// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "All" m_uvTkBuildSelectionOptions.kAll; displayString -replace -value "Select all components (Ctrl + Shift + A)" m_uvTkBuildSelectionOptions.kAllAnnot; displayString -replace -value "Back-Facing" m_uvTkBuildSelectionOptions.kBackFacing; displayString -replace -value "Clear" m_uvTkBuildSelectionOptions.kClear; displayString -replace -value "Deselect all components" m_uvTkBuildSelectionOptions.kClearSelectionAnnot; displayString -replace -value "Drag" m_uvTkBuildSelectionOptions.kDrag; displayString -replace -value "Drag components to paint a selection (Tab)" m_uvTkBuildSelectionOptions.kDragAnnot; displayString -replace -value "Edge Selection (F10)\nCtrl + LMB: Convert selection to edges\nCtrl + Shift + LMB: Convert selection to edge perimeter\nRMB: Clear selection" m_uvTkBuildSelectionOptions.kEdgeComponentAnn; displayString -replace -value "^1s edge selected" m_uvTkBuildSelectionOptions.kEdgeSelected; displayString -replace -value "^1s edges selected" m_uvTkBuildSelectionOptions.kEdgesSelected; displayString -replace -value "Face Selection (F11)\nCtrl + LMB: Convert selection to faces\nCtrl + Shift + LMB: Convert selection to face perimeter\nRMB: Clear selection" m_uvTkBuildSelectionOptions.kFaceComponentAnn; displayString -replace -value "^1s face selected" m_uvTkBuildSelectionOptions.kFaceSelected; displayString -replace -value "^1s faces selected" m_uvTkBuildSelectionOptions.kFacesSelected; displayString -replace -value "Front-Facing" m_uvTkBuildSelectionOptions.kFrontFacing; displayString -replace -value "Global" m_uvTkBuildSelectionOptions.kGlobal; displayString -replace -value "Grow selection along Loop (Ctrl+>)" m_uvTkBuildSelectionOptions.kGrowAlongLoopAnnot; displayString -replace -value "Grow selection (>)" m_uvTkBuildSelectionOptions.kGrowAnnot; displayString -replace -value "Inverse" m_uvTkBuildSelectionOptions.kInverse; displayString -replace -value "Invert component selection (Ctrl + Shift + I)" m_uvTkBuildSelectionOptions.kInverseAnnot; displayString -replace -value "Invert Pinning" m_uvTkBuildSelectionOptions.kInvertPinning; displayString -replace -value "Multi components selected" m_uvTkBuildSelectionOptions.kMultiCompSelected; displayString -replace -value "Non-Overlapping" m_uvTkBuildSelectionOptions.kNonOverlapping; displayString -replace -value "Object" m_uvTkBuildSelectionOptions.kObject; displayString -replace -value "^1s object selected" m_uvTkBuildSelectionOptions.kObjectSelected; displayString -replace -value "Object X" m_uvTkBuildSelectionOptions.kObjectX; displayString -replace -value "Object Y" m_uvTkBuildSelectionOptions.kObjectY; displayString -replace -value "Object Z" m_uvTkBuildSelectionOptions.kObjectZ; displayString -replace -value "^1s objects selected" m_uvTkBuildSelectionOptions.kObjectsSelected; displayString -replace -value "Off" m_uvTkBuildSelectionOptions.kOff; displayString -replace -value "Overlapping" m_uvTkBuildSelectionOptions.kOverlapping; displayString -replace -value "Pick/Marquee" m_uvTkBuildSelectionOptions.kPickMarquee; displayString -replace -value "Click to select. Drag to marquee-select." m_uvTkBuildSelectionOptions.kPickMarqueeAnnot; displayString -replace -value "Pin" m_uvTkBuildSelectionOptions.kPin; displayString -replace -value "Lock selected components to prevent further modification.\nShift + LMB: Options" m_uvTkBuildSelectionOptions.kPinAnnot; displayString -replace -value "Pin Tool" m_uvTkBuildSelectionOptions.kPinTool; displayString -replace -value "Interactively lock UVs to prevent further modification.