// ===========================================================================
// Copyright 2018 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk license
// agreement provided at the time of installation or download, or which
// otherwise accompanies this software in either electronic or hard copy form.
// ===========================================================================
displayString -replace -value "Activate UV Edge Loop selection constraint" m_polyCutUVProperties.kActivateUVEdgeLoopConst;
displayString -replace -value "Brush" m_polyCutUVProperties.kBruch;
displayString -replace -value "Cut UVs while constraining to an edge loop" m_polyCutUVProperties.kCutConstrainLoop;
displayString -replace -value "Cut highlighted or selected edges
- When in Face selection mask, run \"Create UV shell\" which essentially converts the face selection to its border vertices, cuts along those vertices, but remains in face selection mode
- When in UV Shell selection mask, do nothing
" m_polyCutUVProperties.kCutHotkey;
displayString -replace -value "Cut UV edge loop. Shift-double-click a second edge along a loop to cut a partial UV edge loop" m_polyCutUVProperties.kCutOnLoop;
displayString -replace -value "Display" m_polyCutUVProperties.kDisplay;
displayString -replace -value "Distance:" m_polyCutUVProperties.kDistance;
displayString -replace -value "Drag" m_polyCutUVProperties.kDrag;
displayString -replace -value "Hold" m_polyCutUVProperties.kHold;
displayString -replace -value "Ctrl" m_polyCutUVProperties.kKeyCtrl;
displayString -replace -value "Shift" m_polyCutUVProperties.kKeyShift;
displayString -replace -value "Tab" m_polyCutUVProperties.kKeyTab;
displayString -replace -value "LMB" m_polyCutUVProperties.kLMB;
displayString -replace -value "LMB x 2" m_polyCutUVProperties.kLMBX2;
displayString -replace -value "Loop Speed:" m_polyCutUVProperties.kLoopSpeed;
displayString -replace -value "Cut UVs" m_polyCutUVProperties.kMultiCut;
displayString -replace -value "Sew UVs" m_polyCutUVProperties.kMultiSew;
displayString -replace -value "Object X" m_polyCutUVProperties.kObjectX;
displayString -replace -value "Object Y" m_polyCutUVProperties.kObjectY;
displayString -replace -value "Object Z" m_polyCutUVProperties.kObjectZ;
displayString -replace -value "Off" m_polyCutUVProperties.kOff;
displayString -replace -value "RMB" m_polyCutUVProperties.kRMB;
displayString -replace -value "Sew UVs while constraining to an edge loop" m_polyCutUVProperties.kSewConstrainLoop;
displayString -replace -value "Sew highlighted or selected edges- When in Face selection mask, do nothing
- When in UV Shell selection mask, sew UV shell borders of the selected UV Shell
" m_polyCutUVProperties.kSewHotkey;
displayString -replace -value "Sew UV edge loop. Shift-double-click a second edge along a loop to sew a partial UV edge loop" m_polyCutUVProperties.kSewOnLoop;
displayString -replace -value "Keyboard/Mouse Shortcuts" m_polyCutUVProperties.kShortcuts;
displayString -replace -value "Show checker map" m_polyCutUVProperties.kShowCheckerMap;
displayString -replace -value "Show texture borders" m_polyCutUVProperties.kShowTextureBorders;
displayString -replace -value "Show UV shell coloring" m_polyCutUVProperties.kShowUVShellColoring;
displayString -replace -value "Cut UV edge or highlighted UV edges" m_polyCutUVProperties.kSingleCut;
displayString -replace -value "Sew UV edge or highlighted UV edges" m_polyCutUVProperties.kSingleSew;
displayString -replace -value "Steady Stroke" m_polyCutUVProperties.kSteadyStroke;
displayString -replace -value "Symmetry:" m_polyCutUVProperties.kSymmetry;
displayString -replace -value "Topology" m_polyCutUVProperties.kTopo;
displayString -replace -value "Unfold highlighted UV shell, then Layout UV shells" m_polyCutUVProperties.kUnfoldAndLayoutHotkey;
displayString -replace -value "Unfold highlighted UV shell" m_polyCutUVProperties.kUnfoldHotkeyAnnot;
displayString -replace -value "World X" m_polyCutUVProperties.kWorldX;
displayString -replace -value "World Y" m_polyCutUVProperties.kWorldY;
displayString -replace -value "World Z" m_polyCutUVProperties.kWorldZ;