// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Apply" m_performTextureToGeom.kApply; displayString -replace -value "Apply & Close" m_performTextureToGeom.kApplyClose; displayString -replace -value "Close" m_performTextureToGeom.kClose; displayString -replace -value "Color range:" m_performTextureToGeom.kColorRange; displayString -replace -value "Corner Detection" m_performTextureToGeom.kCornerDetection; displayString -replace -value "Default ..." m_performTextureToGeom.kDefault; displayString -replace -value "Fit to selection:" m_performTextureToGeom.kFitToSelection; displayString -replace -value "Generate shaders:" m_performTextureToGeom.kGenerateShaders; displayString -replace -value "Hard corner detection:" m_performTextureToGeom.kHardCornerDetection; displayString -replace -value "Hard corner max length:" m_performTextureToGeom.kHardCornerMaxLength; displayString -replace -value "Image Properties" m_performTextureToGeom.kImageProperties; displayString -replace -value "Input image:" m_performTextureToGeom.kInputImage; displayString -replace -value "You must specify an input texture file." m_performTextureToGeom.kInvalidSelection; displayString -replace -value "Maximum color difference:" m_performTextureToGeom.kMaxColorDifference; displayString -replace -value "Max points to add:" m_performTextureToGeom.kMaxPoints; displayString -replace -value "Mesh quality:" m_performTextureToGeom.kMeshQuality; displayString -replace -value "Minimum segment size:" m_performTextureToGeom.kMinimumSegmentSize; displayString -replace -value "Quality" m_performTextureToGeom.kQuality; displayString -replace -value "Quantize:" m_performTextureToGeom.kQuantize; displayString -replace -value "Quantize levels:" m_performTextureToGeom.kQuantizeLevels; displayString -replace -value "Search radius:" m_performTextureToGeom.kSearchRadius; displayString -replace -value "Segment Detection Options" m_performTextureToGeom.kSegmentDetectionOptions; displayString -replace -value "Segment Meshing Options" m_performTextureToGeom.kSegmentMeshingOptions; displayString -replace -value "Select..." m_performTextureToGeom.kSelect; displayString -replace -value "Select" m_performTextureToGeom.kSelectImage; displayString -replace -value "Specified template shader no longer exists. Quitting." m_performTextureToGeom.kShaderNoLongerExists; displayString -replace -value "Shader template:" m_performTextureToGeom.kShaderTemplate; displayString -replace -value "Simplify boundaries:" m_performTextureToGeom.kSimplifyBoundaries; displayString -replace -value "Smooth boundaries:" m_performTextureToGeom.kSmoothBoundaries; displayString -replace -value "Smoothing" m_performTextureToGeom.kSmoothing; displayString -replace -value "Smoothing factor:" m_performTextureToGeom.kSmoothingFactor; displayString -replace -value "Surface Fitting" m_performTextureToGeom.kSurfaceFitting; displayString -replace -value "Surface offset:" m_performTextureToGeom.kSurfaceOffset; displayString -replace -value "Surface Output Options" m_performTextureToGeom.kSurfaceOutputOptions; displayString -replace -value "Texture to Geometry Options" m_performTextureToGeom.kTexturetoGeometry; displayString -replace -value "UV set:" m_performTextureToGeom.kUVSet;