// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Convert the bend angle dropoff texture map to a vertex map." m_DynClothMenu.kBendAngleDropoffConvertAnnot; displayString -replace -value "Convert the bend angle dropoff vertex map to a texture map." m_DynClothMenu.kBendAngleDropoffConvertVertAnnot; displayString -replace -value "Bend Angle Dropoff" m_DynClothMenu.kBendAngleDropoffMap; displayString -replace -value "Paint the mappable bend angle dropoff attribute" m_DynClothMenu.kBendAngleDropoffMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable bend angle dropoff attribute" m_DynClothMenu.kBendAngleDropoffMapOptionAnnot; displayString -replace -value "Convert the bend texture map to a vertex map." m_DynClothMenu.kBendConvertAnnot; displayString -replace -value "Convert the bend vertex map to a texture map." m_DynClothMenu.kBendConvertVertAnnot; displayString -replace -value "Bend" m_DynClothMenu.kBendMap; displayString -replace -value "Paint the mappable bend attribute" m_DynClothMenu.kBendMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable bend attribute" m_DynClothMenu.kBendMapOptionAnnot; displayString -replace -value "Convert the bounce texture map to a vertex map." m_DynClothMenu.kBounceConvertAnnot; displayString -replace -value "Convert the bounce vertex map to a texture map." m_DynClothMenu.kBounceConvertVertAnnot; displayString -replace -value "Bounce" m_DynClothMenu.kBounceMap; displayString -replace -value "Paint the mappable bounce attribute" m_DynClothMenu.kBounceMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable bounce attribute" m_DynClothMenu.kBounceMapOptionAnnot; displayString -replace -value "Convert the collide strength texture map to a vertex map." m_DynClothMenu.kCollideStrengthConvertAnnot; displayString -replace -value "Convert the collide strength vertex map to a texture map." m_DynClothMenu.kCollideStrengthConvertVertAnnot; displayString -replace -value "Collide Strength" m_DynClothMenu.kCollideStrengthMap; displayString -replace -value "Paint the mappable collide strength attribute" m_DynClothMenu.kCollideStrengthMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable collide strength attribute" m_DynClothMenu.kCollideStrengthMapOptionAnnot; displayString -replace -value "Convert the compression texture map to a vertex map." m_DynClothMenu.kCompressionConvertAnnot; displayString -replace -value "Convert the compression vertex map to a texture map." m_DynClothMenu.kCompressionConvertVertAnnot; displayString -replace -value "Compression" m_DynClothMenu.kCompressionMap; displayString -replace -value "Paint the mappable compression attribute" m_DynClothMenu.kCompressionMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable compression attribute" m_DynClothMenu.kCompressionMapOptionAnnot; displayString -replace -value "Convert Texture to Vertex Map" m_DynClothMenu.kConvertTextureMap; displayString -replace -value "Convert texture map to vertex map." m_DynClothMenu.kConvertTextureMapAnnot; displayString -replace -value "Convert Vertex to Texture Map" m_DynClothMenu.kConvertVtxMap; displayString -replace -value "Convert vertex map to texture map." m_DynClothMenu.kConvertVtxMapAnnot; displayString -replace -value "Convert the damp texture map to a vertex map." m_DynClothMenu.kDampConvertAnnot; displayString -replace -value "Convert the damp vertex map to a texture map." m_DynClothMenu.kDampConvertVertAnnot; displayString -replace -value "Damp" m_DynClothMenu.kDampMap; displayString -replace -value "Paint the mappable damp attribute" m_DynClothMenu.kDampMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable damp attribute" m_DynClothMenu.kDampMapOptionAnnot; displayString -replace -value "Convert the deformability texture map to a vertex map." m_DynClothMenu.kDeformConvertAnnot; displayString -replace -value "Convert the deformability vertex map to a texture map." m_DynClothMenu.kDeformConvertVertAnnot; displayString -replace -value "Deformability" m_DynClothMenu.kDeformMap; displayString -replace -value "Paint the mappable deformability attribute" m_DynClothMenu.kDeformMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable deformability attribute" m_DynClothMenu.kDeformabilityMapOptionAnnot; displayString -replace -value "Convert the drag texture map to a vertex map." m_DynClothMenu.kDragConvertAnnot; displayString -replace -value "Convert