// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Active" m_layerEditor.kActivePCM; displayString -replace -value "Add New Objects to Current Layer" m_layerEditor.kAddNewObjectsToCurrentLayer; displayString -replace -value "Add Selected Objects to Selected Pass Contribution Maps" m_layerEditor.kAddObjToContMap; displayString -replace -value "Add Selected Objects" m_layerEditor.kAddSelectedObjects; displayString -replace -value "Add Selected Objects" m_layerEditor.kAddSelectedObjectsAnimLayer; displayString -replace -value "Add Selected Objects" m_layerEditor.kAddSelectedObjectsAnimLayerRC; displayString -replace -value "Additive" m_layerEditor.kAdditiveAnimLayer; displayString -replace -value "Additive" m_layerEditor.kAdditiveAnimLayer2; displayString -replace -value "All Affected Layers" m_layerEditor.kAllAffectingLayers; displayString -replace -value "All Layers" m_layerEditor.kAllLayers; displayString -replace -value "Add Selected Objects Options" m_layerEditor.kAnimLayerAddSelectedObjectsOptions; displayString -replace -value "Add Selected Objects Options" m_layerEditor.kAnimLayerAddSelectedObjectsOptions2; displayString -replace -value "The BaseAnimation cannot be exported. Please extract animation into a layer and export the extracted layer.\n" m_layerEditor.kAnimLayerCantExportRoot; displayString -replace -value "Rotation Accumulation By Component" m_layerEditor.kAnimLayerCreateLayerEulerRotation; displayString -replace -value "Passthrough (Override Only)" m_layerEditor.kAnimLayerCreateLayerPassthrough; displayString -replace -value "Rotation Accumulation By Layer" m_layerEditor.kAnimLayerCreateLayerQuaternionRotation; displayString -replace -value "Scale Accumulation Additive" m_layerEditor.kAnimLayerCreateLayerScaleAdditive; displayString -replace -value "Scale Accumulation Multiply" m_layerEditor.kAnimLayerCreateLayerScaleMultiply; displayString -replace -value "Animation Layer Export can only export a single layer or branch. Please select only a single layer.\n" m_layerEditor.kAnimLayerExportToManyLayers; displayString -replace -value "Active" m_layerEditor.kAnimLayerFilterOptionsActive; displayString -replace -value "Active and Selected" m_layerEditor.kAnimLayerFilterOptionsActiveAndSelected; displayString -replace -value "All Affecting" m_layerEditor.kAnimLayerFilterOptionsAllAffecting; displayString -replace -value "Selected" m_layerEditor.kAnimLayerFilterOptionsSelected; displayString -replace -value "Ghost/Color Layer" m_layerEditor.kAnimLayerGhostTooltip; displayString -replace -value "Insert New Layers after Current" m_layerEditor.kAnimLayerInsertNewAfterCurrent; displayString -replace -value "Lock Layer" m_layerEditor.kAnimLayerLockTooltip; displayString -replace -value "Make New Layers Current" m_layerEditor.kAnimLayerMakeNewLayersCurrent; displayString -replace -value "Mute Layer" m_layerEditor.kAnimLayerMuteTooltip; displayString -replace -value "Namespace" m_layerEditor.kAnimLayerShowNameSpaces; displayString -replace -value "Solo Layer" m_layerEditor.kAnimLayerSoloTooltip; displayString -replace -value "Layers" m_layerEditor.kAnimLayers; displayString -replace -value "Export Layer..." m_layerEditor.kAnimLayersExport; displayString -replace -value "Export Branch..." m_layerEditor.kAnimLayersExportBranch; displayString -replace -value "Export Branch..." m_layerEditor.kAnimLayersExportBranch2; displayString -replace -value "Export Layer..." m_layerEditor.kAnimLayersExportLayer; displayString -replace -value "Help on Animation Layers" m_layerEditor.kAnimLayersHelpItem; displayString -replace -value "Help" m_layerEditor.kAnimLayersHelpMenu; displayString -replace -value "Show" m_layerEditor.kAnimLayersShowMenu; displayString -replace -value "Other Animation Tools" m_layerEditor.kAnimLayersShowMenuOtherAnimToolsOpt; displayString -replace -value "Anim" m_layerEditor.kAnimation; displayString -replace -value "Animation Layer Editor" m_layerEditor.kAnimationLayersEditor; displayString -replace -value "Argument must be a ^1s" m_layerEditor.kArgumentError; displayString -replace -value "Associate Existing Pass Contribution Map" m_layerEditor.kAsscPassContMap; displayString -replace -value "Assign Existing Material Override" m_layerEditor.kAssignExistingMaterialOverride; displayString -replace -value "Attribute Editor" m_layerEditor.kAttributeEditorAnimLayer; displayString -replace -value "Attribute Editor" m_layerEditor.kAttributeEditorAnimLayerRC; displayString -replace -value "Attributes" m_layerEditor.kAttributes; displayString -replace -value "Auto Overrides" m_layerEditor.kAutoOverrides; displayString -replace -value "Bounding Box" m_layerEditor.kBoundingBox; displayString -replace -value "Set all layers to bounding box" m_layerEditor.kBoundingBoxAnnot; displayString -replace -value "Buttons on Right" m_layerEditor.kButtonsOnRight; displayString -replace -value "Cancel" m_layerEditor.kCancel; displayString -replace -value "Cannot delete ^1s because we can't change the current layer." m_layerEditor.kCannotDeleteLayer; displayString -replace -value "Hide on playback" m_layerEditor.kCheckHideOnPlayback; displayString -replace -value "Visible" m_layerEditor.kCheckVisible; displayString -replace -value "Color:" m_layerEditor.kColor; displayString -replace -value "The passContributionMap \"^1s\" is connected to multiple render layers, are you sure you want to delete it?" m_layerEditor.kConfirmDelMsg; displayString -replace -value "No" m_layerEditor.kConfirmDelNo; displayString -replace -value "Yes" m_layerEditor.kConfirmDelYes; displayString -replace -value "Confirm Delete" m_layerEditor.kConfirmPassContDel; displayString -replace -value "Contribution" m_layerEditor.kContMenu; displayString -replace -value "Copy Pass Contribution Map" m_layerEditor.kCopyContMap; displayString -replace -value "Copy layer mode:" m_layerEditor.kCopyLayerMode; displayString -replace -value "Copy Render Layer Options" m_layerEditor.kCopyLayerOptions; displayString -replace -value "Create Layer from Selected" m_layerEditor.kCreateAnimLayer; displayString -replace -value "Create and Associate Pass Contribution Map" m_layerEditor.kCreateAssContMap; displayString -replace -value "Create Empty Layer" m_layerEditor.kCreateEmptyAnimLayer; displayString -replace -value "Create Empty Layer" m_layerEditor.kCreateEmptyLayer; displayString -replace -value "Create new empty layer" m_layerEditor.kCreateEmptyLayerAnnot; displayString -replace -value "Create Override Layer" m_layerEditor.kCreateEmptyOverrideAnimLayer; displayString -replace -value "Create Empty Pass Contribution Map" m_layerEditor.kCreateEmptyPassContMap; displayString -replace -value "Create Layer from Selected" m_layerEditor.kCreateFromSelected; displayString -replace -value "Create new layer and assign selected objects" m_layerEditor.kCreateLayerAssignObjects; displayString -replace -value "Create Layer from Selected" m_layerEditor.kCreateLayerFromSelected; displayString -replace -value "Create Layer Options" m_layerEditor.kCreateLayerOptions; displayString -replace -value "Create a new layer" m_layerEditor.kCreateNewLayer; displayString -replace -value "Create a new layer and assign selected objects" m_layerEditor.kCreateNewLayerSelected; displayString -replace -value "Create New Material Override" m_layerEditor.kCreateNewMaterialOverride; displayString -replace -value "Create Override Layer from Selected" m_layerEditor.kCreateOverrideAnimLayer; displayString -replace -value "Create Pass Contribution Map and Add Selected" m_layerEditor.kCreatePassContMapAss; displayString -replace -value "Add New Render Pass" m_layerEditor.kCreatePassMenu; displayString -replace -value "Darken" m_layerEditor.kDarkenMode; displayString -replace -value "Remove Pass Contribution Map from Layer" m_layerEditor.kDeassociateCompSet; displayString -replace -value "Delete" m_layerEditor.kDeleteAnimLayer; displayString -replace -value "Delete" m_layerEditor.kDeleteAnimLayerRC; displayString -replace -value "Delete Pass Contribution Map" m_layerEditor.kDeleteCompSet; displayString -replace -value "Delete Selected Pass Contribution Maps" m_layerEditor.kDeleteContMaps; displayString -replace -value "Delete Empty Layers" m_layerEditor.kDeleteEmptyAnimLayers; displayString -replace -value "Delete Empty Layers" m_layerEditor.kDeleteEmptyAnimLayers2; displayString -replace -value "Delete Layer" m_layerEditor.kDeleteLayer; displayString -replace -value "Delete Selected Layers" m_layerEditor.kDeleteSelectedLayers; displayString -replace -value "Delete Unused Pass Contribution Maps" m_layerEditor.kDeleteUnusedContMaps; displayString -replace -value "Delete Unused Layers" m_layerEditor.kDeleteUnusedLayers; displayString -replace -value "Display" m_layerEditor.kDisplay; displayString -replace -value "Alphabetically" m_layerEditor.kDisplayLayerSortOrderOptAlpha; displayString -replace -value "Chronologically" m_layerEditor.kDisplayLayerSortOrderOptChrono; displayString -replace -value "Display type:" m_layerEditor.kDisplayType; displayString -replace -value "Duplicate Layer" m_layerEditor.kDuplicateAnimLayer; displayString -replace -value "Duplicate Layer (No Animation)" m_layerEditor.kDuplicateAnimLayerNoAnim; displayString -replace -value "Duplicate Layer" m_layerEditor.kDuplicateAnimLayers; displayString -replace -value "Duplicate Layer (No Animation)" m_layerEditor.kDuplicateAnimLayersNoAnim; displayString -replace -value "Duplicate Layer" m_layerEditor.kDuplicateLayer; displayString -replace -value "Edit Layer" m_layerEditor.kEditLayer; displayString -replace -value "Edit Layers" m_layerEditor.kEditLayers; displayString -replace -value "Empty" m_layerEditor.kEmptyAnimLayers; displayString -replace -value "Empty" m_layerEditor.kEmptyAnimLayers2; displayString -replace -value "Empty Pass Contribution Map" m_layerEditor.kEmptyCompSet; displayString -replace -value "Empty the Layer" m_layerEditor.kEmptyLayer; displayString -replace -value "Empty Render Layer" m_layerEditor.kEmptyRenderLayer; displayString -replace -value "By Component" m_layerEditor.kEulerAnimLayer; displayString -replace -value "By Component" m_layerEditor.kEulerAnimLayer2; displayString -replace -value "Exclusive solo" m_layerEditor.kExclusiveSoloAnimLayer; displayString -replace -value "Export To" m_layerEditor.kExportTo; displayString -replace -value "Extract Non-Layered Animation for All Objects" m_layerEditor.kExtractBaseLayerAll; displayString -replace -value "Extract Non-Layered Animation for Selected Objects" m_layerEditor.kExtractBaseLayerSelected; displayString -replace -value "Extract Selected Objects" m_layerEditor.kExtractSelectedObjectsAnimLayerRC; displayString -replace -value "Extract Selected Objects" m_layerEditor.kExtractSelectedObjectsAnimLayerRC2; displayString -replace -value "Floating Window..." m_layerEditor.kFloatingAnimLayer; displayString -replace -value "Full Detail" m_layerEditor.kFullDetail; displayString -replace -value "Set all layers to full detail" m_layerEditor.kFullDetailAnnot; displayString -replace -value "Set Weight to 1.0 and Key Layer" m_layerEditor.kFullWeightAnimLayer; displayString -replace -value "Auto ghost objects in layer" m_layerEditor.kGhostLayerObjects; displayString -replace -value "Turn on ghosts manually" m_layerEditor.kGhostNone; displayString -replace -value "Auto ghost selected objects" m_layerEditor.kGhostSelected; displayString -replace -value "Help" m_layerEditor.kHelp; displayString -replace -value "Help on Display Layers" m_layerEditor.kHelpDisplayLayers; displayString -replace -value "Help on Render Layers" m_layerEditor.kHelpRenderLayers; displayString -replace -value "Index" m_layerEditor.kIndexed; displayString -replace -value "Invalid layer type: ^1s" m_layerEditor.kInvalidLayerType; displayString -replace -value "Invisible" m_layerEditor.kInvisible; displayString -replace -value "Set all layers invisible" m_layerEditor.kInvisibleAnnot; displayString -replace -value "Invisible Playback" m_layerEditor.kInvisiblePlayback; displayString -replace -value "Set all layers invisible on playback" m_layerEditor.kInvisiblePlaybackAnnot; displayString -replace -value "K" m_layerEditor.kKeyAnimLayers; displayString -replace -value "Layer Mode" m_layerEditor.kLayerModeAnimLayer; displayString -replace -value "Layer Mode" m_layerEditor.kLayerModeAnimLayer2; displayString -replace -value "Rotation Accumulation" m_layerEditor.kLayerRotationAccAnimLayer; displayString -replace -value "Rotation Accumulation" m_layerEditor.kLayerRotationAccAnimLayer2; displayString -replace -value "Scale Accumulation" m_layerEditor.kLayerScaleAccAnimLayer; displayString -replace -value "Scale Accumulation" m_layerEditor.kLayerScalingAccAnimLayer2; displayString -replace -value "Layers" m_layerEditor.kLayers; displayString -replace -value "Warning: Layer was not deleted because it was not empty: ^1s \n" m_layerEditor.kLayersNotDeletedBecauseHaveObjects; displayString -replace -value "Warning: Changing accumulation parameters did not convert existing animation on layer(s):(^1s).\n" m_layerEditor.kLayersNotEmptyWarning; displayString -replace -value "Lighten" m_layerEditor.kLightenMode; displayString -replace -value "Template Curves of Locked Layers" m_layerEditor.kLockCurves; displayString -replace -value "Lock" m_layerEditor.kLockRMBitem; displayString -replace -value "Make New Layers Current" m_layerEditor.kMakeNewLayersCurrent; displayString -replace -value "Membership" m_layerEditor.kMembership; displayString -replace -value "With membership and overrides" m_layerEditor.kMembershipAndOverrides; displayString -replace -value "Merge Layers" m_layerEditor.kMergeSelectedAnimLayerRC; displayString -replace -value "Merge Layers" m_layerEditor.kMergeSelectedAnimLayerRC2; displayString -replace -value "Move selection down in list" m_layerEditor.kMoveDispLayerDown; displayString -replace -value "Move selection up in list" m_layerEditor.kMoveDispLayerUp; displayString -replace -value "Move selection down in list" m_layerEditor.kMoveSelectionDownButton; displayString -replace -value "Move selection down in list" m_layerEditor.kMoveSelectionDownButton2; displayString -replace -value "Move selection up in list" m_layerEditor.kMoveSelectionUpButton; displayString -replace -value "Move selection up in list" m_layerEditor.kMoveSelectionUpButton2; displayString -replace -value "Multiply" m_layerEditor.kMultiplyMode; displayString -replace -value "Lock Muted Layers" m_layerEditor.kMuteLockAnimLayers; displayString -replace -value "Mute" m_layerEditor.kMuteRMBitem; displayString -replace -value "Name:" m_layerEditor.kName; displayString -replace -value "An object by the name \"^1s\" already exists.