sat Dec 26 2020 20:00:01.053 - Initializing the limited version of CVRCompositorClient Sat Dec 26 2020 20:00:01.054 - Attempting to load initial input config Sat Dec 26 2020 20:00:01.057 - Failed to find device container 100000001. Waiting some more. Sat Dec 26 2020 20:00:01.173 - After initial config load, app appears to not be using SteamVR Input Sat Dec 26 2020 20:00:01.194 - Failed to find interface 'IXrProto_001' Sat Dec 26 2020 20:00:01.195 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sat Dec 26 2020 20:00:01.195 - Capturing Scene Focus Sat Dec 26 2020 20:00:07.862 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sat Dec 26 2020 20:00:07.944 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sat Dec 26 2020 20:00:07.944 - RendermodelManager: name=base inputRouting=0 filename= Sat Dec 26 2020 20:00:07.944 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sat Dec 26 2020 20:00:07.944 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sat Dec 26 2020 20:00:07.944 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sat Dec 26 2020 20:00:07.944 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sat Dec 26 2020 20:00:07.944 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sat Dec 26 2020 20:00:07.944 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Dec 26 2020 20:00:07.944 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sat Dec 26 2020 20:00:07.944 - RendermodelManager: name=tip inputRouting=0 filename= Sat Dec 26 2020 20:00:07.944 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sat Dec 26 2020 20:00:07.945 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sat Dec 26 2020 20:00:07.945 - RendermodelManager: name=base inputRouting=0 filename= Sat Dec 26 2020 20:00:07.945 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sat Dec 26 2020 20:00:07.945 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sat Dec 26 2020 20:00:07.945 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sat Dec 26 2020 20:00:07.945 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sat Dec 26 2020 20:00:07.945 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sat Dec 26 2020 20:00:07.945 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Dec 26 2020 20:00:07.945 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sat Dec 26 2020 20:00:07.945 - RendermodelManager: name=tip inputRouting=0 filename= Sat Dec 26 2020 20:00:07.945 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sat Dec 26 2020 20:00:07.946 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sat Dec 26 2020 20:00:07.968 - Setting max texture dimensions to 3995x4149 before requiring downsampling Sat Dec 26 2020 20:00:08.016 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sat Dec 26 2020 20:00:14.871 - ClearSkyboxOverride Sat Dec 26 2020 20:00:14.871 - VR_Shutdown called Sat Dec 26 2020 20:00:54.008 - //============================================================================================== Sat Dec 26 2020 20:00:54.008 - ================================================================================================ Sat Dec 26 2020 20:00:54.008 - ================================================================================================ Sat Dec 26 2020 20:00:54.009 - steamtours.exe 1.15.16 startup with PID=10052, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sat Dec 26 2020 20:00:54.009 - vrclient type=VRApplication_Scene Sat Dec 26 2020 20:00:54.015 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sat Dec 26 2020 20:00:54.016 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sat Dec 26 2020 20:00:54.016 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sat Dec 26 2020 20:00:54.016 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sat Dec 26 2020 20:00:54.017 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sat Dec 26 2020 20:00:54.018 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sat Dec 26 2020 20:00:54.031 - CSharedResourceNamespaceClient::Init(): received namespace data 22572 Sat Dec 26 2020 20:00:54.051 - Received success response from vrserver connect Sat Dec 26 2020 20:00:54.053 - App key after connect message:openvr.tool.steamvr_environments Sat Dec 26 2020 20:00:54.064 - Received success response from vrcompositor connect Sat Dec 26 2020 20:00:54.064 - Initializing the limited version of CVRCompositorClient Sat Dec 26 2020 20:00:54.065 - Attempting to load initial input config Sat Dec 26 2020 20:00:54.068 - Failed to find device container 100000001. Waiting some more. Sat Dec 26 2020 20:00:54.183 - After initial config load, app appears to not be using SteamVR Input Sat Dec 26 2020 20:00:54.204 - Failed to find interface 'IXrProto_001' Sat Dec 26 2020 20:00:54.205 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sat Dec 26 2020 20:00:54.205 - Capturing Scene Focus Sat Dec 26 2020 20:01:01.023 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sat Dec 26 2020 20:01:01.101 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sat Dec 26 2020 20:01:01.101 - RendermodelManager: name=base inputRouting=0 filename= Sat Dec 26 2020 20:01:01.101 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sat Dec 26 2020 20:01:01.101 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sat Dec 26 2020 20:01:01.101 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sat