// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Create" m_NucleusConstraintMenu.kConstraintCreate; displayString -replace -value "Edit" m_NucleusConstraintMenu.kConstraintEdit; displayString -replace -value "Maps" m_NucleusConstraintMenu.kConstraintMaps; displayString -replace -value "Membership" m_NucleusConstraintMenu.kConstraintMembership; displayString -replace -value "Convert Texture to Vertex Map" m_NucleusConstraintMenu.kConvertTextureMap; displayString -replace -value "Convert texture map to vertex map." m_NucleusConstraintMenu.kConvertTextureMapAnnot; displayString -replace -value "Convert Vertex to Texture Map" m_NucleusConstraintMenu.kConvertVtxMap; displayString -replace -value "Convert vertex map to texture map." m_NucleusConstraintMenu.kConvertVtxMapAnnot; displayString -replace -value "Convert the glue strength texture map to a vertex map." m_NucleusConstraintMenu.kGlueStrengthConvertAnnot; displayString -replace -value "Convert the glue strength vertex map to a texture map." m_NucleusConstraintMenu.kGlueStrengthConvertVertAnnot; displayString -replace -value "Glue Strength" m_NucleusConstraintMenu.kGlueStrengthMap; displayString -replace -value "Paint the mappable glue strength attribute" m_NucleusConstraintMenu.kGlueStrengthMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable glue strength attribute" m_NucleusConstraintMenu.kGlueStrengthMapOptionAnnot; displayString -replace -value "Paint Properties by Texture Map" m_NucleusConstraintMenu.kPaintPropByTexture; displayString -replace -value "Paint mappable properties by texture map" m_NucleusConstraintMenu.kPaintPropByTextureAnnot; displayString -replace -value "Paint Properties by Vertex Map" m_NucleusConstraintMenu.kPaintPropByVertex; displayString -replace -value "Paint mappable properties by vertex map" m_NucleusConstraintMenu.kPaintPropByVertexAnnot; displayString -replace -value "Convert the strength texture map to a vertex map." m_NucleusConstraintMenu.kStrengthConvertAnnot; displayString -replace -value "Convert the strength vertex map to a texture map." m_NucleusConstraintMenu.kStrengthConvertVertAnnot; displayString -replace -value "Strength" m_NucleusConstraintMenu.kStrengthMap; displayString -replace -value "Paint the mappable strength attribute" m_NucleusConstraintMenu.kStrengthMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable strength attribute" m_NucleusConstraintMenu.kStrengthMapOptionAnnot; displayString -replace -value "Convert the weight texture map to a vertex map." m_NucleusConstraintMenu.kWeightConvertAnnot; displayString -replace -value "Convert the weight vertex map to a texture map." m_NucleusConstraintMenu.kWeightConvertVertAnnot; displayString -replace -value "Weight" m_NucleusConstraintMenu.kWeightMap; displayString -replace -value "Paint the mappable weight attribute" m_NucleusConstraintMenu.kWeightMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable weight attribute" m_NucleusConstraintMenu.kWeightMapOptionAnnot;