// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Abort current tool" m_defaultRunTimeCommands.kAbortCurrentToolAnnot; displayString -replace -value "About Maya" m_defaultRunTimeCommands.kAboutMaya; displayString -replace -value "Displays version number and other product information for Maya" m_defaultRunTimeCommands.kAboutMayaAnn; displayString -replace -value "Activate global screen slider (Press)" m_defaultRunTimeCommands.kActivateGlobalScreenSliderAnnot; displayString -replace -value "Activate global screen slider mode setting marking menu (Press)" m_defaultRunTimeCommands.kActivateGlobalScreenSliderModeMarkingMenuAnnot; displayString -replace -value "Activate camera 2D Pan/Zoom" m_defaultRunTimeCommands.kActivatePanZoom; displayString -replace -value "Activate modify Symmetrize UV brush size" m_defaultRunTimeCommands.kActivateSymmetrizeUVBrushSizeAnnot; displayString -replace -value "Activate modify UV brush size" m_defaultRunTimeCommands.kActivateTexSculptBrushSizeAnnot; displayString -replace -value "Activate modify UV brush strength" m_defaultRunTimeCommands.kActivateTexSculptBrushStrengthAnnot; displayString -replace -value "Activate modify UV Sew brush size" m_defaultRunTimeCommands.kActivateTexSewBrushSizeAnnot; displayString -replace -value "Activate modify Unfold3D brush pressure" m_defaultRunTimeCommands.kActivateUnfold3DBrushPressureAnnot; displayString -replace -value "Activate modify Unfold3D brush size" m_defaultRunTimeCommands.kActivateUnfold3DBrushSizeAnnot; displayString -replace -value "Use Viewport 2.0 renderer for active panel" m_defaultRunTimeCommands.kActivateViewport20Annot; displayString -replace -value "Add an animation offset to an object in the scene" m_defaultRunTimeCommands.kAddAnimationOffsetAnnot; displayString -replace -value "Redirect" m_defaultRunTimeCommands.kAddAnimationOffsetLbl; displayString -replace -value "Animtion offset options" m_defaultRunTimeCommands.kAddAnimationOffsetOptionsAnnot; displayString -replace -value "Add attribute" m_defaultRunTimeCommands.kAddAttributeAnnot; displayString -replace -value "Add Attribute..." m_defaultRunTimeCommands.kAddAttributeLbl; displayString -replace -value "Add the selected mesh as a new target to a Blend Shape deformer" m_defaultRunTimeCommands.kAddBlendShapeAnnot; displayString -replace -value "Add" m_defaultRunTimeCommands.kAddBlendShapeLbl; displayString -replace -value "Prior to using this command, ensure that an object in the scene has a pre-existing Blend Shape deformer. \nThen select a topologically identical object (likely a duplicate) and Shift + select the object. \nUse this command to add the former shape as a new Blend Shape target on the latter." m_defaultRunTimeCommands.kAddBlendShapeLongAnnot; displayString -replace -value "Add blend shape options" m_defaultRunTimeCommands.kAddBlendShapeOptionsAnnot; displayString -replace -value "Add a new blend shape target using the selected target(s) as drivers" m_defaultRunTimeCommands.kAddCombinationTargetAnnot; displayString -replace -value "Add blend shape combination target options" m_defaultRunTimeCommands.kAddCombinationTargetOptionsAnnot; displayString -replace -value "Subdivide the selected edges or faces" m_defaultRunTimeCommands.kAddDivisionsAnnot; displayString -replace -value "Add divisions options" m_defaultRunTimeCommands.kAddDivisionsOptionsAnnot; displayString -replace -value "Subdivide the selected edges" m_defaultRunTimeCommands.kAddEdgeDivisionsAnnot; displayString -replace -value "Add edge divisions options" m_defaultRunTimeCommands.kAddEdgeDivisionsOptionsAnnot; displayString -replace -value "Subdivide the selected faces" m_defaultRunTimeCommands.kAddFaceDivisionsAnnot; displayString -replace -value "Add face divisions options" m_defaultRunTimeCommands.kAddFaceDivisionsOptionsAnnot; displayString -replace -value "Add floor contact plane" m_defaultRunTimeCommands.kAddFloorContactAnnot; displayString -replace -value "Given a selected geometry, add a cache." m_defaultRunTimeCommands.kAddGeomCacheAnnot; displayString -replace -value "Create New Cache" m_defaultRunTimeCommands.kAddGeomCacheLbl; displayString -replace -value "Create geometry cache options" m_defaultRunTimeCommands.kAddGeomCacheOptAnnot; displayString -replace -value "Add a holder to a Wire Deformer wire that limits the deformation region." m_defaultRunTimeCommands.kAddHolderAnnot; displayString -replace -value "Add Holder" m_defaultRunTimeCommands.kAddHolderLbl; displayString -replace -value "Select a curve, then Shift + select another curve currently acting as a Wire Deformer. \nUse this command to assign the first curve as a holder for the second. You can then transform the holder curve to adjust the size and shape of the deformer's affected region." m_defaultRunTimeCommands.kAddHolderLongAnnot; displayString -replace -value "Add holder options" m_defaultRunTimeCommands.kAddHolderOptionsAnnot; displayString -replace -value "Add an in-between target shape to the selected blend shape target" m_defaultRunTimeCommands.kAddInBetweenTargetShapeAnnot; displayString -replace -value "Add in-between blend shape target options" m_defaultRunTimeCommands.kAddInBetweenTargetShapeOptionsAnnot; displayString -replace -value "Add an inbetween keyframe at the current time" m_defaultRunTimeCommands.kAddInbetweenAnnot; displayString -replace -value "Adds the selected object as an influence to the selceted skinCluster" m_defaultRunTimeCommands.kAddInfluenceAnnot; displayString -replace -value "Add Influence" m_defaultRunTimeCommands.kAddInfluenceLbl; displayString -replace -value "Add influence options" m_defaultRunTimeCommands.kAddInfluenceOptionsAnnot; displayString -replace -value "Activate add key mode" m_defaultRunTimeCommands.kAddKeyToolActivateAnnot; displayString -replace -value "Deactivate add key mode" m_defaultRunTimeCommands.kAddKeyToolDeactivateAnnot; displayString -replace -value "Add keys to an animation curve" m_defaultRunTimeCommands.kAddKeys; displayString -replace -value "Add keys tool options" m_defaultRunTimeCommands.kAddKeysOptions; displayString -replace -value "Add Members" m_defaultRunTimeCommands.kAddMembers; displayString -replace -value "Add selected elements to constraint" m_defaultRunTimeCommands.kAddMembersAnnot; displayString -replace -value "Save the selected nCloth's simulation to a nCache file." m_defaultRunTimeCommands.kAddNclothCacheAnnot; displayString -replace -value "If you select multiple objects, an nCache gets created for each of the selected objects." m_defaultRunTimeCommands.kAddNclothCacheLongAnnot; displayString -replace -value "Create cache options" m_defaultRunTimeCommands.kAddNclothCacheOptAnnot; displayString -replace -value "Select the curve to add points" m_defaultRunTimeCommands.kAddPointsToolAnnot; displayString -replace -value "Add Points Tool" m_defaultRunTimeCommands.kAddPointsToolLbl; displayString -replace -value "Add new target shapes to the blend shape deformer using one or more selected meshes and set the last added target as combination target" m_defaultRunTimeCommands.kAddSelectionAsCombinationTargetAnnot; displayString -replace -value "Add selection as combination target options" m_defaultRunTimeCommands.kAddSelectionAsCombinationTargetOptionsAnnot; displayString -replace -value "Add selected object as in-between target shape to the selected blend shape target" m_defaultRunTimeCommands.kAddSelectionAsInBetweenTargetShapeAnnot; displayString -replace -value "Add a new target shape to the blend shape deformer using one or more selected meshes" m_defaultRunTimeCommands.kAddSelectionAsTargetShapeAnnot; displayString -replace -value "Add shrinkwrap surfaces" m_defaultRunTimeCommands.kAddShrinkwrapSurfacesAnnot; displayString -replace -value "Add surfaces" m_defaultRunTimeCommands.kAddShrinkwrapSurfacesLbl; displayString -replace -value "Select an object, then Shift + select a Shrink Wrap deformer. Use this command to add the object to the deformer." m_defaultRunTimeCommands.kAddShrinkwrapSurfacesLongAnnot; displayString -replace -value "Add a new target shape to the selected blend shape deformer" m_defaultRunTimeCommands.kAddTargetShapeAnnot; displayString -replace -value "Add blend shape target options" m_defaultRunTimeCommands.kAddTargetShapeOptionsAnnot; displayString -replace -value "Add a time warp to the current scene" m_defaultRunTimeCommands.kAddTimeWarpAnnot; displayString -replace -value "Add Scene Time Warp" m_defaultRunTimeCommands.kAddTimeWarpLbl; displayString -replace -value "Add highlighted Channel Box items to current character set" m_defaultRunTimeCommands.kAddToCharacterSetAnnot; displayString -replace -value "Add to Character Set" m_defaultRunTimeCommands.kAddToCharacterSetLbl; displayString -replace -value "Add selected nodes to selected asset" m_defaultRunTimeCommands.kAddToContainerAnnot; displayString -replace -value "Add to Asset" m_defaultRunTimeCommands.kAddToContainerLbl; displayString -replace -value "Add to asset options" m_defaultRunTimeCommands.kAddToContainerOptAnnot; displayString -replace -value "Add selected data set to current 3ds Max scene" m_defaultRunTimeCommands.kAddToCurrent3dsMaxSceneAnnot; displayString -replace -value "Add selected data set to current MotionBuilder scene" m_defaultRunTimeCommands.kAddToCurrentMotionBuilderSceneAnnot; displayString -replace -value "Add selected data set to current Mudbox scene" m_defaultRunTimeCommands.kAddToCurrentMudboxSceneAnnot; displayString -replace -value "Add a curve to a Wire Deformer." m_defaultRunTimeCommands.kAddWireAnnot; displayString -replace -value "Add" m_defaultRunTimeCommands.kAddWireLbl; displayString -replace -value "Select one or more curves, then Shift + select an object with a pre-existing Wire Deformer. \nUse this command to add the curves as additional wires to that deformer." m_defaultRunTimeCommands.kAddWireLongAnnot; displayString -replace -value "Add wire options" m_defaultRunTimeCommands.kAddWireOptionsAnnot; displayString -replace -value "Add an object to a Wrap deformer to affect the deformation." m_defaultRunTimeCommands.kAddWrapAnnot; displayString -replace -value "Add Influence" m_defaultRunTimeCommands.kAddWrapLbl; displayString -replace -value "Select a Wrap deformer, then Shift + select an object. Use this command to add the object as an influence to that deformer. \nYou can then transform the object to impact the deformation." m_defaultRunTimeCommands.kAddWrapLongAnnot; displayString -replace -value "Select fields and objects to be affected by the fields" m_defaultRunTimeCommands.kAffectSelectedAnnot; displayString -replace -value "Constrain one mesh to always point towards another." m_defaultRunTimeCommands.kAimConstraintAnnot; displayString -replace -value "Aim" m_defaultRunTimeCommands.kAimConstraintLbl; displayString -replace -value "Select one or more target objects, then Shift + select the object to be constrained. \nUse this command to force the constrained object to always point towards the shared center of the targets." m_defaultRunTimeCommands.kAimConstraintLongAnnot; displayString -replace -value "Aim constraint options" m_defaultRunTimeCommands.kAimConstraintOptionsAnnot; displayString -replace -value "Air" m_defaultRunTimeCommands.kAir; displayString -replace -value "Create an air field. Select objects to be affected by the field" m_defaultRunTimeCommands.kAirAnnot; displayString -replace -value "Air options" m_defaultRunTimeCommands.kAirOptionsAnnot; displayString -replace -value "Align Camera To Polygon" m_defaultRunTimeCommands.kAlignCameraToPolygonAnnotation; displayString -replace -value "Select two curves" m_defaultRunTimeCommands.kAlignCurveAnnot; displayString -replace -value "Align" m_defaultRunTimeCommands.kAlignCurveLbl; displayString -replace -value "Align curves options" m_defaultRunTimeCommands.kAlignCurveOptionsAnnot; displayString -replace -value "Align the selected objects" m_defaultRunTimeCommands.kAlignObjectsAnnot; displayString -replace -value "Align Objects" m_defaultRunTimeCommands.kAlignObjectsLbl; displayString -replace -value "Select two surfaces" m_defaultRunTimeCommands.kAlignSurfacesAnnot; displayString -replace -value "Align" m_defaultRunTimeCommands.kAlignSurfacesLbl; displayString -replace -value "Align surfaces options" m_defaultRunTimeCommands.kAlignSurfacesOptionsAnnot; displayString -replace -value "Align the selection to the last selected object" m_defaultRunTimeCommands.kAlignToolAnnot; displayString -replace -value "Align Tool" m_defaultRunTimeCommands.kAlignToolLbl; displayString -replace -value "Reposition selected components so they are aligned to a particular U or V value" m_defaultRunTimeCommands.kAlignUVAnnot; displayString -replace -value "Align UV options" m_defaultRunTimeCommands.kAlignUVOptionsAnnot; displayString -replace -value "All Curves" m_defaultRunTimeCommands.kAllCurves; displayString -replace -value "Display all curves and pfxHair nodes for selected or all hair systems" m_defaultRunTimeCommands.kAllCurvesAnnot; displayString -replace -value "Anchor Presets For Bezier Curves" m_defaultRunTimeCommands.kAnchorPresetsForBezierCurves; displayString -replace -value "Customize the IK/FK joint scale" m_defaultRunTimeCommands.kAnimIKFKJointSizeAnnot; displayString -replace -value "IK/FK Joint Size..." m_defaultRunTimeCommands.kAnimIKFKJointSizeLbl; displayString -replace -value "Customize the IK handle scale" m_defaultRunTimeCommands.kAnimIKHandleSizeAnnot; displayString -replace -value "IK Handle Size..." m_defaultRunTimeCommands.kAnimIKHandleSizeLbl; displayString -replace -value "Toggle joint label visibility" m_defaultRunTimeCommands.kAnimJointLabelsAnnot; displayString -replace -value "Joint Labels" m_defaultRunTimeCommands.kAnimJointLabelsLbl; displayString -replace -value "Customize the joint scale" m_defaultRunTimeCommands.kAnimJointSizeAnnot; displayString -replace -value "Joint Size..." m_defaultRunTimeCommands.kAnimJointSizeLbl; displayString -replace -value "Edit animation layer membership" m_defaultRunTimeCommands.kAnimLayerRelationshipEditorAnnot; displayString -replace -value "Animation Layers" m_defaultRunTimeCommands.kAnimLayerRelationshipEditorLbl; displayString -replace -value "Select time code data for the scene" m_defaultRunTimeCommands.kAnimationSetTimecodeAnnot; displayString -replace -value "Select animated object(s) to snapshot over time" m_defaultRunTimeCommands.kAnimationSnapshotAnnot; displayString -replace -value "Create Animation Snapshot" m_defaultRunTimeCommands.kAnimationSnapshotLbl; displayString -replace -value "Create animation snapshot options" m_defaultRunTimeCommands.kAnimationSnapshotOptionsAnnot; displayString -replace -value "Create surface geometry from the selected animated curve(s)." m_defaultRunTimeCommands.kAnimationSweepAnnot; displayString -replace -value "Create Animated Sweep" m_defaultRunTimeCommands.kAnimationSweepLbl; displayString -replace -value "Create animation sweep options" m_defaultRunTimeCommands.kAnimationSweepOptionsAnnot; displayString -replace -value "Select objects to animate a new camera around" m_defaultRunTimeCommands.kAnimationTurntableAnnot; displayString -replace -value "Create Turntable..." m_defaultRunTimeCommands.kAnimationTurntableLbl; displayString -replace -value "Animation turntable options" m_defaultRunTimeCommands.kAnimationTurntableOptionsAnnot; displayString -replace -value "Animation Menu Set not found." m_defaultRunTimeCommands.kAnimationWarning; displayString -replace -value "Append to Cache" m_defaultRunTimeCommands.kAppendCache; displayString -replace -value "Append frame range to nCache/fluid cache" m_defaultRunTimeCommands.kAppendCacheAnnot; displayString -replace -value "Append to nCache/fluid cache options" m_defaultRunTimeCommands.kAppendCacheOptionsAnnot; displayString -replace -value "Append to selected geometry cache" m_defaultRunTimeCommands.kAppendGeomCacheAnnot; displayString -replace -value "Append to Cache" m_defaultRunTimeCommands.kAppendGeomCacheLbl; displayString -replace -value "Append geometry cache options" m_defaultRunTimeCommands.kAppendGeomCacheOptAnnot; displayString -replace -value "Append frame range to hair cache" m_defaultRunTimeCommands.kAppendHairCacheAnnot; displayString -replace -value "Append to hair cache options" m_defaultRunTimeCommands.kAppendHairCacheOptionsAnnot; displayString -replace -value "Append frame range to nCache" m_defaultRunTimeCommands.kAppendNclothCacheAnnot; displayString -replace -value "Append to nCache options" m_defaultRunTimeCommands.kAppendNclothCacheOptionsAnnot; displayString -replace -value "Append a face to the selected shell. Select border edges to append a face to" m_defaultRunTimeCommands.kAppendToPolygonToolAnnot; displayString -replace -value "Append to Polygon" m_defaultRunTimeCommands.kAppendToPolygonToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Click a compatible edge (shown in bold), then another spot in the scene to append a face to it." m_defaultRunTimeCommands.kAppendToPolygonToolLongAnnot; displayString -replace -value "Append to polygon tool options" m_defaultRunTimeCommands.kAppendToPolygonToolOptionsAnnot; displayString -replace -value "Apply a specified CPV value to selected vertices." m_defaultRunTimeCommands.kApplyColorAnnot; displayString -replace -value "Apply Color" m_defaultRunTimeCommands.kApplyColorLbl; displayString -replace -value "Select vertices on a mesh, then this command to apply its current color value to those vertices. You can change the color in the command's options. \nIf colors do not appear on the mesh, make sure to turn on a shaded display and then turn on Toggle Display Colors Attribute." m_defaultRunTimeCommands.kApplyColorLongAnnot; displayString -replace -value "Apply color options" m_defaultRunTimeCommands.kApplyColorOptionAnnot; displayString -replace -value "Assign nodes and edits from an offline file" m_defaultRunTimeCommands.kApplyOfflineFileAnnot; displayString -replace -value "Assign Offline File..." m_defaultRunTimeCommands.kApplyOfflineFileLbl; displayString -replace -value "Copy the current template brush settings onto the most recently created stroke" m_defaultRunTimeCommands.kApplySettingsToLastStrokeAnnot; displayString -replace -value "Apply Settings to Last Stroke" m_defaultRunTimeCommands.kApplySettingsToLastStrokeLbl; displayString -replace -value "Copy the template brush settings to the currently selected strokes" m_defaultRunTimeCommands.kApplySettingsToSelectedStrokeAnnot; displayString -replace -value "Apply Settings to Selected Strokes" m_defaultRunTimeCommands.kApplySettingsToSelectedStrokeLbl; displayString -replace -value "Archive the scene and reference files into a zip file" m_defaultRunTimeCommands.kArchiveAnnot; displayString -replace -value "Archive Scene" m_defaultRunTimeCommands.kArchiveLbl; displayString -replace -value "Archive scene options" m_defaultRunTimeCommands.kArchiveSceneOptionsAnnot; displayString -replace -value "Paint file textures" m_defaultRunTimeCommands.kArt3dPaintToolAnnot; displayString -replace -value "3D Paint Tool Option Box" m_defaultRunTimeCommands.kArt3dPaintToolOptionsAnnot; displayString -replace -value "Move joints on smooth bound skins" m_defaultRunTimeCommands.kArtMoveSkinJointsToolAnnot; displayString -replace -value "Move Skinned Joints" m_defaultRunTimeCommands.kArtMoveSkinJointsToolLbl; displayString -replace -value "Move skin joints tool options" m_defaultRunTimeCommands.kArtMoveSkinJointsToolOptionsAnnot; displayString -replace -value "Paint attributes" m_defaultRunTimeCommands.kArtPaintAttrToolAnnot; displayString -replace -value "Paint Attributes Tool" m_defaultRunTimeCommands.kArtPaintAttrToolLbl; displayString -replace -value "Attribute paint tool options" m_defaultRunTimeCommands.kArtPaintAttrToolOptionsAnnot; displayString -replace -value "Adjust how much influence a Blend Shape deformer has over specific parts of the mesh surface." m_defaultRunTimeCommands.kArtPaintBlendShapeWeightsToolAnnot; displayString -replace -value "Blend Shape" m_defaultRunTimeCommands.kArtPaintBlendShapeWeightsToolLbl; displayString -replace -value "Select an object with a pre-existing Blend Shape deformer, then this command to change to paint mode. \nUse the cursor to paint weight values over the mesh surface to indicate how much the Blend Shape affects those areas (white: fully affected, black: not affected)." m_defaultRunTimeCommands.kArtPaintBlendShapeWeightsToolLongAnnot; displayString -replace -value "Paint blendShape weights tool options" m_defaultRunTimeCommands.kArtPaintBlendShapeWeightsToolOptionsAnnot; displayString -replace -value "Paint selection of CVs, vertices, faces, and edges" m_defaultRunTimeCommands.kArtPaintSelectToolAnnot; displayString -replace -value "Artisan paint select tool options" m_defaultRunTimeCommands.kArtPaintSelectToolOptionsAnnot; displayString -replace -value "Paint weights on smooth bound skins" m_defaultRunTimeCommands.kArtPaintSkinWeightsToolAnnot; displayString -replace -value "Paint Skin Weights" m_defaultRunTimeCommands.kArtPaintSkinWeightsToolLbl; displayString -replace -value "Paint skin weights tool options" m_defaultRunTimeCommands.kArtPaintSkinWeightsToolOptionsAnnot; displayString -replace -value "Asset Editor" m_defaultRunTimeCommands.kAssetEditorAnnot; displayString -replace -value "Asset Editor" m_defaultRunTimeCommands.kAssetEditorLbl; displayString -replace -value "Assign Paint Effects Brush to Toon Lines" m_defaultRunTimeCommands.kAssignBrush; displayString -replace -value "Assign a Paint Effects brush to selected pfxToon nodes" m_defaultRunTimeCommands.kAssignBrushAnnot; displayString -replace -value "Create and assign a shader to the selected objects" m_defaultRunTimeCommands.kAssignNewMaterialAnnot; displayString -replace -value "Assign nodes and edits from an offline file" m_defaultRunTimeCommands.kAssignOfflineFileOptionsAnnot; displayString -replace -value "Assign a template to the pinned asset" m_defaultRunTimeCommands.kAssignTemplateAnnot; displayString -replace -value "Assign Template..." m_defaultRunTimeCommands.kAssignTemplateLbl; displayString -replace -value "Assign template options" m_defaultRunTimeCommands.kAssignTemplateOptAnnot; displayString -replace -value "Assign to Selected" m_defaultRunTimeCommands.kAssignToSelected; displayString -replace -value "Returns the joints to the angles they possessed when their preferred angles were set" m_defaultRunTimeCommands.kAssumePreferredAngleAnnot; displayString -replace -value "Assume Preferred Angle" m_defaultRunTimeCommands.kAssumePreferredAngleLbl; displayString -replace -value "Assume preferred angle options" m_defaultRunTimeCommands.kAssumePreferredAngleOptionsAnnot; displayString -replace -value "Create a new stroke using the selected curve(s) and the template brush" m_defaultRunTimeCommands.kAttachBrushToCurvesAnnot; displayString -replace -value "Attach Brush to Curves" m_defaultRunTimeCommands.kAttachBrushToCurvesLbl; displayString -replace -value "Attach Cache..." m_defaultRunTimeCommands.kAttachCache; displayString -replace -value "Attach an existing cache file to drive the selected nCloth, nParticle, hairSystem or fluid object." m_defaultRunTimeCommands.kAttachCacheAnnot; displayString -replace -value "Select two curves" m_defaultRunTimeCommands.kAttachCurveAnnot; displayString -replace -value "Attach" m_defaultRunTimeCommands.kAttachCurveLbl; displayString -replace -value "Attach curves options" m_defaultRunTimeCommands.kAttachCurveOptionsAnnot; displayString -replace -value "Attach an existing cache file to drive the selected geometry." m_defaultRunTimeCommands.kAttachGeomCacheAnnot; displayString -replace -value "Import Cache..." m_defaultRunTimeCommands.kAttachGeomCacheLbl; displayString -replace -value "Attach an existing cache file to drive the selected nCloth or nParticle object." m_defaultRunTimeCommands.kAttachNclothCacheAnnot; displayString -replace -value "Select field, then select object to be its source" m_defaultRunTimeCommands.kAttachSelectedAsSourceFieldAnnot; displayString -replace -value "Attach two subdivision surfaces" m_defaultRunTimeCommands.kAttachSubdivSurfaceAnnot; displayString -replace -value "Attach subdiv surface options" m_defaultRunTimeCommands.kAttachSubdivSurfaceOptionsAnnot; displayString -replace -value "Attach two surfaces by filling the gap between the two surfaces" m_defaultRunTimeCommands.kAttachSurfaceWithoutMovingAnnot; displayString -replace -value "Attach Without Moving" m_defaultRunTimeCommands.kAttachSurfaceWithoutMovingLbl; displayString -replace -value "Select two surfaces" m_defaultRunTimeCommands.kAttachSurfacesAnnot; displayString -replace -value "Attach" m_defaultRunTimeCommands.kAttachSurfacesLbl; displayString -replace -value "Attach surfaces options" m_defaultRunTimeCommands.kAttachSurfacesOptionsAnnot; displayString -replace -value "Animate objects to follow along a curve." m_defaultRunTimeCommands.kAttachToPathAnnot; displayString -replace -value "Attach to Motion Path" m_defaultRunTimeCommands.kAttachToPathLbl; displayString -replace -value "Select objects in the scene, then Shift + select a curve. \nThen select this command to animate those objects along the length of the curve." m_defaultRunTimeCommands.kAttachToPathLongAnnot; displayString -replace -value "Attach to motion path options" m_defaultRunTimeCommands.kAttachToPathOptionsAnnot; displayString -replace -value "Select an cloth object and a mesh with identical topology to attract to" m_defaultRunTimeCommands.kAttractToMatchAnnot; displayString -replace -value "Attract to Matching Mesh" m_defaultRunTimeCommands.kAttractToMatchLbl; displayString -replace -value "Edit the attributes of the selected object" m_defaultRunTimeCommands.kAttributeEditorAnnot; displayString -replace -value "Auto paint menu (Press)" m_defaultRunTimeCommands.kAutoPaintMarkingMenuAnnot; displayString -replace -value "Auto paint menu (Release)" m_defaultRunTimeCommands.kAutoPaintMarkingMenuPopDownAnnot; displayString -replace -value "Automatic projection" m_defaultRunTimeCommands.kAutoProjectionAnnot; displayString -replace -value "Auto projection options" m_defaultRunTimeCommands.kAutoProjectionOptionsAnnot; displayString -replace -value "Automatically select and cut seams for the selected objects or shells" m_defaultRunTimeCommands.kAutoSeamUVsAnnot; displayString -replace -value "Auto Seams" m_defaultRunTimeCommands.kAutoSeamUVsLbl; displayString -replace -value "Auto Seams Options" m_defaultRunTimeCommands.kAutoSeamUVsOptionsAnnot; displayString -replace -value "Autobind asset using template binding set" m_defaultRunTimeCommands.kAutobindAssetAnnot; displayString -replace -value "Asset autobind options" m_defaultRunTimeCommands.kAutobindAssetOptAnnot; displayString -replace -value "Opens the Autodesk Account web page" m_defaultRunTimeCommands.kAutodeskAccountAnnot; displayString -replace -value "Autodesk Account" m_defaultRunTimeCommands.kAutodeskAccountLbl; displayString -replace -value "http://www.autodesk.com/account" m_defaultRunTimeCommands.kAutodeskAccountURL; displayString -replace -value "http://www.autodesk.com/store" m_defaultRunTimeCommands.kAutodeskOnlineStoreURL; displayString -replace -value "Autodesk Store" m_defaultRunTimeCommands.kAutodeskStore; displayString -replace -value "Set the normals of selected vertices or vertex-faces to their average orientation." m_defaultRunTimeCommands.kAveragePolygonNormalsAnnot; displayString -replace -value "Average" m_defaultRunTimeCommands.kAveragePolygonNormalsLbl; displayString -replace -value "Select vertices or vertex faces on a mesh, then this command to average their normal orientations based on each one's surrounding normals." m_defaultRunTimeCommands.kAveragePolygonNormalsLongAnnot; displayString -replace -value "Average normals options" m_defaultRunTimeCommands.kAveragePolygonNormalsOptionsAnnot; displayString -replace -value "Move selected vertices to round shape" m_defaultRunTimeCommands.kAverageVertexAnnot; displayString -replace -value "Average Vertices" m_defaultRunTimeCommands.kAverageVertexLbl; displayString -replace -value "Select components on a polygon mesh, then this command to average their relative positions in order to smooth the surface." m_defaultRunTimeCommands.kAverageVertexLongAnnot; displayString -replace -value "Delete all non-deformer history" m_defaultRunTimeCommands.kBakeAllNonDefHistoryAnnot; displayString -replace -value "Non-Deformer History" m_defaultRunTimeCommands.kBakeAllNonDefHistoryLbl; displayString -replace -value "Bake channel" m_defaultRunTimeCommands.kBakeChannelAnnot; displayString -replace -value "Bake channel options" m_defaultRunTimeCommands.kBakeChannelOptionsAnnot; displayString -replace -value "Bakes the effect of the deformation stack to the skinCluster" m_defaultRunTimeCommands.kBakeDeformerToolAnnot; displayString -replace -value "Bake Deformation to Skin Weights..." m_defaultRunTimeCommands.kBakeDeformerToolLbl; displayString -replace -value "Delete modeling history on the selected object(s)" m_defaultRunTimeCommands.kBakeNonDefHistoryAnnot; displayString -replace -value "Non-Deformer History" m_defaultRunTimeCommands.kBakeNonDefHistoryLbl; displayString -replace -value "Delete non-deformer history options" m_defaultRunTimeCommands.kBakeNonDefHistoryOptionsAnnot; displayString -replace -value "Set the selected object(s) transform to the current tool's custom pivot" m_defaultRunTimeCommands.kBakePivotAnnot; displayString -replace -value "Bake Pivot" m_defaultRunTimeCommands.kBakePivotLbl; displayString -replace -value "Bake Pivot options" m_defaultRunTimeCommands.kBakePivotOptionsAnnot; displayString -replace -value "Bake existing animation into keys" m_defaultRunTimeCommands.kBakeSimAnnot; displayString -replace -value "Bake Simulation" m_defaultRunTimeCommands.kBakeSimLbl; displayString -replace -value "Bake simulation options" m_defaultRunTimeCommands.kBakeSimOptionsAnnot; displayString -replace -value "Create animation curves for any selected stroke(s) which had \"Make Brush Spring\" applied" m_defaultRunTimeCommands.kBakeSpringAnimationAnnot; displayString -replace -value "Bake Spring Animation" m_defaultRunTimeCommands.kBakeSpringAnimationLbl; displayString -replace -value "Bake spring animation options" m_defaultRunTimeCommands.kBakeSpringAnimationOptionsAnnot; displayString -replace -value "Bake or Transfer surface details to texture maps" m_defaultRunTimeCommands.kBakeSurfaceToTextureAnnot; displayString -replace -value "Transfer Maps" m_defaultRunTimeCommands.kBakeSurfaceToTextureLbl; displayString -replace -value "Transfer changes made to a Blend Deformer's base topology to all of its targets." m_defaultRunTimeCommands.kBakeTopologyToTargetsAnnot; displayString -replace -value "Bake Topology To Targets" m_defaultRunTimeCommands.kBakeTopologyToTargetsLbl; displayString -replace -value "Select an object with a pre-existing Blend Shape deformer, then this command to transfer any topological differences (added/removed vertices, edges, faces, etc) to its target shapes as well." m_defaultRunTimeCommands.kBakeTopologyToTargetsLongAnnot; displayString -replace -value "Baldness" m_defaultRunTimeCommands.kBaldness; displayString -replace -value "Paint a hair baldness map for the selected hair system" m_defaultRunTimeCommands.kBaldnessAnnot; displayString -replace -value "Base level component display" m_defaultRunTimeCommands.kBaseLevelComponentDisplayAnnot; displayString -replace -value "Batch bake (mental ray)" m_defaultRunTimeCommands.kBatchBakeAnnot; displayString -replace -value "Batch bake options" m_defaultRunTimeCommands.kBatchBakeOptionsAnnot; displayString -replace -value "Batch Render" m_defaultRunTimeCommands.kBatchRender; displayString -replace -value "Export the current scene to a file and render that file in the background" m_defaultRunTimeCommands.kBatchRenderAnnot; displayString -replace -value "Batch render options" m_defaultRunTimeCommands.kBatchRenderOptionsAnnot; displayString -replace -value "Bend components/objects relative to a central handle." m_defaultRunTimeCommands.kBendAnnot; displayString -replace -value "Bend selected curves or curve cvs" m_defaultRunTimeCommands.kBendCurvesAnnot; displayString -replace -value "Bend" m_defaultRunTimeCommands.kBendCurvesLbl; displayString -replace -value "Bend curves options" m_defaultRunTimeCommands.kBendCurvesOptionsAnnot; displayString -replace -value "Bend" m_defaultRunTimeCommands.kBendLbl; displayString -replace -value "Select the component(s) or object(s) to be deformed, then this command to create a Bend deformer and handle. \nAlter the handle's attributes to control the bend, and its transforms to control the center of the bend point." m_defaultRunTimeCommands.kBendLongAnnot; displayString -replace -value "Bend options" m_defaultRunTimeCommands.kBendOptionsAnnot; displayString -replace -value "Create UV texture coordinates for the selected faces, using a planar projection shape generated from any selected faces, vertices, CVs, or locators" m_defaultRunTimeCommands.kBestPlaneTexturingToolAnnot; displayString -replace -value "Best Plane" m_defaultRunTimeCommands.kBestPlaneTexturingToolLbl; displayString -replace -value "Select curve(s), isoparm(s) or trim edge(s) or CoS" m_defaultRunTimeCommands.kBevelAnnot; displayString -replace -value "Bevel" m_defaultRunTimeCommands.kBevelLbl; displayString -replace -value "Bevel options" m_defaultRunTimeCommands.kBevelOptionsAnnot; displayString -replace -value "Select curve(s), isoparm(s) or trim edge(s) or CoS" m_defaultRunTimeCommands.kBevelPlusAnnot; displayString -replace -value "Bevel Plus" m_defaultRunTimeCommands.kBevelPlusLbl; displayString -replace -value "Bevel plus options" m_defaultRunTimeCommands.kBevelPlusOptionsAnnot; displayString -replace -value "Create a bevel along the selected edges or faces" m_defaultRunTimeCommands.kBevelPolygonAnnot; displayString -replace -value "Bevel" m_defaultRunTimeCommands.kBevelPolygonLbl; displayString -replace -value "Select edges or faces on a polygon mesh, then this command to add rounding edges alongside them." m_defaultRunTimeCommands.kBevelPolygonLongAnnot; displayString -replace -value "Bevel options" m_defaultRunTimeCommands.kBevelPolygonOptionsAnnot; displayString -replace -value "Select Bezier curve(s)" m_defaultRunTimeCommands.kBezierCurveToNurbsAnnot; displayString -replace -value "Bezier Curve to NURBS" m_defaultRunTimeCommands.kBezierCurveToNurbsLbl; displayString -replace -value "Bezier" m_defaultRunTimeCommands.kBezierPresetBezier; displayString -replace -value "Bezier Corner" m_defaultRunTimeCommands.kBezierPresetBezierCorner; displayString -replace -value "Corner" m_defaultRunTimeCommands.kBezierPresetCorner; displayString -replace -value "Break Anchor Tangents" m_defaultRunTimeCommands.kBezierSetAnchorBroken; displayString -replace -value "Even Anchor Tangents" m_defaultRunTimeCommands.kBezierSetAnchorEven; displayString -replace -value "Smooth Anchor Tangents" m_defaultRunTimeCommands.kBezierSetAnchorSmooth; displayString -replace -value "Uneven Anchor Tangents" m_defaultRunTimeCommands.kBezierSetAnchorUneven; displayString -replace -value "Select curve(s), isoparm(s) or trim edge(s)" m_defaultRunTimeCommands.kBirail1Annot; displayString -replace -value "Birail 1 Tool" m_defaultRunTimeCommands.kBirail1Lbl; displayString -replace -value "Birail 1 tool options" m_defaultRunTimeCommands.kBirail1OptionsAnnot; displayString -replace -value "Select curve(s), isoparm(s) or trim edge(s)" m_defaultRunTimeCommands.kBirail2Annot; displayString -replace -value "Birail 2 Tool" m_defaultRunTimeCommands.kBirail2Lbl; displayString -replace -value "Birail two tool options" m_defaultRunTimeCommands.kBirail2OptionsAnnot; displayString -replace -value "Select curve(s), isoparm(s) or trim edge(s)" m_defaultRunTimeCommands.kBirail3Annot; displayString -replace -value "Birail 3+ Tool" m_defaultRunTimeCommands.kBirail3Lbl; displayString -replace -value "Birail 3+ tool options" m_defaultRunTimeCommands.kBirail3OptionsAnnot; displayString -replace -value "Create a new Blend Shape on an object/group that can blend between other deformations / the original mesh shape." m_defaultRunTimeCommands.kBlendShapeAnnot; displayString -replace -value "Adjust blend shape weights" m_defaultRunTimeCommands.kBlendShapeEditorAnnot; displayString -replace -value "Blend Shape" m_defaultRunTimeCommands.kBlendShapeLbl; displayString -replace -value "Select the object or group to be deformed, then this command to create a new Blend Shape for it. Blend Shapes can be viewed or modified in the Shape Editor. Note that you must create at least one target on the Blend Shape before you can make edits to it." m_defaultRunTimeCommands.kBlendShapeLongAnnot; displayString -replace -value "Blend shape options" m_defaultRunTimeCommands.kBlendShapeOptionsAnnot; displayString -replace -value "Create blind data types and apply, query, or false color blind data" m_defaultRunTimeCommands.kBlindDataEditorAnnot; displayString -replace -value "Border Color" m_defaultRunTimeCommands.kBorderColor; displayString -replace -value "Paint a border line color map for the selected toon node" m_defaultRunTimeCommands.kBorderColorAnnot; displayString -replace -value "Display both smooth shapes" m_defaultRunTimeCommands.kBothProxySubdivDisplayAnnot; displayString -replace -value "Select 3 or 4 curves, isoparms or trim edges" m_defaultRunTimeCommands.kBoundaryAnnot; displayString -replace -value "Boundary" m_defaultRunTimeCommands.kBoundaryLbl; displayString -replace -value "Boundary options" m_defaultRunTimeCommands.kBoundaryOptionsAnnot; displayString -replace -value "Break Light Links" m_defaultRunTimeCommands.kBreakLightLinks; displayString -replace -value "Break light links" m_defaultRunTimeCommands.kBreakLightLinksAnnot; displayString -replace -value "Break connections on selected rigid bodies that have been keyframed or baked." m_defaultRunTimeCommands.kBreakRigidBodyConnectionAnnot; displayString -replace -value "Break Rigid Body Connections" m_defaultRunTimeCommands.kBreakRigidBodyConnectionLbl; displayString -replace -value "Break Shadow Links" m_defaultRunTimeCommands.kBreakShadowLinks; displayString -replace -value "Break shadow links" m_defaultRunTimeCommands.kBreakShadowLinksAnnot; displayString -replace -value "Select an isoparm or a surface point" m_defaultRunTimeCommands.kBreakTangentAnnot; displayString -replace -value "Break Tangent" m_defaultRunTimeCommands.kBreakTangentLbl; displayString -replace -value "Break tangents" m_defaultRunTimeCommands.kBreakTangentsAnnot; displayString -replace -value "Create a bridge between two sets of edges or faces " m_defaultRunTimeCommands.kBridgeEdgeAnnot; displayString -replace -value "Bridge edge options" m_defaultRunTimeCommands.kBridgeEdgeOptionsAnnot; displayString -replace -value "Create a bridge between two sets of edges or faces" m_defaultRunTimeCommands.kBridgeOrFillAnnot; displayString -replace -value "Bridge" m_defaultRunTimeCommands.kBridgeOrFillLbl; displayString -replace -value "Select a face/edge (or partial face/edge loop), then another face/edge (or partial face/edge loop) on the same polygon mesh. \nThen select this command to connect them with a row of faces." m_defaultRunTimeCommands.kBridgeOrFillLongAnnot; displayString -replace -value "Shaded Brightness Three Tone" m_defaultRunTimeCommands.kBrightThreeTone; displayString -replace -value "Index three colors based on the diffuse shaded brightness" m_defaultRunTimeCommands.kBrightThreeToneAnnot; displayString -replace -value "Shaded Brightness Two Tone" m_defaultRunTimeCommands.kBrightTwoTone; displayString -replace -value "Index a ramp color based on the diffuse shaded brightness" m_defaultRunTimeCommands.kBrightTwoToneAnnot; displayString -replace -value "Installs and configures a plug-in that allows Web browser-to-Maya communication" m_defaultRunTimeCommands.kBrowserSetupAssistantAnnot; displayString -replace -value "Browser Setup Assistant" m_defaultRunTimeCommands.kBrowserSetupAssistantLbl; displayString -replace -value "Brush animation menu (Press)" m_defaultRunTimeCommands.kBrushAnimationMarkingMenuAnnot; displayString -replace -value "Brush animation menu (Release)" m_defaultRunTimeCommands.kBrushAnimationMarkingMenuPopDownAnnot; displayString -replace -value "Select hair system(s) to assign current Paint Effects template brush" m_defaultRunTimeCommands.kBrushHairAnnot; displayString -replace -value "Brush preset blend (Press)" m_defaultRunTimeCommands.kBrushPresetBlendAnnot; displayString -replace -value "Brush preset blend off (Release)" m_defaultRunTimeCommands.kBrushPresetBlendOffAnnot; displayString -replace -value "Brush preset blend shading (Press)" m_defaultRunTimeCommands.kBrushPresetBlendShadingAnnot; displayString -replace -value "Brush preset blend shading off (Release)" m_defaultRunTimeCommands.kBrushPresetBlendShadingOffAnnot; displayString -replace -value "Brush preset blend shape (Press)" m_defaultRunTimeCommands.kBrushPresetBlendShapeAnnot; displayString -replace -value "Brush preset blend shape off (Release)" m_defaultRunTimeCommands.kBrushPresetBlendShapeOffAnnot; displayString -replace -value "Brush preset replace shading (Press)" m_defaultRunTimeCommands.kBrushPresetReplaceShadingAnnot; displayString -replace -value "Brush preset replace shading off (Release)" m_defaultRunTimeCommands.kBrushPresetReplaceShadingOffAnnot; displayString -replace -value "Assign Paint Effects Brush to Hair" m_defaultRunTimeCommands.kBrushToHair; displayString -replace -value "Buffer curve snapshot" m_defaultRunTimeCommands.kBufferCurveSnapAnnot; displayString -replace -value "Opens the Time Editor, a clip-based non-linear tool for creating, editing and mixing animation and audio" m_defaultRunTimeCommands.kCTEEditorAnnot; displayString -replace -value "Time Editor" m_defaultRunTimeCommands.kCTEEditorLbl; displayString -replace -value "Select control vertices on curve" m_defaultRunTimeCommands.kCVHardnessAnnot; displayString -replace -value "CV Hardness" m_defaultRunTimeCommands.kCVHardnessLbl; displayString -replace -value "CV hardness options" m_defaultRunTimeCommands.kCVHardnessOptionsAnnot; displayString -replace -value "Runup to create playback and render cache" m_defaultRunTimeCommands.kCacheHairAnnot; displayString -replace -value "Create hair cache options" m_defaultRunTimeCommands.kCacheHairOptionsAnnot; displayString -replace -value "Maya Fluid" m_defaultRunTimeCommands.kCacheMayaFluid; displayString -replace -value "nObject" m_defaultRunTimeCommands.kCacheNObject; displayString -replace -value "Set Camera Mode to Orthographic" m_defaultRunTimeCommands.kCameraModeOrthographic; displayString -replace -value "Set Camera Mode to Perspective" m_defaultRunTimeCommands.kCameraModePerspective; displayString -replace -value "Toggle Camera Mode" m_defaultRunTimeCommands.kCameraModeToggle; displayString -replace -value "Edit camera set membership" m_defaultRunTimeCommands.kCameraSetEditorAnnot; displayString -replace -value "Camera Sets" m_defaultRunTimeCommands.kCameraSetEditorLbl; displayString -replace -value "Cancel Batch Render" m_defaultRunTimeCommands.kCancelBatchRender; displayString -replace -value "Cancel batch render" m_defaultRunTimeCommands.kCancelBatchRenderAnnot; displayString -replace -value "Toggle the visibility of the Caps Lock warning" m_defaultRunTimeCommands.kCapsLockWarnAnnot; displayString -replace -value "Caps Lock" m_defaultRunTimeCommands.kCapsLockWarnLbl; displayString -replace -value "Select an object(s)" m_defaultRunTimeCommands.kCenterPivotAnnot; displayString -replace -value "Center Pivot" m_defaultRunTimeCommands.kCenterPivotLbl; displayString -replace -value "Center view of selection" m_defaultRunTimeCommands.kCenterViewOfSelectionAnnotation; displayString -replace -value "Turn selected vertices into sloped faces." m_defaultRunTimeCommands.kChamferVertexAnnot; displayString -replace -value "Chamfer Vertices" m_defaultRunTimeCommands.kChamferVertexLbl; displayString -replace -value "Select vertices on a polygon mesh, then this command to turn them into sloped faces." m_defaultRunTimeCommands.kChamferVertexLongAnnot; displayString -replace -value "Chamfer vertex options" m_defaultRunTimeCommands.kChamferVertexOptionsAnnot; displayString -replace -value "Change animation preferences" m_defaultRunTimeCommands.kChangeAnimPrefsAnnot; displayString -replace -value "Animation Preferences" m_defaultRunTimeCommands.kChangeAnimPrefsLbl; displayString -replace -value "Change color management preferences" m_defaultRunTimeCommands.kChangeColorPrefsAnnot; displayString -replace -value "Color Management Preferences" m_defaultRunTimeCommands.kChangeColorPrefsLbl; displayString -replace -value "Set the width of special display edges" m_defaultRunTimeCommands.kChangeEdgeWidthAnnot; displayString -replace -value "Edge Width..." m_defaultRunTimeCommands.kChangeEdgeWidthLbl; displayString -replace -value "Change the size of polygon normals" m_defaultRunTimeCommands.kChangeNormalSizeAnnot; displayString -replace -value "Normals Size..." m_defaultRunTimeCommands.kChangeNormalSizeLbl; displayString -replace -value "Change UI display preferences" m_defaultRunTimeCommands.kChangeUIPrefsAnnot; displayString -replace -value "UI Preferences" m_defaultRunTimeCommands.kChangeUIPrefsLbl; displayString -replace -value "Set the display size of UVs" m_defaultRunTimeCommands.kChangeUVSizeAnnot; displayString -replace -value "UV Size..." m_defaultRunTimeCommands.kChangeUVSizeLbl; displayString -replace -value "Set the display size of vertices" m_defaultRunTimeCommands.kChangeVertexSizeAnnot; displayString -replace -value "Vertex Size..." m_defaultRunTimeCommands.kChangeVertexSizeLbl; displayString -replace -value "Set the keyable state of attributes of the selected object(s)" m_defaultRunTimeCommands.kChannelControlEditorAnnot; displayString -replace -value "Channel Control" m_defaultRunTimeCommands.kChannelControlEditorLbl; displayString -replace -value "Display the character controls window" m_defaultRunTimeCommands.kCharacterControlsAnnot; displayString -replace -value "HumanIK" m_defaultRunTimeCommands.kCharacterControlsLbl; displayString -replace -value "Opens the character mapper; a tool for mapping animation from one character to another" m_defaultRunTimeCommands.kCharacterMapperAnnot; displayString -replace -value "Character Mapper" m_defaultRunTimeCommands.kCharacterMapperLbl; displayString -replace -value "Edit character set membership" m_defaultRunTimeCommands.kCharacterSetEditorAnnot; displayString -replace -value "Character Sets" m_defaultRunTimeCommands.kCharacterSetEditorLbl; displayString -replace -value "Circle Highlight" m_defaultRunTimeCommands.kCircle; displayString -replace -value "A light angle shader with a round hard edged specular highlight" m_defaultRunTimeCommands.kCircleAnnot; displayString -replace -value "Select two surfaces" m_defaultRunTimeCommands.kCircularFilletAnnot; displayString -replace -value "Circular Fillet" m_defaultRunTimeCommands.kCircularFilletLbl; displayString -replace -value "Circular fillet options" m_defaultRunTimeCommands.kCircularFilletOptionsAnnot; displayString -replace -value "Organize the vertices of selected components into a circle that aligns to the mesh surface." m_defaultRunTimeCommands.kCircularizeAnnot; displayString -replace -value "Circularize" m_defaultRunTimeCommands.kCircularizeLbl; displayString -replace -value "Select components on a polygon mesh, then this command to organize those components into a circle that aligns to the mesh surface." m_defaultRunTimeCommands.kCircularizeLongAnnot; displayString -replace -value "Circularize options" m_defaultRunTimeCommands.kCircularizeOptionsAnnot; displayString -replace -value "Select or remove unwanted artifacts on a polygon surface." m_defaultRunTimeCommands.kCleanupPolygonAnnot; displayString -replace -value "Cleanup..." m_defaultRunTimeCommands.kCleanupPolygonLbl; displayString -replace -value "Select a polygon mesh, then this command to open the Cleanup options. \nSelect the types of artiacts you would like to remove, then click the Cleanup button." m_defaultRunTimeCommands.kCleanupPolygonLongAnnot; displayString -replace -value "Cleanup options" m_defaultRunTimeCommands.kCleanupPolygonOptionsAnnot; displayString -replace -value "Clear current character list" m_defaultRunTimeCommands.kClearCurrentCharacterListAnnot; displayString -replace -value "Clear current asset" m_defaultRunTimeCommands.kClearCurrentContainerAnnot; displayString -replace -value "Clear the dynamic object initial state" m_defaultRunTimeCommands.kClearDynInitialState; displayString -replace -value "Clear Initial State" m_defaultRunTimeCommands.kClearDynStartState; displayString -replace -value "Clear the nCloth initial state" m_defaultRunTimeCommands.kClearNClothInitialState; displayString -replace -value "Clear the Paint Effects view" m_defaultRunTimeCommands.kClearPaintEffectsViewAnnot; displayString -replace -value "Close the front window" m_defaultRunTimeCommands.kCloseFrontWindowAnnot; displayString -replace -value "Pull hairs together to form clumps." m_defaultRunTimeCommands.kClumpBrushAnn; displayString -replace -value "Clump Brush" m_defaultRunTimeCommands.kClumpBrushLabel; displayString -replace -value "Clumping hair can break up its uniform flow, making it look more realistic. The clumping effect is additive with each stroke. The more you groom an area, the greater the clumping effect." m_defaultRunTimeCommands.kClumpBrushLongAnn; displayString -replace -value "Deform a group of components or objects together." m_defaultRunTimeCommands.kClusterAnnot; displayString -replace -value "Create a cluster for each CV in the selected curve(s)" m_defaultRunTimeCommands.kClusterCurveAnnot; displayString -replace -value "Cluster Curve" m_defaultRunTimeCommands.kClusterCurveLbl; displayString -replace -value "Cluster" m_defaultRunTimeCommands.kClusterLbl; displayString -replace -value "Select the component(s) or object(s) to be deformed, then this command to include them in a new cluster. You can then transform the cluster to modify everything in it at once." m_defaultRunTimeCommands.kClusterLongAnnot; displayString -replace -value "Cluster options" m_defaultRunTimeCommands.kClusterOptionsAnnot; displayString -replace -value "Coarser level component display" m_defaultRunTimeCommands.kCoarseLevelComponentDisplayAnnot; displayString -replace -value "Selected subdivision surface components at coarser level" m_defaultRunTimeCommands.kCoarsenSelectedComponentsAnnot; displayString -replace -value "Coarser level" m_defaultRunTimeCommands.kCoarserSubdivLevelAnnot; displayString -replace -value "Remove a number of low levels of the subdivision surface hieararchy" m_defaultRunTimeCommands.kCollapseSubdivSurfaceHierarchyAnnot; displayString -replace -value "Collapse subdiv surface options" m_defaultRunTimeCommands.kCollapseSubdivSurfaceHierarchyOptionsAnnot; displayString -replace -value "Select dynamic objects and/or cvs between which to suppress collisions" m_defaultRunTimeCommands.kCollisionExclusionAnnot; displayString -replace -value "Exclude Collide Pairs" m_defaultRunTimeCommands.kCollisionExclusionLbl; displayString -replace -value "Decrease exposure (Coarse)" m_defaultRunTimeCommands.kColorManagementDecExposureCoarse; displayString -replace -value "Decrease exposure (Fine)" m_defaultRunTimeCommands.kColorManagementDecExposureFine; displayString -replace -value "Decrease gamma (Coarse)" m_defaultRunTimeCommands.kColorManagementDecGammaCoarse; displayString -replace -value "Decrease gamma (Fine)" m_defaultRunTimeCommands.kColorManagementDecGammaFine; displayString -replace -value "Increase exposure (Coarse)" m_defaultRunTimeCommands.kColorManagementIncExposureCoarse; displayString -replace -value "Increase exposure (Fine)" m_defaultRunTimeCommands.kColorManagementIncExposureFine; displayString -replace -value "Increase gamma (Coarse)" m_defaultRunTimeCommands.kColorManagementIncGammaCoarse; displayString -replace -value "Increase gamma (Fine)" m_defaultRunTimeCommands.kColorManagementIncGammaFine; displayString -replace -value "Set colors for the Maya UI" m_defaultRunTimeCommands.kColorPreferencesAnnot; displayString -replace -value "Color Settings" m_defaultRunTimeCommands.kColorPreferencesLbl; displayString -replace -value "Change the orientation and bend of hairs in the direction of the brush stroke." m_defaultRunTimeCommands.kCombBrushAnn; displayString -replace -value "Comb Brush" m_defaultRunTimeCommands.kCombBrushLabel; displayString -replace -value "This tool is useful for sketching out the base shape and style of the hair as well as for making subtle touch-ups to the final groom." m_defaultRunTimeCommands.kCombBrushLongAnn; displayString -replace -value "Combine the selected polygon objects into one single object to allow operations such as merges or face trims." m_defaultRunTimeCommands.kCombinePolygonsAnnot; displayString -replace -value "Combine" m_defaultRunTimeCommands.kCombinePolygonsLbl; displayString -replace -value "Select two or more polygon meshes, then this command to combine them into one mesh." m_defaultRunTimeCommands.kCombinePolygonsLongAnnot; displayString -replace -value "Combine polygon options" m_defaultRunTimeCommands.kCombinePolygonsOptionsAnnot; displayString -replace -value "Open a command shell window to enter MEL commands one line at a time" m_defaultRunTimeCommands.kCommandShellAnnot; displayString -replace -value "Command Shell" m_defaultRunTimeCommands.kCommandShellLbl; displayString -replace -value "Enter Maya Embedded Language (MEL) commands (for error reporting purposes)" m_defaultRunTimeCommands.kCommandWindowAnnot; displayString -replace -value "Command History" m_defaultRunTimeCommands.kCommandWindowLbl; displayString -replace -value "Complete current tool" m_defaultRunTimeCommands.kCompleteCurrentToolAnnot; displayString -replace -value "Creates a constraint between selected nCloth and passive collider object components, nHair vertices, or nParticles.." m_defaultRunTimeCommands.kComponentAnnot; displayString -replace -value "Edit various component values for the selected object(s)" m_defaultRunTimeCommands.kComponentEditorAnnot; displayString -replace -value "Component Editor" m_defaultRunTimeCommands.kComponentEditorLbl; displayString -replace -value "Component" m_defaultRunTimeCommands.kComponentLbl; displayString -replace -value "For nCloth, you can use a Component to Component constraint to attach a button to shirt." m_defaultRunTimeCommands.kComponentLongAnnot; displayString -replace -value "Create a constraint between selected nucleus object vertices, edges or faces" m_defaultRunTimeCommands.kComponentToComponentAnnot; displayString -replace -value "Component to Component" m_defaultRunTimeCommands.kComponentToComponentLblLbl; displayString -replace -value "Conform selection to live surface." m_defaultRunTimeCommands.kConformPolygonGeometryAnnot; displayString -replace -value "Conform" m_defaultRunTimeCommands.kConformPolygonGeometryLbl; displayString -replace -value "Prior to using this command, set a Live object in the scene. \nThen select a different object and use this command to adhere its vertices to the closest points on the Live mesh." m_defaultRunTimeCommands.kConformPolygonGeometryLongAnnot; displayString -replace -value "Conform options" m_defaultRunTimeCommands.kConformPolygonGeometryOptionsAnnot; displayString -replace -value "Make normals of all selected faces point in a consistent direction." m_defaultRunTimeCommands.kConformPolygonNormalsAnnot; displayString -replace -value "Conform" m_defaultRunTimeCommands.kConformPolygonNormalsLbl; displayString -replace -value "Select multiple faces (or an entire mesh), then this command to make all their normals point in a consistent direction." m_defaultRunTimeCommands.kConformPolygonNormalsLongAnnot; displayString -replace -value "Split faces by connecting selected components with edges." m_defaultRunTimeCommands.kConnectComponentsAnnot; displayString -replace -value "Connect" m_defaultRunTimeCommands.kConnectComponentsLbl; displayString -replace -value "Select vertices or edges, then this command to connect them with new edges." m_defaultRunTimeCommands.kConnectComponentsLongAnnot; displayString -replace -value "Connect Components options" m_defaultRunTimeCommands.kConnectComponentsOptionsAnnot; displayString -replace -value "Select two joints to connect" m_defaultRunTimeCommands.kConnectJointAnnot; displayString -replace -value "Connect Joint" m_defaultRunTimeCommands.kConnectJointLbl; displayString -replace -value "Connect joint options" m_defaultRunTimeCommands.kConnectJointOptionsAnnot; displayString -replace -value "Makes the selected object control IK/FK handle; a node and IK handle must both be selected." m_defaultRunTimeCommands.kConnectToIKFKAnnot; displayString -replace -value "Connect to IK/FK" m_defaultRunTimeCommands.kConnectToIKFKLbl; displayString -replace -value "Connect to Time" m_defaultRunTimeCommands.kConnectToTime; displayString -replace -value "Select particle shape" m_defaultRunTimeCommands.kConnectToTimeAnnot; displayString -replace -value "Make connections between object attributes" m_defaultRunTimeCommands.kConnectionEditorAnnot; displayString -replace -value "Connection Editor" m_defaultRunTimeCommands.kConnectionEditorLbl; displayString -replace -value "nConstraint Membership Tool" m_defaultRunTimeCommands.kConstraintMembershipTool; displayString -replace -value "Edit nConstraint membership" m_defaultRunTimeCommands.kConstraintMembershipToolAnnot; displayString -replace -value "Import assets into the scene" m_defaultRunTimeCommands.kContentBrowserAnnot; displayString -replace -value "Content Browser" m_defaultRunTimeCommands.kContentBrowserLbl; displayString -replace -value "Toggle Pick Walk usage of controller hierarchy" m_defaultRunTimeCommands.kControllerPickWalkOverride; displayString -replace -value "To Current Positions" m_defaultRunTimeCommands.kConvertCurrPos; displayString -replace -value "Select current position curves or pfxHair nodes related to current selection" m_defaultRunTimeCommands.kConvertCurrPosAnnot; displayString -replace -value "Convert selected instance(s) to object(s)" m_defaultRunTimeCommands.kConvertInstanceToObjectAnnot; displayString -replace -value "Instance to Object" m_defaultRunTimeCommands.kConvertInstanceToObjectLbl; displayString -replace -value "Convert selected components to selected internal edge component" m_defaultRunTimeCommands.kConvertSelectionToContainedEdgesAnnot; displayString -replace -value "To Contained Edges" m_defaultRunTimeCommands.kConvertSelectionToContainedEdgesLbl; displayString -replace -value "Convert selected components to selected internal face component" m_defaultRunTimeCommands.kConvertSelectionToContainedFacesAnnot; displayString -replace -value "To Contained Faces" m_defaultRunTimeCommands.kConvertSelectionToContainedFacesLbl; displayString -replace -value "Convert selected components to the edges on the perimeter of the selection" m_defaultRunTimeCommands.kConvertSelectionToEdgePerimeterAnnot; displayString -replace -value "To Edge Perimeter" m_defaultRunTimeCommands.kConvertSelectionToEdgePerimeterLbl; displayString -replace -value "Convert selected components to selected edge component" m_defaultRunTimeCommands.kConvertSelectionToEdgesAnnot; displayString -replace -value "To Edges" m_defaultRunTimeCommands.kConvertSelectionToEdgesLbl; displayString -replace -value "Convert selected components to the faces on the perimeter of the selection" m_defaultRunTimeCommands.kConvertSelectionToFacePerimeterAnnot; displayString -replace -value "To Face Perimeter" m_defaultRunTimeCommands.kConvertSelectionToFacePerimeterLbl; displayString -replace -value "Convert selected components to selected face component" m_defaultRunTimeCommands.kConvertSelectionToFacesAnnot; displayString -replace -value "To Faces" m_defaultRunTimeCommands.kConvertSelectionToFacesLbl; displayString -replace -value "Convert selection to UV border" m_defaultRunTimeCommands.kConvertSelectionToUVBorderAnnot; displayString -replace -value "Select all connected edges that form a UV edge loop based on the current selection" m_defaultRunTimeCommands.kConvertSelectionToUVEdgeLoopAnnot; displayString -replace -value "To UV Edge Loop" m_defaultRunTimeCommands.kConvertSelectionToUVEdgeLoopLbl; displayString -replace -value "Convert selected components to the UV's on the perimeter of the selection" m_defaultRunTimeCommands.kConvertSelectionToUVPerimeterAnnot; displayString -replace -value "To UV Perimeter" m_defaultRunTimeCommands.kConvertSelectionToUVPerimeterLbl; displayString -replace -value "Convert selected components to selected UV component" m_defaultRunTimeCommands.kConvertSelectionToUVsAnnot; displayString -replace -value "To UVs" m_defaultRunTimeCommands.kConvertSelectionToUVsLbl; displayString -replace -value "Convert selected components to selected vertex face component" m_defaultRunTimeCommands.kConvertSelectionToVertexFacesAnnot; displayString -replace -value "To Vertex Faces" m_defaultRunTimeCommands.kConvertSelectionToVertexFacesLbl; displayString -replace -value "Convert selected components to the vertices on the perimeter of the selection" m_defaultRunTimeCommands.kConvertSelectionToVertexPerimeterAnnot; displayString -replace -value "To Vertex Perimeter" m_defaultRunTimeCommands.kConvertSelectionToVertexPerimeterLbl; displayString -replace -value "Convert selected components to selected vertex component" m_defaultRunTimeCommands.kConvertSelectionToVerticesAnnot; displayString -replace -value "To Vertices" m_defaultRunTimeCommands.kConvertSelectionToVerticesLbl; displayString -replace -value "Convert key to breakdown" m_defaultRunTimeCommands.kConvertToBreakdownAnnot; displayString -replace -value "Convert To Frozen" m_defaultRunTimeCommands.kConvertToFrozenAnnot; displayString -replace -value "Convert breakdown to key" m_defaultRunTimeCommands.kConvertToKeyAnnot; displayString -replace -value "Selects all connected faces that form a shell based on the current selection" m_defaultRunTimeCommands.kConvertToShellAnnot; displayString -replace -value "Selects all the border faces of a shell based on the current selection" m_defaultRunTimeCommands.kConvertToShellBorderAnnot; displayString -replace -value "To Shell Border" m_defaultRunTimeCommands.kConvertToShellBorderLbl; displayString -replace -value "To Shell" m_defaultRunTimeCommands.kConvertToShellLbl; displayString -replace -value "Selects all connected components that form a UV shell based on the current selection" m_defaultRunTimeCommands.kConvertToUVShellAnnot; displayString -replace -value "Selects all the border components of a UV shell based on the current selection" m_defaultRunTimeCommands.kConvertToUVShellBorderAnnot; displayString -replace -value "To UV Shell Border" m_defaultRunTimeCommands.kConvertToUVShellBorderLbl; displayString -replace -value "To UV Shell" m_defaultRunTimeCommands.kConvertToUVShellLbl; displayString -replace -value "Select flexor" m_defaultRunTimeCommands.kCopyFlexorAnnot; displayString -replace -value "Copy keys and place on animation clipboard" m_defaultRunTimeCommands.kCopyKeysAnnot; displayString -replace -value "Copy Keys" m_defaultRunTimeCommands.kCopyKeysLbl; displayString -replace -value "Copy keys options" m_defaultRunTimeCommands.kCopyKeysOptionsAnnot; displayString -replace -value "Copy mesh attributes" m_defaultRunTimeCommands.kCopyMeshAttributesAnnot; displayString -replace -value "Copy selected" m_defaultRunTimeCommands.kCopySelectedAnnot; displayString -replace -value "Copy" m_defaultRunTimeCommands.kCopySelectedLbl; displayString -replace -value "Copies the skin weights of the selected source skin to the selected destination skin" m_defaultRunTimeCommands.kCopySkinWeightsAnnot; displayString -replace -value "Copy Skin Weights" m_defaultRunTimeCommands.kCopySkinWeightsLbl; displayString -replace -value "Copy skin weights options" m_defaultRunTimeCommands.kCopySkinWeightsOptionsAnnot; displayString -replace -value "Copy UVs from selected face" m_defaultRunTimeCommands.kCopyUVsAnnot; displayString -replace -value "Copy UVs to UV set" m_defaultRunTimeCommands.kCopyUVsToUVSetAnnot; displayString -replace -value "Copy UVs to UV set options" m_defaultRunTimeCommands.kCopyUVsToUVSetOptionsAnnot; displayString -replace -value "Copy vertex skin weights" m_defaultRunTimeCommands.kCopyVertexSkinWeightsAnnot; displayString -replace -value "Copy the weight of a vertex to paste it onto other vertices" m_defaultRunTimeCommands.kCopyVertexWeightsAnnot; displayString -replace -value "Copy Vertex Weights" m_defaultRunTimeCommands.kCopyVertexWeightsLbl; displayString -replace -value "Could not load " m_defaultRunTimeCommands.kCouldNotLoadPlugin; displayString -replace -value "Edit crease value of selected edges" m_defaultRunTimeCommands.kCreaseProxyEdgeToolAnnot; displayString -replace -value "Crease proxy edge options" m_defaultRunTimeCommands.kCreaseProxyEdgeToolOptionsAnnot; displayString -replace -value "Open the Crease Sets Editor" m_defaultRunTimeCommands.kCreaseSetsRelEdAnnot; displayString -replace -value "Crease Sets" m_defaultRunTimeCommands.kCreaseSetsRelEdLbl; displayString -replace -value "Create ATOM Template options" m_defaultRunTimeCommands.kCreateATOMTemplateAnnot; displayString -replace -value "Create ATOM Template..." m_defaultRunTimeCommands.kCreateATOMTemplateLbl; displayString -replace -value "Select geometry objects to create rigid bodies" m_defaultRunTimeCommands.kCreateActiveRigidBodyAnnot; displayString -replace -value "Create Active Rigid Body" m_defaultRunTimeCommands.kCreateActiveRigidBodyLbl; displayString -replace -value "Create active rigid body options" m_defaultRunTimeCommands.kCreateActiveRigidBodyOptionsAnnot; displayString -replace -value "Adobe(R) Illustrator(R) options" m_defaultRunTimeCommands.kCreateAdobeCurveSurfaceOptionsAnnot; displayString -replace -value "Create curves or surfaces from an Adobe(R) Illustrator(R) file" m_defaultRunTimeCommands.kCreateAdobeCurvesSurfacesAnnot; displayString -replace -value "Adobe(R) Illustrator(R) Object..." m_defaultRunTimeCommands.kCreateAdobeCurvesSurfacesLbl; displayString -replace -value "Create a camera with aiming controls" m_defaultRunTimeCommands.kCreateAimCameraAnnot; displayString -replace -value "Camera and Aim" m_defaultRunTimeCommands.kCreateAimCameraLbl; displayString -replace -value "Camera options" m_defaultRunTimeCommands.kCreateAimCameraOptionsAnnot; displayString -replace -value "Create a camera with aiming and up-vector controls" m_defaultRunTimeCommands.kCreateAimUpCameraAnnot; displayString -replace -value "Camera, Aim and Up" m_defaultRunTimeCommands.kCreateAimUpCameraLbl; displayString -replace -value "Camera options" m_defaultRunTimeCommands.kCreateAimUpCameraOptionsAnnot; displayString -replace -value "Create an ambient light on the grid or live surface" m_defaultRunTimeCommands.kCreateAmbientLightAnnot; displayString -replace -value "Ambient Light" m_defaultRunTimeCommands.kCreateAmbientLightLbl; displayString -replace -value "Ambient light options" m_defaultRunTimeCommands.kCreateAmbientLightOptionsAnnot; displayString -replace -value "Add an annotation to the selected object" m_defaultRunTimeCommands.kCreateAnnotationAnnot; displayString -replace -value "Annotation..." m_defaultRunTimeCommands.kCreateAnnotationLbl; displayString -replace -value "Create an area light on the grid or live surface" m_defaultRunTimeCommands.kCreateAreaLightAnnot; displayString -replace -value "Area Light" m_defaultRunTimeCommands.kCreateAreaLightLbl; displayString -replace -value "Area light options" m_defaultRunTimeCommands.kCreateAreaLightOptionsAnnot; displayString -replace -value "Create asset from selected nodes" m_defaultRunTimeCommands.kCreateAssetAnnot; displayString -replace -value "Create Asset" m_defaultRunTimeCommands.kCreateAssetLbl; displayString -replace -value "Create asset options" m_defaultRunTimeCommands.kCreateAssetOptAnnot; displayString -replace -value "Create asset with transform options" m_defaultRunTimeCommands.kCreateAssetTransformOptAnnot; displayString -replace -value "Select rigid bodies to be constrained" m_defaultRunTimeCommands.kCreateBarrierConstraintAnnot; displayString -replace -value "Create Barrier Constraint" m_defaultRunTimeCommands.kCreateBarrierConstraintLbl; displayString -replace -value "Create barrier constraint options" m_defaultRunTimeCommands.kCreateBarrierConstraintOptionsAnnot; displayString -replace -value "Bezier curve tool" m_defaultRunTimeCommands.kCreateBezierCurveToolAnnot; displayString -replace -value "Bezier Curve Tool" m_defaultRunTimeCommands.kCreateBezierCurveToolLbl; displayString -replace -value "Bezier curve tool options" m_defaultRunTimeCommands.kCreateBezierCurveToolOptionsAnnot; displayString -replace -value "Create template binding set for asset" m_defaultRunTimeCommands.kCreateBindingSetAnnot; displayString -replace -value "Update template binding set options" m_defaultRunTimeCommands.kCreateBindingSetOptAnnot; displayString -replace -value "Create a camera on the grid" m_defaultRunTimeCommands.kCreateCameraAnnot; displayString -replace -value "Create Camera From View" m_defaultRunTimeCommands.kCreateCameraFromViewAnnotation; displayString -replace -value "Camera" m_defaultRunTimeCommands.kCreateCameraLbl; displayString -replace -value "Camera options" m_defaultRunTimeCommands.kCreateCameraOptionsAnnot; displayString -replace -value "Groups selected attributes and objects into a character set node." m_defaultRunTimeCommands.kCreateCharacterAnnot; displayString -replace -value "Create Character Set" m_defaultRunTimeCommands.kCreateCharacterLbl; displayString -replace -value "Create character options" m_defaultRunTimeCommands.kCreateCharacterOptionsAnnot; displayString -replace -value "Create clip for selected character" m_defaultRunTimeCommands.kCreateClipAnnot; displayString -replace -value "Create clip options" m_defaultRunTimeCommands.kCreateClipOptionsAnnot; displayString -replace -value "Find the closest point on a shape relative to an input position" m_defaultRunTimeCommands.kCreateClosestPointOnAnnot; displayString -replace -value "Closest Point" m_defaultRunTimeCommands.kCreateClosestPointOnLbl; displayString -replace -value "Select an object, then this command to create two locators - one at the origin (target), and one on the object surface (constrained). \nThe constrained locator will always adhere to the point on the mesh surface closest to the target, even when either of them changes." m_defaultRunTimeCommands.kCreateClosestPointOnLongAnnot; displayString -replace -value "Find the closest point on a shape relative to an input position" m_defaultRunTimeCommands.kCreateClosestPointOnOptions; displayString -replace -value "Crease Color" m_defaultRunTimeCommands.kCreateColor; displayString -replace -value "Paint a crease line color map for the selected toon node" m_defaultRunTimeCommands.kCreateColorAnnot; displayString -replace -value "Select rigid bodies to be constrained" m_defaultRunTimeCommands.kCreateConstraintAnnot; displayString -replace -value "Create constraint clip" m_defaultRunTimeCommands.kCreateConstraintClipAnnot; displayString -replace -value "Create constraint clip options" m_defaultRunTimeCommands.kCreateConstraintClipOptionsAnnot; displayString -replace -value "Create constraint options" m_defaultRunTimeCommands.kCreateConstraintOptionsAnnot; displayString -replace -value "Create a construction plane on the grid" m_defaultRunTimeCommands.kCreateConstructionPlaneAnnot; displayString -replace -value "Construction Plane" m_defaultRunTimeCommands.kCreateConstructionPlaneLbl; displayString -replace -value "Construction plane options" m_defaultRunTimeCommands.kCreateConstructionPlaneOptionsAnnot; displayString -replace -value "Tag selected objects as character controls." m_defaultRunTimeCommands.kCreateControllersAnnot; displayString -replace -value "Tag As Controller" m_defaultRunTimeCommands.kCreateControllersLbl; displayString -replace -value "Select objects in the scene, then this command to tag them as controllers. You can customize controller Visibility and Pick Walk behavior in the _tag node." m_defaultRunTimeCommands.kCreateControllersLongAnnot; displayString -replace -value "Set one object above another in the controller hierarchy." m_defaultRunTimeCommands.kCreateControllersParentAnnot; displayString -replace -value "Parent Controller" m_defaultRunTimeCommands.kCreateControllersParentLbl; displayString -replace -value "Select the object(s) to become child controllers, then Shift + select one object to become their parent. Use this command to tag all the selected objects as controllers, with the last selected object becoming the parent. \nYou can customize the Visibility and Pick Walk behvior of children relative to their parent in the _tag node." m_defaultRunTimeCommands.kCreateControllersParentLongAnnot; displayString -replace -value "Create a set for selected components." m_defaultRunTimeCommands.kCreateCreaseSetAnnot; displayString -replace -value "Create Crease Selection Set" m_defaultRunTimeCommands.kCreateCreaseSetLbl; displayString -replace -value "Create crease set options." m_defaultRunTimeCommands.kCreateCreaseSetOptionsAnnot; displayString -replace -value "Create a curve on the grid or live surface specifying control vertices" m_defaultRunTimeCommands.kCreateCurveCVToolAnnot; displayString -replace -value "CV Curve Tool" m_defaultRunTimeCommands.kCreateCurveCVToolLbl; displayString -replace -value "CV curve tool options" m_defaultRunTimeCommands.kCreateCurveCVToolOptionsAnnot; displayString -replace -value "Create a curve on the grid or live surface specifying edit points" m_defaultRunTimeCommands.kCreateCurveEPToolAnnot; displayString -replace -value "EP Curve Tool" m_defaultRunTimeCommands.kCreateCurveEPToolLbl; displayString -replace -value "EP curve tool options" m_defaultRunTimeCommands.kCreateCurveEPToolOptionsAnnot; displayString -replace -value "Display a curve