// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Ambient Light" m_shelf_Rendering.kAmbientLight; displayString -replace -value "Anisotropic Material" m_shelf_Rendering.kAnisotropicMaterial; displayString -replace -value "Anisotropic Material: Assign a new anisotropic material to the active objects" m_shelf_Rendering.kAnisotropicMaterialAnnot; displayString -replace -value "Area Light" m_shelf_Rendering.kAreaLight; displayString -replace -value "Batch Render" m_shelf_Rendering.kBatchRender; displayString -replace -value "Blinn Material" m_shelf_Rendering.kBlinnMaterial; displayString -replace -value "Blinn Material: Assign a new Blinn material to the active objects" m_shelf_Rendering.kBlinnMaterialAnnot; displayString -replace -value "Cancel Batch Render" m_shelf_Rendering.kCancelBatchRender; displayString -replace -value "Cancel batch render not supported by ^1s" m_shelf_Rendering.kCancelBatchRenderNotSupported; displayString -replace -value "Create Camera" m_shelf_Rendering.kCreateCamera; displayString -replace -value "Directional Light" m_shelf_Rendering.kDirectionalLight; displayString -replace -value "Edit Material Attributes" m_shelf_Rendering.kEditMaterialAttributes; displayString -replace -value "Lambert Material" m_shelf_Rendering.kLambertMaterial; displayString -replace -value "Lambert Material: Assign a new Lambert material to the active objects" m_shelf_Rendering.kLambertMaterialAnnot; displayString -replace -value "Layered Material" m_shelf_Rendering.kLayeredMaterial; displayString -replace -value "Layered Material: Assign a new layered material to the active objects" m_shelf_Rendering.kLayeredMaterialAnnot; displayString -replace -value "3D Paint Tool" m_shelf_Rendering.kPaintTool3D; displayString -replace -value "Phong E Material" m_shelf_Rendering.kPhongEMaterial; displayString -replace -value "Phong E Material: Assign a new Phong E material to the active objects" m_shelf_Rendering.kPhongEMaterialAnnot; displayString -replace -value "Phong Material" m_shelf_Rendering.kPhongMaterial; displayString -replace -value "Phong Material: Assign a new Phong material to the active objects" m_shelf_Rendering.kPhongMaterialAnnot; displayString -replace -value "Point Light" m_shelf_Rendering.kPointLight; displayString -replace -value "Ramp Material" m_shelf_Rendering.kRampMaterial; displayString -replace -value "Ramp Material: Assign a new ramp material to the active objects" m_shelf_Rendering.kRampMaterialAnnot; displayString -replace -value "Render Diagnostics" m_shelf_Rendering.kRenderDiagnostics; displayString -replace -value "Render diagnostics not supported by ^1s" m_shelf_Rendering.kRenderDiagnosticsNotSupported; displayString -replace -value "Render Sequence" m_shelf_Rendering.kRenderSequence; displayString -replace -value "Shading Map" m_shelf_Rendering.kShadingMap; displayString -replace -value "Shading Map: Assign a new shading map to the active objects" m_shelf_Rendering.kShadingMapAnnot; displayString -replace -value "Show Batch Render" m_shelf_Rendering.kShowBatchRender; displayString -replace -value "Show batch render not supported by ^1s" m_shelf_Rendering.kShowBatchRenderNotSupported; displayString -replace -value "Spot Light" m_shelf_Rendering.kSpotLight; displayString -replace -value "Surface Material" m_shelf_Rendering.kSurfaceMaterial; displayString -replace -value "Surface Material: Assign a new surface material to the active objects" m_shelf_Rendering.kSurfaceMaterialAnnot; displayString -replace -value "Use Background" m_shelf_Rendering.kUseBackground; displayString -replace -value "Use Background: Assign a new Use Background material to the active objects" m_shelf_Rendering.kUseBackgroundAnnot; displayString -replace -value "Volume Light" m_shelf_Rendering.kVolumeLight;