// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Add New Toon outline" m_shelf_Toon.kAddNewToonOutline; displayString -replace -value "Add New Toon outline: Assign a new pfx toon outline to selected items" m_shelf_Toon.kAddNewToonOutlineAnnot; displayString -replace -value "Assign Paint Effects Brush to Toon Lines" m_shelf_Toon.kAssignPaintEffectsBrush; displayString -replace -value "Assign a Paint Effects brush to selected pfxToon nodes" m_shelf_Toon.kAssignPaintEffectsBrushAnnot; displayString -replace -value "Border Color" m_shelf_Toon.kBorderColor; displayString -replace -value "Border Color: Paint a border line color map for the selected toon node" m_shelf_Toon.kBorderColorAnnot; displayString -replace -value "Circle Highlight" m_shelf_Toon.kCircleHighlight; displayString -replace -value "Circle Highlight: A light angle shader with a round hard edged specular highlight" m_shelf_Toon.kCircleHighlightAnnot; displayString -replace -value "Convert Toon to Polygons" m_shelf_Toon.kConvertToonToPolygons; displayString -replace -value "Crease Color" m_shelf_Toon.kCreaseColor; displayString -replace -value "Crease Color: Paint a crease line color map for the selected toon node" m_shelf_Toon.kCreaseColorAnnot; displayString -replace -value "Create Modifier" m_shelf_Toon.kCreateModifier; displayString -replace -value "Create Modifier: Create a line modifier object and attach to selected toon lines" m_shelf_Toon.kCreateModifierAnnot; displayString -replace -value "Dark Profile" m_shelf_Toon.kDarkProfile; displayString -replace -value "Dark Profile: Threshold the color based on the view angle with the edges" m_shelf_Toon.kDarkProfileAnnot; displayString -replace -value "Get Toon Example..." m_shelf_Toon.kGetToonExample; displayString -replace -value "Light Angle Two Tone" m_shelf_Toon.kLightAngleTwoTone; displayString -replace -value "Light Angle Two Tone: Index a ramp color based on the light angle, brightness based on light brightness" m_shelf_Toon.kLightAngleTwoToneAnnot; displayString -replace -value "Line Offset" m_shelf_Toon.kLineOffset; displayString -replace -value "Line Offset: Paint a line offset map for the selected toon node" m_shelf_Toon.kLineOffsetAnnot; displayString -replace -value "Line Opacity" m_shelf_Toon.kLineOpacity; displayString -replace -value "Line Opacity: Paint a line opacity map for the selected toon node" m_shelf_Toon.kLineOpacityAnnot; displayString -replace -value "Line Width" m_shelf_Toon.kLineWidth; displayString -replace -value "Line Width: Paint a line width map for the selected toon node" m_shelf_Toon.kLineWidthAnnot; displayString -replace -value "Persp" m_shelf_Toon.kPersp; displayString -replace -value "Edit persp.backgroundColor" m_shelf_Toon.kPerspAnnot; displayString -replace -value "Profile Color" m_shelf_Toon.kProfileColor; displayString -replace -value "Profile Color: Paint a profile line color map for the selected toon node" m_shelf_Toon.kProfileColorAnnot; displayString -replace -value "Remove Current Toon outlines" m_shelf_Toon.kRemoveCurrentToonOutlines; displayString -replace -value "Remove any toon outlines for selected items" m_shelf_Toon.kRemoveCurrentToonOutlinesAnnot; displayString -replace -value "Reverse Surfaces" m_shelf_Toon.kReverseSurfaces; displayString -replace -value "Reverse selected surfaces" m_shelf_Toon.kReverseSurfacesAnnot; displayString -replace -value "Rim Light" m_shelf_Toon.kRimLight; displayString -replace -value "Rim Light: Edges have a white highlight" m_shelf_Toon.kRimLightAnnot; displayString -replace -value "Shaded Brightness Three Tone" m_shelf_Toon.kShadedBrightnessThreeTone; displayString -replace -value "Shaded Brightness Three Tone: Index three colors based on the diffuse shaded brightness" m_shelf_Toon.kShadedBrightnessThreeToneAnnot; displayString -replace -value "Shaded Brightness Two Tone" m_shelf_Toon.kShadedBrightnessTwoTone; displayString -replace -value "Shaded Brightness Two Tone: Index a ramp color based on the diffuse shaded brightness" m_shelf_Toon.kShadedBrightnessTwoToneAnnot; displayString -replace -value "Solid Color" m_shelf_Toon.kSolidColor; displayString -replace -value "Solid Color: Fill the surface with a constant, non-shaded color" m_shelf_Toon.kSolidColorAnnot;