// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Cancel" m_unifiedRenderGlobalsWindow.kCancel; displayString -replace -value "Cannot add tabs to the unified render settings window. The window does not exist yet." m_unifiedRenderGlobalsWindow.kCannotAddTabs; displayString -replace -value "Change Project Image Directory..." m_unifiedRenderGlobalsWindow.kChangeProjectImage; displayString -replace -value "Close" m_unifiedRenderGlobalsWindow.kClose; displayString -replace -value "Common" m_unifiedRenderGlobalsWindow.kCommon; displayString -replace -value "Continue" m_unifiedRenderGlobalsWindow.kContinue; displayString -replace -value "Render Layer" m_unifiedRenderGlobalsWindow.kCurrentLayer; displayString -replace -value "Select layer to adjust render settings for" m_unifiedRenderGlobalsWindow.kCurrentLayerAnn; displayString -replace -value "Default Settings" m_unifiedRenderGlobalsWindow.kDefaultSettings; displayString -replace -value "Delete Render Settings" m_unifiedRenderGlobalsWindow.kDeleteRenderSettings; displayString -replace -value "Delete User Render Settings" m_unifiedRenderGlobalsWindow.kDeleteUserRenderSettings; displayString -replace -value "Edit" m_unifiedRenderGlobalsWindow.kEdit; displayString -replace -value "Export AOVs" m_unifiedRenderGlobalsWindow.kExportAOVs; displayString -replace -value "Export Render Settings" m_unifiedRenderGlobalsWindow.kExportRenderSettings; displayString -replace -value "Features" m_unifiedRenderGlobalsWindow.kFeatures; displayString -replace -value "Global" m_unifiedRenderGlobalsWindow.kGlobalRenderSetupPreset; displayString -replace -value "Global" m_unifiedRenderGlobalsWindow.kGlobalRenderSetupPreset2; displayString -replace -value "Help on Render Settings" m_unifiedRenderGlobalsWindow.kHelpOnRenderSettings; displayString -replace -value "Import AOVs" m_unifiedRenderGlobalsWindow.kImportAOVs; displayString -replace -value "Import Render Settings" m_unifiedRenderGlobalsWindow.kImportRenderSettings; displayString -replace -value "Indirect Lighting" m_unifiedRenderGlobalsWindow.kIndirectLighting; displayString -replace -value "File name prefix contains invalid character(s)." m_unifiedRenderGlobalsWindow.kInvalidCharacters; displayString -replace -value "Go to the web site for this renderer" m_unifiedRenderGlobalsWindow.kLogoAnnot; displayString -replace -value "Maya Hardware" m_unifiedRenderGlobalsWindow.kMayaHardware; displayString -replace -value "Maya Software" m_unifiedRenderGlobalsWindow.kMayaSoftware; displayString -replace -value "Maya Vector" m_unifiedRenderGlobalsWindow.kMayaVector; displayString -replace -value "Render Settings (^1s)" m_unifiedRenderGlobalsWindow.kNewRenderSettings; displayString -replace -value "No Presets Currently Exist" m_unifiedRenderGlobalsWindow.kNoPresetsCurrentlyExist; displayString -replace -value "No User Presets Currently Exist" m_unifiedRenderGlobalsWindow.kNoUserPresetsCurrentlyExist; displayString -replace -value "Options" m_unifiedRenderGlobalsWindow.kOptions; displayString -replace -value "Passes" m_unifiedRenderGlobalsWindow.kPassesTab; displayString -replace -value "To export without overrides, first switch to the master layer." m_unifiedRenderGlobalsWindow.kPopUpAddInfo; displayString -replace -value "AOVs overrides from current render layer are included with the export." m_unifiedRenderGlobalsWindow.kPopUpExportAOVs; displayString -replace -value "Render Settings overrides from current render layer are included with the export." m_unifiedRenderGlobalsWindow.kPopUpExportRenderSettings; displayString -replace -value "Presets" m_unifiedRenderGlobalsWindow.kPresets; displayString -replace -value "Quality" m_unifiedRenderGlobalsWindow.kQuality; displayString -replace -value "Render Using" m_unifiedRenderGlobalsWindow.kRenderUsing; displayString -replace -value "Select renderer" m_unifiedRenderGlobalsWindow.kSelectRenderer; displayString -replace -value "Set Preferred Render Settings" m_unifiedRenderGlobalsWindow.kSetPreferredRenderSettings; displayString -replace -value "User" m_unifiedRenderGlobalsWindow.kUserRenderSetupPreset; displayString -replace -value "User" m_unifiedRenderGlobalsWindow.kUserRenderSetupPreset2;