Dec 26 2020 20:01:01.101 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sat Dec 26 2020 20:01:01.101 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sat Dec 26 2020 20:01:01.101 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Dec 26 2020 20:01:01.101 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sat Dec 26 2020 20:01:01.101 - RendermodelManager: name=tip inputRouting=0 filename= Sat Dec 26 2020 20:01:01.101 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sat Dec 26 2020 20:01:01.102 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sat Dec 26 2020 20:01:01.102 - RendermodelManager: name=base inputRouting=0 filename= Sat Dec 26 2020 20:01:01.102 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sat Dec 26 2020 20:01:01.102 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sat Dec 26 2020 20:01:01.102 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sat Dec 26 2020 20:01:01.102 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sat Dec 26 2020 20:01:01.102 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sat Dec 26 2020 20:01:01.102 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Dec 26 2020 20:01:01.102 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sat Dec 26 2020 20:01:01.102 - RendermodelManager: name=tip inputRouting=0 filename= Sat Dec 26 2020 20:01:01.102 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sat Dec 26 2020 20:01:01.102 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sat Dec 26 2020 20:01:01.123 - Setting max texture dimensions to 3995x4149 before requiring downsampling Sat Dec 26 2020 20:01:01.177 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sat Dec 26 2020 20:01:04.098 - ClearSkyboxOverride Sat Dec 26 2020 20:01:04.098 - VR_Shutdown called Sat Dec 26 2020 20:02:09.614 - //============================================================================================== Sat Dec 26 2020 20:02:09.614 - ================================================================================================ Sat Dec 26 2020 20:02:09.614 - ================================================================================================ Sat Dec 26 2020 20:02:09.614 - steamtours.exe 1.15.16 startup with PID=25176, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sat Dec 26 2020 20:02:09.614 - vrclient type=VRApplication_Scene Sat Dec 26 2020 20:02:09.621 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sat Dec 26 2020 20:02:09.621 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sat Dec 26 2020 20:02:09.621 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sat Dec 26 2020 20:02:09.622 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sat Dec 26 2020 20:02:09.622 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sat Dec 26 2020 20:02:09.623 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sat Dec 26 2020 20:02:09.639 - CSharedResourceNamespaceClient::Init(): received namespace data 22572 Sat Dec 26 2020 20:02:09.659 - Received success response from vrserver connect Sat Dec 26 2020 20:02:09.661 - App key after connect message:openvr.tool.steamvr_environments Sat Dec 26 2020 20:02:09.675 - Received success response from vrcompositor connect Sat Dec 26 2020 20:02:09.675 - Initializing the limited version of CVRCompositorClient Sat Dec 26 2020 20:02:09.676 - Attempting to load initial input config Sat Dec 26 2020 20:02:09.679 - Failed to find device container 100000001. Waiting some more. Sat Dec 26 2020 20:02:09.794 - After initial config load, app appears to not be using SteamVR Input Sat Dec 26 2020 20:02:09.817 - Failed to find interface 'IXrProto_001' Sat Dec 26 2020 20:02:09.817 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sat Dec 26 2020 20:02:09.817 - Capturing Scene Focus Sat Dec 26 2020 20:02:16.506 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sat Dec 26 2020 20:02:16.581 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sat Dec 26 2020 20:02:16.581 - RendermodelManager: name=base inputRouting=0 filename= Sat Dec 26 2020 20:02:16.581 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sat Dec 26 2020 20:02:16.581 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sat Dec 26 2020 20:02:16.581 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sat Dec 26 2020 20:02:16.581 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sat Dec 26 2020 20:02:16.581 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sat Dec 26 2020 20:02:16.581 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Dec 26 2020 20:02:16.581 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sat Dec 26 2020 20:02:16.581 - RendermodelManager: name=tip inputRouting=0 filename= Sat Dec 26 2020 20:02:16.581 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sat Dec 26 2020 20:02:16.582 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sat Dec 26 2020 20:02:16.582 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sat Dec 26 2020 20:02:16.582 - RendermodelManager: name=base inputRouting=0 filename= Sat Dec 26 2020 20:02:16.582 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sat Dec 26 2020 20:02:16.582 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sat Dec 26 2020 20:02:16.582 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sat Dec 26 2020 20:02:16.582 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sat