from gettext import gettext as _ from lutris.gui.config.game_common import GameDialogCommon class EditGameConfigDialog(GameDialogCommon): """Game config edit dialog.""" def __init__(self, parent, game): super().__init__(_("Configure %s") % game.name, config_level="game", parent=parent) self.game = game self.lutris_config = game.config self.slug = game.slug self.initial_slug = game.slug self.runner_name = game.runner_name self.build_notebook() self.build_tabs() self.show_all()