\nShift + LMB: Tool Settings" m_uvTkBuildSelectionOptions.kPinToolAnnot; displayString -replace -value "Pinning" m_uvTkBuildSelectionOptions.kPinning; displayString -replace -value "RMB:" m_uvTkBuildSelectionOptions.kRMB; displayString -replace -value "Reset Curve" m_uvTkBuildSelectionOptions.kResetCurve; displayString -replace -value "Conditions for filtering selections" m_uvTkBuildSelectionOptions.kSelCon; displayString -replace -value "Select By Type" m_uvTkBuildSelectionOptions.kSelectByType; displayString -replace -value "Selection Constraint:" m_uvTkBuildSelectionOptions.kSelectionConstraint; displayString -replace -value "Shrink selection along loop (Ctrl+<)" m_uvTkBuildSelectionOptions.kShrinkAlongLoopAnnot; displayString -replace -value "Shrink selection (<)" m_uvTkBuildSelectionOptions.kShrinkAnnot; displayString -replace -value "Soft Select:" m_uvTkBuildSelectionOptions.kSoftSelect; displayString -replace -value "Soft Selection" m_uvTkBuildSelectionOptions.kSoftSelection; displayString -replace -value "Surface" m_uvTkBuildSelectionOptions.kSurface; displayString -replace -value "Enable Symmetry" m_uvTkBuildSelectionOptions.kSymAnn; displayString -replace -value "Symmetrize: Mirror UVs across an axis using topological symmetry.\nShift + LMB: Options." m_uvTkBuildSelectionOptions.kSymmetrizeUVAnnot; displayString -replace -value "Symmetry:" m_uvTkBuildSelectionOptions.kSymmetry; displayString -replace -value "Texture Borders" m_uvTkBuildSelectionOptions.kTextureBorders; displayString -replace -value "Topology" m_uvTkBuildSelectionOptions.kTopoSym; displayString -replace -value "Displays the selected transform constraint" m_uvTkBuildSelectionOptions.kTranCon; displayString -replace -value "Transform Constraint:" m_uvTkBuildSelectionOptions.kTransformConstraint; displayString -replace -value "Tweak/Marquee" m_uvTkBuildSelectionOptions.kTweakMarquee; displayString -replace -value "Drag highlighted components to tweak their position, rotation or scale, while using Move, Rotate or Scale tools (MMB). Drag to marquee-select." m_uvTkBuildSelectionOptions.kTweakMarqueeAnn; displayString -replace -value "UV Selection (F12)\nCtrl + LMB: Convert selection to UVs\nCtrl + Shift + LMB: Convert selection to UV perimeter\nRMB: Clear selection" m_uvTkBuildSelectionOptions.kUVComponentAnn; displayString -replace -value "^1s UV selected" m_uvTkBuildSelectionOptions.kUVSelected; displayString -replace -value "UV Shell Selection (Alt + F12)\nCtrl + LMB: Convert selection to UV Shells\nRMB: Clear selection" m_uvTkBuildSelectionOptions.kUVShellComponentAnn; displayString -replace -value "^1s UV shell selected" m_uvTkBuildSelectionOptions.kUVShellSelected; displayString -replace -value "^1s UV shells selected" m_uvTkBuildSelectionOptions.kUVShellsSelected; displayString -replace -value "^1s UVs selected" m_uvTkBuildSelectionOptions.kUVsSelected; displayString -replace -value "Unmapped" m_uvTkBuildSelectionOptions.kUnmapped; displayString -replace -value "Select unmapped faces in current UV set" m_uvTkBuildSelectionOptions.kUnmappedAnnot; displayString -replace -value "Unpin" m_uvTkBuildSelectionOptions.kUnpin; displayString -replace -value "Unpin All" m_uvTkBuildSelectionOptions.kUnpinAll; displayString -replace -value "Vertex Selection (F9)\nCtrl + LMB: Convert selection to vertices\nCtrl + Shift + LMB: Convert selection to vertex perimeter\nRMB: Clear selection" m_uvTkBuildSelectionOptions.kVertexComponentAnn; displayString -replace -value "^1s vertex selected" m_uvTkBuildSelectionOptions.kVertexSelected; displayString -replace -value "^1s vertices selected" m_uvTkBuildSelectionOptions.kVerticesSelected; displayString -replace -value "Volume" m_uvTkBuildSelectionOptions.kVolume; displayString -replace -value "World X" m_uvTkBuildSelectionOptions.kWorldX; displayString -replace -value "World Y" m_uvTkBuildSelectionOptions.kWorldY; displayString -replace -value "World Z" m_uvTkBuildSelectionOptions.kWorldZ;