Dec 26 2020 20:02:16.582 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sat Dec 26 2020 20:02:16.582 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Dec 26 2020 20:02:16.582 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sat Dec 26 2020 20:02:16.582 - RendermodelManager: name=tip inputRouting=0 filename= Sat Dec 26 2020 20:02:16.582 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sat Dec 26 2020 20:02:16.601 - Setting max texture dimensions to 3995x4149 before requiring downsampling Sat Dec 26 2020 20:02:16.668 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sat Dec 26 2020 20:02:18.048 - ClearSkyboxOverride Sat Dec 26 2020 20:02:18.048 - VR_Shutdown called Sat Dec 26 2020 20:06:33.972 - //============================================================================================== Sat Dec 26 2020 20:06:33.972 - ================================================================================================ Sat Dec 26 2020 20:06:33.972 - ================================================================================================ Sat Dec 26 2020 20:06:33.972 - steamtours.exe 1.15.16 startup with PID=25844, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sat Dec 26 2020 20:06:33.972 - vrclient type=VRApplication_Scene Sat Dec 26 2020 20:06:33.978 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sat Dec 26 2020 20:06:33.978 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sat Dec 26 2020 20:06:33.979 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sat Dec 26 2020 20:06:33.979 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sat Dec 26 2020 20:06:33.979 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sat Dec 26 2020 20:06:33.980 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sat Dec 26 2020 20:06:33.990 - CSharedResourceNamespaceClient::Init(): received namespace data 22572 Sat Dec 26 2020 20:06:34.004 - Received success response from vrserver connect Sat Dec 26 2020 20:06:34.007 - App key after connect message:openvr.tool.steamvr_environments Sat Dec 26 2020 20:06:34.016 - Received success response from vrcompositor connect Sat Dec 26 2020 20:06:34.016 - Initializing the limited version of CVRCompositorClient Sat Dec 26 2020 20:06:34.017 - Attempting to load initial input config Sat Dec 26 2020 20:06:34.020 - Failed to find device container 100000001. Waiting some more. Sat Dec 26 2020 20:06:34.135 - After initial config load, app appears to not be using SteamVR Input Sat Dec 26 2020 20:06:34.155 - Failed to find interface 'IXrProto_001' Sat Dec 26 2020 20:06:34.155 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sat Dec 26 2020 20:06:34.156 - Capturing Scene Focus Sat Dec 26 2020 20:06:40.904 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sat Dec 26 2020 20:06:40.984 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sat Dec 26 2020 20:06:40.984 - RendermodelManager: name=base inputRouting=0 filename= Sat Dec 26 2020 20:06:40.984 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sat Dec 26 2020 20:06:40.984 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sat Dec 26 2020 20:06:40.985 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sat Dec 26 2020 20:06:40.985 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sat Dec 26 2020 20:06:40.985 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sat Dec 26 2020 20:06:40.985 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Dec 26 2020 20:06:40.985 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sat Dec 26 2020 20:06:40.985 - RendermodelManager: name=tip inputRouting=0 filename= Sat Dec 26 2020 20:06:40.985 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sat Dec 26 2020 20:06:40.986 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sat Dec 26 2020 20:06:40.986 - RendermodelManager: name=base inputRouting=0 filename= Sat Dec 26 2020 20:06:40.986 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sat Dec 26 2020 20:06:40.986 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sat Dec 26 2020 20:06:40.986 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sat Dec 26 2020 20:06:40.986 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sat Dec 26 2020 20:06:40.986 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sat Dec 26 2020 20:06:40.986 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Dec 26 2020 20:06:40.986 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sat Dec 26 2020 20:06:40.986 - RendermodelManager: name=tip inputRouting=0 filename= Sat Dec 26 2020 20:06:40.986 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sat Dec 26 2020 20:06:40.987 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sat Dec 26 2020 20:06:41.011 - Setting max texture dimensions to 3995x4149 before requiring downsampling Sat Dec 26 2020 20:06:41.286 - ClearSkyboxOverride Sat Dec 26 2020 20:06:41.286 - VR_Shutdown called Sat Dec 26 2020 20:12:48.188 - //============================================================================================== Sat Dec 26 2020 20:12:48.188 - ================================================================================================ Sat Dec 26 2020 20:12:48.189 - ================================================================================================ Sat Dec 26 2020 20:12:48.189 - steamtours.exe 