// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Advanced Options" m_polyReduceUtils.kAdvancedOptions; displayString -replace -value "Feature Preservation" m_polyReduceUtils.kFeaturePreservation; displayString -replace -value "Mesh borders" m_polyReduceUtils.kKeepBorder; displayString -replace -value "Color borders" m_polyReduceUtils.kKeepColorBorder; displayString -replace -value "Crease edges" m_polyReduceUtils.kKeepCreaseEdge; displayString -replace -value "Hard edges" m_polyReduceUtils.kKeepHardEdge; displayString -replace -value "UV borders" m_polyReduceUtils.kKeepMapBorder; displayString -replace -value "Material borders" m_polyReduceUtils.kKeepMaterialBorder; displayString -replace -value "Preserve existing quad topology; 0=None; 1=Preserve all quads" m_polyReduceUtils.kKeepQuadWeightTooltip; displayString -replace -value "Preserve quads" m_polyReduceUtils.kPolyKeepQuadsWeight; displayString -replace -value "Preserve the shape of polygon borders" m_polyReduceUtils.kReduceBorderTooltip; displayString -replace -value "Preserve the shape of UV borders" m_polyReduceUtils.kReduceBorderUVTooltip; displayString -replace -value "Preserve the shape of color set borders" m_polyReduceUtils.kReduceColorTooltip; displayString -replace -value "Preserve the shape of edges with non-zero crease values" m_polyReduceUtils.kReduceCreaseEdgeTooltip; displayString -replace -value "Preserve the shape of edges marked as hard" m_polyReduceUtils.kReduceHardEdgeTooltip; displayString -replace -value "Preserve the shape of material borders" m_polyReduceUtils.kReduceMaterialTooltip; displayString -replace -value "Control the balance between preserving detail vs preserving larger shapes; 0=Collapse detail; 1=Preserve detail" m_polyReduceUtils.kReduceSharpnessTooltip; displayString -replace -value "Plane axes to use for symmetry" m_polyReduceUtils.kReduceSymmetryPlaneTooltip; displayString -replace -value "Symmetry distance threshold in units" m_polyReduceUtils.kReduceSymmetryToleranceTooltip; displayString -replace -value "Reduce with automatic or planar symmetry. Preserve quads must be set to a value less than 1.0" m_polyReduceUtils.kReduceSymmetryTooltip; displayString -replace -value "Enter a name to generate a vertex index map that maps output mesh vertices to input mesh vertices. A new color set will be created" m_polyReduceUtils.kReduceVertexMapTooltip; displayString -replace -value "Shape" m_polyReduceUtils.kShape; displayString -replace -value "Sharpness" m_polyReduceUtils.kSharpness; displayString -replace -value "Symmetry type" m_polyReduceUtils.kSymmetry; displayString -replace -value "Note: set preserve quads to < 1.0 to use symmetry" m_polyReduceUtils.kSymmetryHint; displayString -replace -value "Symmetry plane" m_polyReduceUtils.kSymmetryPlane; displayString -replace -value "XY" m_polyReduceUtils.kSymmetryPlaneXY; displayString -replace -value "XZ" m_polyReduceUtils.kSymmetryPlaneXZ; displayString -replace -value "YZ" m_polyReduceUtils.kSymmetryPlaneYZ; displayString -replace -value "Symmetry tolerance" m_polyReduceUtils.kSymmetryTolerance; displayString -replace -value "Automatic" m_polyReduceUtils.kSymmetryTypeAuto; displayString -replace -value "None" m_polyReduceUtils.kSymmetryTypeNone; displayString -replace -value "Plane" m_polyReduceUtils.kSymmetryTypePlanar; displayString -replace -value "Vertex index map" m_polyReduceUtils.kVertexMapName;