point's distance from the start of the curve" m_defaultRunTimeCommands.kCreateCurvePointDistanceAnnot; displayString -replace -value "Arc Length Tool" m_defaultRunTimeCommands.kCreateCurvePointDistanceLbl; displayString -replace -value "Create a curve on the grid or live surface" m_defaultRunTimeCommands.kCreateCurveSketchToolAnnot; displayString -replace -value "Pencil Curve Tool" m_defaultRunTimeCommands.kCreateCurveSketchToolLbl; displayString -replace -value "Pencil curve tool options" m_defaultRunTimeCommands.kCreateCurveSketchToolOptionsAnnot; displayString -replace -value "Create asset with transform from selected nodes" m_defaultRunTimeCommands.kCreateDagContainerAnnot; displayString -replace -value "Create Asset with Transform" m_defaultRunTimeCommands.kCreateDagContainerLbl; displayString -replace -value "Create a directional light on the grid or live surface" m_defaultRunTimeCommands.kCreateDirectionalLightAnnot; displayString -replace -value "Directional Light" m_defaultRunTimeCommands.kCreateDirectionalLightLbl; displayString -replace -value "Directional light options" m_defaultRunTimeCommands.kCreateDirectionalLightOptionsAnnot; displayString -replace -value "Stores the frame-by-frame results of a Jiggle deformer in a cache." m_defaultRunTimeCommands.kCreateDiskCacheAnnot; displayString -replace -value "Jiggle Disk Cache" m_defaultRunTimeCommands.kCreateDiskCacheLbl; displayString -replace -value "Select an object with a Jiggle deformer already applied to it, then this command to create a Jiggle Disk Cache. \nThe deformer will then automatically refer to this cache during playback. Note, you must do this before you can render the deformer with motion blur." m_defaultRunTimeCommands.kCreateDiskCacheLongAnnot; displayString -replace -value "Create disk cache options" m_defaultRunTimeCommands.kCreateDiskCacheOptionsAnnot; displayString -replace -value "Display a curve/surface point's parameter values" m_defaultRunTimeCommands.kCreateDisplayCurveSurfaceParameterPointsAnnot; displayString -replace -value "Parameter Tool" m_defaultRunTimeCommands.kCreateDisplayCurveSurfaceParameterPointsLbl; displayString -replace -value "Measure distance between two points" m_defaultRunTimeCommands.kCreateDistanceBetweenTwoPointsAnnot; displayString -replace -value "Distance Tool" m_defaultRunTimeCommands.kCreateDistanceBetweenTwoPointsLbl; displayString -replace -value "Create an emitter on the grid or live object" m_defaultRunTimeCommands.kCreateEmitterAnnot; displayString -replace -value "Create Emitter" m_defaultRunTimeCommands.kCreateEmitterLbl; displayString -replace -value "Create emitter options" m_defaultRunTimeCommands.kCreateEmitterOptionsAnnot; displayString -replace -value "Create a transform node with no children" m_defaultRunTimeCommands.kCreateEmptyGroupAnnot; displayString -replace -value "Empty Group" m_defaultRunTimeCommands.kCreateEmptyGroupLbl; displayString -replace -value "Create empty UV set" m_defaultRunTimeCommands.kCreateEmptyUVSetAnnot; displayString -replace -value "Create empty UV set options" m_defaultRunTimeCommands.kCreateEmptyUVSetOptionsAnnot; displayString -replace -value "Create expression clip" m_defaultRunTimeCommands.kCreateExpressionClipAnnot; displayString -replace -value "Create expression clip options" m_defaultRunTimeCommands.kCreateExpressionClipOptionsAnnot; displayString -replace -value "Fire" m_defaultRunTimeCommands.kCreateFire; displayString -replace -value "Fireworks" m_defaultRunTimeCommands.kCreateFireworks; displayString -replace -value "Open flexor creation window" m_defaultRunTimeCommands.kCreateFlexorWindowAnnot; displayString -replace -value "Create Curve Flow" m_defaultRunTimeCommands.kCreateFlowCurve; displayString -replace -value "Select object(s) to be ghosted" m_defaultRunTimeCommands.kCreateGhostAnnot; displayString -replace -value "Ghost Selected" m_defaultRunTimeCommands.kCreateGhostLbl; displayString -replace -value "Create ghost options" m_defaultRunTimeCommands.kCreateGhostOptionsAnnot; displayString -replace -value "Create Hair" m_defaultRunTimeCommands.kCreateHair; displayString -replace -value "Create dynamic hair curves on selected surfaces" m_defaultRunTimeCommands.kCreateHairAnnot; displayString -replace -value "Create hair options" m_defaultRunTimeCommands.kCreateHairOptionsAnnot; displayString -replace -value "Select rigid bodies to be constrained" m_defaultRunTimeCommands.kCreateHingeConstraintAnnot; displayString -replace -value "Create Hinge Constraint" m_defaultRunTimeCommands.kCreateHingeConstraintLbl; displayString -replace -value "Create hinge constraint options" m_defaultRunTimeCommands.kCreateHingeConstraintOptionsAnnot; displayString -replace -value "Create an image plane" m_defaultRunTimeCommands.kCreateImagePlaneAnnot; displayString -replace -value "Free Image Plane" m_defaultRunTimeCommands.kCreateImagePlaneLbl; displayString -replace -value "Create image plane options" m_defaultRunTimeCommands.kCreateImagePlaneOptionsAnnot; displayString -replace -value "Create Interactive Groom Splines" m_defaultRunTimeCommands.kCreateInteractiveGroomSplines; displayString -replace -value "Create hair and fur using interactive grooming tools." m_defaultRunTimeCommands.kCreateInteractiveGroomSplinesAnn; displayString -replace -value "Interactive XGen Groom Splines are the easiest, most intuitive way to create 3D hair styles. Simply select a polygon mesh, then this command to add an XGen description to it. You can then use the node's attributes, as well as the brushes in the XGen shelf, to add/remove hair and style/shape it." m_defaultRunTimeCommands.kCreateInteractiveGroomSplinesLongAnn; displayString -replace -value "Lightning" m_defaultRunTimeCommands.kCreateLightning; displayString -replace -value "Create a locator object on the grid" m_defaultRunTimeCommands.kCreateLocatorAnnot; displayString -replace -value "Locator" m_defaultRunTimeCommands.kCreateLocatorLbl; displayString -replace -value "Create a line modifier object and attach to selected toon lines" m_defaultRunTimeCommands.kCreateModAnnot; displayString -replace -value "Create Modifier" m_defaultRunTimeCommands.kCreateModLbl; displayString -replace -value "Select object(s) to generate a motion trail over time" m_defaultRunTimeCommands.kCreateMotionTrailAnnot; displayString -replace -value "Create Editable Motion Trail" m_defaultRunTimeCommands.kCreateMotionTrailLbl; displayString -replace -value "Create motion trail options" m_defaultRunTimeCommands.kCreateMotionTrailOptionsAnnot; displayString -replace -value "Select geometry object(s) to create soft bodies" m_defaultRunTimeCommands.kCreateNSoftBodyAnnot; displayString -replace -value "Soft Body" m_defaultRunTimeCommands.kCreateNSoftBodyLbl; displayString -replace -value "Create soft body options" m_defaultRunTimeCommands.kCreateNSoftBodyOptionsAnnot; displayString -replace -value "Select rigid bodies to be constrained" m_defaultRunTimeCommands.kCreateNailConstraintAnnot; displayString -replace -value "Create Nail Constraint" m_defaultRunTimeCommands.kCreateNailConstraintLbl; displayString -replace -value "Create nail constraint options" m_defaultRunTimeCommands.kCreateNailConstraintOptionsAnnot; displayString -replace -value "Create nCloth from the selected mesh." m_defaultRunTimeCommands.kCreateNclothAnnot; displayString -replace -value "Create nCloth" m_defaultRunTimeCommands.kCreateNclothLbl; displayString -replace -value "Create cloth options" m_defaultRunTimeCommands.kCreateNclothOptionsAnnot; displayString -replace -value "Create New Cache" m_defaultRunTimeCommands.kCreateNewCacheLabel; displayString -replace -value "Create new nodes" m_defaultRunTimeCommands.kCreateNodeAnnot; displayString -replace -value "Create a NURBS circle on the grid" m_defaultRunTimeCommands.kCreateNurbsCircleAnnot; displayString -replace -value "Circle" m_defaultRunTimeCommands.kCreateNurbsCircleLbl; displayString -replace -value "NURBS circle options" m_defaultRunTimeCommands.kCreateNurbsCircleOptionsAnnot; displayString -replace -value "Create a NURBS cone on the grid" m_defaultRunTimeCommands.kCreateNurbsConeAnnot; displayString -replace -value "Cone" m_defaultRunTimeCommands.kCreateNurbsConeLbl; displayString -replace -value "NURBS cone options" m_defaultRunTimeCommands.kCreateNurbsConeOptionsAnnot; displayString -replace -value "Create a NURBS cube on the grid" m_defaultRunTimeCommands.kCreateNurbsCubeAnnot; displayString -replace -value "Cube" m_defaultRunTimeCommands.kCreateNurbsCubeLbl; displayString -replace -value "NURBS cube options" m_defaultRunTimeCommands.kCreateNurbsCubeOptionsAnnot; displayString -replace -value "Create a NURBS cylinder on the grid" m_defaultRunTimeCommands.kCreateNurbsCylinderAnnot; displayString -replace -value "Cylinder" m_defaultRunTimeCommands.kCreateNurbsCylinderLbl; displayString -replace -value "NURBS cylinder options" m_defaultRunTimeCommands.kCreateNurbsCylinderOptionsAnnot; displayString -replace -value "Create a NURBS plane on the grid" m_defaultRunTimeCommands.kCreateNurbsPlaneAnnot; displayString -replace -value "Plane" m_defaultRunTimeCommands.kCreateNurbsPlaneLbl; displayString -replace -value "NURBS plane options" m_defaultRunTimeCommands.kCreateNurbsPlaneOptionsAnnot; displayString -replace -value "Create a NURBS sphere on the grid" m_defaultRunTimeCommands.kCreateNurbsSphereAnnot; displayString -replace -value "Sphere" m_defaultRunTimeCommands.kCreateNurbsSphereLbl; displayString -replace -value "NURBS sphere options" m_defaultRunTimeCommands.kCreateNurbsSphereOptionsAnnot; displayString -replace -value "Create a NURBS square on the grid" m_defaultRunTimeCommands.kCreateNurbsSquareAnnot; displayString -replace -value "Square" m_defaultRunTimeCommands.kCreateNurbsSquareLbl; displayString -replace -value "NURBS square options" m_defaultRunTimeCommands.kCreateNurbsSquareOptionsAnnot; displayString -replace -value "Create a NURBS torus on the grid" m_defaultRunTimeCommands.kCreateNurbsTorusAnnot; displayString -replace -value "Torus" m_defaultRunTimeCommands.kCreateNurbsTorusLbl; displayString -replace -value "NURBS torus options" m_defaultRunTimeCommands.kCreateNurbsTorusOptionsAnnot; displayString -replace -value "Create PSD Network..." m_defaultRunTimeCommands.kCreatePSDNetwork; displayString -replace -value "PSD Texture: Create a PSD file for texturing..." m_defaultRunTimeCommands.kCreatePSDNetworkAnnotation; displayString -replace -value "Create Particle Disk Cache" m_defaultRunTimeCommands.kCreateParticleCache; displayString -replace -value "Write cache files to disk for current playback range" m_defaultRunTimeCommands.kCreateParticleDiskCacheAnnot; displayString -replace -value "Create particle disk cache options" m_defaultRunTimeCommands.kCreateParticleDiskCacheOptionsAnnot; displayString -replace -value "Make a partition containing the selected set(s)" m_defaultRunTimeCommands.kCreatePartitionAnnot; displayString -replace -value "Partition" m_defaultRunTimeCommands.kCreatePartitionLbl; displayString -replace -value "Create partition options" m_defaultRunTimeCommands.kCreatePartitionOptionsAnnot; displayString -replace -value "Select geometry objects to create rigid bodies" m_defaultRunTimeCommands.kCreatePassiveRigidBodyAnnot; displayString -replace -value "Create Passive Rigid Body" m_defaultRunTimeCommands.kCreatePassiveRigidBodyLbl; displayString -replace -value "Create passive rigid body options" m_defaultRunTimeCommands.kCreatePassiveRigidBodyOptionsAnnot; displayString -replace -value "Select rigid bodies to be constrained" m_defaultRunTimeCommands.kCreatePinConstraintAnnot; displayString -replace -value "Create Pin Constraint" m_defaultRunTimeCommands.kCreatePinConstraintLbl; displayString -replace -value "Create pin constraint options" m_defaultRunTimeCommands.kCreatePinConstraintOptionsAnnot; displayString -replace -value "Create a point light on the grid or live surface" m_defaultRunTimeCommands.kCreatePointLightAnnot; displayString -replace -value "Point Light" m_defaultRunTimeCommands.kCreatePointLightLbl; displayString -replace -value "Point light options" m_defaultRunTimeCommands.kCreatePointLightOptionsAnnot; displayString -replace -value "Create a polygonal cone on the grid" m_defaultRunTimeCommands.kCreatePolyConeAnnot; displayString -replace -value "Cone" m_defaultRunTimeCommands.kCreatePolyConeLbl; displayString -replace -value "Polygon cone options" m_defaultRunTimeCommands.kCreatePolyConeOptionsAnnot; displayString -replace -value "Create a polygonal cube on the grid" m_defaultRunTimeCommands.kCreatePolyCubeAnnot; displayString -replace -value "Cube" m_defaultRunTimeCommands.kCreatePolyCubeLbl; displayString -replace -value "Polygon cube options" m_defaultRunTimeCommands.kCreatePolyCubeOptionsAnnot; displayString -replace -value "Create a polygonal cylinder on the grid" m_defaultRunTimeCommands.kCreatePolyCylinderAnnot; displayString -replace -value "Cylinder" m_defaultRunTimeCommands.kCreatePolyCylinderLbl; displayString -replace -value "Polygon cylinder options" m_defaultRunTimeCommands.kCreatePolyCylinderOptionsAnnot; displayString -replace -value "Create a polygonal helix on the grid" m_defaultRunTimeCommands.kCreatePolyHelixAnnot; displayString -replace -value "Helix" m_defaultRunTimeCommands.kCreatePolyHelixLbl; displayString -replace -value "Polygon helix options" m_defaultRunTimeCommands.kCreatePolyHelixOptionsAnnot; displayString -replace -value "Create a polygonal pipe on the grid" m_defaultRunTimeCommands.kCreatePolyPipeAnnot; displayString -replace -value "Pipe" m_defaultRunTimeCommands.kCreatePolyPipeLbl; displayString -replace -value "Polygon pipe options" m_defaultRunTimeCommands.kCreatePolyPipeOptionsAnnot; displayString -replace -value "Create a polygonal plane on the grid" m_defaultRunTimeCommands.kCreatePolyPlaneAnnot; displayString -replace -value "Plane" m_defaultRunTimeCommands.kCreatePolyPlaneLbl; displayString -replace -value "Polygon plane options" m_defaultRunTimeCommands.kCreatePolyPlaneOptionsAnnot; displayString -replace -value "Create a polygon polyhedron the grid" m_defaultRunTimeCommands.kCreatePolyPlatonicSolidAnnot; displayString -replace -value "Platonic solid options" m_defaultRunTimeCommands.kCreatePolyPlatonicSolidOptionsAnnot; displayString -replace -value "Create a polygonal prism on the grid" m_defaultRunTimeCommands.kCreatePolyPrismAnnot; displayString -replace -value "Prism" m_defaultRunTimeCommands.kCreatePolyPrismLbl; displayString -replace -value "Polygon prism options" m_defaultRunTimeCommands.kCreatePolyPrismOptionsAnnot; displayString -replace -value "Create a polygonal pyramid on the grid" m_defaultRunTimeCommands.kCreatePolyPyramidAnnot; displayString -replace -value "Pyramid" m_defaultRunTimeCommands.kCreatePolyPyramidLbl; displayString -replace -value "Polygon pyramid options" m_defaultRunTimeCommands.kCreatePolyPyramidOptionsAnnot; displayString -replace -value "Create polygons using scalable vector graphics from the clipboard or an imported SVG file" m_defaultRunTimeCommands.kCreatePolySVGAnnot; displayString -replace -value "SVG" m_defaultRunTimeCommands.kCreatePolySVGLbl; displayString -replace -value "Create a polygonal soccer ball on the grid" m_defaultRunTimeCommands.kCreatePolySoccerBallAnnot; displayString -replace -value "Soccer Ball" m_defaultRunTimeCommands.kCreatePolySoccerBallLbl; displayString -replace -value "Polygon soccer ball options" m_defaultRunTimeCommands.kCreatePolySoccerBallOptionsAnnot; displayString -replace -value "Create a polygonal sphere on the grid" m_defaultRunTimeCommands.kCreatePolySphereAnnot; displayString -replace -value "Sphere" m_defaultRunTimeCommands.kCreatePolySphereLbl; displayString -replace -value "Polygon sphere options" m_defaultRunTimeCommands.kCreatePolySphereOptionsAnnot; displayString -replace -value "Create a polygonal torus on the grid" m_defaultRunTimeCommands.kCreatePolyTorusAnnot; displayString -replace -value "Torus" m_defaultRunTimeCommands.kCreatePolyTorusLbl; displayString -replace -value "Polygon torus options" m_defaultRunTimeCommands.kCreatePolyTorusOptionsAnnot; displayString -replace -value "Create 3D text on the grid" m_defaultRunTimeCommands.kCreatePolyTypeAnnot; displayString -replace -value "Type" m_defaultRunTimeCommands.kCreatePolyTypeLbl; displayString -replace -value "Create a polygon gear on the grid" m_defaultRunTimeCommands.kCreatePolygonCogAnnot; displayString -replace -value "Gear" m_defaultRunTimeCommands.kCreatePolygonCogLbl; displayString -replace -value "Polygonal gear options" m_defaultRunTimeCommands.kCreatePolygonCogOptionsAnnot; displayString -replace -value "Create a polygon disc on the grid" m_defaultRunTimeCommands.kCreatePolygonDiscAnnot; displayString -replace -value "Disc" m_defaultRunTimeCommands.kCreatePolygonDiscLbl; displayString -replace -value "Polygonal disc options" m_defaultRunTimeCommands.kCreatePolygonDiscOptionsAnnot; displayString -replace -value "Create a polygon polyhedron on the grid" m_defaultRunTimeCommands.kCreatePolygonPlatonicAnnot; displayString -replace -value "Platonic Solid" m_defaultRunTimeCommands.kCreatePolygonPlatonicLbl; displayString -replace -value "Polygonal platonic options" m_defaultRunTimeCommands.kCreatePolygonPlatonicOptionsAnnot; displayString -replace -value "Create a polygon spherical harmonics shape on the grid" m_defaultRunTimeCommands.kCreatePolygonSphericalHarmonicsAnnot; displayString -replace -value "Spherical Harmonics" m_defaultRunTimeCommands.kCreatePolygonSphericalHarmonicsLbl; displayString -replace -value "Polygonal spherical harmonics options" m_defaultRunTimeCommands.kCreatePolygonSphericalHarmonicsOptionsAnnot; displayString -replace -value "Create a polygon super ellipse shape on the grid" m_defaultRunTimeCommands.kCreatePolygonSuperEllipseAnnot; displayString -replace -value "Super Ellipse" m_defaultRunTimeCommands.kCreatePolygonSuperEllipseLbl; displayString -replace -value "Polygonal super ellipse options" m_defaultRunTimeCommands.kCreatePolygonSuperEllipseOptionsAnnot; displayString -replace -value "Polygonal ultra shape options" m_defaultRunTimeCommands.kCreatePolygonSuperShapeOptionsAnnot; displayString -replace -value "Create polygon faces" m_defaultRunTimeCommands.kCreatePolygonToolAnnot; displayString -replace -value "Create Polygon" m_defaultRunTimeCommands.kCreatePolygonToolLbl; displayString -replace -value "Click around the scene to create points, which are automatically connected by edges to create a polygon face." m_defaultRunTimeCommands.kCreatePolygonToolLongAnnot; displayString -replace -value "Create polygon tool options" m_defaultRunTimeCommands.kCreatePolygonToolOptionsAnnot; displayString -replace -value "Create a polygon ultra shape on the grid" m_defaultRunTimeCommands.kCreatePolygonUltraShapeAnnot; displayString -replace -value "Ultra Shape" m_defaultRunTimeCommands.kCreatePolygonUltraShapeLbl; displayString -replace -value "Create pose for selected character" m_defaultRunTimeCommands.kCreatePoseAnnot; displayString -replace -value "Create a pose interpolator node for the selected joint(s), which can be used to fix skin deformation problems when a character is posed certain ways." m_defaultRunTimeCommands.kCreatePoseInterpolatorAnnot; displayString -replace -value "Create Pose Interpolator" m_defaultRunTimeCommands.kCreatePoseInterpolatorLbl; displayString -replace -value "Select joints, then this command to create a Pose Interpolator node. You can then rotate the joints as desired, then use the Pose Editor to add that pose to the interpolator. \nOnce a pose is added, use the Sculpt Tools on the joints' skin (or a manually defined mesh) to perform deformation fixes/additions to that specific pose." m_defaultRunTimeCommands.kCreatePoseInterpolatorLongAnnot; displayString -replace -value "Create Pose Interpolator Options" m_defaultRunTimeCommands.kCreatePoseInterpolatorOptionsAnnot; displayString -replace -value "Create pose options" m_defaultRunTimeCommands.kCreatePoseOptionsAnnot; displayString -replace -value "Create set and add it to the Quick Select Set menu" m_defaultRunTimeCommands.kCreateQuickSelectSetAnnot; displayString -replace -value "Quick Select Set..." m_defaultRunTimeCommands.kCreateQuickSelectSetLbl; displayString -replace -value "Create a reference" m_defaultRunTimeCommands.kCreateReferenceAnnot; displayString -replace -value "Create Reference..." m_defaultRunTimeCommands.kCreateReferenceLbl; displayString -replace -value "Create reference options" m_defaultRunTimeCommands.kCreateReferenceOptionsAnnot; displayString -replace -value "Creates a new rigid body solver and makes it current" m_defaultRunTimeCommands.kCreateRigidBodySolverAnnot; displayString -replace -value "Create Rigid Body Solver" m_defaultRunTimeCommands.kCreateRigidBodySolverLbl; displayString -replace -value "Make a set containing the selected object(s)" m_defaultRunTimeCommands.kCreateSetAnnot; displayString -replace -value "Set" m_defaultRunTimeCommands.kCreateSetLbl; displayString -replace -value "Create set options" m_defaultRunTimeCommands.kCreateSetOptionsAnnot; displayString -replace -value "Shatter" m_defaultRunTimeCommands.kCreateShatter; displayString -replace -value "Create shot" m_defaultRunTimeCommands.kCreateShotAnnot; displayString -replace -value "Create shot options" m_defaultRunTimeCommands.kCreateShotOptionsAnnot; displayString -replace -value "Smoke" m_defaultRunTimeCommands.kCreateSmoke; displayString -replace -value "Select geometry object(s) to create soft bodies" m_defaultRunTimeCommands.kCreateSoftBodyAnnot; displayString -replace -value "Soft Body" m_defaultRunTimeCommands.kCreateSoftBodyLbl; displayString -replace -value "Create soft body options" m_defaultRunTimeCommands.kCreateSoftBodyOptionsAnnot; displayString -replace -value "Create a spot light on the grid or live surface" m_defaultRunTimeCommands.kCreateSpotLightAnnot; displayString -replace -value "Spot Light" m_defaultRunTimeCommands.kCreateSpotLightLbl; displayString -replace -value "Spot light options" m_defaultRunTimeCommands.kCreateSpotLightOptionsAnnot; displayString -replace -value "Select particle(s) to add springs" m_defaultRunTimeCommands.kCreateSpringAnnot; displayString -replace -value "Select rigid bodies to be constrained" m_defaultRunTimeCommands.kCreateSpringConstraintAnnot; displayString -replace -value "Create Spring Constraint" m_defaultRunTimeCommands.kCreateSpringConstraintLbl; displayString -replace -value "Create spring constraint options" m_defaultRunTimeCommands.kCreateSpringConstraintOptionsAnnot; displayString -replace -value "Create Springs" m_defaultRunTimeCommands.kCreateSpringLbl; displayString -replace -value "Create springs options" m_defaultRunTimeCommands.kCreateSpringOptionsAnnot; displayString -replace -value "Groups selected attributes and objects into a subcharacter set node." m_defaultRunTimeCommands.kCreateSubCharacterAnnot; displayString -replace -value "Create Subcharacter Set" m_defaultRunTimeCommands.kCreateSubCharacterLbl; displayString -replace -value "Create subcharacter options" m_defaultRunTimeCommands.kCreateSubCharacterOptionsAnnot; displayString -replace -value "Create a subdiv cone on the grid" m_defaultRunTimeCommands.kCreateSubdivConeAnnot; displayString -replace -value "Cone" m_defaultRunTimeCommands.kCreateSubdivConeLbl; displayString -replace -value "Create a subdiv cube on the grid" m_defaultRunTimeCommands.kCreateSubdivCubeAnnot; displayString -replace -value "Cube" m_defaultRunTimeCommands.kCreateSubdivCubeLbl; displayString -replace -value "Create a subdiv cylinder on the grid" m_defaultRunTimeCommands.kCreateSubdivCylinderAnnot; displayString -replace -value "Cylinder" m_defaultRunTimeCommands.kCreateSubdivCylinderLbl; displayString -replace -value "Create a subdiv plane on the grid" m_defaultRunTimeCommands.kCreateSubdivPlaneAnnot; displayString -replace -value "Plane" m_defaultRunTimeCommands.kCreateSubdivPlaneLbl; displayString -replace -value "Subdiv create region" m_defaultRunTimeCommands.kCreateSubdivRegionAnnot; displayString -replace -value "Create a subdiv sphere on the grid" m_defaultRunTimeCommands.kCreateSubdivSphereAnnot; displayString -replace -value "Create subdiv surface" m_defaultRunTimeCommands.kCreateSubdivSurfaceAnnot; displayString -replace -value "NURBS to Subdiv" m_defaultRunTimeCommands.kCreateSubdivSurfaceLbl; displayString -replace -value "Create subdiv surface options" m_defaultRunTimeCommands.kCreateSubdivSurfaceOptionsAnnot; displayString -replace -value "Create subdiv surface" m_defaultRunTimeCommands.kCreateSubdivSurfacePolyAnnot; displayString -replace -value "Polygons to Subdiv" m_defaultRunTimeCommands.kCreateSubdivSurfacePolyLbl; displayString -replace -value "Create subdiv surface options" m_defaultRunTimeCommands.kCreateSubdivSurfacePolyOptionsAnnot; displayString -replace -value "Create a subdiv torus on the grid" m_defaultRunTimeCommands.kCreateSubdivTorusAnnot; displayString -replace -value "Torus" m_defaultRunTimeCommands.kCreateSubdivTorusLbl; displayString -replace -value "Sphere" m_defaultRunTimeCommands.kCreateSudivSphere; displayString -replace -value "Create Surface Flow" m_defaultRunTimeCommands.kCreateSurfaceFlow; displayString -replace -value "Create text on the grid" m_defaultRunTimeCommands.kCreateTextAnnot; displayString -replace -value "Text" m_defaultRunTimeCommands.kCreateTextLbl; displayString -replace -value "Text options" m_defaultRunTimeCommands.kCreateTextOptionsAnnot; displayString -replace -value "Create texture reference object" m_defaultRunTimeCommands.kCreateTextureReferenceObjectAnnot; displayString -replace -value "Create Texture Reference Object" m_defaultRunTimeCommands.kCreateTextureReferenceObjectLbl; displayString -replace -value "Create a circular arc on the grid specifying three points" m_defaultRunTimeCommands.kCreateThreePointArcToolAnnot; displayString -replace -value "Three Point Circular Arc" m_defaultRunTimeCommands.kCreateThreePointArcToolLbl; displayString -replace -value "Three point arc options" m_defaultRunTimeCommands.kCreateThreePointArcToolOptionsAnnot; displayString -replace -value "Create a circular arc on the grid specifying two points" m_defaultRunTimeCommands.kCreateTwoPointArcToolAnnot; displayString -replace -value "Two Point Circular Arc" m_defaultRunTimeCommands.kCreateTwoPointArcToolLbl; displayString -replace -value "Two point arc options" m_defaultRunTimeCommands.kCreateTwoPointArcToolOptionsAnnot; displayString -replace -value "Cut out a UV shell based on the perimeter of the current selection" m_defaultRunTimeCommands.kCreateUVShellAlongBorderAnnot; displayString -replace -value "Create UVs based on camera" m_defaultRunTimeCommands.kCreateUVsBasedOnCameraAnnot; displayString -replace -value "Options for creating UVs based on camera" m_defaultRunTimeCommands.kCreateUVsBasedOnCameraOptionsAnnot; displayString -replace -value "Create a volume cone on the grid" m_defaultRunTimeCommands.kCreateVolumeConeAnnot; displayString -replace -value "Cone" m_defaultRunTimeCommands.kCreateVolumeConeLbl; displayString -replace -value "Create a volume cube on the grid" m_defaultRunTimeCommands.kCreateVolumeCubeAnnot; displayString -replace -value "Cube" m_defaultRunTimeCommands.kCreateVolumeCubeLbl; displayString -replace -value "Create a volume light on the grid or live surface" m_defaultRunTimeCommands.kCreateVolumeLightAnnot; displayString -replace -value "Volume Light" m_defaultRunTimeCommands.kCreateVolumeLightLbl; displayString -replace -value "Volume light options" m_defaultRunTimeCommands.kCreateVolumeLightOptionsAnnot; displayString -replace -value "Create a volume sphere on the grid" m_defaultRunTimeCommands.kCreateVolumeSphereAnnot; displayString -replace -value "Sphere" m_defaultRunTimeCommands.kCreateVolumeSphereLbl; displayString -replace -value "Curl selected curves or curve cvs" m_defaultRunTimeCommands.kCurlCurvesAnnot; displayString -replace -value "Curl" m_defaultRunTimeCommands.kCurlCurvesLbl; displayString -replace -value "Curl curves options" m_defaultRunTimeCommands.kCurlCurvesOptionsAnnot; displayString -replace -value "Current and Rest" m_defaultRunTimeCommands.kCurrAndRest; displayString -replace -value "Display current and rest position curves for selected or all hair systems" m_defaultRunTimeCommands.kCurrAndRestAnnot; displayString -replace -value "Current and Start" m_defaultRunTimeCommands.kCurrAndStart; displayString -replace -value "Display current and start position curves for selected or all hair systems" m_defaultRunTimeCommands.kCurrAndStartAnnot; displayString -replace -value "Select a curve or curve on surface" m_defaultRunTimeCommands.kCurveEditToolAnnot; displayString -replace -value "Edit Curve Tool" m_defaultRunTimeCommands.kCurveEditToolLbl; displayString -replace -value "Select curve parameter points" m_defaultRunTimeCommands.kCurveFilletAnnot; displayString -replace -value "Fillet" m_defaultRunTimeCommands.kCurveFilletLbl; displayString -replace -value "Curve fillet options" m_defaultRunTimeCommands.kCurveFilletOptionsAnnot; displayString -replace -value "Create flow along curves" m_defaultRunTimeCommands.kCurveFlowAnnot; displayString -replace -value "Flow options" m_defaultRunTimeCommands.kCurveFlowOptionsAnnot; displayString -replace -value "Curve smoothness coarse" m_defaultRunTimeCommands.kCurveSmoothCoarseAnnot; displayString -replace -value "Curve smoothness fine" m_defaultRunTimeCommands.kCurveSmoothFineAnnot; displayString -replace -value "Curve smoothness rough" m_defaultRunTimeCommands.kCurveSmoothRoughAnnot; displayString -replace -value "Curve utilities menu (Press)" m_defaultRunTimeCommands.kCurveUtilitiesMarkingMenuAnnot; displayString -replace -value "Curve utilities menu (Release)" m_defaultRunTimeCommands.kCurveUtilitiesMarkingMenuPopDownAnnot; displayString -replace -value "Stretch/Squash objects along a curve." m_defaultRunTimeCommands.kCurveWarpAnnot; displayString -replace -value "Curve Warp" m_defaultRunTimeCommands.kCurveWarpLbl; displayString -replace -value "Select the object(s) to be deformed, then a curve. Use this command to create a Curve Warp deformer, allowing you to deform the objects along that curve." m_defaultRunTimeCommands.kCurveWarpLongAnnot; displayString -replace -value "Select hair system(s) to add Curve output" m_defaultRunTimeCommands.kCurvesHairAnnot; displayString -replace -value "Add Output Curves to Hair" m_defaultRunTimeCommands.kCurvesToHair; displayString -replace -value "Custom NURBS components options" m_defaultRunTimeCommands.kCustomNURBSComponentsOptionsAnnot; displayString -replace -value "Define and set a customized display smoothness" m_defaultRunTimeCommands.kCustomNURBSSmoothnessAnnot; displayString -replace -value "Custom Smoothness" m_defaultRunTimeCommands.kCustomNURBSSmoothnessLbl; displayString -replace -value "Display custom NURBS smoothness options" m_defaultRunTimeCommands.kCustomNURBSSmoothnessOptionsAnnot; displayString -replace -value "Customize the polygon display options" m_defaultRunTimeCommands.kCustomPolygonDisplayAnnot; displayString -replace -value "Custom Polygon Display..." m_defaultRunTimeCommands.kCustomPolygonDisplayLbl; displayString -replace -value "Custom polygon display options" m_defaultRunTimeCommands.kCustomPolygonDisplayOptionsAnnot; displayString -replace -value "Custom Multi Rig..." m_defaultRunTimeCommands.kCustomStereoMultiRig; displayString -replace -value "Editor to add custom multi rigs into the system." m_defaultRunTimeCommands.kCustomStereoMultiRigAnnot; displayString -replace -value "Editor to add custom rigs into the system." m_defaultRunTimeCommands.kCustomStereoRigAnnot; displayString -replace -value "Custom Stereo Rig..." m_defaultRunTimeCommands.kCustomStereoRigLbl; displayString -replace -value "Trim hairs." m_defaultRunTimeCommands.kCutBrushAnn; displayString -replace -value "Cut Brush" m_defaultRunTimeCommands.kCutBrushLabel; displayString -replace -value "Use this tool to trim hair in specific areas as needed" m_defaultRunTimeCommands.kCutBrushLongAnn; displayString -replace -value "Cuts two curves where they intersect" m_defaultRunTimeCommands.kCutCurveAnnot; displayString -replace -value "Cut" m_defaultRunTimeCommands.kCutCurveLbl; displayString -replace -value "Cut curve options" m_defaultRunTimeCommands.kCutCurveOptionsAnnot; displayString -replace -value "Remove keys and place on animation clipboard" m_defaultRunTimeCommands.kCutKeysAnnot; displayString -replace -value "Cut Keys" m_defaultRunTimeCommands.kCutKeysLbl; displayString -replace -value "Cut keys options" m_defaultRunTimeCommands.kCutKeysOptionsAnnot; displayString -replace -value "Cut the faces using a plane" m_defaultRunTimeCommands.kCutPolygonAnnot; displayString -replace -value "Cut options" m_defaultRunTimeCommands.kCutPolygonOptionsAnnot; displayString -replace -value "Cut selected" m_defaultRunTimeCommands.kCutSelectedAnnot; displayString -replace -value "Cut" m_defaultRunTimeCommands.kCutSelectedLbl; displayString -replace -value "Separate UVs and create borders along the selected components" m_defaultRunTimeCommands.kCutUVEdgeAnnot; displayString -replace -value "Cut UV Edges" m_defaultRunTimeCommands.kCutUVEdgeLbl; displayString -replace -value "Cut highlighted or selected edges" m_defaultRunTimeCommands.kCutUVs3DAnnot; displayString -replace -value "Separate UVs and create borders along the selected components" m_defaultRunTimeCommands.kCutUVsAnnot; displayString -replace -value "Cycle the background color from dark to light" m_defaultRunTimeCommands.kCycleBackgroundColorAnnot; displayString -replace -value "Cycle handle sticky state" m_defaultRunTimeCommands.kCycleIKHandleStickyStateAnnot; displayString -replace -value "Cycle Through Cameras" m_defaultRunTimeCommands.kCycleThroughCamerasAnnotation; displayString -replace -value "Curve smoothness medium" m_defaultRunTimeCommands.kCyrveSmoothMedAnnot; displayString -replace -value "Launches the DG Profiling UI" m_defaultRunTimeCommands.kDGProfilerAnnot; displayString -replace -value "DG Profiler" m_defaultRunTimeCommands.kDGProfilerLbl; displayString -replace -value "Dark Profile" m_defaultRunTimeCommands.kDark; displayString -replace -value "Threshold the color based on the view angle with the edges" m_defaultRunTimeCommands.kDarkAnnot; displayString -replace -value "Deactivate global screen slider (Release)" m_defaultRunTimeCommands.kDeactivateGlobalScreenSliderAnnot; displayString -replace -value "Deactivate global screen slider mode setting marking menu (Press)" m_defaultRunTimeCommands.kDeactivateGlobalScreenSliderModeMarkingMenuAnnot; displayString -replace -value "Deactive camera 2D Pan/Zoom" m_defaultRunTimeCommands.kDeactivatePanZoom; displayString -replace -value "Deactivate modify Symmetrize UV brush size" m_defaultRunTimeCommands.kDeactivateSymmetrizeUVBrushSizeAnnot; displayString -replace -value "Deactivate modify UV brush size" m_defaultRunTimeCommands.kDeactivateTexSculptBrushSizeAnnot; displayString -replace -value "Deactivate modify UV brush strength" m_defaultRunTimeCommands.kDeactivateTexSculptBrushStrengthAnnot; displayString -replace -value "Deactivate modify UV Sew brush size" m_defaultRunTimeCommands.kDeactivateTexSewBrushSizeAnnot; displayString -replace -value "Deactivate modify Unfold3D brush pressure" m_defaultRunTimeCommands.kDeactivateUnfold3DBrushPressureAnnot; displayString -replace -value "Deactivate modify Unfold3D brush size" m_defaultRunTimeCommands.kDeactivateUnfold3DBrushSizeAnnot; displayString -replace -value "Decrease the density of UV checker" m_defaultRunTimeCommands.kDecreaseCheckerDensityAnnot; displayString -replace -value "Decrease manipulator size" m_defaultRunTimeCommands.kDecreaseManipulatorSizeAnnot; displayString -replace -value "Set Default Manipulator to Move" m_defaultRunTimeCommands.kDefaultManipulatorMoveAnnot; displayString -replace -value "Move" m_defaultRunTimeCommands.kDefaultManipulatorMoveLbl; displayString -replace -value "Set Default Manipulator to None" m_defaultRunTimeCommands.kDefaultManipulatorNoneAnnot; displayString -replace -value "None" m_defaultRunTimeCommands.kDefaultManipulatorNoneLbl; displayString -replace -value "Set Default Manipulator to Rotate" m_defaultRunTimeCommands.kDefaultManipulatorRotateAnnot; displayString -replace -value "Rotate" m_defaultRunTimeCommands.kDefaultManipulatorRotateLbl; displayString -replace -value "Set Default Manipulator to Scale" m_defaultRunTimeCommands.kDefaultManipulatorScaleAnnot; displayString -replace -value "Scale" m_defaultRunTimeCommands.kDefaultManipulatorScaleLbl; displayString -replace -value "Set Default Manipulator to Transform" m_defaultRunTimeCommands.kDefaultManipulatorTransformAnnot; displayString -replace -value "Transform" m_defaultRunTimeCommands.kDefaultManipulatorTransformLbl; displayString -replace -value "Default polygon display quality setting" m_defaultRunTimeCommands.kDefaultQualityDisplayAnnot; displayString -replace -value "Default view" m_defaultRunTimeCommands.kDefaultViewAnnotation; displayString -replace -value "Edit deformer set membership" m_defaultRunTimeCommands.kDeformerSetEditorAnnot; displayString -replace -value "Deformer Sets" m_defaultRunTimeCommands.kDeformerSetEditorLbl; displayString -replace -value "Delete" m_defaultRunTimeCommands.kDelete; displayString -replace -value "Delete all assets." m_defaultRunTimeCommands.kDeleteAllAssetsAnnot; displayString -replace -value "Assets" m_defaultRunTimeCommands.kDeleteAllAssetsLbl; displayString -replace -value "Delete all cameras" m_defaultRunTimeCommands.kDeleteAllCamerasAnnot; displayString -replace -value "Cameras" m_defaultRunTimeCommands.kDeleteAllCamerasLbl; displayString -replace -value "Delete all channels" m_defaultRunTimeCommands.kDeleteAllChannelsAnnot; displayString -replace -value "Channels" m_defaultRunTimeCommands.kDeleteAllChannelsLbl; displayString -replace -value "Delete all clips" m_defaultRunTimeCommands.kDeleteAllClipsAnnot; displayString -replace -value "Clips" m_defaultRunTimeCommands.kDeleteAllClipsLbl; displayString -replace -value "Delete all clusters" m_defaultRunTimeCommands.kDeleteAllClustersAnnot; displayString -replace -value "Clusters" m_defaultRunTimeCommands.kDeleteAllClustersLbl; displayString -replace -value "Delete all constraints" m_defaultRunTimeCommands.kDeleteAllConstraintsAnnot; displayString -replace -value "Constraints" m_defaultRunTimeCommands.kDeleteAllConstraintsLbl; displayString -replace -value "Delete all controllers" m_defaultRunTimeCommands.kDeleteAllControllersAnnot; displayString -replace -value "Controllers" m_defaultRunTimeCommands.kDeleteAllControllersLbl; displayString -replace -value "Delete all dynamic constraints" m_defaultRunTimeCommands.kDeleteAllDynamicConstraintsAnnot; displayString -replace -value "Dynamic Constraints" m_defaultRunTimeCommands.kDeleteAllDynamicConstraintsLbl; displayString -replace -value "Delete all expressions" m_defaultRunTimeCommands.kDeleteAllExpressionsAnnot; displayString -replace -value "Non-particle Expressions" m_defaultRunTimeCommands.kDeleteAllExpressionsLbl; displayString -replace -value "Delete all fluids" m_defaultRunTimeCommands.kDeleteAllFluidsAnnot; displayString -replace -value "Fluids" m_defaultRunTimeCommands.kDeleteAllFluidsLbl; displayString -replace -value "Delete all furs" m_defaultRunTimeCommands.kDeleteAllFursAnnot; displayString -replace -value "Delete history on all objects" m_defaultRunTimeCommands.kDeleteAllHistoryAnnot; displayString -replace -value "History" m_defaultRunTimeCommands.kDeleteAllHistoryLbl; displayString -replace -value "Delete all IK handles" m_defaultRunTimeCommands.kDeleteAllIKHandlesAnnot; displayString -replace -value "IK Handles" m_defaultRunTimeCommands.kDeleteAllIKHandlesLbl; displayString -replace -value "Delete all image planes" m_defaultRunTimeCommands.kDeleteAllImagePlanesAnnot; displayString -replace -value "Image Planes" m_defaultRunTimeCommands.kDeleteAllImagePlanesLbl; displayString -replace -value "Delete all joints" m_defaultRunTimeCommands.kDeleteAllJointsAnnot; displayString -replace -value "Joints" m_defaultRunTimeCommands.kDeleteAllJointsLbl; displayString -replace -value "Delete all lattices" m_defaultRunTimeCommands.kDeleteAllLatticesAnnot; displayString -replace -value "Lattices" m_defaultRunTimeCommands.kDeleteAllLatticesLbl; displayString -replace -value "Delete all lights" m_defaultRunTimeCommands.kDeleteAllLightsAnnot; displayString -replace -value "Lights" m_defaultRunTimeCommands.kDeleteAllLightsLbl; displayString -replace -value "Delete all motion paths" m_defaultRunTimeCommands.kDeleteAllMotionPathsAnnot; displayString -replace -value "Motion Paths" m_defaultRunTimeCommands.kDeleteAllMotionPathsLbl; displayString -replace -value "Delete all nCloths" m_defaultRunTimeCommands.kDeleteAllNClothsAnnot; displayString -replace -value "nCloths" m_defaultRunTimeCommands.kDeleteAllNClothsLbl; displayString -replace -value "Delete all nParticles" m_defaultRunTimeCommands.kDeleteAllNParticlesAnnot; displayString -replace -value "nParticles" m_defaultRunTimeCommands.kDeleteAllNParticlesLbl; displayString -replace -value "Delete all nRigids" m_defaultRunTimeCommands.kDeleteAllNRigidsAnnot; displayString -replace -value "nRigids" m_defaultRunTimeCommands.kDeleteAllNRigidsLbl; displayString -replace -value "Delete all nonlinear deformers" m_defaultRunTimeCommands.kDeleteAllNonLinearDeformersAnnot; displayString -replace -value "Nonlinears" m_defaultRunTimeCommands.kDeleteAllNonLinearDeformersLbl; displayString -replace -value "Delete all particles" m_defaultRunTimeCommands.kDeleteAllParticlesAnnot; displayString -replace -value "Particles" m_defaultRunTimeCommands.kDeleteAllParticlesLbl; displayString -replace -value "Delete all poses" m_defaultRunTimeCommands.kDeleteAllPosesAnnot; displayString -replace -value "Delete all rigid bodies" m_defaultRunTimeCommands.kDeleteAllRigidBodiesAnnot; displayString -replace -value "Rigid Bodies" m_defaultRunTimeCommands.kDeleteAllRigidBodiesLbl; displayString -replace -value "Delete all rigid constraints" m_defaultRunTimeCommands.kDeleteAllRigidConstraintsAnnot; displayString -replace -value "Rigid Constraints" m_defaultRunTimeCommands.kDeleteAllRigidConstraintsLbl; displayString -replace -value "Delete all sculpt objects" m_defaultRunTimeCommands.kDeleteAllSculptObjectsAnnot; displayString -replace -value "Sculpt Objects" m_defaultRunTimeCommands.kDeleteAllSculptObjectsLbl; displayString -replace -value "Delete all shading groups and materials" m_defaultRunTimeCommands.kDeleteAllShadingGroupsAndMaterialsAnnot; displayString -replace -value "Shading Groups and Materials" m_defaultRunTimeCommands.kDeleteAllShadingGroupsAndMaterialsLbl; displayString -replace -value "Delete all sounds" m_defaultRunTimeCommands.kDeleteAllSoundsAnnot; displayString -replace -value "Sounds" m_defaultRunTimeCommands.kDeleteAllSoundsLbl; displayString -replace -value "Delete all static channels" m_defaultRunTimeCommands.kDeleteAllStaticChannelsAnnot; displayString -replace -value "Static Channels" m_defaultRunTimeCommands.kDeleteAllStaticChannelsLbl; displayString -replace -value "Delete all strokes" m_defaultRunTimeCommands.kDeleteAllStrokesAnnot; displayString -replace -value "Strokes" m_defaultRunTimeCommands.kDeleteAllStrokesLbl; displayString -replace -value "Delete all wires" m_defaultRunTimeCommands.kDeleteAllWiresAnnot; displayString -replace -value "Wires" m_defaultRunTimeCommands.kDeleteAllWiresLbl; displayString -replace -value "Delete the selected object(s)" m_defaultRunTimeCommands.kDeleteAnnot; displayString -replace -value "Delete attribute" m_defaultRunTimeCommands.kDeleteAttributeAnnot; displayString -replace -value "Delete Attribute..." m_defaultRunTimeCommands.kDeleteAttributeLbl; displayString -replace -value "Delete Cache" m_defaultRunTimeCommands.kDeleteCache; displayString -replace -value "Delete Cache Frame" m_defaultRunTimeCommands.kDeleteCacheFrames; displayString -replace -value "Delete Cache" m_defaultRunTimeCommands.kDeleteCacheLabel; displayString -replace -value "Delete channels on the selected object(s)" m_defaultRunTimeCommands.kDeleteChannelsAnnot; displayString -replace -value "Channels" m_defaultRunTimeCommands.kDeleteChannelsLbl; displayString -replace -value "Delete channels options" m_defaultRunTimeCommands.kDeleteChannelsOptionsAnnot; displayString -replace -value "Delete constraints on the selected object(s)" m_defaultRunTimeCommands.kDeleteConstraintsAnnot; displayString -replace -value "Constraints" m_defaultRunTimeCommands.kDeleteConstraintsLbl; displayString -replace -value "Delete the current UV set on selected objects" m_defaultRunTimeCommands.kDeleteCurrentColorSetAnnot; displayString -replace -value "Delete the current UV set on selected objects" m_defaultRunTimeCommands.kDeleteCurrentUVSetAnnot; displayString -replace -value "Delete the current workspace" m_defaultRunTimeCommands.kDeleteCurrentWorkdpaceAnnot; displayString -replace -value "Delete Current Workspace" m_defaultRunTimeCommands.kDeleteCurrentWorkdpaceLbl; displayString -replace -value "Delete non-border edges and cleanup their vertices" m_defaultRunTimeCommands.kDeleteEdgeAnnot; displayString -replace -value "Delete non-particle expressions on the selected object(s)" m_defaultRunTimeCommands.kDeleteExpressionsAnnot; displayString -replace -value "Non-particle Expressions" m_defaultRunTimeCommands.kDeleteExpressionsLbl; displayString -replace -value "Delete non-particle expressions options" m_defaultRunTimeCommands.kDeleteExpressionsOptionsAnnot; displayString -replace -value "Delete cache on the selected geometry." m_defaultRunTimeCommands.kDeleteGeomCacheAnnot; displayString -replace -value "Delete frame(s) in selected geometry cache" m_defaultRunTimeCommands.kDeleteGeomCacheFramesAnnot; displayString -replace -value "Delete Cache Frame" m_defaultRunTimeCommands.kDeleteGeomCacheFramesLbl; displayString -replace -value "Delete geometry cache frame(s) options" m_defaultRunTimeCommands.kDeleteGeomCacheFramesOptAnnot; displayString -replace -value "Delete Cache" m_defaultRunTimeCommands.kDeleteGeomCacheLbl; displayString -replace -value "Delete geometry cache options" m_defaultRunTimeCommands.kDeleteGeomCacheOptAnnot; displayString -replace -value "Delete Hair" m_defaultRunTimeCommands.kDeleteHair; displayString -replace -value "Deletes the selected hair curve(s) and associated hair follicle node(s)." m_defaultRunTimeCommands.kDeleteHairAnnot; displayString -replace -value "Remove saved hair cache" m_defaultRunTimeCommands.kDeleteHairCacheAnnot; displayString -replace -value "Delete Entire Hair System" m_defaultRunTimeCommands.kDeleteHairSystem; displayString -replace -value "Deletes the hair system and all associated nodes, regardless of which associated node is selected." m_defaultRunTimeCommands.kDeleteHairSystemAnnot; displayString -replace -value "Delete history ahead of the cache for selected geometries" m_defaultRunTimeCommands.kDeleteHistoryAheadCacheAnnot; displayString -replace -value "Delete History Ahead of Cache" m_defaultRunTimeCommands.kDeleteHistoryAheadCacheLbl; displayString -replace -value "Delete construction history on the selected object(s)" m_defaultRunTimeCommands.kDeleteHistoryAnnot; displayString -replace -value "History" m_defaultRunTimeCommands.kDeleteHistoryLbl; displayString -replace -value "Delete keys but do not place on animation clipboard" m_defaultRunTimeCommands.kDeleteKeysAnnot; displayString -replace -value "Delete Keys" m_defaultRunTimeCommands.kDeleteKeysLbl; displayString -replace -value "Delete keys options" m_defaultRunTimeCommands.kDeleteKeysOptionsAnnot; displayString -replace -value "Delete" m_defaultRunTimeCommands.kDeleteLbl; displayString -replace -value "Remove from memory the cache for all selected particles and rigid bodies" m_defaultRunTimeCommands.kDeleteMemoryCachingAnnot; displayString -replace -value "Delete motion paths on the selected object(s)" m_defaultRunTimeCommands.kDeleteMotionPathsAnnot; displayString -replace -value "Motion Paths" m_defaultRunTimeCommands.kDeleteMotionPathsLbl; displayString -replace -value "Delete cache on selected nCloth mesh, nHair or nParticle." m_defaultRunTimeCommands.kDeleteNclothCacheAnnot; displayString -replace -value "Delete frame(s) in nCache" m_defaultRunTimeCommands.kDeleteNclothCacheFramesAnnot; displayString -replace -value "Delete nCache frame(s) options" m_defaultRunTimeCommands.kDeleteNclothCacheFramesOptionsAnnot; displayString -replace -value "Delete cache options" m_defaultRunTimeCommands.kDeleteNclothCacheOptAnnot; displayString -replace -value "Given a nCloth mesh, delete its modelling history." m_defaultRunTimeCommands.kDeleteNclothHistoryAnnot; displayString -replace -value "Delete History" m_defaultRunTimeCommands.kDeleteNclothHistoryLbl; displayString -replace -value "Delete nCloth history options" m_defaultRunTimeCommands.kDeleteNclothHistoryOptAnnot; displayString -replace -value "Delete Nodes Ahead of Cache" m_defaultRunTimeCommands.kDeleteNodesAheadOfCacheLabel; displayString -replace -value "Delete vertices and edges attached to selection." m_defaultRunTimeCommands.kDeletePolyElementsAnnot; displayString -replace -value "Delete Edge/Vertex" m_defaultRunTimeCommands.kDeletePolyElementsLbl; displayString -replace -value "Select components on a polygon mesh, then this command to remove those components." m_defaultRunTimeCommands.kDeletePolyElementsLongAnnot; displayString -replace -value "Delete rigid bodies on the selected object(s)" m_defaultRunTimeCommands.kDeleteRigidBodiesAnnot; displayString -replace -value "Rigid Bodies" m_defaultRunTimeCommands.kDeleteRigidBodiesLbl; displayString -replace -value "Delete selected assets." m_defaultRunTimeCommands.kDeleteSelContainerAnnot; displayString -replace -value "Assets" m_defaultRunTimeCommands.kDeleteSelContainerLbl; displayString -replace -value "Delete static channels on the selected object(s)" m_defaultRunTimeCommands.kDeleteStaticChannelsAnnot; displayString -replace -value "Static Channels" m_defaultRunTimeCommands.kDeleteStaticChannelsLbl; displayString -replace -value "Delete static channels options" m_defaultRunTimeCommands.kDeleteStaticChannelsOptionsAnnot; displayString -replace -value "Delete Selected Flow" m_defaultRunTimeCommands.kDeleteSurfaceFlow; displayString -replace -value "Delete flow along surfaces" m_defaultRunTimeCommands.kDeleteSurfaceFlowAnnot; displayString -replace -value "Delete surface flow options" m_defaultRunTimeCommands.kDeleteSurfaceFlowOptionsAnnot; displayString -replace -value "Delete texture reference object" m_defaultRunTimeCommands.kDeleteTextureReferenceObjectAnnot; displayString -replace -value "Delete Texture Reference Object" m_defaultRunTimeCommands.kDeleteTextureReferenceObjectLbl; displayString -replace -value "Delete the time warp from the current scene" m_defaultRunTimeCommands.kDeleteTimeWarpAnnot; displayString -replace -value "Delete Scene Time Warp" m_defaultRunTimeCommands.kDeleteTimeWarpLbl; displayString -replace -value "Deletes the texture coordinates of the selected faces, or connected faces when vertices, edges or UVs are selected" m_defaultRunTimeCommands.kDeleteUVAnnot; displayString -replace -value "Delete UVs" m_defaultRunTimeCommands.kDeleteUVLbl; displayString -replace -value "Deletes the texture coordinates of the selected faces, or connected faces when vertices, edges or UVs are selected" m_defaultRunTimeCommands.kDeleteUVsAnnot; displayString -replace -value "Deletes unknown nodes in the scene (use with caution)" m_defaultRunTimeCommands.kDeleteUnknownNodesAnnot; displayString -replace -value "Delete Unknown Nodes" m_defaultRunTimeCommands.kDeleteUnknownNodesLbl; displayString -replace -value "Delete selected vertices and their attached edges" m_defaultRunTimeCommands.kDeleteVertexAnnot; displayString -replace -value "Filter deformation artifacts and smooth the result." m_defaultRunTimeCommands.kDeltaMushAnnot; displayString -replace -value "Delta Mush" m_defaultRunTimeCommands.kDeltaMushLbl; displayString -replace -value "Select an object with pre-existing deformers, then this command to apply a Delta Mush deformer. \nYou can adjust the attributes of the deformer to tweak the smoothing effect." m_defaultRunTimeCommands.kDeltaMushLongAnnot; displayString -replace -value "Delta mush options" m_defaultRunTimeCommands.kDeltaMushOptionsAnnot; displayString -replace -value "Add or reduce the number of hairs." m_defaultRunTimeCommands.kDensityBrushAnn; displayString -replace -value "Density Brush" m_defaultRunTimeCommands.kDensityBrushLabel; displayString -replace -value "Use this tool to thin or thicken hair in specific areas as needed" m_defaultRunTimeCommands.kDensityBrushLongAnn; displayString -replace -value "Deselect All" m_defaultRunTimeCommands.kDeselectAnnot; displayString -replace -value "Deselect All" m_defaultRunTimeCommands.kDeselectLbl; displayString -replace -value "Changes settings for Autodesk Desktop Analytics" m_defaultRunTimeCommands.kDesktopAnalyticsAnnot; displayString -replace -value "Desktop Analytics Program..." m_defaultRunTimeCommands.kDesktopAnalyticsLbl; displayString -replace -value "Detach selected components" m_defaultRunTimeCommands.kDetachComponentAnnot; displayString -replace -value "Detach" m_defaultRunTimeCommands.kDetachComponentLbl; displayString -replace -value "Select curve parameter point(s)" m_defaultRunTimeCommands.kDetachCurveAnnot; displayString -replace -value "Detach" m_defaultRunTimeCommands.kDetachCurveLbl; displayString -replace -value "Detach curves options" m_defaultRunTimeCommands.kDetachCurveOptionsAnnot; displayString -replace -value "Detach selected edges" m_defaultRunTimeCommands.kDetachEdgeComponentAnnot; displayString -replace -value "Detach skeleton" m_defaultRunTimeCommands.kDetachSkeletonAnnot; displayString -replace -value "Detach joints" m_defaultRunTimeCommands.kDetachSkeletonJointsAnnot; displayString -replace -value "Detach skin" m_defaultRunTimeCommands.kDetachSkinAnnot; displayString -replace -value "Unbind Skin" m_defaultRunTimeCommands.kDetachSkinLbl; displayString -replace -value "Detach skin options" m_defaultRunTimeCommands.kDetachSkinOptionsAnnot; displayString -replace -value "Select isoparm(s)" m_defaultRunTimeCommands.kDetachSurfacesAnnot; displayString -replace -value "Detach" m_defaultRunTimeCommands.kDetachSurfacesLbl; displayString -replace -value "Detach surfaces options" m_defaultRunTimeCommands.kDetachSurfacesOptionsAnnot; displayString -replace -value "Detach selected vertices" m_defaultRunTimeCommands.kDetachVertexComponentAnnot; displayString -replace -value "Attach input devices to commands or objects" m_defaultRunTimeCommands.kDeviceEditorAnnot; displayString -replace -value "Rotates the primitive faces of hairs." m_defaultRunTimeCommands.kDirectionBrushAnn; displayString -replace -value "Twist Brush" m_defaultRunTimeCommands.kDirectionBrushLabel; displayString -replace -value "This tool is for workflows that convert grooms to Maya geometry. Use the Twist brush to rotate and align each segment of individual hairs or guides so that the resulting polygon strips cover the character mesh surface at all angles." m_defaultRunTimeCommands.kDirectionBrushLongAnn; displayString -replace -value "Disable" m_defaultRunTimeCommands.kDisable; displayString -replace -value "Disable evaluation of all nodes" m_defaultRunTimeCommands.kDisableAllAnnot; displayString -replace -value "Disable All Caches on Selected" m_defaultRunTimeCommands.kDisableAllCache; displayString -replace -value "Disable all caches on selected nCloth or nParticle objects" m_defaultRunTimeCommands.kDisableAllCacheAnnot; displayString -replace -value "Disable All Caches On Selected" m_defaultRunTimeCommands.kDisableAllCacheLabel; displayString -replace -value "Disable All Caches On Selected" m_defaultRunTimeCommands.kDisableAllGeometryCacheAnnot; displayString -replace -value "Disable All Caches On Selected" m_defaultRunTimeCommands.kDisableAllGeometryCacheLbl; displayString -replace -value "Ignore All" m_defaultRunTimeCommands.kDisableAllLbl; displayString -replace -value "Select cloth components for which to disable collision with all other objects" m_defaultRunTimeCommands.kDisableCollisionAnnot; displayString -replace -value "Disable Collision" m_defaultRunTimeCommands.kDisableCollisionLbl; displayString -replace -value "Disable evaluation of all constraints" m_defaultRunTimeCommands.kDisableConstraintsAnnot; displayString -replace -value "Disable evaluation of all expressions" m_defaultRunTimeCommands.kDisableExpressionsAnnot; displayString -replace -value "Disable evaluation of all fluids" m_defaultRunTimeCommands.kDisableFluidsAnnot; displayString -replace -value "Disable evaluation of all global stitch nodes" m_defaultRunTimeCommands.kDisableGlobalStitchAnnot; displayString -replace -value "Disable selected IK handles" m_defaultRunTimeCommands.kDisableIKHandlesAnnot; displayString -replace -value "Disable Selected IK Handles" m_defaultRunTimeCommands.kDisableIKHandlesLbl; displayString -replace -value "Disable evaluation of all IK solvers" m_defaultRunTimeCommands.kDisableIKSolversAnnot; displayString -replace -value "Turn memory caching off for all selected particles and rigid bodies" m_defaultRunTimeCommands.kDisableMemoryCachingAnnot; displayString -replace -value "Disable evaluation of all particles" m_defaultRunTimeCommands.kDisableParticlesAnnot; displayString -replace -value "Disable evaluation of all rigid bodies" m_defaultRunTimeCommands.kDisableRigidBodiesAnnot; displayString -replace -value "Disable evaluation of all snapshot nodes" m_defaultRunTimeCommands.kDisableSnapshotsAnnot; displayString -replace -value "Disable Consolidation for undoing time changes" m_defaultRunTimeCommands.kDisableTCUC; displayString -replace -value "Turns off automatic normalization of smooth skin weights for selected meshes" m_defaultRunTimeCommands.kDisableWeightNrmAnnot; displayString -replace -value "Disable Weight Normalization" m_defaultRunTimeCommands.kDisableWeightNrmLbl; displayString -replace -value "Select a joint to disconnect" m_defaultRunTimeCommands.kDisconnectJointAnnot; displayString -replace -value "Disconnect Joint" m_defaultRunTimeCommands.kDisconnectJointLbl; displayString -replace -value "Displacement to polygon" m_defaultRunTimeCommands.kDisplacementToPolygonAnnot; displayString -replace -value "Displacement to Polygons" m_defaultRunTimeCommands.kDisplacementToPolygonLbl; displayString -replace -value "Select displacement mapped object(s)" m_defaultRunTimeCommands.kDisplacementToPolygonsHistAnnot; displayString -replace -value "Displacement to Polygons with History" m_defaultRunTimeCommands.kDisplacementToPolygonsHistLbl; displayString -replace -value "Current Position" m_defaultRunTimeCommands.kDisplayCurrPos; displayString -replace -value "Display current position curves or pfxHair for selected or all hair systems" m_defaultRunTimeCommands.kDisplayCurrPosAnnot; displayString -replace -value "Show or hide the texture image" m_defaultRunTimeCommands.kDisplayImageAnnot; displayString -replace -value "Display intermediate objects" m_defaultRunTimeCommands.kDisplayIntermedAnnot; displayString -replace -value "Display Intermediate Objects" m_defaultRunTimeCommands.kDisplayIntermedLbl; displayString -replace -value "Edit display layers information" m_defaultRunTimeCommands.kDisplayLayerEditorWindowAnnot; displayString -replace -value "Display Layer Editor" m_defaultRunTimeCommands.kDisplayLayerEditorWindowLbl; displayString -replace -value "Turn on light display" m_defaultRunTimeCommands.kDisplayLightAnnot; displayString -replace -value "Shaded and textured display" m_defaultRunTimeCommands.kDisplayShadedAndTexturedAnnot; displayString -replace -value "Shaded display" m_defaultRunTimeCommands.kDisplayShadedAnnot; displayString -replace -value "Shading marking menu" m_defaultRunTimeCommands.kDisplayShadingMarkingMenuAnnot; displayString -replace -value "Shading marking menu pop down" m_defaultRunTimeCommands.kDisplayShadingMarkingMenuPopDownAnnot; displayString -replace -value "Smooth shaded display" m_defaultRunTimeCommands.kDisplaySmoothShadedAnnot; displayString -replace -value "Display the Viewport" m_defaultRunTimeCommands.kDisplayViewportAnnot; displayString -replace -value "Viewport" m_defaultRunTimeCommands.kDisplayViewportLbl; displayString -replace -value "Wireframe display" m_defaultRunTimeCommands.kDisplayWireframeAnnot; displayString -replace -value "DistributeRender" m_defaultRunTimeCommands.kDistributeRenderAnnot; displayString -replace -value "Distribute UV shells towards a direction or target shell" m_defaultRunTimeCommands.kDistributeShellsAnnot; displayString -replace -value "Distribute Shells Options" m_defaultRunTimeCommands.kDistributeShellsOptionsAnnot; displayString -replace -value "Distribute selected UVs evenly along either the U or V axis" m_defaultRunTimeCommands.kDistributeUVsAnnot; displayString -replace -value "Distribute UVs Options" m_defaultRunTimeCommands.kDistributeUVsOptionsAnnot; displayString -replace -value "Submit to render farm" m_defaultRunTimeCommands.kDistributedSimulationSubmission; displayString -replace -value "Select object(s) to be unghosted" m_defaultRunTimeCommands.kDoUnghostAnnot; displayString -replace -value "Unghost Selected" m_defaultRunTimeCommands.kDoUnghostLbl; displayString -replace -value "Unghost options" m_defaultRunTimeCommands.kDoUnghostOptionsAnnot; displayString -replace -value "Move the camera in and out (Alt + RMB)" m_defaultRunTimeCommands.kDollyToolAnnot; displayString -replace -value "Opens the Dope Sheet, a tool for performing high-level timing, animation event and sound editing" m_defaultRunTimeCommands.kDopeSheetEditorAnnot; displayString -replace -value "Dope Sheet" m_defaultRunTimeCommands.kDopeSheetEditorLbl; displayString -replace -value "Opens the unsupported Bonus Tools web page" m_defaultRunTimeCommands.kDownloadBonusToolsAnnot; displayString -replace -value "Download Bonus Tools" m_defaultRunTimeCommands.kDownloadBonusToolsLbl; displayString -replace -value "http://www.autodesk.com/maya-bonustools" m_defaultRunTimeCommands.kDownloadBonusToolsURL; displayString -replace -value "Drag" m_defaultRunTimeCommands.kDrag; displayString -replace -value "Create a drag field. Select objects to be affected by the field" m_defaultRunTimeCommands.kDragAnnot; displayString -replace -value "Drag options" m_defaultRunTimeCommands.kDragOptionsAnnot; displayString -replace -value "Duplicate the selected object(s)" m_defaultRunTimeCommands.kDuplicateAnnot; displayString -replace -value "Select surface curve(s)" m_defaultRunTimeCommands.kDuplicateCurveAnnot; displayString -replace -value "Duplicate Surface Curves" m_defaultRunTimeCommands.kDuplicateCurveLbl; displayString -replace -value "Duplicate surface curves options" m_defaultRunTimeCommands.kDuplicateCurveOptionsAnnot; displayString -replace -value "Duplicate selected edge loop." m_defaultRunTimeCommands.kDuplicateEdgesAnnot; displayString -replace -value "Offset Edge Loop" m_defaultRunTimeCommands.kDuplicateEdgesLbl; displayString -replace -value "Select this tool, then a polygon edge to duplicate its edge loop on either side." m_defaultRunTimeCommands.kDuplicateEdgesLongAnnot; displayString -replace -value "Duplicate edges options" m_defaultRunTimeCommands.kDuplicateEdgesOptionsAnnot; displayString -replace -value "Duplicate the currently selected faces in a new object." m_defaultRunTimeCommands.kDuplicateFaceAnnot; displayString -replace -value "Duplicate" m_defaultRunTimeCommands.kDuplicateFaceLbl; displayString -replace -value "Select faces on a polygon mesh, then this command to duplicate them on a new polygon object. \nYou can use the controls to move the faces away from the original object." m_defaultRunTimeCommands.kDuplicateFaceLongAnnot; displayString -replace -value "Duplicate face options" m_defaultRunTimeCommands.kDuplicateFaceOptionsAnnot; displayString -replace -value "Duplicate" m_defaultRunTimeCommands.kDuplicateLbl; displayString -replace -value "Select NURBS patch(es)" m_defaultRunTimeCommands.kDuplicateNURBSPatchesAnnot; displayString -replace -value "Duplicate NURBS Patch" m_defaultRunTimeCommands.kDuplicateNURBSPatchesLbl; displayString -replace -value "Duplicate NURBS patches options" m_defaultRunTimeCommands.kDuplicateNURBSPatchesOptionsAnnot; displayString -replace -value "Duplicate the selected object(s)" m_defaultRunTimeCommands.kDuplicateSpecialAnnot; displayString -replace -value "Duplicate Special" m_defaultRunTimeCommands.kDuplicateSpecialLbl; displayString -replace -value "Duplicate Special options" m_defaultRunTimeCommands.kDuplicateSpecialOptions; displayString -replace -value "Duplicate with transform" m_defaultRunTimeCommands.kDuplicateWithTransformAnnot; displayString -replace -value "Duplicate with Transform" m_defaultRunTimeCommands.kDuplicateWithTransformLbl; displayString -replace -value "Make selected curves dynamic" m_defaultRunTimeCommands.kDynamicHairAnnot; displayString -replace -value "Make curves dynamic options" m_defaultRunTimeCommands.kDynamicHairOptionsAnnot; displayString -replace -value "Edit dynamic connections to the objects" m_defaultRunTimeCommands.kDynamicRelationshipEditorAnnot; displayString -replace -value "Dynamic Relationships" m_defaultRunTimeCommands.kDynamicRelationshipEditorLbl; displayString -replace -value "Dynamics Menu Set not found." m_defaultRunTimeCommands.kDynamicsWarning; displayString -replace -value "Toggle the display of the evaluation mode" m_defaultRunTimeCommands.kEMModeAnnot; displayString -replace -value "Evaluation" m_defaultRunTimeCommands.kEMModeLbl; displayString -replace -value "Edit character attributes" m_defaultRunTimeCommands.kEditCharacterAttributesAnnot; displayString -replace -value "Edit which vertices will be affected by a specific deformer." m_defaultRunTimeCommands.kEditMembershipAnnot; displayString -replace -value "Select this command, then a deformer. Shift + click vertices on the affected surface to add them to the deformer membership, or Ctrl + click to remove them." m_defaultRunTimeCommands.kEditMembershipLongAnnot; displayString -replace -value "Edit Membership Tool" m_defaultRunTimeCommands.kEditMembershipTool; displayString -replace -value "Group Blend Shape deformer targets together and normalize their combined weights to always equal 1." m_defaultRunTimeCommands.kEditNormalizationGroupsAnnot; displayString -replace -value "Edit Normalization Groups" m_defaultRunTimeCommands.kEditNormalizationGroupsLbl; displayString -replace -value "Select an object with a pre-existing Blend Shape deformer, then this command to open the Edit Normalization Groups editor. \nAssign targets to the same numbered groups that you'd like to share normalized weights. Now if you use the Paint Blend Weights Tool to adjust the a target's weight, it will automatically normalize the weights of the other targets in the same group so that their total is always 1." m_defaultRunTimeCommands.kEditNormalizationGroupsLongAnnot; displayString -replace -value "Edit Oversampling or Cache Settings..." m_defaultRunTimeCommands.kEditOversampling; displayString -replace -value "Edit the oversampling level or particle disk cache settings" m_defaultRunTimeCommands.kEditOversamplingForCacheSettingsAnnot; displayString -replace -value "Edit PSD Network..." m_defaultRunTimeCommands.kEditPSDNetwork; displayString -replace -value "PSD Texture: Edit a PSD file for texturing..." m_defaultRunTimeCommands.kEditPSDNetworkAnnotation; displayString -replace -value "Opens up the image editor for the current node" m_defaultRunTimeCommands.kEditTextureAnnot; displayString -replace -value "Select the object(s) to emit particles" m_defaultRunTimeCommands.kEmitFromObjectAnnot; displayString -replace -value "Emit from Object" m_defaultRunTimeCommands.kEmitFromObjectLbl; displayString -replace -value "Emit from object options" m_defaultRunTimeCommands.kEmitFromObjectOptionsAnnot; displayString -replace -value "Enable" m_defaultRunTimeCommands.kEnable; displayString -replace -value "Enable evaluation of all nodes" m_defaultRunTimeCommands.kEnableAllAnnot; displayString -replace -value "Enable All Caches on Selected" m_defaultRunTimeCommands.kEnableAllCache; displayString -replace -value "Enable all caches on selected nCloth or nParticle objects" m_defaultRunTimeCommands.kEnableAllCacheAnnot; displayString -replace -value "Enable All Caches On Selected" m_defaultRunTimeCommands.kEnableAllCacheLabel; displayString -replace -value "Enable All Caches On Selected" m_defaultRunTimeCommands.kEnableAllGeometryCacheAnnot; displayString -replace -value "Enable All Caches On Selected" m_defaultRunTimeCommands.kEnableAllGeometryCacheLbl; displayString -replace -value "Evaluate All" m_defaultRunTimeCommands.kEnableAllLbl; displayString -replace -value "Enable evaluation of all constraints" m_defaultRunTimeCommands.kEnableConstraintsAnnot; displayString -replace -value "Constraints" m_defaultRunTimeCommands.kEnableConstraintsLbl; displayString -replace -value "Enable evaluation of all dynamic constraint nodes" m_defaultRunTimeCommands.kEnableDynamicConstraintsAnnot; displayString -replace -value "Dynamic Constraints" m_defaultRunTimeCommands.kEnableDynamicConstraintsLbl; displayString -replace -value "Enable evaluation of all expressions" m_defaultRunTimeCommands.kEnableExpressionsAnnot; displayString -replace -value "Expressions" m_defaultRunTimeCommands.kEnableExpressionsLbl; displayString -replace -value "Enable evaluation of all fluids" m_defaultRunTimeCommands.kEnableFluidsAnnot; displayString -replace -value "Fluids" m_defaultRunTimeCommands.kEnableFluidsLbl; displayString -replace -value "Enable evaluation of all global stitch nodes" m_defaultRunTimeCommands.kEnableGlobalStitchAnnot; displayString -replace -value "Global Stitch" m_defaultRunTimeCommands.kEnableGlobalStitchLbl; displayString -replace -value "Enable selected IK handles" m_defaultRunTimeCommands.kEnableIKHandlesAnnot; displayString -replace -value "Enable Selected IK Handles" m_defaultRunTimeCommands.kEnableIKHandlesLbl; displayString -replace -value "Enable evaluation of all IK solvers" m_defaultRunTimeCommands.kEnableIKSolversAnnot; displayString -replace -value "IK Solvers" m_defaultRunTimeCommands.kEnableIKSolversLbl; displayString -replace -value "Turn memory caching on for all selected particles and rigid bodies" m_defaultRunTimeCommands.kEnableMemoryCachingAnnot; displayString -replace -value "Enable evaluation of all nCloth nodes" m_defaultRunTimeCommands.kEnableNClothsAnnot; displayString -replace -value "nCloths" m_defaultRunTimeCommands.kEnableNClothsLbl; displayString -replace -value "Enable evaluation of all nRigid nodes" m_defaultRunTimeCommands.kEnableNRigidsAnnot; displayString -replace -value "nRigids" m_defaultRunTimeCommands.kEnableNRigidsLbl; displayString -replace -value "Enable evaluation of all nParticle nodes" m_defaultRunTimeCommands.kEnableNparticlesAnnot; displayString -replace -value "nParticles" m_defaultRunTimeCommands.kEnableNparticlesLbl; displayString -replace -value "Enable evaluation of all nucleus nodes" m_defaultRunTimeCommands.kEnableNucleusesAnnot; displayString -replace -value "nucleuses" m_defaultRunTimeCommands.kEnableNucleusesLbl; displayString -replace -value "Enable evaluation of all particles" m_defaultRunTimeCommands.kEnableParticlesAnnot; displayString -replace -value "Particles" m_defaultRunTimeCommands.kEnableParticlesLbl; displayString -replace -value "Enable evaluation of all rigid bodies" m_defaultRunTimeCommands.kEnableRigidBodiesAnnot; displayString -replace -value "Rigid Bodies" m_defaultRunTimeCommands.kEnableRigidBodiesLbl; displayString -replace -value "Select scene objects in the viewport" m_defaultRunTimeCommands.kEnableSelectToolAnnot; displayString -replace -value "Select Tool" m_defaultRunTimeCommands.kEnableSelectToolLbl; displayString -replace -value "Enable evaluation of all snapshot nodes" m_defaultRunTimeCommands.kEnableSnapshotsAnnot; displayString -replace -value "Snapshots" m_defaultRunTimeCommands.kEnableSnapshotsLbl; displayString -replace -value "Enable Consolidation for undoing time changes" m_defaultRunTimeCommands.kEnableTCUC; displayString -replace -value "Enable or disable the time warp" m_defaultRunTimeCommands.kEnableTimeWarpAnnot; displayString -replace -value "Enable Scene Time Warp" m_defaultRunTimeCommands.kEnableTimeWarpLbl; displayString -replace -value "Turns on the automatic normalization of smooth skin weights for selected meshes" m_defaultRunTimeCommands.kEnableWeightNrmAnnot; displayString -replace -value "Enable Weight Normalization" m_defaultRunTimeCommands.kEnableWeightNrmLbl; displayString -replace -value "Turns on automatic normalization of smooth weights for selected meshesand sets the Normalize Weights mode to Post" m_defaultRunTimeCommands.kEnableWeightPostNrmAnnot; displayString -replace -value "Enable Weight Post Normalization" m_defaultRunTimeCommands.kEnableWeightPostNrmLbl; displayString -replace -value "Set playback range to times of the enabled clips." m_defaultRunTimeCommands.kEnabledClipsAnnot; displayString -replace -value "Enabled Clips" m_defaultRunTimeCommands.kEnabledClipsLbl; displayString -replace -value "Enter tool edit mode" m_defaultRunTimeCommands.kEnterEditModeAnnot; displayString -replace -value "Enter tool edit mode (press)" m_defaultRunTimeCommands.kEnterEditModeAnnotPress; displayString -replace -value "Enter tool edit mode (release)" m_defaultRunTimeCommands.kEnterEditModeAnnotRelease; displayString -replace -value "Evaluation Toolkit" m_defaultRunTimeCommands.kEvaluationToolkitAnnot; displayString -replace -value "Evaluation Toolkit" m_defaultRunTimeCommands.kEvaluationToolkitLbl; displayString -replace -value "Opens the Autodesk Maya Exchange App store" m_defaultRunTimeCommands.kExchangeAppsAnnot; displayString -replace -value "Autodesk Exchange Apps" m_defaultRunTimeCommands.kExchangeAppsLbl; displayString -replace -value "Make selected objects exclusive to the selected (or