1.15.16 startup with PID=10692, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sat Dec 26 2020 20:12:48.189 - vrclient type=VRApplication_Scene Sat Dec 26 2020 20:12:48.195 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sat Dec 26 2020 20:12:48.195 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sat Dec 26 2020 20:12:48.195 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sat Dec 26 2020 20:12:48.196 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sat Dec 26 2020 20:12:48.196 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sat Dec 26 2020 20:12:48.197 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sat Dec 26 2020 20:12:48.212 - CSharedResourceNamespaceClient::Init(): received namespace data 22572 Sat Dec 26 2020 20:12:48.229 - Received success response from vrserver connect Sat Dec 26 2020 20:12:48.232 - App key after connect message:openvr.tool.steamvr_environments Sat Dec 26 2020 20:12:48.240 - Received success response from vrcompositor connect Sat Dec 26 2020 20:12:48.240 - Initializing the limited version of CVRCompositorClient Sat Dec 26 2020 20:12:48.241 - Attempting to load initial input config Sat Dec 26 2020 20:12:48.244 - Failed to find device container 100000001. Waiting some more. Sat Dec 26 2020 20:12:48.360 - After initial config load, app appears to not be using SteamVR Input Sat Dec 26 2020 20:12:48.386 - Failed to find interface 'IXrProto_001' Sat Dec 26 2020 20:12:48.386 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sat Dec 26 2020 20:12:48.387 - Capturing Scene Focus Sat Dec 26 2020 20:12:55.175 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sat Dec 26 2020 20:12:55.226 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sat Dec 26 2020 20:12:55.226 - RendermodelManager: name=base inputRouting=0 filename= Sat Dec 26 2020 20:12:55.226 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sat Dec 26 2020 20:12:55.226 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sat Dec 26 2020 20:12:55.226 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sat Dec 26 2020 20:12:55.226 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sat Dec 26 2020 20:12:55.226 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sat Dec 26 2020 20:12:55.226 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Dec 26 2020 20:12:55.226 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sat Dec 26 2020 20:12:55.226 - RendermodelManager: name=tip inputRouting=0 filename= Sat Dec 26 2020 20:12:55.227 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sat Dec 26 2020 20:12:55.227 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sat Dec 26 2020 20:12:55.227 - RendermodelManager: name=base inputRouting=0 filename= Sat Dec 26 2020 20:12:55.227 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sat Dec 26 2020 20:12:55.227 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sat Dec 26 2020 20:12:55.227 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sat Dec 26 2020 20:12:55.227 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sat Dec 26 2020 20:12:55.227 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sat Dec 26 2020 20:12:55.227 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Dec 26 2020 20:12:55.227 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sat Dec 26 2020 20:12:55.227 - RendermodelManager: name=tip inputRouting=0 filename= Sat Dec 26 2020 20:12:55.227 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sat Dec 26 2020 20:12:55.228 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sat Dec 26 2020 20:12:55.247 - Setting max texture dimensions to 3995x4149 before requiring downsampling Sat Dec 26 2020 20:12:55.297 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sat Dec 26 2020 20:45:53.608 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Sat Dec 26 2020 21:10:55.886 - ClearSkyboxOverride Sat Dec 26 2020 21:10:55.886 - VR_Shutdown called Sat Jan 09 2021 14:05:11.555 - //============================================================================================== Sat Jan 09 2021 14:05:11.555 - ================================================================================================ Sat Jan 09 2021 14:05:11.555 - ================================================================================================ Sat Jan 09 2021 14:05:11.555 - steamtours.exe 1.15.16 startup with PID=28592, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Sat Jan 09 2021 14:05:11.555 - vrclient type=VRApplication_Scene Sat Jan 09 2021 14:05:11.617 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Sat Jan 09 2021 14:05:11.617 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Sat Jan 09 2021 14:05:11.617 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Sat Jan 09 2021 14:05:11.618 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Sat Jan 09 2021 14:05:11.632 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Sat Jan 09 2021 14:05:11.648 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Sat Jan 09 2021 14:05:11.666 - CSharedResourceNamespaceClient::Init(): received namespace data 20596 Sat Jan 09 2021 14:05:11.705 - Received success response from vrserver connect Sat Jan 09 2021 14:05:11.751 - App key after connect message:openvr.tool.steamvr_environments Sat Jan 09 2021 14:05:11.788 - Received success response