// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Shift + LMB: Options" m_uvTkBuildUnfoldOptions.kExtraOpts; displayString -replace -value "Shift + LMB: Tool Settings" m_uvTkBuildUnfoldOptions.kExtraSettings; displayString -replace -value "Optimize" m_uvTkBuildUnfoldOptions.kOptimize; displayString -replace -value "Automatically move UVs for better texture space distribution" m_uvTkBuildUnfoldOptions.kOptimizeAnnot; displayString -replace -value "Optimize Tool" m_uvTkBuildUnfoldOptions.kOptimizeTool; displayString -replace -value "Interactively untangle and relax the spacing between UVs" m_uvTkBuildUnfoldOptions.kOptimizeToolAnnot; displayString -replace -value "Straighten Shell" m_uvTkBuildUnfoldOptions.kStraightenShell; displayString -replace -value "Straighten a UV shell by unfolding UVs around a selected UV edge loop" m_uvTkBuildUnfoldOptions.kStraightenShellAnnot; displayString -replace -value "U" m_uvTkBuildUnfoldOptions.kStraightenU; displayString -replace -value "Select this option to straighten UV edge loops along U" m_uvTkBuildUnfoldOptions.kStraightenUBtnAnnot; displayString -replace -value "Set the maximum angle used for straightening UVs" m_uvTkBuildUnfoldOptions.kStraightenUVToleranceFieldAnnot; displayString -replace -value "Straighten UVs" m_uvTkBuildUnfoldOptions.kStraightenUVs; displayString -replace -value "V" m_uvTkBuildUnfoldOptions.kStraightenV; displayString -replace -value "Select this option to straighten UV edge loops along V" m_uvTkBuildUnfoldOptions.kStraightenVBtnAnnot; displayString -replace -value "Unfold Along" m_uvTkBuildUnfoldOptions.kUnfoldAlong; displayString -replace -value "Unfold UVs using a Horizontal (U) or vertical (V) constraint" m_uvTkBuildUnfoldOptions.kUnfoldAlongAnnot; displayString -replace -value "Select a poly object or UV's to be unfolded" m_uvTkBuildUnfoldOptions.kUnfoldAnnot; displayString -replace -value "Unfold Tool" m_uvTkBuildUnfoldOptions.kUnfoldTool; displayString -replace -value "Interactively unwrap a UV mesh and reduce overlapping UVs" m_uvTkBuildUnfoldOptions.kUnfoldToolAnnot; displayString -replace -value "U" m_uvTkBuildUnfoldOptions.kUnfoldU; displayString -replace -value "Unfold UVs using a horizontal constraint" m_uvTkBuildUnfoldOptions.kUnfoldUAnnot; displayString -replace -value "Unfold" m_uvTkBuildUnfoldOptions.kUnfoldUV; displayString -replace -value "V" m_uvTkBuildUnfoldOptions.kUnfoldV; displayString -replace -value "Unfold UVs using a vertical constraint" m_uvTkBuildUnfoldOptions.kUnfoldVAnnot;