current) camera" m_defaultRunTimeCommands.kExclusiveToCameraAnnot; displayString -replace -value "Exclusive To Camera" m_defaultRunTimeCommands.kExclusiveToCameraLbl; displayString -replace -value "Exit" m_defaultRunTimeCommands.kExit; displayString -replace -value "Exit Maya" m_defaultRunTimeCommands.kExitMayaAnnot; displayString -replace -value "Expand selected subdivision surface components" m_defaultRunTimeCommands.kExpandSelectedComponentsAnnot; displayString -replace -value "Export animation options" m_defaultRunTimeCommands.kExportAnimAnnot; displayString -replace -value "Export Animation..." m_defaultRunTimeCommands.kExportAnimLbl; displayString -replace -value "Export entire scene (including contents of all references) into one file" m_defaultRunTimeCommands.kExportAnnot; displayString -replace -value "Create Backburner Job..." m_defaultRunTimeCommands.kExportBackburner; displayString -replace -value "Create a Backburner batch render job composition..." m_defaultRunTimeCommands.kExportBackburnerAnn; displayString -replace -value "Export Cache" m_defaultRunTimeCommands.kExportCacheLabel; displayString -replace -value "Export deformer weights to an XML file." m_defaultRunTimeCommands.kExportDeformerWeightsAnnot; displayString -replace -value "Export Weights..." m_defaultRunTimeCommands.kExportDeformerWeightsLbl; displayString -replace -value "Select a deformer, then this command to export its weights to an XML file. Use the options to specify a file name or change the deformer being exported." m_defaultRunTimeCommands.kExportDeformerWeightsLongAnnot; displayString -replace -value "Export deformer weights options" m_defaultRunTimeCommands.kExportDeformerWeightsOptionsAnnot; displayString -replace -value "Given a selected geometry, export a cache file." m_defaultRunTimeCommands.kExportGeomCacheAnnot; displayString -replace -value "Export Cache" m_defaultRunTimeCommands.kExportGeomCacheLbl; displayString -replace -value "Export geometry cache options" m_defaultRunTimeCommands.kExportGeomCacheOptAnnot; displayString -replace -value "Export All..." m_defaultRunTimeCommands.kExportLbl; displayString -replace -value "Export reference edits and related nodes to a new file" m_defaultRunTimeCommands.kExportOfflineFileAnnot; displayString -replace -value "Export to Offline File..." m_defaultRunTimeCommands.kExportOfflineFileLbl; displayString -replace -value "Export offline file options" m_defaultRunTimeCommands.kExportOfflineFileObjectsAnnot; displayString -replace -value "Export all options" m_defaultRunTimeCommands.kExportOptionsAnnot; displayString -replace -value "Export Pre-Compositing" m_defaultRunTimeCommands.kExportPrecompositing; displayString -replace -value "Export cameras, render layers, render passes for compositing" m_defaultRunTimeCommands.kExportPrecompositingAnn; displayString -replace -value "Select cameras, render layers, render passes to export for compositing" m_defaultRunTimeCommands.kExportPrecompositingOptAnn; displayString -replace -value "Export a proxy for the selected asset" m_defaultRunTimeCommands.kExportProxyAssetAnnot; displayString -replace -value "Export Proxy Asset..." m_defaultRunTimeCommands.kExportProxyAssetLbl; displayString -replace -value "Export asset proxy options" m_defaultRunTimeCommands.kExportProxyContainerOptionsAnnot; displayString -replace -value "Export selected objects (and related info) to a new file" m_defaultRunTimeCommands.kExportSelectionAnnot; displayString -replace -value "Export Selection..." m_defaultRunTimeCommands.kExportSelectionLbl; displayString -replace -value "Export selection options" m_defaultRunTimeCommands.kExportSelectionOptionsAnnot; displayString -replace -value "Export skin weight maps" m_defaultRunTimeCommands.kExportSkinWeightMapsAnnot; displayString -replace -value "Export Weight Maps..." m_defaultRunTimeCommands.kExportSkinWeightMapsLbl; displayString -replace -value "Export skin weight maps options" m_defaultRunTimeCommands.kExportSkinWeightMapsOptionsAnnot; displayString -replace -value "Edit expressions between attributes" m_defaultRunTimeCommands.kExpressionEditorAnnot; displayString -replace -value "Expression Editor" m_defaultRunTimeCommands.kExpressionEditorLbl; displayString -replace -value "Select curve(s) or curve on surface(s)" m_defaultRunTimeCommands.kExtendCurveAnnot; displayString -replace -value "Extend Curve" m_defaultRunTimeCommands.kExtendCurveLbl; displayString -replace -value "Select curve(s) on surface" m_defaultRunTimeCommands.kExtendCurveOnSurfaceAnnot; displayString -replace -value "Extend Curve On Surface" m_defaultRunTimeCommands.kExtendCurveOnSurfaceLbl; displayString -replace -value "Extend curve on surface options" m_defaultRunTimeCommands.kExtendCurveOnSurfaceOptionsAnnot; displayString -replace -value "Extend curve options" m_defaultRunTimeCommands.kExtendCurveOptionsAnnot; displayString -replace -value "Select surface(s)" m_defaultRunTimeCommands.kExtendSurfacesAnnot; displayString -replace -value "Extend" m_defaultRunTimeCommands.kExtendSurfacesLbl; displayString -replace -value "Extend surfaces options" m_defaultRunTimeCommands.kExtendSurfacesOptionsAnnot; displayString -replace -value "Discover learning resources on Autodesk AREA" m_defaultRunTimeCommands.kExtraLearningResAnnot; displayString -replace -value "Learning Path" m_defaultRunTimeCommands.kExtraLearningResLbl; displayString -replace -value "http://www.autodesk.com/maya-learningpath" m_defaultRunTimeCommands.kExtraLearningURL; displayString -replace -value "Extract the currently selected faces from their shell and shows a manipulator to adjust their offset." m_defaultRunTimeCommands.kExtractFaceAnnot; displayString -replace -value "Extract" m_defaultRunTimeCommands.kExtractFaceLbl; displayString -replace -value "Select faces on a polygon mesh, then this command to remove those faces from the current object and make a new one out of them." m_defaultRunTimeCommands.kExtractFaceLongAnnot; displayString -replace -value "Extract options" m_defaultRunTimeCommands.kExtractFaceOptionsAnnot; displayString -replace -value "Extract subdiv surface vertices" m_defaultRunTimeCommands.kExtractSubdivSurfaceVerticesAnnot; displayString -replace -value "Extract subdiv surface vertices options" m_defaultRunTimeCommands.kExtractSubdivSurfaceVerticesOptionsAnnot; displayString -replace -value "Select curve(s), isoparm(s) or trim edge(s). Select the path last" m_defaultRunTimeCommands.kExtrudeAnnot; displayString -replace -value "Extrude the currently selected edges and control the extrusion using the manipulators" m_defaultRunTimeCommands.kExtrudeEdgeAnnot; displayString -replace -value "Extrude edge options" m_defaultRunTimeCommands.kExtrudeEdgeOptionsAnnot; displayString -replace -value "Extrude the currently selected faces and control the extrusion using the manipulators" m_defaultRunTimeCommands.kExtrudeFaceAnnot; displayString -replace -value "Extrude face options" m_defaultRunTimeCommands.kExtrudeFaceOptionsAnnot; displayString -replace -value "Extrude" m_defaultRunTimeCommands.kExtrudeLbl; displayString -replace -value "Extrude options" m_defaultRunTimeCommands.kExtrudeOptionsAnnot; displayString -replace -value "Extrude the currently selected vertices and control the extrusion using the channelbox" m_defaultRunTimeCommands.kExtrudeVertexAnnot; displayString -replace -value "Extrude vertex options" m_defaultRunTimeCommands.kExtrudeVertexOptionsAnnot; displayString -replace -value "Sets selected joints type label to Shoulder" m_defaultRunTimeCommands.kFBIKLabelArmAnnot; displayString -replace -value "Label Shoulder" m_defaultRunTimeCommands.kFBIKLabelArmLbl; displayString -replace -value "Sets selected joints type label to Big Toe" m_defaultRunTimeCommands.kFBIKLabelBigToeAnnot; displayString -replace -value "Label Big Toe" m_defaultRunTimeCommands.kFBIKLabelBigToeLbl; displayString -replace -value "Sets selected joints side labe to Center" m_defaultRunTimeCommands.kFBIKLabelCenterAnnot; displayString -replace -value "Label Center" m_defaultRunTimeCommands.kFBIKLabelCenterLbl; displayString -replace -value "Sets selected joints type label to Collar" m_defaultRunTimeCommands.kFBIKLabelCollarAnnot; displayString -replace -value "Label Collar" m_defaultRunTimeCommands.kFBIKLabelCollarLbl; displayString -replace -value "Sets selected joints type label to Elbow" m_defaultRunTimeCommands.kFBIKLabelElbowAnnot; displayString -replace -value "Label Elbow" m_defaultRunTimeCommands.kFBIKLabelElbowLbl; displayString -replace -value "Sets selected joints type label to Extra Finger" m_defaultRunTimeCommands.kFBIKLabelExtraFingerAnnot; displayString -replace -value "Label Extra Finger" m_defaultRunTimeCommands.kFBIKLabelExtraFingerLbl; displayString -replace -value "Sets selected joints type label to Finger" m_defaultRunTimeCommands.kFBIKLabelFingerBaseAnnot; displayString -replace -value "Label Finger" m_defaultRunTimeCommands.kFBIKLabelFingerBaseLbl; displayString -replace -value "Sets selected joints type label to Foot" m_defaultRunTimeCommands.kFBIKLabelFootAnnot; displayString -replace -value "Label Foot" m_defaultRunTimeCommands.kFBIKLabelFootLbl; displayString -replace -value "Sets selected joints type label to Foot Thumb" m_defaultRunTimeCommands.kFBIKLabelFootThumbAnnot; displayString -replace -value "Label Foot Thumb" m_defaultRunTimeCommands.kFBIKLabelFootThumbLbl; displayString -replace -value "Sets selected joints type label to Hand" m_defaultRunTimeCommands.kFBIKLabelHandAnnot; displayString -replace -value "Label Hand" m_defaultRunTimeCommands.kFBIKLabelHandLbl; displayString -replace -value "Sets selected joints type label to Head and side to Center" m_defaultRunTimeCommands.kFBIKLabelHeadAnnot; displayString -replace -value "Label Head" m_defaultRunTimeCommands.kFBIKLabelHeadLbl; displayString -replace -value "Sets selected joints type label to Hip" m_defaultRunTimeCommands.kFBIKLabelHipAnnot; displayString -replace -value "Label Hip" m_defaultRunTimeCommands.kFBIKLabelHipLbl; displayString -replace -value "Sets selected joints type label to Index Finger" m_defaultRunTimeCommands.kFBIKLabelIndexAnnot; displayString -replace -value "Label Index Finger" m_defaultRunTimeCommands.kFBIKLabelIndexLbl; displayString -replace -value "Sets selected joints type label to Index Toe" m_defaultRunTimeCommands.kFBIKLabelIndexToeAnnot; displayString -replace -value "Label Index Toe" m_defaultRunTimeCommands.kFBIKLabelIndexToeLbl; displayString -replace -value "Sets selected joints type label to Knee" m_defaultRunTimeCommands.kFBIKLabelKneeAnnot; displayString -replace -value "Label Knee" m_defaultRunTimeCommands.kFBIKLabelKneeLbl; displayString -replace -value "Sets selected joints side label to Left" m_defaultRunTimeCommands.kFBIKLabelLeftAnnot; displayString -replace -value "Label Left" m_defaultRunTimeCommands.kFBIKLabelLeftLbl; displayString -replace -value "Sets selected joints type label to Hip" m_defaultRunTimeCommands.kFBIKLabelLegAnnot; displayString -replace -value "Label Hip" m_defaultRunTimeCommands.kFBIKLabelLegLbl; displayString -replace -value "Sets selected joints type label to Middle Fingger" m_defaultRunTimeCommands.kFBIKLabelMiddleFingerAnnot; displayString -replace -value "Label Middle Finger" m_defaultRunTimeCommands.kFBIKLabelMiddleFingerLbl; displayString -replace -value "Sets selected joints type label to Middle Toe" m_defaultRunTimeCommands.kFBIKLabelMiddleToeAnnot; displayString -replace -value "Label Middle Toe" m_defaultRunTimeCommands.kFBIKLabelMiddleToeLbl; displayString -replace -value "Sets selected joints type label to Nect and side to Center" m_defaultRunTimeCommands.kFBIKLabelNeckAnnot; displayString -replace -value "Label Neck" m_defaultRunTimeCommands.kFBIKLabelNeckLbl; displayString -replace -value "Sets selected joints side label to Center and type to None" m_defaultRunTimeCommands.kFBIKLabelNoneAnnot; displayString -replace -value "Label None" m_defaultRunTimeCommands.kFBIKLabelNoneLbl; displayString -replace -value "Sets selected joints type label to Pinky Finger" m_defaultRunTimeCommands.kFBIKLabelPinkyAnnot; displayString -replace -value "Label Pinky Finger" m_defaultRunTimeCommands.kFBIKLabelPinkyLbl; displayString -replace -value "Sets selected joints type label to Pinky Toe" m_defaultRunTimeCommands.kFBIKLabelPinkyToeAnnot; displayString -replace -value "Label Pinky Toe" m_defaultRunTimeCommands.kFBIKLabelPinkyToeLbl; displayString -replace -value "Sets selected joints side label to Right" m_defaultRunTimeCommands.kFBIKLabelRightAnnot; displayString -replace -value "Label Right" m_defaultRunTimeCommands.kFBIKLabelRightLbl; displayString -replace -value "Sets selected joints type label to Ring Finger" m_defaultRunTimeCommands.kFBIKLabelRingFingerAnnot; displayString -replace -value "Label Ring Finger" m_defaultRunTimeCommands.kFBIKLabelRingFingerLbl; displayString -replace -value "Sets selected joints type label to Ring Toe" m_defaultRunTimeCommands.kFBIKLabelRingToeAnnot; displayString -replace -value "Label Ring Toe" m_defaultRunTimeCommands.kFBIKLabelRingToeLbl; displayString -replace -value "Sets selected joints type label to Root and side to Center" m_defaultRunTimeCommands.kFBIKLabelRootAnnot; displayString -replace -value "Label Root" m_defaultRunTimeCommands.kFBIKLabelRootLbl; displayString -replace -value "Sets selected joints type label to Shoulder" m_defaultRunTimeCommands.kFBIKLabelShoulderAnnot; displayString -replace -value "Label Shoulder" m_defaultRunTimeCommands.kFBIKLabelShoulderLbl; displayString -replace -value "Sets selected joints type label to Spine and side to Center" m_defaultRunTimeCommands.kFBIKLabelSpineAnnot; displayString -replace -value "Label Spine" m_defaultRunTimeCommands.kFBIKLabelSpineLbl; displayString -replace -value "Sets selected joints type label to Thumb" m_defaultRunTimeCommands.kFBIKLabelThumbAnnot; displayString -replace -value "Label Thumb" m_defaultRunTimeCommands.kFBIKLabelThumbLbl; displayString -replace -value "Sets selected joints type label to Toe" m_defaultRunTimeCommands.kFBIKLabelToeBaseAnnot; displayString -replace -value "Label Toe" m_defaultRunTimeCommands.kFBIKLabelToeBaseLbl; displayString -replace -value "Open the Maya Facebook page" m_defaultRunTimeCommands.kFacebookAnn; displayString -replace -value "Facebook" m_defaultRunTimeCommands.kFacebookLbl; displayString -replace -value "http://www.facebook.com/pages/Autodesk-Maya/107954192565967" m_defaultRunTimeCommands.kFacebookURL; displayString -replace -value "Toggle fast interaction mode" m_defaultRunTimeCommands.kFastInteractionAnnot; displayString -replace -value "Fast Interaction" m_defaultRunTimeCommands.kFastInteractionLbl; displayString -replace -value "Share ideas for product features" m_defaultRunTimeCommands.kFeatureIdeasAnnot; displayString -replace -value "Maya Ideas Community..." m_defaultRunTimeCommands.kFeatureIdeasLabel; displayString -replace -value "https://forums.autodesk.com/t5/maya-ideas/idb-p/968" m_defaultRunTimeCommands.kFeatureIdeasURL; displayString -replace -value "Display file paths, resolve path errors, and repath files used in your scene" m_defaultRunTimeCommands.kFilePathEditorAnnot; displayString -replace -value "File Path Editor" m_defaultRunTimeCommands.kFilePathEditorLbl; displayString -replace -value "Create a face filling the hole around the selected border edge(s)." m_defaultRunTimeCommands.kFillHoleAnnot; displayString -replace -value "Fill Hole" m_defaultRunTimeCommands.kFillHoleLbl; displayString -replace -value "Select a polygon mesh, then this command to create faces filling that fill any holes on its surface." m_defaultRunTimeCommands.kFillHoleLongAnnot; displayString -replace -value "Select curves on surface, isoparms or trim edges" m_defaultRunTimeCommands.kFilletBlendToolAnnot; displayString -replace -value "Fillet Blend Tool" m_defaultRunTimeCommands.kFilletBlendToolLbl; displayString -replace -value "Fillet blend tool options" m_defaultRunTimeCommands.kFilletBlendToolOptionsAnnot; displayString -replace -value "Finds menu items containing the words you type" m_defaultRunTimeCommands.kFindMenuAnnot; displayString -replace -value "Find Menu" m_defaultRunTimeCommands.kFindMenuLbl; displayString -replace -value "Finer level component display" m_defaultRunTimeCommands.kFineLevelComponentDisplayAnnot; displayString -replace -value "Create fire effect" m_defaultRunTimeCommands.kFireAnnot; displayString -replace -value "Fire options" m_defaultRunTimeCommands.kFireOptionsAnnot; displayString -replace -value "Create fireworks effect" m_defaultRunTimeCommands.kFireworksAnnot; displayString -replace -value "Fireworks options" m_defaultRunTimeCommands.kFireworksOptionsAnnot; displayString -replace -value "Select curve(s), isoparm(s) or trim edge(s)" m_defaultRunTimeCommands.kFitBSplineAnnot; displayString -replace -value "Fit B-spline" m_defaultRunTimeCommands.kFitBSplineLbl; displayString -replace -value "Fit B-spline options" m_defaultRunTimeCommands.kFitBSplineOptionsAnnot; displayString -replace -value "Expand or contract components/objects at each end." m_defaultRunTimeCommands.kFlareAnnot; displayString -replace -value "Flare" m_defaultRunTimeCommands.kFlareLbl; displayString -replace -value "Select the component(s) or object(s) to be deformed, then this command to create a Bend deformer and two handles. \nAlter the handle's attributes to control the expansion/contraction of each end, and its transforms to control the locations of the deformation." m_defaultRunTimeCommands.kFlareLongAnnot; displayString -replace -value "Flare options" m_defaultRunTimeCommands.kFlareOptionsAnnot; displayString -replace -value "Flip the edge between two triangles" m_defaultRunTimeCommands.kFlipTriangleEdgeAnnot; displayString -replace -value "Flip Triangle Edge" m_defaultRunTimeCommands.kFlipTriangleEdgeLbl; displayString -replace -value "Select an edge bordering two three-sided faces, then this command to change the position of the edge in regards to those faces." m_defaultRunTimeCommands.kFlipTriangleEdgeLongAnnot; displayString -replace -value "Toggle tube direction between alongPath and alongNormal(useful with plants in canvas mode)" m_defaultRunTimeCommands.kFlipTubeDirectionAnnot; displayString -replace -value "Flip the position of the selected components horizontally or vertically" m_defaultRunTimeCommands.kFlipUVsAnnot; displayString -replace -value "Flip options" m_defaultRunTimeCommands.kFlipUVsOptionsAnnot; displayString -replace -value "Flood with the current value" m_defaultRunTimeCommands.kFloodSurfacesAnnot; displayString -replace -value "Control how an object flows along a motion path using a lattice." m_defaultRunTimeCommands.kFlowPathObjectAnnot; displayString -replace -value "Flow Path Object" m_defaultRunTimeCommands.kFlowPathObjectLbl; displayString -replace -value "Prior to using this command, set up an object(s) along a motion path. Then select either the object or curve, and then this command to create a lattice that controls the path the object(s) take around the curve. \nYou can change whether the lattice forms around the object(s) or curve in the options." m_defaultRunTimeCommands.kFlowPathObjectLongAnnot; displayString -replace -value "Flow path object options" m_defaultRunTimeCommands.kFlowPathObjectOptionsAnnot; displayString -replace -value "2D fluid container options" m_defaultRunTimeCommands.kFlu2DContOptAnnot; displayString -replace -value "Create a 2D fluid container" m_defaultRunTimeCommands.kFlu2DContainerAnnot; displayString -replace -value "Create an emitter and a 2D fluid container" m_defaultRunTimeCommands.kFlu2DWithEmitAnnot; displayString -replace -value "2D Container" m_defaultRunTimeCommands.kFlu2DWithEmitLbl; displayString -replace -value "Create 2D container with emitter options" m_defaultRunTimeCommands.kFlu2DWithEmitOptAnnot; displayString -replace -value "3D fluid container options" m_defaultRunTimeCommands.kFlu3DContOptAnnot; displayString -replace -value "Create a 3D fluid container" m_defaultRunTimeCommands.kFlu3DContainerAnnot; displayString -replace -value "Create an emitter and a 3D fluid container" m_defaultRunTimeCommands.kFlu3DWithEmitAnnot; displayString -replace -value "3D Container" m_defaultRunTimeCommands.kFlu3DWithEmitLbl; displayString -replace -value "Create 3D container with emitter options" m_defaultRunTimeCommands.kFlu3DWithEmitOptAnnot; displayString -replace -value "Append frame range to fluid cache" m_defaultRunTimeCommands.kFluAppendCacheAnnot; displayString -replace -value "Append to fluid cache options" m_defaultRunTimeCommands.kFluAppendCacheOptionsAnnot; displayString -replace -value "Attach an existing cache file to drive the selected fluid object." m_defaultRunTimeCommands.kFluAttachCacheAnnot; displayString -replace -value "Add a surface locator with added boat dynamics to selected ocean" m_defaultRunTimeCommands.kFluBoatLocAnnot; displayString -replace -value "Dynamic Boat" m_defaultRunTimeCommands.kFluBoatLocLbl; displayString -replace -value "Boat locator options" m_defaultRunTimeCommands.kFluBoatLocOptAnnot; displayString -replace -value "Select fluid object(s) and geometry object(s) to collide" m_defaultRunTimeCommands.kFluCollideAnnot; displayString -replace -value "Make Collide" m_defaultRunTimeCommands.kFluCollideLbl; displayString -replace -value "Make collide options" m_defaultRunTimeCommands.kFluCollideOptAnnot; displayString -replace -value "Runup to create playback and render cache" m_defaultRunTimeCommands.kFluCreateCacheAnnot; displayString -replace -value "Create cache options" m_defaultRunTimeCommands.kFluCreateCacheOptAnnot; displayString -replace -value "Create a planar surface with assigned ocean shader and optional preview plane" m_defaultRunTimeCommands.kFluCreateOceanAnnot; displayString -replace -value "Ocean" m_defaultRunTimeCommands.kFluCreateOceanLbl; displayString -replace -value "Create ocean options" m_defaultRunTimeCommands.kFluCreateOceanOptAnnot; displayString -replace -value "Create a pond water surface fluid simulation" m_defaultRunTimeCommands.kFluCreatePondAnnot; displayString -replace -value "Pond" m_defaultRunTimeCommands.kFluCreatePondLbl; displayString -replace -value "Create pond options" m_defaultRunTimeCommands.kFluCreatePondOptAnnot; displayString -replace -value "Create wake emitters for selected objects into current pond" m_defaultRunTimeCommands.kFluCreatePondWakeAnnot; displayString -replace -value "Create wake options" m_defaultRunTimeCommands.kFluCreatePondWakeOptAnnot; displayString -replace -value "Create a fluid water simulation texture if it does not exist, and emit into from selected objects" m_defaultRunTimeCommands.kFluCreateWakeAnnot; displayString -replace -value "Create Wake" m_defaultRunTimeCommands.kFluCreateWakeLbl; displayString -replace -value "Create ocean wake options" m_defaultRunTimeCommands.kFluCreateWakeOptAnnot; displayString -replace -value "Delete cache on selected nCloth mesh, nParticle or fluid object." m_defaultRunTimeCommands.kFluDeleteCacheAnnot; displayString -replace -value "Delete frame(s) in nCloth mesh, nParticles or fluid cache" m_defaultRunTimeCommands.kFluDeleteCacheFramesAnnot; displayString -replace -value "Delete cache frame(s) options" m_defaultRunTimeCommands.kFluDeleteCacheFramesOptionsAnnot; displayString -replace -value "Delete cache options" m_defaultRunTimeCommands.kFluDeleteCacheOptAnnot; displayString -replace -value "Add locator with added buoyancy dynamics driving a sphere" m_defaultRunTimeCommands.kFluDynBouyAnnot; displayString -replace -value "Dynamic Surface" m_defaultRunTimeCommands.kFluDynBouyLbl; displayString -replace -value "Dynamic buoy options" m_defaultRunTimeCommands.kFluDynBouyOptAnnot; displayString -replace -value "Modify fluid resolution, preserving contents" m_defaultRunTimeCommands.kFluEditResAnnot; displayString -replace -value "Edit Fluid Resolution" m_defaultRunTimeCommands.kFluEditResLbl; displayString -replace -value "Resample fluid options" m_defaultRunTimeCommands.kFluEditResOptAnnot; displayString -replace -value "Select a fluid and the emitting object(s)" m_defaultRunTimeCommands.kFluEmitObjectAnnot; displayString -replace -value "Emit from Object" m_defaultRunTimeCommands.kFluEmitObjectLbl; displayString -replace -value "Emit from object options" m_defaultRunTimeCommands.kFluEmitObjectOptAnnot; displayString -replace -value "Create an emitter and attach it to a fluid shape" m_defaultRunTimeCommands.kFluEmitterAnnot; displayString -replace -value "Emitter" m_defaultRunTimeCommands.kFluEmitterLbl; displayString -replace -value "Emitter options" m_defaultRunTimeCommands.kFluEmitterOptAnnot; displayString -replace -value "Extend fluid resolution, preserving contents and voxel size" m_defaultRunTimeCommands.kFluExtendAnnot; displayString -replace -value "Extend Fluid" m_defaultRunTimeCommands.kFluExtendLbl; displayString -replace -value "Extend fluid options" m_defaultRunTimeCommands.kFluExtendOptAnnot; displayString -replace -value "Parent each selected object to a locator with buoyancy dynamics" m_defaultRunTimeCommands.kFluFloatSelObjAnnot; displayString -replace -value "Float Selected Object(s)" m_defaultRunTimeCommands.kFluFloatSelObjLbl; displayString -replace -value "Float selected objects options" m_defaultRunTimeCommands.kFluFloatSelObjOptAnnot; displayString -replace -value "Browse examples to import..." m_defaultRunTimeCommands.kFluGetExampleAnnot; displayString -replace -value "Fluid" m_defaultRunTimeCommands.kFluGetExampleLbl; displayString -replace -value "Apply predefined gradients to fluid properties" m_defaultRunTimeCommands.kFluGradientsAnnot; displayString -replace -value "Gradients" m_defaultRunTimeCommands.kFluGradientsLbl; displayString -replace -value "Fluid gradients options" m_defaultRunTimeCommands.kFluGradientsOptAnnot; displayString -replace -value "Remove previously set initial conditions" m_defaultRunTimeCommands.kFluInitClearAnnot; displayString -replace -value "Set Initial State" m_defaultRunTimeCommands.kFluInitState; displayString -replace -value "Set current state of fluid as its initial conditions" m_defaultRunTimeCommands.kFluInitStateAnnot; displayString -replace -value "Set initial state options" m_defaultRunTimeCommands.kFluInitStateOptAnnot; displayString -replace -value "Browse initial states to apply..." m_defaultRunTimeCommands.kFluInitialStatesAnnot; displayString -replace -value "Initial States..." m_defaultRunTimeCommands.kFluInitialStatesLbl; displayString -replace -value "Initial states options" m_defaultRunTimeCommands.kFluInitialStatesOptAnnot; displayString -replace -value "Parent each selected object to a locator with boat dynamics" m_defaultRunTimeCommands.kFluMakeBoatsAnnot; displayString -replace -value "Make Boat" m_defaultRunTimeCommands.kFluMakeBoatsLbl; displayString -replace -value "Make boats options" m_defaultRunTimeCommands.kFluMakeBoatsOptAnnot; displayString -replace -value "Parent each selected object to a locator with motor boat dynamics" m_defaultRunTimeCommands.kFluMakeMotorBoatsAnnot; displayString -replace -value "Make Motor Boat" m_defaultRunTimeCommands.kFluMakeMotorBoatsLbl; displayString -replace -value "Make motor boats options" m_defaultRunTimeCommands.kFluMakeMotorBoatsOptAnnot; displayString -replace -value "Given a selected fluid object, merge existing caches into a new cache." m_defaultRunTimeCommands.kFluMergeCacheAnnot; displayString -replace -value "Merge cache options" m_defaultRunTimeCommands.kFluMergeCacheOptAnnot; displayString -replace -value "Select fluid(s) and objects(s) to push the fluids" m_defaultRunTimeCommands.kFluMotionFldAnnot; displayString -replace -value "Make Motion Field" m_defaultRunTimeCommands.kFluMotionFldLbl; displayString -replace -value "Add a surface locator with added buoyancy dynamics to selected ocean" m_defaultRunTimeCommands.kFluOceanDynLocAnnot; displayString -replace -value "Dynamic Simple" m_defaultRunTimeCommands.kFluOceanDynLocLbl; displayString -replace -value "Ocean dynamic locator options" m_defaultRunTimeCommands.kFluOceanDynLocOptAnnot; displayString -replace -value "Browse ocean and pond examples to import..." m_defaultRunTimeCommands.kFluOceanExampleAnnot; displayString -replace -value "Ocean/Pond" m_defaultRunTimeCommands.kFluOceanExampleLbl; displayString -replace -value "Add a surface locator to selected ocean" m_defaultRunTimeCommands.kFluOceanSurfLocAnnot; displayString -replace -value "Surface" m_defaultRunTimeCommands.kFluOceanSurfLocLbl; displayString -replace -value "Paint fluid properties" m_defaultRunTimeCommands.kFluPaintToolAnnot; displayString -replace -value "Paint Fluids Tool" m_defaultRunTimeCommands.kFluPaintToolLbl; displayString -replace -value "Artisan paint fluids tool options" m_defaultRunTimeCommands.kFluPaintToolOptAnnot; displayString -replace -value "Add a surface locator with added boat dynamics to selected pond" m_defaultRunTimeCommands.kFluPondBoatLocAnnot; displayString -replace -value "Boat locator options" m_defaultRunTimeCommands.kFluPondBoatLocOptAnnot; displayString -replace -value "Add locator with added buoyancy dynamics driving a sphere" m_defaultRunTimeCommands.kFluPondDynBouyAnnot; displayString -replace -value "Dynamic buoy options" m_defaultRunTimeCommands.kFluPondDynBouyOptAnnot; displayString -replace -value "Parent each selected object to a locator with buoyancy dynamics" m_defaultRunTimeCommands.kFluPondFloatSelObjAnnot; displayString -replace -value "Float selected objects options" m_defaultRunTimeCommands.kFluPondFloatSelObjOptAnnot; displayString -replace -value "Parent each selected object to a locator with boat dynamics" m_defaultRunTimeCommands.kFluPondMakeBoatsAnnot; displayString -replace -value "Make boats options" m_defaultRunTimeCommands.kFluPondMakeBoatsOptAnnot; displayString -replace -value "Parent each selected object to a locator with motor boat dynamics" m_defaultRunTimeCommands.kFluPondMakeMotorBoatsAnnot; displayString -replace -value "Make motor boats options" m_defaultRunTimeCommands.kFluPondMakeMotorBoatsOptAnnot; displayString -replace -value "Add a surface locator to selected pond" m_defaultRunTimeCommands.kFluPondSurfLocAnnot; displayString -replace -value "Add an interactive surface previewing plane to selected ocean" m_defaultRunTimeCommands.kFluPreviewPlaneAnnot; displayString -replace -value "Add Preview Plane" m_defaultRunTimeCommands.kFluPreviewPlaneLbl; displayString -replace -value "Given a selected fluid object, replace a cache." m_defaultRunTimeCommands.kFluReplaceCacheAnnot; displayString -replace -value "Replace frame(s) in fluid cache" m_defaultRunTimeCommands.kFluReplaceCacheFramesAnnot; displayString -replace -value "Replace fluid cache frame(s) options" m_defaultRunTimeCommands.kFluReplaceCacheFramesOptionsAnnot; displayString -replace -value "Replace cache options" m_defaultRunTimeCommands.kFluReplaceCacheOptAnnot; displayString -replace -value "Save State As Example..." m_defaultRunTimeCommands.kFluSaveState; displayString -replace -value "Save current contents to \"Fluid Initial States\" tab in Visor" m_defaultRunTimeCommands.kFluSaveStateAnnot; displayString -replace -value "Decrement the center of a 3D fluid sub-container and use the Show Manipulator tool on a fluid to view a sub-container" m_defaultRunTimeCommands.kFluSubVolDecrAnnot; displayString -replace -value "Increment the center of a 3D fluid sub-container and use the Show Manipulator tool on a fluid to view a sub-container" m_defaultRunTimeCommands.kFluSubVolIncrAnnot; displayString -replace -value "Set contents of fluid from curve" m_defaultRunTimeCommands.kFluWithCurveAnnot; displayString -replace -value "With Curve" m_defaultRunTimeCommands.kFluWithCurveLbl; displayString -replace -value "Set contents from curve options" m_defaultRunTimeCommands.kFluWithCurveOptAnnot; displayString -replace -value "Select fluid to convert" m_defaultRunTimeCommands.kFluidsToPolygonsAnnot; displayString -replace -value "Fluid to Polygons" m_defaultRunTimeCommands.kFluidsToPolygonsLbl; displayString -replace -value "To Follicles" m_defaultRunTimeCommands.kFollicles; displayString -replace -value "Select follicles related to current selection" m_defaultRunTimeCommands.kFolliclesAnnot; displayString -replace -value "Select cloth objects or components to apply a radial force constraint to" m_defaultRunTimeCommands.kForceFieldAnnot; displayString -replace -value "Force Field" m_defaultRunTimeCommands.kForceFieldLbl; displayString -replace -value "Change layout to 4 panels" m_defaultRunTimeCommands.kFourPanesAnnot; displayString -replace -value "Fit selection in all panels" m_defaultRunTimeCommands.kFrameAllAnnot; displayString -replace -value "Change the cameras to frame all objects in the view" m_defaultRunTimeCommands.kFrameAllInAllViewsAnnot; displayString -replace -value "Frame All in All Views" m_defaultRunTimeCommands.kFrameAllInAllViewsLbl; displayString -replace -value "Frame sculpted area" m_defaultRunTimeCommands.kFrameSculptedAreaAnnot; displayString -replace -value "Change the cameras to frame the selected object(s) with children in the view" m_defaultRunTimeCommands.kFrameSelWithChildrenInAllViewsAnnot; displayString -replace -value "Frame Selection with Children in All Views" m_defaultRunTimeCommands.kFrameSelWithChildrenInAllViewsLbl; displayString -replace -value "Change the cameras to frame the selected object(s) without children in the view" m_defaultRunTimeCommands.kFrameSelWithoutChildrenInAllViewsAnnot; displayString -replace -value "Frame Selection in All Views" m_defaultRunTimeCommands.kFrameSelWithoutChildrenInAllViewsLbl; displayString -replace -value "Change the cameras to frame the selected object(s) without children in the view" m_defaultRunTimeCommands.kFrameSelected2Annot; displayString -replace -value "Frame Selected" m_defaultRunTimeCommands.kFrameSelected2Lbl; displayString -replace -value "Fit selection with children in active panel" m_defaultRunTimeCommands.kFrameSelectedWithChildrenAnnot; displayString -replace -value "Fit selection without children in active panel" m_defaultRunTimeCommands.kFrameSelectedWithoutChildrenAnnot; displayString -replace -value "Free tangent length" m_defaultRunTimeCommands.kFreeTangentWeightAnnot; displayString -replace -value "Select two curves on surface, isoparms or trim edges" m_defaultRunTimeCommands.kFreeformFilletAnnot; displayString -replace -value "Freeform Fillet" m_defaultRunTimeCommands.kFreeformFilletLbl; displayString -replace -value "Freeform fillet options" m_defaultRunTimeCommands.kFreeformFilletOptionsAnnot; displayString -replace -value "Lock hairs so they cannot be modified." m_defaultRunTimeCommands.kFreezeBrushAnn; displayString -replace -value "Freeze Brush" m_defaultRunTimeCommands.kFreezeBrushLabel; displayString -replace -value "Use this tool to isolate areas that you do not want affected by brush strokes. This makes it easier to groom hairs in specific regions while avoiding nearby hairs." m_defaultRunTimeCommands.kFreezeBrushLongAnn; displayString -replace -value "Select an object(s)" m_defaultRunTimeCommands.kFreezeTransformationsAnnot; displayString -replace -value "Freeze Transformations" m_defaultRunTimeCommands.kFreezeTransformationsLbl; displayString -replace -value "Freeze transformation options" m_defaultRunTimeCommands.kFreezeTransformationsOptionsAnnot; displayString -replace -value "Full crease subdivision surface edge or vertex (tangent break)" m_defaultRunTimeCommands.kFullCreaseSubdivSurfaceAnnot; displayString -replace -value "Hotbox display style - rows visible" m_defaultRunTimeCommands.kFullHotboxDisplayAnnot; displayString -replace -value "Toggle full screen mode" m_defaultRunTimeCommands.kFullScreenModeAnnot; displayString -replace -value "Easy export for animation clips and static meshes" m_defaultRunTimeCommands.kGameExporterWndAnn; displayString -replace -value "Constrain one mesh to stay on another mesh's surface." m_defaultRunTimeCommands.kGeometryConstraintAnnot; displayString -replace -value "Geometry" m_defaultRunTimeCommands.kGeometryConstraintLbl; displayString -replace -value "Select a polygon/NURBS target object, then Shift + select a polygon object to be constrained by it. \nUse this command to stick the constrained to the target's surface, even if either of them changes." m_defaultRunTimeCommands.kGeometryConstraintLongAnnot; displayString -replace -value "Geometry constraint options" m_defaultRunTimeCommands.kGeometryConstraintOptionsAnnot; displayString -replace -value "Convert geometry to bounding box " m_defaultRunTimeCommands.kGeometryToBoundingBoxAnnot; displayString -replace -value "Geometry to Bounding Box" m_defaultRunTimeCommands.kGeometryToBoundingBoxLbl; displayString -replace -value "Convert geometry to bounding box options" m_defaultRunTimeCommands.kGeometryToBoundingBoxOptionsAnnot; displayString -replace -value "Browse Effects Assets to import..." m_defaultRunTimeCommands.kGetEffectsAssetsAnnot; displayString -replace -value "Get Effects Asset..." m_defaultRunTimeCommands.kGetExample; displayString -replace -value "Get Hair Example..." m_defaultRunTimeCommands.kGetHairExample; displayString -replace -value "Browse hair examples to import..." m_defaultRunTimeCommands.kGetHairExampleAnnot; displayString -replace -value "Copy the brush settings from the currently selected stroke to the template brush" m_defaultRunTimeCommands.kGetSettingsFromSelectedStrokeAnnot; displayString -replace -value "Get Settings from Selected Stroke" m_defaultRunTimeCommands.kGetSettingsFromSelectedStrokeLbl; displayString -replace -value "Get Toon Example..." m_defaultRunTimeCommands.kGetToon; displayString -replace -value "Browse toon examples to import..." m_defaultRunTimeCommands.kGetToonAnnot; displayString -replace -value "Browse nCloth examples to import..." m_defaultRunTimeCommands.kGetnClothEGAnnot; displayString -replace -value "Get nCloth Example..." m_defaultRunTimeCommands.kGetnClothEGLbl; displayString -replace -value "Use nParticle examples to create effects." m_defaultRunTimeCommands.kGetnParticleEGAnnot; displayString -replace -value "Get nParticle Example..." m_defaultRunTimeCommands.kGetnParticleEGLbl; displayString -replace -value "Import examples into a scene to explore how they work and learn how to create your own effects, or modify them to customize the effects" m_defaultRunTimeCommands.kGetnParticleEGLongAnnot; displayString -replace -value "All object(s) to be unghosted." m_defaultRunTimeCommands.kGhostAllAnnot; displayString -replace -value "Unghost All" m_defaultRunTimeCommands.kGhostAllLbl; displayString -replace -value "Display ghosts for objects" m_defaultRunTimeCommands.kGhostObjectAnnot; displayString -replace -value "Edit Jiggle Disk Cache controls." m_defaultRunTimeCommands.kGlobalDiskCacheControlAnnot; displayString -replace -value "Jiggle Disk Cache Attributes" m_defaultRunTimeCommands.kGlobalDiskCacheControlLbl; displayString -replace -value "Select an object with a Jiggle deformer already applied to it, then this command to open its Jiggle Disk Cache options." m_defaultRunTimeCommands.kGlobalDiskCacheControlLongAnnot; displayString -replace -value "Select NURBS surfaces" m_defaultRunTimeCommands.kGlobalStitchAnnot; displayString -replace -value "Global Stitch" m_defaultRunTimeCommands.kGlobalStitchLbl; displayString -replace -value "Global stitch options" m_defaultRunTimeCommands.kGlobalStitchOptionsAnnot; displayString -replace -value "Returns the skeleton to the position where its bind pose was set" m_defaultRunTimeCommands.kGoToBindPoseAnnot; displayString -replace -value "Go to Bind Pose" m_defaultRunTimeCommands.kGoToBindPoseLbl; displayString -replace -value "Go to max frame" m_defaultRunTimeCommands.kGoToMaxFrameAnnot; displayString -replace -value "Play Range End" m_defaultRunTimeCommands.kGoToMaxFrameLbl; displayString -replace -value "Go to min frame" m_defaultRunTimeCommands.kGoToMinFrameAnnot; displayString -replace -value "Play Range Start" m_defaultRunTimeCommands.kGoToMinFrameLbl; displayString -replace -value "Go to next driven key" m_defaultRunTimeCommands.kGoToNextDrivenKeyAnnot; displayString -replace -value "Go to Next" m_defaultRunTimeCommands.kGoToNextDrivenKeyLbl; displayString -replace -value "Go to previous driven key" m_defaultRunTimeCommands.kGoToPreviousDrivenKeyAnnot; displayString -replace -value "Go to Previous" m_defaultRunTimeCommands.kGoToPreviousDrivenKeyLbl; displayString -replace -value "Go to working frame" m_defaultRunTimeCommands.kGoToWorkingFrameAnnot; displayString -replace -value "Select first the particle and then the goal object" m_defaultRunTimeCommands.kGoalAnnot; displayString -replace -value "Goal" m_defaultRunTimeCommands.kGoalLbl; displayString -replace -value "Goal options" m_defaultRunTimeCommands.kGoalOptionsAnnot; displayString -replace -value "Pulls a selection of hairs in any direction." m_defaultRunTimeCommands.kGrabBrushAnn; displayString -replace -value "Grab Brush" m_defaultRunTimeCommands.kGrabBrushLabel; displayString -replace -value "The selection automatically locks to the hair CVs within the brush radius when you click. Only these hairs are affected by the stroke." m_defaultRunTimeCommands.kGrabBrushLongAnn; displayString -replace -value "Graph Editor copy" m_defaultRunTimeCommands.kGraphEdCopyAnnot; displayString -replace -value "Graph Editor copy options" m_defaultRunTimeCommands.kGraphEdCopyOptionsAnnot; displayString -replace -value "Graph Editor cut" m_defaultRunTimeCommands.kGraphEdCutAnnot; displayString -replace -value "Graph Editor cut options" m_defaultRunTimeCommands.kGraphEdCutOptionsAnnot; displayString -replace -value "Graph Editor delete" m_defaultRunTimeCommands.kGraphEdDeleteAnnot; displayString -replace -value "Graph Editor delete options" m_defaultRunTimeCommands.kGraphEdDeleteOptionsAnnot; displayString -replace -value "Graph Editor paste" m_defaultRunTimeCommands.kGraphEdPasteAnnot; displayString -replace -value "Graph Editor paste options" m_defaultRunTimeCommands.kGraphEdPasteOptionsAnnot; displayString -replace -value "Graph Editor snap options" m_defaultRunTimeCommands.kGraphEdSnapOptionsAnnot; displayString -replace -value "Always display tangents" m_defaultRunTimeCommands.kGraphEditorAlwaysDisplayTangentsAnnot; displayString -replace -value "Opens the Graph Editor, a tool for editing animation curves" m_defaultRunTimeCommands.kGraphEditorAnnot; displayString -replace -value "Disable curve selection" m_defaultRunTimeCommands.kGraphEditorDisableCurveSelectionAnnot; displayString -replace -value "Display tangents on active keys" m_defaultRunTimeCommands.kGraphEditorDisplayTangentActiveAnnot; displayString -replace -value "Toggle display of reference lines for zero/min/max values" m_defaultRunTimeCommands.kGraphEditorDisplayValueLines; displayString -replace -value "Toggle display of active keys and tangents values" m_defaultRunTimeCommands.kGraphEditorDisplayValues; displayString -replace -value "Enable curve selection" m_defaultRunTimeCommands.kGraphEditorEnableeCurveSelectionAnnot; displayString -replace -value "Frame all curves" m_defaultRunTimeCommands.kGraphEditorFrameAllAnnot; displayString -replace -value "Center the view about the current time" m_defaultRunTimeCommands.kGraphEditorFrameCenterViewAnnot; displayString -replace -value "Frame the playback range" m_defaultRunTimeCommands.kGraphEditorFramePlaybackRangeAnnot; displayString -replace -value "Frame selected curves" m_defaultRunTimeCommands.kGraphEditorFrameSelectedAnnot; displayString -replace -value "Graph Editor" m_defaultRunTimeCommands.kGraphEditorLbl; displayString -replace -value "Never display tangents" m_defaultRunTimeCommands.kGraphEditorNeverDisplayTangentsAnnot; displayString -replace -value "Display curves in absolute view" m_defaultRunTimeCommands.kGraphEditorNormalViewAnnot; displayString -replace -value "Display curves in normalized view" m_defaultRunTimeCommands.kGraphEditorNormalizedViewAnnot; displayString -replace -value "Display curves in stacked view" m_defaultRunTimeCommands.kGraphEditorStackedViewAnnot; displayString -replace -value "Graph materials on selected object(s)" m_defaultRunTimeCommands.kGraphMaterialsOnSelectedObjects; displayString -replace -value "Snap keys to integer times" m_defaultRunTimeCommands.kGraphSnapAnnot; displayString -replace -value "Gravity" m_defaultRunTimeCommands.kGravity; displayString -replace -value "Create a gravity field. Select objects to be affected by the field" m_defaultRunTimeCommands.kGravityAnnot; displayString -replace -value "Gravity options" m_defaultRunTimeCommands.kGravityOptionsAnnot; displayString -replace -value "Draw and annotate" m_defaultRunTimeCommands.kGreasePencilAnnot; displayString -replace -value "Grid options" m_defaultRunTimeCommands.kGridOptionsAnnot; displayString -replace -value "Move selected components to the nearest grid intersection in texture space" m_defaultRunTimeCommands.kGridUVAnnot; displayString -replace -value "Grid options" m_defaultRunTimeCommands.kGridUVOptionsAnnot; displayString -replace -value "Group the selected object(s)" m_defaultRunTimeCommands.kGroupAnnot; displayString -replace -value "Group" m_defaultRunTimeCommands.kGroupLbl; displayString -replace -value "Group options" m_defaultRunTimeCommands.kGroupOptionsAnnot; displayString -replace -value "Grow the selected region along the loop" m_defaultRunTimeCommands.kGrowLoopPolygonSelectionRegionAnnot; displayString -replace -value "Grow Along Loop" m_defaultRunTimeCommands.kGrowLoopPolygonSelectionRegionLbl; displayString -replace -value "Grow the selected region along the polygon surface" m_defaultRunTimeCommands.kGrowPolygonSelectionRegionAnnot; displayString -replace -value "Grow" m_defaultRunTimeCommands.kGrowPolygonSelectionRegionLbl; displayString -replace -value "Collide selected hair system with selected geometry" m_defaultRunTimeCommands.kHairCollideAnnot; displayString -replace -value "Hair Color" m_defaultRunTimeCommands.kHairColor; displayString -replace -value "Paint a hair color map for the selected hair system" m_defaultRunTimeCommands.kHairColorAnnot; displayString -replace -value "Assign selected constraints to selected follicles" m_defaultRunTimeCommands.kHairConstraintAnnot; displayString -replace -value "Assign hair constraint options" m_defaultRunTimeCommands.kHairConstraintOptionsAnnot; displayString -replace -value "To Hair Constraints" m_defaultRunTimeCommands.kHairConstraints; displayString -replace -value "Select hair constraints related to current selection" m_defaultRunTimeCommands.kHairConstraintsAnnot; displayString -replace -value "Specular Color" m_defaultRunTimeCommands.kHairSpecular; displayString -replace -value "Paint a hair specular color map for the selected hair system" m_defaultRunTimeCommands.kHairSpecularAnnot; displayString -replace -value "To Hair Systems" m_defaultRunTimeCommands.kHairSystems; displayString -replace -value "Select hair system nodes related to current selection" m_defaultRunTimeCommands.kHairSystemsAnnot; displayString -replace -value "Specify which Hair systems to use a particular UV set" m_defaultRunTimeCommands.kHairUVLinkingAnnot; displayString -replace -value "Hair/UV" m_defaultRunTimeCommands.kHairUVLinkingLbl; displayString -replace -value "Display the scene through the camera selected for hardware rendering" m_defaultRunTimeCommands.kHardwareRenderBufferAnnot; displayString -replace -value "Hardware Render Buffer" m_defaultRunTimeCommands.kHardwareRenderBufferLbl; displayString -replace -value "Opens an online table of contents in an HTML browser" m_defaultRunTimeCommands.kHelpLibraryAnnot; displayString -replace -value "Make selected objects hidden from the selected (or current) camera" m_defaultRunTimeCommands.kHiddenFromCameraAnnot; displayString -replace -value "Hidden From Camera" m_defaultRunTimeCommands.kHiddenFromCameraLbl; displayString -replace -value "Hide all objects" m_defaultRunTimeCommands.kHideAllAnnot; displayString -replace -value "Hide All Joint Labels" m_defaultRunTimeCommands.kHideAllLabelsAnnot; displayString -replace -value "Hide All Labels" m_defaultRunTimeCommands.kHideAllLabelsLbl; displayString -replace -value "All" m_defaultRunTimeCommands.kHideAllLbl; displayString -replace -value "Full display of objects" m_defaultRunTimeCommands.kHideBoundingBoxAnnot; displayString -replace -value "No Bounding Box" m_defaultRunTimeCommands.kHideBoundingBoxLbl; displayString -replace -value "Hide all camera manipulators" m_defaultRunTimeCommands.kHideCameraManipulatorsAnnot; displayString -replace -value "Camera Manipulators" m_defaultRunTimeCommands.kHideCameraManipulatorsLbl; displayString -replace -value "Hide all cameras" m_defaultRunTimeCommands.kHideCamerasAnnot; displayString -replace -value "Cameras" m_defaultRunTimeCommands.kHideCamerasLbl; displayString -replace -value "Hide all clusters" m_defaultRunTimeCommands.kHideClustersAnnot; displayString -replace -value "Clusters" m_defaultRunTimeCommands.kHideClustersLbl; displayString -replace -value "Hide all controllers" m_defaultRunTimeCommands.kHideControllerSurfacesAnnot; displayString -replace -value "Hide Controllers" m_defaultRunTimeCommands.kHideControllerSurfacesLbl; displayString -replace -value "Hide all deformers" m_defaultRunTimeCommands.kHideDeformersAnnot; displayString -replace -value "All" m_defaultRunTimeCommands.kHideDeformersLbl; displayString -replace -value "Hide all deforming geometry" m_defaultRunTimeCommands.kHideDeformingGeometryAnnot; displayString -replace -value "Deforming Geometry" m_defaultRunTimeCommands.kHideDeformingGeometryLbl; displayString -replace -value "Hide all dynamic constraints" m_defaultRunTimeCommands.kHideDynamicConstraintsAnnot; displayString -replace -value "Dynamic Constraints" m_defaultRunTimeCommands.kHideDynamicConstraintsLbl; displayString -replace -value "Hide all fluids" m_defaultRunTimeCommands.kHideFluidsAnnot; displayString -replace -value "Fluids" m_defaultRunTimeCommands.kHideFluidsLbl; displayString -replace -value "Hide all follicles" m_defaultRunTimeCommands.kHideFolliclesAnnot; displayString -replace -value "Follicles" m_defaultRunTimeCommands.kHideFolliclesLbl; displayString -replace -value "Hide all FurFeedback" m_defaultRunTimeCommands.kHideFurAnnot; displayString -replace -value "Fur" m_defaultRunTimeCommands.kHideFurLbl; displayString -replace -value "Hide all geometry" m_defaultRunTimeCommands.kHideGeometryAnnot; displayString -replace -value "All" m_defaultRunTimeCommands.kHideGeometryLbl; displayString -replace -value "Hide all hair systems" m_defaultRunTimeCommands.kHideHairSystemsAnnot; displayString -replace -value "Hair Systems" m_defaultRunTimeCommands.kHideHairSystemsLbl; displayString -replace -value "Hide hotbox" m_defaultRunTimeCommands.kHideHotboxAnnot; displayString -replace -value "Hide all IK handles" m_defaultRunTimeCommands.kHideIKHandlesAnnot; displayString -replace -value "IK Handles" m_defaultRunTimeCommands.kHideIKHandlesLbl; displayString -replace -value "Hide intermediate objects" m_defaultRunTimeCommands.kHideIntermedAnnot; displayString -replace -value "Hide Intermediate Objects" m_defaultRunTimeCommands.kHideIntermedLbl; displayString -replace -value "Hide all joints" m_defaultRunTimeCommands.kHideJointsAnnot; displayString -replace -value "Joints" m_defaultRunTimeCommands.kHideJointsLbl; displayString -replace -value "Hide all kinematics" m_defaultRunTimeCommands.kHideKinematicsAnnot; displayString -replace -value "All" m_defaultRunTimeCommands.kHideKinematicsLbl; displayString -replace -value "Hide all lattices" m_defaultRunTimeCommands.kHideLatticesAnnot; displayString -replace -value "Lattices" m_defaultRunTimeCommands.kHideLatticesLbl; displayString -replace -value "Hide all light manipulators" m_defaultRunTimeCommands.kHideLightManipulatorsAnnot; displayString -replace -value "Light Manipulators" m_defaultRunTimeCommands.kHideLightManipulatorsLbl; displayString -replace -value "Hide all lights" m_defaultRunTimeCommands.kHideLightsAnnot; displayString -replace -value "Lights" m_defaultRunTimeCommands.kHideLightsLbl; displayString -replace -value "Hide manipulator tool" m_defaultRunTimeCommands.kHideManipulatorsAnnot; displayString -replace -value "Hide all markers" m_defaultRunTimeCommands.kHideMarkersAnnot; displayString -replace -value "Animation Markers" m_defaultRunTimeCommands.kHideMarkersLbl; displayString -replace -value "Hide all nCloths" m_defaultRunTimeCommands.kHideNClothsAnnot; displayString -replace -value "nCloths" m_defaultRunTimeCommands.kHideNClothsLbl; displayString -replace -value "Hide all nParticles" m_defaultRunTimeCommands.kHideNParticlesAnnot; displayString -replace -value "nParticles" m_defaultRunTimeCommands.kHideNParticlesLbl; displayString -replace -value "Hide all nRigids" m_defaultRunTimeCommands.kHideNRigidsAnnot; displayString -replace -value "nRigids" m_defaultRunTimeCommands.kHideNRigidsLbl; displayString -replace -value "Hide all NURBS curves" m_defaultRunTimeCommands.kHideNURBSCurvesAnnot; displayString -replace -value "NURBS Curves" m_defaultRunTimeCommands.kHideNURBSCurvesLbl; displayString -replace -value "Hide all NURBS surfaces" m_defaultRunTimeCommands.kHideNURBSSurfacesAnnot; displayString -replace -value "NURBS Surfaces" m_defaultRunTimeCommands.kHideNURBSSurfacesLbl; displayString -replace -value "Hide all nonlinears" m_defaultRunTimeCommands.kHideNonlinearsAnnot; displayString -replace -value "Nonlinears" m_defaultRunTimeCommands.kHideNonlinearsLbl; displayString -replace -value "Do not display object geometry" m_defaultRunTimeCommands.kHideObjectGeometryAnnot; displayString -replace -value "No Geometry" m_defaultRunTimeCommands.kHideObjectGeometryLbl; displayString -replace -value "Hide all planes" m_defaultRunTimeCommands.kHidePlanesAnnot; displayString -replace -value "Construction Planes" m_defaultRunTimeCommands.kHidePlanesLbl; displayString -replace -value "Hide all polygon surfaces" m_defaultRunTimeCommands.kHidePolygonSurfacesAnnot; displayString -replace -value "Polygon Surfaces" m_defaultRunTimeCommands.kHidePolygonSurfacesLbl; displayString -replace -value "Hide all sculpt objects" m_defaultRunTimeCommands.kHideSculptObjectsAnnot; displayString -replace -value "Sculpt Objects" m_defaultRunTimeCommands.kHideSculptObjectsLbl; displayString -replace -value "Hide the selected object(s)" m_defaultRunTimeCommands.kHideSelectedObjectsAnnot; displayString -replace -value "Hide Selection" m_defaultRunTimeCommands.kHideSelectedObjectsLbl; displayString -replace -value "Hide all smooth skin influences" m_defaultRunTimeCommands.kHideSmoothSkinInfluencesAnnot; displayString -replace -value "Smooth Skin Influences" m_defaultRunTimeCommands.kHideSmoothSkinInfluencesLbl; displayString -replace -value "Hide all stroke control curves" m_defaultRunTimeCommands.kHideStrokeControlCurvesAnnot; displayString -replace -value "Stroke Control Curves" m_defaultRunTimeCommands.kHideStrokeControlCurvesLbl; displayString -replace -value "Hide all stroke path curves" m_defaultRunTimeCommands.kHideStrokePathCurvesAnnot; displayString -replace -value "Stroke Path Curves" m_defaultRunTimeCommands.kHideStrokePathCurvesLbl; displayString -replace -value "Hide all strokes" m_defaultRunTimeCommands.kHideStrokesAnnot; displayString -replace -value "Strokes" m_defaultRunTimeCommands.kHideStrokesLbl; displayString -replace -value "Hide all subdiv surfaces" m_defaultRunTimeCommands.kHideSubdivSurfacesAnnot; displayString -replace -value "Subdiv Surfaces" m_defaultRunTimeCommands.kHideSubdivSurfacesLbl; displayString -replace -value "Hide all texture placements" m_defaultRunTimeCommands.kHideTexturePlacementsAnnot; displayString -replace -value "Texture Placements" m_defaultRunTimeCommands.kHideTexturePlacementsLbl; displayString -replace -value "Hide all CVs on the surface that are not selected" m_defaultRunTimeCommands.kHideUnselectedCVsAnnot; displayString -replace -value "Hide Unselected CVs" m_defaultRunTimeCommands.kHideUnselectedCVsLbl; displayString -replace -value "Hide all objects that are not selected" m_defaultRunTimeCommands.kHideUnselectedObjectsAnnot; displayString -replace -value "Hide Unselected Objects" m_defaultRunTimeCommands.kHideUnselectedObjectsLbl; displayString -replace -value "Hide all wrap influences" m_defaultRunTimeCommands.kHideWrapInfluencesAnnot; displayString -replace -value "Wrap Influences" m_defaultRunTimeCommands.kHideWrapInfluencesLbl; displayString -replace -value "High quality display setting" m_defaultRunTimeCommands.kHighQualityDisplayAnnot; displayString -replace -value "Highlight features that are new in this release" m_defaultRunTimeCommands.kHighlightWhatsNewAnnot; displayString -replace -value "Highlight What's New" m_defaultRunTimeCommands.kHighlightWhatsNewLbl; displayString -replace -value "Set an HIK body part key" m_defaultRunTimeCommands.kHikBodyPartKeyAnnot; displayString -replace -value "Switch to body part HIK mode" m_defaultRunTimeCommands.kHikBodyPartModeAnnot; displayString -replace -value "Switch to full body HIK mode" m_defaultRunTimeCommands.kHikCycleModeAnnot; displayString -replace -value "Set an HIK full body key" m_defaultRunTimeCommands.kHikFullBodyKeyAnnot; displayString -replace -value "Switch to full body HIK mode" m_defaultRunTimeCommands.kHikFullBodyModeAnnot; displayString -replace -value "Pin selected effectors in rotate." m_defaultRunTimeCommands.kHikPinRotateAnnot; displayString -replace -value "Pin selected effectors in translate." m_defaultRunTimeCommands.kHikPinTranslateAnnot; displayString -replace -value "Switch to selection HIK mode" m_defaultRunTimeCommands.kHikSelectedModeAnnot; displayString -replace -value "Set an HIK selection key" m_defaultRunTimeCommands.kHikSelectionKeyAnnot; displayString -replace -value "Toggle HIK release all pinning" m_defaultRunTimeCommands.kHikToggleReleasePinningAnnot; displayString -replace -value "Sets keys for all animated attributes of a selected object at the current time." m_defaultRunTimeCommands.kHoldCurrentKeysAnnot; displayString -replace -value "Hold Current Keys" m_defaultRunTimeCommands.kHoldCurrentKeysLbl; displayString -replace -value "Create, edit and save hotkeys" m_defaultRunTimeCommands.kHotkeyPreferencesAnnot; displayString -replace -value "Hotkey Editor" m_defaultRunTimeCommands.kHotkeyPreferencesLbl; displayString -replace -value "Redo View Change" m_defaultRunTimeCommands.kHyperGraphRedoViewChangeAnnotation; displayString -replace -value "Undo View Change" m_defaultRunTimeCommands.kHyperGraphUndoViewChangeAnnotation; displayString -replace -value "Display and edit relationships among nodes of the scene graphically" m_defaultRunTimeCommands.kHypergraphAnnot; displayString -replace -value "Display and edit relationships among nodes of the scene using the input and output connection view" m_defaultRunTimeCommands.kHypergraphDGAnnot; displayString -replace -value "Hypergraph: Connections" m_defaultRunTimeCommands.kHypergraphDGLbl; displayString -replace -value "Decrease HyperGraph Depth Traversal" m_defaultRunTimeCommands.kHypergraphDecreaseDepthAnnot; displayString -replace -value "Display and edit relationships among nodes of the scene using the scene hierarchy view" m_defaultRunTimeCommands.kHypergraphHierarchyAnnot; displayString -replace -value "Hypergraph: Hierarchy" m_defaultRunTimeCommands.kHypergraphHierarchyLbl; displayString -replace -value "Increase HyperGraph Depth Traversal" m_defaultRunTimeCommands.kHypergraphIncreaseDepthAnnot; displayString -replace -value "Display any shapes connected to shading nodes or shading groups (including shading group members)" m_defaultRunTimeCommands.kHypershadeAllShapesAnnot; displayString -replace -value "Display only shapes that are connected to shading nodes in the graph" m_defaultRunTimeCommands.kHypershadeAllShapesExceptShadingGroupMembersAnnot; displayString -replace -value "Display and edit connections in shading networks" m_defaultRunTimeCommands.kHypershadeAnnot; displayString -replace -value "Display the Browser as Extra Large Swatches" m_defaultRunTimeCommands.kHypershadeAsExtraLargeSwatches; displayString -replace -value "Display the Browser as Icons" m_defaultRunTimeCommands.kHypershadeAsIcons; displayString -replace -value "Display the Browser as Large Swatches" m_defaultRunTimeCommands.kHypershadeAsLargeSwatches; displayString -replace -value "Display the Browser as a List" m_defaultRunTimeCommands.kHypershadeAsList; displayString -replace -value "Display the Browser as Medium Swatches" m_defaultRunTimeCommands.kHypershadeAsMediumSwatches; displayString -replace -value "Display the Browser as Small Swatches" m_defaultRunTimeCommands.kHypershadeAsSmallSwatches; displayString -replace -value "Edit the attributes of the selected object(s)" m_defaultRunTimeCommands.kHypershadeAttributeSpreadSheetAnnot; displayString -replace -value "Open the Bins window if it is not already open." m_defaultRunTimeCommands.kHypershadeBinsWindowAnnot; displayString -replace -value "Open the Browser window if it is not already open." m_defaultRunTimeCommands.kHypershadeBrowserWindowAnnot; displayString -replace -value "Delete all cameras and image planes" m_defaultRunTimeCommands.kHypershadeCamerasandImagePlanesAnnot; displayString -replace -value "Collapse the selected asset(s)" m_defaultRunTimeCommands.kHypershadeCollapseAssetAnnot; displayString -replace -value "Make connections involving the selected node's attributes" m_defaultRunTimeCommands.kHypershadeConnectSelectedAnnot; displayString -replace -value "Converts PSD file texture to file texture network" m_defaultRunTimeCommands.kHypershadeConvertPSDToFileTextureAnnot; displayString -replace -value "Converts PSD file texture to layered texture network" m_defaultRunTimeCommands.kHypershadeConvertPSDToLayeredTextureAnnot; displayString -replace -value "Create file texture(s) matching materials of selected object(s); select texture/material and surface(s)" m_defaultRunTimeCommands.kHypershadeConvertToFileTextureAnnot; displayString -replace -value "Open the Convert to File Texture option box." m_defaultRunTimeCommands.kHypershadeConvertToFileTextureDlgAnnot; displayString -replace -value "Add a new tab to the Hypershade" m_defaultRunTimeCommands.kHypershadeCreateNewTabAnnot; displayString -replace -value "Create a PSD file for texturing..." m_defaultRunTimeCommands.kHypershadeCreatePSDNetworkAnnot; displayString -replace -value "Open the Create window if it is not already open." m_defaultRunTimeCommands.kHypershadeCreateWindowAnnot; displayString -replace -value "Delete all textures" m_defaultRunTimeCommands.kHypershadeDeleteAllTextures; displayString -replace -value "Delete the selected node(s)" m_defaultRunTimeCommands.kHypershadeDeleteAnnot; displayString -replace -value "Delete all shading networks that duplicate the selected network" m_defaultRunTimeCommands.kHypershadeDeleteDuplicateShadingNetworkAnnot; displayString -replace -value "Delete all shading nodes not assigned to surfaces" m_defaultRunTimeCommands.kHypershadeDeleteUnusedNodesAnnot; displayString -replace -value "Delete all bake sets" m_defaultRunTimeCommands.kHypershadeDeleteallBakeSets; displayString -replace -value "Delete all lights" m_defaultRunTimeCommands.kHypershadeDeleteallLights; displayString -replace -value "Delete all utility nodes" m_defaultRunTimeCommands.kHypershadeDeleteallUtilityNodes; displayString -replace -value "Toggle the display of transforms" m_defaultRunTimeCommands.kHypershadeDisplayTransformToggleAnnot; displayString -replace -value "Edit a PSD file for texturing..." m_defaultRunTimeCommands.kHypershadeEditPSDNetworkAnnot; displayString -replace -value "Expand the selected asset(s)" m_defaultRunTimeCommands.kHypershadeExpandAssetAnnot; displayString -replace -value "Export the selected shading network or other items" m_defaultRunTimeCommands.kHypershadeExportSelectedNetworkAnnot; displayString -replace -value "Open a Fragment Editor Window." m_defaultRunTimeCommands.kHypershadeFragmentEditorWindowAnnot; displayString -replace -value "Open a Fragment Source Window." m_defaultRunTimeCommands.kHypershadeFragmentSourceWindowAnnot; displayString -replace -value "Reset the view to frame all nodes/files" m_defaultRunTimeCommands.kHypershadeFrameAllAnnot; displayString -replace -value "Reset the view to frame selected nodes/files" m_defaultRunTimeCommands.kHypershadeFrameSelectedAnnot; displayString -replace -value "Save the swatches of the currently displayed files to disk so this directory can be opened faster" m_defaultRunTimeCommands.kHypershadeGenerateSwatchFilesForImagesAnnot; displayString -replace -value "Open a Graph Editor Window." m_defaultRunTimeCommands.kHypershadeGraphEditorWindowAnnot; displayString -replace -value "Import a shading network or other file" m_defaultRunTimeCommands.kHypershadeImportShadingNetwork; displayString -replace -value "Hypershade" m_defaultRunTimeCommands.kHypershadeLbl; displayString -replace -value "Open the Material Viewer window if it is not already open." m_defaultRunTimeCommands.kHypershadeMaterialViewerWindowAnnot; displayString -replace -value "Open a 3d Viewport." m_defaultRunTimeCommands.kHypershadeModelEditorWindowAnnot; displayString -replace -value "Move the frontmost top tab to the bottom" m_defaultRunTimeCommands.kHypershadeMoveTabDownAnnot; displayString -replace -value "Move the active tab left within its tab section" m_defaultRunTimeCommands.kHypershadeMoveTabLeftAnnot; displayString -replace -value "Move the active tab right within its tab section" m_defaultRunTimeCommands.kHypershadeMoveTabRightAnnot; displayString -replace -value "Move the frontmost bottom tab to the top" m_defaultRunTimeCommands.kHypershadeMoveTabUpAnnot; displayString -replace -value "Do not graph any shape nodes attached to shading nodes or shading groups" m_defaultRunTimeCommands.kHypershadeNoShapesAnnot; displayString -replace -value "Open an Outliner Window." m_defaultRunTimeCommands.kHypershadeOutlinerWindowAnnot; displayString -replace -value "Open the Property Editor window if it is not already open." m_defaultRunTimeCommands.kHypershadePropertyEditorWindowAnnot; displayString -replace -value "Refresh All Swatches on Disk" m_defaultRunTimeCommands.kHypershadeRefreshAllSwatchesOnDiskAnnot; displayString -replace -value "Refresh the display of files on disk to reflect newly added or removed files" m_defaultRunTimeCommands.kHypershadeRefreshFileListingAnnot; displayString -replace -value "Refresh the selected swatches to reflect changes made to the files on Disk" m_defaultRunTimeCommands.kHypershadeRefreshSelectedSwatchesOnDiskAnnot; displayString -replace -value "Remove the selected asset(s)" m_defaultRunTimeCommands.kHypershadeRemoveAssetAnnot; displayString -replace -value "Remove the active tab from Hypershade" m_defaultRunTimeCommands.kHypershadeRemoveTabAnnot; displayString -replace -value "Rename the current tab" m_defaultRunTimeCommands.kHypershadeRenameTabAnnot; displayString -replace -value "Open a Render View Window." m_defaultRunTimeCommands.kHypershadeRenderViewWindowAnnot; displayString -replace -value "Revert to default swatches for selected nodes" m_defaultRunTimeCommands.kHypershadeRevertSelectedSwatchesAnnot; displayString -replace -value "Remove all tabs from Hypershade and create default tabs to replace them" m_defaultRunTimeCommands.kHypershadeRevertToDefaultTabsAnnot; displayString -replace -value "Select all bake sets" m_defaultRunTimeCommands.kHypershadeSelectAllBakeSetsAnnot; displayString -replace -value "Select all cameras and image planes" m_defaultRunTimeCommands.kHypershadeSelectAllCamerasandImagePlaneAnnot; displayString -replace -value "Select all lights" m_defaultRunTimeCommands.kHypershadeSelectAllLightsAnnot; displayString -replace -value "Select all textures" m_defaultRunTimeCommands.kHypershadeSelectAllTexturesAnnot; displayString -replace -value "Select all utility nodes" m_defaultRunTimeCommands.kHypershadeSelectAllUtilityNodesAnnot; displayString -replace -value "Select Materials from Objects" m_defaultRunTimeCommands.kHypershadeSelectMaterialsFromObjects; displayString -replace -value "Select Objects with Materials" m_defaultRunTimeCommands.kHypershadeSelectObjectsWithMaterials; displayString -replace -value "Select all shading groups and materials" m_defaultRunTimeCommands.kHypershadeSelectShadingGroupsAndMaterialsAnnot; displayString -replace -value "Open a Shader Source Window." m_defaultRunTimeCommands.kHypershadeShaderSourceWindowAnnot; displayString -replace -value "Delete all shading groups and materials" m_defaultRunTimeCommands.kHypershadeShadingGroupsAndMaterialsAnnot; displayString -replace -value "Duplicate selected node(s) including the input connection network(s)" m_defaultRunTimeCommands.kHypershadeShadingNetworkAnnot; displayString -replace -value "Show both sections of the active tab (directories and files)" m_defaultRunTimeCommands.kHypershadeShowDirectoriesAndFilesAnnot; displayString -replace -value "Hide the section of the active tab which displays files" m_defaultRunTimeCommands.kHypershadeShowDirectoriesOnlyAnnot; displayString -replace -value "Sort the Browser by name" m_defaultRunTimeCommands.kHypershadeSortByName; displayString -replace -value "Sort the Browser by time" m_defaultRunTimeCommands.kHypershadeSortByTime; displayString -replace -value "Sort the Browser by type" m_defaultRunTimeCommands.kHypershadeSortByType; displayString -replace -value "Sort the Browser in reverse order" m_defaultRunTimeCommands.kHypershadeSortReverse; displayString -replace -value "Open an UV Editor Window." m_defaultRunTimeCommands.kHypershadeUVEditorWindowAnnot; displayString -replace -value "Update PSD texture nodes..." m_defaultRunTimeCommands.kHypershadeUpdatePSDNetworksAnnot; displayString -replace -value "Duplicate selected node(s); connect new one(s) to input connection network" m_defaultRunTimeCommands.kHypershadeWithConnectionsToNetworkAnnot; displayString -replace -value "Duplicate only the selected node(s)" m_defaultRunTimeCommands.kHypershadeWithoutNetworkAnnot; displayString -replace -value "Make connections between node attributes" m_defaultRunTimeCommands.kHypershadekConnectionEditorAnnot; displayString -replace -value "Create IK handle on joint chain" m_defaultRunTimeCommands.kIKHandleAnnot; displayString -replace -value "Create IK Handle" m_defaultRunTimeCommands.kIKHandleLbl; displayString -replace -value "IK handle tool options" m_defaultRunTimeCommands.kIKHandleOptionsAnnot; displayString -replace -value "Create IK spline handle on joint chain" m_defaultRunTimeCommands.kIKSplineHandleAnnot; displayString -replace -value "Create IK Spline Handle" m_defaultRunTimeCommands.kIKSplineHandleLbl; displayString -replace -value "IK spline handle tool options" m_defaultRunTimeCommands.kIKSplineHandleOptionsAnnot; displayString -replace -value "IPR options" m_defaultRunTimeCommands.kIPROptionsAnnot; displayString -replace -value "IPR Render Current Frame" m_defaultRunTimeCommands.kIPRRender; displayString -replace -value "IPR Render the current frame into a render view window" m_defaultRunTimeCommands.kIPRRenderIntoNewWindowAnnot; displayString -replace -value "Do not draw using hardware shader" m_defaultRunTimeCommands.kIgnoreHardwareShaderAnnot; displayString -replace -value "Ignore Hardware Shader" m_defaultRunTimeCommands.kIgnoreHardwareShaderLbl; displayString -replace -value "Import animation options" m_defaultRunTimeCommands.kImportAnimAnnot; displayString -replace -value "Import Animation..." m_defaultRunTimeCommands.kImportAnimLbl; displayString -replace -value "Add the file to the current scene" m_defaultRunTimeCommands.kImportAnnot; displayString -replace -value "Import Cache" m_defaultRunTimeCommands.kImportCacheLabel; displayString -replace -value "Import deformer weights from an XML file." m_defaultRunTimeCommands.kImportDeformerWeightsAnnot; displayString -replace -value "Import Weights..." m_defaultRunTimeCommands.kImportDeformerWeightsLbl; displayString -replace -value "Select a deformer, then this command to import deformer weights from an XML file. \nUse the options to specify a file name or change the deformer being imported to" m_defaultRunTimeCommands.kImportDeformerWeightsLongAnnot; displayString -replace -value "Import deformer weights options" m_defaultRunTimeCommands.kImportDeformerWeightsOptionsAnnot; displayString -replace -value "Import..." m_defaultRunTimeCommands.kImportLbl; displayString -replace -value "Import options" m_defaultRunTimeCommands.kImportOptionsAnnot; displayString -replace -value "Import skin weight maps" m_defaultRunTimeCommands.kImportSkinWeightMapsAnnot; displayString -replace -value "Import Weights Maps..." m_defaultRunTimeCommands.kImportSkinWeightMapsLbl; displayString -replace -value "Import workspaces from external files" m_defaultRunTimeCommands.kImportWorkspaceFilesAnnot; displayString -replace -value "Import Workspace Files..." m_defaultRunTimeCommands.kImportWorkspaceFilesLbl; displayString -replace -value "In tangent auto" m_defaultRunTimeCommands.kInTangentAutoAnnot; displayString -replace -value "In tangent clamped" m_defaultRunTimeCommands.kInTangentClampedAnnot; displayString -replace -value "In tangent fixed" m_defaultRunTimeCommands.kInTangentFixedAnnot; displayString -replace -value "In tangent flat" m_defaultRunTimeCommands.kInTangentFlatAnnot; displayString -replace -value "In tangent linear" m_defaultRunTimeCommands.kInTangentLinearAnnot; displayString -replace -value "In tangent plateau" m_defaultRunTimeCommands.kInTangentPlateauAnnot; displayString -replace -value "In tangent spline" m_defaultRunTimeCommands.kInTangentSplineAnnot; displayString -replace -value "Toggle the display of In-View Editors" m_defaultRunTimeCommands.kInViewEditorAnnot; displayString -replace -value "In-View Editors" m_defaultRunTimeCommands.kInViewEditorLbl; displayString -replace -value "Toggle the enabling of in-view messages" m_defaultRunTimeCommands.kInViewMessagingAnnot; displayString -replace -value "In-view Messages" m_defaultRunTimeCommands.kInViewMessagingLbl; displayString -replace -value "Increase the density of UV checker" m_defaultRunTimeCommands.kIncreaseCheckerDensityAnnot; displayString -replace -value "Increase manipulator size" m_defaultRunTimeCommands.kIncreaseManipulatorSizeAnnot; displayString -replace -value "Increment and Save" m_defaultRunTimeCommands.kIncrementAndSave; displayString -replace -value "Increment the current file name by one, save the file with this new name and keep it open. The original file will be unchanged." m_defaultRunTimeCommands.kIncrementAndSaveAnnot; displayString -replace -value "Increment and Save" m_defaultRunTimeCommands.kIncrementAndSaveMac; displayString -replace -value "Insert edge loop" m_defaultRunTimeCommands.kInsertEdgeLoopToolAnnot; displayString -replace -value "Insert edge loop options" m_defaultRunTimeCommands.kInsertEdgeLoopToolOptionsAnnot; displayString -replace -value "Select isoparm(s)" m_defaultRunTimeCommands.kInsertIsoparmsAnnot; displayString -replace -value "Insert Isoparms" m_defaultRunTimeCommands.kInsertIsoparmsLbl; displayString -replace -value "Insert isoparms options" m_defaultRunTimeCommands.kInsertIsoparmsOptionsAnnot; displayString -replace -value "Insert joint tool" m_defaultRunTimeCommands.kInsertJointAnnot; displayString -replace -value "Insert Joints" m_defaultRunTimeCommands.kInsertJointLbl; displayString -replace -value "Activate insert key mode" m_defaultRunTimeCommands.kInsertKeyToolActivateAnnot; displayString -replace -value "Deactivate insert key mode" m_defaultRunTimeCommands.kInsertKeyToolDeactivateAnnot; displayString -replace -value "Insert keys to an animation curve" m_defaultRunTimeCommands.kInsertKeys; displayString -replace -value "Insert key tool options" m_defaultRunTimeCommands.kInsertKeysOptions; displayString -replace -value "Select curve parameter point(s)" m_defaultRunTimeCommands.kInsertKnotAnnot; displayString -replace -value "Insert Knot" m_defaultRunTimeCommands.kInsertKnotLbl; displayString -replace -value "Insert knot options" m_defaultRunTimeCommands.kInsertKnotOptionsAnnot; displayString -replace -value "Interactive bind skin" m_defaultRunTimeCommands.kInteractiveBindSkinAnnot; displayString -replace -value "Interactive Bind Skin" m_defaultRunTimeCommands.kInteractiveBindSkinLbl; displayString -replace -value "Interactive bind skin options" m_defaultRunTimeCommands.kInteractiveBindSkinOptionAnnot; displayString -replace -value "Interactive Playback" m_defaultRunTimeCommands.kInteractivePlayback; displayString -replace -value "Allows interaction with objects during playback" m_defaultRunTimeCommands.kInteractivePlaybackAnnot; displayString -replace -value "Select a point on an edge to start cutting the face" m_defaultRunTimeCommands.kInteractiveSplitToolAnnot; displayString -replace -value "Split polygon options" m_defaultRunTimeCommands.kInteractiveSplitToolOptionsAnnot; displayString -replace -value "Select two or more curves - the last curve intersects all the other ones" m_defaultRunTimeCommands.kIntersectCurveAnnot; displayString -replace -value "Intersect" m_defaultRunTimeCommands.kIntersectCurveLbl; displayString -replace -value "Intersect curves options" m_defaultRunTimeCommands.kIntersectCurveOptionsAnnot; displayString -replace -value "Select two or more surfaces - the last surface intersects all the other ones" m_defaultRunTimeCommands.kIntersectSurfacesAnnot; displayString -replace -value "Intersect" m_defaultRunTimeCommands.kIntersectSurfacesLbl; displayString -replace -value "Intersect surfaces options" m_defaultRunTimeCommands.kIntersectSurfacesOptionsAnnot; displayString -replace -value "Invert selection" m_defaultRunTimeCommands.kInvertSelectionAnnot; displayString -replace -value "Inverse" m_defaultRunTimeCommands.kInvertSelectionLbl; displayString -replace -value "Use all lights option is now on.