// SPDX-FileCopyrightText: Simon Schneegans // SPDX-License-Identifier: GPL-3.0-or-later // This part is automatically included in the effect's source during the build process. // The code below is called whenever the user changes something in the configuration of // the effect. effect.setUniform(this.shader, 'uAdditiveBlending', effect.readConfig('AdditiveBlending', true) ? 1.0 : 0.0); effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0)); effect.setUniform(this.shader, 'uLineWidth', effect.readConfig('LineWidth', 1.0)); effect.setUniform(this.shader, 'uGlowColor', this.readRGBAConfig('GlowColor')); effect.setUniform(this.shader, 'uLineColor', this.readRGBAConfig('LineColor'));