// SPDX-FileCopyrightText: Simon Schneegans // SPDX-License-Identifier: GPL-3.0-or-later // This part is automatically included in the effect's source during the build process. // The code below is called whenever the user changes something in the configuration of // the effect. effect.setUniform(this.shader, 'uDuration', this.duration * 0.001); effect.setUniform(this.shader, 'uColor', this.readRGBConfig('Color')); effect.setUniform(this.shader, 'uScale', effect.readConfig('Scale', 1.0)); effect.setUniform(this.shader, 'uTurbulence', effect.readConfig('Turbulence', 1.0));