the drag vertex map to a texture map." m_DynClothMenu.kDragConvertVertAnnot; displayString -replace -value "Drag" m_DynClothMenu.kDragMap; displayString -replace -value "Paint the mappable drag attribute" m_DynClothMenu.kDragMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable drag attribute" m_DynClothMenu.kDragMapOptionAnnot; displayString -replace -value "Dynamic Properties" m_DynClothMenu.kDynamicProp; displayString -replace -value "Convert the fieldMagnitude texture map to a vertex map." m_DynClothMenu.kFieldMagnitudeConvertAnnot; displayString -replace -value "Convert the fieldMagnitude vertex map to a texture map." m_DynClothMenu.kFieldMagnitudeConvertVertAnnot; displayString -replace -value "Field Magnitude" m_DynClothMenu.kFieldMagnitudeMap; displayString -replace -value "Paint the mappable field magnitude attribute" m_DynClothMenu.kFieldMagnitudeMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable field magnitude attribute" m_DynClothMenu.kFieldMagnitudeMapOptionAnnot; displayString -replace -value "Convert the friction texture map to a vertex map." m_DynClothMenu.kFrictionConvertAnnot; displayString -replace -value "Convert the friction vertex map to a texture map." m_DynClothMenu.kFrictionConvertVertAnnot; displayString -replace -value "Friction" m_DynClothMenu.kFrictionMap; displayString -replace -value "Paint the mappable friction attribute" m_DynClothMenu.kFrictionMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable friction attribute" m_DynClothMenu.kFrictionMapOptionAnnot; displayString -replace -value "Convert the inputAttract vertex map to a texture map." m_DynClothMenu.kInputAttractConverVertAnnot; displayString -replace -value "Convert the inputAttract texture map to a vertex map." m_DynClothMenu.kInputAttractConvertAnnot; displayString -replace -value "Input Attract" m_DynClothMenu.kInputAttractMap; displayString -replace -value "Paint the mappable input attract attribute" m_DynClothMenu.kInputAttractMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable input attract attribute" m_DynClothMenu.kInputAttractMapOptionAnnot; displayString -replace -value "Convert the lift texture map to a vertex map." m_DynClothMenu.kLiftConvertAnnot; displayString -replace -value "Convert the lift vertex map to a texture map." m_DynClothMenu.kLiftConvertVertAnnot; displayString -replace -value "Lift" m_DynClothMenu.kLiftMap; displayString -replace -value "Paint the mappable lift attribute" m_DynClothMenu.kLiftMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable lift attribute" m_DynClothMenu.kLiftMapOptionAnnot; displayString -replace -value "Convert the mass texture map to a vertex map." m_DynClothMenu.kMassConvertAnnot; displayString -replace -value "Convert the mass vertex map to a texture map." m_DynClothMenu.kMassConvertVertAnnot; displayString -replace -value "Mass" m_DynClothMenu.kMassMap; displayString -replace -value "Paint the mappable mass attribute" m_DynClothMenu.kMassMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable mass attribute" m_DynClothMenu.kMassMapOptionAnnot; displayString -replace -value "Convert nCloth Output Space" m_DynClothMenu.kNClothConvertOutput; displayString -replace -value "Convert nCloth's output mesh from local space to world space, or vice versa" m_DynClothMenu.kNClothConvertOutputAnnot; displayString -replace -value "Create" m_DynClothMenu.kNClothCreate; displayString -replace -value "Edit" m_DynClothMenu.kNClothEdit; displayString -replace -value "Maps" m_DynClothMenu.kNClothMaps; displayString -replace -value "Properties" m_DynClothMenu.kNClothProperties; displayString -replace -value "Rest Shape" m_DynClothMenu.kNClothRestShape; displayString -replace -value "Set rest shape for selected nCloth objects" m_DynClothMenu.kNClothRestShapeAnnot; displayString -replace -value "Paint Texture Properties" m_DynClothMenu.kPaintPropByTexture; displayString -replace -value "Paint mappable properties by texture map" m_DynClothMenu.kPaintPropByTextureAnnot; displayString -replace -value "Paint Vertex Properties" m_DynClothMenu.kPaintPropByVertex; displayString -replace -value "Paint mappable properties by vertex map" m_DynClothMenu.kPaintPropByVertexAnnot; displayString -replace -value "Physical Properties" m_DynClothMenu.kPhysicalProp; displayString -replace -value "Convert the restLengthScale texture map to a vertex