\\nPress 5 for Shaded display with default lighting." m_defaultRunTimeCommands.kIvmLight; displayString -replace -value "Edge selection is now on.\\nPress F8 for object selection" m_defaultRunTimeCommands.kIvmSelectEdge; displayString -replace -value "Multi-Component selection is now on.\\nPress F8 for object selection" m_defaultRunTimeCommands.kIvmSelectMultiComp; displayString -replace -value "UV selection is now on.\\nPress F8 for object selection" m_defaultRunTimeCommands.kIvmSelectUV; displayString -replace -value "UV shell selection is now on.\\nPress F8 for object selection" m_defaultRunTimeCommands.kIvmSelectUVShell; displayString -replace -value "Vertex selection is now on.\\nPress F8 for object selection" m_defaultRunTimeCommands.kIvmSelectVertex; displayString -replace -value "Vertex Face selection is now on.\\nPress F8 for object selection" m_defaultRunTimeCommands.kIvmSelectVertexFace; displayString -replace -value "Face selection is now on.\\nPress F8 for object selection" m_defaultRunTimeCommands.kIvmSelectface; displayString -replace -value "Shaded display is now on.\\nPress 4 to display objects in wireframe mode." m_defaultRunTimeCommands.kIvmShaded; displayString -replace -value "Shaded display (with texture maps) is now on.\\nPress 4 to display objects in wireframe mode." m_defaultRunTimeCommands.kIvmShadedTexture; displayString -replace -value "Wireframe display is now on.\\nPress 5 to display objects in shaded mode." m_defaultRunTimeCommands.kIvmWireframe; displayString -replace -value "Make an object's surface reverberate when moved." m_defaultRunTimeCommands.kJiggleAnnot; displayString -replace -value "Jiggle Deformer" m_defaultRunTimeCommands.kJiggleLbl; displayString -replace -value "Select the component(s) or object(s) to be deformed, then this command to create a Jiggle deformer. Animate the object's surface to see it jiggle." m_defaultRunTimeCommands.kJiggleLongAnnot; displayString -replace -value "Jiggle options" m_defaultRunTimeCommands.kJiggleOptionsAnnot; displayString -replace -value "Joint tool options" m_defaultRunTimeCommands.kJointOptionsAnnot; displayString -replace -value "Click to place joint, click on existing joint to add to skeleton, click/drag to position joint" m_defaultRunTimeCommands.kJointToolAnnot; displayString -replace -value "Create Joints" m_defaultRunTimeCommands.kJointToolLbl; displayString -replace -value "Sets keys on the target shape blend shape weights for the current blend shape deformation." m_defaultRunTimeCommands.kKeyBlendShapeTargetWeightsAnnot; displayString -replace -value "Set Blend Shape Target Weight Keys" m_defaultRunTimeCommands.kKeyBlendShapeTargetWeightsLbl; displayString -replace -value "Keyframe and tangent marking menu pop down" m_defaultRunTimeCommands.kKeyTangentMMAnnot; displayString -replace -value "Keyframe and tangent marking menu" m_defaultRunTimeCommands.kKeyTangentMenuAnnot; displayString -replace -value " Bake" m_defaultRunTimeCommands.kKw2_Bake; displayString -replace -value " Baking" m_defaultRunTimeCommands.kKw2_Baking; displayString -replace -value "DPI" m_defaultRunTimeCommands.kKw2_DPI; displayString -replace -value "Evaluation Mode" m_defaultRunTimeCommands.kKw2_Evaluation_Mode; displayString -replace -value "Font Size" m_defaultRunTimeCommands.kKw2_Font_Size; displayString -replace -value "Frame" m_defaultRunTimeCommands.kKw2_Frame; displayString -replace -value "HiDPI" m_defaultRunTimeCommands.kKw2_HiDPI; displayString -replace -value "Instance" m_defaultRunTimeCommands.kKw2_Instance; displayString -replace -value "LWF" m_defaultRunTimeCommands.kKw2_LWF; displayString -replace -value "Linear Workflow" m_defaultRunTimeCommands.kKw2_Linear_Workflow; displayString -replace -value " Normals" m_defaultRunTimeCommands.kKw2_Normals; displayString -replace -value "Pause" m_defaultRunTimeCommands.kKw2_Pause; displayString -replace -value "Reset" m_defaultRunTimeCommands.kKw2_Reset; displayString -replace -value "Scaling" m_defaultRunTimeCommands.kKw2_Scaling; displayString -replace -value "Scatter" m_defaultRunTimeCommands.kKw2_Scatter; displayString -replace -value "Select" m_defaultRunTimeCommands.kKw2_Select; displayString -replace -value "Smooth" m_defaultRunTimeCommands.kKw2_Smooth; displayString -replace -value "Snap Rotate" m_defaultRunTimeCommands.kKw2_Snap_Rotate; displayString -replace -value "Subdivision" m_defaultRunTimeCommands.kKw2_Subdivision; displayString -replace -value "Transfer Maps" m_defaultRunTimeCommands.kKw2_Transfer_Maps; displayString -replace -value "UI" m_defaultRunTimeCommands.kKw2_UI; displayString -replace -value "ambient occlusion" m_defaultRunTimeCommands.kKw2_ambient_occlusion; displayString -replace -value "ao" m_defaultRunTimeCommands.kKw2_ao; displayString -replace -value "clean" m_defaultRunTimeCommands.kKw2_clean; displayString -replace -value "display" m_defaultRunTimeCommands.kKw2_display; displayString -replace -value "drip" m_defaultRunTimeCommands.kKw2_drip; displayString -replace -value "fluids" m_defaultRunTimeCommands.kKw2_fluids; displayString -replace -value "flush" m_defaultRunTimeCommands.kKw2_flush; displayString -replace -value "fps" m_defaultRunTimeCommands.kKw2_fps; displayString -replace -value "frame rate" m_defaultRunTimeCommands.kKw2_frame_rate; displayString -replace -value "liquid" m_defaultRunTimeCommands.kKw2_liquid; displayString -replace -value "move pivot" m_defaultRunTimeCommands.kKw2_move_pivot; displayString -replace -value "ocean" m_defaultRunTimeCommands.kKw2_ocean; displayString -replace -value "orient pivot" m_defaultRunTimeCommands.kKw2_orient_pivot; displayString -replace -value "performance" m_defaultRunTimeCommands.kKw2_performance; displayString -replace -value "pour" m_defaultRunTimeCommands.kKw2_pour; displayString -replace -value "rotate pivot" m_defaultRunTimeCommands.kKw2_rotate_pivot; displayString -replace -value "splash" m_defaultRunTimeCommands.kKw2_splash; displayString -replace -value "transparency" m_defaultRunTimeCommands.kKw2_transparency; displayString -replace -value "udim" m_defaultRunTimeCommands.kKw2_udim; displayString -replace -value "uv tile" m_defaultRunTimeCommands.kKw2_uv_tile; displayString -replace -value "viewport" m_defaultRunTimeCommands.kKw2_viewport; displayString -replace -value "wake" m_defaultRunTimeCommands.kKw2_wake; displayString -replace -value "water" m_defaultRunTimeCommands.kKw2_water; displayString -replace -value "waterfall" m_defaultRunTimeCommands.kKw2_waterfall; displayString -replace -value "wave" m_defaultRunTimeCommands.kKw2_wave; displayString -replace -value "24fps" m_defaultRunTimeCommands.kKw_24fps; displayString -replace -value "360" m_defaultRunTimeCommands.kKw_360; displayString -replace -value "360 camera" m_defaultRunTimeCommands.kKw_360_camera; displayString -replace -value "3d text" m_defaultRunTimeCommands.kKw_3d_text; displayString -replace -value "AOV" m_defaultRunTimeCommands.kKw_AOV; displayString -replace -value "AOVs" m_defaultRunTimeCommands.kKw_AOVs; displayString -replace -value "Armature" m_defaultRunTimeCommands.kKw_Armature; displayString -replace -value "Biped" m_defaultRunTimeCommands.kKw_Biped; displayString -replace -value "Bone" m_defaultRunTimeCommands.kKw_Bone; displayString -replace -value "Character" m_defaultRunTimeCommands.kKw_Character; displayString -replace -value "Character Set" m_defaultRunTimeCommands.kKw_Character_Set; displayString -replace -value "Clear" m_defaultRunTimeCommands.kKw_Clear; displayString -replace -value "Clip" m_defaultRunTimeCommands.kKw_Clip; displayString -replace -value "Composition" m_defaultRunTimeCommands.kKw_Composition; displayString -replace -value "Control Rig" m_defaultRunTimeCommands.kKw_Control_Rig; displayString -replace -value "Corrective Smooth" m_defaultRunTimeCommands.kKw_Corrective_Smooth; displayString -replace -value "Curve" m_defaultRunTimeCommands.kKw_Curve; displayString -replace -value "Dimension" m_defaultRunTimeCommands.kKw_Dimension; displayString -replace -value "Displace" m_defaultRunTimeCommands.kKw_Displace; displayString -replace -value "Display" m_defaultRunTimeCommands.kKw_Display; displayString -replace -value "Distance" m_defaultRunTimeCommands.kKw_Distance; displayString -replace -value "External" m_defaultRunTimeCommands.kKw_External; displayString -replace -value "FFD" m_defaultRunTimeCommands.kKw_FFD; displayString -replace -value "Find" m_defaultRunTimeCommands.kKw_Find; displayString -replace -value "Format" m_defaultRunTimeCommands.kKw_Format; displayString -replace -value "Frame Range" m_defaultRunTimeCommands.kKw_Frame_Range; displayString -replace -value "HIK" m_defaultRunTimeCommands.kKw_HIK; displayString -replace -value "Human" m_defaultRunTimeCommands.kKw_Human; displayString -replace -value "HumanIK" m_defaultRunTimeCommands.kKw_HumanIK; displayString -replace -value "IK" m_defaultRunTimeCommands.kKw_IK; displayString -replace -value "Image" m_defaultRunTimeCommands.kKw_Image; displayString -replace -value "Kinematics" m_defaultRunTimeCommands.kKw_Kinematics; displayString -replace -value "Link" m_defaultRunTimeCommands.kKw_Link; displayString -replace -value "Lister" m_defaultRunTimeCommands.kKw_Lister; displayString -replace -value "Make character" m_defaultRunTimeCommands.kKw_Make_character; displayString -replace -value "Mesh Deform" m_defaultRunTimeCommands.kKw_Mesh_Deform; displayString -replace -value "Missing File" m_defaultRunTimeCommands.kKw_Missing_File; displayString -replace -value "Mixer" m_defaultRunTimeCommands.kKw_Mixer; displayString -replace -value "Morph" m_defaultRunTimeCommands.kKw_Morph; displayString -replace -value "Motion Blur" m_defaultRunTimeCommands.kKw_Motion_Blur; displayString -replace -value "Move" m_defaultRunTimeCommands.kKw_Move; displayString -replace -value "Nonlinear" m_defaultRunTimeCommands.kKw_Nonlinear; displayString -replace -value "Onion Skin" m_defaultRunTimeCommands.kKw_Onion_Skin; displayString -replace -value "PSD" m_defaultRunTimeCommands.kKw_PSD; displayString -replace -value "Person" m_defaultRunTimeCommands.kKw_Person; displayString -replace -value "Playback" m_defaultRunTimeCommands.kKw_Playback; displayString -replace -value "Pose" m_defaultRunTimeCommands.kKw_Pose; displayString -replace -value "Re-link" m_defaultRunTimeCommands.kKw_Re_45_link; displayString -replace -value "Re-path" m_defaultRunTimeCommands.kKw_Re_45_path; displayString -replace -value "Redo" m_defaultRunTimeCommands.kKw_Redo; displayString -replace -value "Reference" m_defaultRunTimeCommands.kKw_Reference; displayString -replace -value "Relink" m_defaultRunTimeCommands.kKw_Relink; displayString -replace -value "Repath" m_defaultRunTimeCommands.kKw_Repath; displayString -replace -value "Reset" m_defaultRunTimeCommands.kKw_Reset; displayString -replace -value "Resolution" m_defaultRunTimeCommands.kKw_Resolution; displayString -replace -value "Rig" m_defaultRunTimeCommands.kKw_Rig; displayString -replace -value "Rotate" m_defaultRunTimeCommands.kKw_Rotate; displayString -replace -value "Sampling" m_defaultRunTimeCommands.kKw_Sampling; displayString -replace -value "Scale" m_defaultRunTimeCommands.kKw_Scale; displayString -replace -value "Scene Explorer" m_defaultRunTimeCommands.kKw_Scene_Explorer; displayString -replace -value "Select" m_defaultRunTimeCommands.kKw_Select; displayString -replace -value "Selected" m_defaultRunTimeCommands.kKw_Selected; displayString -replace -value "Story" m_defaultRunTimeCommands.kKw_Story; displayString -replace -value "Surface Deform" m_defaultRunTimeCommands.kKw_Surface_Deform; displayString -replace -value "Take" m_defaultRunTimeCommands.kKw_Take; displayString -replace -value "Time" m_defaultRunTimeCommands.kKw_Time; displayString -replace -value "Track" m_defaultRunTimeCommands.kKw_Track; displayString -replace -value "Trax" m_defaultRunTimeCommands.kKw_Trax; displayString -replace -value "Warp" m_defaultRunTimeCommands.kKw_Warp; displayString -replace -value "add" m_defaultRunTimeCommands.kKw_add; displayString -replace -value "adjust" m_defaultRunTimeCommands.kKw_adjust; displayString -replace -value "adobe" m_defaultRunTimeCommands.kKw_adobe; displayString -replace -value "animate" m_defaultRunTimeCommands.kKw_animate; displayString -replace -value "animation" m_defaultRunTimeCommands.kKw_animation; displayString -replace -value "animation curve" m_defaultRunTimeCommands.kKw_animation_curve; displayString -replace -value "animation preview" m_defaultRunTimeCommands.kKw_animation_preview; displayString -replace -value "array" m_defaultRunTimeCommands.kKw_array; displayString -replace -value "associate" m_defaultRunTimeCommands.kKw_associate; displayString -replace -value "attach cloth" m_defaultRunTimeCommands.kKw_attach_cloth; displayString -replace -value "auto edge" m_defaultRunTimeCommands.kKw_auto_edge; displayString -replace -value "auto key" m_defaultRunTimeCommands.kKw_auto_key; displayString -replace -value "auto uv" m_defaultRunTimeCommands.kKw_auto_uv; displayString -replace -value "autokey" m_defaultRunTimeCommands.kKw_autokey; displayString -replace -value "average vertices" m_defaultRunTimeCommands.kKw_average_vertices; displayString -replace -value "axis" m_defaultRunTimeCommands.kKw_axis; displayString -replace -value "back" m_defaultRunTimeCommands.kKw_back; displayString -replace -value "back and forth" m_defaultRunTimeCommands.kKw_back_and_forth; displayString -replace -value "backward" m_defaultRunTimeCommands.kKw_backward; displayString -replace -value "bake" m_defaultRunTimeCommands.kKw_bake; displayString -replace -value "bake to keys" m_defaultRunTimeCommands.kKw_bake_to_keys; displayString -replace -value "before" m_defaultRunTimeCommands.kKw_before; displayString -replace -value "begin" m_defaultRunTimeCommands.kKw_begin; displayString -replace -value "bevel" m_defaultRunTimeCommands.kKw_bevel; displayString -replace -value "bezel" m_defaultRunTimeCommands.kKw_bezel; displayString -replace -value "big" m_defaultRunTimeCommands.kKw_big; displayString -replace -value "bigger" m_defaultRunTimeCommands.kKw_bigger; displayString -replace -value "biped" m_defaultRunTimeCommands.kKw_biped; displayString -replace -value "blend" m_defaultRunTimeCommands.kKw_blend; displayString -replace -value "blendshape" m_defaultRunTimeCommands.kKw_blendshape; displayString -replace -value "blobby" m_defaultRunTimeCommands.kKw_blobby; displayString -replace -value "bomb" m_defaultRunTimeCommands.kKw_bomb; displayString -replace -value "box" m_defaultRunTimeCommands.kKw_box; displayString -replace -value "bridge" m_defaultRunTimeCommands.kKw_bridge; displayString -replace -value "cache cloth" m_defaultRunTimeCommands.kKw_cache_cloth; displayString -replace -value "cache hair" m_defaultRunTimeCommands.kKw_cache_hair; displayString -replace -value "camera manager" m_defaultRunTimeCommands.kKw_camera_manager; displayString -replace -value "cap" m_defaultRunTimeCommands.kKw_cap; displayString -replace -value "cape" m_defaultRunTimeCommands.kKw_cape; displayString -replace -value "cards" m_defaultRunTimeCommands.kKw_cards; displayString -replace -value "chain" m_defaultRunTimeCommands.kKw_chain; displayString -replace -value "chamfer" m_defaultRunTimeCommands.kKw_chamfer; displayString -replace -value "change" m_defaultRunTimeCommands.kKw_change; displayString -replace -value "character" m_defaultRunTimeCommands.kKw_character; displayString -replace -value "character set" m_defaultRunTimeCommands.kKw_character_set; displayString -replace -value "circle" m_defaultRunTimeCommands.kKw_circle; displayString -replace -value "clip" m_defaultRunTimeCommands.kKw_clip; displayString -replace -value "clone" m_defaultRunTimeCommands.kKw_clone; displayString -replace -value "clone face" m_defaultRunTimeCommands.kKw_clone_face; displayString -replace -value "cloth" m_defaultRunTimeCommands.kKw_cloth; displayString -replace -value "cloth collider" m_defaultRunTimeCommands.kKw_cloth_collider; displayString -replace -value "cloth initial state" m_defaultRunTimeCommands.kKw_cloth_initial_state; displayString -replace -value "clothing" m_defaultRunTimeCommands.kKw_clothing; displayString -replace -value "cog" m_defaultRunTimeCommands.kKw_cog; displayString -replace -value "collapse" m_defaultRunTimeCommands.kKw_collapse; displayString -replace -value "collections" m_defaultRunTimeCommands.kKw_collections; displayString -replace -value "combine" m_defaultRunTimeCommands.kKw_combine; displayString -replace -value "connect" m_defaultRunTimeCommands.kKw_connect; displayString -replace -value "constrain cloth" m_defaultRunTimeCommands.kKw_constrain_cloth; displayString -replace -value "constrain cloth vertices" m_defaultRunTimeCommands.kKw_constrain_cloth_vertices; displayString -replace -value "control" m_defaultRunTimeCommands.kKw_control; displayString -replace -value "convert" m_defaultRunTimeCommands.kKw_convert; displayString -replace -value "convert to keys" m_defaultRunTimeCommands.kKw_convert_to_keys; displayString -replace -value "cotton" m_defaultRunTimeCommands.kKw_cotton; displayString -replace -value "cpv, color per vertex" m_defaultRunTimeCommands.kKw_cpv_44__color_per_vertex; displayString -replace -value "crease" m_defaultRunTimeCommands.kKw_crease; displayString -replace -value "create fur" m_defaultRunTimeCommands.kKw_create_fur; displayString -replace -value "create hair" m_defaultRunTimeCommands.kKw_create_hair; displayString -replace -value "create hair cache" m_defaultRunTimeCommands.kKw_create_hair_cache; displayString -replace -value "create particles" m_defaultRunTimeCommands.kKw_create_particles; displayString -replace -value "create skeleton" m_defaultRunTimeCommands.kKw_create_skeleton; displayString -replace -value "create uv" m_defaultRunTimeCommands.kKw_create_uv; displayString -replace -value "cube" m_defaultRunTimeCommands.kKw_cube; displayString -replace -value "curtain" m_defaultRunTimeCommands.kKw_curtain; displayString -replace -value "curve" m_defaultRunTimeCommands.kKw_curve; displayString -replace -value "curve editor" m_defaultRunTimeCommands.kKw_curve_editor; displayString -replace -value "cut faces" m_defaultRunTimeCommands.kKw_cut_faces; displayString -replace -value "cut uv" m_defaultRunTimeCommands.kKw_cut_uv; displayString -replace -value "decrease" m_defaultRunTimeCommands.kKw_decrease; displayString -replace -value "delete hair cache" m_defaultRunTimeCommands.kKw_delete_hair_cache; displayString -replace -value "detach" m_defaultRunTimeCommands.kKw_detach; displayString -replace -value "detail" m_defaultRunTimeCommands.kKw_detail; displayString -replace -value "disable hair cache" m_defaultRunTimeCommands.kKw_disable_hair_cache; displayString -replace -value "donut" m_defaultRunTimeCommands.kKw_donut; displayString -replace -value "dope sheet" m_defaultRunTimeCommands.kKw_dope_sheet; displayString -replace -value "down" m_defaultRunTimeCommands.kKw_down; displayString -replace -value "draw" m_defaultRunTimeCommands.kKw_draw; displayString -replace -value "driven" m_defaultRunTimeCommands.kKw_driven; displayString -replace -value "driver" m_defaultRunTimeCommands.kKw_driver; displayString -replace -value "dummy" m_defaultRunTimeCommands.kKw_dummy; displayString -replace -value "dust" m_defaultRunTimeCommands.kKw_dust; displayString -replace -value "edit triangulation" m_defaultRunTimeCommands.kKw_edit_triangulation; displayString -replace -value "edit uv" m_defaultRunTimeCommands.kKw_edit_uv; displayString -replace -value "effect" m_defaultRunTimeCommands.kKw_effect; displayString -replace -value "effector" m_defaultRunTimeCommands.kKw_effector; displayString -replace -value "end" m_defaultRunTimeCommands.kKw_end; displayString -replace -value "enlarge" m_defaultRunTimeCommands.kKw_enlarge; displayString -replace -value "even out" m_defaultRunTimeCommands.kKw_even_out; displayString -replace -value "expand" m_defaultRunTimeCommands.kKw_expand; displayString -replace -value "explosion" m_defaultRunTimeCommands.kKw_explosion; displayString -replace -value "export hair" m_defaultRunTimeCommands.kKw_export_hair; displayString -replace -value "extend" m_defaultRunTimeCommands.kKw_extend; displayString -replace -value "fcurve" m_defaultRunTimeCommands.kKw_fcurve; displayString -replace -value "fcurve editor" m_defaultRunTimeCommands.kKw_fcurve_editor; displayString -replace -value "fill" m_defaultRunTimeCommands.kKw_fill; displayString -replace -value "fire" m_defaultRunTimeCommands.kKw_fire; displayString -replace -value "fireworks" m_defaultRunTimeCommands.kKw_fireworks; displayString -replace -value "first" m_defaultRunTimeCommands.kKw_first; displayString -replace -value "first frame" m_defaultRunTimeCommands.kKw_first_frame; displayString -replace -value "fix" m_defaultRunTimeCommands.kKw_fix; displayString -replace -value "flag" m_defaultRunTimeCommands.kKw_flag; displayString -replace -value "flatten" m_defaultRunTimeCommands.kKw_flatten; displayString -replace -value "flip" m_defaultRunTimeCommands.kKw_flip; displayString -replace -value "flipbook" m_defaultRunTimeCommands.kKw_flipbook; displayString -replace -value "fluctuate" m_defaultRunTimeCommands.kKw_fluctuate; displayString -replace -value "forward" m_defaultRunTimeCommands.kKw_forward; displayString -replace -value "forward backward" m_defaultRunTimeCommands.kKw_forward_backward; displayString -replace -value "framerate" m_defaultRunTimeCommands.kKw_framerate; displayString -replace -value "freeze" m_defaultRunTimeCommands.kKw_freeze; displayString -replace -value "function" m_defaultRunTimeCommands.kKw_function; displayString -replace -value "function curve" m_defaultRunTimeCommands.kKw_function_curve; displayString -replace -value "fur" m_defaultRunTimeCommands.kKw_fur; displayString -replace -value "generate" m_defaultRunTimeCommands.kKw_generate; displayString -replace -value "generate geometry" m_defaultRunTimeCommands.kKw_generate_geometry; displayString -replace -value "geopoly" m_defaultRunTimeCommands.kKw_geopoly; displayString -replace -value "geosphere" m_defaultRunTimeCommands.kKw_geosphere; displayString -replace -value "groom" m_defaultRunTimeCommands.kKw_groom; displayString -replace -value "group" m_defaultRunTimeCommands.kKw_group; displayString -replace -value "group characters" m_defaultRunTimeCommands.kKw_group_characters; displayString -replace -value "grow" m_defaultRunTimeCommands.kKw_grow; displayString -replace -value "hair" m_defaultRunTimeCommands.kKw_hair; displayString -replace -value "halt" m_defaultRunTimeCommands.kKw_halt; displayString -replace -value "handle" m_defaultRunTimeCommands.kKw_handle; displayString -replace -value "hide face" m_defaultRunTimeCommands.kKw_hide_face; displayString -replace -value "hinge from edge" m_defaultRunTimeCommands.kKw_hinge_from_edge; displayString -replace -value "history" m_defaultRunTimeCommands.kKw_history; displayString -replace -value "illustrator" m_defaultRunTimeCommands.kKw_illustrator; displayString -replace -value "import hair" m_defaultRunTimeCommands.kKw_import_hair; displayString -replace -value "in between" m_defaultRunTimeCommands.kKw_in_between; displayString -replace -value "inbetween" m_defaultRunTimeCommands.kKw_inbetween; displayString -replace -value "increase" m_defaultRunTimeCommands.kKw_increase; displayString -replace -value "individual hairs" m_defaultRunTimeCommands.kKw_individual_hairs; displayString -replace -value "insert" m_defaultRunTimeCommands.kKw_insert; displayString -replace -value "insert edge loop" m_defaultRunTimeCommands.kKw_insert_edge_loop; displayString -replace -value "instance" m_defaultRunTimeCommands.kKw_instance; displayString -replace -value "interactive split" m_defaultRunTimeCommands.kKw_interactive_split; displayString -replace -value "intitial state" m_defaultRunTimeCommands.kKw_intitial_state; displayString -replace -value "joint" m_defaultRunTimeCommands.kKw_joint; displayString -replace -value "joint chain" m_defaultRunTimeCommands.kKw_joint_chain; displayString -replace -value "jump" m_defaultRunTimeCommands.kKw_jump; displayString -replace -value "jump forward" m_defaultRunTimeCommands.kKw_jump_forward; displayString -replace -value "keep" m_defaultRunTimeCommands.kKw_keep; displayString -replace -value "key chain" m_defaultRunTimeCommands.kKw_key_chain; displayString -replace -value "key frame" m_defaultRunTimeCommands.kKw_key_frame; displayString -replace -value "key pose" m_defaultRunTimeCommands.kKw_key_pose; displayString -replace -value "label" m_defaultRunTimeCommands.kKw_label; displayString -replace -value "large" m_defaultRunTimeCommands.kKw_large; displayString -replace -value "laser" m_defaultRunTimeCommands.kKw_laser; displayString -replace -value "last" m_defaultRunTimeCommands.kKw_last; displayString -replace -value "last frame" m_defaultRunTimeCommands.kKw_last_frame; displayString -replace -value "layers" m_defaultRunTimeCommands.kKw_layers; displayString -replace -value "layout" m_defaultRunTimeCommands.kKw_layout; displayString -replace -value "left" m_defaultRunTimeCommands.kKw_left; displayString -replace -value "line" m_defaultRunTimeCommands.kKw_line; displayString -replace -value "link" m_defaultRunTimeCommands.kKw_link; displayString -replace -value "link attributes" m_defaultRunTimeCommands.kKw_link_attributes; displayString -replace -value "load hair" m_defaultRunTimeCommands.kKw_load_hair; displayString -replace -value "lock" m_defaultRunTimeCommands.kKw_lock; displayString -replace -value "loft" m_defaultRunTimeCommands.kKw_loft; displayString -replace -value "long" m_defaultRunTimeCommands.kKw_long; displayString -replace -value "loop" m_defaultRunTimeCommands.kKw_loop; displayString -replace -value "magnify" m_defaultRunTimeCommands.kKw_magnify; displayString -replace -value "make keys" m_defaultRunTimeCommands.kKw_make_keys; displayString -replace -value "make rig" m_defaultRunTimeCommands.kKw_make_rig; displayString -replace -value "make symmetrical" m_defaultRunTimeCommands.kKw_make_symmetrical; displayString -replace -value "map" m_defaultRunTimeCommands.kKw_map; displayString -replace -value "map uv" m_defaultRunTimeCommands.kKw_map_uv; displayString -replace -value "mapping" m_defaultRunTimeCommands.kKw_mapping; displayString -replace -value "max" m_defaultRunTimeCommands.kKw_max; displayString -replace -value "maximum" m_defaultRunTimeCommands.kKw_maximum; displayString -replace -value "merge" m_defaultRunTimeCommands.kKw_merge; displayString -replace -value "mesh cleanup" m_defaultRunTimeCommands.kKw_mesh_cleanup; displayString -replace -value "mesh smooth" m_defaultRunTimeCommands.kKw_mesh_smooth; displayString -replace -value "minimize" m_defaultRunTimeCommands.kKw_minimize; displayString -replace -value "minimum" m_defaultRunTimeCommands.kKw_minimum; displayString -replace -value "mirror" m_defaultRunTimeCommands.kKw_mirror; displayString -replace -value "mitering" m_defaultRunTimeCommands.kKw_mitering; displayString -replace -value "morph" m_defaultRunTimeCommands.kKw_morph; displayString -replace -value "morpher" m_defaultRunTimeCommands.kKw_morpher; displayString -replace -value "motion" m_defaultRunTimeCommands.kKw_motion; displayString -replace -value "motion path" m_defaultRunTimeCommands.kKw_motion_path; displayString -replace -value "move" m_defaultRunTimeCommands.kKw_move; displayString -replace -value "move animation" m_defaultRunTimeCommands.kKw_move_animation; displayString -replace -value "move particles" m_defaultRunTimeCommands.kKw_move_particles; displayString -replace -value "movement" m_defaultRunTimeCommands.kKw_movement; displayString -replace -value "movie" m_defaultRunTimeCommands.kKw_movie; displayString -replace -value "msmooth" m_defaultRunTimeCommands.kKw_msmooth; displayString -replace -value "mtk" m_defaultRunTimeCommands.kKw_mtk; displayString -replace -value "mudbox" m_defaultRunTimeCommands.kKw_mudbox; displayString -replace -value "multi-camera" m_defaultRunTimeCommands.kKw_multi_45_camera; displayString -replace -value "nex" m_defaultRunTimeCommands.kKw_nex; displayString -replace -value "no skip" m_defaultRunTimeCommands.kKw_no_skip; displayString -replace -value "null" m_defaultRunTimeCommands.kKw_null; displayString -replace -value "offset" m_defaultRunTimeCommands.kKw_offset; displayString -replace -value "offset animation" m_defaultRunTimeCommands.kKw_offset_animation; displayString -replace -value "omni" m_defaultRunTimeCommands.kKw_omni; displayString -replace -value "on" m_defaultRunTimeCommands.kKw_on; displayString -replace -value "one forward" m_defaultRunTimeCommands.kKw_one_forward; displayString -replace -value "opposite" m_defaultRunTimeCommands.kKw_opposite; displayString -replace -value "optimize" m_defaultRunTimeCommands.kKw_optimize; displayString -replace -value "orbit" m_defaultRunTimeCommands.kKw_orbit; displayString -replace -value "outline" m_defaultRunTimeCommands.kKw_outline; displayString -replace -value "output" m_defaultRunTimeCommands.kKw_output; displayString -replace -value "overrides" m_defaultRunTimeCommands.kKw_overrides; displayString -replace -value "pants" m_defaultRunTimeCommands.kKw_pants; displayString -replace -value "particle fill" m_defaultRunTimeCommands.kKw_particle_fill; displayString -replace -value "particle flow" m_defaultRunTimeCommands.kKw_particle_flow; displayString -replace -value "particle volume" m_defaultRunTimeCommands.kKw_particle_volume; displayString -replace -value "path" m_defaultRunTimeCommands.kKw_path; displayString -replace -value "pause" m_defaultRunTimeCommands.kKw_pause; displayString -replace -value "pendulum" m_defaultRunTimeCommands.kKw_pendulum; displayString -replace -value "person" m_defaultRunTimeCommands.kKw_person; displayString -replace -value "pin cloth" m_defaultRunTimeCommands.kKw_pin_cloth; displayString -replace -value "pinch" m_defaultRunTimeCommands.kKw_pinch; displayString -replace -value "place particles" m_defaultRunTimeCommands.kKw_place_particles; displayString -replace -value "play" m_defaultRunTimeCommands.kKw_play; displayString -replace -value "play once" m_defaultRunTimeCommands.kKw_play_once; displayString -replace -value "playrate" m_defaultRunTimeCommands.kKw_playrate; displayString -replace -value "plus one" m_defaultRunTimeCommands.kKw_plus_one; displayString -replace -value "point helper" m_defaultRunTimeCommands.kKw_point_helper; displayString -replace -value "poly reduce" m_defaultRunTimeCommands.kKw_poly_reduce; displayString -replace -value "pose" m_defaultRunTimeCommands.kKw_pose; displayString -replace -value "pose space deformation" m_defaultRunTimeCommands.kKw_pose_space_deformation; displayString -replace -value "presets" m_defaultRunTimeCommands.kKw_presets; displayString -replace -value "preview" m_defaultRunTimeCommands.kKw_preview; displayString -replace -value "preview animation" m_defaultRunTimeCommands.kKw_preview_animation; displayString -replace -value "previous" m_defaultRunTimeCommands.kKw_previous; displayString -replace -value "progress" m_defaultRunTimeCommands.kKw_progress; displayString -replace -value "properties" m_defaultRunTimeCommands.kKw_properties; displayString -replace -value "psd" m_defaultRunTimeCommands.kKw_psd; displayString -replace -value "pull" m_defaultRunTimeCommands.kKw_pull; displayString -replace -value "quadrify" m_defaultRunTimeCommands.kKw_quadrify; displayString -replace -value "quickslice" m_defaultRunTimeCommands.kKw_quickslice; displayString -replace -value "radial align" m_defaultRunTimeCommands.kKw_radial_align; displayString -replace -value "realtime" m_defaultRunTimeCommands.kKw_realtime; displayString -replace -value "rearward" m_defaultRunTimeCommands.kKw_rearward; displayString -replace -value "rectangle" m_defaultRunTimeCommands.kKw_rectangle; displayString -replace -value "refine" m_defaultRunTimeCommands.kKw_refine; displayString -replace -value "relationships" m_defaultRunTimeCommands.kKw_relationships; displayString -replace -value "relax" m_defaultRunTimeCommands.kKw_relax; displayString -replace -value "remap" m_defaultRunTimeCommands.kKw_remap; displayString -replace -value "remove" m_defaultRunTimeCommands.kKw_remove; displayString -replace -value "render" m_defaultRunTimeCommands.kKw_render; displayString -replace -value "repair" m_defaultRunTimeCommands.kKw_repair; displayString -replace -value "repeat" m_defaultRunTimeCommands.kKw_repeat; displayString -replace -value "retarget" m_defaultRunTimeCommands.kKw_retarget; displayString -replace -value "retargeting" m_defaultRunTimeCommands.kKw_retargeting; displayString -replace -value "retime" m_defaultRunTimeCommands.kKw_retime; displayString -replace -value "retopologize" m_defaultRunTimeCommands.kKw_retopologize; displayString -replace -value "retopology" m_defaultRunTimeCommands.kKw_retopology; displayString -replace -value "reverse" m_defaultRunTimeCommands.kKw_reverse; displayString -replace -value "revert cloth" m_defaultRunTimeCommands.kKw_revert_cloth; displayString -replace -value "review" m_defaultRunTimeCommands.kKw_review; displayString -replace -value "rewind" m_defaultRunTimeCommands.kKw_rewind; displayString -replace -value "right" m_defaultRunTimeCommands.kKw_right; displayString -replace -value "rip cloth" m_defaultRunTimeCommands.kKw_rip_cloth; displayString -replace -value "roll" m_defaultRunTimeCommands.kKw_roll; displayString -replace -value "rope" m_defaultRunTimeCommands.kKw_rope; displayString -replace -value "rotate" m_defaultRunTimeCommands.kKw_rotate; displayString -replace -value "rotate edge" m_defaultRunTimeCommands.kKw_rotate_edge; displayString -replace -value "save cloth" m_defaultRunTimeCommands.kKw_save_cloth; displayString -replace -value "save hair" m_defaultRunTimeCommands.kKw_save_hair; displayString -replace -value "sculpt" m_defaultRunTimeCommands.kKw_sculpt; displayString -replace -value "see keys" m_defaultRunTimeCommands.kKw_see_keys; displayString -replace -value "select hair" m_defaultRunTimeCommands.kKw_select_hair; displayString -replace -value "select loop" m_defaultRunTimeCommands.kKw_select_loop; displayString -replace -value "select path" m_defaultRunTimeCommands.kKw_select_path; displayString -replace -value "select polygon" m_defaultRunTimeCommands.kKw_select_polygon; displayString -replace -value "sequencer" m_defaultRunTimeCommands.kKw_sequencer; displayString -replace -value "set" m_defaultRunTimeCommands.kKw_set; displayString -replace -value "set normal angle" m_defaultRunTimeCommands.kKw_set_normal_angle; displayString -replace -value "settings" m_defaultRunTimeCommands.kKw_settings; displayString -replace -value "settle" m_defaultRunTimeCommands.kKw_settle; displayString -replace -value "shape authoring" m_defaultRunTimeCommands.kKw_shape_authoring; displayString -replace -value "shirt" m_defaultRunTimeCommands.kKw_shirt; displayString -replace -value "shoot particles" m_defaultRunTimeCommands.kKw_shoot_particles; displayString -replace -value "short" m_defaultRunTimeCommands.kKw_short; displayString -replace -value "shot" m_defaultRunTimeCommands.kKw_shot; displayString -replace -value "shots" m_defaultRunTimeCommands.kKw_shots; displayString -replace -value "shrink wrap" m_defaultRunTimeCommands.kKw_shrink_wrap; displayString -replace -value "shrinkwrap" m_defaultRunTimeCommands.kKw_shrinkwrap; displayString -replace -value "side" m_defaultRunTimeCommands.kKw_side; displayString -replace -value "single particles" m_defaultRunTimeCommands.kKw_single_particles; displayString -replace -value "size" m_defaultRunTimeCommands.kKw_size; displayString -replace -value "skeleton" m_defaultRunTimeCommands.kKw_skeleton; displayString -replace -value "skip" m_defaultRunTimeCommands.kKw_skip; displayString -replace -value "skip frames" m_defaultRunTimeCommands.kKw_skip_frames; displayString -replace -value "slice" m_defaultRunTimeCommands.kKw_slice; displayString -replace -value "slide" m_defaultRunTimeCommands.kKw_slide; displayString -replace -value "slow down" m_defaultRunTimeCommands.kKw_slow_down; displayString -replace -value "slow mo" m_defaultRunTimeCommands.kKw_slow_mo; displayString -replace -value "slow motion" m_defaultRunTimeCommands.kKw_slow_motion; displayString -replace -value "slowmo" m_defaultRunTimeCommands.kKw_slowmo; displayString -replace -value "small" m_defaultRunTimeCommands.kKw_small; displayString -replace -value "smaller" m_defaultRunTimeCommands.kKw_smaller; displayString -replace -value "smooth" m_defaultRunTimeCommands.kKw_smooth; displayString -replace -value "smooth mesh" m_defaultRunTimeCommands.kKw_smooth_mesh; displayString -replace -value "snapshot" m_defaultRunTimeCommands.kKw_snapshot; displayString -replace -value "snow" m_defaultRunTimeCommands.kKw_snow; displayString -replace -value "soften" m_defaultRunTimeCommands.kKw_soften; displayString -replace -value "source" m_defaultRunTimeCommands.kKw_source; displayString -replace -value "speed ramping" m_defaultRunTimeCommands.kKw_speed_ramping; displayString -replace -value "speed up" m_defaultRunTimeCommands.kKw_speed_up; displayString -replace -value "spherize" m_defaultRunTimeCommands.kKw_spherize; displayString -replace -value "spin" m_defaultRunTimeCommands.kKw_spin; displayString -replace -value "spline" m_defaultRunTimeCommands.kKw_spline; displayString -replace -value "split" m_defaultRunTimeCommands.kKw_split; displayString -replace -value "split polygon" m_defaultRunTimeCommands.kKw_split_polygon; displayString -replace -value "spring" m_defaultRunTimeCommands.kKw_spring; displayString -replace -value "start" m_defaultRunTimeCommands.kKw_start; displayString -replace -value "start position" m_defaultRunTimeCommands.kKw_start_position; displayString -replace -value "step" m_defaultRunTimeCommands.kKw_step; displayString -replace -value "step back" m_defaultRunTimeCommands.kKw_step_back; displayString -replace -value "step backward" m_defaultRunTimeCommands.kKw_step_backward; displayString -replace -value "step forward" m_defaultRunTimeCommands.kKw_step_forward; displayString -replace -value "streak" m_defaultRunTimeCommands.kKw_streak; displayString -replace -value "strip" m_defaultRunTimeCommands.kKw_strip; displayString -replace -value "strips" m_defaultRunTimeCommands.kKw_strips; displayString -replace -value "style" m_defaultRunTimeCommands.kKw_style; displayString -replace -value "sway" m_defaultRunTimeCommands.kKw_sway; displayString -replace -value "sychronization" m_defaultRunTimeCommands.kKw_sychronization; displayString -replace -value "symmetry" m_defaultRunTimeCommands.kKw_symmetry; displayString -replace -value "tag" m_defaultRunTimeCommands.kKw_tag; displayString -replace -value "tape measure" m_defaultRunTimeCommands.kKw_tape_measure; displayString -replace -value "target" m_defaultRunTimeCommands.kKw_target; displayString -replace -value "target light" m_defaultRunTimeCommands.kKw_target_light; displayString -replace -value "tears" m_defaultRunTimeCommands.kKw_tears; displayString -replace -value "tessellate" m_defaultRunTimeCommands.kKw_tessellate; displayString -replace -value "text" m_defaultRunTimeCommands.kKw_text; displayString -replace -value "texture editor" m_defaultRunTimeCommands.kKw_texture_editor; displayString -replace -value "thicken" m_defaultRunTimeCommands.kKw_thicken; displayString -replace -value "thin" m_defaultRunTimeCommands.kKw_thin; displayString -replace -value "time" m_defaultRunTimeCommands.kKw_time; displayString -replace -value "timeline" m_defaultRunTimeCommands.kKw_timeline; displayString -replace -value "timewarp" m_defaultRunTimeCommands.kKw_timewarp; displayString -replace -value "timing" m_defaultRunTimeCommands.kKw_timing; displayString -replace -value "to and fro" m_defaultRunTimeCommands.kKw_to_and_fro; displayString -replace -value "topologize" m_defaultRunTimeCommands.kKw_topologize; displayString -replace -value "topology" m_defaultRunTimeCommands.kKw_topology; displayString -replace -value "track" m_defaultRunTimeCommands.kKw_track; displayString -replace -value "transfer" m_defaultRunTimeCommands.kKw_transfer; displayString -replace -value "transform" m_defaultRunTimeCommands.kKw_transform; displayString -replace -value "transform curve" m_defaultRunTimeCommands.kKw_transform_curve; displayString -replace -value "trax" m_defaultRunTimeCommands.kKw_trax; displayString -replace -value "trigger collisions" m_defaultRunTimeCommands.kKw_trigger_collisions; displayString -replace -value "trim" m_defaultRunTimeCommands.kKw_trim; displayString -replace -value "turn" m_defaultRunTimeCommands.kKw_turn; displayString -replace -value "turn edge" m_defaultRunTimeCommands.kKw_turn_edge; displayString -replace -value "tweak uv" m_defaultRunTimeCommands.kKw_tweak_uv; displayString -replace -value "undo cloth" m_defaultRunTimeCommands.kKw_undo_cloth; displayString -replace -value "unify" m_defaultRunTimeCommands.kKw_unify; displayString -replace -value "unwrap" m_defaultRunTimeCommands.kKw_unwrap; displayString -replace -value "up" m_defaultRunTimeCommands.kKw_up; displayString -replace -value "uv" m_defaultRunTimeCommands.kKw_uv; displayString -replace -value "vector" m_defaultRunTimeCommands.kKw_vector; displayString -replace -value "view keys" m_defaultRunTimeCommands.kKw_view_keys; displayString -replace -value "wait" m_defaultRunTimeCommands.kKw_wait; displayString -replace -value "wave" m_defaultRunTimeCommands.kKw_wave; displayString -replace -value "weld" m_defaultRunTimeCommands.kKw_weld; displayString -replace -value "xgen" m_defaultRunTimeCommands.kKw_xgen; displayString -replace -value "xview" m_defaultRunTimeCommands.kKw_xview; displayString -replace -value "Select the high resolution mesh" m_defaultRunTimeCommands.kLODGenerateMeshesAnnot; displayString -replace -value "Generate LOD Meshes" m_defaultRunTimeCommands.kLODGenerateMeshesLbl; displayString -replace -value "Generate LOD meshes options" m_defaultRunTimeCommands.kLODGenerateMeshesOptionsAnnot; displayString -replace -value "Assign the labels to the joints based on the names of the joints." m_defaultRunTimeCommands.kLabelBasedOnJointNamesAnnot; displayString -replace -value "Label Based on Joint Names" m_defaultRunTimeCommands.kLabelBasedOnJointNamesLbl; displayString -replace -value "Lasso tool" m_defaultRunTimeCommands.kLassoToolAnnot; displayString -replace -value "Invoke last action" m_defaultRunTimeCommands.kLastActionToolAnnot; displayString -replace -value "Deform objects by modifying a surrounding lattice controller." m_defaultRunTimeCommands.kLatticeAnnot; displayString -replace -value "Use a lattice to edit many keys at a time" m_defaultRunTimeCommands.kLatticeDeformAnnot; displayString -replace -value "Lattice deform keys options" m_defaultRunTimeCommands.kLatticeDeformOptionsAnnot; displayString -replace -value "Lattice" m_defaultRunTimeCommands.kLatticeLbl; displayString -replace -value "Select the component(s) or object(s) to be deformed, then this command to create a lattice control around them. \nTranslate the lattice points to deform the closest area of the mesh." m_defaultRunTimeCommands.kLatticeLongAnnot; displayString -replace -value "Lattice options" m_defaultRunTimeCommands.kLatticeOptionsAnnot; displayString -replace -value "Modify the layout of UVs as a group using a lattice around the selected components" m_defaultRunTimeCommands.kLatticeUVToolAnnot; displayString -replace -value "Lattice UV Tool Options" m_defaultRunTimeCommands.kLatticeUVToolOptionsAnnot; displayString -replace -value "Edit display layer membership" m_defaultRunTimeCommands.kLayerRelationshipEditorAnnot; displayString -replace -value "Display Layers" m_defaultRunTimeCommands.kLayerRelationshipEditorLbl; displayString -replace -value "Pack UV shells along the U or V axis" m_defaultRunTimeCommands.kLayoutUVAlongAnnot; displayString -replace -value "Layout Along Options" m_defaultRunTimeCommands.kLayoutUVAlongOptionsAnnot; displayString -replace -value "Automatically move, rotate and scale UV shells to maximize the usage of UV texture space" m_defaultRunTimeCommands.kLayoutUVAnnot; displayString -replace -value "Layout options" m_defaultRunTimeCommands.kLayoutUVOptionsAnnot; displayString -replace -value "Using two selected UVs, create a normalized square UV shell by cutting along the edge perimeter, then evenly distributing UVs to the 0-1 UV grid space" m_defaultRunTimeCommands.kLayoutUVRectangleAnnot; displayString -replace -value "Maya Learning Channel" m_defaultRunTimeCommands.kLearningChannel; displayString -replace -value "Opens the Maya Learning Channel on YouTube in an HTML browser" m_defaultRunTimeCommands.kLearningChannelAnn; displayString -replace -value "Lengthen or shorten hairs." m_defaultRunTimeCommands.kLengthBrushAnn; displayString -replace -value "Length Brush" m_defaultRunTimeCommands.kLengthBrushLabel; displayString -replace -value "Use this tool to lengthen or shortern hair in specific areas as needed." m_defaultRunTimeCommands.kLengthBrushLongAnn; displayString -replace -value "Select two or more transforms, high resolution first" m_defaultRunTimeCommands.kLevelOfDetailGroupAnnot; displayString -replace -value "Create LOD Group" m_defaultRunTimeCommands.kLevelOfDetailGroupLbl; displayString -replace -value "Level of detail group options" m_defaultRunTimeCommands.kLevelOfDetailGroupOptionsAnnot; displayString -replace -value "Ungroup the selected level of detail object(s)" m_defaultRunTimeCommands.kLevelOfDetailUngroupAnnot; displayString -replace -value "Ungroup LOD Group" m_defaultRunTimeCommands.kLevelOfDetailUngroupLbl; displayString -replace -value "Specify the object(s) illuminated by particular lights" m_defaultRunTimeCommands.kLightCentricLightLinkingEditorAnnot; displayString -replace -value "Light-Centric" m_defaultRunTimeCommands.kLightCentricLightLinkingEditorLbl; displayString -replace -value "Light Angle Two Tone" m_defaultRunTimeCommands.kLightTwoTone; displayString -replace -value "Create lightning effect" m_defaultRunTimeCommands.kLightningAnnot; displayString -replace -value "Lightning options" m_defaultRunTimeCommands.kLightningOptionsAnnot; displayString -replace -value "Line Offset" m_defaultRunTimeCommands.kLineOffset; displayString -replace -value "Paint a line offset map for the selected toon node" m_defaultRunTimeCommands.kLineOffsetAnnot; displayString -replace -value "Line Opacity" m_defaultRunTimeCommands.kLineOpacity; displayString -replace -value "Paint a line opacity map for the selected toon node" m_defaultRunTimeCommands.kLineOpacityAnnot; displayString -replace -value "Line Width" m_defaultRunTimeCommands.kLineWidth; displayString -replace -value "Paint a line width map for the selected toon node" m_defaultRunTimeCommands.kLineWidthAnnot; displayString -replace -value "Display the HumanIK live connection tool" m_defaultRunTimeCommands.kLiveConnectionToolAnnot; displayString -replace -value "Load isolate set" m_defaultRunTimeCommands.kLoadSetAnnot; displayString -replace -value "Convert selected nCloth(s) output mesh from local space to world space" m_defaultRunTimeCommands.kLocalToWorldAnnot; displayString -replace -value "Local Space -> World Space" m_defaultRunTimeCommands.kLocalToWorldLbl; displayString -replace -value "Lock Camera" m_defaultRunTimeCommands.kLockCamera; displayString -replace -value "Lock channel" m_defaultRunTimeCommands.kLockChannelAnnot; displayString -replace -value "Lock unpublished attributes on the selected asset." m_defaultRunTimeCommands.kLockContainerAnnot; displayString -replace -value "Lock Unpublished Attributes" m_defaultRunTimeCommands.kLockContainerLbl; displayString -replace -value "Lock distance between CVs on selected curve(s)" m_defaultRunTimeCommands.kLockCurveLengthAnnot; displayString -replace -value "Lock Length" m_defaultRunTimeCommands.kLockCurveLengthLbl; displayString -replace -value "Lock the Vertex normals" m_defaultRunTimeCommands.kLockNormalsAnnot; displayString -replace -value "Lock Normals" m_defaultRunTimeCommands.kLockNormalsLbl; displayString -replace -value "Lock tangent length" m_defaultRunTimeCommands.kLockTangentWeightAnnot; displayString -replace -value "Select curve(s), isoparm(s) or trim edge(s)" m_defaultRunTimeCommands.kLoftAnnot; displayString -replace -value "Loft" m_defaultRunTimeCommands.kLoftLbl; displayString -replace -value "Loft options" m_defaultRunTimeCommands.kLoftOptionsAnnot; displayString -replace -value "Set the poly normal size to long" m_defaultRunTimeCommands.kLongPolygonNormalsAnnot; displayString -replace -value "Look at selection" m_defaultRunTimeCommands.kLookAtSelection; displayString -replace -value "Make the selected brush's animation loop seamlessly" m_defaultRunTimeCommands.kLoopBrushAnimationAnnot; displayString -replace -value "Loop Brush Animation" m_defaultRunTimeCommands.kLoopBrushAnimationLbl; displayString -replace -value "Loop brush animation options" m_defaultRunTimeCommands.kLoopBrushAnimationOptionsAnnot; displayString -replace -value "Low quality display setting" m_defaultRunTimeCommands.kLowQualityDisplayAnnot; displayString -replace -value "Link between Maya and Adobe(R) After Effects(R) to view and update scenes in both softwares simultaneously" m_defaultRunTimeCommands.kMASHToAELAnnot; displayString -replace -value "Adobe(R) After Effects(R) Live Link" m_defaultRunTimeCommands.kMASHToAELLbl; displayString -replace -value "Opens the MEL command listing in an HTML browser" m_defaultRunTimeCommands.kMELCommandRefAnnot; displayString -replace -value "MEL Command Reference" m_defaultRunTimeCommands.kMELCommandRefLbl; displayString -replace -value "Toggle the display of the material loading details" m_defaultRunTimeCommands.kMLModeAnnot; displayString -replace -value "Material Loading Details" m_defaultRunTimeCommands.kMLModeLbl; displayString -replace -value "Connect vertices or edges that share the same face." m_defaultRunTimeCommands.kMTKConnectToolAnnot; displayString -replace -value "Connect" m_defaultRunTimeCommands.kMTKConnectToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Click an edge/vertex, then Shift + click additional ones to connect them via a new edge." m_defaultRunTimeCommands.kMTKConnectToolLongAnnot; displayString -replace -value "Cut, slice and insert edges on polygons." m_defaultRunTimeCommands.kMTKMultiCutToolAnnot; displayString -replace -value "Multi-Cut" m_defaultRunTimeCommands.kMTKMultiCutToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Click along edges or faces to divide them to insert new edges. Drag across the object to slice it along a new edge." m_defaultRunTimeCommands.kMTKMultiCutToolLongAnnot; displayString -replace -value "Drop points on Live objects to create new faces for re-topology" m_defaultRunTimeCommands.kMTKQuadDrawToolAnnot; displayString -replace -value "Quad Draw" m_defaultRunTimeCommands.kMTKQuadDrawToolLbl; displayString -replace -value "Prior to using this tool, make sure an object in the scene is Live. After selecting this tool, click anywhere on the Live object to drop points. Shift+click between 4 points to create a face that connects them (and any adjacent faces)." m_defaultRunTimeCommands.kMTKQuadDrawToolLongAnnot; displayString -replace -value "Add an expression simulating spring dynamics to the selected stroke(s)" m_defaultRunTimeCommands.kMakeBrushSpringAnnot; displayString -replace -value "Make Brush Spring" m_defaultRunTimeCommands.kMakeBrushSpringLbl; displayString -replace -value "Make brush spring options" m_defaultRunTimeCommands.kMakeBrushSpringOptionsAnnot; displayString -replace -value "Select particle object, then select one geometry object to collide with" m_defaultRunTimeCommands.kMakeCollideAnnot; displayString -replace -value "Make Collide" m_defaultRunTimeCommands.kMakeCollideLbl; displayString -replace -value "Make collide options" m_defaultRunTimeCommands.kMakeCollideNclothOptionsAnnot; displayString -replace -value "Make collide options" m_defaultRunTimeCommands.kMakeCollideOptionsAnnot; displayString -replace -value "Make Selected Curves Dynamic" m_defaultRunTimeCommands.kMakeDynamic; displayString -replace -value "Make a hole in first selected face using second face (of same object) to shape the hole." m_defaultRunTimeCommands.kMakeHoleToolAnnot; displayString -replace -value "Make Hole" m_defaultRunTimeCommands.kMakeHoleToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Click a face that you want to create a hole in, then click a second face to shape that hole. Press enter." m_defaultRunTimeCommands.kMakeHoleToolLongAnnot; displayString -replace -value "Make hole options" m_defaultRunTimeCommands.kMakeHoleToolOptionsAnnot; displayString -replace -value "Make Light Links" m_defaultRunTimeCommands.kMakeLightLinks; displayString -replace -value "Make light links" m_defaultRunTimeCommands.kMakeLightLinksAnnot; displayString -replace -value "Select a surface to make live" m_defaultRunTimeCommands.kMakeLiveAnnot; displayString -replace -value "Make Live" m_defaultRunTimeCommands.kMakeLiveLbl; displayString -replace -value "Select one or more polygon meshes to act as colliders for nCloth, nParticles, or nHair objects." m_defaultRunTimeCommands.kMakeNclothCollideAnnot; displayString -replace -value "Create Passive Collider" m_defaultRunTimeCommands.kMakeNclothCollideLbl; displayString -replace -value "You can model any type of polygon mesh and make it an nCloth. Use nCloth to simulate the following surfaces: fabric clothing, inflating balloons, shattering surfaces, and deformable objects." m_defaultRunTimeCommands.kMakeNclothCollideLongAnnot; displayString -replace -value "Make the selected surface(s) paintable, and other surfaces not paintable" m_defaultRunTimeCommands.kMakePaintableAnnot; displayString -replace -value "Make Paintable" m_defaultRunTimeCommands.kMakePaintableLbl; displayString -replace -value "Create a curve to adjust brushstroke pressure values" m_defaultRunTimeCommands.kMakePressureCurveAnnot; displayString -replace -value "Make Pressure Curve" m_defaultRunTimeCommands.kMakePressureCurveLbl; displayString -replace -value "Make pressure curve options" m_defaultRunTimeCommands.kMakePressureCurveOptionsAnnot; displayString -replace -value "Make Shadow Links" m_defaultRunTimeCommands.kMakeShadowLinks; displayString -replace -value "Make shadow links" m_defaultRunTimeCommands.kMakeShadowLinksAnnot; displayString -replace -value "Move UV borders to the edges of 0-1 texture space" m_defaultRunTimeCommands.kMapUVBorderAnnot; displayString -replace -value "Map UV border options" m_defaultRunTimeCommands.kMapUVBorderOptionsAnnot; displayString -replace -value "Visualize mental ray photon and final gather maps" m_defaultRunTimeCommands.kMapVisualizerAnnot; displayString -replace -value "Customize the layout of the marking menus" m_defaultRunTimeCommands.kMarkingMenuEditorAnnot; displayString -replace -value "Marking Menu Editor" m_defaultRunTimeCommands.kMarkingMenuEditorLbl; displayString -replace -value "Pop down the marking menu" m_defaultRunTimeCommands.kMarkingMenuPopDownAnnot; displayString -replace -value "Match the pivot positions of the selected objects to the last-selected object's pivot." m_defaultRunTimeCommands.kMatchPivotsAnnot; displayString -replace -value "Match Pivots" m_defaultRunTimeCommands.kMatchPivotsLbl; displayString -replace -value "Match the rotation of selected objects to the last-selected object." m_defaultRunTimeCommands.kMatchRotationAnnot; displayString -replace -value "Match Rotation" m_defaultRunTimeCommands.kMatchRotationLbl; displayString -replace -value "Match the scale of selected objects to the last-selected object." m_defaultRunTimeCommands.kMatchScalingAnnot; displayString -replace -value "Match Scaling" m_defaultRunTimeCommands.kMatchScalingLbl; displayString -replace -value "Match the transforms of selected objects to the last-selected object." m_defaultRunTimeCommands.kMatchTransformAnnot; displayString -replace -value "Match All Transforms" m_defaultRunTimeCommands.kMatchTransformLbl; displayString -replace -value "Match the translation of selected objects to the last-selected object." m_defaultRunTimeCommands.kMatchTranslationAnnot; displayString -replace -value "Match Translation" m_defaultRunTimeCommands.kMatchTranslationLbl; displayString -replace -value "Move selected UVs to their nearest neighbors" m_defaultRunTimeCommands.kMatchUVsAnnot; displayString -replace -value "Match UVs Options" m_defaultRunTimeCommands.kMatchUVsOptionsAnnot; displayString -replace -value "Material Attributes" m_defaultRunTimeCommands.kMaterialAttributes; displayString -replace -value "http://apps.exchange.autodesk.com/MAYA/Home/Index" m_defaultRunTimeCommands.kMayaExchangeURL; displayString -replace -value "Autodesk Maya Help" m_defaultRunTimeCommands.kMayaHelp; displayString -replace -value "Maya Home Page" m_defaultRunTimeCommands.kMayaHome; displayString -replace -value "Opens Maya Home Page" m_defaultRunTimeCommands.kMayaHomeAnn; displayString -replace -value "http://www.autodesk.com/maya" m_defaultRunTimeCommands.kMayaHomeURL; displayString -replace -value "Render layers of the current frame into a render view window" m_defaultRunTimeCommands.kMayaPreviewRenderIntoNewWindowAnnot; displayString -replace -value "Set the poly normal size to medium" m_defaultRunTimeCommands.kMediumPolygonNormalsAnnot; displayString -replace -value "Medium quality display setting" m_defaultRunTimeCommands.kMediumQualityDisplayAnnot; displayString -replace -value "Maya Fluid" m_defaultRunTimeCommands.kMergeCacheMayaFluid; displayString -replace -value "nObject" m_defaultRunTimeCommands.kMergeCacheNObject; displayString -replace -value "Combine the selected characters into a single character set." m_defaultRunTimeCommands.kMergeCharacterSetAnnot; displayString -replace -value "Merge Character Sets" m_defaultRunTimeCommands.kMergeCharacterSetLbl; displayString -replace -value "Merge the two selected border edges, if topologically possible" m_defaultRunTimeCommands.kMergeEdgeToolAnnot; displayString -replace -value "Merge edge options" m_defaultRunTimeCommands.kMergeEdgeToolOptionsAnnot; displayString -replace -value "Given a selected geometry, merge existing caches into a new cache." m_defaultRunTimeCommands.kMergeGeomCacheAnnot; displayString -replace -value "Merge Caches" m_defaultRunTimeCommands.kMergeGeomCacheLbl; displayString -replace -value "Merge geometry cache options" m_defaultRunTimeCommands.kMergeGeomCacheOptAnnot; displayString -replace -value "Merge selected edge pairs if within a given threshold" m_defaultRunTimeCommands.kMergeMultipleEdgesAnnot; displayString -replace -value "Merge multiple edges options" m_defaultRunTimeCommands.kMergeMultipleEdgesOptionsAnnot; displayString -replace -value "Given a selected nCloth or nParticle, merge existing caches into a new cache." m_defaultRunTimeCommands.kMergeNclothCacheAnnot; displayString -replace -value "Merge cache options" m_defaultRunTimeCommands.kMergeNclothCacheOptAnnot; displayString -replace -value "Merge selected components to their center point." m_defaultRunTimeCommands.kMergeToCenterAnnot; displayString -replace -value "Merge to Center" m_defaultRunTimeCommands.kMergeToCenterLbl; displayString -replace -value "Select components on a polygon mesh, then this command to merge their associated vertices at their shared center point." m_defaultRunTimeCommands.kMergeToCenterLongAnnot; displayString -replace -value "Merge UVs together along the selected components without moving them. Best suited for non-manifold geometry (3 or more UV shells that share a single edge)" m_defaultRunTimeCommands.kMergeUVAnnot; displayString -replace -value "Merge UVs" m_defaultRunTimeCommands.kMergeUVLbl; displayString -replace -value "Merge options" m_defaultRunTimeCommands.kMergeUVOptionsAnnot; displayString -replace -value "Merges two edges or vertices into a single component." m_defaultRunTimeCommands.kMergeVertexToolAnnot; displayString -replace -value "Target Weld" m_defaultRunTimeCommands.kMergeVertexToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag from one vertex/edge to another to merge them together." m_defaultRunTimeCommands.kMergeVertexToolLongAnnot; displayString -replace -value "Target Weld options" m_defaultRunTimeCommands.kMergeVertexToolOptionsAnnot; displayString -replace -value "Merge selected vertices if within a given distance" m_defaultRunTimeCommands.kMergeVerticesAnnot; displayString -replace -value "Merge vertices options" m_defaultRunTimeCommands.kMergeVerticesOptionsAnnot; displayString -replace -value "Accentuate surface detail" m_defaultRunTimeCommands.kMeshCacheAmplifyToolAnnot; displayString -replace -value "Amplify Tool" m_defaultRunTimeCommands.kMeshCacheAmplifyToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface to increase the height of existing hills and valleys." m_defaultRunTimeCommands.kMeshCacheAmplifyToolLongAnnot; displayString -replace -value "Show Amplify Tool Options" m_defaultRunTimeCommands.kMeshCacheAmplifyToolOpsAnnot; displayString -replace -value "Inflate an area on a surface" m_defaultRunTimeCommands.kMeshCacheBulgeToolAnnot; displayString -replace -value "Bulge Tool" m_defaultRunTimeCommands.kMeshCacheBulgeToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface to inflate components within the brush." m_defaultRunTimeCommands.kMeshCacheBulgeToolLongAnnot; displayString -replace -value "Show Bulge Tool Options" m_defaultRunTimeCommands.kMeshCacheBulgeToolOpsAnnot; displayString -replace -value "Copy edits from a blend shape target source to the current target in Edit mode" m_defaultRunTimeCommands.kMeshCacheCloneToolAnnot; displayString -replace -value "Clone Target Tool" m_defaultRunTimeCommands.kMeshCacheCloneToolLbl; displayString -replace -value "Prior to using this tool, create at least two blend shapes for the selected object. Then select this tool and set its Blend Shape Source to the inactive blend shape. Now drag over the mesh and edits from the inactive blend shape will be added to the blend shape target currently in Edit mode." m_defaultRunTimeCommands.kMeshCacheCloneToolLongAnnot; displayString -replace -value "Show Clone Target Tool Options" m_defaultRunTimeCommands.kMeshCacheCloneToolOpsAnnot; displayString -replace -value "Remove edits for the current blend shape target in Edit mode" m_defaultRunTimeCommands.kMeshCacheEraseToolAnnot; displayString -replace -value "Erase Target Tool" m_defaultRunTimeCommands.kMeshCacheEraseToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface to remove edits only from the blend shape target currently in Edit mode." m_defaultRunTimeCommands.kMeshCacheEraseToolLongAnnot; displayString -replace -value "Show Erase Tool Options" m_defaultRunTimeCommands.kMeshCacheEraseToolOpsAnnot; displayString -replace -value "Fill in the valleys on a surface" m_defaultRunTimeCommands.kMeshCacheFillToolAnnot; displayString -replace -value "Fill Tool" m_defaultRunTimeCommands.kMeshCacheFillToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface to raise areas of the mesh that are between other raised areas." m_defaultRunTimeCommands.kMeshCacheFillToolLongAnnot; displayString -replace -value "Show Fill Tool Options" m_defaultRunTimeCommands.kMeshCacheFillToolOpsAnnot; displayString -replace -value "Level a surface" m_defaultRunTimeCommands.kMeshCacheFlattenToolAnnot; displayString -replace -value "Flatten Tool" m_defaultRunTimeCommands.kMeshCacheFlattenToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface lower components until they are flush with each other." m_defaultRunTimeCommands.kMeshCacheFlattenToolLongAnnot; displayString -replace -value "Show Flatten Tool Options" m_defaultRunTimeCommands.kMeshCacheFlattenToolOpsAnnot; displayString -replace -value "Softly lift a surface." m_defaultRunTimeCommands.kMeshCacheFoamyToolAnnot; displayString -replace -value "Foamy Tool" m_defaultRunTimeCommands.kMeshCacheFoamyToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface to raise areas of the mesh along a gradient." m_defaultRunTimeCommands.kMeshCacheFoamyToolLongAnnot; displayString -replace -value "Show Foamy Tool Options" m_defaultRunTimeCommands.kMeshCacheFoamyToolOpsAnnot; displayString -replace -value "Paint areas of a surface to prevent further modification" m_defaultRunTimeCommands.kMeshCacheFreezeToolAnnot; displayString -replace -value "Freeze Tool" m_defaultRunTimeCommands.kMeshCacheFreezeToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface to mask components from any further modifications. Ctrl + drag to unmask them." m_defaultRunTimeCommands.kMeshCacheFreezeToolLongAnnot; displayString -replace -value "Show Freeze Tool Options" m_defaultRunTimeCommands.kMeshCacheFreezeToolOpsAnnot; displayString -replace -value "Pull a single vertex along a surface in any direction" m_defaultRunTimeCommands.kMeshCacheGrabToolAnnot; displayString -replace -value "Grab Tool" m_defaultRunTimeCommands.kMeshCacheGrabToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface to pull the components within the brush in that direction." m_defaultRunTimeCommands.kMeshCacheGrabToolLongAnnot; displayString -replace -value "Show grab tool options" m_defaultRunTimeCommands.kMeshCacheGrabToolOpsAnnot; displayString -replace -value "3D UV Grab Tool: Grab UVs in 3D viewport" m_defaultRunTimeCommands.kMeshCacheGrabUVToolAnnot; displayString -replace -value "3D Grab UV Tool" m_defaultRunTimeCommands.kMeshCacheGrabUVToolLbl; displayString -replace -value "Show 3D UV grab tool options" m_defaultRunTimeCommands.kMeshCacheGrabUVToolOpsAnnot; displayString -replace -value "Imprint a single copy of a stamp on a surface" m_defaultRunTimeCommands.kMeshCacheImprintToolAnnot; displayString -replace -value "Imprint Tool" m_defaultRunTimeCommands.kMeshCacheImprintToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. In the Tool Settings, select a stamp. \nDrag along the mesh surface to place/orient/scale the image. Release the mouse button to imprint the stamp shape into the surface of the mesh. Ctrl + drag to place inverted imprints." m_defaultRunTimeCommands.kMeshCacheImprintToolLongAnnot; displayString -replace -value "Show Imprint Tool Options" m_defaultRunTimeCommands.kMeshCacheImprintToolOpsAnnot; displayString -replace -value "Reverse frozen and unfrozen parts of the active mesh" m_defaultRunTimeCommands.kMeshCacheInvertFreeze; displayString -replace -value "Cut fine strokes into a surface" m_defaultRunTimeCommands.kMeshCacheKnifeToolAnnot; displayString -replace -value "Knife Tool" m_defaultRunTimeCommands.kMeshCacheKnifeToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface to create thin valleys." m_defaultRunTimeCommands.kMeshCacheKnifeToolLongAnnot; displayString -replace -value "Show Knife Tool Options" m_defaultRunTimeCommands.kMeshCacheKnifeToolOpsAnnot; displayString -replace -value "Paint areas on a mesh to hide edits for the current blend shape target in Edit mode" m_defaultRunTimeCommands.kMeshCacheMaskToolAnnot; displayString -replace -value "Mask Target Tool" m_defaultRunTimeCommands.kMeshCacheMaskToolLbl; displayString -replace -value "Prior to using this tool, create a blend shape for the selected object. Then select this tool, and drag along the mesh surface to hide edits made on the blend shape target currently in Edit mode." m_defaultRunTimeCommands.kMeshCacheMaskToolLongAnnot; displayString -replace -value "Show Mask Tool Options" m_defaultRunTimeCommands.kMeshCacheMaskToolOpsAnnot; displayString -replace -value "Sharpen soft edges" m_defaultRunTimeCommands.kMeshCachePinchToolAnnot; displayString -replace -value "Pinch Tool" m_defaultRunTimeCommands.kMeshCachePinchToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface to push edge loops closer together, sharpening them. Ctrl + drag to widen them." m_defaultRunTimeCommands.kMeshCachePinchToolLongAnnot; displayString -replace -value "Show pinch tool options" m_defaultRunTimeCommands.kMeshCachePinchToolOpsAnnot; displayString -replace -value "Smooth the surface of a mesh without changing its original shape." m_defaultRunTimeCommands.kMeshCacheRelaxToolAnnot; displayString -replace -value "Relax Tool" m_defaultRunTimeCommands.kMeshCacheRelaxToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface to average vertex positions within the brush." m_defaultRunTimeCommands.kMeshCacheRelaxToolLongAnnot; displayString -replace -value "Show relax tool options" m_defaultRunTimeCommands.kMeshCacheRelaxToolOpsAnnot; displayString -replace -value "Stamp a pattern on a surface repeatedly." m_defaultRunTimeCommands.kMeshCacheRepeatToolAnnot; displayString -replace -value "Repeat Tool" m_defaultRunTimeCommands.kMeshCacheRepeatToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. In the Tool Settings, select a stamp. Drag along the mesh surface to imprint the stamp shape into the surface of the mesh repeatedly. Ctrl + drag to place inverted imprints." m_defaultRunTimeCommands.kMeshCacheRepeatToolLongAnnot; displayString -replace -value "Show Repeat Tool Options" m_defaultRunTimeCommands.kMeshCacheRepeatToolOpsAnnot; displayString -replace -value "Minimize or remove raised areas on a surface" m_defaultRunTimeCommands.kMeshCacheScrapeToolAnnot; displayString -replace -value "Scrape Tool" m_defaultRunTimeCommands.kMeshCacheScrapeToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface to reduce any areas raised over the base shape." m_defaultRunTimeCommands.kMeshCacheScrapeToolLongAnnot; displayString -replace -value "Show Scrape Tool Options" m_defaultRunTimeCommands.kMeshCacheScrapeToolOpsAnnot; displayString -replace -value "Lift a surface" m_defaultRunTimeCommands.kMeshCacheSculptToolAnnot; displayString -replace -value "Sculpt Tool" m_defaultRunTimeCommands.kMeshCacheSculptToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface to raise components within the brush along their normals." m_defaultRunTimeCommands.kMeshCacheSculptToolLongAnnot; displayString -replace -value "Show sculpt tool options" m_defaultRunTimeCommands.kMeshCacheSculptToolOpsAnnot; displayString -replace -value "Pull a surface in the direction of the stroke" m_defaultRunTimeCommands.kMeshCacheSmearToolAnnot; displayString -replace -value "Smear Tool" m_defaultRunTimeCommands.kMeshCacheSmearToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface to pull the components in that direction while adhering to the surface." m_defaultRunTimeCommands.kMeshCacheSmearToolLongAnnot; displayString -replace -value "Show Smear Tool