\nEnter a different name." m_layerEditor.kNameAlreadyExist; displayString -replace -value "The name \"^1s\" is invalid. Valid names only contain alphanumeric\ncharacters. The name may not start with a digit. \nWhitespace characters are not allowed." m_layerEditor.kNameInvalid; displayString -replace -value "There is no current Layer Editor" m_layerEditor.kNoLayerEditor; displayString -replace -value "Normal" m_layerEditor.kNormal; displayString -replace -value "Set all layers to normal display" m_layerEditor.kNormalAnnot; displayString -replace -value "Normal" m_layerEditor.kNormalMode; displayString -replace -value "OK" m_layerEditor.kOK; displayString -replace -value "Normal" m_layerEditor.kOptionNormal; displayString -replace -value "Reference" m_layerEditor.kOptionReference; displayString -replace -value "Template" m_layerEditor.kOptionTemplate; displayString -replace -value "Options" m_layerEditor.kOptions; displayString -replace -value "Options" m_layerEditor.kOptionsAnimLayers; displayString -replace -value "Overlay" m_layerEditor.kOverlayMode; displayString -replace -value "Override" m_layerEditor.kOverrideAnimLayer; displayString -replace -value "Override" m_layerEditor.kOverrideAnimLayer2; displayString -replace -value "Overrides" m_layerEditor.kOverrides; displayString -replace -value "Package into Assets" m_layerEditor.kPackageAnimLayerObjects; displayString -replace -value "Pass Contribution Maps" m_layerEditor.kPassContMap; displayString -replace -value "Passthrough" m_layerEditor.kPassthroughAnimLayer; displayString -replace -value "Passthrough" m_layerEditor.kPassthroughAnimLayer2; displayString -replace -value "Playback Off" m_layerEditor.kPlaybackOff; displayString -replace -value "Set all layers playback off" m_layerEditor.kPlaybackOffAnnot; displayString -replace -value "Playback On" m_layerEditor.kPlaybackOn; displayString -replace -value "Set all layers playback on" m_layerEditor.kPlaybackOnAnnot; displayString -replace -value "By Layer" m_layerEditor.kQuatAnimLayer; displayString -replace -value "By Layer" m_layerEditor.kQuatAnimLayer2; displayString -replace -value "RGB" m_layerEditor.kRGB; displayString -replace -value "Reference" m_layerEditor.kReference; displayString -replace -value "Set all layers to reference display" m_layerEditor.kReferenceAnnot; displayString -replace -value "Membership" m_layerEditor.kRelationshipAnimLayer; displayString -replace -value "Membership" m_layerEditor.kRelationshipAnimLayerRC; displayString -replace -value "Remove Material Override" m_layerEditor.kRemoveMaterialOverride; displayString -replace -value "Remove Selected Objects from Selected Pass Contribution Maps" m_layerEditor.kRemoveObjFromContMap; displayString -replace -value "Remove Render Flag Overrides" m_layerEditor.kRemoveRenderFlagOverrides; displayString -replace -value "Remove Render Setting Overrides" m_layerEditor.kRemoveRenderSettingOverrides; displayString -replace -value "Remove Selected Objects" m_layerEditor.kRemoveSelectedObjects; displayString -replace -value "Remove Selected Objects" m_layerEditor.kRemoveSelectedObjectsAnimLayer; displayString -replace -value "Remove Selected Objects" m_layerEditor.kRemoveSelectedObjectsAnimLayerRC; displayString -replace -value "Remove Selected Objects from Selected Layers" m_layerEditor.kRemoveSelectedObjectsFromSelectedLayers; displayString -replace -value "Render" m_layerEditor.kRender; displayString -replace -value "Render All Layers" m_layerEditor.kRenderAllLayers; displayString -replace -value "Floating Window..." m_layerEditor.kRenderFloating; displayString -replace -value "Render Layer Editor" m_layerEditor.kRenderLayerEditor; displayString -replace -value "Renderable" m_layerEditor.kRenderable; displayString -replace -value "Reverse Layer Stack" m_layerEditor.kReverseLayerStack; displayString -replace -value "Save" m_layerEditor.kSave; displayString -replace -value "Additive" m_layerEditor.kScaleAdditiveAnimLayer; displayString -replace -value "Additive" m_layerEditor.kScaleAdditiveAnimLayer2; displayString -replace -value "Multiply" m_layerEditor.kScaleMultiplyAnimLayer; displayString -replace -value "Multiply" m_layerEditor.kScaleMultiplyAnimLayer2; displayString -replace -value "Screen" m_layerEditor.kScreenMode; displayString -replace -value "Select All" m_layerEditor.kSelectAllAnimLayers; displayString -replace -value "Select All" m_layerEditor.kSelectAllAnimLayers2; displayString -replace -value "Select Layer Node" m_layerEditor.kSelectAnimLayer; displayString -replace -value "Select Layer Node" m_layerEditor.kSelectAnimLayer2; displayString -replace -value "Select Branch" m_layerEditor.kSelectBranchAnimLayers; displayString -replace -value "Select Branch" m_layerEditor.kSelectBranchAnimLayers2; displayString -replace -value "Select Objects in Selected Pass Contribution Maps" m_layerEditor.kSelectObjInContMap; displayString -replace -value "Select Objects" m_layerEditor.kSelectObjects; displayString -replace -value "Select Objects" m_layerEditor.kSelectObjectsAnimLayer; displayString -replace -value "Select Objects" m_layerEditor.kSelectObjectsAnimLayerRC; displayString -replace -value "Select Objects in Selected Layers" m_layerEditor.kSelectObjectsInSelectedLayers; displayString -replace -value "Select Objects in Pass Contribution Map" m_layerEditor.kSelectObjsInCompSet; displayString -replace -value "Select Objects in Layer" m_layerEditor.kSelectObjsInLayer; displayString -replace -value "Select Children Under Collapsed Parent" m_layerEditor.kSelectOnCollapse; displayString -replace -value "Key in Selected Layer(s)" m_layerEditor.kSelectionKeyAnimLayersA; displayString -replace -value "Key in Last Active Layer(s)" m_layerEditor.kSelectionKeyAnimLayersB; displayString -replace -value "Hybrid" m_layerEditor.kSelectionKeyAnimLayersC; displayString -replace -value "Set All Layers" m_layerEditor.kSetAllLayers; displayString -replace -value "Set Only Selected Layers" m_layerEditor.kSetOnlySelectedLayers; displayString -replace -value "Set Selected Layers" m_layerEditor.kSetSelectedLayers; displayString -replace -value "Shaded" m_layerEditor.kShaded; displayString -replace -value "Set all layers to shaded" m_layerEditor.kShadedAnnot; displayString -replace -value "Shape node ^1s has siblings. Siblings will have the same pass contribution map ownership. To add shapes independently of one another, they must each have unique parents." m_layerEditor.kShapeSiblingWarn; displayString -replace -value "Show Namespace" m_layerEditor.kShowNamespace; displayString -replace -value "Solo" m_layerEditor.kSoloRMBitem; displayString -replace -value "Must supply a layer argument" m_layerEditor.kSupplyLayerArgument; displayString -replace -value "Template" m_layerEditor.kTemplate; displayString -replace -value "Set all layers to template display" m_layerEditor.kTemplateAnnot; displayString -replace -value "Textured" m_layerEditor.kTextured; displayString -replace -value "Set all layers to textured" m_layerEditor.kTexturedAnnot; displayString -replace -value "Unshaded" m_layerEditor.kUnshaded; displayString -replace -value "Set all layers to unshaded" m_layerEditor.kUnshadedAnnot; displayString -replace -value "Untextured" m_layerEditor.kUntextured; displayString -replace -value "Set all layers to untextured" m_layerEditor.kUntexturedAnnot; displayString -replace -value "Visible" m_layerEditor.kVisible; displayString -replace -value "Set all layers visible" m_layerEditor.kVisibleAnnot; displayString -replace -value "Visible Playback" m_layerEditor.kVisiblePlayback; displayString -replace -value "Set all layers visible on playback" m_layerEditor.kVisiblePlaybackAnnot; displayString -replace -value "Warning" m_layerEditor.kWarning; displayString -replace -value "Weight" m_layerEditor.kWeightAnimLayer; displayString -replace -value "With membership" m_layerEditor.kWithMembership; displayString -replace -value "Zero Key Layer" m_layerEditor.kZeroKeyAnimLayer; displayString -replace -value "Zero Weight and Key Layer" m_layerEditor.kZeroWeightAnimLayer;