// SPDX-FileCopyrightText: Simon Schneegans // SPDX-License-Identifier: GPL-3.0-or-later // This part is automatically included in the effect's source during the build process. // The code below is called whenever a window is closed or opened. let seed = [Math.random(), Math.random()]; effect.setUniform(this.shader, 'uSeed', seed);