Options" m_defaultRunTimeCommands.kMeshCacheSmearToolOpsAnnot; displayString -replace -value "Even out surface detail only for the current blend shape target in Edit mode" m_defaultRunTimeCommands.kMeshCacheSmoothTargetToolAnnot; displayString -replace -value "Smooth Target Tool" m_defaultRunTimeCommands.kMeshCacheSmoothTargetToolLbl; displayString -replace -value "Prior to using this tool, create a blend shape for the selected object. Then select this tool, and drag along the mesh surface to smooth edits made on the blend shape target currently in Edit mode." m_defaultRunTimeCommands.kMeshCacheSmoothTargetToolLongAnnot; displayString -replace -value "Show Smooth Target Tool Options" m_defaultRunTimeCommands.kMeshCacheSmoothTargetToolOpsAnnot; displayString -replace -value "Smooth the surface of a mesh." m_defaultRunTimeCommands.kMeshCacheSmoothToolAnnot; displayString -replace -value "Smooth Tool" m_defaultRunTimeCommands.kMeshCacheSmoothToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface to average vertex positions within the brush." m_defaultRunTimeCommands.kMeshCacheSmoothToolLongAnnot; displayString -replace -value "Show smooth tool options" m_defaultRunTimeCommands.kMeshCacheSmoothToolOpsAnnot; displayString -replace -value "Randomly spray a stamp imprint on a surface" m_defaultRunTimeCommands.kMeshCacheSprayToolAnnot; displayString -replace -value "Spray Tool" m_defaultRunTimeCommands.kMeshCacheSprayToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. In the Tool Settings, select a stamp. Drag along the mesh to randomly imprint the stamp within the brush. Ctrl + drag to place inverted imprints." m_defaultRunTimeCommands.kMeshCacheSprayToolLongAnnot; displayString -replace -value "Show Spray Tool Options" m_defaultRunTimeCommands.kMeshCacheSprayToolOpsAnnot; displayString -replace -value "Unfreeze all frozen parts of the active mesh" m_defaultRunTimeCommands.kMeshCacheUnfreezeAll; displayString -replace -value "Build up a surface" m_defaultRunTimeCommands.kMeshCacheWaxToolAnnot; displayString -replace -value "Wax Tool" m_defaultRunTimeCommands.kMeshCacheWaxToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along the mesh surface to raise areas of the mesh. Ctrl + drag to lower areas." m_defaultRunTimeCommands.kMeshCacheWaxToolLongAnnot; displayString -replace -value "Show Wax Tool Options" m_defaultRunTimeCommands.kMeshCacheWaxToolOpsAnnot; displayString -replace -value "Select polygon surface(s) which have smooth preview enabled" m_defaultRunTimeCommands.kMeshPreviewToPolyAnnot; displayString -replace -value "Smooth Mesh Preview to Polygons" m_defaultRunTimeCommands.kMeshPreviewToPolyLbl; displayString -replace -value "Convert polygon edges to nurbs curves." m_defaultRunTimeCommands.kMeshToCurveAnnot; displayString -replace -value "Polygon Edges to Curve" m_defaultRunTimeCommands.kMeshToCurveLbl; displayString -replace -value "Convert polygon edges to nurbs curves options." m_defaultRunTimeCommands.kMeshToCurveOptionsAnnot; displayString -replace -value "Minimize Maya into one icon" m_defaultRunTimeCommands.kMinimizeMayaAnnot; displayString -replace -value "Minimize Application" m_defaultRunTimeCommands.kMinimizeMayaLbl; displayString -replace -value "Mirror and cut geometry across an axis" m_defaultRunTimeCommands.kMirrorCutPolygonGeometryAnnot; displayString -replace -value "Mirror cut options" m_defaultRunTimeCommands.kMirrorCutPolygonGeometryOptionsAnnot; displayString -replace -value "Mirror the weights of a specific deformer across an object on either the same deformer or a newly created one." m_defaultRunTimeCommands.kMirrorDeformerWeightsAnnot; displayString -replace -value "Mirror Deformer Weights" m_defaultRunTimeCommands.kMirrorDeformerWeightsLbl; displayString -replace -value "Select an object, then this command to mirror the current deformer weights to the components on the other side of the mirror axis. \nYou can use the options to specify the specific mirror axis, deformer (if the object has multiple deformers), as well as whether to create the mirrored weights on the same deformer or on a new one." m_defaultRunTimeCommands.kMirrorDeformerWeightsLongAnnot; displayString -replace -value "Mirror deformer weights options" m_defaultRunTimeCommands.kMirrorDeformerWeightsOptionsAnnot; displayString -replace -value "Select a joint to mirror" m_defaultRunTimeCommands.kMirrorJointAnnot; displayString -replace -value "Mirror Joints" m_defaultRunTimeCommands.kMirrorJointLbl; displayString -replace -value "Mirror joint options" m_defaultRunTimeCommands.kMirrorJointOptionsAnnot; displayString -replace -value "Mirror geometry across an axis." m_defaultRunTimeCommands.kMirrorPolygonGeometryAnnot; displayString -replace -value "Mirror" m_defaultRunTimeCommands.kMirrorPolygonGeometryLbl; displayString -replace -value "Select an object, then this command to create identical geometry on the opposite side of a mirror plane. \nThe location of the mirror plane can be set in the options." m_defaultRunTimeCommands.kMirrorPolygonGeometryLongAnnot; displayString -replace -value "Mirror options" m_defaultRunTimeCommands.kMirrorPolygonGeometryOptionsAnnot; displayString -replace -value "Mirrors the skin weights on the selected bound mesh" m_defaultRunTimeCommands.kMirrorSkinWeightsAnnot; displayString -replace -value "Mirror Skin Weights" m_defaultRunTimeCommands.kMirrorSkinWeightsLbl; displayString -replace -value "Mirror skin weights options" m_defaultRunTimeCommands.kMirrorSkinWeightsOptionsAnnot; displayString -replace -value "Mirror subdivision surface geometry" m_defaultRunTimeCommands.kMirrorSubdivSurfaceAnnot; displayString -replace -value "Mirror subdiv surface options" m_defaultRunTimeCommands.kMirrorSubdivSurfaceOptionsAnnot; displayString -replace -value "Redo View Change" m_defaultRunTimeCommands.kModelingPanelRedoViewChangeAnnotation; displayString -replace -value "Undo View Change" m_defaultRunTimeCommands.kModelingPanelUndoViewChangeAnnotation; displayString -replace -value "Open the Modeling Toolkit" m_defaultRunTimeCommands.kModelingToolkitAnnot; displayString -replace -value "Modeling Toolkit" m_defaultRunTimeCommands.kModelingToolkitLbl; displayString -replace -value "This toolkit contains the most frequently used tools for polygon modeling." m_defaultRunTimeCommands.kModelingToolkitLongAnnot; displayString -replace -value "Modeling Menu Set not found." m_defaultRunTimeCommands.kModelingWarning; displayString -replace -value "Modify which of the target's axes affect a constrained object." m_defaultRunTimeCommands.kModifyConstraintAxisAnnot; displayString -replace -value "Modify Constrained Axis..." m_defaultRunTimeCommands.kModifyConstraintAxisLbl; displayString -replace -value "Select an already-constrained object, then this command to alter which axes are affected by its target." m_defaultRunTimeCommands.kModifyConstraintAxisLongAnnot; displayString -replace -value "Modify constrained axis options" m_defaultRunTimeCommands.kModifyConstraintAxisOptionsAnnot; displayString -replace -value "Activate modify max displacement (Press) / modify paint effect surface offset" m_defaultRunTimeCommands.kModifyDisplacementPressAnnot; displayString -replace -value "Deactivate modify max displacement (Release)" m_defaultRunTimeCommands.kModifyDisplacementReleaseAnnot; displayString -replace -value "Activate modify lower brush radius (Press) / modify Paint Effects brush size" m_defaultRunTimeCommands.kModifyLowerRadiusPressAnnot; displayString -replace -value "Deactivate modify lower brush radius (Release)" m_defaultRunTimeCommands.kModifyLowerRadiusReleaseAnnot; displayString -replace -value "Activate modify opacity (Press)" m_defaultRunTimeCommands.kModifyOpacityPressAnnot; displayString -replace -value "Deactivate modify opacity (Release)" m_defaultRunTimeCommands.kModifyOpacityReleaseAnnot; displayString -replace -value "Activate modify value (Press)" m_defaultRunTimeCommands.kModifyPaintValuePressAnnot; displayString -replace -value "Deactivate modify value (Release)" m_defaultRunTimeCommands.kModifyPaintValueReleaseAnnot; displayString -replace -value "Activate modify brush size" m_defaultRunTimeCommands.kModifySizePressAnnot; displayString -replace -value "Deactivate modify brush size" m_defaultRunTimeCommands.kModifySizeReleaseAnnot; displayString -replace -value "Activate modify stamp depth (Press) / modify artisan brush stamp depth" m_defaultRunTimeCommands.kModifyStampDepthPressAnnot; displayString -replace -value "Deactivate modify stamp depth (Release)" m_defaultRunTimeCommands.kModifyStampDepthReleaseAnnot; displayString -replace -value "Activate modify brush strength" m_defaultRunTimeCommands.kModifyStrengthPressAnnot; displayString -replace -value "Deactivate modify brush strength" m_defaultRunTimeCommands.kModifyStrengthReleaseAnnot; displayString -replace -value "Activate Artisan Sculpt Ref UV Vector Screen Slider (Press)" m_defaultRunTimeCommands.kModifyUVVectorPressAnnot; displayString -replace -value "Deactivate Artisan Sculpt Ref UV Vector Screen Slider (Release)" m_defaultRunTimeCommands.kModifyUVVectorReleaseAnnot; displayString -replace -value "Activate modify upper brush radius (Press) / modify paint effect brush scale" m_defaultRunTimeCommands.kModifyUpperRadiusPressAnnot; displayString -replace -value "Deactivate modify upper brush radius (Release)" m_defaultRunTimeCommands.kModifyUpperRadiusReleaseAnnot; displayString -replace -value "Move cache for selected nCloth object to a geometry cache on the nCloth input mesh" m_defaultRunTimeCommands.kMoveCacheAnnot; displayString -replace -value "Move down" m_defaultRunTimeCommands.kMoveDownAnnot; displayString -replace -value "Move IK handle to FK joint location: select an IK handle or IK/FK connected object." m_defaultRunTimeCommands.kMoveIKtoFKAnnot; displayString -replace -value "Move IK to FK" m_defaultRunTimeCommands.kMoveIKtoFKLbl; displayString -replace -value "Moves the weight values of selected vertices from their current influence(s) to selected influence(s)" m_defaultRunTimeCommands.kMoveInfluenceAnnot; displayString -replace -value "Move Weights to Influences" m_defaultRunTimeCommands.kMoveInfluenceLbl; displayString -replace -value "Move left" m_defaultRunTimeCommands.kMoveLeftAnnot; displayString -replace -value "Activate move nearest picked key mode" m_defaultRunTimeCommands.kMoveNearestPickedKeyToolActivateAnnot; displayString -replace -value "Deactivate move nearest picked key mode" m_defaultRunTimeCommands.kMoveNearestPickedKeyToolDeactivateAnnot; displayString -replace -value "Select any NURBS control vertices, mesh vertices" m_defaultRunTimeCommands.kMoveNormalToolAnnot; displayString -replace -value "Move Normal Tool" m_defaultRunTimeCommands.kMoveNormalToolLbl; displayString -replace -value "Move normal tool options" m_defaultRunTimeCommands.kMoveNormalToolOptionsAnnot; displayString -replace -value "Transform (Scale, Rotate, Translate...) the selected components (Vertices, Edges or Faces). UVs are moved in the UV Editor." m_defaultRunTimeCommands.kMovePolygonComponentAnnot; displayString -replace -value "Transform" m_defaultRunTimeCommands.kMovePolygonComponentLbl; displayString -replace -value "Select components on a polygon mesh, then this command to display a manipulator. \nYou can use this manipulator to transform the components in either local or world space. This also works on UVs in the UV Editor." m_defaultRunTimeCommands.kMovePolygonComponentLongAnnot; displayString -replace -value "Move component options" m_defaultRunTimeCommands.kMovePolygonComponentOptionsAnnot; displayString -replace -value "Move right" m_defaultRunTimeCommands.kMoveRightAnnot; displayString -replace -value "Move/Rotate/Scale/ShowManip tool toggle snap mode" m_defaultRunTimeCommands.kMoveRotateScaleToggleSnapModeAnnot; displayString -replace -value "Toggle relative snap mode" m_defaultRunTimeCommands.kMoveRotateScaleToggleSnapRelativeModeAnnot; displayString -replace -value "Select any object(s) or component(s)" m_defaultRunTimeCommands.kMoveRotateScaleToolAnnot; displayString -replace -value "Move/Rotate/Scale Tool" m_defaultRunTimeCommands.kMoveRotateScaleToolLbl; displayString -replace -value "Select curve point for new seam location" m_defaultRunTimeCommands.kMoveSeamAnnot; displayString -replace -value "Move Seam" m_defaultRunTimeCommands.kMoveSeamLbl; displayString -replace -value "Sew the textures together along the selected edges. Pieces are moved according to common edges" m_defaultRunTimeCommands.kMoveSewUVsAnnot; displayString -replace -value "Select isoparm for new seam location" m_defaultRunTimeCommands.kMoveSurfaceSeamAnnot; displayString -replace -value "Move Seam" m_defaultRunTimeCommands.kMoveSurfaceSeamLbl; displayString -replace -value "Select object(s) or component(s) to move" m_defaultRunTimeCommands.kMoveToolAnnot; displayString -replace -value "Move Tool" m_defaultRunTimeCommands.kMoveToolLbl; displayString -replace -value "Move tool options" m_defaultRunTimeCommands.kMoveToolOptionsAnnot; displayString -replace -value "Move components in the UV view" m_defaultRunTimeCommands.kMoveUVToolAnnot; displayString -replace -value "Move up" m_defaultRunTimeCommands.kMoveUpAnnot; displayString -replace -value "Load or unload custom mental ray shaders" m_defaultRunTimeCommands.kMrShaderManagerAnnot; displayString -replace -value "Display the current mesh" m_defaultRunTimeCommands.kNClothDisplayCurrentMeshAnnot; displayString -replace -value "Display Current Mesh" m_defaultRunTimeCommands.kNClothDisplayCurrentMeshLbl; displayString -replace -value "Display the input mesh" m_defaultRunTimeCommands.kNClothDisplayInputMeshAnnot; displayString -replace -value "Display Input Mesh" m_defaultRunTimeCommands.kNClothDisplayInputMeshLbl; displayString -replace -value "Generate moving or stationary particles in your simulations" m_defaultRunTimeCommands.kNCreateEmitterAnnot; displayString -replace -value "Create Emitter" m_defaultRunTimeCommands.kNCreateEmitterLbl; displayString -replace -value "Create nParticle emitter options" m_defaultRunTimeCommands.kNCreateEmitterOptionsAnnot; displayString -replace -value "Select the object(s) to emit nParticles" m_defaultRunTimeCommands.kNEmitFromObjectAnnot; displayString -replace -value "Emit from Object" m_defaultRunTimeCommands.kNEmitFromObjectLbl; displayString -replace -value "Add nParticle emitter options" m_defaultRunTimeCommands.kNEmitFromObjectOptionsAnnot; displayString -replace -value "Balls" m_defaultRunTimeCommands.kNParticleStyleBallsLbl; displayString -replace -value "Cloud" m_defaultRunTimeCommands.kNParticleStyleCloudLbl; displayString -replace -value "Point" m_defaultRunTimeCommands.kNParticleStylePointsLbl; displayString -replace -value "Use thick cloud style particles." m_defaultRunTimeCommands.kNParticleStyleThickCloudAnnot; displayString -replace -value "Thick Cloud" m_defaultRunTimeCommands.kNParticleStyleThickCloudLbl; displayString -replace -value "Thick Clouds display the same as Cloud types particles, but with a fluid shader is assigned." m_defaultRunTimeCommands.kNParticleStyleThickCloudLongAnnot; displayString -replace -value "Use water style particles." m_defaultRunTimeCommands.kNParticleStyleWaterAnnot; displayString -replace -value "Water" m_defaultRunTimeCommands.kNParticleStyleWaterLbl; displayString -replace -value "Water particles display as blobby surfaces with pre-defined Liquid Simulation attribute settings." m_defaultRunTimeCommands.kNParticleStyleWaterLongAnnot; displayString -replace -value "Select nParticle to convert" m_defaultRunTimeCommands.kNParticleToPolygonsAnnot; displayString -replace -value "nParticle to Polygons" m_defaultRunTimeCommands.kNParticleToPolygonsLbl; displayString -replace -value "Create individual nParticles, nParticle grids, and random clusters of nParticles in the scene and on surfaces." m_defaultRunTimeCommands.kNParticleToolAnnot; displayString -replace -value "nParticle Tool" m_defaultRunTimeCommands.kNParticleToolLbl; displayString -replace -value "nParticles created using the nParticle Tool are static in the first frame of the simulation, but are animated by Nucleus gravity and by collisions with Nucleus objects." m_defaultRunTimeCommands.kNParticleToolLongAnnot; displayString -replace -value "nParticle tool options" m_defaultRunTimeCommands.kNParticleToolOptionsAnnot; displayString -replace -value "Set the display smoothness to fine" m_defaultRunTimeCommands.kNURBSSmoothnessFineAnnot; displayString -replace -value "Fine" m_defaultRunTimeCommands.kNURBSSmoothnessFineLbl; displayString -replace -value "Display fine options" m_defaultRunTimeCommands.kNURBSSmoothnessFineOptionsAnnot; displayString -replace -value "Set the display smoothness to hull" m_defaultRunTimeCommands.kNURBSSmoothnessHullAnnot; displayString -replace -value "Hull" m_defaultRunTimeCommands.kNURBSSmoothnessHullLbl; displayString -replace -value "Display hull options" m_defaultRunTimeCommands.kNURBSSmoothnessHullOptionsAnnot; displayString -replace -value "Set the display smoothness to medium" m_defaultRunTimeCommands.kNURBSSmoothnessMediumAnnot; displayString -replace -value "Medium" m_defaultRunTimeCommands.kNURBSSmoothnessMediumLbl; displayString -replace -value "Display medium options" m_defaultRunTimeCommands.kNURBSSmoothnessMediumOptionsAnnot; displayString -replace -value "Set the display smoothness to rough" m_defaultRunTimeCommands.kNURBSSmoothnessRoughAnnot; displayString -replace -value "Rough" m_defaultRunTimeCommands.kNURBSSmoothnessRoughLbl; displayString -replace -value "Display rough options" m_defaultRunTimeCommands.kNURBSSmoothnessRoughOptionsAnnot; displayString -replace -value "NURBS Texture Placement Tool" m_defaultRunTimeCommands.kNURBSTexturePlacementTool; displayString -replace -value "NURBS texture placement tool" m_defaultRunTimeCommands.kNURBSTexturePlacementToolAnnot; displayString -replace -value "NURBS texture placement tool options" m_defaultRunTimeCommands.kNURBSTexturePlacementToolOptionsAnnot; displayString -replace -value "Select NURBS surface(s)" m_defaultRunTimeCommands.kNURBSToPolygonsAnnot; displayString -replace -value "NURBS to Polygons" m_defaultRunTimeCommands.kNURBSToPolygonsLbl; displayString -replace -value "NURBS to polygons options" m_defaultRunTimeCommands.kNURBSToPolygonsOptionsAnnot; displayString -replace -value "Namespace Editor" m_defaultRunTimeCommands.kNamespaceEditorAnnot; displayString -replace -value "Namespace Editor" m_defaultRunTimeCommands.kNamespaceEditorLbl; displayString -replace -value "Add New Toon Outline" m_defaultRunTimeCommands.kNewOutline; displayString -replace -value "Assign a new Paint Effects toon outline to selected items" m_defaultRunTimeCommands.kNewOutlineAnnot; displayString -replace -value "Display the material's Ambient channel when viewing CPV data." m_defaultRunTimeCommands.kNewPolyColorMaterialAmbient; displayString -replace -value "Display the material's Ambient and Diffuse channels when viewing CPV data." m_defaultRunTimeCommands.kNewPolyColorMaterialAmbientDiffuse; displayString -replace -value "Prior to using this command, make sure that CPV colors are visible in the viewport. Then select this command to display only the object material's Ambient and Diffuse Channels in addition to the CPV data." m_defaultRunTimeCommands.kNewPolyColorMaterialAmbientDiffuseLong; displayString -replace -value "Prior to using this command, make sure that CPV colors are visible in the viewport. Then select this command to display only the object material's Ambient Channel in addition to the CPV data." m_defaultRunTimeCommands.kNewPolyColorMaterialAmbientLong; displayString -replace -value "Display the material's Diffuse channel when viewing CPV data." m_defaultRunTimeCommands.kNewPolyColorMaterialDiffuse; displayString -replace -value "Prior to using this command, make sure that CPV colors are visible in the viewport. Then select this command to display only the object material's Diffuse Channel in addition to the CPV data." m_defaultRunTimeCommands.kNewPolyColorMaterialDiffuseLong; displayString -replace -value "Display the material's Emission channel when viewing CPV data." m_defaultRunTimeCommands.kNewPolyColorMaterialEmission; displayString -replace -value "Prior to using this command, make sure that CPV colors are visible in the viewport. Then select this command to display only the object material's Emission Channel in addition to the CPV data." m_defaultRunTimeCommands.kNewPolyColorMaterialEmissionLong; displayString -replace -value "Don't display any of the material's channels when viewing CPV data." m_defaultRunTimeCommands.kNewPolyColorMaterialNone; displayString -replace -value "Prior to using this command, make sure that CPV colors are visible in the viewport. Then select this command to display none of the object material's channels in addition to the CPV data." m_defaultRunTimeCommands.kNewPolyColorMaterialNoneLong; displayString -replace -value "Display the material's Specular channel when viewing CPV data." m_defaultRunTimeCommands.kNewPolyColorMaterialSpecular; displayString -replace -value "Prior to using this command, make sure that CPV colors are visible in the viewport. Then select this command to display only the object material's Specular Channel in addition to the CPV data." m_defaultRunTimeCommands.kNewPolyColorMaterialSpecularLong; displayString -replace -value "Set the Viewport to display CPV data added to the current Material Blend Setting." m_defaultRunTimeCommands.kNewPolyMBAdd; displayString -replace -value "Prior to using this command, make sure that CPV colors are visible in the viewport. Then select this command to display CPV data added on top of the current Material Blend Setting." m_defaultRunTimeCommands.kNewPolyMBAddLong; displayString -replace -value "Set the Viewport to display CPV data averaged with the current Material Blend Setting." m_defaultRunTimeCommands.kNewPolyMBAverage; displayString -replace -value "Prior to using this command, make sure that CPV colors are visible in the viewport. Then select this command to display CPV data averaged with the current Material Blend Setting." m_defaultRunTimeCommands.kNewPolyMBAverageLong; displayString -replace -value "Set the Viewport to display the current Set Material Blend Setting divided by CPV data." m_defaultRunTimeCommands.kNewPolyMBDivide; displayString -replace -value "Prior to using this command, make sure that CPV colors are visible in the viewport. Then select this command to display the current Material Blend Setting divided by the CPV data at each vertex." m_defaultRunTimeCommands.kNewPolyMBDivideLong; displayString -replace -value "Set the Viewport to display the current Set Material Blend Setting multiplied by the CPV data, then multiplied by two." m_defaultRunTimeCommands.kNewPolyMBModulate2; displayString -replace -value "Prior to using this command, make sure that CPV colors are visible in the viewport. Then select this command to display CPV data multiplied with the current Material Blend Setting x 2. This is used with some game consoles." m_defaultRunTimeCommands.kNewPolyMBModulate2Long; displayString -replace -value "Set the Viewport to display the current Set Material Blend Setting multiplied by the CPV data." m_defaultRunTimeCommands.kNewPolyMBMultiply; displayString -replace -value "Prior to using this command, make sure that CPV colors are visible in the viewport. Then select this command to display CPV data multiplied with the current Material Blend Setting." m_defaultRunTimeCommands.kNewPolyMBMultiplyLong; displayString -replace -value "Set the Viewport to display the CPV data overwriting areas of the current Set Material Blend Setting." m_defaultRunTimeCommands.kNewPolyMBOverwrite; displayString -replace -value "Prior to using this command, make sure that CPV colors are visible in the viewport. Then select this command to display the current Material Blend Setting, but overwritten with the CPV data on vertices where that data exists." m_defaultRunTimeCommands.kNewPolyMBOverwriteLong; displayString -replace -value "Set the Viewport to display the CPV data subtracted from the current Set Material Blend Setting." m_defaultRunTimeCommands.kNewPolyMBSubtract; displayString -replace -value "Prior to using this command, make sure that CPV colors are visible in the viewport. Then select this command to display CPV data subtracted from the current Material Blend Setting." m_defaultRunTimeCommands.kNewPolyMBSubtractLong; displayString -replace -value "Create a new scene" m_defaultRunTimeCommands.kNewSceneAnnot; displayString -replace -value "New Scene" m_defaultRunTimeCommands.kNewSceneLbl; displayString -replace -value "New scene options" m_defaultRunTimeCommands.kNewSceneOptionsAnnot; displayString -replace -value "Newton" m_defaultRunTimeCommands.kNewton; displayString -replace -value "Create a newton field. Select objects to be affected by the field" m_defaultRunTimeCommands.kNewtonAnnot; displayString -replace -value "Newton options" m_defaultRunTimeCommands.kNewtonOptionsAnnot; displayString -replace -value "Move forward one frame in time" m_defaultRunTimeCommands.kNextFrameAnnot; displayString -replace -value "Next Frame" m_defaultRunTimeCommands.kNextFrameLbl; displayString -replace -value "Move forward one grease pencil frame" m_defaultRunTimeCommands.kNextGreasePencilFrameAnnot; displayString -replace -value "Go to next key" m_defaultRunTimeCommands.kNextKeyAnnot; displayString -replace -value "Next Key" m_defaultRunTimeCommands.kNextKeyLbl; displayString -replace -value "Go to next manipulator handle" m_defaultRunTimeCommands.kNextManipulatorHandleAnnot; displayString -replace -value "Next paint mode" m_defaultRunTimeCommands.kNextSkinPaintModeAnnot; displayString -replace -value "Display next view arrangement in view history" m_defaultRunTimeCommands.kNextViewArrangementAnnot; displayString -replace -value "Opens the node and attribute listing in an HTML browser" m_defaultRunTimeCommands.kNodeAttrRefAnnot; displayString -replace -value "Node and Attribute Reference" m_defaultRunTimeCommands.kNodeAttrRefLbl; displayString -replace -value "Add Iteration State Ports on a Compound" m_defaultRunTimeCommands.kNodeEditorAddIterationStatePortsAnnot; displayString -replace -value "Allow/disallow new nodes to be automatically added to the graph" m_defaultRunTimeCommands.kNodeEditorAddOnNodeCreate; displayString -replace -value "Graphing adds node networks to the graph instead of replacing it" m_defaultRunTimeCommands.kNodeEditorAdditiveGraphingMode; displayString -replace -value "Display any shapes connected to shading nodes or shading groups (including shading group members)" m_defaultRunTimeCommands.kNodeEditorAllShapesAnnot; displayString -replace -value "Display only shapes that are connected to shading nodes in the graph" m_defaultRunTimeCommands.kNodeEditorAllShapesExceptShading; displayString -replace -value "Display and edit relationships among nodes of the scene" m_defaultRunTimeCommands.kNodeEditorAnnot; displayString -replace -value "Enable node width to dynamically adust to the node name length" m_defaultRunTimeCommands.kNodeEditorAutoSizeNodes; displayString -replace -value "Show contents of parent compound" m_defaultRunTimeCommands.kNodeEditorBackToParentAnno; displayString -replace -value "Clear the graph" m_defaultRunTimeCommands.kNodeEditorClearGraph; displayString -replace -value "Close the active tab" m_defaultRunTimeCommands.kNodeEditorCloseActiveTabAnnot; displayString -replace -value "Close all tabs" m_defaultRunTimeCommands.kNodeEditorCloseAllTabs; displayString -replace -value "Set if connection should be made with selected node on creation" m_defaultRunTimeCommands.kNodeEditorConnectOnCreation; displayString -replace -value "Set if dropping a node over a connection should insert node in the connection." m_defaultRunTimeCommands.kNodeEditorConnectOnDrop; displayString -replace -value "Connect selected nodes" m_defaultRunTimeCommands.kNodeEditorConnectSelectedNodes; displayString -replace -value "Display connections as bezier curves." m_defaultRunTimeCommands.kNodeEditorConnectionStyleBezier; displayString -replace -value "Display connections as corner lines" m_defaultRunTimeCommands.kNodeEditorConnectionStyleCorner; displayString -replace -value "Display connections as S-Shape" m_defaultRunTimeCommands.kNodeEditorConnectionStyleSShape; displayString -replace -value "Display connections as straight lines" m_defaultRunTimeCommands.kNodeEditorConnectionStyleStraight; displayString -replace -value "Consistently zoom the node name" m_defaultRunTimeCommands.kNodeEditorConsistentNodeNameSize; displayString -replace -value "Copy the selected nodes" m_defaultRunTimeCommands.kNodeEditorCopyAnno; displayString -replace -value "Set to copy connections of selected node on paste" m_defaultRunTimeCommands.kNodeEditorCopyConnectionsOnPaste; displayString -replace -value "Create a compound" m_defaultRunTimeCommands.kNodeEditorCreateCompoundAnnot; displayString -replace -value "Create a \"Do-While\" iteration compound" m_defaultRunTimeCommands.kNodeEditorCreateDoWhileCompoundAnnot; displayString -replace -value "Create a \"For-Each\" iteration compound" m_defaultRunTimeCommands.kNodeEditorCreateForEachCompoundAnnot; displayString -replace -value "Create an \"Iterate\" iteration compound" m_defaultRunTimeCommands.kNodeEditorCreateIterateCompoundAnnot; displayString -replace -value "Display popup to create new node" m_defaultRunTimeCommands.kNodeEditorCreateNodePopup; displayString -replace -value "Create a new tab at the end of the tab list" m_defaultRunTimeCommands.kNodeEditorCreateTabAnnot; displayString -replace -value "Cut the selected nodes" m_defaultRunTimeCommands.kNodeEditorCutAnno; displayString -replace -value "Delete selected nodes" m_defaultRunTimeCommands.kNodeEditorDeleteNode; displayString -replace -value "Show contents of the selected compound or container" m_defaultRunTimeCommands.kNodeEditorDiveIntoCompoundAnno; displayString -replace -value "Explode a compound and move its children nodes to its parent" m_defaultRunTimeCommands.kNodeEditorExplodeCompoundAnnot; displayString -replace -value "Publish the compound" m_defaultRunTimeCommands.kNodeEditorExportCompoundAnnot; displayString -replace -value "Include child shape nodes for selected transforms when building graph" m_defaultRunTimeCommands.kNodeEditorExtendToShapes; displayString -replace -value "Add selected nodes to graph" m_defaultRunTimeCommands.kNodeEditorGraphAddSelected; displayString -replace -value "Output connections" m_defaultRunTimeCommands.kNodeEditorGraphDownstream; displayString -replace -value "Input and output connections" m_defaultRunTimeCommands.kNodeEditorGraphUpdownstream; displayString -replace -value "Input connections" m_defaultRunTimeCommands.kNodeEditorGraphUpstream; displayString -replace -value "Hide attributes on selected nodes" m_defaultRunTimeCommands.kNodeEditorHideAttributes; displayString -replace -value "Set if selecting a node should highlight its connections." m_defaultRunTimeCommands.kNodeEditorHighlightConnectionsOnNodeSelection; displayString -replace -value "Increase traversal depth by one" m_defaultRunTimeCommands.kNodeEditorIncreaseTraversalDepth; displayString -replace -value "Layout the graph" m_defaultRunTimeCommands.kNodeEditorLayout; displayString -replace -value "Node Editor" m_defaultRunTimeCommands.kNodeEditorLbl; displayString -replace -value "Do not graph any shape nodes attached to shading nodes or shading groups" m_defaultRunTimeCommands.kNodeEditorNoShapesAnnot; displayString -replace -value "Paste to current view" m_defaultRunTimeCommands.kNodeEditorPasteAnno; displayString -replace -value "Walk down the current hierarchy" m_defaultRunTimeCommands.kNodeEditorPickWalkDownAnnot; displayString -replace -value "Walk left in the current hierarchy" m_defaultRunTimeCommands.kNodeEditorPickWalkLeftAnnot; displayString -replace -value "Walk right in the current hierarchy" m_defaultRunTimeCommands.kNodeEditorPickWalkRightAnnot; displayString -replace -value "Walk up the current hierarchy" m_defaultRunTimeCommands.kNodeEditorPickWalkUpAnnot; displayString -replace -value "Set whether or not new nodes are pinned on creation" m_defaultRunTimeCommands.kNodeEditorPinByDefault; displayString -replace -value "Pin selected nodes" m_defaultRunTimeCommands.kNodeEditorPinSelected; displayString -replace -value "Layout the graph" m_defaultRunTimeCommands.kNodeEditorRearrange; displayString -replace -value "Re-dock this tab back into the primary node editor" m_defaultRunTimeCommands.kNodeEditorRedockThisTab; displayString -replace -value "Reduce traversal depth by one" m_defaultRunTimeCommands.kNodeEditorReduceTraversalDepth; displayString -replace -value "Remove downstream nodes" m_defaultRunTimeCommands.kNodeEditorRemoveDownstream; displayString -replace -value "Remove selected nodes from graph" m_defaultRunTimeCommands.kNodeEditorRemoveSelected; displayString -replace -value "Remove unselected nodes" m_defaultRunTimeCommands.kNodeEditorRemoveUnselected; displayString -replace -value "Remove upstream nodes" m_defaultRunTimeCommands.kNodeEditorRemoveUpstream; displayString -replace -value "Open an inline edit field to rename the active tab" m_defaultRunTimeCommands.kNodeEditorRenameActiveTabAnnot; displayString -replace -value "Enable updating of swatches in all editors" m_defaultRunTimeCommands.kNodeEditorRenderSwatches; displayString -replace -value "Restore last closed tab" m_defaultRunTimeCommands.kNodeEditorRestoreLastClosedTab; displayString -replace -value "Select connected nodes" m_defaultRunTimeCommands.kNodeEditorSelectConnected; displayString -replace -value "Select downstream nodes" m_defaultRunTimeCommands.kNodeEditorSelectDownStream; displayString -replace -value "Select upstream nodes" m_defaultRunTimeCommands.kNodeEditorSelectUpStream; displayString -replace -value "Change to large icon swatch sizes on selected nodes" m_defaultRunTimeCommands.kNodeEditorSetLargeSwatchSize; displayString -replace -value "Change to small icon swatch sizes on selected nodes" m_defaultRunTimeCommands.kNodeEditorSetSmallSwatchSize; displayString -replace -value "Set traversal depth to unlimited" m_defaultRunTimeCommands.kNodeEditorSetTraversalDepthUnlim; displayString -replace -value "Set traversal depth to zero" m_defaultRunTimeCommands.kNodeEditorSetTraversalDepthZero; displayString -replace -value "All Shapes" m_defaultRunTimeCommands.kNodeEditorShapeMenuStateAll; displayString -replace -value "All Shapes Except Shading Group Members" m_defaultRunTimeCommands.kNodeEditorShapeMenuStateAllExceptShadingGroupMembers; displayString -replace -value "No Shapes" m_defaultRunTimeCommands.kNodeEditorShapeMenuStateNoShapes; displayString -replace -value "Show primary attributes on selected nodes" m_defaultRunTimeCommands.kNodeEditorShowAllAttrs; displayString -replace -value "Show all attributes from custom attribute view" m_defaultRunTimeCommands.kNodeEditorShowAllCustomAttrs; displayString -replace -value "Show connected attributes on selected nodes" m_defaultRunTimeCommands.kNodeEditorShowConnectedAttrs; displayString -replace -value "Show attributes from custom attribute view" m_defaultRunTimeCommands.kNodeEditorShowCustomAttrs; displayString -replace -value "Display namespace in object name if different from root namespace" m_defaultRunTimeCommands.kNodeEditorShowNamespace; displayString -replace -value "Toggle the display of the attribute filter field on selected nodes on/off" m_defaultRunTimeCommands.kNodeEditorToggleAttrFilter; displayString -replace -value "Toggle the create node pane on and off" m_defaultRunTimeCommands.kNodeEditorToggleCreateNodePane; displayString -replace -value "Toggle crosshair cursor during edge dragging on/off" m_defaultRunTimeCommands.kNodeEditorToggleCrosshairOnEdgeDragging; displayString -replace -value "Toggle the grid snapping on/off" m_defaultRunTimeCommands.kNodeEditorToggleGridSnap; displayString -replace -value "Toggle the grid visibility on/off" m_defaultRunTimeCommands.kNodeEditorToggleGridVisibility; displayString -replace -value "Allow/disallow new nodes to be automatically added to the graph" m_defaultRunTimeCommands.kNodeEditorToggleLockUnlock; displayString -replace -value "Toggle node title mode" m_defaultRunTimeCommands.kNodeEditorToggleNodeTitleMode; displayString -replace -value "Toggle node selected pins" m_defaultRunTimeCommands.kNodeEditorToggleSelectedPins; displayString -replace -value "Toggle the icon swatch size of selected nodes to small/large" m_defaultRunTimeCommands.kNodeEditorToggleSwatchSize; displayString -replace -value "Sync/unsync node editor and viewport selection (C)" m_defaultRunTimeCommands.kNodeEditorToggleSyncedSelection; displayString -replace -value "Transforms" m_defaultRunTimeCommands.kNodeEditorTransforms; displayString -replace -value "Unpin selected nodes" m_defaultRunTimeCommands.kNodeEditorUnpinSelected; displayString -replace -value "Use assets and published attributes instead of contents and actual attributes" m_defaultRunTimeCommands.kNodeEditorUseAssetsAndPublishedAttributes; displayString -replace -value "Zoom in" m_defaultRunTimeCommands.kNodeEditorZoomIn; displayString -replace -value "Zoom out" m_defaultRunTimeCommands.kNodeEditorZoomOut; displayString -replace -value "Noise Tool: Paint 3D noise to vary hair orientation making hair appear more natural." m_defaultRunTimeCommands.kNoiseBrushAnn; displayString -replace -value "Noise Brush" m_defaultRunTimeCommands.kNoiseBrushLabel; displayString -replace -value "NonSacred tool" m_defaultRunTimeCommands.kNonSacredToolAnnot; displayString -replace -value "Non-weighted tangents" m_defaultRunTimeCommands.kNonWeightTangentsAnnot; displayString -replace -value "Constrain an object's orientation to the nearest normals of another surface." m_defaultRunTimeCommands.kNormalConstraintAnnot; displayString -replace -value "Normal" m_defaultRunTimeCommands.kNormalConstraintLbl; displayString -replace -value "Select a target object, then Shift + select an object to be constrained. Use this command to re-orient the constrained object so it matches the normal vector of the target's closest point. Particularly useful when combined with a Geometry constraint." m_defaultRunTimeCommands.kNormalConstraintLongAnnot; displayString -replace -value "Normal constraint options" m_defaultRunTimeCommands.kNormalConstraintOptionsAnnot; displayString -replace -value "Scale selected components to fit within 0-1 texture space" m_defaultRunTimeCommands.kNormalizeUVsAnnot; displayString -replace -value "Normalize options" m_defaultRunTimeCommands.kNormalizeUVsOptionsAnnot; displayString -replace -value "Adjusts the weighting of selected meshes so that all its smooth skin weights add up to one" m_defaultRunTimeCommands.kNormalizeWeightsAnnot; displayString -replace -value "Normalize Weights" m_defaultRunTimeCommands.kNormalizeWeightsLbl; displayString -replace -value "Toggle the display of dynamicConstraint nodes in the Attribute Editor" m_defaultRunTimeCommands.kNucleusDisplayDynamicConstraintNodes; displayString -replace -value "Toggle the display of material nodes in the Attribute Editor" m_defaultRunTimeCommands.kNucleusDisplayMaterialNodes; displayString -replace -value "Toggle the display of nComponent nodes in the Attribute Editor" m_defaultRunTimeCommands.kNucleusDisplayNComponentNodes; displayString -replace -value "Toggle the display of all other non-nCloth nodes in the Attribute Editor" m_defaultRunTimeCommands.kNucleusDisplayOtherNodes; displayString -replace -value "Toggle the display of property maps in the Attribute Editor" m_defaultRunTimeCommands.kNucleusDisplayTextureNodes; displayString -replace -value "Toggle the display of transforms in the Attribute Editor" m_defaultRunTimeCommands.kNucleusDisplayTransformNodes; displayString -replace -value "Select NURBS curve(s)" m_defaultRunTimeCommands.kNurbsCurveToBezierAnnot; displayString -replace -value "NURBS Curve to Bezier" m_defaultRunTimeCommands.kNurbsCurveToBezierLbl; displayString -replace -value "Specify which light(s) illuminate particular geometry" m_defaultRunTimeCommands.kObjectCentricLightLinkingEditorAnnot; displayString -replace -value "Object-Centric" m_defaultRunTimeCommands.kObjectCentricLightLinkingEditorLbl; displayString -replace -value "Select a curve, curve on surface, isoparm or trim edge" m_defaultRunTimeCommands.kOffsetCurveAnnot; displayString -replace -value "Offset Curve" m_defaultRunTimeCommands.kOffsetCurveLbl; displayString -replace -value "Select a curve on surface, isoparm or trim edge" m_defaultRunTimeCommands.kOffsetCurveOnSurfaceAnnot; displayString -replace -value "Offset Curve On Surface" m_defaultRunTimeCommands.kOffsetCurveOnSurfaceLbl; displayString -replace -value "Offset curve on surface options" m_defaultRunTimeCommands.kOffsetCurveOnSurfaceOptionsAnnot; displayString -replace -value "Offset curve options" m_defaultRunTimeCommands.kOffsetCurveOptionsAnnot; displayString -replace -value "Offset selected edge loop" m_defaultRunTimeCommands.kOffsetEdgeLoopToolAnnot; displayString -replace -value "Offset edge loop options" m_defaultRunTimeCommands.kOffsetEdgeLoopToolOptionsAnnot; displayString -replace -value "Select NURBS surface(s)" m_defaultRunTimeCommands.kOffsetSurfacesAnnot; displayString -replace -value "Offset" m_defaultRunTimeCommands.kOffsetSurfacesLbl; displayString -replace -value "Offset surface options" m_defaultRunTimeCommands.kOffsetSurfacesOptionsAnnot; displayString -replace -value "Opens the latest release notes in an HTML browser" m_defaultRunTimeCommands.kOnlineRelNotesAnnot; displayString -replace -value "Release Notes Updates" m_defaultRunTimeCommands.kOnlineRelNotesLbl; displayString -replace -value "Opens Autodesk Store web page" m_defaultRunTimeCommands.kOnlineStoreAnn; displayString -replace -value "Use Bifrost fluid examples to create effects." m_defaultRunTimeCommands.kOpenBifContentBrowserAnnot; displayString -replace -value "Bifrost Presets" m_defaultRunTimeCommands.kOpenBifContentBrowserLbl; displayString -replace -value "Import examples into a scene to explore how they work and learn how to create your own effects, or modify them to customize the effects." m_defaultRunTimeCommands.kOpenBifContentBrowserLongAnnot; displayString -replace -value "Select curve(s)" m_defaultRunTimeCommands.kOpenCloseCurveAnnot; displayString -replace -value "Open/Close" m_defaultRunTimeCommands.kOpenCloseCurveLbl; displayString -replace -value "Open/Close curves options" m_defaultRunTimeCommands.kOpenCloseCurveOptionsAnnot; displayString -replace -value "Select surface(s) or isoparm(s) to give direction" m_defaultRunTimeCommands.kOpenCloseSurfacesAnnot; displayString -replace -value "Open/Close" m_defaultRunTimeCommands.kOpenCloseSurfacesLbl; displayString -replace -value "Open/Close surfaces options" m_defaultRunTimeCommands.kOpenCloseSurfacesOptionsAnnot; displayString -replace -value "Opens the Light Editor to create, edit and group lights in your scene." m_defaultRunTimeCommands.kOpenLightEditorAnnot; displayString -replace -value "Light Editor" m_defaultRunTimeCommands.kOpenLightEditorLbl; displayString -replace -value "Use MASH preset examples" m_defaultRunTimeCommands.kOpenMASHContentBrowserAnnot; displayString -replace -value "MASH Presets" m_defaultRunTimeCommands.kOpenMASHContentBrowserLbl; displayString -replace -value "Open a scene" m_defaultRunTimeCommands.kOpenSceneAnnot; displayString -replace -value "Open Scene..." m_defaultRunTimeCommands.kOpenSceneLbl; displayString -replace -value "Open scene options" m_defaultRunTimeCommands.kOpenSceneOptionsAnnot; displayString -replace -value "Interactive Groom Editor" m_defaultRunTimeCommands.kOpenTheUIForTheXgenIgSplineEditor; displayString -replace -value "Open the Interactive Groom Editor to create, edit, and manage grooms." m_defaultRunTimeCommands.kOpenTheXGenIgSplineEditorAnn1; displayString -replace -value "Change the frame rate of your scene." m_defaultRunTimeCommands.kOpenTimeSliderPrefsAnnot; displayString -replace -value "Time Slider Preferences" m_defaultRunTimeCommands.kOpenTimeSliderPrefsLbl; displayString -replace -value "Change viewport performance and display options " m_defaultRunTimeCommands.kOpenViewportPrefsAnnot; displayString -replace -value "Viewport 2.0 Options" m_defaultRunTimeCommands.kOpenViewportPrefsLbl; displayString -replace -value "Open Content Browser for Sculpting Base Meshes" m_defaultRunTimeCommands.kOpenVisorForMeshesAnnot; displayString -replace -value "Remove unused items" m_defaultRunTimeCommands.kOptimizeSceneAnnot; displayString -replace -value "Optimize Scene Size" m_defaultRunTimeCommands.kOptimizeSceneLbl; displayString -replace -value "Optimize scene size options" m_defaultRunTimeCommands.kOptimizeSceneOptionsAnnot; displayString -replace -value "Spread out selected components for better texture space distribution" m_defaultRunTimeCommands.kOptimizeUVsAnnot; displayString -replace -value "Optimize options" m_defaultRunTimeCommands.kOptimizeUVsOptionsAnnot; displayString -replace -value "Constrain one object to the orientation of another." m_defaultRunTimeCommands.kOrientConstraintAnnot; displayString -replace -value "Orient" m_defaultRunTimeCommands.kOrientConstraintLbl; displayString -replace -value "Select one or more target objects, then Shift + select an object to be constrained. \nUse this command to link the rotation of the constrained object to the average rotation of the targets." m_defaultRunTimeCommands.kOrientConstraintLongAnnot; displayString -replace -value "Orient constraint options" m_defaultRunTimeCommands.kOrientConstraintOptionsAnnot; displayString -replace -value "Select a joint to orient" m_defaultRunTimeCommands.kOrientJointAnnot; displayString -replace -value "Orient Joint" m_defaultRunTimeCommands.kOrientJointLbl; displayString -replace -value "Orient joint options" m_defaultRunTimeCommands.kOrientJointOptionsAnnot; displayString -replace -value "Out tangent auto" m_defaultRunTimeCommands.kOutTangentAutoAnnot; displayString -replace -value "Out tangent clamped" m_defaultRunTimeCommands.kOutTangentClampedAnnot; displayString -replace -value "Out tangent fixed" m_defaultRunTimeCommands.kOutTangentFixedAnnot; displayString -replace -value "Out tangent flat" m_defaultRunTimeCommands.kOutTangentFlatAnnot; displayString -replace -value "Out tangent linear" m_defaultRunTimeCommands.kOutTangentLinearAnnot; displayString -replace -value "Out tangent plateau" m_defaultRunTimeCommands.kOutTangentPlateauAnnot; displayString -replace -value "Out tangent spline" m_defaultRunTimeCommands.kOutTangentSplineAnnot; displayString -replace -value "List the objects in the scene" m_defaultRunTimeCommands.kOutlinerAnnot; displayString -replace -value "Toggle assigned materials" m_defaultRunTimeCommands.kOutlinerEditorAssignedMaterialAnnot; displayString -replace -value "Toggle attributes" m_defaultRunTimeCommands.kOutlinerEditorAttributesAnnot; displayString -replace -value "Toggle Auto Expand Layers" m_defaultRunTimeCommands.kOutlinerEditorAutoExpandLayersAnnot; displayString -replace -value "Toggle connected" m_defaultRunTimeCommands.kOutlinerEditorConnectedAnnot; displayString -replace -value "Toggle DAG objects only" m_defaultRunTimeCommands.kOutlinerEditorDAGObjectsOnlyAnnot; displayString -replace -value "Do Hide in outliner editor panel" m_defaultRunTimeCommands.kOutlinerEditorDoHideAnnot; displayString -replace -value "Expand all items in outliner" m_defaultRunTimeCommands.kOutlinerEditorExpandAllItemsAnnot; displayString -replace -value "Expand all selected items in outliner" m_defaultRunTimeCommands.kOutlinerEditorExpandAllSelectedItemsAnnot; displayString -replace -value "Toggle Ignore Hidden in outliner" m_defaultRunTimeCommands.kOutlinerEditorIgnoreHiddenAnnot; displayString -replace -value "Toggle Ignore use outliner color" m_defaultRunTimeCommands.kOutlinerEditorIgnoreUseColorAnnot; displayString -replace -value "Toggle namespace" m_defaultRunTimeCommands.kOutlinerEditorNamespaceAnnot; displayString -replace -value "Toggle Organize By Clip" m_defaultRunTimeCommands.kOutlinerEditorOraganizeByClipAnnot; displayString -replace -value "Toggle Organize By Layer" m_defaultRunTimeCommands.kOutlinerEditorOraganizeByLayerAnnot; displayString -replace -value "Toggle reference members" m_defaultRunTimeCommands.kOutlinerEditorReferenceMembersAnnot; displayString -replace -value "Toggle reference nodes" m_defaultRunTimeCommands.kOutlinerEditorReferenceNodesAnnot; displayString -replace -value "Rename selected item in outliner" m_defaultRunTimeCommands.kOutlinerEditorRenameSelectedItemAnnot; displayString -replace -value "Collapse all items in outliner" m_defaultRunTimeCommands.kOutlinerEditorRetractAllItemsAnnot; displayString -replace -value "Collapse all selected items in outliner" m_defaultRunTimeCommands.kOutlinerEditorRetractAllSelectedItemsAnnot; displayString -replace -value "Reveal selected in outliner" m_defaultRunTimeCommands.kOutlinerEditorRevealSelectedAnnot; displayString -replace -value "Toggle set members" m_defaultRunTimeCommands.kOutlinerEditorSetMembersAnnot; displayString -replace -value "Toggle shapes" m_defaultRunTimeCommands.kOutlinerEditorShapesAnnot; displayString -replace -value "Toggle Show Mute Information" m_defaultRunTimeCommands.kOutlinerEditorShowMuteInfoAnnot; displayString -replace -value "Toggle time editor" m_defaultRunTimeCommands.kOutlinerEditorTimeEditorAnnot; displayString -replace -value "Unhide in outliner editor panel" m_defaultRunTimeCommands.kOutlinerEditorUnhideAnnot; displayString -replace -value "Outliner" m_defaultRunTimeCommands.kOutlinerLbl; displayString -replace -value "Specify which PFX strokes to use a particular UV set" m_defaultRunTimeCommands.kPFXUVLinkingAnnot; displayString -replace -value "Paint Effects/UV" m_defaultRunTimeCommands.kPFXUVLinkingLbl; displayString -replace -value "Paint At Depth Now OFF" m_defaultRunTimeCommands.kPaintAtDepthNowOFF; displayString -replace -value "Paint At Depth Now ON" m_defaultRunTimeCommands.kPaintAtDepthNowON; displayString -replace -value "Paint Cache Weights Tool" m_defaultRunTimeCommands.kPaintCache; displayString -replace -value "Paint cache weights tool options" m_defaultRunTimeCommands.kPaintCacheOptAnnot; displayString -replace -value "Paint cache weights tool" m_defaultRunTimeCommands.kPaintCacheToolAnnot; displayString -replace -value "Adjust how much influence a Cluster deformer has over specific parts of the mesh surface." m_defaultRunTimeCommands.kPaintClusterWeightsToolAnnot; displayString -replace -value "Cluster" m_defaultRunTimeCommands.kPaintClusterWeightsToolLbl; displayString -replace -value "Select an object with a pre-existing Cluster deformer, then this command to change to paint mode. Use the cursor to paint weight values over the mesh surface to indicate how much the Cluster affects those areas (white: fully affected, black: not affected)." m_defaultRunTimeCommands.kPaintClusterWeightsToolLongAnnot; displayString -replace -value "Paint cluster weights options" m_defaultRunTimeCommands.kPaintClusterWeightsToolOptionsAnnot; displayString -replace -value "Change weights on selected delta mush" m_defaultRunTimeCommands.kPaintDeltaMushWeightsToolAnnot; displayString -replace -value "Delta Mush" m_defaultRunTimeCommands.kPaintDeltaMushWeightsToolLbl; displayString -replace -value "Paint delta mush weights options" m_defaultRunTimeCommands.kPaintDeltaMushWeightsToolOptionsAnnot; displayString -replace -value "Toggle the mesh display of Paint Effects strokes" m_defaultRunTimeCommands.kPaintEffectMeshDisplayAnnot; displayString -replace -value "Paint Effects Mesh Display" m_defaultRunTimeCommands.kPaintEffectMeshDisplayLbl; displayString -replace -value "Swap from Paint Effects to 3D view (Press)" m_defaultRunTimeCommands.kPaintEffectPanelActivateAnnot; displayString -replace -value "Swap from Paint Effects to 3D view (Release)" m_defaultRunTimeCommands.kPaintEffectPanelDeactivateAnnot; displayString -replace -value "Paint Effects" m_defaultRunTimeCommands.kPaintEffects2DAnnot; displayString -replace -value "A 2D/3D paint system using connected particles to produce effects" m_defaultRunTimeCommands.kPaintEffects3DAnnot; displayString -replace -value "Edit global Paint Effects attributes" m_defaultRunTimeCommands.kPaintEffectsGlobalSettingsAnnot; displayString -replace -value "Paint Effects Globals" m_defaultRunTimeCommands.kPaintEffectsGlobalSettingsLbl; displayString -replace -value "Paint Effects" m_defaultRunTimeCommands.kPaintEffectsLbl; displayString -replace -value "Edit mesh quality attributes for selected stroke or Paint Effects mesh" m_defaultRunTimeCommands.kPaintEffectsMeshQualityAnnot; displayString -replace -value "Mesh Quality Attributes" m_defaultRunTimeCommands.kPaintEffectsMeshQualityLbl; displayString -replace -value "Open Paint Effects panel" m_defaultRunTimeCommands.kPaintEffectsPanelAnnot; displayString -replace -value "Paint Effects to curve" m_defaultRunTimeCommands.kPaintEffectsToCurveAnnot; displayString -replace -value "Paint Effects to Curves" m_defaultRunTimeCommands.kPaintEffectsToCurveLbl; displayString -replace -value "Convert Paint Effects to curve options" m_defaultRunTimeCommands.kPaintEffectsToCurveOptionsAnnot; displayString -replace -value "Paint Effects to NURBS" m_defaultRunTimeCommands.kPaintEffectsToNurbsAnnot; displayString -replace -value "Paint Effects to NURBS" m_defaultRunTimeCommands.kPaintEffectsToNurbsLbl; displayString -replace -value "Convert Paint Effects to NURBS options" m_defaultRunTimeCommands.kPaintEffectsToNurbsOptionsAnnot; displayString -replace -value "Paint Effects to polygons" m_defaultRunTimeCommands.kPaintEffectsToPolyAnnot; displayString -replace -value "Paint Effects to Polygons" m_defaultRunTimeCommands.kPaintEffectsToPolyLbl; displayString -replace -value "Convert Paint Effects to polygons options" m_defaultRunTimeCommands.kPaintEffectsToPolyOptionsAnnot; displayString -replace -value "Draw strokes on paintable surfaces or the ground plane" m_defaultRunTimeCommands.kPaintEffectsToolAnnot; displayString -replace -value "Paint Effects Tool" m_defaultRunTimeCommands.kPaintEffectsToolLbl; displayString -replace -value "Paint Effects tool options" m_defaultRunTimeCommands.kPaintEffectsToolOptionsAnnot; displayString -replace -value "Paint Hair Follicles" m_defaultRunTimeCommands.kPaintFollicles; displayString -replace -value "Paint dynamic hairs onto selected surfaces" m_defaultRunTimeCommands.kPaintFolliclesAnnot; displayString -replace -value "Paint geometry cache weights tool options" m_defaultRunTimeCommands.kPaintGeomCacheOptAnnot; displayString -replace -value "Paint geometry cache weights tool" m_defaultRunTimeCommands.kPaintGeomCacheToolAnnot; displayString -replace -value "Paint Cache Weights Tool" m_defaultRunTimeCommands.kPaintGeomCacheToolLbl; displayString -replace -value "Paint current brush onto selected surfaces using a grid layout" m_defaultRunTimeCommands.kPaintGridAnnot; displayString -replace -value "Paint Grid" m_defaultRunTimeCommands.kPaintGridLbl; displayString -replace -value "Paint grid options" m_defaultRunTimeCommands.kPaintGridOptionsAnnot; displayString -replace -value "Paint hair tool options" m_defaultRunTimeCommands.kPaintHairOptions; displayString -replace -value "Change weights on selected jiggle." m_defaultRunTimeCommands.kPaintJiggleWeightsToolAnnot; displayString -replace -value "Jiggle" m_defaultRunTimeCommands.kPaintJiggleWeightsToolLbl; displayString -replace -value "Select an object with a pre-existing Jiggle deformer, then this command to switch to paint mode. \nPaint the mesh surface to change how the deformer affects it (white: full effect, black: no effect)." m_defaultRunTimeCommands.kPaintJiggleWeightsToolLongAnnot; displayString -replace -value "Paint jiggle weights options" m_defaultRunTimeCommands.kPaintJiggleWeightsToolOptionsAnnot; displayString -replace -value "Change weights on selected lattice." m_defaultRunTimeCommands.kPaintLatticeWeightsToolAnnot; displayString -replace -value "Lattice" m_defaultRunTimeCommands.kPaintLatticeWeightsToolLbl; displayString -replace -value "Select an object with a pre-existing Lattice deformer, then this command to switch to paint mode. Paint the mesh surface to change how the deformer affects it (white: full effect, black: no effect)" m_defaultRunTimeCommands.kPaintLatticeWeightsToolLongAnnot; displayString -replace -value "Paint lattice weights options" m_defaultRunTimeCommands.kPaintLatticeWeightsToolOptionsAnnot; displayString -replace -value "Change weights on selected nonlinear" m_defaultRunTimeCommands.kPaintNonlinearWeightsToolAnnot; displayString -replace -value "Nonlinear" m_defaultRunTimeCommands.kPaintNonlinearWeightsToolLbl; displayString -replace -value "Select an object with a pre-existing Non-Linear deformer, then this command to switch to paint mode. \nPaint the mesh surface to change how the deformer affects it (white: full effect, black: no effect)" m_defaultRunTimeCommands.kPaintNonlinearWeightsToolLongAnnot; displayString -replace -value "Paint nonlinear weights options" m_defaultRunTimeCommands.kPaintNonlinearWeightsToolOptionsAnnot; displayString -replace -value "When on, project strokes onto the paintable objects in the scene" m_defaultRunTimeCommands.kPaintOnPaintableObjectsAnnot; displayString -replace -value "Paint on Paintable Objects" m_defaultRunTimeCommands.kPaintOnPaintableObjectsLbl; displayString -replace -value "When on, project strokes onto the view plane (Like a piece of glass in front of the camera)" m_defaultRunTimeCommands.kPaintOnViewPlaneAnnot; displayString -replace -value "Paint on View Plane" m_defaultRunTimeCommands.kPaintOnViewPlaneLbl; displayString -replace -value "Maya artisan operation, with marking menu (Press)" m_defaultRunTimeCommands.kPaintOperationMarkingMenuPressAnnot; displayString -replace -value "Maya artisan operation, with marking menu (Release)" m_defaultRunTimeCommands.kPaintOperationMarkingMenuReleaseAnnot; displayString -replace -value "Paint current brush onto selected surfaces using a random layout" m_defaultRunTimeCommands.kPaintRandomAnnot; displayString -replace -value "Paint Random" m_defaultRunTimeCommands.kPaintRandomLbl; displayString -replace -value "Paint random options" m_defaultRunTimeCommands.kPaintRandomOptionsAnnot; displayString -replace -value "Quickly specify which vertices on a mesh belong to specific deformers when multiple deformers are assigned." m_defaultRunTimeCommands.kPaintSetMembersAnnot; displayString -replace -value "Set Membership" m_defaultRunTimeCommands.kPaintSetMembersLbl; displayString -replace -value "Select an object with multiple pre-existing deformers, then this command. In the Tool Settings, specify a deformer, then a Paint Operation (Add, Transfer, Remove). \nPaint over vertices to perform the approrpiate action on them, relative to the selected deformer." m_defaultRunTimeCommands.kPaintSetMembersLongAnnot; displayString -replace -value "Paint set membership tool options" m_defaultRunTimeCommands.kPaintSetMembersOptionsAnnot; displayString -replace -value "Change weights on selected shrinkWrap." m_defaultRunTimeCommands.kPaintShrinkWrapWeightsToolAnnot; displayString -replace -value "ShrinkWrap" m_defaultRunTimeCommands.kPaintShrinkWrapWeightsToolLbl; displayString -replace -value "Select an object with a pre-existing Shrink Wrap deformer, then this command to switch to paint mode. Paint the mesh surface to change how the deformer affects it (white: full effect, black: no effect)" m_defaultRunTimeCommands.kPaintShrinkWrapWeightsToolLongAnnot; displayString -replace -value "Paint shrinkWrap weights options" m_defaultRunTimeCommands.kPaintShrinkWrapWeightsToolOptionsAnnot; displayString -replace -value "Paint goal weights on selected particle node" m_defaultRunTimeCommands.kPaintSoftWeightsAnnot; displayString -replace -value "Paint Soft Body Weights Tool" m_defaultRunTimeCommands.kPaintSoftWeightsLbl; displayString -replace -value "Paint goal weights tool options" m_defaultRunTimeCommands.kPaintSoftWeightsOptionsAnnot; displayString -replace -value "Change weights on selected tension." m_defaultRunTimeCommands.kPaintTensionWeightsToolAnnot; displayString -replace -value "Tension" m_defaultRunTimeCommands.kPaintTensionWeightsToolLbl; displayString -replace -value "Select an object with a pre-existing Tension deformer, then this command to switch to paint mode. Paint the mesh surface to change how the deformer affects it (white: full effect, black: no effect)" m_defaultRunTimeCommands.kPaintTensionWeightsToolLongAnnot; displayString -replace -value "Paint tension weights options" m_defaultRunTimeCommands.kPaintTensionWeightsToolOptionsAnnot; displayString -replace -value "Change weights on selected texture deformer." m_defaultRunTimeCommands.kPaintTextureDeformerWeightsToolAnnot; displayString -replace -value "Texture Deformer" m_defaultRunTimeCommands.kPaintTextureDeformerWeightsToolLbl; displayString -replace -value "Select an object with a pre-existing Texture deformer, then this command to switch to paint mode. Paint the mesh surface to change how the deformer affects it (white: full effect, black: no effect)" m_defaultRunTimeCommands.kPaintTextureDeformerWeightsToolLongAnnot; displayString -replace -value "Paint texture deformer weights options" m_defaultRunTimeCommands.kPaintTextureDeformerWeightsToolOptionsAnnot; displayString -replace -value "Convert Paint Effects to polyons options" m_defaultRunTimeCommands.kPaintToPolyOptions; displayString -replace -value "3D Paint Tool" m_defaultRunTimeCommands.kPaintTool; displayString -replace -value "3D Paint Tool Option Box" m_defaultRunTimeCommands.kPaintToolOptionBox; displayString -replace -value "Paint vertices to control the results of a poly Transfer Attributes procedure." m_defaultRunTimeCommands.kPaintTransferAttributesWeightsToolAnnot; displayString -replace -value "Paint Transfer Attributes" m_defaultRunTimeCommands.kPaintTransferAttributesWeightsToolLbl; displayString -replace -value "Prior to using this tool, use the Transfer Attributes command on an object. \nThen select this tool, and use it to paint weights on the result to control how much of the attributes are transferred. White areas indicate where attributes are more fully transferred." m_defaultRunTimeCommands.kPaintTransferAttributesWeightsToolLongAnnot; displayString -replace -value "Paint vertex color tool options" m_defaultRunTimeCommands.kPaintVertexColorOptionsAnnot; displayString -replace -value "Paint a specified CPV value and alpha on polygon vertices." m_defaultRunTimeCommands.kPaintVertexColorToolAnnot; displayString -replace -value "Paint Vertex Color Tool" m_defaultRunTimeCommands.kPaintVertexColorToolLbl; displayString -replace -value "Select polygon vertices / an entire mesh, then this tool. Drag along the mesh surface to apply the Tool Settings' current color to any selected vertices within the brush. \nIf colors do not appear on the mesh, make sure to turn on a shaded display and then turn on Toggle Display Colors Attribute." m_defaultRunTimeCommands.kPaintVertexColorToolLongAnnot; displayString -replace -value "Paint weights for wire deformer" m_defaultRunTimeCommands.kPaintWireWeightsToolAnnot; displayString -replace -value "Wire" m_defaultRunTimeCommands.kPaintWireWeightsToolLbl; displayString -replace -value "Select an object with a pre-existing Wire deformer, then this command to switch to paint mode. Paint the mesh surface to change how the deformer affects it (white: full effect, black: no effect)" m_defaultRunTimeCommands.kPaintWireWeightsToolLongAnnot; displayString -replace -value "Paint wire weights options" m_defaultRunTimeCommands.kPaintWireWeightsToolOptionsAnnot; displayString -replace -value "2D camera Pan/Zoom within the viewport (\\ + MMB to pan, \\ + RMB to zoom)" m_defaultRunTimeCommands.kPanZoomToolAnnot; displayString -replace -value "Pop current pane" m_defaultRunTimeCommands.kPanePopAnnot; displayString -replace -value "Edit the panel layout" m_defaultRunTimeCommands.kPanelEditorAnnot; displayString -replace -value "Panel Editor" m_defaultRunTimeCommands.kPanelEditorLbl; displayString -replace -value "Parent the selected object(s) to the last selected object" m_defaultRunTimeCommands.kParentAnnot; displayString -replace -value "Parent a Wire Deformer's wire and base wire under a new group node." m_defaultRunTimeCommands.kParentBaseWireAnnot; displayString -replace -value "Parent Base Wire" m_defaultRunTimeCommands.kParentBaseWireLbl; displayString -replace -value "Select a curve currently acting as a wire for a pre-existing Wire Deformer, then this command to parent it to a new group along with its corresponding base wire." m_defaultRunTimeCommands.kParentBaseWireLongAnnot; displayString -replace -value "Parent base wire options" m_defaultRunTimeCommands.kParentBaseWireOptionsAnnot; displayString -replace -value "Constrain one object to the position/orientation/scale of another." m_defaultRunTimeCommands.kParentConstraintAnnot; displayString -replace -value "Parent" m_defaultRunTimeCommands.kParentConstraintLbl; displayString -replace -value "Select one or more target objects, then Shift + select an object to be constrained. \nUse this command to link the translation/rotation/scale of the constrained object to the average translation/rotation/scale of the targets." m_defaultRunTimeCommands.kParentConstraintLongAnnot; displayString -replace -value "Parent constraint options" m_defaultRunTimeCommands.kParentConstraintOptionsAnnot; displayString -replace -value "Parent" m_defaultRunTimeCommands.kParentLbl; displayString -replace -value "Parent options" m_defaultRunTimeCommands.kParentOptionsAnnot; displayString -replace -value "Push hairs away from each other." m_defaultRunTimeCommands.kPartBrushAnn; displayString -replace -value "Part Brush" m_defaultRunTimeCommands.kPartBrushLabel; displayString -replace -value "Use this tool for creating part lines or breaking up the flow of hairs in fur, such as where skin folds and rubs together." m_defaultRunTimeCommands.kPartBrushLongAnn; displayString -replace -value "Select the particle object" m_defaultRunTimeCommands.kPartSpriteWizardAnnot; displayString -replace -value "Sprite Wizard..." m_defaultRunTimeCommands.kPartSpriteWizardLbl; displayString -replace -value "Partial crease subdivision surface edge or vertex (no tangent break)" m_defaultRunTimeCommands.kPartialCreaseSubdivSurfaceAnnot; displayString -replace -value "Create nParticles when Nucleus objects collide." m_defaultRunTimeCommands.kParticleCollisionEventsAnnot; displayString -replace -value "Particle Collision Event Editor" m_defaultRunTimeCommands.kParticleCollisionEventsLbl; displayString -replace -value "Use the Particle Collision Event Editor to create events that generate or kill particles when nParticles collide with other nParticle systems or Nucleus objects. \nCollision events cannot occur when nParticles self-collide." m_defaultRunTimeCommands.kParticleCollisionEventsLongAnnot; displayString -replace -value "Fill the volume of selected polygon objects with nParticles." m_defaultRunTimeCommands.kParticleFillAnnot; displayString -replace -value "Fill Object" m_defaultRunTimeCommands.kParticleFillLbl; displayString -replace -value "To contain the nParticles, the mesh must first be converted to a passive collision object." m_defaultRunTimeCommands.kParticleFillLongAnnot; displayString -replace -value "Particle Fill options" m_defaultRunTimeCommands.kParticleFillOptionsAnnot; displayString -replace -value "Select first the replacement objects and then the particle" m_defaultRunTimeCommands.kParticleInstancerAnnot; displayString -replace -value "Instancer" m_defaultRunTimeCommands.kParticleInstancerLbl; displayString -replace -value "Particle instancer options" m_defaultRunTimeCommands.kParticleInstancerOptionsAnnot; displayString -replace -value "Create particles on the grid or live object" m_defaultRunTimeCommands.kParticleToolAnnot; displayString -replace -value "Particle Tool" m_defaultRunTimeCommands.kParticleToolLbl; displayString -replace -value "Particle tool options" m_defaultRunTimeCommands.kParticleToolOptionsAnnot; displayString -replace -value "Edit partition membership" m_defaultRunTimeCommands.kPartitionEditorAnnot; displayString -replace -value "Partitions" m_defaultRunTimeCommands.kPartitionEditorLbl; displayString -replace -value "Paste keys from animation clipboard" m_defaultRunTimeCommands.kPasteKeysAnnot; displayString -replace -value "Paste Keys" m_defaultRunTimeCommands.kPasteKeysLbl; displayString -replace -value "Paste keys options" m_defaultRunTimeCommands.kPasteKeysOptionsAnnot; displayString -replace -value "Paste selected" m_defaultRunTimeCommands.kPasteSelectedAnnot; displayString -replace -value "Paste" m_defaultRunTimeCommands.kPasteSelectedLbl; displayString -replace -value "Paste UVs from selected face(s)" m_defaultRunTimeCommands.kPasteUVsAnnot; displayString -replace -value "Paste vertex skin weights" m_defaultRunTimeCommands.kPasteVertexSkinWeightsAnnot; displayString -replace -value "Paste the weight of a copied vertex onto other vertices" m_defaultRunTimeCommands.kPasteVertexWeightsAnnot; displayString -replace -value "Paste Vertex Weights" m_defaultRunTimeCommands.kPasteVertexWeightsLbl; displayString -replace -value "Pause Viewport update and evaluation" m_defaultRunTimeCommands.kPauseViewportEvalAnnot; displayString -replace -value "Pause Viewport" m_defaultRunTimeCommands.kPauseViewportEvalLbl; displayString -replace -value "Enable per-point rates for selected emitter" m_defaultRunTimeCommands.kPerPointEmissionRatesAnnot; displayString -replace -value "Per-Point Emission Rates" m_defaultRunTimeCommands.kPerPointEmissionRatesLbl; displayString -replace -value "Replace Cache Frame" m_defaultRunTimeCommands.kPerformReplaceCacheFrames; displayString -replace -value "Replace frame(s) in nCache" m_defaultRunTimeCommands.kPerformReplaceCacheFramesAnnot; displayString -replace -value "Edit settings affecting scene evaluation" m_defaultRunTimeCommands.kPerformanceSettingsWindowAnnot; displayString -replace -value "Performance Settings" m_defaultRunTimeCommands.kPerformanceSettingsWindowLbl; displayString -replace -value "Select a source mesh or nurbs followed by a destination of the same type to transfer strokes onto." m_defaultRunTimeCommands.kPfxBrushTransferAnnot; displayString -replace -value "Transfer All Strokes to new Object" m_defaultRunTimeCommands.kPfxBrushTransferLbl; displayString -replace -value "Flip the tube direction on the current brush" m_defaultRunTimeCommands.kPfxFlipTubeDirAnnot; displayString -replace -value "Flip Tube Direction" m_defaultRunTimeCommands.kPfxFlipTubeDirLbl; displayString -replace -value "Choose a Paint Effects brush to paint with" m_defaultRunTimeCommands.kPfxGetBrushAnnot; displayString -replace -value "Get Brush..." m_defaultRunTimeCommands.kPfxGetBrushLbl; displayString -replace -value "Select hair system(s) to add Paint Effects output" m_defaultRunTimeCommands.kPfxHairAnnot; displayString -replace -value "Make selected meshes and nurbsSurfaces collide with selected strokes." m_defaultRunTimeCommands.kPfxMakeCollideAnnot; displayString -replace -value "Make Collide" m_defaultRunTimeCommands.kPfxMakeCollideLbl; displayString -replace -value "Toggle preset blending" m_defaultRunTimeCommands.kPfxPresetBlendAnnot; displayString -replace -value "Preset Blending" m_defaultRunTimeCommands.kPfxPresetBlendLbl; displayString -replace -value "Set Modifier Fill Object" m_defaultRunTimeCommands.kPfxSetLineModifierObjectLbl; displayString -replace -value "This sets the selected mesh to be used for the occupy effect on the selected modifier." m_defaultRunTimeCommands.kPfxSetLineModifierObjecteAnnot; displayString -replace -value "Add Paint Effects Output to Hair" m_defaultRunTimeCommands.kPfxToHair; displayString -replace -value "Activate pick color mode" m_defaultRunTimeCommands.kPickColorActivateAnnot; displayString -replace -value "Deactivate pick color mode" m_defaultRunTimeCommands.kPickColorDeactivateAnnot; displayString -replace -value "Walk down the current hierarchy" m_defaultRunTimeCommands.kPickWalkDownAnnot; displayString -replace -value "Select down the current hierarchy by walking down recursively." m_defaultRunTimeCommands.kPickWalkDownSelectAnnot; displayString -replace -value "Walk in, in the current hierarchy" m_defaultRunTimeCommands.kPickWalkInAnnot; displayString -replace -value "Walk left in the current hierarchy" m_defaultRunTimeCommands.kPickWalkLeftAnnot; displayString -replace -value "Select the current siblings by walking left recursively." m_defaultRunTimeCommands.kPickWalkLeftSelectAnnot; displayString -replace -value "Walk out, in the current hierarchy" m_defaultRunTimeCommands.kPickWalkOutAnnot; displayString -replace -value "Walk right in the current hierarchy" m_defaultRunTimeCommands.kPickWalkRightAnnot; displayString -replace -value "Select the current siblings by walking right recursively." m_defaultRunTimeCommands.kPickWalkRightSelectAnnot; displayString -replace -value "Toggle Pick Walk stops at parent of shape" m_defaultRunTimeCommands.kPickWalkStopAtTrsAnnot; displayString -replace -value "Walk up the current hierarchy" m_defaultRunTimeCommands.kPickWalkUpAnnot; displayString -replace -value "Select up the current hierarchy by walking up recursively." m_defaultRunTimeCommands.kPickWalkUpSelectAnnot; displayString -replace -value "Lock selected components to prevent further modification." m_defaultRunTimeCommands.kPinSelectionAnnot; displayString -replace -value "Pin selection options" m_defaultRunTimeCommands.kPinSelectionOptionsAnnot; displayString -replace -value "Move down one pixel" m_defaultRunTimeCommands.kPixelMoveDownAnnot; displayString -replace -value "Move left one pixel" m_defaultRunTimeCommands.kPixelMoveLeftAnnot; displayString -replace -value "Move right one pixel" m_defaultRunTimeCommands.kPixelMoveRightAnnot; displayString -replace -value "Move up one pixel" m_defaultRunTimeCommands.kPixelMoveUpAnnot; displayString -replace -value "Adds a single hair." m_defaultRunTimeCommands.kPlaceBrushAnn; displayString -replace -value "Place Brush" m_defaultRunTimeCommands.kPlaceBrushLabel; displayString -replace -value "Use this tool when you need to precisely position individual hairs." m_defaultRunTimeCommands.kPlaceBrushLongAnn; displayString -replace -value "Select curve(s), isoparm(s) or trim edge(s) (that together form one or more closed regions)" m_defaultRunTimeCommands.kPlanarAnnot; displayString -replace -value "Planar" m_defaultRunTimeCommands.kPlanarLbl; displayString -replace -value "Planar options" m_defaultRunTimeCommands.kPlanarOptionsAnnot; displayString -replace -value "Start play backwards" m_defaultRunTimeCommands.kPlaybackBackwardAnnot; displayString -replace -value "Backward" m_defaultRunTimeCommands.kPlaybackBackwardLbl; displayString -replace -value "Start play forwards" m_defaultRunTimeCommands.kPlaybackForwardAnnot; displayString -replace -value "Play" m_defaultRunTimeCommands.kPlaybackForwardLbl; displayString -replace -value "Set playback speed to play every frame as quickly as possible." m_defaultRunTimeCommands.kPlaybackFreeAnnot; displayString -replace -value "Play Every Frame, Free" m_defaultRunTimeCommands.kPlaybackFreeLbl; displayString -replace -value "Set playback looping to continuous" m_defaultRunTimeCommands.kPlaybackLoopContinuousAnnot; displayString -replace -value "Continuous" m_defaultRunTimeCommands.kPlaybackLoopContinuousLbl; displayString -replace -value "Set playback looping to once" m_defaultRunTimeCommands.kPlaybackLoopOnceAnnot; displayString -replace -value "Once" m_defaultRunTimeCommands.kPlaybackLoopOnceLbl; displayString -replace -value "Set playback looping to oscillate" m_defaultRunTimeCommands.kPlaybackLoopOscillateAnnot; displayString -replace -value "Oscillate" m_defaultRunTimeCommands.kPlaybackLoopOscillateLbl; displayString -replace -value "Set playback speed to play every frame with a maximum speed of real-time." m_defaultRunTimeCommands.kPlaybackPefRealtimeAnnot; displayString -replace -value "Play Every Frame, Max Real-time" m_defaultRunTimeCommands.kPlaybackPefRealtimeLbl; displayString -replace -value "Set playback range to currently selected range in Time Slider" m_defaultRunTimeCommands.kPlaybackRangeHighlightAnnot; displayString -replace -value "Selected" m_defaultRunTimeCommands.kPlaybackRangeHighlightLbl; displayString -replace -value "Set playback range to times of first and last keys" m_defaultRunTimeCommands.kPlaybackRangeMinMaxAnnot; displayString -replace -value "Min/Max" m_defaultRunTimeCommands.kPlaybackRangeMinMaxLbl; displayString -replace -value "Set playback range to values in animation preferences" m_defaultRunTimeCommands.kPlaybackRangePrefsAnnot; displayString -replace -value "Preferences" m_defaultRunTimeCommands.kPlaybackRangePrefsLbl; displayString -replace -value "Set playback range to length of currently displayed sound" m_defaultRunTimeCommands.kPlaybackRangeSoundAnnot; displayString -replace -value "Sound Length" m_defaultRunTimeCommands.kPlaybackRangeSoundLbl; displayString -replace -value "Set playback range to times stored with current scene" m_defaultRunTimeCommands.kPlaybackRangeStartEndAnnot; displayString -replace -value "Start/End" m_defaultRunTimeCommands.kPlaybackRangeStartEndLbl; displayString -replace -value "Set playback speed to real-time. Frames will be dropped if necessary to maintain speed." m_defaultRunTimeCommands.kPlaybackRealtimeAnnot; displayString -replace -value "Real-time" m_defaultRunTimeCommands.kPlaybackRealtimeLbl; displayString -replace -value "When enabled, all animCurve tangents play back as if they were stepped -- their original values are preserved." m_defaultRunTimeCommands.kPlaybackSteppedPreviewAnnot; displayString -replace -value "Enable Stepped Preview" m_defaultRunTimeCommands.kPlaybackSteppedPreviewLbl; displayString -replace -value "Stop playback" m_defaultRunTimeCommands.kPlaybackStopAnnot; displayString -replace -value "Stop" m_defaultRunTimeCommands.kPlaybackStopLbl; displayString -replace -value "Toggle playback on/off" m_defaultRunTimeCommands.kPlaybackToggleAnnot; displayString -replace -value "Preview animation by screen-capturing frames" m_defaultRunTimeCommands.kPlayblastAnnot; displayString -replace -value "Playblast" m_defaultRunTimeCommands.kPlayblastLbl; displayString -replace -value "Playblast options" m_defaultRunTimeCommands.kPlayblastOptionsAnnot; displayString -replace -value "Playblast options" m_defaultRunTimeCommands.kPlayblastWindowOptionsAnnot; displayString -replace -value "Load or automatically load plug-ins" m_defaultRunTimeCommands.kPluginManagerAnnot; displayString -replace -value "Plug-in Manager" m_defaultRunTimeCommands.kPluginManagerLbl; displayString -replace -value "Constrain one object to the position of another." m_defaultRunTimeCommands.kPointConstraintAnnot; displayString -replace -value "Point" m_defaultRunTimeCommands.kPointConstraintLbl; displayString -replace -value "Select one or more target objects, then Shift + select an object to be constrained. Use this command to link the translation of the constrained object to the average translation of the targets." m_defaultRunTimeCommands.kPointConstraintLongAnnot; displayString -replace -value "Point constraint options" m_defaultRunTimeCommands.kPointConstraintOptionsAnnot; displayString -replace -value "Attach a curve point to a locator, which can then be transformed to deform the curve." m_defaultRunTimeCommands.kPointOnCurveAnnot; displayString -replace -value "Point On Curve" m_defaultRunTimeCommands.kPointOnCurveLbl; displayString -replace -value "Right-click a curve and select Curve Point, then click/drag on the curve to create a point at the desired spot. Use this command to attach a locator to that spot, which you can then transform to deform the curve." m_defaultRunTimeCommands.kPointOnCurveLongAnnot; displayString -replace -value "Point on curve options" m_defaultRunTimeCommands.kPointOnCurveOptionsAnnot; displayString -replace -value "Constrain one object to the vertex of another." m_defaultRunTimeCommands.kPointOnPolyConstraintAnnot; displayString -replace -value "Point On Poly" m_defaultRunTimeCommands.kPointOnPolyConstraintLbl; displayString -replace -value "Select one target vertex on an object, then Shift + select an object to be constrained. \nUse this command to link the translation/rotation of the constrained object to the target." m_defaultRunTimeCommands.kPointOnPolyConstraintLongAnnot; displayString -replace -value "Point on poly constraint options" m_defaultRunTimeCommands.kPointOnPolyConstraintOptionsAnnot; displayString -replace -value "Select cloth points and a collision object to constraint to" m_defaultRunTimeCommands.kPointToSurfaceAnnot; displayString -replace -value "Point to Surface" m_defaultRunTimeCommands.kPointToSurfaceLbl; displayString -replace -value "Creates a new vertex at the center of each face." m_defaultRunTimeCommands.kPokePolygonAnnot; displayString -replace -value "Poke" m_defaultRunTimeCommands.kPokePolygonLbl; displayString -replace -value "Select faces on a polygon mesh, then this command to create a vertex at the center of each face, connected by edges to their corners." m_defaultRunTimeCommands.kPokePolygonLongAnnot; displayString -replace -value "Poke options" m_defaultRunTimeCommands.kPokePolygonOptionsAnnot; displayString -replace -value "Constrain the end of an IK handle to follow the position of an object." m_defaultRunTimeCommands.kPoleVectorConstraintAnnot; displayString -replace -value "Pole Vector" m_defaultRunTimeCommands.kPoleVectorConstraintLbl; displayString -replace -value "Prior to using this command, ensure there is a valid IK handle that uses a Rotate Plane Solver. Then select one or more target objects, then the IK handle to be constrained. Use this command to link the end of the handle's pole vector to the target. This is particularly useful for controlling elbows or knees on a character." m_defaultRunTimeCommands.kPoleVectorConstraintLongAnnot; displayString -replace -value "Pole vector constraint options" m_defaultRunTimeCommands.kPoleVectorConstraintOptionsAnnot; displayString -replace -value "Add" m_defaultRunTimeCommands.kPolyAdd; displayString -replace -value "Ambient" m_defaultRunTimeCommands.kPolyAmbient; displayString -replace -value "Ambient+Diffuse" m_defaultRunTimeCommands.kPolyAmbientDiffuse; displayString -replace -value "Assign/unassign selected faces to be invisible." m_defaultRunTimeCommands.kPolyAssignSubdivHoleAnnot; displayString -replace -value "Assign Invisible Faces" m_defaultRunTimeCommands.kPolyAssignSubdivHoleLbl; displayString -replace -value "Select faces on a polygon mesh, then this command to toggle their invisibility status. Invisible faces will not appear in a Maya Software Render." m_defaultRunTimeCommands.kPolyAssignSubdivHoleLongAnnot; displayString -replace -value "Assign invisible faces or unassign options" m_defaultRunTimeCommands.kPolyAssignSubdivHoleOptionsAnnot; displayString -replace -value "Average" m_defaultRunTimeCommands.kPolyAverage; displayString -replace -value "Poly brush operation, with marking menu" m_defaultRunTimeCommands.kPolyBrushMarkingMenuAnnot; displayString -replace -value "Poly brush operation, with marking menu pop down" m_defaultRunTimeCommands.kPolyBrushMarkingMenuPopDownAnnot; displayString -replace -value "Create an empty CPV Color Set on selected objects." m_defaultRunTimeCommands.kPolyColorCreateEmptySetAnnot; displayString -replace -value "Create Empty Set" m_defaultRunTimeCommands.kPolyColorCreateEmptySetLbl; displayString -replace -value "Select one or more objects, then this command to create a new blank Color Set on it." m_defaultRunTimeCommands.kPolyColorCreateEmptySetLongAnnot; displayString -replace -value "Create Empty Color Set Options" m_defaultRunTimeCommands.kPolyColorCreateEmptySetOptionsAnnot; displayString -replace -value "Delete the current Color Set on selected objects." m_defaultRunTimeCommands.kPolyColorDeleteCurSetAnnot; displayString -replace -value "Delete Current Set" m_defaultRunTimeCommands.kPolyColorDeleteCurSetLbl; displayString -replace -value "Select one or more objects, then this command to delete the currently active Color Set on it." m_defaultRunTimeCommands.kPolyColorDeleteCurSetLongAnnot; displayString -replace -value "Modify the current CPV Color Set on selected objects." m_defaultRunTimeCommands.kPolyColorModifyCurSetAnnot; displayString -replace -value "Modify Current Set" m_defaultRunTimeCommands.kPolyColorModifyCurSetLbl; displayString -replace -value "Prior to using this tool, make sure the selected object has at least one Color Set. \nThen select this command to open the Attribute Editor to the Poly Color Mod node." m_defaultRunTimeCommands.kPolyColorModifyCurSetLongAnnot; displayString -replace -value "Prelight polygon using the Maya software renderer." m_defaultRunTimeCommands.kPolyColorPrelightAnnot; displayString -replace -value "Prelight (Maya)" m_defaultRunTimeCommands.kPolyColorPrelightLbl; displayString -replace -value "Prior to using this tool, make sure there is a vertex bake set for the selected object. Then select this command to light the object based on the bake set." m_defaultRunTimeCommands.kPolyColorPrelightLongAnnot; displayString -replace -value "Options for prelighting polygon using the Maya software renderer" m_defaultRunTimeCommands.kPolyColorPrelightOptionsAnnot; displayString -replace -value "Rename the current CPV Color Set on selected objects." m_defaultRunTimeCommands.kPolyColorRenameCurSetAnnot; displayString -replace -value "Rename Current Set..." m_defaultRunTimeCommands.kPolyColorRenameCurSetLbl; displayString -replace -value "Select the instances that share the color set family with the selected instance." m_defaultRunTimeCommands.kPolyColorSelectSharedAnnot; displayString -replace -value "Select Shared Instances" m_defaultRunTimeCommands.kPolyColorSelectSharedLbl; displayString -replace -value "Select a component or Mesh, then this command to highlight all other instances that share the same color set family." m_defaultRunTimeCommands.kPolyColorSelectSharedLongAnnot; displayString -replace -value "Open the Color Set Editor." m_defaultRunTimeCommands.kPolyColorSetEditorAnnot; displayString -replace -value "Color Set Editor" m_defaultRunTimeCommands.kPolyColorSetEditorLbl; displayString -replace -value "Set a keyframe for colors on selected polygon components" m_defaultRunTimeCommands.kPolyColorSetVtxKeyAnnot; displayString -replace -value "Set Keyframe for Vertex Color" m_defaultRunTimeCommands.kPolyColorSetVtxKeyLbl; displayString -replace -value "Select polygon vertices / an entire mesh, then this command to keyframe their current CPV values on the current frame." m_defaultRunTimeCommands.kPolyColorSetVtxKeyLongAnnot; displayString -replace -value "Shares the current color set with other instances." m_defaultRunTimeCommands.kPolyColorShareInstancesAnnot; displayString -replace -value "Share Instances" m_defaultRunTimeCommands.kPolyColorShareInstancesLbl; displayString -replace -value "Select the polygon to be shared, followed by the instances to share. Then select this command to share the current color set." m_defaultRunTimeCommands.kPolyColorShareInstancesLongAnnot; displayString -replace -value "Convert to edge loop and delete" m_defaultRunTimeCommands.kPolyConvertToLoopAndDeleteAnnot; displayString -replace -value "Convert to edge loop and duplicate" m_defaultRunTimeCommands.kPolyConvertToLoopAndDuplicateAnnot; displayString -replace -value "Convert selection to edge ring and collapse the edges" m_defaultRunTimeCommands.kPolyConvertToRingAndCollapseAnnot; displayString -replace -value "Convert selection to edge ring and split the ring" m_defaultRunTimeCommands.kPolyConvertToRingAndSplitAnnot; displayString -replace -value "Harden or soften the edges of a smooth mesh preview." m_defaultRunTimeCommands.kPolyCreaseToolAnnot; displayString -replace -value "Crease Tool" m_defaultRunTimeCommands.kPolyCreaseToolLbl; displayString -replace -value "Prior to using this tool, select an object and turn on Smooth Mesh Preview. Then select this tool, and a few vertices/edges on the cage. Middle-drag left and right to soften / harden the components respectively." m_defaultRunTimeCommands.kPolyCreaseToolLongAnnot; displayString -replace -value "Poly crease options" m_defaultRunTimeCommands.kPolyCreaseToolOptionsAnnot; displayString -replace -value "Diffuse" m_defaultRunTimeCommands.kPolyDiffuse; displayString -replace -value "Reset the polygon display options" m_defaultRunTimeCommands.kPolyDisplayResetAnnot; displayString -replace -value "Divide" m_defaultRunTimeCommands.kPolyDivide; displayString -replace -value "Move edges to follow their surrounding curvature." m_defaultRunTimeCommands.kPolyEditEdgeFlowAnnot; displayString -replace -value "Edit Edge Flow" m_defaultRunTimeCommands.kPolyEditEdgeFlowLbl; displayString -replace -value "Select edges on a polygon mesh, then this command to automatically move them such that they match the meshes surrounding curvature." m_defaultRunTimeCommands.kPolyEditEdgeFlowLongAnnot; displayString -replace -value "Edit edge flow options" m_defaultRunTimeCommands.kPolyEditEdgeFlowOptionsAnnot; displayString -replace -value "Open the Attribute Editor for modifying the bake set" m_defaultRunTimeCommands.kPolyEditExistingBakeSetAnnot; displayString -replace -value "Edit Assigned Set" m_defaultRunTimeCommands.kPolyEditExistingBakeSetLbl; displayString -replace -value "Prior to using this tool, make sure the selected object has at least one Vertex Bake Set. \nThen select this command to open the Attribute Editor to the Vertex Bake Set node." m_defaultRunTimeCommands.kPolyEditExistingBakeSetLongAnnot; displayString -replace -value "Emission" m_defaultRunTimeCommands.kPolyEmission; displayString -replace -value "Extend new vertices/edges/faces from existing spots on a mesh." m_defaultRunTimeCommands.kPolyExtrudeAnnot; displayString -replace -value "Extrude the selected edges" m_defaultRunTimeCommands.kPolyExtrudeEdgesAnnot; displayString -replace -value "Extrude edges options" m_defaultRunTimeCommands.kPolyExtrudeEdgesOptionsAnnot; displayString -replace -value "Extrude the selected faces" m_defaultRunTimeCommands.kPolyExtrudeFacesAnnot; displayString -replace -value "Extrude faces options" m_defaultRunTimeCommands.kPolyExtrudeFacesOptionsAnnot; displayString -replace -value "Extrude" m_defaultRunTimeCommands.kPolyExtrudeLbl; displayString -replace -value "Select components on a polygon mesh, then this command to extend a new component from that spot." m_defaultRunTimeCommands.kPolyExtrudeLongAnnot; displayString -replace -value "Extrude options" m_defaultRunTimeCommands.kPolyExtrudeOptionsAnnot; displayString -replace -value "Extrude the selected vertices" m_defaultRunTimeCommands.kPolyExtrudeVertsAnnot; displayString -replace -value "Extrude vertices options" m_defaultRunTimeCommands.kPolyExtrudeVertsOptionsAnnot; displayString -replace -value "Merge vertices / border edges based on selection." m_defaultRunTimeCommands.kPolyMergeAnnot; displayString -replace -value "Merge border edges" m_defaultRunTimeCommands.kPolyMergeEdgeAnnot; displayString -replace -value "Merge border edges options" m_defaultRunTimeCommands.kPolyMergeEdgesOptionsAnnot; displayString -replace -value "Merge" m_defaultRunTimeCommands.kPolyMergeLbl; displayString -replace -value "Select components on a mesh, then this command to merge their associated vertices that fall within a distance threshold." m_defaultRunTimeCommands.kPolyMergeLongAnnot; displayString -replace -value "Merge options" m_defaultRunTimeCommands.kPolyMergeOptionsAnnot; displayString -replace -value "Merge vertices" m_defaultRunTimeCommands.kPolyMergeVertsAnnot; displayString -replace -value "Merge vertices options" m_defaultRunTimeCommands.kPolyMergeVertsOptionsAnnot; displayString -replace -value "Modulate 2x" m_defaultRunTimeCommands.kPolyModulate2x; displayString -replace -value "Multiply" m_defaultRunTimeCommands.kPolyMultiply; displayString -replace -value "Create a new vertex bake set for light maps." m_defaultRunTimeCommands.kPolyNewCreateANew2Annot; displayString -replace -value "Assign New Set" m_defaultRunTimeCommands.kPolyNewCreateANew2Lbl; displayString -replace -value "Select one or more objects in your scene, then this command to assign them to a new Vertex Bake Set. \nVertex Bake Sets are used to bake lighting metadata into the objects." m_defaultRunTimeCommands.kPolyNewCreateANew2LongAnnot; displayString -replace -value "None" m_defaultRunTimeCommands.kPolyNone; displayString -replace -value "Overwrite" m_defaultRunTimeCommands.kPolyOverwrite; displayString -replace -value "Paint vertices to control the results of a poly Reduce procedure." m_defaultRunTimeCommands.kPolyReduceWeightsToolAnnot; displayString -replace -value "Paint Reduce Weights" m_defaultRunTimeCommands.kPolyReduceWeightsToolLbl; displayString -replace -value "Prior to using this tool, use the Reduce command on an object with the Keep Original option turned on. \nThen select this tool, and use it to paint weights on the original object to control where the copy is reduced. White areas indicate where components are less likely to be reduced." m_defaultRunTimeCommands.kPolyReduceWeightsToolLongAnnot; displayString -replace -value "Paint reduce weights tool options" m_defaultRunTimeCommands.kPolyReduceWeightsToolOptionsAnnot; displayString -replace -value "Remove all crease data from selected object " m_defaultRunTimeCommands.kPolyRemoveAllCreaseAnnot; displayString -replace -value "Remove crease data from selected components" m_defaultRunTimeCommands.kPolyRemoveCreaseAnnot; displayString -replace -value "Select polygon components" m_defaultRunTimeCommands.kPolySelectToolAnnot; displayString -replace -value "Poly select options" m_defaultRunTimeCommands.kPolySelectToolOptionsAnnot; displayString -replace -value "Separate the selected polygon object shells or the shells of any selected faces from the object into distinct objects." m_defaultRunTimeCommands.kPolySeparateAnnot; displayString -replace -value "Separate" m_defaultRunTimeCommands.kPolySeparateLbl; displayString -replace -value "Select a polygon object, then this command to separate their individual shells (i.e. portions not connected by components) into independent objects." m_defaultRunTimeCommands.kPolySeparateLongAnnot; displayString -replace -value "Specular" m_defaultRunTimeCommands.kPolySpecular; displayString -replace -value "Spin selected poly edges backwards." m_defaultRunTimeCommands.kPolySpinEdgeBackwardsAnnot; displayString -replace -value "Spin Edge Backward" m_defaultRunTimeCommands.kPolySpinEdgeBackwardsLbl; displayString -replace -value "Select edges on a polygon mesh, then this command to rotate them backwards (based on their individual winding orders)." m_defaultRunTimeCommands.kPolySpinEdgeBackwardsLongAnnot; displayString -replace -value "Select edges on a polygon mesh, then this command to rotate them forward (based on their individual winding orders)." m_defaultRunTimeCommands.kPolySpinEdgeForardsLongAnnot; displayString -replace -value "Spin selected poly edges forwards." m_defaultRunTimeCommands.kPolySpinEdgeForwardsAnnot; displayString -replace -value "Spin Edge Forward" m_defaultRunTimeCommands.kPolySpinEdgeForwardsLbl; displayString -replace -value "Subtract" m_defaultRunTimeCommands.kPolySubtract; displayString -replace -value "Toggle Display Colors Attribute" m_defaultRunTimeCommands.kPolyToggleDisplayColorsAttributeLbl; displayString -replace -value "Toggle Display Colors attribute of the selected objects." m_defaultRunTimeCommands.kPolyToggleDisplayColorsAttributeModeAnnot; displayString -replace -value "Select an object, then this command to display or hide CPV data in the Viewport." m_defaultRunTimeCommands.kPolyToggleDisplayColorsAttributeModeLongAnnot; displayString -replace -value "Make the per-instance UV set for the selected instance current." m_defaultRunTimeCommands.kPolyUVMakeInstanceCurrentAnnot; displayString -replace -value "Select the instances that share the UV set family with the selected instance." m_defaultRunTimeCommands.kPolyUVSelectSharedAnnot; displayString -replace -value "Select the polygon to be shared followed by the instances to share." m_defaultRunTimeCommands.kPolyUVShareInstancesAnnot; displayString -replace -value "Create and assign a new checker map shader for each new UV mapping projection" m_defaultRunTimeCommands.kPolyUVsAssignShaderAnnot; displayString -replace -value "Assign Checker Shader" m_defaultRunTimeCommands.kPolyUVsAssignShaderLbl; displayString -replace -value "Create a single low resolution mesh for a mirrored proxy setup." m_defaultRunTimeCommands.kPolyUnMrrSmoothProxyAnnot; displayString -replace -value "Remove Subdiv Proxy Mirror" m_defaultRunTimeCommands.kPolyUnMrrSmoothProxyLbl; displayString -replace -value "Prior to using this command, create a Subdiv Proxy for the selected object with the Mirror Behavior set to Full. After performing various modeling operations to the proxy, select this command to combine the two halves into a single object." m_defaultRunTimeCommands.kPolyUnMrrSmoothProxyLongAnnot; displayString -replace -value "Indents one object with the shape of another at the point of their intersection." m_defaultRunTimeCommands.kPolygonBooleanDifferenceAnnot; displayString -replace -value "Difference" m_defaultRunTimeCommands.kPolygonBooleanDifferenceLbl; displayString -replace -value "Select two polygon meshes, then this command to engrave the surface of the first mesh with the shape of the second mesh at the point of their intersection. This results in a new object." m_defaultRunTimeCommands.kPolygonBooleanDifferenceLongAnnot; displayString -replace -value "Polygonal boolean tool options" m_defaultRunTimeCommands.kPolygonBooleanDifferenceOptionsAnnot; displayString -replace -value "Keep only the intersection point of two objects." m_defaultRunTimeCommands.kPolygonBooleanIntersectionAnnot; displayString -replace -value "Intersection" m_defaultRunTimeCommands.kPolygonBooleanIntersectionLbl; displayString -replace -value "Select two polygon meshes, then this command to produce a new object that consists only of the intersection point of both." m_defaultRunTimeCommands.kPolygonBooleanIntersectionLongAnnot; displayString -replace -value "Polygonal boolean tool options" m_defaultRunTimeCommands.kPolygonBooleanIntersectionOptionsAnnot; displayString -replace -value "Fuse two objects together." m_defaultRunTimeCommands.kPolygonBooleanUnionAnnot; displayString -replace -value "Union" m_defaultRunTimeCommands.kPolygonBooleanUnionLbl; displayString -replace -value "Select two polygon meshes, then this command to fuse them into a single new object. Any intersecting faces are removed from the result." m_defaultRunTimeCommands.kPolygonBooleanUnionLongAnnot; displayString -replace -value "Polygonal boolean tool options" m_defaultRunTimeCommands.kPolygonBooleanUnionOptionsAnnot; displayString -replace -value "Clear colors, UVs, and or shaders between faces from clipboard" m_defaultRunTimeCommands.kPolygonClearClipboardAnnot; displayString -replace -value "Clear Clipboard" m_defaultRunTimeCommands.kPolygonClearClipboardLbl; displayString -replace -value "Clear clipboard options" m_defaultRunTimeCommands.kPolygonClearClipboardOptionsAnnot; displayString -replace -value "Removes selected components by merging their adjacent vertices." m_defaultRunTimeCommands.kPolygonCollapseAnnot; displayString -replace -value "Collapse the selected edges" m_defaultRunTimeCommands.kPolygonCollapseEdgesAnnot; displayString -replace -value "Collapse the selected faces" m_defaultRunTimeCommands.kPolygonCollapseFacesAnnot; displayString -replace -value "Collapse" m_defaultRunTimeCommands.kPolygonCollapseLbl; displayString -replace -value "Select components on a polygon mesh, then this command to merge all their adjacent vertices." m_defaultRunTimeCommands.kPolygonCollapseLongAnnot; displayString -replace -value "Copy colors, UVs, and or shaders from a face to the clipboard" m_defaultRunTimeCommands.kPolygonCopyAnnot; displayString -replace -value "Copy Attributes" m_defaultRunTimeCommands.kPolygonCopyLbl; displayString -replace -value "Copy options" m_defaultRunTimeCommands.kPolygonCopyOptionsAnnot; displayString -replace -value "Harden edges based on face angle." m_defaultRunTimeCommands.kPolygonHardenEdgeAnnot; displayString -replace -value "Harden Edge" m_defaultRunTimeCommands.kPolygonHardenEdgeLbl; displayString -replace -value "Select edges on a mesh, then this command to make them appear sharp." m_defaultRunTimeCommands.kPolygonHardenEdgeLongAnnot; displayString -replace -value "Select objects or components to modify them." m_defaultRunTimeCommands.kPolygonNormalEditToolAnnot; displayString -replace -value "Vertex Normal Edit Tool" m_defaultRunTimeCommands.kPolygonNormalEditToolLbl; displayString -replace -value "Select this tool, then any number of vertices/faces. Rotate the manipulator to orient their normals." m_defaultRunTimeCommands.kPolygonNormalEditToolLongAnnot; displayString -replace -value "Paste colors, UVs, and or shaders to face(s) from clipboard" m_defaultRunTimeCommands.kPolygonPasteAnnot; displayString -replace -value "Paste Attributes" m_defaultRunTimeCommands.kPolygonPasteLbl; displayString -replace -value "Paste options" m_defaultRunTimeCommands.kPolygonPasteOptionsAnnot; displayString -replace -value "Set logical selection constraints of components of the selected polygonal surfaces" m_defaultRunTimeCommands.kPolygonSelectionConstraintsAnnot; displayString -replace -value "Use Constraints..." m_defaultRunTimeCommands.kPolygonSelectionConstraintsLbl; displayString -replace -value "Soften edges based on face angle." m_defaultRunTimeCommands.kPolygonSoftenEdgeAnnot; displayString -replace -value "Soften Edge" m_defaultRunTimeCommands.kPolygonSoftenEdgeLbl; displayString -replace -value "Select edges on a mesh, then this command to make them appear smooth" m_defaultRunTimeCommands.kPolygonSoftenEdgeLongAnnot; displayString -replace -value "Automatically soften/harden edges based on face angle." m_defaultRunTimeCommands.kPolygonSoftenHardenAnnot; displayString -replace -value "Soften/Harden Edges" m_defaultRunTimeCommands.kPolygonSoftenHardenLbl; displayString -replace -value "Select edges / faces / meshes, then this command to automatically soften or harden them. You can change the determing factor in the command options." m_defaultRunTimeCommands.kPolygonSoftenHardenLongAnnot; displayString -replace -value "Soften/harden edge options" m_defaultRunTimeCommands.kPolygonSoftenHardenOptionsAnnot; displayString -replace -value "Add a surface locator with added buoyancy dynamics to selected pond" m_defaultRunTimeCommands.kPondDynLocAnnot; displayString -replace -value "Pond dynamic locator options" m_defaultRunTimeCommands.kPondDynLocOptAnnot; displayString -replace -value "Create, edit and manage pose space deformations" m_defaultRunTimeCommands.kPoseEditorAnnot; displayString -replace -value "Create a new group for the selected items" m_defaultRunTimeCommands.kPoseInterpolatorNewGroupAnnot; displayString -replace -value "Position selected objects along selected curve." m_defaultRunTimeCommands.kPositionAlongCurveAnnot; displayString -replace -value "Position Along Curve" m_defaultRunTimeCommands.kPositionAlongCurveLbl; displayString -replace -value "Post infinity constant" m_defaultRunTimeCommands.kPostInfConstantAnnot; displayString -replace -value "Post infinity cycle" m_defaultRunTimeCommands.kPostInfCycleAnnot; displayString -replace -value "Post infinity cycle with offset" m_defaultRunTimeCommands.kPostInfCycleOffsetAnnot; displayString -replace -value "Post infinity linear" m_defaultRunTimeCommands.kPostInfLinearAnnot; displayString -replace -value "Post infinity oscillate" m_defaultRunTimeCommands.kPostInfOscillateAnnot; displayString -replace -value "Pre infinity constant" m_defaultRunTimeCommands.kPreInfConstantAnnot; displayString -replace -value "Pre infinity cycle" m_defaultRunTimeCommands.kPreInfCycleAnnot; displayString -replace -value "Pre infinity cycle with offset" m_defaultRunTimeCommands.kPreInfCycleOffsetAnnot; displayString -replace -value "Pre infinity linear" m_defaultRunTimeCommands.kPreInfLinearAnnot; displayString -replace -value "Pre infinity oscillate" m_defaultRunTimeCommands.kPreInfOscillateAnnot; displayString -replace -value "Set and save Maya preferences" m_defaultRunTimeCommands.kPreferencesAnnot; displayString -replace -value "Preferences" m_defaultRunTimeCommands.kPreferencesLbl; displayString -replace -value "Add a prefix to all hierarchy names" m_defaultRunTimeCommands.kPrefixHierarchyNamesAnnot; displayString -replace -value "Prefix Hierarchy Names..." m_defaultRunTimeCommands.kPrefixHierarchyNamesLbl; displayString -replace -value "Perform prelighting to selected components" m_defaultRunTimeCommands.kPrelightPolygonAnnot; displayString -replace -value "Prelight options" m_defaultRunTimeCommands.kPrelightPolygonOptionsAnnot; displayString -replace -value "Edit the load state of references in a scene about to be opened" m_defaultRunTimeCommands.kPreloadReferenceEditorAnnot; displayString -replace -value "Set mix-in levels for brush presets" m_defaultRunTimeCommands.kPresetBlendingWindowAnnot; displayString -replace -value "Preset Blending" m_defaultRunTimeCommands.kPresetBlendingWindowLbl; displayString -replace -value "Previous paint mode" m_defaultRunTimeCommands.kPrevSkinPaintModeAnnot; displayString -replace -value "Move backward one frame in time" m_defaultRunTimeCommands.kPreviousFrameAnnot; displayString -replace -value "Prev Frame" m_defaultRunTimeCommands.kPreviousFrameLbl; displayString -replace -value "Move backward one grease pencil frame" m_defaultRunTimeCommands.kPreviousGreasePencilFrameAnnot; displayString -replace -value "Go to previous key" m_defaultRunTimeCommands.kPreviousKeyAnnot; displayString -replace -value "Prev Key" m_defaultRunTimeCommands.kPreviousKeyLbl; displayString -replace -value "Go to previous manipulator handle" m_defaultRunTimeCommands.kPreviousManipulatorHandleAnnot; displayString -replace -value "Display previous view arrangement in view history" m_defaultRunTimeCommands.kPreviousViewArrangementAnnot; displayString -replace -value "Influence the future of Maya by joining the Product Research Community" m_defaultRunTimeCommands.kProductResearchAnnot; displayString -replace -value "Join Product Research..." m_defaultRunTimeCommands.kProductResearchLbl; displayString -replace -value "Profile Color" m_defaultRunTimeCommands.kProfileColor; displayString -replace -value "Paint a profile line color map for the selected toon node" m_defaultRunTimeCommands.kProfileColorAnnot; displayString -replace -value "Launches Maya's profiling tool UI" m_defaultRunTimeCommands.kProfilerAnnot; displayString -replace -value "Profiler" m_defaultRunTimeCommands.kProfilerLbl; displayString -replace -value "Reset the status of profiler" m_defaultRunTimeCommands.kProfilerReset; displayString -replace -value "Toggle the recording state of profiler" m_defaultRunTimeCommands.kProfilerToggleRecord; displayString -replace -value "Toggle the view mode to category view" m_defaultRunTimeCommands.kProfilerToolCategoryView; displayString -replace -value "Toggle the view mode to cpu view" m_defaultRunTimeCommands.kProfilerToolCpuView; displayString -replace -value "Hide the selected events" m_defaultRunTimeCommands.kProfilerToolHideSelected; displayString -replace -value "Hide all events that have the same name as the selected events" m_defaultRunTimeCommands.kProfilerToolHideSelectedRepetition; displayString -replace -value "Show all the events" m_defaultRunTimeCommands.kProfilerToolShowAll; displayString -replace -value "Show only the selected events" m_defaultRunTimeCommands.kProfilerToolShowSelected; displayString -replace -value "Show only all events that have the same name as the selected events" m_defaultRunTimeCommands.kProfilerToolShowSelectedRepetition; displayString -replace -value "Toggle the view mode to thread view" m_defaultRunTimeCommands.kProfilerToolThreadView; displayString -replace -value "Create a new curve that adheres to a mesh surface by projecting an existing one." m_defaultRunTimeCommands.kProjectCurveOnMeshAnnot; displayString -replace -value "Project Curve on Mesh" m_defaultRunTimeCommands.kProjectCurveOnMeshLbl; displayString -replace -value "Select an existing curve, then a polygon mesh. Then select this command to project that curve onto the surface of the polygon as a new curve object." m_defaultRunTimeCommands.kProjectCurveOnMeshLongAnnot; displayString -replace -value "Project Curve on mesh options" m_defaultRunTimeCommands.kProjectCurveOnMeshOptions; displayString -replace -value "Select curve(s), isoparm(s) or trim edge(s) and a target surface" m_defaultRunTimeCommands.kProjectCurveOnSurfaceAnnot; displayString -replace -value "Project Curve on Surface" m_defaultRunTimeCommands.kProjectCurveOnSurfaceLbl; displayString -replace -value "Project curve on surface options" m_defaultRunTimeCommands.kProjectCurveOnSurfaceOptionsAnnot; displayString -replace -value "Select three curves or any number of curves and one surface" m_defaultRunTimeCommands.kProjectTangentAnnot; displayString -replace -value "Project Tangent" m_defaultRunTimeCommands.kProjectTangentLbl; displayString -replace -value "Project tangent options" m_defaultRunTimeCommands.kProjectTangentOptionsAnnot; displayString -replace -value "Create a new project or edit the current project" m_defaultRunTimeCommands.kProjectWindowAnnot; displayString -replace -value "Project Window" m_defaultRunTimeCommands.kProjectWindowLbl; displayString -replace -value "Select objects or components to proportionally modify them" m_defaultRunTimeCommands.kProportionalModificationToolAnnot; displayString -replace -value "Proportional Modification Tool" m_defaultRunTimeCommands.kProportionalModificationToolLbl; displayString -replace -value "Remove all vertices from Cluster deformers that are currently unaffected by those Cluster deformers." m_defaultRunTimeCommands.kPruneClusterAnnot; displayString -replace -value "Cluster" m_defaultRunTimeCommands.kPruneClusterLbl; displayString -replace -value "Select an object, then this command to remove any of its vertices from clusters currently not affecting them." m_defaultRunTimeCommands.kPruneClusterLongAnnot; displayString -replace -value "Remove all vertices from Lattice deformers that are currently unaffected by those Lattice deformers." m_defaultRunTimeCommands.kPruneLatticeAnnot; displayString -replace -value "Lattice" m_defaultRunTimeCommands.kPruneLatticeLbl; displayString -replace -value "Select an object, then this command to remove any of its vertices from lattices currently not affecting them." m_defaultRunTimeCommands.kPruneLatticeLongAnnot; displayString -replace -value "Remove all vertices from Sculpt deformers that are currently unaffected by those Sculpt deformers." m_defaultRunTimeCommands.kPruneSculptAnnot; displayString -replace -value "Sculpt" m_defaultRunTimeCommands.kPruneSculptLbl; displayString -replace -value "Select an object, then this command to remove any of its vertices from sculpts currently not affecting them." m_defaultRunTimeCommands.kPruneSculptLongAnnot; displayString -replace -value "Removes weights below a specified value" m_defaultRunTimeCommands.kPruneSmallWeightsAnnot; displayString -replace -value "Prune Small Weights" m_defaultRunTimeCommands.kPruneSmallWeightsLbl; displayString -replace -value "Prune small weights options" m_defaultRunTimeCommands.kPruneSmallWeightsOptionsAnnot; displayString -replace -value "Remove all vertices from Wire deformers that are currently unaffected by those Wire deformers." m_defaultRunTimeCommands.kPruneWireAnnot; displayString -replace -value "Wire" m_defaultRunTimeCommands.kPruneWireLbl; displayString -replace -value "Select an object, then this command to remove any of its vertices from wires currently not affecting them." m_defaultRunTimeCommands.kPruneWireLongAnnot; displayString -replace -value "Publish attributes to asset" m_defaultRunTimeCommands.kPublishAttributesAnnot; displayString -replace -value "Publish Attributes" m_defaultRunTimeCommands.kPublishAttributesLbl; displayString -replace -value "Publish attributes options" m_defaultRunTimeCommands.kPublishAttributesOptAnnot; displayString -replace -value "Publish selected node as child anchor" m_defaultRunTimeCommands.kPublishChildAnchorAnnot; displayString -replace -value "Publish Child Anchor" m_defaultRunTimeCommands.kPublishChildAnchorLbl; displayString -replace -value "Publish as child anchor options" m_defaultRunTimeCommands.kPublishChildAnchorOptAnnot; displayString -replace -value "Publish connections external to asset" m_defaultRunTimeCommands.kPublishConnectionsAnnot; displayString -replace -value "Publish Connections" m_defaultRunTimeCommands.kPublishConnectionsLbl; displayString -replace -value "Publish connections options" m_defaultRunTimeCommands.kPublishConnectionsOptAnnot; displayString -replace -value "Publish selected node" m_defaultRunTimeCommands.kPublishNodeAnnot; displayString -replace -value "Publish Node" m_defaultRunTimeCommands.kPublishNodeLbl; displayString -replace -value "Publish selected node as parent anchor" m_defaultRunTimeCommands.kPublishParentAnchorAnnot; displayString -replace -value "Publish Parent Anchor" m_defaultRunTimeCommands.kPublishParentAnchorLbl; displayString -replace -value "Publish parent anchor options" m_defaultRunTimeCommands.kPublishParentAnchorOptAnnot; displayString -replace -value "Set the selected transform as a selection transform for the asset." m_defaultRunTimeCommands.kPublishSelTransformAnnot; displayString -replace -value "Publish as Selection Transform" m_defaultRunTimeCommands.kPublishSelTransformLbl; displayString -replace -value "Publish selection transform options" m_defaultRunTimeCommands.kPublishSelTransformOptAnnot; displayString -replace -value "Opens the Python command listing in an HTML browser" m_defaultRunTimeCommands.kPythonCommandRefAnnot; displayString -replace -value "Python Command Reference" m_defaultRunTimeCommands.kPythonCommandRefLbl; displayString -replace -value "Change the selected faces into quadrilaterals." m_defaultRunTimeCommands.kQuadrangulateAnnot; displayString -replace -value "Quadrangulate" m_defaultRunTimeCommands.kQuadrangulateLbl; displayString -replace -value "Select an object or a subset of faces, then this command to change those faces into quadrilaterals." m_defaultRunTimeCommands.kQuadrangulateLongAnnot; displayString -replace -value "Quadrangulate options" m_defaultRunTimeCommands.kQuadrangulateOptionsAnnot; displayString -replace -value "Set display quality marking menu (Press)" m_defaultRunTimeCommands.kQualityDisplayMarkingMenuAnnot; displayString -replace -value "Set display quality marking menu (Release)" m_defaultRunTimeCommands.kQualityDisplayMarkingMenuPopDownAnnot; displayString -replace -value "Opens the Quick Rig tool, a quick character rigging tool which outputs an HIK rig" m_defaultRunTimeCommands.kQuickRigEditorAnnot; displayString -replace -value "Quick Rig" m_defaultRunTimeCommands.kQuickRigEditorLbl; displayString -replace -value "Quit" m_defaultRunTimeCommands.kQuitMayaMac; displayString -replace -value "Quit Maya" m_defaultRunTimeCommands.kQuitMayaMacAnnot; displayString -replace -value "Radial" m_defaultRunTimeCommands.kRadial; displayString -replace -value "Create a radial field. Select objects to be affected by the field" m_defaultRunTimeCommands.kRadialAnnot; displayString -replace -value "Radial options" m_defaultRunTimeCommands.kRadialOptionsAnnot; displayString -replace -value "Raise Application Windows" m_defaultRunTimeCommands.kRaiseAppWindowsLbl; displayString -replace -value "Brings main Maya window to the front of the stack" m_defaultRunTimeCommands.kRaiseMainMayaWindowAnnot; displayString -replace -value "Raise Main Window" m_defaultRunTimeCommands.kRaiseMainWindowLbl; displayString -replace -value "Raises Maya windows in no particular order" m_defaultRunTimeCommands.kRaiseMayaWindowsAnnot; displayString -replace -value "Randomize Follicles" m_defaultRunTimeCommands.kRandomize; displayString -replace -value "Randomize selected follicles" m_defaultRunTimeCommands.kRandomizeFolliclesAnnot; displayString -replace -value "Randomize Follicles options" m_defaultRunTimeCommands.kRandomizeFolliclesOptionsAnnot; displayString -replace -value "Randomize translation, rotation and/or scaling of UV shells" m_defaultRunTimeCommands.kRandomizeShellsAnnot; displayString -replace -value "Randomize shells options" m_defaultRunTimeCommands.kRandomizeShellsOptionsAnnot; displayString -replace -value "ReForm Tool: change topology" m_defaultRunTimeCommands.kReFormToolAnnot; displayString -replace -value "Reassign bone lattice joint" m_defaultRunTimeCommands.kReassignBoneLatticeJointAnnot; displayString -replace -value "Reattach skeleton" m_defaultRunTimeCommands.kReattachSkeletonAnnot; displayString -replace -value "Reattach joints" m_defaultRunTimeCommands.kReattachSkeletonJointsAnnot; displayString -replace -value "Select curve(s) or curve on surface(s)" m_defaultRunTimeCommands.kRebuildCurveAnnot; displayString -replace -value "Rebuild" m_defaultRunTimeCommands.kRebuildCurveLbl; displayString -replace -value "Rebuild curve options" m_defaultRunTimeCommands.kRebuildCurveOptionsAnnot; displayString -replace -value "Select surface(s)" m_defaultRunTimeCommands.kRebuildSurfacesAnnot; displayString -replace -value "Rebuild" m_defaultRunTimeCommands.kRebuildSurfacesLbl; displayString -replace -value "Rebuild surfaces options" m_defaultRunTimeCommands.kRebuildSurfacesOptionsAnnot; displayString -replace -value "Recent commands window" m_defaultRunTimeCommands.kRecentCommandsWindowAnnot; displayString -replace -value "Recent Commands List" m_defaultRunTimeCommands.kRecentCommandsWindowLbl; displayString -replace -value "Redo the last undone action" m_defaultRunTimeCommands.kRedoAnnot; displayString -replace -value "Redo" m_defaultRunTimeCommands.kRedoLbl; displayString -replace -value "Redo Previous IPR Render" m_defaultRunTimeCommands.kRedoPreviousIPRRender; displayString -replace -value "Redo previous IPR Render" m_defaultRunTimeCommands.kRedoPreviousIPRRenderAnnot; displayString -replace -value "Redo Previous Render" m_defaultRunTimeCommands.kRedoPreviousRender; displayString -replace -value "Redo previous render" m_defaultRunTimeCommands.kRedoPreviousRenderAnnot; displayString -replace -value "Redo View Change" m_defaultRunTimeCommands.kRedoViewChangeAnnotation; displayString -replace -value "Reduce number of polygonal components for selected objects." m_defaultRunTimeCommands.kReducePolygonAnnot; displayString -replace -value "Reduce" m_defaultRunTimeCommands.kReducePolygonLbl; displayString -replace -value "Select a polygon mesh, then this command to create a copy that attempts to reduce the original's total number of components while maintaining its shape." m_defaultRunTimeCommands.kReducePolygonLongAnnot; displayString -replace -value "Reduce options" m_defaultRunTimeCommands.kReducePolygonOptionsAnnot; displayString -replace -value "Edit the references for the current scene" m_defaultRunTimeCommands.kReferenceEditorAnnot; displayString -replace -value "Reference Editor" m_defaultRunTimeCommands.kReferenceEditorLbl; displayString -replace -value "Refine selected subdivision surface components" m_defaultRunTimeCommands.kRefineSelectedComponentsAnnot; displayString -replace -value "Refresh selected swatches" m_defaultRunTimeCommands.kRefreshSelectedSwatchesAnnot; displayString -replace -value "Use a region to edit many keys at a time" m_defaultRunTimeCommands.kRegionKeyAnnot; displayString -replace -value "Relax Initial State" m_defaultRunTimeCommands.kRelaxInitialState; displayString -replace -value "Simulates the nCloth for the specified number of frames, then saves its current state as its initial state." m_defaultRunTimeCommands.kRelaxInitialStateAnnot; displayString -replace -value "Relax Initial State is useful when you want to settle nCloth clothing on its model so that it appears to be under the influence of gravity, without having to play back its entire scene\u2019s animation." m_defaultRunTimeCommands.kRelaxInitialStateLongAnnot; displayString -replace -value "Relax Initial State options" m_defaultRunTimeCommands.kRelaxInitialStateOptionsAnnot; displayString -replace -value "Automatically move UVs for better texture space distribution" m_defaultRunTimeCommands.kRelaxUVShellAnnot; displayString -replace -value "Relax options" m_defaultRunTimeCommands.kRelaxUVShellOptionsAnnot; displayString -replace -value "http://www.autodesk.com/maya-release-notes" m_defaultRunTimeCommands.kReleaseNotesURL; displayString -replace -value "Remove all hidden or exclusive objects for all cameras" m_defaultRunTimeCommands.kRemoveAllAnnot; displayString -replace -value "Remove all hidden or exclusive objects for the selected (or current) camera" m_defaultRunTimeCommands.kRemoveAllForCameraAnnot; displayString -replace -value "Remove All For Camera" m_defaultRunTimeCommands.kRemoveAllForCameraLbl; displayString -replace -value "Remove All" m_defaultRunTimeCommands.kRemoveAllLbl; displayString -replace -value "Remove template binding set for asset" m_defaultRunTimeCommands.kRemoveBindingSetAnnot; displayString -replace -value "Remove a blend shape target from a Blend Shape deformer." m_defaultRunTimeCommands.kRemoveBlendShapeAnnot; displayString -replace -value "Remove" m_defaultRunTimeCommands.kRemoveBlendShapeLbl; displayString -replace -value "Select an object acting as a blend shape target, then select the corresponding base object. Use this command to remove the target from the Blend Shape deformer." m_defaultRunTimeCommands.kRemoveBlendShapeLongAnnot; displayString -replace -value "Remove blend shape options" m_defaultRunTimeCommands.kRemoveBlendShapeOptionsAnnot; displayString -replace -value "Give each selected stroke a unique brush (if it was previously sharing a brush)" m_defaultRunTimeCommands.kRemoveBrushSharingAnnot; displayString -replace -value "Remove Brush Sharing" m_defaultRunTimeCommands.kRemoveBrushSharingLbl; displayString -replace -value "Remove targets from a constraint without deleting the constraint." m_defaultRunTimeCommands.kRemoveConstraintTargetAnnot; displayString -replace -value "Remove Target" m_defaultRunTimeCommands.kRemoveConstraintTargetLbl; displayString -replace -value "Select one or more targets for an existing constraint, then the constrained object. Use this command to remove those targets from the constraint calculations, while leaving any others." m_defaultRunTimeCommands.kRemoveConstraintTargetLongAnnot; displayString -replace -value "Remove constraint target options" m_defaultRunTimeCommands.kRemoveConstraintTargetOptionsAnnot; displayString -replace -value "Remove the selected dynamic constraint(s)" m_defaultRunTimeCommands.kRemoveDynamicConstraintAnnot; displayString -replace -value "Remove Dynamic Constraint" m_defaultRunTimeCommands.kRemoveDynamicConstraintLbl; displayString -replace -value "Remove selected nodes from asset" m_defaultRunTimeCommands.kRemoveFromAssetAnnot; displayString -replace -value "Remove from Asset" m_defaultRunTimeCommands.kRemoveFromAssetLbl; displayString -replace -value "Remove from asset options" m_defaultRunTimeCommands.kRemoveFromAssetOptAnnot; displayString -replace -value "Remove highlighted Channel Box items from current character set" m_defaultRunTimeCommands.kRemoveFromCharacterSetAnnot; displayString -replace -value "Remove from Character Set" m_defaultRunTimeCommands.kRemoveFromCharacterSetLbl; displayString -replace -value "Remove selected objects from the selected (or current) camera's exclusive list" m_defaultRunTimeCommands.kRemoveFromExclusiveAnnot; displayString -replace -value "Remove From Exclusive" m_defaultRunTimeCommands.kRemoveFromExclusiveLbl; displayString -replace -value "Remove selected objects from the selected (or current) camera's hidden list" m_defaultRunTimeCommands.kRemoveFromHiddenAnnot; displayString -replace -value "Remove From Hidden" m_defaultRunTimeCommands.kRemoveFromHiddenLbl; displayString -replace -value "Remove the inbetween keyframe at the current time" m_defaultRunTimeCommands.kRemoveInbetweenAnnot; displayString -replace -value "Removes the selected influence from the selected skinCluster" m_defaultRunTimeCommands.kRemoveInfluenceAnnot; displayString -replace -value "Remove Influence" m_defaultRunTimeCommands.kRemoveInfluenceLbl; displayString -replace -value "Select a joint to remove" m_defaultRunTimeCommands.kRemoveJointAnnot; displayString -replace -value "Remove Joints" m_defaultRunTimeCommands.kRemoveJointLbl; displayString -replace -value "Return the lattice points to their original shape without altering the translation/rotation/scale of the lattice itself." m_defaultRunTimeCommands.kRemoveLatticeTweaksAnnot; displayString -replace -value "Remove Lattice Tweaks" m_defaultRunTimeCommands.kRemoveLatticeTweaksLbl; displayString -replace -value "Select a lattice or an object with a lattice applied to it, then this command to return all lattice points to their original positions. Note that this will not affect any transforms on the lattice node itself." m_defaultRunTimeCommands.kRemoveLatticeTweaksLongAnnot; displayString -replace -value "Remove Members" m_defaultRunTimeCommands.kRemoveMembers; displayString -replace -value "Remove selected elements from constraint" m_defaultRunTimeCommands.kRemoveMembersAnnot; displayString -replace -value "Revert the selected nCloth or passive collider to a regular mesh." m_defaultRunTimeCommands.kRemoveNclothAnnot; displayString -replace -value "Remove nCloth" m_defaultRunTimeCommands.kRemoveNclothLbl; displayString -replace -value "Remove Current Toon Outlines" m_defaultRunTimeCommands.kRemoveOutline; displayString -replace -value "Remove any toon outlines for selected items" m_defaultRunTimeCommands.kRemoveOutlineAnnot; displayString -replace -value "Remove shrinkwrap inner object" m_defaultRunTimeCommands.kRemoveShrinkwrapInnerObjectAnnot; displayString -replace -value "Remove Inner Object" m_defaultRunTimeCommands.kRemoveShrinkwrapInnerObjectLbl; displayString -replace -value "Select an object with a pre-existing Shrink Wrap deformer, then this command to stop its vertices from projecting towards any previously defined inner objects." m_defaultRunTimeCommands.kRemoveShrinkwrapInnerObjectLongAnnot; displayString -replace -value "Remove shrinkwrap surfaces." m_defaultRunTimeCommands.kRemoveShrinkwrapSurfacesAnnot; displayString -replace -value "Remove surfaces" m_defaultRunTimeCommands.kRemoveShrinkwrapSurfacesLbl; displayString -replace -value "Select an object with a pre-existing Shrink Wrap deformer, then this command to remove it from the deformer." m_defaultRunTimeCommands.kRemoveShrinkwrapSurfacesLongAnnot; displayString -replace -value "Remove shrinkwrap target." m_defaultRunTimeCommands.kRemoveShrinkwrapTargetAnnot; displayString -replace -value "Remove Target" m_defaultRunTimeCommands.kRemoveShrinkwrapTargetLbl; displayString -replace -value "Select an object with a pre-existing Shrink Wrap deformer, then this command to stop wrapping around the current target." m_defaultRunTimeCommands.kRemoveShrinkwrapTargetLongAnnot; displayString -replace -value "Remove the high resolution mesh from a mirrored subdiv proxy setup" m_defaultRunTimeCommands.kRemoveSubdivProxyMirrorAnnot; displayString -replace -value "Remove subdiv proxy mirror options" m_defaultRunTimeCommands.kRemoveSubdivProxyMirrorOptionsAnnot; displayString -replace -value "Select the skin and unused joints and influences will be disconnected to improve performance." m_defaultRunTimeCommands.kRemoveUnusedInfluencesAnnot; displayString -replace -value "Remove Unused Influences" m_defaultRunTimeCommands.kRemoveUnusedInfluencesLbl; displayString -replace -value "Remove a wire from a Wire Deformer." m_defaultRunTimeCommands.kRemoveWireAnnot; displayString -replace -value "Remove" m_defaultRunTimeCommands.kRemoveWireLbl; displayString -replace -value "Select a curve currently acting as a wire for a pre-existing Wire Deformer, then this command to remove it from the Wire Deformer." m_defaultRunTimeCommands.kRemoveWireLongAnnot; displayString -replace -value "Remove wire options" m_defaultRunTimeCommands.kRemoveWireOptionsAnnot; displayString -replace -value "Remove wrap influence" m_defaultRunTimeCommands.kRemoveWrapAnnot; displayString -replace -value "Remove Influence" m_defaultRunTimeCommands.kRemoveWrapLbl; displayString -replace -value "Select a Wrap deformer, then Shift + select an object currently acting as an influence for that deformer. Use this command to stop it from influencing the deformer anymore." m_defaultRunTimeCommands.kRemoveWrapLongAnnot; displayString -replace -value "Rename attribute" m_defaultRunTimeCommands.kRenameAttributeAnnot; displayString -replace -value "Edit Attribute..." m_defaultRunTimeCommands.kRenameAttributeLbl; displayString -replace -value "Rename the current color set on selected objects" m_defaultRunTimeCommands.kRenameCurrentColorSetAnnot; displayString -replace -value "Rename the current UV set on selected objects" m_defaultRunTimeCommands.kRenameCurrentUVSetAnnot; displayString -replace -value "Give the joints new names based on what they have been labelled." m_defaultRunTimeCommands.kRenameJointsFromLabelsAnnot; displayString -replace -value "Rename Joints From Labels" m_defaultRunTimeCommands.kRenameJointsFromLabelsLbl; displayString -replace -value "Render Current Frame" m_defaultRunTimeCommands.kRenderCurrentFrame; displayString -replace -value "Show render diagnostics in the script editor" m_defaultRunTimeCommands.kRenderDiagnosticsAnnot; displayString -replace -value "Run Render Diagnostics" m_defaultRunTimeCommands.kRenderDiagnosticsLbl; displayString -replace -value "Change the rendering preferences" m_defaultRunTimeCommands.kRenderFlagsWindowAnnot; displayString -replace -value "Rendering Flags" m_defaultRunTimeCommands.kRenderFlagsWindowLbl; displayString -replace -value "Render the current frame into a render view window" m_defaultRunTimeCommands.kRenderIntoNewWindowAnnot; displayString -replace -value "Edit render layers information" m_defaultRunTimeCommands.kRenderLayerEditorWindowAnnot; displayString -replace -value "Render Layer Editor" m_defaultRunTimeCommands.kRenderLayerEditorWindowLbl; displayString -replace -value "Edit render layer membership" m_defaultRunTimeCommands.kRenderLayerRelationshipEditorAnnot; displayString -replace -value "Render Layers" m_defaultRunTimeCommands.kRenderLayerRelationshipEditorLbl; displayString -replace -value "Render Option Box" m_defaultRunTimeCommands.kRenderOptionBox; displayString -replace -value "Render options" m_defaultRunTimeCommands.kRenderOptionsAnnot; displayString -replace -value "Edit render pass set membership" m_defaultRunTimeCommands.kRenderPassSetEditorAnnot; displayString -replace -value "Render Pass Sets" m_defaultRunTimeCommands.kRenderPassSetEditorLbl; displayString -replace -value "Render Sequence" m_defaultRunTimeCommands.kRenderSequence; displayString -replace -value "Render all frames in the current animation sequence" m_defaultRunTimeCommands.kRenderSequenceAnnot; displayString -replace -value "Render Sequence options" m_defaultRunTimeCommands.kRenderSequenceOptionBoxAnnotation; displayString -replace -value "Change rendering attributes" m_defaultRunTimeCommands.kRenderSettingsAnnot; displayString -replace -value "Launches the Render Setup editor to create render layers, collections, and overrides." m_defaultRunTimeCommands.kRenderSetupAnnot; displayString -replace -value "Render Setup" m_defaultRunTimeCommands.kRenderSetupLbl; displayString -replace -value "Create and display a range of images for the current node" m_defaultRunTimeCommands.kRenderTextureRangeAnnot; displayString -replace -value "Render texture range options" m_defaultRunTimeCommands.kRenderTextureRangeOptionsAnnot; displayString -replace -value "Display next image" m_defaultRunTimeCommands.kRenderViewNextImageAnnot; displayString -replace -value "Display previous image" m_defaultRunTimeCommands.kRenderViewPrevImageAnnot; displayString -replace -value "Display rendering image" m_defaultRunTimeCommands.kRenderViewWindowAnnot; displayString -replace -value "Rendering Menu Set not found." m_defaultRunTimeCommands.kRenderingWarning; displayString -replace -value "Reorder Vertex IDs using 3 adjacent vertices selected from the same polygon" m_defaultRunTimeCommands.kReorderVertexAnnot; displayString -replace -value "Reorder Vertices" m_defaultRunTimeCommands.kReorderVertexLbl; displayString -replace -value "Select a polygon mesh, then this command. Then select 3 adjacent vertices that will correspond to vertex IDs 1, 2, and 3. Maya will assign new IDs to the rest of the vertices accordingly." m_defaultRunTimeCommands.kReorderVertexLongAnnot; displayString -replace -value "Repeat last action at mouse position" m_defaultRunTimeCommands.kRepeatLastActionAtMousePositionAnnot; displayString -replace -value "Repeat last" m_defaultRunTimeCommands.kRepeatLastAnnot; displayString -replace -value "Repeat" m_defaultRunTimeCommands.kRepeatLastLbl; displayString -replace -value "Replace Cache Frame" m_defaultRunTimeCommands.kReplaceCacheFrames; displayString -replace -value "Replace frame(s) in nCache options" m_defaultRunTimeCommands.kReplaceCacheFramesOptionsAnnot; displayString -replace -value "Replace Cache" m_defaultRunTimeCommands.kReplaceCacheLabel; displayString -replace -value "Maya Fluid" m_defaultRunTimeCommands.kReplaceCacheMayaFluid; displayString -replace -value "nObject" m_defaultRunTimeCommands.kReplaceCacheNObject; displayString -replace -value "Given a selected geometry, replace a cache." m_defaultRunTimeCommands.kReplaceGeomCacheAnnot; displayString -replace -value "Replace Cache Frame" m_defaultRunTimeCommands.kReplaceGeomCacheFrames; displayString -replace -value "Replace frame(s) in selected geometry cache" m_defaultRunTimeCommands.kReplaceGeomCacheFramesAnnot; displayString -replace -value "Replace geometry cache frame(s) options" m_defaultRunTimeCommands.kReplaceGeomCacheFramesOptAnnot; displayString -replace -value "Replace Cache" m_defaultRunTimeCommands.kReplaceGeomCacheLbl; displayString -replace -value "Replace geometry cache options" m_defaultRunTimeCommands.kReplaceGeomCacheOptAnnot; displayString -replace -value "Replace Members" m_defaultRunTimeCommands.kReplaceMembers; displayString -replace -value "Replace all elements for constraint with selection" m_defaultRunTimeCommands.kReplaceMembersAnnot; displayString -replace -value "Given a selected nCloth mesh, nHair or nParticle, replace a cache." m_defaultRunTimeCommands.kReplaceNclothCacheAnnot; displayString -replace -value "Replace frame(s) in nCache" m_defaultRunTimeCommands.kReplaceNclothCacheFramesAnnot; displayString -replace -value "Replace nCache frame(s) options" m_defaultRunTimeCommands.kReplaceNclothCacheFramesOptionsAnnot; displayString -replace -value "Replace cache options" m_defaultRunTimeCommands.kReplaceNclothCacheOptAnnot; displayString -replace -value "Replace selected object(s) with last selected object" m_defaultRunTimeCommands.kReplaceObjectsAnnot; displayString -replace -value "Replace Objects" m_defaultRunTimeCommands.kReplaceObjectsLbl; displayString -replace -value "Replace objects options" m_defaultRunTimeCommands.kReplaceObjectsOptionsAnnot; displayString -replace -value "Opens the bug reporting web page" m_defaultRunTimeCommands.kReportAProblemAnnot; displayString -replace -value "Report a Problem..." m_defaultRunTimeCommands.kReportAProblemLbl; displayString -replace -value "Select a joint to be the new root" m_defaultRunTimeCommands.kRerootSkeletonAnnot; displayString -replace -value "Reroot Skeleton" m_defaultRunTimeCommands.kRerootSkeletonLbl; displayString -replace -value "Resample curve" m_defaultRunTimeCommands.kResampleCurveAnnot; displayString -replace -value "Resample curve options" m_defaultRunTimeCommands.kResampleCurveOptionsAnnot; displayString -replace -value "Reset the current workspace to its default layout" m_defaultRunTimeCommands.kResetCurrentWorkspaceAnnot; displayString -replace -value "Reset Current Workspace" m_defaultRunTimeCommands.kResetCurrentWorkspaceLbl; displayString -replace -value "Reset Display" m_defaultRunTimeCommands.kResetDisplayAnnot; displayString -replace -value "Reset Display" m_defaultRunTimeCommands.kResetDisplayLbl; displayString -replace -value "Return lattice points to their original shape, and the lattice object itself back to its original translation/rotation/scale." m_defaultRunTimeCommands.kResetLatticeAnnot; displayString -replace -value "Reset Lattice" m_defaultRunTimeCommands.kResetLatticeLbl; displayString -replace -value "Select a lattice or an object with a lattice applied to it, then this command to return all lattice points to their original positions, and the lattice object to its original translation/rotation/scale." m_defaultRunTimeCommands.kResetLatticeLongAnnot; displayString -replace -value "Resets reflection options" m_defaultRunTimeCommands.kResetReflectionOptions; displayString -replace -value "Resets soft selection options" m_defaultRunTimeCommands.kResetSoftSelectOptions; displayString -replace -value "Reset the template brush attributes to their default values" m_defaultRunTimeCommands.kResetTemplateBrushAnnot; displayString -replace -value "Reset Template Brush" m_defaultRunTimeCommands.kResetTemplateBrushLbl; displayString -replace -value "Select an object(s)" m_defaultRunTimeCommands.kResetTransformationsAnnot; displayString -replace -value "Reset Transformations" m_defaultRunTimeCommands.kResetTransformationsLbl; displayString -replace -value "Reset transformation options" m_defaultRunTimeCommands.kResetTransformationsOptionsAnnot; displayString -replace -value "Reset the viewport and re-evaluate scene" m_defaultRunTimeCommands.kResetViewportAnnot; displayString -replace -value "Reset Viewport" m_defaultRunTimeCommands.kResetViewportLbl; displayString -replace -value "Reset weights of selected joints to their default vaule" m_defaultRunTimeCommands.kResetWeightsToDefaultAnnot; displayString -replace -value "Reset Default Weights" m_defaultRunTimeCommands.kResetWeightsToDefaultLbl; displayString -replace -value "Reset a wire back to its bind position." m_defaultRunTimeCommands.kResetWireAnnot; displayString -replace -value "Reset" m_defaultRunTimeCommands.kResetWireLbl; displayString -replace -value "Select a curve currently acting as a wire for a pre-existing Wire Deformer, then this command to reset its transforms to whatever they were when the deformer was first created." m_defaultRunTimeCommands.kResetWireLongAnnot; displayString -replace -value "Reset wire options" m_defaultRunTimeCommands.kResetWireOptionsAnnot; displayString -replace -value "Resolve Interpenetration" m_defaultRunTimeCommands.kResolveInterpenetration; displayString -replace -value "Push out objects that are in collision at the start frame" m_defaultRunTimeCommands.kResolveInterpenetrationAnnot; displayString -replace -value "Resolve interpenetration options" m_defaultRunTimeCommands.kResolveInterpenetrationOptionsAnnot; displayString -replace -value "Rest Position" m_defaultRunTimeCommands.kRest; displayString -replace -value "Display rest position curves for selected or all hair systems" m_defaultRunTimeCommands.kRestAnnot; displayString -replace -value "To Rest Curve End CVs" m_defaultRunTimeCommands.kRestCurveEnd; displayString -replace -value "Select rest curve end CVs related to current selection" m_defaultRunTimeCommands.kRestCurveEndAnnot; displayString -replace -value "To Rest Curves" m_defaultRunTimeCommands.kRestCurves; displayString -replace -value "Select rest curves related to current selection" m_defaultRunTimeCommands.kRestCurvesAnnot; displayString -replace -value "From Current" m_defaultRunTimeCommands.kRestFromCurrent; displayString -replace -value "Set rest position to current position for selected hairs" m_defaultRunTimeCommands.kRestFromCurrentAnnot; displayString -replace -value "From Start" m_defaultRunTimeCommands.kRestFromStart; displayString -replace -value "Set rest position to start position for selected hairs" m_defaultRunTimeCommands.kRestFromStartAnnot; displayString -replace -value "Set the rest shape for selected cloth objects to use the input position. If the input mesh is animated the rest shape will change." m_defaultRunTimeCommands.kRestToInputAnnot; displayString -replace -value "Connect Input Mesh to Rest Shape" m_defaultRunTimeCommands.kRestToInputLbl; displayString -replace -value "Set the rest shape for selected cloth objects to use the input position at the start frame(default behavior)." m_defaultRunTimeCommands.kRestToInputStartAnnot; displayString -replace -value "Set Rest To Start Shape" m_defaultRunTimeCommands.kRestToInputStartLbl; displayString -replace -value "Set the rest shape for the selected cloth object to be a second mesh of matching topology." m_defaultRunTimeCommands.kRestToMeshAnnot; displayString -replace -value "Connect Selected Mesh to Rest Shape" m_defaultRunTimeCommands.kRestToMeshLbl; displayString -replace -value "Return to state before hide/show UI elements" m_defaultRunTimeCommands.kRestoreUIElementsAnnot; displayString -replace -value "Restore UI Elements" m_defaultRunTimeCommands.kRestoreUIElementsLbl; displayString -replace -value "Use a manip to retime many keys at a time" m_defaultRunTimeCommands.kRetimeKeyAnnot; displayString -replace -value "Retime options" m_defaultRunTimeCommands.kRetimeKeyOptionsAnnot; displayString -replace -value "Select curve(s)" m_defaultRunTimeCommands.kReverseCurveAnnot; displayString -replace -value "Reverse Direction" m_defaultRunTimeCommands.kReverseCurveLbl; displayString -replace -value "Reverse curves options" m_defaultRunTimeCommands.kReverseCurveOptionsAnnot; displayString -replace -value "Reverse the normals of the selected faces." m_defaultRunTimeCommands.kReversePolygonNormalsAnnot; displayString -replace -value "Reverse" m_defaultRunTimeCommands.kReversePolygonNormalsLbl; displayString -replace -value "Select faces on a mesh, then this command to flip their normals 180 degrees." m_defaultRunTimeCommands.kReversePolygonNormalsLongAnnot; displayString -replace -value "Reverse options" m_defaultRunTimeCommands.kReversePolygonNormalsOptionsAnnot; displayString -replace -value "Reverse selected surfaces" m_defaultRunTimeCommands.kReverseSurfAnnot; displayString -replace -value "Reverse Surfaces" m_defaultRunTimeCommands.kReverseSurfLbl; displayString -replace -value "Select surface(s) or isoparm(s) to give direction" m_defaultRunTimeCommands.kReverseSurfaceDirectionAnnot; displayString -replace -value "Reverse Direction" m_defaultRunTimeCommands.kReverseSurfaceDirectionLbl; displayString -replace -value "Reverse surfaces options" m_defaultRunTimeCommands.kReverseSurfaceDirectionOptionsAnnot; displayString -replace -value "Select curve(s), isoparm(s) or trim edge(s)" m_defaultRunTimeCommands.kRevolveAnnot; displayString -replace -value "Revolve" m_defaultRunTimeCommands.kRevolveLbl; displayString -replace -value "Revolve options" m_defaultRunTimeCommands.kRevolveOptionsAnnot; displayString -replace -value "Create a HumanIK Control Rig." m_defaultRunTimeCommands.kRigCreateControlRigAnnot; displayString -replace -value "Create Control Rig" m_defaultRunTimeCommands.kRigCreateControlRigLbl; displayString -replace -value "Select this to create a new HumanIK Control Rig in the scene. \nYou can choose between creating a brand new skeleton to go with this rig, or defining one from existing joints in the scene. This is the fastest way to create a rig." m_defaultRunTimeCommands.kRigCreateControlRigLongAnnot; displayString -replace -value "Rigging Menu Set not found." m_defaultRunTimeCommands.kRiggingWarning; displayString -replace -value "Rigid bind skin" m_defaultRunTimeCommands.kRigidBindAnnot; displayString -replace -value "Rigid bind skin options" m_defaultRunTimeCommands.kRigidBindSkinOptionsAnnot; displayString -replace -value "Rigid Body Solver Attributes" m_defaultRunTimeCommands.kRigidBodySolver; displayString -replace -value "Display the rigid body solver editor" m_defaultRunTimeCommands.kRigidBodySolverAnnot; displayString -replace -value "Rim Light" m_defaultRunTimeCommands.kRim; displayString -replace -value "Edges have a white highlight" m_defaultRunTimeCommands.kRimAnnot; displayString -replace -value "Select object(s) or component(s) to rotate" m_defaultRunTimeCommands.kRotateToolAnnot; displayString -replace -value "Rotate Tool" m_defaultRunTimeCommands.kRotateToolLbl; displayString -replace -value "Rotate tool marking menu" m_defaultRunTimeCommands.kRotateToolMarkingMenuAnnot; displayString -replace -value "Rotate tool marking menu pop down" m_defaultRunTimeCommands.kRotateToolMarkingMenuPopDownAnnot; displayString -replace -value "Rotate tool options" m_defaultRunTimeCommands.kRotateToolOptionsAnnot; displayString -replace -value "Rotate tool with snap marking menu" m_defaultRunTimeCommands.kRotateToolWithSnapMarkingMenuAnnot; displayString -replace -value "Rotate tool with snap marking menu pop down" m_defaultRunTimeCommands.kRotateToolWithSnapMarkingMenuPopDownAnnot; displayString -replace -value "Rotate components in the UV view" m_defaultRunTimeCommands.kRotateUVToolAnnot; displayString -replace -value "Rotate the positions of the selected components by a specified number of degrees" m_defaultRunTimeCommands.kRotateUVsAnnot; displayString -replace -value "Rotate UV options" m_defaultRunTimeCommands.kRotateUVsOptionsAnnot; displayString -replace -value "Select pairs of surface edges that meet" m_defaultRunTimeCommands.kRoundToolAnnot; displayString -replace -value "Round Tool" m_defaultRunTimeCommands.kRoundToolLbl; displayString -replace -value "Round tool options" m_defaultRunTimeCommands.kRoundToolOptionsAnnot; displayString -replace -value "Turn off Select/Move/Rotate/Scale tool tweak mode" m_defaultRunTimeCommands.kSTRSTweakModeOff; displayString -replace -value "Turn on Select/Move/Rotate/Scale tool tweak mode" m_defaultRunTimeCommands.kSTRSTweakModeOn; displayString -replace -value "Toggle Select/Move/Rotate/Scale tool tweak mode" m_defaultRunTimeCommands.kSTRSTweakModeToggle; displayString -replace -value "Save the settings of the template brush to current shelf or Visor directory" m_defaultRunTimeCommands.kSaveBrushPresetAnnot; displayString -replace -value "Save Brush Preset..." m_defaultRunTimeCommands.kSaveBrushPresetLbl; displayString -replace -value "Save current layout" m_defaultRunTimeCommands.kSaveCurrentLayoutAnnot; displayString -replace -value "Save the current workspace layout under specified name" m_defaultRunTimeCommands.kSaveCurrentWorkspaceAnnot; displayString -replace -value "Save Current Workspace As..." m_defaultRunTimeCommands.kSaveCurrentWorkspaceLbl; displayString -replace -value "Save the current preferences" m_defaultRunTimeCommands.kSavePreferencesAnnot; displayString -replace -value "Save Preferences" m_defaultRunTimeCommands.kSavePreferencesLbl; displayString -replace -value "Save the current scene" m_defaultRunTimeCommands.kSaveSceneAnnot; displayString -replace -value "Save the current scene under a new name or export all" m_defaultRunTimeCommands.kSaveSceneAsAnnot; displayString -replace -value "Save Scene As..." m_defaultRunTimeCommands.kSaveSceneAsLbl; displayString -replace -value "Save scene as options" m_defaultRunTimeCommands.kSaveSceneAsOptionsAnnot; displayString -replace -value "Save Scene" m_defaultRunTimeCommands.kSaveSceneLbl; displayString -replace -value "Save scene options" m_defaultRunTimeCommands.kSaveSceneOptionsAnnot; displayString -replace -value "Constrain one object to the scale of another." m_defaultRunTimeCommands.kScaleConstraintAnnot; displayString -replace -value "Scale" m_defaultRunTimeCommands.kScaleConstraintLbl; displayString -replace -value "Select one or more target objects, then Shift + select an object to be constrained. Use this command to link the scale of the constrained object to the average scale of the targets." m_defaultRunTimeCommands.kScaleConstraintLongAnnot; displayString -replace -value "Scale constraint options" m_defaultRunTimeCommands.kScaleConstraintOptionsAnnot; displayString -replace -value "Scale the curvature of selected curves or curve cvs" m_defaultRunTimeCommands.kScaleCurvatureAnnot; displayString -replace -value "Scale Curvature" m_defaultRunTimeCommands.kScaleCurvatureLbl; displayString -replace -value "Scale curvature options" m_defaultRunTimeCommands.kScaleCurvatureOptionsAnnot; displayString -replace -value "Scale Hair Tool" m_defaultRunTimeCommands.kScaleHair; displayString -replace -value "Select hairs (directly or indirectly) then drag left and right to scale" m_defaultRunTimeCommands.kScaleHairAnnot; displayString -replace -value "Scale keyed animation in time and/or value" m_defaultRunTimeCommands.kScaleKeysAnnot; displayString -replace -value "Scale Keys" m_defaultRunTimeCommands.kScaleKeysLbl; displayString -replace -value "Scale keys options" m_defaultRunTimeCommands.kScaleKeysOptionsAnnot; displayString -replace -value "Select object(s) or component(s) to scale" m_defaultRunTimeCommands.kScaleToolAnnot; displayString -replace -value "Scale Tool" m_defaultRunTimeCommands.kScaleToolLbl; displayString -replace -value "Scale tool marking menu" m_defaultRunTimeCommands.kScaleToolMarkingMenuAnnot; displayString -replace -value "Scale tool marking menu pop down" m_defaultRunTimeCommands.kScaleToolMarkingMenuPopDownAnnot; displayString -replace -value "Scale tool options" m_defaultRunTimeCommands.kScaleToolOptionsAnnot; displayString -replace -value "Scale tool with snap marking menu" m_defaultRunTimeCommands.kScaleToolWithSnapMarkingMenuAnnot; displayString -replace -value "Scale tool with snap marking menu pop down" m_defaultRunTimeCommands.kScaleToolWithSnapMarkingMenuPopDownAnnot; displayString -replace -value "Scale components in the UV view" m_defaultRunTimeCommands.kScaleUVToolAnnot; displayString -replace -value "Script Editor: Enter Maya Embedded Language (MEL) commands" m_defaultRunTimeCommands.kScriptEditorAnnot; displayString -replace -value "Script Editor" m_defaultRunTimeCommands.kScriptEditorLbl; displayString -replace -value "Paint custom effects defined in a MEL script on a surface" m_defaultRunTimeCommands.kScriptPaintToolAnnot; displayString -replace -value "Paint Scripts Tool" m_defaultRunTimeCommands.kScriptPaintToolLbl; displayString -replace -value "Script paint tool options" m_defaultRunTimeCommands.kScriptPaintToolOptionsAnnot; displayString -replace -value "Creates rounded deformations on a surface relative to an origin locator." m_defaultRunTimeCommands.kSculptAnnot; displayString -replace -value "Sculpt a geometry object" m_defaultRunTimeCommands.kSculptGeometryToolAnnot; displayString -replace -value "Sculpt Geometry Tool" m_defaultRunTimeCommands.kSculptGeometryToolLbl; displayString -replace -value "Sculpt geometry tool options" m_defaultRunTimeCommands.kSculptGeometryToolOptionsAnnot; displayString -replace -value "Sculpt" m_defaultRunTimeCommands.kSculptLbl; displayString -replace -value "Select the component(s) or object(s) to be deformed, then this command to create a Sculpt deformer, control sphere, and origin locator. Transform the control sphere or origin locator to deform the mesh. Note: This is *not* the same as the Sculpt Tool, which can be used to paint rounded surfaces on a mesh." m_defaultRunTimeCommands.kSculptLongAnnot; displayString -replace -value "Sculpt deformer options" m_defaultRunTimeCommands.kSculptOptionsAnnot; displayString -replace -value "Sculpt a geometry object" m_defaultRunTimeCommands.kSculptPolygonsToolAnnot; displayString -replace -value "Sculpt geometry options" m_defaultRunTimeCommands.kSculptPolygonsToolOptionsAnnot; displayString -replace -value "Activate sculpt reference vector popup marking menu (Press)" m_defaultRunTimeCommands.kSculptReferenceVectorMarkingMenuPressAnnot; displayString -replace -value "Deactivate sculpt reference vector popup marking menu (Release)" m_defaultRunTimeCommands.kSculptReferenceVectorMarkingMenuReleaseAnnot; displayString -replace -value "Sculpt a geometry object" m_defaultRunTimeCommands.kSculptSubdivsToolAnnot; displayString -replace -value "Sculpt geometry tool options" m_defaultRunTimeCommands.kSculptSubdivsToolOptionsAnnot; displayString -replace -value "Sculpt a geometry object" m_defaultRunTimeCommands.kSculptSurfacesToolAnnot; displayString -replace -value "Sculpt geometry tool options" m_defaultRunTimeCommands.kSculptSurfacesToolOptionsAnnot; displayString -replace -value "Rename objects in scene" m_defaultRunTimeCommands.kSearchAndReplaceNamesAnnot; displayString -replace -value "Search and Replace Names..." m_defaultRunTimeCommands.kSearchAndReplaceNamesLbl; displayString -replace -value "Select all" m_defaultRunTimeCommands.kSelectAllAnnot; displayString -replace -value "Select all assets" m_defaultRunTimeCommands.kSelectAllAssetsAnnot; displayString -replace -value "Assets" m_defaultRunTimeCommands.kSelectAllAssetsLbl; displayString -replace -value "Select all brushes" m_defaultRunTimeCommands.kSelectAllBrushesAnnot; displayString -replace -value "Brushes" m_defaultRunTimeCommands.kSelectAllBrushesLbl; displayString -replace -value "Select all cameras" m_defaultRunTimeCommands.kSelectAllCamerasAnnot; displayString -replace -value "Cameras" m_defaultRunTimeCommands.kSelectAllCamerasLbl; displayString -replace -value "Select all clusters" m_defaultRunTimeCommands.kSelectAllClustersAnnot; displayString -replace -value "Clusters" m_defaultRunTimeCommands.kSelectAllClustersLbl; displayString -replace -value "Select all dynamic constraints" m_defaultRunTimeCommands.kSelectAllDynamicConstraintsAnnot; displayString -replace -value "Dynamic Constraints" m_defaultRunTimeCommands.kSelectAllDynamicConstraintsLbl; displayString -replace -value "Select all fluids" m_defaultRunTimeCommands.kSelectAllFluidsAnnot; displayString -replace -value "Fluids" m_defaultRunTimeCommands.kSelectAllFluidsLbl; displayString -replace -value "Select all follicles" m_defaultRunTimeCommands.kSelectAllFolliclesAnnot; displayString -replace -value "Follicles" m_defaultRunTimeCommands.kSelectAllFolliclesLbl; displayString -replace -value "Select all furs" m_defaultRunTimeCommands.kSelectAllFursAnnot; displayString -replace -value "Select all geometry" m_defaultRunTimeCommands.kSelectAllGeometryAnnot; displayString -replace -value "Geometry" m_defaultRunTimeCommands.kSelectAllGeometryLbl; displayString -replace -value "Select all hair systems" m_defaultRunTimeCommands.kSelectAllHairSystemAnnot; displayString -replace -value "Select all IK handles" m_defaultRunTimeCommands.kSelectAllIKHandlesAnnot; displayString -replace -value "IK Handles" m_defaultRunTimeCommands.kSelectAllIKHandlesLbl; displayString -replace -value "Select all image planes" m_defaultRunTimeCommands.kSelectAllImagePlanesAnnot; displayString -replace -value "Image Planes" m_defaultRunTimeCommands.kSelectAllImagePlanesLbl; displayString -replace -value "Select all input" m_defaultRunTimeCommands.kSelectAllInputAnnot; displayString -replace -value "Select all joints" m_defaultRunTimeCommands.kSelectAllJointsAnnot; displayString -replace -value "Joints" m_defaultRunTimeCommands.kSelectAllJointsLbl; displayString -replace -value "Select all lattices" m_defaultRunTimeCommands.kSelectAllLatticesAnnot; displayString -replace -value "Lattices" m_defaultRunTimeCommands.kSelectAllLatticesLbl; displayString -replace -value "All" m_defaultRunTimeCommands.kSelectAllLbl; displayString -replace -value "Select all lights" m_defaultRunTimeCommands.kSelectAllLightsAnnot; displayString -replace -value "Lights" m_defaultRunTimeCommands.kSelectAllLightsLbl; displayString -replace -value "Fit all in active panel, with marking menu (Press)" m_defaultRunTimeCommands.kSelectAllMarkingMenuAnnot; displayString -replace -value "Fit all in active panel, with marking menu (Release)" m_defaultRunTimeCommands.kSelectAllMarkingMenuPopDownAnnot; displayString -replace -value "Select all nCloths" m_defaultRunTimeCommands.kSelectAllNClothsAnnot; displayString -replace -value "nCloths" m_defaultRunTimeCommands.kSelectAllNClothsLbl; displayString -replace -value "Select all nParticles" m_defaultRunTimeCommands.kSelectAllNParticlesAnnot; displayString -replace -value "nParticles" m_defaultRunTimeCommands.kSelectAllNParticlesLbl; displayString -replace -value "Select all nRigids" m_defaultRunTimeCommands.kSelectAllNRigidsAnnot; displayString -replace -value "nRigids" m_defaultRunTimeCommands.kSelectAllNRigidsLbl; displayString -replace -value "Select all NURBS curves" m_defaultRunTimeCommands.kSelectAllNURBSCurvesAnnot; displayString -replace -value "Select all NURBS surfaces" m_defaultRunTimeCommands.kSelectAllNURBSSurfacesAnnot; displayString -replace -value "NURBS Curves" m_defaultRunTimeCommands.kSelectAllNurbsCurvesLbl; displayString -replace -value "NURBS Surfaces" m_defaultRunTimeCommands.kSelectAllNurbsSurfacesLbl; displayString -replace -value "Select all output" m_defaultRunTimeCommands.kSelectAllOutputAnnot; displayString -replace -value "Select all particles" m_defaultRunTimeCommands.kSelectAllParticlesAnnot; displayString -replace -value "Particles" m_defaultRunTimeCommands.kSelectAllParticlesLbl; displayString -replace -value "Select all polygon geometry" m_defaultRunTimeCommands.kSelectAllPolygonGeometryAnnot; displayString -replace -value "Polygon Geometry" m_defaultRunTimeCommands.kSelectAllPolygonGeometryLbl; displayString -replace -value "Select all rigid bodies" m_defaultRunTimeCommands.kSelectAllRigidBodiesAnnot; displayString -replace -value "Rigid Bodies" m_defaultRunTimeCommands.kSelectAllRigidBodiesLbl; displayString -replace -value "Select all rigid constraints" m_defaultRunTimeCommands.kSelectAllRigidConstraintsAnnot; displayString -replace -value "Rigid Constraints" m_defaultRunTimeCommands.kSelectAllRigidConstraintsLbl; displayString -replace -value "Select all sculpt objects" m_defaultRunTimeCommands.kSelectAllSculptObjectsAnnot; displayString -replace -value "Sculpt Objects" m_defaultRunTimeCommands.kSelectAllSculptObjectsLbl; displayString -replace -value "Select all strokes" m_defaultRunTimeCommands.kSelectAllStrokesAnnot; displayString -replace -value "Strokes" m_defaultRunTimeCommands.kSelectAllStrokesLbl; displayString -replace -value "Select all subdiv geometry" m_defaultRunTimeCommands.kSelectAllSubdivGeometryAnnot; displayString -replace -value "Select all transforms" m_defaultRunTimeCommands.kSelectAllTransformsAnnot; displayString -replace -value "Transforms" m_defaultRunTimeCommands.kSelectAllTransformsLbl; displayString -replace -value "Select all wires" m_defaultRunTimeCommands.kSelectAllWiresAnnot; displayString -replace -value "Wires" m_defaultRunTimeCommands.kSelectAllWiresLbl; displayString -replace -value "Select the contents of the currently selected asset." m_defaultRunTimeCommands.kSelectAssetContentsAnnot; displayString -replace -value "Select Asset Contents" m_defaultRunTimeCommands.kSelectAssetContentsLbl; displayString -replace -value "Select border edges" m_defaultRunTimeCommands.kSelectBorderEdgeToolAnnot; displayString -replace -value "Select hairs by painting." m_defaultRunTimeCommands.kSelectBrushAnn; displayString -replace -value "Select Brush" m_defaultRunTimeCommands.kSelectBrushLabel; displayString -replace -value "Use this tool to select the hair strands you want to show or hide in the scene" m_defaultRunTimeCommands.kSelectBrushLongAnn; displayString -replace -value "Select brushes/strokes whose name contains the specified characters" m_defaultRunTimeCommands.kSelectBrushNamesAnnot; displayString -replace -value "Select Brush/Stroke Names Containing..." m_defaultRunTimeCommands.kSelectBrushNamesLbl; displayString -replace -value "Select the boundary of the current selection region" m_defaultRunTimeCommands.kSelectCVSelectionBoundaryAnnot; displayString -replace -value "CV Selection Boundary" m_defaultRunTimeCommands.kSelectCVSelectionBoundaryLbl; displayString -replace -value "Sets NURBS CV's Mask" m_defaultRunTimeCommands.kSelectCVsAnnot; displayString -replace -value "Control Vertex" m_defaultRunTimeCommands.kSelectCVsLbl; displayString -replace -value "Select tool component marking menu" m_defaultRunTimeCommands.kSelectComponentToolMarkingMenuAnnot; displayString -replace -value "Select tool component marking menu pop down" m_defaultRunTimeCommands.kSelectComponentToolMarkingMenuPopDownAnnot; displayString -replace -value "Select all contiguous edges that form a loop with the current selection" m_defaultRunTimeCommands.kSelectContiguousEdgesAnnot; displayString -replace -value "Contiguous Edges" m_defaultRunTimeCommands.kSelectContiguousEdgesLbl; displayString -replace -value "Select contiguous edges options" m_defaultRunTimeCommands.kSelectContiguousEdgesOptionsAnnot; displayString -replace -value "Convert selected curve(s) to CVs" m_defaultRunTimeCommands.kSelectCurveCVsAllAnnot; displayString -replace -value "All CVs" m_defaultRunTimeCommands.kSelectCurveCVsAllLbl; displayString -replace -value "Convert selected curve(s) to first CV on curve(s)" m_defaultRunTimeCommands.kSelectCurveCVsFirstAnnot; displayString -replace -value "First CV" m_defaultRunTimeCommands.kSelectCurveCVsFirstLbl; displayString -replace -value "Convert selected curve(s) to last CV on curve(s)" m_defaultRunTimeCommands.kSelectCurveCVsLastAnnot; displayString -replace -value "Last CV" m_defaultRunTimeCommands.kSelectCurveCVsLastLbl; displayString -replace -value "Sets NURBS Curve Points Mask" m_defaultRunTimeCommands.kSelectCurvePointsAnnot; displayString -replace -value "Curve Point" m_defaultRunTimeCommands.kSelectCurvePointsLbl; displayString -replace -value "Select all connected edges that form an edge loop based on the current selection" m_defaultRunTimeCommands.kSelectEdgeLoopAnnot; displayString -replace -value "Select all connected edges that form an edge loop based on the current selection" m_defaultRunTimeCommands.kSelectEdgeLoopAnnot2; displayString -replace -value "To Edge Loop" m_defaultRunTimeCommands.kSelectEdgeLoopLbl2; displayString -replace -value "Sets Edge Mask" m_defaultRunTimeCommands.kSelectEdgeMaskAnnot; displayString -replace -value "Edge" m_defaultRunTimeCommands.kSelectEdgeMaskLbl; displayString -replace -value "Selects all parallel edges that form an edge ring based on the current selection" m_defaultRunTimeCommands.kSelectEdgeRingAnnot; displayString -replace -value "Selects all parallel edges that form an edge ring based on the current selection" m_defaultRunTimeCommands.kSelectEdgeRingAnnot2; displayString -replace -value "To Edge Ring" m_defaultRunTimeCommands.kSelectEdgeRingLbl2; displayString -replace -value "Selects all faces contained in the edge ring based on the currently selected edge(s)" m_defaultRunTimeCommands.kSelectFacePathAnnot; displayString -replace -value "To Face Path" m_defaultRunTimeCommands.kSelectFacePathlbl; displayString -replace -value "Sets Face Mask" m_defaultRunTimeCommands.kSelectFacetMaskAnnot; displayString -replace -value "Face" m_defaultRunTimeCommands.kSelectFacetMaskLbl; displayString -replace -value "Select hierarchy" m_defaultRunTimeCommands.kSelectHierarchyAnnot; displayString -replace -value "Hierarchy" m_defaultRunTimeCommands.kSelectHierarchyLbl; displayString -replace -value "Sets NURBS Hull Mask" m_defaultRunTimeCommands.kSelectHullsAnnot; displayString -replace -value "Hull" m_defaultRunTimeCommands.kSelectHullsLbl; displayString -replace -value "Isolate select" m_defaultRunTimeCommands.kSelectIsolateAnnot; displayString -replace -value "Select Lights Illuminating Object" m_defaultRunTimeCommands.kSelectLights; displayString -replace -value "Select lights illuminating object" m_defaultRunTimeCommands.kSelectLightsIlluminatingObjectAnnot; displayString -replace -value "Select Lights Shadowing Object" m_defaultRunTimeCommands.kSelectLightsShadowingObject; displayString -replace -value "Select lights shadowing object" m_defaultRunTimeCommands.kSelectLightsShadowingObjectAnnot; displayString -replace -value "Sets NURBS Isoparms Mask" m_defaultRunTimeCommands.kSelectLinesAnnot; displayString -replace -value "Isoparm" m_defaultRunTimeCommands.kSelectLinesLbl; displayString -replace -value "Select tool mask marking menu" m_defaultRunTimeCommands.kSelectMaskToolMarkingMenuAnnot; displayString -replace -value "Select tool mask marking menu pop down" m_defaultRunTimeCommands.kSelectMaskToolMarkingMenuPopDownAnnot; displayString -replace -value "Select Members" m_defaultRunTimeCommands.kSelectMembers; displayString -replace -value "Select all elements for selected constraint" m_defaultRunTimeCommands.kSelectMembersAnnot; displayString -replace -value "Sets Multi-Component Mask" m_defaultRunTimeCommands.kSelectMultiCompMaskAnnot; displayString -replace -value "Multi-Component" m_defaultRunTimeCommands.kSelectMultiCompMaskLbl; displayString -replace -value "Select next intermediate object" m_defaultRunTimeCommands.kSelectNextIntermediatObjectAnnot; displayString -replace -value "Select Objects Illuminated by Light" m_defaultRunTimeCommands.kSelectObjectsIlluminated; displayString -replace -value "Select objects illuminated by light" m_defaultRunTimeCommands.kSelectObjectsIlluminatedByLightAnnot; displayString -replace -value "Select Objects Shadowed by Light" m_defaultRunTimeCommands.kSelectObjectsShadowed; displayString -replace -value "Select objects shadowed by light" m_defaultRunTimeCommands.kSelectObjectsShadowedByLightAnnot; displayString -replace -value "Sets NURBS Points Mask" m_defaultRunTimeCommands.kSelectPointsAnnot; displayString -replace -value "Edit Point" m_defaultRunTimeCommands.kSelectPointsLbl; displayString -replace -value "Select the boundary of the current selection region" m_defaultRunTimeCommands.kSelectPolygonSelectionBoundaryAnnot; displayString -replace -value "Select tool polygon marking menu" m_defaultRunTimeCommands.kSelectPolygonToolMarkingMenuAnnot; displayString -replace -value "Select tool polygon marking menu pop down" m_defaultRunTimeCommands.kSelectPolygonToolMarkingMenuPopDownAnnot; displayString -replace -value "Select the objects that were previously sent to 3ds Max" m_defaultRunTimeCommands.kSelectPrevObjects3dsMaxAnnot; displayString -replace -value "Select the objects that were previously sent to MotionBuilder" m_defaultRunTimeCommands.kSelectPrevObjectsMotionBuilderAnnot; displayString -replace -value "Select the objects that were previously sent to Mudbox" m_defaultRunTimeCommands.kSelectPrevObjectsMudboxAnnot; displayString -replace -value "Select shortest edge path between two selected vertices or UVs" m_defaultRunTimeCommands.kSelectShortestEdgePathToolAnnot; displayString -replace -value "Shortest Edge Path Tool" m_defaultRunTimeCommands.kSelectShortestEdgePathToolLbl; displayString -replace -value "Select similar objects or components, depending on selection mode" m_defaultRunTimeCommands.kSelectSimilarAnnot; displayString -replace -value "Similar" m_defaultRunTimeCommands.kSelectSimilarLbl; displayString -replace -value "Select similar options" m_defaultRunTimeCommands.kSelectSimilarOptionsAnnot; displayString -replace -value "Select all CVs along the given borders" m_defaultRunTimeCommands.kSelectSurfaceBorderAnnot; displayString -replace -value "Surface Border" m_defaultRunTimeCommands.kSelectSurfaceBorderLbl; displayString -replace -value "Select all CVs along the given borders" m_defaultRunTimeCommands.kSelectSurfaceBorderOptionsAnnot; displayString -replace -value "Sets NURBS Surface Points Mask" m_defaultRunTimeCommands.kSelectSurfacePointsAnnot; displayString -replace -value "Surface Point" m_defaultRunTimeCommands.kSelectSurfacePointsLbl; displayString -replace -value "Select texture reference object" m_defaultRunTimeCommands.kSelectTextureReferenceObjectAnnot; displayString -replace -value "Select Texture Reference Object" m_defaultRunTimeCommands.kSelectTextureReferenceObjectLbl; displayString -replace -value "Select the scene's time warp curve" m_defaultRunTimeCommands.kSelectTimeWarpAnnot; displayString -replace -value "Select Scene Time Warp" m_defaultRunTimeCommands.kSelectTimeWarpLbl; displayString -replace -value "Switch between Object selection and last Component selection" m_defaultRunTimeCommands.kSelectToggleModeAnnot; displayString -replace -value "Object/Component" m_defaultRunTimeCommands.kSelectToggleModeLbl; displayString -replace -value "Select tool" m_defaultRunTimeCommands.kSelectToolAnnot; displayString -replace -value "Select tool marking menu" m_defaultRunTimeCommands.kSelectToolMarkingMenuAnnot; displayString -replace -value "Select tool marking menu pop down" m_defaultRunTimeCommands.kSelectToolMarkingMenuPopDownAnnot; displayString -replace -value "Select tool options marking menu" m_defaultRunTimeCommands.kSelectToolOptionsMarkingMenuAnnot; displayString -replace -value "Select tool options marking menu pop down" m_defaultRunTimeCommands.kSelectToolOptionsMarkingMenuPopDownAnnot; displayString -replace -value "Select all back-facing (using counterclockwise winding order) components for the current selection" m_defaultRunTimeCommands.kSelectUVBackFacingComponentsAnnot; displayString -replace -value "Select all border components of a UV shell based on the current selection" m_defaultRunTimeCommands.kSelectUVBorderAnnot; displayString -replace -value "Select all components on the borders of UV shells" m_defaultRunTimeCommands.kSelectUVBorderComponentsAnnot; displayString -replace -value "Select all front-facing (using clockwise winding order) components for the current selection" m_defaultRunTimeCommands.kSelectUVFrontFacingComponentsAnnot; displayString -replace -value "Sets UV Mask" m_defaultRunTimeCommands.kSelectUVMaskAnnot; displayString -replace -value "UV" m_defaultRunTimeCommands.kSelectUVMaskLbl; displayString -replace -value "Select all components that do not share the same UV space" m_defaultRunTimeCommands.kSelectUVNonOverlappingComponentsAnnot; displayString -replace -value "Select all components that share the same mesh but do not share the same UV space" m_defaultRunTimeCommands.kSelectUVNonOverlappingComponentsPerObjectAnnot; displayString -replace -value "Select all components that share the same UV space" m_defaultRunTimeCommands.kSelectUVOverlappingComponentsAnnot; displayString -replace -value "Select all components that share the same mesh and UV space" m_defaultRunTimeCommands.kSelectUVOverlappingComponentsPerObjectAnnot; displayString -replace -value "Sets Mesh UV Shell Mask" m_defaultRunTimeCommands.kSelectUVShellAMaskAnnot; displayString -replace -value "UV Shell" m_defaultRunTimeCommands.kSelectUVShellAMaskLbl; displayString -replace -value "Select all connected components that form a UV shell based on the current selection" m_defaultRunTimeCommands.kSelectUVShellAnnot; displayString -replace -value "Select components in the UV view" m_defaultRunTimeCommands.kSelectUVToolAnnot; displayString -replace -value "Select all components with no UV mapping" m_defaultRunTimeCommands.kSelectUnmappedFacesAnnot; displayString -replace -value "Sets Vertex Face Mask" m_defaultRunTimeCommands.kSelectVertexFaceMaskAnnot; displayString -replace -value "Vertex Face" m_defaultRunTimeCommands.kSelectVertexFaceMaskLbl; displayString -replace -value "Sets Vertex Mask" m_defaultRunTimeCommands.kSelectVertexMaskAnnot; displayString -replace -value "Vertex" m_defaultRunTimeCommands.kSelectVertexMaskLbl; displayString -replace -value "Send selected data set to new scene in 3ds Max" m_defaultRunTimeCommands.kSendAsNew3dsMaxSceneAnnot; displayString -replace -value "Send selected data set to new scene in MotionBuilder" m_defaultRunTimeCommands.kSendAsNewMotionBuilderSceneAnnot; displayString -replace -value "Send selected data set to new scene in Mudbox" m_defaultRunTimeCommands.kSendAsNewMudboxSceneAnnot; displayString -replace -value "Opens the Camera Sequencer, a clip-based non-linear tool for laying out and managing camera shots" m_defaultRunTimeCommands.kSequenceEditorAnnot; displayString -replace -value "Camera Sequencer" m_defaultRunTimeCommands.kSequenceEditorLbl; displayString -replace -value "Select one or more active rigid bodies" m_defaultRunTimeCommands.kSetActiveKeyAnnot; displayString -replace -value "Set Active Key" m_defaultRunTimeCommands.kSetActiveKeyLbl; displayString -replace -value "Set the last selected target as a combination target using the other selected target(s) as drivers" m_defaultRunTimeCommands.kSetAsCombinationTargetAnnot; displayString -replace -value "Set blend shape target as combination target options" m_defaultRunTimeCommands.kSetAsCombinationTargetOptionsAnnot; displayString -replace -value "Sets a breakdown key (a key which maintains a proportional time relationship with adjacent keys) on objects that are selected" m_defaultRunTimeCommands.kSetBreakdownKeyAnnot; displayString -replace -value "Set Breakdown Key" m_defaultRunTimeCommands.kSetBreakdownKeyLbl; displayString -replace -value "Set breakdown options" m_defaultRunTimeCommands.kSetBreakdownKeyOptionsAnnot; displayString -replace -value "Set the current color set on selected objects" m_defaultRunTimeCommands.kSetCurrentColorSetAnnot; displayString -replace -value "Set the current UV set on selected objects" m_defaultRunTimeCommands.kSetCurrentUVSetAnnot; displayString -replace -value "3D Cut and Sew UV Tool: Interactively cut and sew UVs directly on the model." m_defaultRunTimeCommands.kSetCutSewUVToolAnnot; displayString -replace -value "3D Cut and Sew UV Tool" m_defaultRunTimeCommands.kSetCutSewUVToolLbl; displayString -replace -value "Select a polygon mesh, then this tool. Drag along edges to cut seams along them. Ctrl + drag along edges to sew UVs together." m_defaultRunTimeCommands.kSetCutSewUVToolLongAnnot; displayString -replace -value "Opens the Set Driven Key window; driven keys use one object's attribute(s) to drive the animation of other attribute(s)" m_defaultRunTimeCommands.kSetDrivenKeyAnnot; displayString -replace -value "Set driven key options" m_defaultRunTimeCommands.kSetDrivenKeyOptionsAnnot; displayString -replace -value "Set..." m_defaultRunTimeCommands.kSetDrivenKeyOptionsLbl; displayString -replace -value "Set initial state for the selected dynamic objects" m_defaultRunTimeCommands.kSetDynInitialState; displayString -replace -value "Edit set membership" m_defaultRunTimeCommands.kSetEditorAnnot; displayString -replace -value "Sets" m_defaultRunTimeCommands.kSetEditorLbl; displayString -replace -value "Set keyboard focus to Command Line" m_defaultRunTimeCommands.kSetFocusToCommandLineAnnot; displayString -replace -value "Set keyboard focus to numeric input line" m_defaultRunTimeCommands.kSetFocusToNumericInputLineAnnot; displayString -replace -value "Set for All Dynamic" m_defaultRunTimeCommands.kSetForAllDynamic; displayString -replace -value "Set initial state for all dynamics objects" m_defaultRunTimeCommands.kSetForAllDynamicAnnot; displayString -replace -value "Set for Selected" m_defaultRunTimeCommands.kSetForSelected; displayString -replace -value "Set keys on full body IK related joints and effectors using keying mode \"all\"" m_defaultRunTimeCommands.kSetFullBodyIKKeysAllAnnot; displayString -replace -value "Set keys on full body IK related joints and effectors " m_defaultRunTimeCommands.kSetFullBodyIKKeysAnnot; displayString -replace -value "Set keys on full body IK related joints and effectors using keying mode \"body part\"" m_defaultRunTimeCommands.kSetFullBodyIKKeysBodyPartAnnot; displayString -replace -value "Set keys on full body IK related joints and effectors using keying mode \"key to pin\"" m_defaultRunTimeCommands.kSetFullBodyIKKeysKeyToPinAnnot; displayString -replace -value "Set full body IK keys options " m_defaultRunTimeCommands.kSetFullBodyIKKeysOptionsAnnot; displayString -replace -value "Set keys on full body IK related joints and effectors using keying mode \"selected\"" m_defaultRunTimeCommands.kSetFullBodyIKKeysSelectedAnnot; displayString -replace -value "Sets keys on selected joint chains and handles" m_defaultRunTimeCommands.kSetIKFKKeyframeAnnot; displayString -replace -value "Set IK/FK Key" m_defaultRunTimeCommands.kSetIKFKKeyframeLbl; displayString -replace -value "Sets a key on selected channels that are already animated/keyed." m_defaultRunTimeCommands.kSetKeyAnimatedAnnot; displayString -replace -value "Set Key on Animated" m_defaultRunTimeCommands.kSetKeyAnimatedLbl; displayString -replace -value "Sets a keyframe on all channels that are selected." m_defaultRunTimeCommands.kSetKeyAnnot; displayString -replace -value "Set Key" m_defaultRunTimeCommands.kSetKeyLbl; displayString -replace -value "Set key options" m_defaultRunTimeCommands.kSetKeyOptionsAnnot; displayString -replace -value "Keyframe the object's current position on the motion path." m_defaultRunTimeCommands.kSetKeyPathAnnot; displayString -replace -value "Set Motion Path Key" m_defaultRunTimeCommands.kSetKeyPathLbl; displayString -replace -value "Prior to using this command, set up an object(s) along a motion path. Then select the curve, and then this command to keyframe the motion path's U Value on the current frame. This also adds a marker to the curve in the workspace." m_defaultRunTimeCommands.kSetKeyPathLongAnnot; displayString -replace -value "Sets a keyframe on all rotate (R) channels that are selected." m_defaultRunTimeCommands.kSetKeyRotateAnnot; displayString -replace -value "Set Key on Rotate" m_defaultRunTimeCommands.kSetKeyRotateLbl; displayString -replace -value "Sets a keyframe on all scale (S) channels that are selected." m_defaultRunTimeCommands.kSetKeyScaleAnnot; displayString -replace -value "Set Key on Scale" m_defaultRunTimeCommands.kSetKeyScaleLbl; displayString -replace -value "Sets a keyframe on all translate (T) channels that are selected." m_defaultRunTimeCommands.kSetKeyTranslateAnnot; displayString -replace -value "Set Key on Translate" m_defaultRunTimeCommands.kSetKeyTranslateLbl; displayString -replace -value "Set key vertex color" m_defaultRunTimeCommands.kSetKeyVertexColorAnnot; displayString -replace -value "Display dialog to set max influences" m_defaultRunTimeCommands.kSetMaxInfluencesAnnot; displayString -replace -value "Set Max Influences..." m_defaultRunTimeCommands.kSetMaxInfluencesLbl; displayString -replace -value "Set the nCloth initial state from the current frame" m_defaultRunTimeCommands.kSetNClothInitialState; displayString -replace -value "Set the nCloth state from a selected non-cloth mesh of matching topology" m_defaultRunTimeCommands.kSetNClothStartFromMeshAnnot; displayString -replace -value "Set NURBS Tessellation" m_defaultRunTimeCommands.kSetNURBSTessellation; displayString -replace -value "Set rendering tessellation on NURB surfaces" m_defaultRunTimeCommands.kSetNURBSTessellationAnnotation; displayString -replace -value "Set NURBS tessellation options" m_defaultRunTimeCommands.kSetNURBSTessellationOptionBoxAnnotation; displayString -replace -value "Set normal angle" m_defaultRunTimeCommands.kSetNormalAngleAnnot; displayString -replace -value "Select one or more passive rigid bodies" m_defaultRunTimeCommands.kSetPassiveKeyAnnot; displayString -replace -value "Set Passive Key" m_defaultRunTimeCommands.kSetPassiveKeyLbl; displayString -replace -value "Sets the selected joints preferred angles" m_defaultRunTimeCommands.kSetPreferredAngleAnnot; displayString -replace -value "Set Preferred Angle" m_defaultRunTimeCommands.kSetPreferredAngleLbl; displayString -replace -value "Set preferred angle options" m_defaultRunTimeCommands.kSetPreferredAngleOptionsAnnot; displayString -replace -value "Change the current project" m_defaultRunTimeCommands.kSetProjectAnnot; displayString -replace -value "Set Project..." m_defaultRunTimeCommands.kSetProjectLbl; displayString -replace -value "Set the world space position of a constrained object when its constraint is disabled (weight set to 0)." m_defaultRunTimeCommands.kSetRestPosAnnot; displayString -replace -value "Set Rest Position" m_defaultRunTimeCommands.kSetRestPosLbl; displayString -replace -value "Prior to using this command, select a constraint and set its influence weight(s) to 0. Then reposition the corresponding constrained object in the scene and then this command to set its Rest Position. Now, whenever the influence weights are set to 0, the object will return to this position." m_defaultRunTimeCommands.kSetRestPosLongAnnot; displayString -replace -value "Allow selected rigid bodies to collide" m_defaultRunTimeCommands.kSetRigidBodyCollisionAnnot; displayString -replace -value "Set Rigid Body Collision" m_defaultRunTimeCommands.kSetRigidBodyCollisionLbl; displayString -replace -value "Allow selected rigid bodies to interpenetrate" m_defaultRunTimeCommands.kSetRigidBodyInterpenetrationAnnot; displayString -replace -value "Set Rigid Body Interpenetration" m_defaultRunTimeCommands.kSetRigidBodyInterpenetrationLbl; displayString -replace -value "Set shrinkwrap inner object." m_defaultRunTimeCommands.kSetShrinkwrapInnerObjectAnnot; displayString -replace -value "Set Inner Object" m_defaultRunTimeCommands.kSetShrinkwrapInnerObjectLbl; displayString -replace -value "Select an object with a pre-existing Shrink Wrap deformer, then Shift + select an object inside it with the same number of vertices (usually a scaled down duplicate). \nUse this command to force the vertices of the wrapped object to project towards those of the inner object. You can then translate/rotate/scale the inner object to control the deformation result." m_defaultRunTimeCommands.kSetShrinkwrapInnerObjectLongAnnot; displayString -replace -value "Set shrinkwrap target." m_defaultRunTimeCommands.kSetShrinkwrapTargetAnnot; displayString -replace -value "Set Target" m_defaultRunTimeCommands.kSetShrinkwrapTargetLbl; displayString -replace -value "Select a Shrink Wrap deformer, then Shift + select a polygon object. Use this command to make the object the center of the shrink wrap (removing the current target, if one exists)." m_defaultRunTimeCommands.kSetShrinkwrapTargetLongAnnot; displayString -replace -value "Set From Mesh" m_defaultRunTimeCommands.kSetStartFromMesh; displayString -replace -value "Make selected curve(s) control the selected stroke(s) (see Curve Follow attribute)" m_defaultRunTimeCommands.kSetStrokeControlCurvesAnnot; displayString -replace -value "Set Stroke Control Curves" m_defaultRunTimeCommands.kSetStrokeControlCurvesLbl; displayString -replace -value "Set the normals of selected vertices or vertex-faces to their face normals and unshare them." m_defaultRunTimeCommands.kSetToFaceNormalsAnnot; displayString -replace -value "Set to Face" m_defaultRunTimeCommands.kSetToFaceNormalsLbl; displayString -replace -value "Select vertices on a mesh, then this command to align their normals to the normals of adjacent faces. This also unshares those normals." m_defaultRunTimeCommands.kSetToFaceNormalsLongAnnot; displayString -replace -value "Set to face normals options" m_defaultRunTimeCommands.kSetToFaceNormalsOptionsAnnot; displayString -replace -value "Set the value of normals of selected vertices or vertex-faces." m_defaultRunTimeCommands.kSetVertexNormalAnnot; displayString -replace -value "Set Vertex Normal" m_defaultRunTimeCommands.kSetVertexNormalLbl; displayString -replace -value "Select vertices on a mesh, then this command to manually set their normal orientation. You can set the orientation values in the command options." m_defaultRunTimeCommands.kSetVertexNormalLongAnnot; displayString -replace -value "Set vertex normal options" m_defaultRunTimeCommands.kSetVertexNormalOptionsAnnot; displayString -replace -value "Set current frame as working frame" m_defaultRunTimeCommands.kSetWorkingFrameAnnot; displayString -replace -value "Weld UVs together along the selected components without moving them" m_defaultRunTimeCommands.kSewUVEdgeAnnot; displayString -replace -value "Sew UV Edges" m_defaultRunTimeCommands.kSewUVEdgeLbl; displayString -replace -value "Sew highlighted or selected edges" m_defaultRunTimeCommands.kSewUVs3DAnnot; displayString -replace -value "Weld UVs together along the selected components without moving them" m_defaultRunTimeCommands.kSewUVsAnnot; displayString -replace -value "Shade UV shells with semi-transparency to identify overlapped and reversed UVs" m_defaultRunTimeCommands.kShadedUVsAnnot; displayString -replace -value "Object by object shader properties" m_defaultRunTimeCommands.kShadingGroupAttributeEditorAnnot; displayString -replace -value "Shading Group Attributes" m_defaultRunTimeCommands.kShadingGroupAttributeEditorLbl; displayString -replace -value "Adjust blend shape weights" m_defaultRunTimeCommands.kShapeEditorAnnot; displayString -replace -value "Deselect all selected objects" m_defaultRunTimeCommands.kShapeEditorDeselectAllAnnot; displayString -replace -value "Duplicate the selected blend shape target(s)" m_defaultRunTimeCommands.kShapeEditorDuplicateTargetAnnot; displayString -replace -value "Create a new group for the selected items" m_defaultRunTimeCommands.kShapeEditorNewGroupAnnot; displayString -replace -value "Shape Editor" m_defaultRunTimeCommands.kShapeEditorNewGroupLbl; displayString -replace -value "Cause selected strokes to share a common brush (so that editing the brush changes the appearance of all these strokes)" m_defaultRunTimeCommands.kShareOneBrushAnnot; displayString -replace -value "Share One Brush" m_defaultRunTimeCommands.kShareOneBrushLbl; displayString -replace -value "Create shatter effects" m_defaultRunTimeCommands.kShatterAnnot; displayString -replace -value "Shatter options" m_defaultRunTimeCommands.kShatterOptionsAnnot; displayString -replace -value "Edit the contents of the shelf" m_defaultRunTimeCommands.kShelfEditorAnnot; displayString -replace -value "Shelf Editor" m_defaultRunTimeCommands.kShelfEditorLbl; displayString -replace -value "Set the poly normal size to short" m_defaultRunTimeCommands.kShortPolygonNormalsAnnot; displayString -replace -value "Vertical spreadsheet shot editor" m_defaultRunTimeCommands.kShotPlaylistAnnot; displayString -replace -value "Show all objects" m_defaultRunTimeCommands.kShowAllAnnot; displayString -replace -value "Show all components at current level" m_defaultRunTimeCommands.kShowAllComponentsAnnot; displayString -replace -value "Show all edited components at current level" m_defaultRunTimeCommands.kShowAllEditedComponentsAnnot; displayString -replace -value "Show All Joint Labels" m_defaultRunTimeCommands.kShowAllLabelsAnnot; displayString -replace -value "Show All Labels" m_defaultRunTimeCommands.kShowAllLabelsLbl; displayString -replace -value "All" m_defaultRunTimeCommands.kShowAllLbl; displayString -replace -value "Show all polygon components" m_defaultRunTimeCommands.kShowAllPolyComponentsAnnot; displayString -replace -value "All Components" m_defaultRunTimeCommands.kShowAllPolyComponentsLbl; displayString -replace -value "Show all UI" m_defaultRunTimeCommands.kShowAllUIAnnot; displayString -replace -value "Show animation UI" m_defaultRunTimeCommands.kShowAnimationUIAnnot; displayString -replace -value "Open Attribute Editor, or swap with Channel Box" m_defaultRunTimeCommands.kShowAttributeEditorOrChannelBoxAnnot; displayString -replace -value "Show a Wire Deformer's base wire." m_defaultRunTimeCommands.kShowBaseWireAnnot; displayString -replace -value "Show Base Wire" m_defaultRunTimeCommands.kShowBaseWireLbl; displayString -replace -value "Select a curve currently acting as a wire for a pre-existing Wire Deformer, then this command to unhide its corresponding base wire." m_defaultRunTimeCommands.kShowBaseWireLongAnnot; displayString -replace -value "Show Batch Render" m_defaultRunTimeCommands.kShowBatchRender; displayString -replace -value "Display the batch render image" m_defaultRunTimeCommands.kShowBatchRenderAnnot; displayString -replace -value "Display objects as a box" m_defaultRunTimeCommands.kShowBoundingBoxAnnot; displayString -replace -value "Bounding Box" m_defaultRunTimeCommands.kShowBoundingBoxLbl; displayString -replace -value "Show all camera manipulators" m_defaultRunTimeCommands.kShowCameraManipulatorsAnnot; displayString -replace -value "Camera Manipulators" m_defaultRunTimeCommands.kShowCameraManipulatorsLbl; displayString -replace -value "Show all cameras" m_defaultRunTimeCommands.kShowCamerasAnnot; displayString -replace -value "Cameras" m_defaultRunTimeCommands.kShowCamerasLbl; displayString -replace -value "Show all clusters" m_defaultRunTimeCommands.kShowClustersAnnot; displayString -replace -value "Clusters" m_defaultRunTimeCommands.kShowClustersLbl; displayString -replace -value "Show all controllers" m_defaultRunTimeCommands.kShowControllersAnnot; displayString -replace -value "Show Controllers" m_defaultRunTimeCommands.kShowControllersLbl; displayString -replace -value "Show all deformers" m_defaultRunTimeCommands.kShowDeformersAnnot; displayString -replace -value "All" m_defaultRunTimeCommands.kShowDeformersLbl; displayString -replace -value "Show all deforming geometry" m_defaultRunTimeCommands.kShowDeformingGeometryAnnot; displayString -replace -value "Deforming Geometry" m_defaultRunTimeCommands.kShowDeformingGeometryLbl; displayString -replace -value "Show all dynamic constraints" m_defaultRunTimeCommands.kShowDynamicConstraintsAnnot; displayString -replace -value "Dynamic Constraints" m_defaultRunTimeCommands.kShowDynamicConstraintsLbl; displayString -replace -value "Show dynamics UI" m_defaultRunTimeCommands.kShowDynamicsUIAnnot; displayString -replace -value "Show all fluids" m_defaultRunTimeCommands.kShowFluidsAnnot; displayString -replace -value "Fluids" m_defaultRunTimeCommands.kShowFluidsLbl; displayString -replace -value "Show all follicles" m_defaultRunTimeCommands.kShowFolliclesAnnot; displayString -replace -value "Follicles" m_defaultRunTimeCommands.kShowFolliclesLbl; displayString -replace -value "Show all fur" m_defaultRunTimeCommands.kShowFurAnnot; displayString -replace -value "Fur" m_defaultRunTimeCommands.kShowFurLbl; displayString -replace -value "Show all geometry" m_defaultRunTimeCommands.kShowGeometryAnnot; displayString -replace -value "All" m_defaultRunTimeCommands.kShowGeometryLbl; displayString -replace -value "Show all hair systems" m_defaultRunTimeCommands.kShowHairSystemsAnnot; displayString -replace -value "Hair Systems" m_defaultRunTimeCommands.kShowHairSystemsLbl; displayString -replace -value "Show hotbox" m_defaultRunTimeCommands.kShowHotboxAnnot; displayString -replace -value "Show all IK handles" m_defaultRunTimeCommands.kShowIKHandlesAnnot; displayString -replace -value "IK Handles" m_defaultRunTimeCommands.kShowIKHandlesLbl; displayString -replace -value "Show all joints" m_defaultRunTimeCommands.kShowJointsAnnot; displayString -replace -value "Joints" m_defaultRunTimeCommands.kShowJointsLbl; displayString -replace -value "Show all kinematics" m_defaultRunTimeCommands.kShowKinematicsAnnot; displayString -replace -value "All" m_defaultRunTimeCommands.kShowKinematicsLbl; displayString -replace -value "Show the last hidden item" m_defaultRunTimeCommands.kShowLastHiddenAnnot; displayString -replace -value "Show Last Hidden" m_defaultRunTimeCommands.kShowLastHiddenLbl; displayString -replace -value "Show all lattices" m_defaultRunTimeCommands.kShowLatticesAnnot; displayString -replace -value "Lattices" m_defaultRunTimeCommands.kShowLatticesLbl; displayString -replace -value "Show all light manipulators" m_defaultRunTimeCommands.kShowLightManipulatorsAnnot; displayString -replace -value "Light Manipulators" m_defaultRunTimeCommands.kShowLightManipulatorsLbl; displayString -replace -value "Show all lights" m_defaultRunTimeCommands.kShowLightsAnnot; displayString -replace -value "Lights" m_defaultRunTimeCommands.kShowLightsLbl; displayString -replace -value "Select any node" m_defaultRunTimeCommands.kShowManipulatorToolAnnot; displayString -replace -value "Show Manipulator Tool" m_defaultRunTimeCommands.kShowManipulatorToolLbl; displayString -replace -value "Show manipulator tool" m_defaultRunTimeCommands.kShowManipulatorsAnnot; displayString -replace -value "Show all markers" m_defaultRunTimeCommands.kShowMarkersAnnot; displayString -replace -value "Animation Markers" m_defaultRunTimeCommands.kShowMarkersLbl; displayString -replace -value "Toggle Metadata visibility" m_defaultRunTimeCommands.kShowMetadataAnnot; displayString -replace -value "Visualize Metadata" m_defaultRunTimeCommands.kShowMetadataLbl; displayString -replace -value "Show modeling UI" m_defaultRunTimeCommands.kShowModelingUIAnnot; displayString -replace -value "Show all nCloths" m_defaultRunTimeCommands.kShowNClothsAnnot; displayString -replace -value "nCloths" m_defaultRunTimeCommands.kShowNClothsLbl; displayString -replace -value "Show all nParticles" m_defaultRunTimeCommands.kShowNParticlesAnnot; displayString -replace -value "nParticles" m_defaultRunTimeCommands.kShowNParticlesLbl; displayString -replace -value "Show all nRigids" m_defaultRunTimeCommands.kShowNRigidsAnnot; displayString -replace -value "nRigids" m_defaultRunTimeCommands.kShowNRigidsLbl; displayString -replace -value "Show all NURBS curves" m_defaultRunTimeCommands.kShowNURBSCurvesAnnot; displayString -replace -value "NURBS Curves" m_defaultRunTimeCommands.kShowNURBSCurvesLbl; displayString -replace -value "Show all NURBS surfaces" m_defaultRunTimeCommands.kShowNURBSSurfacesAnnot; displayString -replace -value "NURBS Surfaces" m_defaultRunTimeCommands.kShowNURBSSurfacesLbl; displayString -replace -value "Nonlinears" m_defaultRunTimeCommands.kShowNonLinearsLbl; displayString -replace -value "Show all nonlinears" m_defaultRunTimeCommands.kShowNonlinearsAnnot; displayString -replace -value "Display object geometry" m_defaultRunTimeCommands.kShowObjectGeometryAnnot; displayString -replace -value "Geometry" m_defaultRunTimeCommands.kShowObjectGeometryLbl; displayString -replace -value "Show all planes" m_defaultRunTimeCommands.kShowPlanesAnnot; displayString -replace -value "Construction Planes" m_defaultRunTimeCommands.kShowPlanesLbl; displayString -replace -value "Show all polygon surfaces" m_defaultRunTimeCommands.kShowPolygonSurfacesAnnot; displayString -replace -value "Polygon Surfaces" m_defaultRunTimeCommands.kShowPolygonSurfacesLbl; displayString -replace -value "Show rendering UI" m_defaultRunTimeCommands.kShowRenderingUIAnnot; displayString -replace -value "Show results options" m_defaultRunTimeCommands.kShowResultsOptionsAnnot; displayString -replace -value "Show rigging UI" m_defaultRunTimeCommands.kShowRiggingUIAnnot; displayString -replace -value "Show all sculpt objects" m_defaultRunTimeCommands.kShowSculptObjectsAnnot; displayString -replace -value "Sculpt Objects" m_defaultRunTimeCommands.kShowSculptObjectsLbl; displayString -replace -value "Show all selected objects" m_defaultRunTimeCommands.kShowSelectedObjectsAnnot; displayString -replace -value "Show Selection" m_defaultRunTimeCommands.kShowSelectedObjectsLbl; displayString -replace -value "Show shading group Attribute Editor" m_defaultRunTimeCommands.kShowShadingGroupAttributeEditorAnnot; displayString -replace -value "Show all smooth skin influences" m_defaultRunTimeCommands.kShowSmoothSkinInfluencesAnnot; displayString -replace -value "Smooth Skin Influences" m_defaultRunTimeCommands.kShowSmoothSkinInfluencesLbl; displayString -replace -value "Show all stroke control curves" m_defaultRunTimeCommands.kShowStrokeControlCurvesAnnot; displayString -replace -value "Stroke Control Curves" m_defaultRunTimeCommands.kShowStrokeControlCurvesLbl; displayString -replace -value "Show all stroke path curves" m_defaultRunTimeCommands.kShowStrokePathCurvesAnnot; displayString -replace -value "Stroke Path Curves" m_defaultRunTimeCommands.kShowStrokePathCurvesLbl; displayString -replace -value "Show all strokes" m_defaultRunTimeCommands.kShowStrokesAnnot; displayString -replace -value "Strokes" m_defaultRunTimeCommands.kShowStrokesLbl; displayString -replace -value "Show all subdiv surfaces" m_defaultRunTimeCommands.kShowSubdivSurfacesAnnot; displayString -replace -value "Subdiv Surfaces" m_defaultRunTimeCommands.kShowSubdivSurfacesLbl; displayString -replace -value "Show all CVs for the surface with the selected CV(s)" m_defaultRunTimeCommands.kShowSurfaceCVsAnnot; displayString -replace -value "All Surface CVs" m_defaultRunTimeCommands.kShowSurfaceCVsLbl; displayString -replace -value "Show all texture placements" m_defaultRunTimeCommands.kShowTexturePlacementsAnnot; displayString -replace -value "Texture Placements" m_defaultRunTimeCommands.kShowTexturePlacementsLbl; displayString -replace -value "Show all the UI elements" m_defaultRunTimeCommands.kShowUIElementsAnnot; displayString -replace -value "Show All UI Elements" m_defaultRunTimeCommands.kShowUIElementsLbl; displayString -replace -value "Show all wrap influences" m_defaultRunTimeCommands.kShowWrapInfluencesAnnot; displayString -replace -value "Wrap Influences" m_defaultRunTimeCommands.kShowWrapInfluencesLbl; displayString -replace -value "Shrink the selected region along the loop" m_defaultRunTimeCommands.kShrinkLoopPolygonSelectionRegionAnnot; displayString -replace -value "Shrink Along Loop" m_defaultRunTimeCommands.kShrinkLoopPolygonSelectionRegionLbl; displayString -replace -value "Shrink the selected region along the polygon surface" m_defaultRunTimeCommands.kShrinkPolygonSelectionRegionAnnot; displayString -replace -value "Shrink" m_defaultRunTimeCommands.kShrinkPolygonSelectionRegionLbl; displayString -replace -value "Deform objects by wrapping them around another mesh." m_defaultRunTimeCommands.kShrinkWrapAnnot; displayString -replace -value "ShrinkWrap" m_defaultRunTimeCommands.kShrinkWrapLbl; displayString -replace -value "Select the object()s to be deformed, then a polygon mesh. Use this command to create a Shrink Wrap deformer, which wraps the objects' surfaces around the polygon mesh (within a certain distance)." m_defaultRunTimeCommands.kShrinkWrapLongAnnot; displayString -replace -value "ShrinkWrap options" m_defaultRunTimeCommands.kShrinkWrapOptionsAnnot; displayString -replace -value "Simplify curve" m_defaultRunTimeCommands.kSimplifyCurveAnnot; displayString -replace -value "Simplify curve options" m_defaultRunTimeCommands.kSimplifyCurveOptionsAnnot; displayString -replace -value "Reduce the number of CVs in the selected stroke(s)" m_defaultRunTimeCommands.kSimplifyStrokePathCurvesAnnot; displayString -replace -value "Simplify Stroke Path Curves" m_defaultRunTimeCommands.kSimplifyStrokePathCurvesLbl; displayString -replace -value "Deform components/objects along a sine wave relative to a central handle." m_defaultRunTimeCommands.kSineAnnot; displayString -replace -value "Sine" m_defaultRunTimeCommands.kSineLbl; displayString -replace -value "Select the component(s) or object(s) to be deformed, then this command to create a Sine deformer and handle. Alter the handle's attributes to control the wave, and its transforms to control the center of the wave point." m_defaultRunTimeCommands.kSineLongAnnot; displayString -replace -value "Sine options" m_defaultRunTimeCommands.kSineOptionsAnnot; displayString -replace -value "Change layout to 1 panel" m_defaultRunTimeCommands.kSinglePaneAnnot; displayString -replace -value "Slide edge loops or paths along their neighbouring edges" m_defaultRunTimeCommands.kSlideEdgeLoopToolAnnot; displayString -replace -value "Slide Edge" m_defaultRunTimeCommands.kSlideEdgeLoopToolLbl; displayString -replace -value "Select this tool, then any polygon edge(s). Middle-drag to move the edges along their bordering adjacent edges." m_defaultRunTimeCommands.kSlideEdgeLoopToolLongAnnot; displayString -replace -value "Slide edge options" m_defaultRunTimeCommands.kSlideEdgeLoopToolOptionsAnnot; displayString -replace -value "Select cloth points and a collision object to constraint to" m_defaultRunTimeCommands.kSlideOnSurfaceAnnot; displayString -replace -value "Slide on Surface" m_defaultRunTimeCommands.kSlideOnSurfaceLbl; displayString -replace -value "Create smoke effect" m_defaultRunTimeCommands.kSmokeAnnot; displayString -replace -value "Create smoke options" m_defaultRunTimeCommands.kSmokeOptionsAnnot; displayString -replace -value "Smooth bind skin options" m_defaultRunTimeCommands.kSmoothBindOptionsAnnot; displayString -replace -value "Smooth bind skin" m_defaultRunTimeCommands.kSmoothBindSkinAnnot; displayString -replace -value "Bind Skin" m_defaultRunTimeCommands.kSmoothBindSkinLbl; displayString -replace -value "Straightens hairs or smooth transitions between hairs of different size and shape." m_defaultRunTimeCommands.kSmoothBrushAnn; displayString -replace -value "Smooth Brush" m_defaultRunTimeCommands.kSmoothBrushLabel; displayString -replace -value "Select control vertices on curve" m_defaultRunTimeCommands.kSmoothCurveAnnot; displayString -replace -value "Smooth" m_defaultRunTimeCommands.kSmoothCurveLbl; displayString -replace -value "Smooth curve options" m_defaultRunTimeCommands.kSmoothCurveOptionsAnnot; displayString -replace -value "Smooth selected curves or curve cvs" m_defaultRunTimeCommands.kSmoothHairCurvesAnnot; displayString -replace -value "Smooth" m_defaultRunTimeCommands.kSmoothHairCurvesLbl; displayString -replace -value "Smooth curves options" m_defaultRunTimeCommands.kSmoothHairCurvesOptionsAnnot; displayString -replace -value "Add faces to the selected polygon objects to smooth them." m_defaultRunTimeCommands.kSmoothPolygonAnnot; displayString -replace -value "Smooth" m_defaultRunTimeCommands.kSmoothPolygonLbl; displayString -replace -value "Select a polygon mesh, then this command to subdivide the surface into more faces." m_defaultRunTimeCommands.kSmoothPolygonLongAnnot; displayString -replace -value "Smooth options" m_defaultRunTimeCommands.kSmoothPolygonOptionsAnnot; displayString -replace -value "Add polygons to the selected proxy objects." m_defaultRunTimeCommands.kSmoothProxyAnnot; displayString -replace -value "Subdiv Proxy" m_defaultRunTimeCommands.kSmoothProxyLbl; displayString -replace -value "Select a polygon mesh, then this command to smooth it, while keeping the original object as a proxy." m_defaultRunTimeCommands.kSmoothProxyLongAnnot; displayString -replace -value "Smooth proxy options" m_defaultRunTimeCommands.kSmoothProxyOptionsAnnot; displayString -replace -value "Smooths the skin weights of the selected skinned object." m_defaultRunTimeCommands.kSmoothSkinWeightsAnnot; displayString -replace -value "Smooth Skin Weights" m_defaultRunTimeCommands.kSmoothSkinWeightsLbl; displayString -replace -value "Smooth skin weights options" m_defaultRunTimeCommands.kSmoothSkinWeightsOptionsAnnot; displayString -replace -value "Select an isoparm or a surface point" m_defaultRunTimeCommands.kSmoothTangentAnnot; displayString -replace -value "Smooth Tangent" m_defaultRunTimeCommands.kSmoothTangentLbl; displayString -replace -value "Display both smooth shapes." m_defaultRunTimeCommands.kSmoothingDisplayShowBothAnnot; displayString -replace -value "Both Proxy and Subdiv Display" m_defaultRunTimeCommands.kSmoothingDisplayShowBothLbl; displayString -replace -value "Prior to using this command, ensure the selected object has a Subdiv Proxy applied. Then select this command to display both the base object and the smoothed proxy at the same time in the Viewport." m_defaultRunTimeCommands.kSmoothingDisplayShowBothLongAnnot; displayString -replace -value "Toggle the display of smooth shapes." m_defaultRunTimeCommands.kSmoothingDisplayToggleAnnot; displayString -replace -value "Toggle Proxy Display" m_defaultRunTimeCommands.kSmoothingDisplayToggleLbl; displayString -replace -value "Prior to using this command, ensure the selected object has a Subdiv Proxy applied. Then select this command to toggle between displaying the base object and the smoothed proxy in the Viewport." m_defaultRunTimeCommands.kSmoothingDisplayToggleLongAnnot; displayString -replace -value "Decrease smoothing for object" m_defaultRunTimeCommands.kSmoothingLevelDecreaseAnnot; displayString -replace -value "Increase smoothing for object" m_defaultRunTimeCommands.kSmoothingLevelIncreaseAnnot; displayString -replace -value "Select any type of point object or component" m_defaultRunTimeCommands.kSnap2PointsTo2PointsAnnot; displayString -replace -value "2 Points to 2 Points" m_defaultRunTimeCommands.kSnap2PointsTo2PointsLbl; displayString -replace -value "Snap 2 points to 2 points options" m_defaultRunTimeCommands.kSnap2PointsTo2PointsOptionsAnnot; displayString -replace -value "Select any type of point object or component" m_defaultRunTimeCommands.kSnap3PointsTo3PointsAnnot; displayString -replace -value "3 Points to 3 Points" m_defaultRunTimeCommands.kSnap3PointsTo3PointsLbl; displayString -replace -value "Snap 3 points to 3 points options" m_defaultRunTimeCommands.kSnap3PointsTo3PointsOptionsAnnot; displayString -replace -value "Snap keys to integer times" m_defaultRunTimeCommands.kSnapKeysAnnot; displayString -replace -value "Snap Keys" m_defaultRunTimeCommands.kSnapKeysLbl; displayString -replace -value "Snap keys options" m_defaultRunTimeCommands.kSnapKeysOptionsAnnot; displayString -replace -value "Select any type of point object or component" m_defaultRunTimeCommands.kSnapPointToPointAnnot; displayString -replace -value "Point to Point" m_defaultRunTimeCommands.kSnapPointToPointLbl; displayString -replace -value "Snap point to point options" m_defaultRunTimeCommands.kSnapPointToPointOptionsAnnot; displayString -replace -value "Snap rotation" m_defaultRunTimeCommands.kSnapRotationAnnot; displayString -replace -value "Snap Rotation" m_defaultRunTimeCommands.kSnapRotationLbl; displayString -replace -value "Toggle snap to curve" m_defaultRunTimeCommands.kSnapToCurveAnnot; displayString -replace -value "Enable snap to curve" m_defaultRunTimeCommands.kSnapToCurvePressAnnot; displayString -replace -value "Disable snap to curve" m_defaultRunTimeCommands.kSnapToCurveReleaseAnnot; displayString -replace -value "Toggle snap to grid" m_defaultRunTimeCommands.kSnapToGridAnnot; displayString -replace -value "Enable snap to grid" m_defaultRunTimeCommands.kSnapToGridPressAnnot; displayString -replace -value "Disable snap to grid" m_defaultRunTimeCommands.kSnapToGridReleaseAnnot; displayString -replace -value "Toggle snap to meshCenter" m_defaultRunTimeCommands.kSnapToMeshCenterAnnot; displayString -replace -value "Enable snap to meshCenter" m_defaultRunTimeCommands.kSnapToMeshCenterPressAnnot; displayString -replace -value "Disable snap to meshCenter" m_defaultRunTimeCommands.kSnapToMeshCenterReleaseAnnot; displayString -replace -value "Toggle snap to pixel" m_defaultRunTimeCommands.kSnapToPixelAnnot; displayString -replace -value "Toggle snap to point" m_defaultRunTimeCommands.kSnapToPointAnnot; displayString -replace -value "Enable snap to point" m_defaultRunTimeCommands.kSnapToPointPressAnnot; displayString -replace -value "Disable snap to point" m_defaultRunTimeCommands.kSnapToPointReleaseAnnot; displayString -replace -value "Snap two UV shells together using a selected UV on each shell" m_defaultRunTimeCommands.kSnapTogetherAnnot; displayString -replace -value "Snap Together Options" m_defaultRunTimeCommands.kSnapTogetherOptionsAnnot; displayString -replace -value "Snap Together Tool" m_defaultRunTimeCommands.kSnapTogetherTool; displayString -replace -value "Snap two objects together" m_defaultRunTimeCommands.kSnapTogetherToolAnnot; displayString -replace -value "Snap together tool options" m_defaultRunTimeCommands.kSnapTogetherToolOptionsAnnot; displayString -replace -value "Select object(s) or components to modify with a curve-based falloff" m_defaultRunTimeCommands.kSoftModAnnot; displayString -replace -value "Soft modification tool options" m_defaultRunTimeCommands.kSoftModOptionsAnnot; displayString -replace -value "Select objects or components to modify with a curve based falloff" m_defaultRunTimeCommands.kSoftModToolAnnot; displayString -replace -value "Soft Modification Tool" m_defaultRunTimeCommands.kSoftModToolLbl; displayString -replace -value "Soft modification tool options" m_defaultRunTimeCommands.kSoftModToolOptionsAnnot; displayString -replace -value "Solid Color" m_defaultRunTimeCommands.kSolid; displayString -replace -value "Fill the surface with a constant, non-shaded color" m_defaultRunTimeCommands.kSolidAnnot; displayString -replace -value "Solo the last output port." m_defaultRunTimeCommands.kSoloLastOutput; displayString -replace -value "Solo the selected material" m_defaultRunTimeCommands.kSoloMaterial; displayString -replace -value "Split selected edges, creating a unique edge per face" m_defaultRunTimeCommands.kSplitEdgeAnnot; displayString -replace -value "Split selected edge ring." m_defaultRunTimeCommands.kSplitEdgeRingToolAnnot; displayString -replace -value "Insert Edge Loop" m_defaultRunTimeCommands.kSplitEdgeRingToolLbl; displayString -replace -value "Select this tool, then any polygon edge to insert a new edge ring. The shape of the ring is determined by its adjacent rings." m_defaultRunTimeCommands.kSplitEdgeRingToolLongAnnot; displayString -replace -value "Split edge ring options" m_defaultRunTimeCommands.kSplitEdgeRingToolOptionsAnnot; displayString -replace -value "Split a mesh using a projected curve." m_defaultRunTimeCommands.kSplitMeshWithProjectedCurveAnnot; displayString -replace -value "Split Mesh with Projected Curve" m_defaultRunTimeCommands.kSplitMeshWithProjectedCurveLbl; displayString -replace -value "Prior to using this tool, use the Project Curve on Mesh tool to project a curve onto the desired mesh surface. Then select the projected curve, then the polygon mesh. Finally, select this command to imprint the curve on the mesh surface as new edges." m_defaultRunTimeCommands.kSplitMeshWithProjectedCurveLongAnnot; displayString -replace -value "Split a mesh with a curve options" m_defaultRunTimeCommands.kSplitMeshWithProjectedCurveOptions; displayString -replace -value "Select a point on an edge to start cutting the face" m_defaultRunTimeCommands.kSplitPolygonToolAnnot; displayString -replace -value "Split polygon options" m_defaultRunTimeCommands.kSplitPolygonToolOptionsAnnot; displayString -replace -value "Separate selected components into single UVs for each connected edge, creating borders" m_defaultRunTimeCommands.kSplitUVAnnot; displayString -replace -value "Split UVs" m_defaultRunTimeCommands.kSplitUVLbl; displayString -replace -value "Split selected vertices, creating a unique vertex per face" m_defaultRunTimeCommands.kSplitVertexAnnot; displayString -replace -value "Edit the attributes of the selected object(s)" m_defaultRunTimeCommands.kSpreadSheetEditorAnnot; displayString -replace -value "Attribute Spread Sheet" m_defaultRunTimeCommands.kSpreadSheetEditorLbl; displayString -replace -value "Select 3 or 4 curves, isoparms or trim edges (order of selection is important)" m_defaultRunTimeCommands.kSquareSurfaceAnnot; displayString -replace -value "Square" m_defaultRunTimeCommands.kSquareSurfaceLbl; displayString -replace -value "Square surface options" m_defaultRunTimeCommands.kSquareSurfaceOptionsAnnot; displayString -replace -value "Stretches or squashes components/objects relative to a central handle." m_defaultRunTimeCommands.kSquashAnnot; displayString -replace -value "Squash" m_defaultRunTimeCommands.kSquashLbl; displayString -replace -value "Select the component(s) or object(s) to be deformed, then this command to create a Squash deformer and handle. Alter the handle's attributes to control the squash, and its transforms to control the center of the squash point." m_defaultRunTimeCommands.kSquashLongAnnot; displayString -replace -value "Squash options" m_defaultRunTimeCommands.kSquashOptionsAnnot; displayString -replace -value "Start Position" m_defaultRunTimeCommands.kStart; displayString -replace -value "Display start position curves for selected or all hair systems" m_defaultRunTimeCommands.kStartAnnot; displayString -replace -value "To Start Curve End CVs" m_defaultRunTimeCommands.kStartCurveEnd; displayString -replace -value "Select start curve end CVs related to current selection" m_defaultRunTimeCommands.kStartCurveEndAnnot; displayString -replace -value "To Start Curves" m_defaultRunTimeCommands.kStartCurves; displayString -replace -value "Select start curves related to current selection" m_defaultRunTimeCommands.kStartCurvesAnnot; displayString -replace -value "From Current" m_defaultRunTimeCommands.kStartFromCurrent; displayString -replace -value "Set start position to current position for selected hairs" m_defaultRunTimeCommands.kStartFromCurrentAnnot; displayString -replace -value "From Rest" m_defaultRunTimeCommands.kStartFromRest; displayString -replace -value "Set start position to rest position for selected hairs" m_defaultRunTimeCommands.kStartFromRestAnnot; displayString -replace -value "To Start and Rest End CVs" m_defaultRunTimeCommands.kStartRestEnd; displayString -replace -value "Select start and rest curve end CVs related to current selection" m_defaultRunTimeCommands.kStartRestEndAnnot; displayString -replace -value "Opens 1 minute startup movies in a browser" m_defaultRunTimeCommands.kStartupMoviesAnnot; displayString -replace -value "1-Minute Startup Movies" m_defaultRunTimeCommands.kStartupMoviesLbl; displayString -replace -value "http://autodesk.com/maya-startupmovies" m_defaultRunTimeCommands.kStartupMoviesURL; displayString -replace -value "Break Links" m_defaultRunTimeCommands.kStereoBreakLinks; displayString -replace -value "Break the selected from the selected camera." m_defaultRunTimeCommands.kStereoBreakLinksAnnon; displayString -replace -value "Make Links" m_defaultRunTimeCommands.kStereoMakeLinks; displayString -replace -value "Link the selected camera to objects selected." m_defaultRunTimeCommands.kStereoMakeLinksAnnon; displayString -replace -value "Manages the list of custom stereo rigs" m_defaultRunTimeCommands.kStereoRigManagerAnnot; displayString -replace -value "Custom Stereo Rig Editor" m_defaultRunTimeCommands.kStereoRigManagerLbl; displayString -replace -value "Select two isoparms" m_defaultRunTimeCommands.kStitchEdgesToolAnnot; displayString -replace -value "Stitch Edges Tool" m_defaultRunTimeCommands.kStitchEdgesToolLbl; displayString -replace -value "Stitch edges tool options" m_defaultRunTimeCommands.kStitchEdgesToolOptionsAnnot; displayString -replace -value "Select edge points and/or edge CV's on the surface" m_defaultRunTimeCommands.kStitchSurfacePointsAnnot; displayString -replace -value "Stitch Surface Points" m_defaultRunTimeCommands.kStitchSurfacePointsLbl; displayString -replace -value "Stitch surface points options" m_defaultRunTimeCommands.kStitchSurfacePointsOptionsAnnot; displayString -replace -value "Select a shared border edge to stitch neighboring UV shells together by moving, rotating and scaling one of them to fit" m_defaultRunTimeCommands.kStitchTogetherAnnot; displayString -replace -value "Stitch Together Options" m_defaultRunTimeCommands.kStitchTogetherOptionsAnnot; displayString -replace -value "Straighten selected curves or curve cvs" m_defaultRunTimeCommands.kStraightenCurvesAnnot; displayString -replace -value "Straighten" m_defaultRunTimeCommands.kStraightenCurvesLbl; displayString -replace -value "Straighten options" m_defaultRunTimeCommands.kStraightenCurvesOptionsAnnot; displayString -replace -value "Untangle the border of a UV texture shell, such as an edge that loops around itself; select two consecutive UVs and a third one to define the border to be straightened" m_defaultRunTimeCommands.kStraightenUVBorderAnnot; displayString -replace -value "Straighten UV border options" m_defaultRunTimeCommands.kStraightenUVBorderOptionsAnnot; displayString -replace -value "Separate the texture coordinates along the selected edges" m_defaultRunTimeCommands.kSubdCutUVsAnnot; displayString -replace -value "Add polygons to the selected subdiv proxy objects" m_defaultRunTimeCommands.kSubdivProxyAnnot; displayString -replace -value "Subdiv proxy options" m_defaultRunTimeCommands.kSubdivProxyOptionsAnnot; displayString -replace -value "Set the display smoothness to fine" m_defaultRunTimeCommands.kSubdivSmoothnessFineAnnot; displayString -replace -value "Fine" m_defaultRunTimeCommands.kSubdivSmoothnessFineLbl; displayString -replace -value "Fine options" m_defaultRunTimeCommands.kSubdivSmoothnessFineOptionsAnnot; displayString -replace -value "Set the display smoothness to hull" m_defaultRunTimeCommands.kSubdivSmoothnessHullAnnot; displayString -replace -value "Hull" m_defaultRunTimeCommands.kSubdivSmoothnessHullLbl; displayString -replace -value "Display hull options" m_defaultRunTimeCommands.kSubdivSmoothnessHullOptionsAnnot; displayString -replace -value "Set the display smoothness to medium" m_defaultRunTimeCommands.kSubdivSmoothnessMediumAnnot; displayString -replace -value "Medium" m_defaultRunTimeCommands.kSubdivSmoothnessMediumLbl; displayString -replace -value "Medium options" m_defaultRunTimeCommands.kSubdivSmoothnessMediumOptionsAnnot; displayString -replace -value "Set the display smoothness to rough" m_defaultRunTimeCommands.kSubdivSmoothnessRoughAnnot; displayString -replace -value "Rough" m_defaultRunTimeCommands.kSubdivSmoothnessRoughLbl; displayString -replace -value "Rough options" m_defaultRunTimeCommands.kSubdivSmoothnessRoughOptionsAnnot; displayString -replace -value "Remove unnecessary finer level points from selected subdivision surfaces" m_defaultRunTimeCommands.kSubdivSurfaceCleanTopologyAnnot; displayString -replace -value "Put the subdivision surface into standard editing mode" m_defaultRunTimeCommands.kSubdivSurfaceHierarchyModeAnnot; displayString -replace -value "Match topology (at all levels) of selected subdivision surfaces" m_defaultRunTimeCommands.kSubdivSurfaceMatchTopologyAnnot; displayString -replace -value "Put the subdivision surface into the polygon proxy mode" m_defaultRunTimeCommands.kSubdivSurfacePolygonProxyModeAnnot; displayString -replace -value "Subdiv to NURBS" m_defaultRunTimeCommands.kSubdivToNURBSAnnot; displayString -replace -value "Subdiv to NURBS" m_defaultRunTimeCommands.kSubdivToNURBSLbl; displayString -replace -value "Subdiv to NURBS options" m_defaultRunTimeCommands.kSubdivToNURBSOptionsAnnot; displayString -replace -value "Subdivide the selected edges or faces" m_defaultRunTimeCommands.kSubdividePolygonAnnot; displayString -replace -value "Add Divisions" m_defaultRunTimeCommands.kSubdividePolygonLbl; displayString -replace -value "Select edges or faces on a polygon mesh, then this command to split them into multiple edges / faces." m_defaultRunTimeCommands.kSubdividePolygonLongAnnot; displayString -replace -value "Subdivide options" m_defaultRunTimeCommands.kSubdividePolygonOptionsAnnot; displayString -replace -value "Swaps an unbound piece of geometry with the selected bound geometry and transfers weights to it" m_defaultRunTimeCommands.kSubstituteGeometryAnnot; displayString -replace -value "Substitute Geometry" m_defaultRunTimeCommands.kSubstituteGeometryLbl; displayString -replace -value "Substitute geometry options" m_defaultRunTimeCommands.kSubstituteGeometryOptionsAnnot; displayString -replace -value "Shows the support options available from Autodesk" m_defaultRunTimeCommands.kSupportCenterAnnot; displayString -replace -value "Support Center" m_defaultRunTimeCommands.kSupportCenterLbl; displayString -replace -value "http://www.autodesk.com/maya-support" m_defaultRunTimeCommands.kSupportMayaURL; displayString -replace -value "Select two sets of NURBS surfaces" m_defaultRunTimeCommands.kSurfaceBooleanIntersectToolAnnot; displayString -replace -value "Intersection Tool" m_defaultRunTimeCommands.kSurfaceBooleanIntersectToolLbl; displayString -replace -value "Intersect tool options" m_defaultRunTimeCommands.kSurfaceBooleanIntersectToolOptionsAnnot; displayString -replace -value "Select two sets of NURBS surfaces" m_defaultRunTimeCommands.kSurfaceBooleanSubtractToolAnnot; displayString -replace -value "Difference Tool" m_defaultRunTimeCommands.kSurfaceBooleanSubtractToolLbl; displayString -replace -value "Subtract tool options" m_defaultRunTimeCommands.kSurfaceBooleanSubtractToolOptionsAnnot; displayString -replace -value "Select two sets of NURBS surfaces" m_defaultRunTimeCommands.kSurfaceBooleanUnionToolAnnot; displayString -replace -value "Union Tool" m_defaultRunTimeCommands.kSurfaceBooleanUnionToolLbl; displayString -replace -value "Union tool options" m_defaultRunTimeCommands.kSurfaceBooleanUnionToolOptionsAnnot; displayString -replace -value "Select a surface" m_defaultRunTimeCommands.kSurfaceEditingToolAnnot; displayString -replace -value "Surface Editing Tool" m_defaultRunTimeCommands.kSurfaceEditingToolLbl; displayString -replace -value "Surface editing tool options" m_defaultRunTimeCommands.kSurfaceEditingToolOptionsAnnot; displayString -replace -value "Create flow along surfaces" m_defaultRunTimeCommands.kSurfaceFlowAnnot; displayString -replace -value "Surface flow options" m_defaultRunTimeCommands.kSurfaceFlowOptionsAnnot; displayString -replace -value "Swaps the order of two blend shape targets." m_defaultRunTimeCommands.kSwapBlendShapeAnnot; displayString -replace -value "Swap" m_defaultRunTimeCommands.kSwapBlendShapeLbl; displayString -replace -value "Select an object acting as a blend shape target, then Shift + select a second object acting as another blend shape target on the same deformer. Use this command to swap the order that those target shapes are applied to the base