map." m_DynClothMenu.kRestLengthScaleConvertAnnot; displayString -replace -value "Convert the restLengthScale vertex map to a texture map." m_DynClothMenu.kRestLengthScaleConvertVertAnnot; displayString -replace -value "Rest Length Scale" m_DynClothMenu.kRestLengthScaleMap; displayString -replace -value "Paint the mappable rest length scale attribute" m_DynClothMenu.kRestLengthScaleMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable rest length scale attribute" m_DynClothMenu.kRestLengthScaleMapOptionAnnot; displayString -replace -value "Convert the restitution angle texture map to a vertex map." m_DynClothMenu.kRestitutionAngleConvertAnnot; displayString -replace -value "Convert the restitution angle vertex map to a texture map." m_DynClothMenu.kRestitutionAngleConvertVertAnnot; displayString -replace -value "Restitution Angle" m_DynClothMenu.kRestitutionAngleMap; displayString -replace -value "Paint the mappable restitution angle attribute" m_DynClothMenu.kRestitutionAngleMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable restitution angle attribute" m_DynClothMenu.kRestitutionAngleMapOptionAnnot; displayString -replace -value "Convert the rigidity vertex map to a texture map." m_DynClothMenu.kRigidityConverVertAnnot; displayString -replace -value "Convert the rigidity texture map to a vertex map." m_DynClothMenu.kRigidityConvertAnnot; displayString -replace -value "Rigidity" m_DynClothMenu.kRigidityMap; displayString -replace -value "Paint the mappable rigidity attribute" m_DynClothMenu.kRigidityMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable rigidity attribute" m_DynClothMenu.kRigidityMapOptionAnnot; displayString -replace -value "Convert the stickiness texture map to a vertex map." m_DynClothMenu.kStickinessConvertAnnot; displayString -replace -value "Convert the stickiness vertex map to a texture map." m_DynClothMenu.kStickinessConvertVertAnnot; displayString -replace -value "Stickiness" m_DynClothMenu.kStickinessMap; displayString -replace -value "Paint the mappable stickiness attribute" m_DynClothMenu.kStickinessMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable stickiness attribute" m_DynClothMenu.kStickinessMapOptionAnnot; displayString -replace -value "Convert the stretch texture map to a vertex map." m_DynClothMenu.kStretchConvertAnnot; displayString -replace -value "Convert the stretch vertex map to a texture map." m_DynClothMenu.kStretchConvertVertAnnot; displayString -replace -value "Stretch" m_DynClothMenu.kStretchMap; displayString -replace -value "Paint the mappable stretch attribute" m_DynClothMenu.kStretchMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable stretch attribute" m_DynClothMenu.kStretchMapOptionAnnot; displayString -replace -value "Convert the tangential drag texture map to a vertex map." m_DynClothMenu.kTangentialDragConvertAnnot; displayString -replace -value "Convert the tangential drag vertex map to a texture map." m_DynClothMenu.kTangentialDragConvertVertAnnot; displayString -replace -value "Paint the mappable tangential drag attribute" m_DynClothMenu.kTangentialDragMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable tangential drag attribute" m_DynClothMenu.kTangentialDragMapOptionAnnot; displayString -replace -value "Tangential Drag" m_DynClothMenu.kTangentialMap; displayString -replace -value "Convert the thickness texture map to a vertex map." m_DynClothMenu.kThicknessConvertAnnot; displayString -replace -value "Convert the thickness vertex map to a texture map." m_DynClothMenu.kThicknessConvertVertAnnot; displayString -replace -value "Thickness" m_DynClothMenu.kThicknessMap; displayString -replace -value "Paint the mappable thickness attribute" m_DynClothMenu.kThicknessMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable thickness attribute" m_DynClothMenu.kThicknessMapOptionAnnot; displayString -replace -value "Convert the wrinkle texture map to a vertex map." m_DynClothMenu.kWrinkleConvertAnnot; displayString -replace -value "Convert the wrinkle vertex map to a texture map." m_DynClothMenu.kWrinkleConvertVertAnnot; displayString -replace -value "Wrinkle" m_DynClothMenu.kWrinkleMap; displayString -replace -value "Paint the mappable wrinkle attribute" m_DynClothMenu.kWrinkleMapAnnot; displayString -replace -value "Bring up the option box for painting the mappable wrinkle attribute" m_DynClothMenu.kWrinkleMapOptionAnnot;