#!/usr/bin/python3 """ Starts a game in a contained process tree, waits for the game to start, gently tries to close other game processes when the main game has exited. """ import ctypes import logging import os import signal import subprocess import sys import time from ctypes.util import find_library from lutris.util.log import logger from lutris.util.process_watcher import ProcessWatcher try: from setproctitle import setproctitle except ImportError: setproctitle = print PR_SET_CHILD_SUBREAPER = 36 # Value of the constant in prctl.h class NoMoreChildren(Exception): """Raised when async_reap_children finds no children left""" def set_child_subreaper(): """Sets the current process to a subreaper. A subreaper fulfills the role of init(1) for its descendant processes. When a process becomes orphaned (i.e., its immediate parent terminates) then that process will be reparented to the nearest still living ancestor subreaper. Subsequently, calls to getppid() in the orphaned process will now return the PID of the subreaper process, and when the orphan terminates, it is the subreaper process that will receive a SIGCHLD signal and will be able to wait(2) on the process to discover its termination status. The setting of this bit is not inherited by children created by fork(2) and clone(2). The setting is preserved across execve(2). Establishing a subreaper process is useful in session management frameworks where a hierarchical group of processes is managed by a subreaper process that needs to be informed when one of the processes—for example, a double-forked daemon— terminates (perhaps so that it can restart that process). Some init(1) frameworks (e.g., systemd(1)) employ a subreaper process for similar reasons. """ clib = ctypes.CDLL(find_library('c')) prctl = clib.prctl prctl.restype = ctypes.c_int prctl.argtypes = [ctypes.c_int, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong] result = prctl(PR_SET_CHILD_SUBREAPER, 1, 0, 0, 0, 0) if result == -1: print("PR_SET_CHILD_SUBREAPER is not supported by your kernel (Linux 3.4 and above)") def log(log_message): """Generic log function that can be adjusted for any log output method (stdout, file, logging, ...) """ line = str(log_message) + "\n" try: sys.stdout.write(line) sys.stdout.flush() except BrokenPipeError: pass # File output # with open(os.path.expanduser("~/lutris.log"), "a") as logfile: # logfile.write(line) def kill_pid(pid, sigkill=False): """Attempt to kill a process with SIGTERM or SIGKILL""" if sigkill: _signal = signal.SIGKILL else: _signal = signal.SIGTERM log("Killing PID %s with %s" % (pid, "SIGKILL" if sigkill else "SIGTERM")) try: os.kill(pid, _signal) except ProcessLookupError: # process already dead pass def main(): """Runs a command independently from the Lutris client""" # pylint: disable=too-many-branches,too-many-statements # TODO: refactor set_child_subreaper() _script_name, proc_title, include_proc_count, exclude_proc_count, *args = sys.argv setproctitle("lutris-wrapper: " + proc_title) # So I'm too lazy to implement real argument parsing... sorry. include_proc_count = int(include_proc_count) exclude_proc_count = int(exclude_proc_count) include_procs, args = args[:include_proc_count], args[include_proc_count:] exclude_procs, args = args[:exclude_proc_count], args[exclude_proc_count:] if "PYTHONPATH" in os.environ: del os.environ["PYTHONPATH"] watcher = ProcessWatcher(include_procs, exclude_procs) def hard_sig_handler(signum, _frame): log("Caught another signal, sending SIGKILL.") for _ in range(3): # just in case we race a new process. for child in watcher.iterate_children(): kill_pid(child.pid, sigkill=True) def sig_handler(signum, _frame): log("Caught signal %s" % signum) signal.signal(signal.SIGTERM, hard_sig_handler) signal.signal(signal.SIGINT, hard_sig_handler) for child in watcher.iterate_children(): kill_pid(child.pid, signum == signal.SIGKILL) log("--terminated processes--") signal.signal(signal.SIGTERM, sig_handler) signal.signal(signal.SIGINT, sig_handler) returncode = None try: process_pid = subprocess.Popen(args).pid except FileNotFoundError: log("Failed to execute process '%s'. Check that the file exists" % " ".join(args)) return log("Started initial process %d from %s" % (process_pid, " ".join(args))) def reap_children(message=None): """ Attempts to reap zombie child processes. Thanks to setting ourselves as a subreaper, we are assigned zombie processes that our children orphan and so we are responsible for clearing them. This is also how we determine what our main process' exit code was so that we can forward it to our caller. """ nonlocal returncode if message: log(message) while True: try: child_pid, child_returncode, _resource_usage = os.wait3(os.WNOHANG) except ChildProcessError: raise NoMoreChildren from None # No processes remain. if child_pid == process_pid: if returncode: log("Reassigning returncode, which is very weird but you'll have to deal with it.") returncode = child_returncode log("Initial process has exited (return code: %s)" % child_returncode) if child_pid == 0: break log("Start monitoring process.") try: # The initial wait loop: # the initial process may have been excluded. Wait for the game # to be considered "started". if not watcher.is_alive(): log("Waiting for game to start (first non-excluded process started)") while not watcher.is_alive(): reap_children() time.sleep(0.1) while watcher.is_alive(): reap_children() time.sleep(0.1) log("Monitored process exited.") reap_children() except NoMoreChildren: log("All processes have quit") if returncode is None: returncode = 0 log("No return code") else: log("Exit with return code %s" % returncode) if "LUTRIS_GAME_UUID" in os.environ: with open("/tmp/lutris-%s" % os.environ["LUTRIS_GAME_UUID"], "w") as status_file: status_file.write("%s" % returncode) sys.exit(returncode) if __name__ == "__main__": LAUNCH_PATH = os.path.dirname(os.path.realpath(__file__)) if os.path.isdir(os.path.join(LAUNCH_PATH, "../lutris")): logger.setLevel(logging.DEBUG) sys.dont_write_bytecode = True SOURCE_PATH = os.path.normpath(os.path.join(LAUNCH_PATH, '..')) sys.path.insert(0, SOURCE_PATH) else: sys.path.insert(0, os.path.normpath(os.path.join(LAUNCH_PATH, "../lib/lutris"))) main()