from vrcompositor connect Sat Jan 09 2021 14:05:11.788 - Initializing the limited version of CVRCompositorClient Sat Jan 09 2021 14:05:11.788 - Attempting to load initial input config Sat Jan 09 2021 14:05:11.791 - Failed to find device container 100000001. Waiting some more. Sat Jan 09 2021 14:05:11.907 - After initial config load, app appears to not be using SteamVR Input Sat Jan 09 2021 14:05:11.924 - Failed to find interface 'IXrProto_001' Sat Jan 09 2021 14:05:11.937 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Sat Jan 09 2021 14:05:11.938 - Capturing Scene Focus Sat Jan 09 2021 14:05:34.891 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Sat Jan 09 2021 14:05:35.207 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Sat Jan 09 2021 14:05:35.270 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Sat Jan 09 2021 14:05:35.270 - RendermodelManager: name=base inputRouting=0 filename= Sat Jan 09 2021 14:05:35.270 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Sat Jan 09 2021 14:05:35.270 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Sat Jan 09 2021 14:05:35.271 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Sat Jan 09 2021 14:05:35.271 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Sat Jan 09 2021 14:05:35.271 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Sat Jan 09 2021 14:05:35.271 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Jan 09 2021 14:05:35.271 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Sat Jan 09 2021 14:05:35.271 - RendermodelManager: name=tip inputRouting=0 filename= Sat Jan 09 2021 14:05:35.271 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Sat Jan 09 2021 14:05:35.291 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Sat Jan 09 2021 14:05:35.291 - RendermodelManager: name=base inputRouting=0 filename= Sat Jan 09 2021 14:05:35.291 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Sat Jan 09 2021 14:05:35.291 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Sat Jan 09 2021 14:05:35.291 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Sat Jan 09 2021 14:05:35.291 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Sat Jan 09 2021 14:05:35.291 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Sat Jan 09 2021 14:05:35.291 - RendermodelManager: name=handgrip inputRouting=0 filename= Sat Jan 09 2021 14:05:35.291 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Sat Jan 09 2021 14:05:35.291 - RendermodelManager: name=tip inputRouting=0 filename= Sat Jan 09 2021 14:05:35.291 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Sat Jan 09 2021 14:05:37.292 - Setting max texture dimensions to 3995x4149 before requiring downsampling Sat Jan 09 2021 14:05:37.515 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Sat Jan 09 2021 14:11:48.449 - ClearSkyboxOverride Sat Jan 09 2021 14:11:48.449 - VR_Shutdown called Tue Feb 23 2021 14:24:44.019 - //============================================================================================== Tue Feb 23 2021 14:24:44.020 - ================================================================================================ Tue Feb 23 2021 14:24:44.020 - ================================================================================================ Tue Feb 23 2021 14:24:44.020 - steamtours.exe 1.15.19 startup with PID=7668, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Tue Feb 23 2021 14:24:44.020 - vrclient type=VRApplication_Scene Tue Feb 23 2021 14:24:44.027 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Tue Feb 23 2021 14:24:44.027 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Tue Feb 23 2021 14:24:44.028 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Tue Feb 23 2021 14:24:44.028 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Tue Feb 23 2021 14:24:44.029 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Tue Feb 23 2021 14:24:44.030 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Tue Feb 23 2021 14:24:44.042 - CSharedResourceNamespaceClient::Init(): received namespace data 20552 Tue Feb 23 2021 14:24:44.087 - Received success response from vrserver connect Tue Feb 23 2021 14:24:44.089 - App key after connect message:openvr.tool.steamvr_environments Tue Feb 23 2021 14:24:44.101 - Received success response from vrcompositor connect Tue Feb 23 2021 14:24:44.101 - Initializing the limited version of CVRCompositorClient Tue Feb 23 2021 14:24:44.102 - Attempting to load initial input config Tue Feb 23 2021 14:24:44.104 - Failed to find device container 100000001. Waiting some more. Tue Feb 23 2021 14:24:44.220 - After initial config load, app appears to not be using SteamVR Input Tue Feb 23 2021 14:24:44.252 - Failed to find interface 'IXrProto_001' Tue Feb 23 2021 14:24:44.252 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Tue Feb 23 2021 14:24:44.253 - Capturing Scene Focus Tue Feb 23 2021 14:25:12.172 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Tue Feb 23 2021 14:25:12.318 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Tue Feb 23 2021 14:25:12.339 - Setting max texture dimensions to 3227x3381 before requiring downsampling Tue Feb 23 2021 14:25:12.370 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Tue Feb 23 2021 14:25:12.370 - RendermodelManager: name=base inputRouting=0 filename= Tue Feb 23 2021 