// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Auto Seams" m_PolygonsEditUVsMenu.kAutoSeamUVs; displayString -replace -value "Automatically select and cut seams for the selected objects or shells" m_PolygonsEditUVsMenu.kAutoSeamUVsAnnot; displayString -replace -value "Auto Seams Options" m_PolygonsEditUVsMenu.kAutoSeamUVsOptionsAnnot; displayString -replace -value "FUV" m_PolygonsEditUVsMenu.kFlipUvIconOverlay; displayString -replace -value "Optimize" m_PolygonsEditUVsMenu.kOptimizeUVs; displayString -replace -value "Align" m_PolygonsEditUVsMenu.kPolyUVsAlignUVs; displayString -replace -value "Create Unitized UVs" m_PolygonsEditUVsMenu.kPolyUVsCreateUnitizedUVs; displayString -replace -value "Cut UV Edges" m_PolygonsEditUVsMenu.kPolyUVsCutUVs; displayString -replace -value "Delete UVs" m_PolygonsEditUVsMenu.kPolyUVsDeleteUVs; displayString -replace -value "Flip" m_PolygonsEditUVsMenu.kPolyUVsFlipUVs; displayString -replace -value "Grid" m_PolygonsEditUVsMenu.kPolyUVsGridUVs; displayString -replace -value "Layout rectangle" m_PolygonsEditUVsMenu.kPolyUVsLayoutRectangle; displayString -replace -value "Layout" m_PolygonsEditUVsMenu.kPolyUVsLayoutUVs; displayString -replace -value "Automatically move, rotate and scale UV shells to maximize the usage of UV texture space" m_PolygonsEditUVsMenu.kPolyUVsLayoutUVsAnnot; displayString -replace -value "Layout Options" m_PolygonsEditUVsMenu.kPolyUVsLayoutUVsOptionAnnot; displayString -replace -value "Map UV Border" m_PolygonsEditUVsMenu.kPolyUVsMapUVBorder; displayString -replace -value "Merge UVs" m_PolygonsEditUVsMenu.kPolyUVsMergeUVs; displayString -replace -value "Move and Sew UV Edges" m_PolygonsEditUVsMenu.kPolyUVsMoveAndSewUVs; displayString -replace -value "Merge and move UVs together along the selected components" m_PolygonsEditUVsMenu.kPolyUVsMoveAndSewUVsAnnot; displayString -replace -value "Move and sew Options" m_PolygonsEditUVsMenu.kPolyUVsMoveAndSewUVsOptionAnnot; displayString -replace -value "Normalize" m_PolygonsEditUVsMenu.kPolyUVsNormalizeUVs; displayString -replace -value "Rotate" m_PolygonsEditUVsMenu.kPolyUVsRotateUVs; displayString -replace -value "Sew UV Edges" m_PolygonsEditUVsMenu.kPolyUVsSewUVs; displayString -replace -value "Split UVs" m_PolygonsEditUVsMenu.kPolyUVsSplitUVs; displayString -replace -value "Separate selected components into single UVs for each connected edge, creating borders" m_PolygonsEditUVsMenu.kPolyUVsSplitUVsAnnot; displayString -replace -value "Straighten UV Border" m_PolygonsEditUVsMenu.kPolyUVsStraightenUVBorder; displayString -replace -value "Unfold" m_PolygonsEditUVsMenu.kPolyUVsUnfoldUVs; displayString -replace -value "Unitize" m_PolygonsEditUVsMenu.kPolyUVsUnitizeLabel; displayString -replace -value "Place the UVs of the selected faces on the boundary of the 0 to 1 texture space" m_PolygonsEditUVsMenu.kPolyUVsUnitizeUVsAnnot; displayString -replace -value "Unitize Options" m_PolygonsEditUVsMenu.kPolyUVsUnitizeUVsOptionAnnot; displayString -replace -value "Warp Image.." m_PolygonsEditUVsMenu.kPolyUVsWarpImage; displayString -replace -value "UV Texture Editor" m_PolygonsEditUVsMenu.kUVTextureEditor;