mesh." m_defaultRunTimeCommands.kSwapBlendShapeLongAnnot; displayString -replace -value "Swap blend shape options" m_defaultRunTimeCommands.kSwapBlendShapeOptionsAnnot; displayString -replace -value "Swap buffer curve" m_defaultRunTimeCommands.kSwapBufferAnnot; displayString -replace -value "Mirror selected mesh components across the topological symmetry axis" m_defaultRunTimeCommands.kSymmetrizeAnnot; displayString -replace -value "Symmetrize" m_defaultRunTimeCommands.kSymmetrizeLbl; displayString -replace -value "Select components on a polygon mesh, then this command. Next, select an edge along the mesh's line of symmetry to mirror those component positions on the other side of the mesh." m_defaultRunTimeCommands.kSymmetrizeLongAnnot; displayString -replace -value "Symmetrize selection" m_defaultRunTimeCommands.kSymmetrizeSelectionAnnot; displayString -replace -value "Mirror UVs across an axis using topological symmetry" m_defaultRunTimeCommands.kSymmetrizeUVAnnot; displayString -replace -value "Symmetrize UV options" m_defaultRunTimeCommands.kSymmetrizeUVOptionsAnnot; displayString -replace -value "Toggle the visibility of the symmetry details" m_defaultRunTimeCommands.kSymmetryAnnot; displayString -replace -value "Flip selected mesh components across the topological symmetry axis." m_defaultRunTimeCommands.kSymmetryFlipAnnot; displayString -replace -value "Flip" m_defaultRunTimeCommands.kSymmetryFlipLbl; displayString -replace -value "Select components on a polygon mesh, then this command. Next, select an edge along the mesh's line of symmetry to trade those component positions with those on the other side." m_defaultRunTimeCommands.kSymmetryFlipLongAnnot; displayString -replace -value "Symmetry" m_defaultRunTimeCommands.kSymmetryLbl; displayString -replace -value "Create additive layer for selected clip." m_defaultRunTimeCommands.kTECreateAdditiveLayerAnnot; displayString -replace -value "Group the current selection into a group clip." m_defaultRunTimeCommands.kTECreateGroupFromSelection; displayString -replace -value "Create override layer for selected clip." m_defaultRunTimeCommands.kTECreateOverrideLayerAnnot; displayString -replace -value "Ungroup clips in the selected group(s)." m_defaultRunTimeCommands.kTEExplodeGroup; displayString -replace -value "Export the animation of the selected clips." m_defaultRunTimeCommands.kTEExportSelectAnnot; displayString -replace -value "Export selection options." m_defaultRunTimeCommands.kTEExportSelectOptAnnot; displayString -replace -value "Export the animation of all clips to FBX files." m_defaultRunTimeCommands.kTEFbxExportAllAnnot; displayString -replace -value "Open Content Browser for Time Editor" m_defaultRunTimeCommands.kTEOpenContentBrwAnnot; displayString -replace -value "Animation" m_defaultRunTimeCommands.kTag2_Animation; displayString -replace -value "Bifrost" m_defaultRunTimeCommands.kTag2_Bifrost; displayString -replace -value "Display" m_defaultRunTimeCommands.kTag2_Display; displayString -replace -value "Effects" m_defaultRunTimeCommands.kTag2_Effects; displayString -replace -value "Modify" m_defaultRunTimeCommands.kTag2_Modify; displayString -replace -value "Performance" m_defaultRunTimeCommands.kTag2_Performance; displayString -replace -value "Select" m_defaultRunTimeCommands.kTag2_Select; displayString -replace -value "Texturing" m_defaultRunTimeCommands.kTag2_Texturing; displayString -replace -value "Windows" m_defaultRunTimeCommands.kTag2_Windows; displayString -replace -value "Animation" m_defaultRunTimeCommands.kTag_Animation; displayString -replace -value "Cloth" m_defaultRunTimeCommands.kTag_Cloth; displayString -replace -value "Constraint" m_defaultRunTimeCommands.kTag_Constraint; displayString -replace -value "Control" m_defaultRunTimeCommands.kTag_Control; displayString -replace -value "Deform" m_defaultRunTimeCommands.kTag_Deform; displayString -replace -value "Display" m_defaultRunTimeCommands.kTag_Display; displayString -replace -value "Edit" m_defaultRunTimeCommands.kTag_Edit; displayString -replace -value "Fur" m_defaultRunTimeCommands.kTag_Fur; displayString -replace -value "Hair" m_defaultRunTimeCommands.kTag_Hair; displayString -replace -value "Key" m_defaultRunTimeCommands.kTag_Key; displayString -replace -value "Mesh Display" m_defaultRunTimeCommands.kTag_Mesh_Display; displayString -replace -value "Mesh Tools" m_defaultRunTimeCommands.kTag_Mesh_Tools; displayString -replace -value "Particles" m_defaultRunTimeCommands.kTag_Particles; displayString -replace -value "Playback" m_defaultRunTimeCommands.kTag_Playback; displayString -replace -value "Rigging" m_defaultRunTimeCommands.kTag_Rigging; displayString -replace -value "Skeleton" m_defaultRunTimeCommands.kTag_Skeleton; displayString -replace -value "Skin" m_defaultRunTimeCommands.kTag_Skin; displayString -replace -value "UI" m_defaultRunTimeCommands.kTag_UI; displayString -replace -value "UV" m_defaultRunTimeCommands.kTag_UV; displayString -replace -value "Visualize" m_defaultRunTimeCommands.kTag_Visualize; displayString -replace -value "Windows" m_defaultRunTimeCommands.kTag_Windows; displayString -replace -value "Constrain an object's orientation to the nearest tangents of a curve." m_defaultRunTimeCommands.kTangentConstraintAnnot; displayString -replace -value "Tangent" m_defaultRunTimeCommands.kTangentConstraintLbl; displayString -replace -value "Select a target NURBS curve, then Shift + select an object to be constrained. Use this command to re-orient the constrained object so it matches the tangent direction of the target's closest CV. Particularly useful when combined with a Geometry constraint." m_defaultRunTimeCommands.kTangentConstraintLongAnnot; displayString -replace -value "Tangent constraint options" m_defaultRunTimeCommands.kTangentConstraintOptionsAnnot; displayString -replace -value "Tangent Options For Bezier Curves" m_defaultRunTimeCommands.kTangentOptionsForBezierCurves; displayString -replace -value "Tangents auto" m_defaultRunTimeCommands.kTangentsAutoAnnot; displayString -replace -value "Tangents clamped" m_defaultRunTimeCommands.kTangentsClampedAnnot; displayString -replace -value "Tangents fixed" m_defaultRunTimeCommands.kTangentsFixedAnnot; displayString -replace -value "Tangents flat" m_defaultRunTimeCommands.kTangentsFlatAnnot; displayString -replace -value "Tangents linear" m_defaultRunTimeCommands.kTangentsLinearAnnot; displayString -replace -value "Tangents plateau" m_defaultRunTimeCommands.kTangentsPlateauAnnot; displayString -replace -value "Tangents spline" m_defaultRunTimeCommands.kTangentsSplineAnnot; displayString -replace -value "Tangents stepped" m_defaultRunTimeCommands.kTangentsSteppedAnnot; displayString -replace -value "Make cloth tear or shatter when it collides with other nucleus objects." m_defaultRunTimeCommands.kTearableSurfaceAnnot; displayString -replace -value "Tearable Surface" m_defaultRunTimeCommands.kTearableSurfaceLbl; displayString -replace -value "Edit the brush settings which will be applied to subsequent strokes" m_defaultRunTimeCommands.kTemplateBrushSettingsAnnot; displayString -replace -value "Template Brush Settings..." m_defaultRunTimeCommands.kTemplateBrushSettingsLbl; displayString -replace -value "Make objects templated" m_defaultRunTimeCommands.kTemplateObjectAnnot; displayString -replace -value "Template" m_defaultRunTimeCommands.kTemplateObjectLbl; displayString -replace -value "Simulate surface tension without squashing or stretching the surface too much." m_defaultRunTimeCommands.kTensionAnnot; displayString -replace -value "Tension" m_defaultRunTimeCommands.kTensionLbl; displayString -replace -value "Select an object, then this command to apply a tension deformer to it. Now if you try moving its components, the object will react as though it has surface tension." m_defaultRunTimeCommands.kTensionLongAnnot; displayString -replace -value "Tension options" m_defaultRunTimeCommands.kTensionOptionsAnnot; displayString -replace -value "Tessellate subdiv surface" m_defaultRunTimeCommands.kTesselateSubdivSurfaceAnnot; displayString -replace -value "Subdiv to Polygons" m_defaultRunTimeCommands.kTesselateSubdivSurfaceLbl; displayString -replace -value "Tessellate subdiv surface options" m_defaultRunTimeCommands.kTesselateSubdivSurfaceOptionsAnnot; displayString -replace -value "Create and display an image for the current node" m_defaultRunTimeCommands.kTestTextureAnnot; displayString -replace -value "Test texture options" m_defaultRunTimeCommands.kTestTextureOptionsAnnot; displayString -replace -value "Unpin all pinned UVs, and pin previously unpinned UVs" m_defaultRunTimeCommands.kTexSculptCacheInvertPin; displayString -replace -value "Unpin All UVs" m_defaultRunTimeCommands.kTexSculptCacheUnPinAll; displayString -replace -value "Specify which UV set is used by a particular texture" m_defaultRunTimeCommands.kTextureCentricUVLinkingEditorAnnot; displayString -replace -value "Texture-Centric" m_defaultRunTimeCommands.kTextureCentricUVLinkingEditorLbl; displayString -replace -value "Deform objects using the colors of a texture." m_defaultRunTimeCommands.kTextureDeformerAnnot; displayString -replace -value "Texture" m_defaultRunTimeCommands.kTextureDeformerLbl; displayString -replace -value "Select the object(s) to be deformed, then this command to create a Texture deformer. Adjust the deformer's Texture attribute to define the deformation." m_defaultRunTimeCommands.kTextureDeformerLongAnnot; displayString -replace -value "Texture deformer options" m_defaultRunTimeCommands.kTextureDeformerOptionsAnnot; displayString -replace -value "Segments a texture file into polygonal geometry" m_defaultRunTimeCommands.kTextureToGeometryAnnot; displayString -replace -value "Texture to Geometry" m_defaultRunTimeCommands.kTextureToGeometryLbl; displayString -replace -value "Convert texture to geometry options" m_defaultRunTimeCommands.kTextureToGeometryOptionsAnnot; displayString -replace -value "Get connected to the AREA - an online user community supported by Autodesk" m_defaultRunTimeCommands.kTheAreaAnnot; displayString -replace -value "Open the discussion forums for the AREA" m_defaultRunTimeCommands.kTheAreaForumAnnot; displayString -replace -value "AREA Discussion Forums" m_defaultRunTimeCommands.kTheAreaForumLbl; displayString -replace -value "https://www.autodesk.com/maya-forums" m_defaultRunTimeCommands.kTheAreaForumURL; displayString -replace -value "AREA Community" m_defaultRunTimeCommands.kTheAreaLbl; displayString -replace -value "http://www.autodesk.com/thearea" m_defaultRunTimeCommands.kTheAreaURL; displayString -replace -value "http://www.autodesk.com/maya-howtos" m_defaultRunTimeCommands.kTheMayaLearningChannelURL; displayString -replace -value "Change layout to one panel on top and two below" m_defaultRunTimeCommands.kThreeSplitBottomAnnot; displayString -replace -value "Change layout to two panels on left and one on right" m_defaultRunTimeCommands.kThreeSplitLeftAnnot; displayString -replace -value "Change layout to two panels on right and one on left" m_defaultRunTimeCommands.kThreeSplitRightAnnot; displayString -replace -value "Change layout to two panels on top and one below" m_defaultRunTimeCommands.kThreeSplitTopAnnot; displayString -replace -value "Activate virtual Time Slider" m_defaultRunTimeCommands.kTimeDraggerToolActivateAnnot; displayString -replace -value "Deactivate virtual Time Slider" m_defaultRunTimeCommands.kTimeDraggerToolDeactivateAnnot; displayString -replace -value "Add selected tracks to soloing." m_defaultRunTimeCommands.kTimeEditorAddToSoloSelectedTracksAnnot; displayString -replace -value "Set clip edit mode to hold." m_defaultRunTimeCommands.kTimeEditorClipHoldPressAnnot; displayString -replace -value "Set clip edit mode to loop." m_defaultRunTimeCommands.kTimeEditorClipLoopPressAnnot; displayString -replace -value "Razor selected clips" m_defaultRunTimeCommands.kTimeEditorClipRazorAnnot; displayString -replace -value "Reset clip timing to the initial values stored in the Anim Source" m_defaultRunTimeCommands.kTimeEditorClipResetTimingAnnoation; displayString -replace -value "Scale selected clips end to current time" m_defaultRunTimeCommands.kTimeEditorClipScaleEndAnnot; displayString -replace -value "Set clip edit mode to scale." m_defaultRunTimeCommands.kTimeEditorClipScalePressAnnot; displayString -replace -value "Scale selected clips start to current time" m_defaultRunTimeCommands.kTimeEditorClipScaleStartAnnot; displayString -replace -value "Trim selected clips end to current time" m_defaultRunTimeCommands.kTimeEditorClipTrimEndAnnot; displayString -replace -value "Set clip edit mode to trim." m_defaultRunTimeCommands.kTimeEditorClipTrimPressAnnot; displayString -replace -value "Trim selected clips start to current time" m_defaultRunTimeCommands.kTimeEditorClipTrimStartAnnot; displayString -replace -value "Copy clips" m_defaultRunTimeCommands.kTimeEditorCopyClipsAnnot; displayString -replace -value "Create a Time Editor Animation Track at the first selected track's location" m_defaultRunTimeCommands.kTimeEditorCreateAnimTracksAtEndAnnot; displayString -replace -value "Create audio clip." m_defaultRunTimeCommands.kTimeEditorCreateAudioClipAnnot; displayString -replace -value "Create clip from selection." m_defaultRunTimeCommands.kTimeEditorCreateClipAnnot; displayString -replace -value "Create clip options" m_defaultRunTimeCommands.kTimeEditorCreateClipOptionsAnnot; displayString -replace -value "Create pose clip from selection." m_defaultRunTimeCommands.kTimeEditorCreatePoseClipAnnot; displayString -replace -value "Create pose clip options" m_defaultRunTimeCommands.kTimeEditorCreatePoseClipOptionsAnnot; displayString -replace -value "Create a Time Editor Audio Track at the first selected track's location" m_defaultRunTimeCommands.kTimeEditorCreateTracksAudioAtEndAnnot; displayString -replace -value "Cut clips" m_defaultRunTimeCommands.kTimeEditorCutClipsAnnot; displayString -replace -value "Delete clips" m_defaultRunTimeCommands.kTimeEditorDeleteClipsAnnot; displayString -replace -value "Delete selected animation track(s)." m_defaultRunTimeCommands.kTimeEditorDeleteSelectedTracksAnnot; displayString -replace -value "Frame all" m_defaultRunTimeCommands.kTimeEditorFrameAllAnnot; displayString -replace -value "Frame center view" m_defaultRunTimeCommands.kTimeEditorFrameCenterViewAnnot; displayString -replace -value "Frame playback range" m_defaultRunTimeCommands.kTimeEditorFramePlaybackRangeAnnot; displayString -replace -value "Frame selected" m_defaultRunTimeCommands.kTimeEditorFrameSelectedAnnot; displayString -replace -value "Toggle Ghost for selected animation track(s)." m_defaultRunTimeCommands.kTimeEditorGhostTrackToggleAnnot; displayString -replace -value "Import animation from file." m_defaultRunTimeCommands.kTimeEditorImportAnimationAnnot; displayString -replace -value "Keep Transitions Toggle Press" m_defaultRunTimeCommands.kTimeEditorKeepTransitionsTogglePressAnnot; displayString -replace -value "Keep Transitions Toggle Release" m_defaultRunTimeCommands.kTimeEditorKeepTransitionsToggleReleaseAnnot; displayString -replace -value "Mute selected track(s)." m_defaultRunTimeCommands.kTimeEditorMuteSelectedTracksAnnot; displayString -replace -value "Paste clips" m_defaultRunTimeCommands.kTimeEditorPasteClipsAnnot; displayString -replace -value "Real Time Refresh Scene toggle" m_defaultRunTimeCommands.kTimeEditorRealTimeRefreshToggleAnnot; displayString -replace -value "Ripple Edit Toggle Press" m_defaultRunTimeCommands.kTimeEditorRippleEditTogglePressAnnot; displayString -replace -value "Ripple Edit Toggle Release" m_defaultRunTimeCommands.kTimeEditorRippleEditToggleReleaseAnnot; displayString -replace -value "Scene authoring toggle" m_defaultRunTimeCommands.kTimeEditorSceneAuthoringToggleAnnot; displayString -replace -value "Set keyframe" m_defaultRunTimeCommands.kTimeEditorSetKeyAnnot; displayString -replace -value "Set zero keyframe" m_defaultRunTimeCommands.kTimeEditorSetZeroKeyAnnot; displayString -replace -value "Solo only the selected tracks." m_defaultRunTimeCommands.kTimeEditorSoloSelectedTracksAnnot; displayString -replace -value "Toggle Mute selected track(s)." m_defaultRunTimeCommands.kTimeEditorToggleMuteSelectedTracksAnnot; displayString -replace -value "Toggle Snap-To-Clip Press" m_defaultRunTimeCommands.kTimeEditorToggleSnapToClipPressAnnot; displayString -replace -value "Toggle Snap-To-Clip Release" m_defaultRunTimeCommands.kTimeEditorToggleSnapToClipReleaseAnnot; displayString -replace -value "Toggle Solo of selected track(s)." m_defaultRunTimeCommands.kTimeEditorToggleSoloSelectedTracksAnnot; displayString -replace -value "Toggle Time Cursor Mode Press" m_defaultRunTimeCommands.kTimeEditorToggleTimeCursorPressAnnot; displayString -replace -value "Toggle Time Cursor Mode Release" m_defaultRunTimeCommands.kTimeEditorToggleTimeCursorReleaseAnnot; displayString -replace -value "Un-mute all tracks in active composition." m_defaultRunTimeCommands.kTimeEditorUnmuteAllTracksAnnot; displayString -replace -value "Un-mute selected track(s)." m_defaultRunTimeCommands.kTimeEditorUnmuteSelectedTracksAnnot; displayString -replace -value "Un-solo all tracks. Animations on all tracks will be evaluated." m_defaultRunTimeCommands.kTimeEditorUnsoloAllTracksAnnot; displayString -replace -value "Toggle the display of animation details" m_defaultRunTimeCommands.kToggleAnimationDetailsAnnot; displayString -replace -value "Animation Details" m_defaultRunTimeCommands.kToggleAnimationDetailsLbl; displayString -replace -value "Toggle asset centric selection" m_defaultRunTimeCommands.kToggleAssetCentricAnnot; displayString -replace -value "Toggle the Attribute Editor on/off" m_defaultRunTimeCommands.kToggleAttributeEditorAnnot; displayString -replace -value "Toggle auto-activate body parts" m_defaultRunTimeCommands.kToggleAutoActivateBodyPartsAnnot; displayString -replace -value "Toggle auto frame" m_defaultRunTimeCommands.kToggleAutoFrameAnnot; displayString -replace -value "Toggle auto frame time axis" m_defaultRunTimeCommands.kToggleAutoFrameTimeAnnot; displayString -replace -value "Toggle autosmooth" m_defaultRunTimeCommands.kToggleAutoSmoothAnnot; displayString -replace -value "Toggle backface culling" m_defaultRunTimeCommands.kToggleBackfaceCullingAnnot; displayString -replace -value "Toggle geometry backface visibility" m_defaultRunTimeCommands.kToggleBackfaceGeometryAnnot; displayString -replace -value "Backface Culling" m_defaultRunTimeCommands.kToggleBackfaceGeometryLbl; displayString -replace -value "Toggle the poly border visibility" m_defaultRunTimeCommands.kToggleBorderEdgesAnnot; displayString -replace -value "Border Edges" m_defaultRunTimeCommands.kToggleBorderEdgesLbl; displayString -replace -value "Toggle show buffer curves" m_defaultRunTimeCommands.kToggleBufferAnnot; displayString -replace -value "Toggle CV visibility" m_defaultRunTimeCommands.kToggleCVsAnnot; displayString -replace -value "CVs" m_defaultRunTimeCommands.kToggleCVsLbl; displayString -replace -value "Toggle the display of the camera names" m_defaultRunTimeCommands.kToggleCameraNamesAnnot; displayString -replace -value "Camera Names" m_defaultRunTimeCommands.kToggleCameraNamesLbl; displayString -replace -value "Toggle the Channel Box on/off" m_defaultRunTimeCommands.kToggleChannelBoxAnnot; displayString -replace -value "Toggle the Channel Box / Layer Editor on/off" m_defaultRunTimeCommands.kToggleChannelBoxLayerEditorAnnot; displayString -replace -value "Toggle the character controls" m_defaultRunTimeCommands.kToggleCharacterControlsAnnot; displayString -replace -value "Toggle color feedback on/off" m_defaultRunTimeCommands.kToggleColorFeedbackAnnot; displayString -replace -value "Toggle the Command Line on/off" m_defaultRunTimeCommands.kToggleCommandLineAnnot; displayString -replace -value "Toggle the component ID Visibility" m_defaultRunTimeCommands.kToggleCompIDsAnnot; displayString -replace -value "UVs" m_defaultRunTimeCommands.kToggleCompIDsLbl; displayString -replace -value "Toggle the crease vertex visibility" m_defaultRunTimeCommands.kToggleCreaseVertexAnnot; displayString -replace -value "Crease Vertices" m_defaultRunTimeCommands.kToggleCreaseVertexLbl; displayString -replace -value "Toggle the crease edge visibility" m_defaultRunTimeCommands.kToggleCreasesAnnot; displayString -replace -value "Crease Edges" m_defaultRunTimeCommands.kToggleCreasesLbl; displayString -replace -value "Toggle NURBS Primitives Creation" m_defaultRunTimeCommands.kToggleCreateNurbsPrimitivesAsToolAnnot; displayString -replace -value "Interactive Creation" m_defaultRunTimeCommands.kToggleCreateNurbsPrimitivesAsToolLbl; displayString -replace -value "Toggle Polygon Primitives Creation" m_defaultRunTimeCommands.kToggleCreatePolyPrimitivesAsToolAnnot; displayString -replace -value "Interactive Creation" m_defaultRunTimeCommands.kToggleCreatePolyPrimitivesAsToolLbl; displayString -replace -value "Toggle the display of the current asset" m_defaultRunTimeCommands.kToggleCurrentAssetAnnot; displayString -replace -value "Current Asset" m_defaultRunTimeCommands.kToggleCurrentAssetLbl; displayString -replace -value "Toggle the display of the current frame" m_defaultRunTimeCommands.kToggleCurrentFrameAnnot; displayString -replace -value "Current Frame" m_defaultRunTimeCommands.kToggleCurrentFrameLbl; displayString -replace -value "Set the visibility options of NURBS components for selected object(s)" m_defaultRunTimeCommands.kToggleCustomNURBSComponentsAnnot; displayString -replace -value "Custom" m_defaultRunTimeCommands.kToggleCustomNURBSComponentsLbl; displayString -replace -value "Toggle displacement setting" m_defaultRunTimeCommands.kToggleDisplacementAnnot; displayString -replace -value "Toggle the edge ID Visibility" m_defaultRunTimeCommands.kToggleEdgeIDsAnnot; displayString -replace -value "Edges" m_defaultRunTimeCommands.kToggleEdgeIDsLbl; displayString -replace -value "Toggle the per-edge metadata" m_defaultRunTimeCommands.kToggleEdgeMetadataAnnot; displayString -replace -value "Activate pivot editing mode. Set the pivot position and axis orientation by selecting objects and components in the scene (D)" m_defaultRunTimeCommands.kToggleEditPivotAnnot; displayString -replace -value "Edit Pivot" m_defaultRunTimeCommands.kToggleEditPivotLbl; displayString -replace -value "Toggle edit point visibility" m_defaultRunTimeCommands.kToggleEditPointsAnnot; displayString -replace -value "Edit Points" m_defaultRunTimeCommands.kToggleEditPointsLbl; displayString -replace -value "Toggle the face ID Visibility" m_defaultRunTimeCommands.kToggleFaceIDsAnnot; displayString -replace -value "Faces" m_defaultRunTimeCommands.kToggleFaceIDsLbl; displayString -replace -value "Toggle the per-face metadata" m_defaultRunTimeCommands.kToggleFaceMetadataAnnot; displayString -replace -value "Toggle face normal visibility" m_defaultRunTimeCommands.kToggleFaceNormalDisplayAnnot; displayString -replace -value "Face Normals" m_defaultRunTimeCommands.kToggleFaceNormalDisplayLbl; displayString -replace -value "Toggle the face normal visibility" m_defaultRunTimeCommands.kToggleFaceNormalsAnnot; displayString -replace -value "Toggle between FK and IK mode for current selection" m_defaultRunTimeCommands.kToggleFkIkAnnot; displayString -replace -value "Enable IK Solver" m_defaultRunTimeCommands.kToggleFkIkLbl; displayString -replace -value "Toggle the display of the camera's focal length" m_defaultRunTimeCommands.kToggleFocalLengthAnnot; displayString -replace -value "Focal Length" m_defaultRunTimeCommands.kToggleFocalLengthLbl; displayString -replace -value "Toggle the display of the frame rate" m_defaultRunTimeCommands.kToggleFrameRateAnnot; displayString -replace -value "Frame Rate" m_defaultRunTimeCommands.kToggleFrameRateLbl; displayString -replace -value "Toggle the background gradient display" m_defaultRunTimeCommands.kToggleGradientDislpay; displayString -replace -value "Toggle the grid visibility" m_defaultRunTimeCommands.kToggleGridAnnot; displayString -replace -value "Grid" m_defaultRunTimeCommands.kToggleGridLbl; displayString -replace -value "Display hard edges on backculled faces." m_defaultRunTimeCommands.kToggleHardEdgeBackCullingAnnot; displayString -replace -value "Keep Hard Edges" m_defaultRunTimeCommands.kToggleHardEdgeBackCullingLbl; displayString -replace -value "Toggle the Help Line on/off" m_defaultRunTimeCommands.kToggleHelpLineAnnot; displayString -replace -value "Show only the viewing panes" m_defaultRunTimeCommands.kToggleHideUIElementsAnnot; displayString -replace -value "Hide All UI Elements" m_defaultRunTimeCommands.kToggleHideUIElementsLbl; displayString -replace -value "Toggle the display of HumanIK details" m_defaultRunTimeCommands.kToggleHikDetailsAnnot; displayString -replace -value "HIK Details" m_defaultRunTimeCommands.kToggleHikDetailsLbl; displayString -replace -value "Toggle the invisible faces visibility" m_defaultRunTimeCommands.kToggleHoleFacesAnnot; displayString -replace -value "Invisible Faces" m_defaultRunTimeCommands.kToggleHoleFacesLbl; displayString -replace -value "Toggle hull visibility" m_defaultRunTimeCommands.kToggleHullsAnnot; displayString -replace -value "Hulls" m_defaultRunTimeCommands.kToggleHullsLbl; displayString -replace -value "Toggle IK/FK control" m_defaultRunTimeCommands.kToggleIKFKControlAnnot; displayString -replace -value "Enable IK/FK Control" m_defaultRunTimeCommands.kToggleIKFKControlLbl; displayString -replace -value "Toggle IK handle snap" m_defaultRunTimeCommands.kToggleIKSnapeAnnot; displayString -replace -value "Enable IK Handle Snap" m_defaultRunTimeCommands.kToggleIKSnapeLbl; displayString -replace -value "Toggle IK solvers" m_defaultRunTimeCommands.kToggleIKSolversAnnot; displayString -replace -value "Toggle isolate select in active panel" m_defaultRunTimeCommands.kToggleIsolateSelectAnnot; displayString -replace -value "Toggle lattice point visibility" m_defaultRunTimeCommands.kToggleLatticePointsAnnot; displayString -replace -value "Lattice Points" m_defaultRunTimeCommands.kToggleLatticePointsLbl; displayString -replace -value "Toggle lattice shape visibility" m_defaultRunTimeCommands.kToggleLatticeShapeAnnot; displayString -replace -value "Lattice Shape" m_defaultRunTimeCommands.kToggleLatticeShapeLbl; displayString -replace -value "Toggle the Layer Editor on/off" m_defaultRunTimeCommands.kToggleLayerEditorAnnot; displayString -replace -value "Toggle local rotation axis visibility" m_defaultRunTimeCommands.kToggleLocalRotationAxesAnnot; displayString -replace -value "Local Rotation Axes" m_defaultRunTimeCommands.kToggleLocalRotationAxesLbl; displayString -replace -value "Toggle main menubar visibility" m_defaultRunTimeCommands.kToggleMainMenubarAnnot; displayString -replace -value "Toggle visibility of edges" m_defaultRunTimeCommands.kToggleMeshEdgesAnnot; displayString -replace -value "Edges" m_defaultRunTimeCommands.kToggleMeshEdgesLbl; displayString -replace -value "Toggle visibility of faces" m_defaultRunTimeCommands.kToggleMeshFacesAnnot; displayString -replace -value "Faces" m_defaultRunTimeCommands.kToggleMeshFacesLbl; displayString -replace -value "Toggle visibility of UV map components" m_defaultRunTimeCommands.kToggleMeshMapsAnnot; displayString -replace -value "UVs" m_defaultRunTimeCommands.kToggleMeshMapsLbl; displayString -replace -value "Toggle visibility of vertices" m_defaultRunTimeCommands.kToggleMeshPointsAnnot; displayString -replace -value "Vertices" m_defaultRunTimeCommands.kToggleMeshPointsLbl; displayString -replace -value "Toggle visibility of UV texture borders" m_defaultRunTimeCommands.kToggleMeshUVBordersAnnot; displayString -replace -value "UV Borders (Texture Editor)" m_defaultRunTimeCommands.kToggleMeshUVBordersLbl; displayString -replace -value "Toggle modelEditor bar visibility" m_defaultRunTimeCommands.kToggleModelEditorIconbarAnnot; displayString -replace -value "Toggle the Modeling Toolkit on/off" m_defaultRunTimeCommands.kToggleModelingToolkitAnnot; displayString -replace -value "Show/Hide Modeling Toolkit" m_defaultRunTimeCommands.kToggleModelingToolkitLbl; displayString -replace -value "This toolkit contains the most frequently used tools for polygon modeling." m_defaultRunTimeCommands.kToggleModelingToolkitLongAnnot; displayString -replace -value "Toggle multi-color feedback on/off" m_defaultRunTimeCommands.kToggleMultiColorFeedbackAnnot; displayString -replace -value "Toggle visible normals in shaded mode" m_defaultRunTimeCommands.kToggleNormalsAnnot; displayString -replace -value "Normals (Shaded Mode)" m_defaultRunTimeCommands.kToggleNormalsLbl; displayString -replace -value "Toggle NURBS Primitives Exit On Completion" m_defaultRunTimeCommands.kToggleNurbsPrimitivesAsToolExitOnCompleteAnnot; displayString -replace -value "Exit On Completion" m_defaultRunTimeCommands.kToggleNurbsPrimitivesAsToolExitOnCompleteLbl; displayString -replace -value "Toggle the display of object details" m_defaultRunTimeCommands.kToggleObjectDetailsAnnot; displayString -replace -value "Object Details" m_defaultRunTimeCommands.kToggleObjectDetailsLbl; displayString -replace -value "Toggle opposite flag of selected shapes" m_defaultRunTimeCommands.kToggleOppositeFlagOfSelectedShapesAnnot; displayString -replace -value "Toggle the visibility of the origin axis" m_defaultRunTimeCommands.kToggleOriginAxisAnnot; displayString -replace -value "Origin Axis" m_defaultRunTimeCommands.kToggleOriginAxisLbl; displayString -replace -value "Toggle the Outliner on/off" m_defaultRunTimeCommands.kToggleOutlinerAnnot; displayString -replace -value "Toggle paint at depth mode" m_defaultRunTimeCommands.kTogglePaintAtDepthAnnot; displayString -replace -value "Toggle paint on paintable objects" m_defaultRunTimeCommands.kTogglePaintOnPaintableObjectsAnnot; displayString -replace -value "Toggle panel menubar visibility" m_defaultRunTimeCommands.kTogglePanelMenubarAnnot; displayString -replace -value "Toggle the display of the particle and nParticle count" m_defaultRunTimeCommands.kToggleParticleCountAnnot; displayString -replace -value "Particle Count" m_defaultRunTimeCommands.kToggleParticleCountLbl; displayString -replace -value "Toggle the display of the component count for visible polygons" m_defaultRunTimeCommands.kTogglePolyCountAnnot; displayString -replace -value "Poly Count" m_defaultRunTimeCommands.kTogglePolyCountLbl; displayString -replace -value "Toggle standard edges visibility" m_defaultRunTimeCommands.kTogglePolyDisplayEdgesAnnot; displayString -replace -value "Standard Edges" m_defaultRunTimeCommands.kTogglePolyDisplayEdgesLbl; displayString -replace -value "Toggle hard edges visibility" m_defaultRunTimeCommands.kTogglePolyDisplayHardEdgesAnnot; displayString -replace -value "Toggle hard edges (color) visibility" m_defaultRunTimeCommands.kTogglePolyDisplayHardEdgesColorAnnot; displayString -replace -value "Hard Edges (color)" m_defaultRunTimeCommands.kTogglePolyDisplayHardEdgesColorLbl; displayString -replace -value "Hard Edges" m_defaultRunTimeCommands.kTogglePolyDisplayHardEdgesLbl; displayString -replace -value "Limit the effects of the polygon display options to the selection." m_defaultRunTimeCommands.kTogglePolyDisplayLimitToSelectedAnnot; displayString -replace -value "Limit to Selected" m_defaultRunTimeCommands.kTogglePolyDisplayLimitToSelectedLbl; displayString -replace -value "Toggle soft edges visibility" m_defaultRunTimeCommands.kTogglePolyDisplaySoftEdgesAnnot; displayString -replace -value "Soft/Hard Edges" m_defaultRunTimeCommands.kTogglePolyDisplaySoftEdgesLbl; displayString -replace -value "Toggle the non-planar face visibility" m_defaultRunTimeCommands.kTogglePolyNonPlanarAnnot; displayString -replace -value "Non-planar Faces" m_defaultRunTimeCommands.kTogglePolyNonPlanarLbl; displayString -replace -value "Toggle Polygon Primitives Exit On Completion" m_defaultRunTimeCommands.kTogglePolyPrimitivesAsToolExitOnCompleteAnnot; displayString -replace -value "Exit On Completion" m_defaultRunTimeCommands.kTogglePolyPrimitivesAsToolExitOnCompleteLbl; displayString -replace -value "Toggle the face center visibility" m_defaultRunTimeCommands.kTogglePolygonFaceCentersAnnot; displayString -replace -value "Face Centers" m_defaultRunTimeCommands.kTogglePolygonFaceCentersLbl; displayString -replace -value "Toggle the face triangle visibility" m_defaultRunTimeCommands.kTogglePolygonFaceTrianglesAnnot; displayString -replace -value "Display Face Triangles" m_defaultRunTimeCommands.kTogglePolygonFaceTrianglesDisplayAnnot; displayString -replace -value "Face Triangles" m_defaultRunTimeCommands.kTogglePolygonFaceTrianglesDisplayLbl; displayString -replace -value "Toggle the display of smooth shapes" m_defaultRunTimeCommands.kToggleProxyDisplayAnnot; displayString -replace -value "Toggle the Range Slider on/off" m_defaultRunTimeCommands.kToggleRangeSliderAnnot; displayString -replace -value "Toggle reflection on/off" m_defaultRunTimeCommands.kToggleReflectionAnnot; displayString -replace -value "Toggle rotation pivot visibility" m_defaultRunTimeCommands.kToggleRotationPivotsAnnot; displayString -replace -value "Rotate Pivots" m_defaultRunTimeCommands.kToggleRotationPivotsLbl; displayString -replace -value "Toggle scale pivot visibility" m_defaultRunTimeCommands.kToggleScalePivotsAnnot; displayString -replace -value "Scale Pivots" m_defaultRunTimeCommands.kToggleScalePivotsLbl; displayString -replace -value "Toggle the display of the scene timecode" m_defaultRunTimeCommands.kToggleSceneTimeCodeAnnot; displayString -replace -value "Scene Timecode" m_defaultRunTimeCommands.kToggleSceneTimeCodeLbl; displayString -replace -value "Toggle the display of selection details" m_defaultRunTimeCommands.kToggleSelectDetailsAnnot; displayString -replace -value "Select Details" m_defaultRunTimeCommands.kToggleSelectDetailsLbl; displayString -replace -value "Select Items" m_defaultRunTimeCommands.kToggleSelectedLabelsAnnot; displayString -replace -value "Toggle Selected Labels" m_defaultRunTimeCommands.kToggleSelectedLabelsLbl; displayString -replace -value "Toggle selection handle visibility" m_defaultRunTimeCommands.kToggleSelectionHandlesAnnot; displayString -replace -value "Selection Handles" m_defaultRunTimeCommands.kToggleSelectionHandlesLbl; displayString -replace -value "Toggle the shelf on/off" m_defaultRunTimeCommands.kToggleSelfAnnot; displayString -replace -value "Toggle show results" m_defaultRunTimeCommands.kToggleShowResultsAnnot; displayString -replace -value "Toggle the soft edge visibility" m_defaultRunTimeCommands.kToggleSoftEdgesAnnot; displayString -replace -value "Toggle the Status Line on/off" m_defaultRunTimeCommands.kToggleStatusLineAnnot; displayString -replace -value "Toggles the display of the Steering Wheel" m_defaultRunTimeCommands.kToggleSteeringWheel; displayString -replace -value "Toggle the display subdiv details" m_defaultRunTimeCommands.kToggleSubdDetailsAnnot; displayString -replace -value "Subdiv Details" m_defaultRunTimeCommands.kToggleSubdDetailsLbl; displayString -replace -value "Toggle face center visibility" m_defaultRunTimeCommands.kToggleSurfaceFaceCentersAnnot; displayString -replace -value "Patch Centers" m_defaultRunTimeCommands.kToggleSurfaceFaceCentersLbl; displayString -replace -value "Toggle origin visibility" m_defaultRunTimeCommands.kToggleSurfaceOriginAnnot; displayString -replace -value "Surface Origins" m_defaultRunTimeCommands.kToggleSurfaceOriginLbl; displayString -replace -value "Toggle tangent visibility" m_defaultRunTimeCommands.kToggleTangentDisplayAnnot; displayString -replace -value "Tangents" m_defaultRunTimeCommands.kToggleTangentDisplayLbl; displayString -replace -value "Toggle the texture border edge visibility" m_defaultRunTimeCommands.kToggleTextureBorderEdgesAnnot; displayString -replace -value "Texture Border Edges" m_defaultRunTimeCommands.kToggleTextureBorderEdgesLbl; displayString -replace -value "Toggle the highlighting of UV texture border edges" m_defaultRunTimeCommands.kToggleTextureBordersAnnot; displayString -replace -value "Toggle the colored display UV shell borders connected to selected components" m_defaultRunTimeCommands.kToggleTextureShellBordersAnnot; displayString -replace -value "Toggle the Time Slider on/off" m_defaultRunTimeCommands.kToggleTimeSliderAnnot; displayString -replace -value "Toggle the visibility of the tool messages" m_defaultRunTimeCommands.kToggleToolMessageAnnot; displayString -replace -value "Toggle the Tool Settings on/off" m_defaultRunTimeCommands.kToggleToolSettingsAnnot; displayString -replace -value "Toggle the Toolbox on/off" m_defaultRunTimeCommands.kToggleToolboxAnnot; displayString -replace -value "Toggle all the UI elements" m_defaultRunTimeCommands.kToggleUIElementsAnnot; displayString -replace -value "Toggle isolate select heads-up display" m_defaultRunTimeCommands.kToggleUVEditorIsolateSelectHUDAnnot; displayString -replace -value "Toggle UV statistics heads-up display" m_defaultRunTimeCommands.kToggleUVEditorUVStatisticsHUDAnnot; displayString -replace -value "UV statistics HUD options" m_defaultRunTimeCommands.kToggleUVEditorUVStatisticsHUDOptionsAnnot; displayString -replace -value "Toggle the UV visibility" m_defaultRunTimeCommands.kToggleUVsAnnot; displayString -replace -value "UVs" m_defaultRunTimeCommands.kToggleUVsLbl; displayString -replace -value "Toggle the Unshared UV visibility" m_defaultRunTimeCommands.kToggleUnsharedUVsAnnot; displayString -replace -value "Unshared UVs" m_defaultRunTimeCommands.kToggleUnsharedUVsLbl; displayString -replace -value "Toggle use default material" m_defaultRunTimeCommands.kToggleUseDefaultMaterialAnnot; displayString -replace -value "Toggle the vertex ID Visibility" m_defaultRunTimeCommands.kToggleVertIDsAnnot; displayString -replace -value "Vertices" m_defaultRunTimeCommands.kToggleVertIDsLbl; displayString -replace -value "Toggle the per-vertex metadata" m_defaultRunTimeCommands.kToggleVertMetadataAnnot; displayString -replace -value "Display Vertices on backculled faces." m_defaultRunTimeCommands.kToggleVertexBackCullingAnnot; displayString -replace -value "Keep Vertices" m_defaultRunTimeCommands.kToggleVertexBackCullingLbl; displayString -replace -value "Toggle vertex normal visibility" m_defaultRunTimeCommands.kToggleVertexNormalDisplayAnnot; displayString -replace -value "Vertex Normals" m_defaultRunTimeCommands.kToggleVertexNormalDisplayLbl; displayString -replace -value "Toggle the poly vertex visibility" m_defaultRunTimeCommands.kToggleVerticesAnnot; displayString -replace -value "Vertices" m_defaultRunTimeCommands.kToggleVerticesLbl; displayString -replace -value "Toggle the visibility of the view axis" m_defaultRunTimeCommands.kToggleViewAxisAnnot; displayString -replace -value "View Axis" m_defaultRunTimeCommands.kToggleViewAxisLbl; displayString -replace -value "Toggle the display of the ViewCube" m_defaultRunTimeCommands.kToggleViewCubeAnnot; displayString -replace -value "ViewCube" m_defaultRunTimeCommands.kToggleViewCubeLbl; displayString -replace -value "Toggle the display of the viewport renderer" m_defaultRunTimeCommands.kToggleViewportRendererAnnot; displayString -replace -value "Viewport Renderer" m_defaultRunTimeCommands.kToggleViewportRendererLbl; displayString -replace -value "Toggle visibility of selected objects" m_defaultRunTimeCommands.kToggleVisibilityAndKeepSelectionAnnot; displayString -replace -value "Toggle Show/Hide" m_defaultRunTimeCommands.kToggleVisibilityAndKeepSelectionLbl; displayString -replace -value "Options for toggle visibility of selected objects" m_defaultRunTimeCommands.kToggleVisibilityAndKeepSelectionOptions; displayString -replace -value "Display wireframe on backculled faces." m_defaultRunTimeCommands.kToggleWireBackCullingAnnot; displayString -replace -value "Keep Wire" m_defaultRunTimeCommands.kToggleWireBackCullingLbl; displayString -replace -value "Toggle wireframe on/off" m_defaultRunTimeCommands.kToggleWireframeInArtisanAnnot; displayString -replace -value "Edit settings for current tool" m_defaultRunTimeCommands.kToolSettingsWindowAnnot; displayString -replace -value "Tool Settings" m_defaultRunTimeCommands.kToolSettingsWindowLbl; displayString -replace -value "Convert Toon To Polygons" m_defaultRunTimeCommands.kToonToPoly; displayString -replace -value "Convert Paint Effects to polygons" m_defaultRunTimeCommands.kToonToPolyAnnot; displayString -replace -value "Track the camera (Alt + MMB)" m_defaultRunTimeCommands.kTrackToolAnnot; displayString -replace -value "Transfer attribute connections and values from the first selected node to the second." m_defaultRunTimeCommands.kTransferAttributeValuesAnnot; displayString -replace -value "Transfer Attribute Values" m_defaultRunTimeCommands.kTransferAttributeValuesLbl; displayString -replace -value "Transfer attribute values options" m_defaultRunTimeCommands.kTransferAttributeValuesOptAnnot; displayString -replace -value "Transfer UV, CPV, and vertex position attributes from one surface to another." m_defaultRunTimeCommands.kTransferAttributesAnnot; displayString -replace -value "Select the source mesh, then the target mesh. Then select this command to transfer attribute values (UV, CPV, Vertex positions) from areas of the source to nearby areas on the target. Objects can have different topologies." m_defaultRunTimeCommands.kTransferAttributesLongAnnot; displayString -replace -value "Transfer Attributes" m_defaultRunTimeCommands.kTransferAttributeslbl; displayString -replace -value "Transfer Cache To Input Mesh" m_defaultRunTimeCommands.kTransferCacheToInput; displayString -replace -value "Transfer shading sets from one surface to another." m_defaultRunTimeCommands.kTransferShadingSetsAnnot; displayString -replace -value "Transfer Shading Sets" m_defaultRunTimeCommands.kTransferShadingSetsLbl; displayString -replace -value "Select the source mesh, then the target mesh. Then select this command to transfer existing shading sets from areas of the source to nearby areas on the target. Objects can have different topologies." m_defaultRunTimeCommands.kTransferShadingSetsLongAnnot; displayString -replace -value "Transfer vertex ID ordering from one surface to another." m_defaultRunTimeCommands.kTransferVertexOrderAnnot; displayString -replace -value "Transfer Vertex Order" m_defaultRunTimeCommands.kTransferVertexOrderLbl; displayString -replace -value "Prior to using this tool, delete the history on both surfaces. Optionally, turn on Vertex ID display as well. Then select this tool, and use it to select three adjacent vertices on the source mesh. Then select 3 adjacent vertices on the target mesh that will correspond to those same source mesh vertex IDs." m_defaultRunTimeCommands.kTransferVertexOrderLongAnnot; displayString -replace -value "Constrains nCloth and passive collider components or nParticles to locations in the scene." m_defaultRunTimeCommands.kTransformAnnot; displayString -replace -value "Transform Constraint" m_defaultRunTimeCommands.kTransformLbl; displayString -replace -value "Transform constraints have locators that control the constrained components or particles. This locator can be parented, animated, or constrained to another object." m_defaultRunTimeCommands.kTransformLongAnnot; displayString -replace -value "Lock selection mode off" m_defaultRunTimeCommands.kTransformNoSelectOffToolAnnot; displayString -replace -value "Lock selection mode on" m_defaultRunTimeCommands.kTransformNoSelectOnToolAnnot; displayString -replace -value "Transform (Scale, Rotate, Translate...) the selected components (Vertices, Edges or Faces). UVs are moved in the UV Editor" m_defaultRunTimeCommands.kTransformPolygonComponentAnnot; displayString -replace -value "Transform polygon component options" m_defaultRunTimeCommands.kTransformPolygonComponentOptionsAnnot; displayString -replace -value "Move tool marking menu" m_defaultRunTimeCommands.kTranslateToolMarkingMenuAnnot; displayString -replace -value "Move tool marking menu pop down" m_defaultRunTimeCommands.kTranslateToolMarkingMenuPopDownAnnot; displayString -replace -value "Translate tool with snap marking menu" m_defaultRunTimeCommands.kTranslateToolWithSnapMarkingMenuAnnot; displayString -replace -value "Translate tool with snap marking menu pop down" m_defaultRunTimeCommands.kTranslateToolWithSnapMarkingMenuPopDownAnnot; displayString -replace -value "Transplant Hair" m_defaultRunTimeCommands.kTransplant; displayString -replace -value "Transplant selected follicles to last selected object" m_defaultRunTimeCommands.kTransplantHairAnnot; displayString -replace -value "Transplant hair options" m_defaultRunTimeCommands.kTransplantHairOptionsAnnot; displayString -replace -value "Traversal marking menu pop down" m_defaultRunTimeCommands.kTraversalMMAnnot; displayString -replace -value "Traversal marking menu" m_defaultRunTimeCommands.kTraversalMenuAnnot; displayString -replace -value "Opens the Trax Editor, a non-linear character animation editor" m_defaultRunTimeCommands.kTraxEditorAnnot; displayString -replace -value "Trax Editor" m_defaultRunTimeCommands.kTraxEditorLbl; displayString -replace -value "Change the selected faces into triangles." m_defaultRunTimeCommands.kTriangulateAnnot; displayString -replace -value "Triangulate" m_defaultRunTimeCommands.kTriangulateLbl; displayString -replace -value "Select an object or a subset of faces, then this command to change those faces into triangles." m_defaultRunTimeCommands.kTriangulateLongAnnot; displayString -replace -value "Select a surface with a curve on it" m_defaultRunTimeCommands.kTrimToolAnnot; displayString -replace -value "Trim Tool" m_defaultRunTimeCommands.kTrimToolLbl; displayString -replace -value "Trim tool options" m_defaultRunTimeCommands.kTrimToolOptionsAnnot; displayString -replace -value "Truncate hair cache to current frame" m_defaultRunTimeCommands.kTruncateHairCacheAnnot; displayString -replace -value "Rotate the point of view around the centre of interest (Alt + LMB)" m_defaultRunTimeCommands.kTumbleToolAnnot; displayString -replace -value "Turbulence" m_defaultRunTimeCommands.kTurbulence; displayString -replace -value "Create a turbulence field. Select objects to be affected by the field" m_defaultRunTimeCommands.kTurbulenceAnnot; displayString -replace -value "Turbulence options" m_defaultRunTimeCommands.kTurbulenceOptionsAnnot; displayString -replace -value "http://autodesk.com/free-learning-resources" m_defaultRunTimeCommands.kTutorialTrialsURL; displayString -replace -value "http://www.autodesk.com/maya-tutorials" m_defaultRunTimeCommands.kTutorialURL; displayString -replace -value "Maya Tutorials" m_defaultRunTimeCommands.kTutorials; displayString -replace -value "Opens tutorial content in a browser" m_defaultRunTimeCommands.kTutorialsAnnot; displayString -replace -value "Opens 30-day trials tutorial content in a browser" m_defaultRunTimeCommands.kTutorialsTrialsAnnot; displayString -replace -value "30-day Tutorial Trials" m_defaultRunTimeCommands.kTutorialsTrialsLbl; displayString -replace -value "Twists components/objects around their center." m_defaultRunTimeCommands.kTwistAnnot; displayString -replace -value "Twist" m_defaultRunTimeCommands.kTwistLbl; displayString -replace -value "Select the component(s) or object(s) to be deformed, then this command to create a Twist deformer and handle. Alter the handle's attributes to control the amount of twist, and its transforms to control the center of the twist." m_defaultRunTimeCommands.kTwistLongAnnot; displayString -replace -value "Twist options" m_defaultRunTimeCommands.kTwistOptionsAnnot; displayString -replace -value "Change layout to 1 panel beside another" m_defaultRunTimeCommands.kTwoSideBySideAnnot; displayString -replace -value "Change layout to 1 panel on top of another" m_defaultRunTimeCommands.kTwoStackedAnnot; displayString -replace -value "Index a ramp color based on the light angle, brightness based on light brightness" m_defaultRunTimeCommands.kTwoToneAnnot; displayString -replace -value "Transform type characters, words and lines" m_defaultRunTimeCommands.kTypeManipulatorAnnot; displayString -replace -value "Type Manipulator" m_defaultRunTimeCommands.kTypeManipulatorLbl; displayString -replace -value "Generate NURBS curves from 3D text." m_defaultRunTimeCommands.kTypeToCurvesAnnot; displayString -replace -value "Type to Curves" m_defaultRunTimeCommands.kTypeToCurvesLbl; displayString -replace -value "Menubar tab switcher marking menu" m_defaultRunTimeCommands.kUIModeMarkingMenuAnnot; displayString -replace -value "Menubar tab switcher marking menu pop down" m_defaultRunTimeCommands.kUIModeMarkingMenuPopDownAnnot; displayString -replace -value "Create UV texture coordinates for the selected object or faces by automatically finding the best UV placement using simultaneous projections from multiple planes" m_defaultRunTimeCommands.kUVAutomaticProjectionAnnot; displayString -replace -value "Automatic" m_defaultRunTimeCommands.kUVAutomaticProjectionLbl; displayString -replace -value "Automatic options" m_defaultRunTimeCommands.kUVAutomaticProjectionOptionsAnnot; displayString -replace -value "Create UV texture coordinates for the selected object, using the current camera view as the plane of projection" m_defaultRunTimeCommands.kUVCameraBasedProjectionAnnot; displayString -replace -value "Camera-based" m_defaultRunTimeCommands.kUVCameraBasedProjectionLbl; displayString -replace -value "Camera-based options" m_defaultRunTimeCommands.kUVCameraBasedProjectionOptionsAnnot; displayString -replace -value "Specify which textures use a particular UV set" m_defaultRunTimeCommands.kUVCentricUVLinkingEditorAnnot; displayString -replace -value "UV-Centric" m_defaultRunTimeCommands.kUVCentricUVLinkingEditorLbl; displayString -replace -value "Create UV texture coordinates that follow along the contours of the selected faces. Best suited for tracks and roads on irregular, terrain-like meshes" m_defaultRunTimeCommands.kUVContourStretchProjectionAnnot; displayString -replace -value "Contour Stretch" m_defaultRunTimeCommands.kUVContourStretchProjectionLbl; displayString -replace -value "Contour stretch options" m_defaultRunTimeCommands.kUVContourStretchProjectionOptionsAnnot; displayString -replace -value "Save an image file of the current UV layout to be used as a background reference layer for texture work in an image editor" m_defaultRunTimeCommands.kUVCreateSnapshotAnnot; displayString -replace -value "Create UV texture coordinates for the selected object, using a cylindrical projection shape that gets wrapped around the mesh. Best suited for completely enclosed cylindrical shapes with no holes or projections on the surface" m_defaultRunTimeCommands.kUVCylindricProjectionAnnot; displayString -replace -value "Cylindrical" m_defaultRunTimeCommands.kUVCylindricProjectionLbl; displayString -replace -value "Cylindrical options" m_defaultRunTimeCommands.kUVCylindricProjectionOptionsAnnot; displayString -replace -value "Identify areas of a UV shell that are stretched (colored red) or compressed (colored blue)" m_defaultRunTimeCommands.kUVDistortionAnnot; displayString -replace -value "Lock unselected components and unlock selected components" m_defaultRunTimeCommands.kUVEditorInvertPin; displayString -replace -value "Reset UV editor settings to default" m_defaultRunTimeCommands.kUVEditorResetAllAnnot; displayString -replace -value "Toggle the texture border edge visibility" m_defaultRunTimeCommands.kUVEditorToggleTextureBorderDisplayAnnot; displayString -replace -value "Unlock all components to allow for further modification" m_defaultRunTimeCommands.kUVEditorUnpinAll; displayString -replace -value "Pan and zoom the UV editor view to show the entire UV set" m_defaultRunTimeCommands.kUVFrameAllAnnot; displayString -replace -value "Pan and zoom the UV editor view to show the current selection" m_defaultRunTimeCommands.kUVFrameSelectionAnnot; displayString -replace -value "Return all selected UV shells outside the default UV range (0-1) back to the default range" m_defaultRunTimeCommands.kUVGatherShellsAnnot; displayString -replace -value "Create UV texture coordinates for the current selection by creating a planar projection based on the average vector of its face normals" m_defaultRunTimeCommands.kUVNormalBasedProjectionAnnot; displayString -replace -value "Normal-Based" m_defaultRunTimeCommands.kUVNormalBasedProjectionLbl; displayString -replace -value "Normal-based projection options" m_defaultRunTimeCommands.kUVNormalBasedProjectionOptionsAnnot; displayString -replace -value "Orient selected UV shells to run parallel with the most adjacent U or V axis" m_defaultRunTimeCommands.kUVOrientShellsAnnot; displayString -replace -value "Create UV texture coordinates for the selected object, using a planar projection shape. Best suited for surfaces that are relatively flat or completely visible from a single camera angle" m_defaultRunTimeCommands.kUVPlanarProjectionAnnot; displayString -replace -value "Planar" m_defaultRunTimeCommands.kUVPlanarProjectionLbl; displayString -replace -value "Planar options" m_defaultRunTimeCommands.kUVPlanarProjectionOptionsAnnot; displayString -replace -value "Edit UV sets on selected objects" m_defaultRunTimeCommands.kUVSetEditorAnnot; displayString -replace -value "UV Set Editor" m_defaultRunTimeCommands.kUVSetEditorLbl; displayString -replace -value "Create UV texture coordinates for the selected object, using a spherical projection shape that gets wrapped around the mesh. Best suited for completely enclosed spherical shapes with no holes or projections on the surface" m_defaultRunTimeCommands.kUVSphericalProjectionAnnot; displayString -replace -value "Spherical" m_defaultRunTimeCommands.kUVSphericalProjectionLbl; displayString -replace -value "Spherical options" m_defaultRunTimeCommands.kUVSphericalProjectionOptionsAnnot; displayString -replace -value "Stack only selected UV shells that are identical in topology and shape on top of each other (Shift + LMB: Options)" m_defaultRunTimeCommands.kUVStackSimilarShellsAnnot; displayString -replace -value "Stack similar options" m_defaultRunTimeCommands.kUVStackSimilarShellsOptionsAnnot; displayString -replace -value "Straighten UV edge loops along U and/or V" m_defaultRunTimeCommands.kUVStraightenAnnot; displayString -replace -value "Straighten UVs options" m_defaultRunTimeCommands.kUVStraightenOptionsAnnot; displayString -replace -value "Texture coordinate mapping view" m_defaultRunTimeCommands.kUVTextureEditorAnnot; displayString -replace -value "UV Editor" m_defaultRunTimeCommands.kUVTextureEditorLbl; displayString -replace -value "Unstack selected UV shells and pack them together" m_defaultRunTimeCommands.kUVUnstackShellsAnnot; displayString -replace -value "Unstack shells options" m_defaultRunTimeCommands.kUVUnstackShellsOptionsAnnot; displayString -replace -value "Display UV shells in wireframe and with no shading" m_defaultRunTimeCommands.kUVWireframeAnnot; displayString -replace -value "Turn off material soloing." m_defaultRunTimeCommands.kUnSoloMaterial; displayString -replace -value "Uncrease subdivision surface edge or vertex" m_defaultRunTimeCommands.kUncreaseSubdivSurfaceAnnot; displayString -replace -value "Undo the last action" m_defaultRunTimeCommands.kUndoAnnot; displayString -replace -value "Canvas undo" m_defaultRunTimeCommands.kUndoCanvasAnnot; displayString -replace -value "Undo" m_defaultRunTimeCommands.kUndoLbl; displayString -replace -value "Undo View Change" m_defaultRunTimeCommands.kUndoViewChangeAnnotation; displayString -replace -value "Unfold and pack UV shell in current UV tile" m_defaultRunTimeCommands.kUnfoldPackUVs3DInCurrentTileAnnot; displayString -replace -value "Unfold and pack UV shell in an empty, neighboring UV tile" m_defaultRunTimeCommands.kUnfoldPackUVs3DInEmptyTileAnnot; displayString -replace -value "Unwrap the selected objects or shells for better texture space distribution and to remove overlap" m_defaultRunTimeCommands.kUnfoldUVAnnot; displayString -replace -value "Unfold options" m_defaultRunTimeCommands.kUnfoldUVOptionsAnnot; displayString -replace -value "Do not display ghosts for objects" m_defaultRunTimeCommands.kUnghostObjectAnnot; displayString -replace -value "Ungroup the selected object(s)" m_defaultRunTimeCommands.kUngroupAnnot; displayString -replace -value "Ungroup" m_defaultRunTimeCommands.kUngroupLbl; displayString -replace -value "Ungroup options" m_defaultRunTimeCommands.kUngroupOptionsAnnot; displayString -replace -value "Uniform" m_defaultRunTimeCommands.kUniform; displayString -replace -value "Create a unform field. Select objects to be affected by the field" m_defaultRunTimeCommands.kUniformAnnot; displayString -replace -value "Uniform options" m_defaultRunTimeCommands.kUniformOptionsAnnot; displayString -replace -value "Unify tangents" m_defaultRunTimeCommands.kUnifyTangentsAnnot; displayString -replace -value "Place the UVs of the selected faces on the boundary of the 0 to 1 texture space" m_defaultRunTimeCommands.kUnitizeUVsAnnot; displayString -replace -value "Unitize options" m_defaultRunTimeCommands.kUnitizeUVsOptionsAnnot; displayString -replace -value "Select any object(s)" m_defaultRunTimeCommands.kUniversalManipAnnot; displayString -replace -value "Universal Manipulator" m_defaultRunTimeCommands.kUniversalManipLbl; displayString -replace -value "Universal manipulator options" m_defaultRunTimeCommands.kUniversalManipOptionsAnnot; displayString -replace -value "Unlock channel" m_defaultRunTimeCommands.kUnlockChannelAnnot; displayString -replace -value "Unlock unpublished attributes on the selected asset." m_defaultRunTimeCommands.kUnlockContainerAnnot; displayString -replace -value "Unlock Unpublished Attributes" m_defaultRunTimeCommands.kUnlockContainerLbl; displayString -replace -value "Unlock distance between CVs on selected curve(s)" m_defaultRunTimeCommands.kUnlockCurveLengthAnnot; displayString -replace -value "Unlock Length" m_defaultRunTimeCommands.kUnlockCurveLengthLbl; displayString -replace -value "Unlock the Vertex normals" m_defaultRunTimeCommands.kUnlockNormalsAnnot; displayString -replace -value "Unlock Normals" m_defaultRunTimeCommands.kUnlockNormalsLbl; displayString -replace -value "Unmirror smooth proxy options" m_defaultRunTimeCommands.kUnmirrorSmoothProxyOptionsAnnot; displayString -replace -value "Unparent the selected object(s)" m_defaultRunTimeCommands.kUnparentAnnot; displayString -replace -value "Unparent" m_defaultRunTimeCommands.kUnparentLbl; displayString -replace -value "Unparent options" m_defaultRunTimeCommands.kUnparentOptionsAnnot; displayString -replace -value "Unlock selected components to allow for further modification" m_defaultRunTimeCommands.kUnpinSelectionAnnot; displayString -replace -value "Unpublish selected channel box attributes from the asset" m_defaultRunTimeCommands.kUnpublishAttributesAnnot; displayString -replace -value "Unpublish Attributes" m_defaultRunTimeCommands.kUnpublishAttributesLbl; displayString -replace -value "Unpublish Child Anchor" m_defaultRunTimeCommands.kUnpublishChildAnchorAnnot; displayString -replace -value "Unpublish Child Anchor" m_defaultRunTimeCommands.kUnpublishChildAnchorLbl; displayString -replace -value "Unpublish selected node" m_defaultRunTimeCommands.kUnpublishNodeAnnot; displayString -replace -value "Unpublish Node" m_defaultRunTimeCommands.kUnpublishNodeLbl; displayString -replace -value "Unpublish Parent Anchor" m_defaultRunTimeCommands.kUnpublishParentAnchorAnnot; displayString -replace -value "Unpublish Parent Anchor" m_defaultRunTimeCommands.kUnpublishParentAnchorLbl; displayString -replace -value "Unset the selected transform as a selection transform for the asset." m_defaultRunTimeCommands.kUnpublishSelTransformAnnot; displayString -replace -value "Unpublish Selection Transform" m_defaultRunTimeCommands.kUnpublishSelTransformLbl; displayString -replace -value "Make objects untemplated" m_defaultRunTimeCommands.kUntemplateObjectAnnot; displayString -replace -value "Untemplate" m_defaultRunTimeCommands.kUntemplateObjectLbl; displayString -replace -value "Select a trimmed surface" m_defaultRunTimeCommands.kUntrimSurfacesAnnot; displayString -replace -value "Untrim" m_defaultRunTimeCommands.kUntrimSurfacesLbl; displayString -replace -value "Untrim surfaces options" m_defaultRunTimeCommands.kUntrimSurfacesOptionsAnnot; displayString -replace -value "Update template binding set for asset" m_defaultRunTimeCommands.kUpdateBindingSetAnnot; displayString -replace -value "Update current 3ds Max scene with selected data set" m_defaultRunTimeCommands.kUpdateCurrent3dsMaxSceneAnnot; displayString -replace -value "Update current MotionBuilder scene with selected data set" m_defaultRunTimeCommands.kUpdateCurrentMotionBuilderSceneAnnot; displayString -replace -value "Update current Mudbox scene with selected data set" m_defaultRunTimeCommands.kUpdateCurrentMudboxSceneAnnot; displayString -replace -value "Update erase surface" m_defaultRunTimeCommands.kUpdateEraseSurfaceAnnot; displayString -replace -value "Update PSD Networks" m_defaultRunTimeCommands.kUpdatePSDNetworks; displayString -replace -value "PSD Texture: Update PSD texture nodes..." m_defaultRunTimeCommands.kUpdatePSDNetworksAnnotation; displayString -replace -value "Update reference surface" m_defaultRunTimeCommands.kUpdateReferenceSurfaceAnnot; displayString -replace -value "Select object(s) to update their snapshot" m_defaultRunTimeCommands.kUpdateSnapshotAnnot; displayString -replace -value "Update Snapshot" m_defaultRunTimeCommands.kUpdateSnapshotLbl; displayString -replace -value "Draw using hardware shader" m_defaultRunTimeCommands.kUseHardwareShaderAnnot; displayString -replace -value "Use Hardware Shader" m_defaultRunTimeCommands.kUseHardwareShaderLbl; displayString -replace -value "Use Selected as Source" m_defaultRunTimeCommands.kUseSelected; displayString -replace -value "Select particle object(s), then select emitter to create particles for them" m_defaultRunTimeCommands.kUseSelectedEmitterAnnot; displayString -replace -value "Use Selected Emitter" m_defaultRunTimeCommands.kUseSelectedEmitterLbl; displayString -replace -value "Vertex normal edit tool" m_defaultRunTimeCommands.kVertexNormalEditToolAnnot; displayString -replace -value "View along negative X axis" m_defaultRunTimeCommands.kViewAlongAxisNegativeXAnnotation; displayString -replace -value "View along negative Y axis" m_defaultRunTimeCommands.kViewAlongAxisNegativeYAnnotation; displayString -replace -value "View along negative Z axis" m_defaultRunTimeCommands.kViewAlongAxisNegativeZAnnotation; displayString -replace -value "View along X axis" m_defaultRunTimeCommands.kViewAlongAxisXAnnotation; displayString -replace -value "View along Y axis" m_defaultRunTimeCommands.kViewAlongAxisYAnnotation; displayString -replace -value "View along Z axis" m_defaultRunTimeCommands.kViewAlongAxisZAnnotation; displayString -replace -value "View image" m_defaultRunTimeCommands.kViewImageAnnot; displayString -replace -value "View Image..." m_defaultRunTimeCommands.kViewImageLbl; displayString -replace -value "Toggle isolate view selected" m_defaultRunTimeCommands.kViewSelectedAnnot; displayString -replace -value "View sequence" m_defaultRunTimeCommands.kViewSequenceAnnot; displayString -replace -value "View Sequence..." m_defaultRunTimeCommands.kViewSequenceLbl; displayString -replace -value "Enable smoothing preview in the viewport" m_defaultRunTimeCommands.kViewportEnableSmoothingAnnot; displayString -replace -value "Smooth Mesh Preview" m_defaultRunTimeCommands.kViewportEnableSmoothingLbl; displayString -replace -value "Visual organizer that displays images of shading nodes" m_defaultRunTimeCommands.kVisorAnnot; displayString -replace -value "Metadata visualization options" m_defaultRunTimeCommands.kVisualizeMetadataOptionsAnnot; displayString -replace -value "Volume Axis" m_defaultRunTimeCommands.kVolumeAxis; displayString -replace -value "Create a volume axis field. Select objects to be affected by the field" m_defaultRunTimeCommands.kVolumeAxisAnnot; displayString -replace -value "Volume axis options" m_defaultRunTimeCommands.kVolumeAxisOptionsAnnot; displayString -replace -value "Volume Curve" m_defaultRunTimeCommands.kVolumeCurve; displayString -replace -value "Create a volume curve field that affects selected objects" m_defaultRunTimeCommands.kVolumeCurveAnnot; displayString -replace -value "Adjust volume based weights on smooth bound skins." m_defaultRunTimeCommands.kVolumeSkinBindingAnnot; displayString -replace -value "Interactive Bind Skin Tool" m_defaultRunTimeCommands.kVolumeSkinBindingLbl; displayString -replace -value "Interactive skin binding tool options" m_defaultRunTimeCommands.kVolumeSkinBindingOptionsAnnot; displayString -replace -value "Vortex" m_defaultRunTimeCommands.kVortex; displayString -replace -value "Create a vortex field. Select objects to be affected by the field" m_defaultRunTimeCommands.kVortexAnnot; displayString -replace -value "Vortex options" m_defaultRunTimeCommands.kVortexOptionsAnnot; displayString -replace -value "Walk through like the first person camera" m_defaultRunTimeCommands.kWalkToolAnnot; displayString -replace -value "Modify a texture image by comparing two UV sets on a single polygonal mesh and producing a new bitmap image" m_defaultRunTimeCommands.kWarpImageAnnot; displayString -replace -value "Warp image options" m_defaultRunTimeCommands.kWarpImageOptionsAnnot; displayString -replace -value "Deform components/objects along a circular sine wave." m_defaultRunTimeCommands.kWaveAnnot; displayString -replace -value "Wave" m_defaultRunTimeCommands.kWaveLbl; displayString -replace -value "Select the component(s) or object(s) to be deformed, then this command to create a Wave deformer and handle. Alter the handle's attributes to control the wave, and its transforms to control the center of the wave. Note that this differs from the Sine deformer in that it uses circular sine waves propogating from the handle." m_defaultRunTimeCommands.kWaveLongAnnot; displayString -replace -value "Wave options" m_defaultRunTimeCommands.kWaveOptionsAnnot; displayString -replace -value "Extrude selected faces and rotate them about a selected edge" m_defaultRunTimeCommands.kWedgePolygonAnnot; displayString -replace -value "Wedge" m_defaultRunTimeCommands.kWedgePolygonLbl; displayString -replace -value "Prior to selecting this command, use Multi-component selection mode to select faces and edges on a polygon mesh. Then select this command to extrude the selected faces around the selected edges." m_defaultRunTimeCommands.kWedgePolygonLongAnnot; displayString -replace -value "Wedge options" m_defaultRunTimeCommands.kWedgePolygonOptionsAnnot; displayString -replace -value "Assigns selected vertices with the same weight values as their neighboring vertices" m_defaultRunTimeCommands.kWeightHammerAnnot; displayString -replace -value "Hammer Skin Weights" m_defaultRunTimeCommands.kWeightHammerLbl; displayString -replace -value "Weighted tangents" m_defaultRunTimeCommands.kWeightedTangentsAnnot; displayString -replace -value "Weld Adjacent Borders" m_defaultRunTimeCommands.kWeldBorders; displayString -replace -value "Select cloth objects or components to weld together" m_defaultRunTimeCommands.kWeldBordersAnnot; displayString -replace -value "Browse through the new features in this version" m_defaultRunTimeCommands.kWhatsNewAnnot; displayString -replace -value "Turn off What's New highlighting" m_defaultRunTimeCommands.kWhatsNewHighlightingOffAnnot; displayString -replace -value "Turn on What's New highlighting" m_defaultRunTimeCommands.kWhatsNewHighlightingOnAnnot; displayString -replace -value "List of What's New" m_defaultRunTimeCommands.kWhatsNewLbl; displayString -replace -value "Turn off What's New highlight settings dialog on startup" m_defaultRunTimeCommands.kWhatsNewStartupDialogOffAnnot; displayString -replace -value "Show What's New highlight settings dialog on startup" m_defaultRunTimeCommands.kWhatsNewStartupDialogOnAnnot; displayString -replace -value "http://www.autodesk.com/maya-whatsnewdocs" m_defaultRunTimeCommands.kWhatsNewURL; displayString -replace -value "Scales the width of hairs." m_defaultRunTimeCommands.kWidthBrushAnn; displayString -replace -value "Width Brush" m_defaultRunTimeCommands.kWidthBrushLabel; displayString -replace -value "This tool is also useful for thinning hair and for smoothing transitions along hairlines" m_defaultRunTimeCommands.kWidthBrushLongAnn; displayString -replace -value "Deform objects by having their surfaces follow the shape of a curve." m_defaultRunTimeCommands.kWireAnnot; displayString -replace -value "Creates a locatorShape at a curve point, which you can use to modify the deformation at that spot." m_defaultRunTimeCommands.kWireDropoffLocAnnot; displayString -replace -value "Wire Dropoff Locator" m_defaultRunTimeCommands.kWireDropoffLocLbl; displayString -replace -value "Right-click a curve and select Curve Point, then click/drag on the curve to create a point at the desired spot. Use this command to attach a locatorShape to that spot, whose attributes you can use to modify the deformation at that spot." m_defaultRunTimeCommands.kWireDropoffLocLongAnnot; displayString -replace -value "Wire dropoff locator options" m_defaultRunTimeCommands.kWireDropoffLocOptionsAnnot; displayString -replace -value "Wire" m_defaultRunTimeCommands.kWireLbl; displayString -replace -value "Select the object(s) to be deformed, then select one or more curves. Use this command to create a Wire deformer, allowing you to deform the object(s) by modifying the curve's shape." m_defaultRunTimeCommands.kWireLongAnnot; displayString -replace -value "Wire tool options" m_defaultRunTimeCommands.kWireOptionsAnnot; displayString -replace -value "Set the wireframe color of all selected objects" m_defaultRunTimeCommands.kWireframeColorAnnot; displayString -replace -value "Wireframe Color..." m_defaultRunTimeCommands.kWireframeColorLbl; displayString -replace -value "Convert selected nCloth(s) output mesh from world space to local space" m_defaultRunTimeCommands.kWorldToLocalAnnot; displayString -replace -value "World Space -> Local Space" m_defaultRunTimeCommands.kWorldToLocalLbl; displayString -replace -value "Deform objects by modifying a mesh that surrounds them." m_defaultRunTimeCommands.kWrapAnnot; displayString -replace -value "Wrap" m_defaultRunTimeCommands.kWrapLbl; displayString -replace -value "Select the object(s) to be deformed, then a mesh/surface surrounding them. \nUse this command to create a Wrap deformer, allowing you to deform the objects by altering the mesh/surface." m_defaultRunTimeCommands.kWrapLongAnnot; displayString -replace -value "Wrap options" m_defaultRunTimeCommands.kWrapOptionsAnnot; displayString -replace -value "Combines the Cluster and Wire deformers to create wrinkle deformations." m_defaultRunTimeCommands.kWrinkleAnnot; displayString -replace -value "Wrinkle" m_defaultRunTimeCommands.kWrinkleLbl; displayString -replace -value "Select the NURBS surface(s) to be deformed, then this command to display a red UV region. Middle-drag the borders of this region to specify an area to deform, then press Enter to create both wire and cluster nodes. Translate the cluster handle to modify the look of the wrinkles." m_defaultRunTimeCommands.kWrinkleLongAnnot; displayString -replace -value "Wrinkle tool options" m_defaultRunTimeCommands.kWrinkleOptionsAnnot; displayString -replace -value "Open the UI for the XGen tools" m_defaultRunTimeCommands.kXGenEditorAnnot; displayString -replace -value "XGen Editor" m_defaultRunTimeCommands.kXGenEditorLbl; displayString -replace -value "Saves hair to an Alembic cache, then loads the cache file into the scene." m_defaultRunTimeCommands.kXgmSplineCacheCreateAnnot; displayString -replace -value "XGen spline cache create options" m_defaultRunTimeCommands.kXgmSplineCacheCreateOptionsAnnot; displayString -replace -value "Deletes the selected cache nodes" m_defaultRunTimeCommands.kXgmSplineCacheDeleteAnnot; displayString -replace -value "Delete the nodes ahead of the selected cache nodes." m_defaultRunTimeCommands.kXgmSplineCacheDeleteDeleteNodesAheadOfCacheAnnot; displayString -replace -value "XGen spline cache delete options" m_defaultRunTimeCommands.kXgmSplineCacheDeleteOptionsAnnot; displayString -replace -value "Temporarily disables the cache nodes and files belonging to the selected description." m_defaultRunTimeCommands.kXgmSplineCacheDisableSelectedCacheAnnot; displayString -replace -value "Enable all selected cache nodes." m_defaultRunTimeCommands.kXgmSplineCacheEnableSelectedCacheAnnot; displayString -replace -value "Saves hair to an Alembic cache file so that it can loaded at a later time." m_defaultRunTimeCommands.kXgmSplineCacheExportAnnot; displayString -replace -value "XGen spline cache export options" m_defaultRunTimeCommands.kXgmSplineCacheExportOptionsAnnot; displayString -replace -value "Loads an Alembic cache file containing hair from an interactive groom Description." m_defaultRunTimeCommands.kXgmSplineCacheImportAnnot; displayString -replace -value "XGen spline cache import options" m_defaultRunTimeCommands.kXgmSplineCacheImportOptionsAnnot; displayString -replace -value "Given a selected cache node, replace its content." m_defaultRunTimeCommands.kXgmSplineCacheReplaceAnnot; displayString -replace -value "XGen spline cache replace options" m_defaultRunTimeCommands.kXgmSplineCacheReplaceOptionsAnnot; displayString -replace -value "Export XGen spline preset" m_defaultRunTimeCommands.kXgmSplinePresetExportAnnot; displayString -replace -value "Import XGen spline preset" m_defaultRunTimeCommands.kXgmSplinePresetImportAnnot; displayString -replace -value "Freeze selected splines" m_defaultRunTimeCommands.kXgmSplineSelectConvertToFreezeAnnot; displayString -replace -value "Select splines on selected faces" m_defaultRunTimeCommands.kXgmSplineSelectReplaceBySelectedFacesAnnot; displayString -replace -value "Toggle zoom-in mode" m_defaultRunTimeCommands.kZoomInModeAnnot; displayString -replace -value "Zoom the camera in and out" m_defaultRunTimeCommands.kZoomToolAnnot;