14:25:12.370 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Tue Feb 23 2021 14:25:12.370 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Tue Feb 23 2021 14:25:12.370 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Tue Feb 23 2021 14:25:12.371 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Tue Feb 23 2021 14:25:12.371 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Tue Feb 23 2021 14:25:12.371 - RendermodelManager: name=handgrip inputRouting=0 filename= Tue Feb 23 2021 14:25:12.371 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Tue Feb 23 2021 14:25:12.371 - RendermodelManager: name=tip inputRouting=0 filename= Tue Feb 23 2021 14:25:12.371 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Tue Feb 23 2021 14:25:12.372 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Tue Feb 23 2021 14:25:12.372 - RendermodelManager: name=base inputRouting=0 filename= Tue Feb 23 2021 14:25:12.372 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Tue Feb 23 2021 14:25:12.372 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Tue Feb 23 2021 14:25:12.372 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Tue Feb 23 2021 14:25:12.372 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Tue Feb 23 2021 14:25:12.372 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Tue Feb 23 2021 14:25:12.372 - RendermodelManager: name=handgrip inputRouting=0 filename= Tue Feb 23 2021 14:25:12.372 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Tue Feb 23 2021 14:25:12.372 - RendermodelManager: name=tip inputRouting=0 filename= Tue Feb 23 2021 14:25:12.372 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Tue Feb 23 2021 14:25:12.469 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Tue Feb 23 2021 14:25:29.923 - ClearSkyboxOverride Tue Feb 23 2021 14:25:29.923 - VR_Shutdown called Wed Feb 24 2021 21:44:47.857 - //============================================================================================== Wed Feb 24 2021 21:44:47.857 - ================================================================================================ Wed Feb 24 2021 21:44:47.858 - ================================================================================================ Wed Feb 24 2021 21:44:47.858 - steamtours.exe 1.15.19 startup with PID=6416, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Wed Feb 24 2021 21:44:47.877 - vrclient type=VRApplication_Scene Wed Feb 24 2021 21:44:47.883 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Wed Feb 24 2021 21:44:47.883 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Wed Feb 24 2021 21:44:47.884 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Wed Feb 24 2021 21:44:47.884 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Wed Feb 24 2021 21:44:47.884 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Wed Feb 24 2021 21:44:47.885 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Wed Feb 24 2021 21:44:47.901 - CSharedResourceNamespaceClient::Init(): received namespace data 20528 Wed Feb 24 2021 21:44:47.972 - Received success response from vrserver connect Wed Feb 24 2021 21:44:47.975 - App key after connect message:openvr.tool.steamvr_environments Wed Feb 24 2021 21:44:47.986 - Received success response from vrcompositor connect Wed Feb 24 2021 21:44:47.986 - Initializing the limited version of CVRCompositorClient Wed Feb 24 2021 21:44:47.987 - Attempting to load initial input config Wed Feb 24 2021 21:44:47.990 - Failed to find device container 100000001. Waiting some more. Wed Feb 24 2021 21:44:48.108 - After initial config load, app appears to not be using SteamVR Input Wed Feb 24 2021 21:44:48.131 - Failed to find interface 'IXrProto_001' Wed Feb 24 2021 21:44:48.131 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Wed Feb 24 2021 21:44:48.132 - Capturing Scene Focus Wed Feb 24 2021 21:45:10.233 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Wed Feb 24 2021 21:45:10.415 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Wed Feb 24 2021 21:45:10.421 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Wed Feb 24 2021 21:45:10.421 - RendermodelManager: name=base inputRouting=0 filename= Wed Feb 24 2021 21:45:10.421 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Wed Feb 24 2021 21:45:10.421 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Wed Feb 24 2021 21:45:10.422 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Wed Feb 24 2021 21:45:10.422 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Wed Feb 24 2021 21:45:10.422 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Wed Feb 24 2021 21:45:10.422 - RendermodelManager: name=handgrip inputRouting=0 filename= Wed Feb 24 2021 21:45:10.422 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Wed Feb 24 2021 21:45:10.422 - RendermodelManager: name=tip inputRouting=0 filename= Wed Feb 24 2021 21:45:10.422 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Wed Feb 24 2021 21:45:10.423 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Wed Feb 24 2021 21:45:10.423 - RendermodelManager: name=base inputRouting=0 filename= Wed Feb 24 2021 21:45:10.423 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Wed Feb 24 2021 21:45:10.423 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Wed Feb 24 2021 21:45:10.423 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Wed Feb 24 2021 21:45:10.423 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Wed Feb 24 2021 21:45:10.423 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Wed Feb 24 2021 21:45:10.423 - RendermodelManager: name=handgrip inputRouting=0 filename= Wed Feb 24 2021 21:45:10.423 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Wed Feb 24 2021 21:45:10.423 - RendermodelManager: name=tip inputRouting=0 filename= Wed Feb 24 2021 21:45:10.423 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Wed Feb 24 2021 21:45:10.437 - Setting max texture dimensions to 3227x3381 before requiring downsampling Wed Feb 24 2021 21:45:10.561 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Wed Feb 24 2021 21:45:58.695 - PropertyContainer: High lock acquisition counters: sp:100001 yd:1 re:0 Wed Feb 24 2021 21:46:24.909 - ClearSkyboxOverride Wed Feb 24 2021 21:46:24.909 - VR_Shutdown called Wed Feb 24 2021 22:26:38.774 - //============================================================================================== Wed Feb 24 2021 22:26:38.774 - ================================================================================================ Wed Feb 24 2021 22:26:38.774 - ================================================================================================ Wed Feb 24 2021 22:26:38.774 - steamtours.exe 1.15.19 startup with PID=19300, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Wed Feb 24 2021 22:26:38.774 - vrclient type=VRApplication_Scene Wed Feb 24 2021 22:26:38.782 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Wed Feb 24 2021 22:26:38.782 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Wed Feb 24 2021 22:26:38.782 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Wed Feb 24 2021 22:26:38.783 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Wed Feb 24 2021 22:26:38.783 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Wed Feb 24 2021 22:26:38.785 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Wed Feb 24 2021 22:26:38.800 - CSharedResourceNamespaceClient::Init(): received namespace data 20528 Wed Feb 24 2021 22:26:38.814 - Received success response from vrserver connect Wed Feb 24 2021 22:26:38.816 - App key after connect message:openvr.tool.steamvr_environments Wed Feb 24 2021 22:26:38.828 - Received success response from vrcompositor connect Wed Feb 24 2021 22:26:38.828 - Initializing the limited version of CVRCompositorClient Wed Feb 24 2021 22:26:38.829 - Attempting to load initial input config Wed Feb 24 2021 22:26:38.832 - Failed to find device container 100000001. Waiting some more. Wed Feb 24 2021 22:26:38.948 - After initial config load, app appears to not be using SteamVR Input Wed Feb 24 2021 22:26:38.969 - Failed to find interface 'IXrProto_001' Wed Feb 24 2021 22:26:38.970 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Wed Feb 24 2021 22:26:38.970 - Capturing Scene Focus Wed Feb 24 2021 22:26:46.038 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Wed Feb 24 2021 22:26:46.106 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Wed Feb 24 2021 22:26:46.106 - RendermodelManager: name=base inputRouting=0 filename= Wed Feb 24 2021 22:26:46.106 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Wed Feb 24 2021 22:26:46.106 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Wed Feb 24 2021 22:26:46.106 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Wed Feb 24 2021 22:26:46.106 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Wed Feb 24 2021 22:26:46.106 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Wed Feb 24 2021 22:26:46.106 - RendermodelManager: name=handgrip inputRouting=0 filename= Wed Feb 24 2021 22:26:46.106 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Wed Feb 24 2021 22:26:46.106 - RendermodelManager: name=tip inputRouting=0 filename= Wed Feb 24 2021 22:26:46.106 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Wed Feb 24 2021 22:26:46.107 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Wed Feb 24 2021 22:26:46.107 - RendermodelManager: name=base inputRouting=0 filename= Wed Feb 24 2021 22:26:46.107 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Wed Feb 24 2021 22:26:46.107 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Wed Feb 24 2021 22:26:46.107 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Wed Feb 24 2021 22:26:46.107 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Wed Feb 24 2021 22:26:46.107 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Wed Feb 24 2021 22:26:46.107 - RendermodelManager: name=handgrip inputRouting=0 filename= Wed Feb 24 2021 22:26:46.107 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Wed Feb 24 2021 22:26:46.107 - RendermodelManager: name=tip inputRouting=0 filename= Wed Feb 24 2021 22:26:46.107 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Wed Feb 24 2021 22:26:46.111 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Wed Feb 24 2021 22:26:46.133 - Setting max texture dimensions to 3227x3381 before requiring downsampling Wed Feb 24 2021 22:26:46.238 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Wed Feb 24 2021 22:37:20.391 - ClearSkyboxOverride Wed Feb 24 2021 22:37:20.391 - VR_Shutdown called Thu Feb 25 2021 13:25:55.832 - //============================================================================================== Thu Feb 25 2021 13:25:55.832 - ================================================================================================ Thu Feb 25 2021 13:25:55.832 - ================================================================================================ Thu Feb 25 2021 13:25:55.832 - steamtours.exe 1.16.8 startup with PID=19056, config=D:\Games\Steam\config, runtime=D:\Games\Steam\steamapps\common\SteamVR Thu Feb 25 2021 13:25:55.832 - vrclient type=VRApplication_Scene Thu Feb 25 2021 13:25:55.838 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\htc\resources\settings\default.vrsettings Thu Feb 25 2021 13:25:55.838 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings Thu Feb 25 2021 13:25:55.859 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings Thu Feb 25 2021 13:25:55.860 - [Settings] Load Default Json Settings from C:\Program Files\Virtual Desktop Streamer\OpenVRDriver\resources\settings\default.vrsettings Thu Feb 25 2021 13:25:55.860 - [Settings] Load Default Json Settings from D:\Games\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings Thu Feb 25 2021 13:25:55.861 - [Settings] Load Json Settings from D:\Games\Steam\config\steamvr.vrsettings Thu Feb 25 2021 13:25:55.872 - CSharedResourceNamespaceClient::Init(): received namespace data 12052 Thu Feb 25 2021 13:25:55.910 - Received success response from vrserver connect Thu Feb 25 2021 13:25:55.913 - App key after connect message:openvr.tool.steamvr_environments Thu Feb 25 2021 13:25:55.926 - Received success response from vrcompositor connect Thu Feb 25 2021 13:25:55.926 - Initializing the limited version of CVRCompositorClient Thu Feb 25 2021 13:25:55.927 - Attempting to load initial input config Thu Feb 25 2021 13:25:55.930 - Failed to find device container 100000001. Waiting some more. Thu Feb 25 2021 13:25:56.046 - After initial config load, app appears to not be using SteamVR Input Thu Feb 25 2021 13:25:56.068 - Failed to find interface 'IXrProto_001' Thu Feb 25 2021 13:25:56.068 - Action Manifest Path set to D:\Games\Steam\steamapps\common\SteamVR\tools\steamvr_environments\game\steamtours\cfg\actions.json Thu Feb 25 2021 13:25:56.068 - Capturing Scene Focus Thu Feb 25 2021 13:26:17.520 - Previous frame overflowed per-device vector by 14 actions (to 78 total) Bumping up the high water mark. Thu Feb 25 2021 13:26:17.729 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_left\oculus_quest2_controller_left.json Thu Feb 25 2021 13:26:17.729 - RendermodelManager: name=base inputRouting=0 filename= Thu Feb 25 2021 13:26:17.729 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_left_body.obj Thu Feb 25 2021 13:26:17.729 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_left_button_menu.obj Thu Feb 25 2021 13:26:17.729 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_left_grip.obj Thu Feb 25 2021 13:26:17.729 - RendermodelManager: name=button_x inputRouting=1 filename=oculus_quest2_controller_left_button_x.obj Thu Feb 25 2021 13:26:17.729 - RendermodelManager: name=button_y inputRouting=1 filename=oculus_quest2_controller_left_button_y.obj Thu Feb 25 2021 13:26:17.729 - RendermodelManager: name=handgrip inputRouting=0 filename= Thu Feb 25 2021 13:26:17.729 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_left_thumbstick.obj Thu Feb 25 2021 13:26:17.729 - RendermodelManager: name=tip inputRouting=0 filename= Thu Feb 25 2021 13:26:17.729 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_left_trigger.obj Thu Feb 25 2021 13:26:17.730 - RendermodelManager: Reading data from D:\Games\Steam\steamapps\common\SteamVR\resources\rendermodels\oculus_quest2_controller_right\oculus_quest2_controller_right.json Thu Feb 25 2021 13:26:17.730 - RendermodelManager: name=base inputRouting=0 filename= Thu Feb 25 2021 13:26:17.730 - RendermodelManager: name=body inputRouting=0 filename=oculus_quest2_controller_right_body.obj Thu Feb 25 2021 13:26:17.730 - RendermodelManager: name=button_a inputRouting=1 filename=oculus_quest2_controller_right_button_a.obj Thu Feb 25 2021 13:26:17.730 - RendermodelManager: name=button_b inputRouting=1 filename=oculus_quest2_controller_right_button_b.obj Thu Feb 25 2021 13:26:17.730 - RendermodelManager: name=button_enter inputRouting=1 filename=oculus_quest2_controller_right_button_menu.obj Thu Feb 25 2021 13:26:17.730 - RendermodelManager: name=button_grip inputRouting=2 filename=oculus_quest2_controller_right_grip.obj Thu Feb 25 2021 13:26:17.730 - RendermodelManager: name=handgrip inputRouting=0 filename= Thu Feb 25 2021 13:26:17.730 - RendermodelManager: name=thumbstick inputRouting=2 filename=oculus_quest2_controller_right_thumbstick.obj Thu Feb 25 2021 13:26:17.730 - RendermodelManager: name=tip inputRouting=0 filename= Thu Feb 25 2021 13:26:17.730 - RendermodelManager: name=trigger inputRouting=2 filename=oculus_quest2_controller_right_trigger.obj Thu Feb 25 2021 13:26:17.734 - Found Windows 10 or newer, so enable advanced image processing of scene textures. Thu Feb 25 2021 13:26:17.758 - Setting max texture dimensions to 3227x3381 before requiring downsampling Thu Feb 25 2021 13:26:17.889 - Previous frame overflowed per-device vector by 2 actions (to 80 total) Bumping up the high water mark. Thu Feb 25 2021 13:30:28.383 - ClearSkyboxOverride Thu Feb 25 2021 13:30:28.383 - VR_Shutdown called