// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Add alpha map" m_performSurfaceSampling.kAddAlphaMap; displayString -replace -value "Add ambient occlusion map" m_performSurfaceSampling.kAddAmbientOcclusionMap; displayString -replace -value "Add custom map" m_performSurfaceSampling.kAddCustomMap; displayString -replace -value "Add diffuse map" m_performSurfaceSampling.kAddDiffuseMap; displayString -replace -value "Add displacement map" m_performSurfaceSampling.kAddDisplacementMap; displayString -replace -value "Add lit and shaded color map" m_performSurfaceSampling.kAddLitAndShadedColorMap; displayString -replace -value "Add normal map" m_performSurfaceSampling.kAddNormalMap; displayString -replace -value "Add Selected" m_performSurfaceSampling.kAddSelectedButton; displayString -replace -value "Add Selected" m_performSurfaceSampling.kAddSelectedButtons; displayString -replace -value "Add Unselected" m_performSurfaceSampling.kAddUnselectedButtons; displayString -replace -value "Advanced Options" m_performSurfaceSampling.kAdvancedOptions; displayString -replace -value "Alias PIX (pix)" m_performSurfaceSampling.kAliasPIX; displayString -replace -value "All other meshes" m_performSurfaceSampling.kAllOtherSurfaces; displayString -replace -value "Alpha map" m_performSurfaceSampling.kAlphaMap; displayString -replace -value "Alpha" m_performSurfaceSampling.kAlphaOutput; displayString -replace -value "Ambient occlusion map" m_performSurfaceSampling.kAmbientOcclusionMap; displayString -replace -value "Ambient" m_performSurfaceSampling.kAmbientOcclusionOutput; displayString -replace -value "BMP" m_performSurfaceSampling.kBMP; displayString -replace -value "Bake" m_performSurfaceSampling.kBake; displayString -replace -value "Bake and Close" m_performSurfaceSampling.kBakeandClose; displayString -replace -value "Both" m_performSurfaceSampling.kBoth; displayString -replace -value "Box" m_performSurfaceSampling.kBox; displayString -replace -value "Camera" m_performSurfaceSampling.kCamera; displayString -replace -value "Clear All" m_performSurfaceSampling.kClearAllButton; displayString -replace -value "Clear All" m_performSurfaceSampling.kClearAllButtons; displayString -replace -value "Closest to Envelope" m_performSurfaceSampling.kClosettoenvelope; displayString -replace -value "Connect maps to:" m_performSurfaceSampling.kConnectMapsTo; displayString -replace -value "Connect maps to shader" m_performSurfaceSampling.kConnectMapsToShader; displayString -replace -value "Connect Output Maps" m_performSurfaceSampling.kConnectOutputMaps; displayString -replace -value "Assigned shader" m_performSurfaceSampling.kConnectToAssignedShader; displayString -replace -value "New shader" m_performSurfaceSampling.kConnectToNewShader; displayString -replace -value "Create" m_performSurfaceSampling.kCreateCustomShader; displayString -replace -value "Custom map" m_performSurfaceSampling.kCustomMap; displayString -replace -value "Custom" m_performSurfaceSampling.kCustomOutput; displayString -replace -value "Custom Shader:" m_performSurfaceSampling.kCustomShaderTextLabel; displayString -replace -value "Delete envelopes on bake" m_performSurfaceSampling.kDeleteEnvelopesonBake; displayString -replace -value "Diffuse color map" m_performSurfaceSampling.kDiffuseColorMap; displayString -replace -value "Diffuse" m_performSurfaceSampling.kDiffuseOutput; displayString -replace -value "Displacement map" m_performSurfaceSampling.kDisplacementMap; displayString -replace -value "Displace" m_performSurfaceSampling.kDisplacementOutput; displayString -replace -value "Display" m_performSurfaceSampling.kDisplay; displayString -replace -value "EXR (exr)" m_performSurfaceSampling.kEXR; displayString -replace -value "Edit" m_performSurfaceSampling.kEditCustomShader; displayString -replace -value "Envelope" m_performSurfaceSampling.kEnvelope; displayString -replace -value "Please select exactly one mesh to use as an envelope" m_performSurfaceSampling.kErrorSelectonemesh; displayString -replace -value "Please setup at least one target surface" m_performSurfaceSampling.kErrorSetupAtLeastOneTarget; displayString -replace -value "File format:" m_performSurfaceSampling.kFileformat; displayString -replace -value "Fill texture seams:" m_performSurfaceSampling.kFillTextureSeams; displayString -replace -value "Filter size:" m_performSurfaceSampling.kFilterSize; displayString -replace -value "Filter type:" m_performSurfaceSampling.kFilterType; displayString -replace -value "Flip U" m_performSurfaceSampling.kFlipU; displayString -replace -value "Flip V" m_performSurfaceSampling.kFlipV; displayString -replace -value "Gaussian" m_performSurfaceSampling.kGaussian; displayString -replace -value "Geometry Normals" m_performSurfaceSampling.kGeometryNormals; displayString -replace -value "HDR" m_performSurfaceSampling.kHDR; displayString -replace -value "High (8x8)" m_performSurfaceSampling.kHigh; displayString -replace -value "IFF" m_performSurfaceSampling.kIFF; displayString -replace -value "Ignore Mirrored Faces" m_performSurfaceSampling.kIgnoreMirroredFaces; displayString -replace -value "Include materials" m_performSurfaceSampling.kIncludeMaterials; displayString -replace -value "Include shadows" m_performSurfaceSampling.kIncludeShadows; displayString -replace -value "Inside Envelope Only" m_performSurfaceSampling.kInsideenvelopeonly; displayString -replace -value "Inside Envelope then Outside Envelope" m_performSurfaceSampling.kInsideenvelopethenoutside; displayString -replace -value "JPEG (jpeg)" m_performSurfaceSampling.kJPEG; displayString -replace -value "JPG" m_performSurfaceSampling.kJPG; displayString -replace -value "Keep aspect ratio " m_performSurfaceSampling.kKeepAspectRatio; displayString -replace -value "Shaded" m_performSurfaceSampling.kLitAndShadedColorOutput; displayString -replace -value "Lit and shaded color map" m_performSurfaceSampling.kLitandShadeColorMap; displayString -replace -value "Low (2x2)" m_performSurfaceSampling.kLow; displayString -replace -value "Map space:" m_performSurfaceSampling.kMapSapce; displayString -replace -value "Map height:" m_performSurfaceSampling.kMapheight; displayString -replace -value "Map width:" m_performSurfaceSampling.kMapwidth; displayString -replace -value "Match using:" m_performSurfaceSampling.kMatchUsing; displayString -replace -value "Max search depth (%)" m_performSurfaceSampling.kMaxSearchDepth; displayString -replace -value "Maximum value:" m_performSurfaceSampling.kMaximumValue; displayString -replace -value "Maya Common Output" m_performSurfaceSampling.kMayaCommonOutput; displayString -replace -value "Maya Image (mi)" m_performSurfaceSampling.kMayaImage; displayString -replace -value "Medium (4x4)" m_performSurfaceSampling.kMedium; displayString -replace -value "mental ray Common Output" m_performSurfaceSampling.kMentalCommonOutput; displayString -replace -value "Object Space" m_performSurfaceSampling.kMentalObjectSpace; displayString -replace -value "Transfer in:" m_performSurfaceSampling.kMentalTransferIn; displayString -replace -value "World Space" m_performSurfaceSampling.kMentalWorldSpace; displayString -replace -value "Name" m_performSurfaceSampling.kName; displayString -replace -value "Name" m_performSurfaceSampling.kNameSS; displayString -replace -value "Normal map" m_performSurfaceSampling.kNormalMap; displayString -replace -value "Normal" m_performSurfaceSampling.kNormalOutput; displayString -replace -value "Number of samples:" m_performSurfaceSampling.kNumberOfSamples; displayString -replace -value "Object Space" m_performSurfaceSampling.kObjectSpace; displayString -replace -value "Object space" m_performSurfaceSampling.kObjectSpaceinMap; displayString -replace -value "Occlusion Max Distance:" m_performSurfaceSampling.kOcclusionFalloff; displayString -replace -value "Occlusion Rays:" m_performSurfaceSampling.kOcclusionRays; displayString -replace -value "for multiple objects" m_performSurfaceSampling.kOptimMultipleObjects; displayString -replace -value "for single object" m_performSurfaceSampling.kOptimSingleObjects; displayString -replace -value "Optimization:" m_performSurfaceSampling.kOptimization; displayString -replace -value "Output Maps" m_performSurfaceSampling.kOutputs; displayString -replace -value "Photoshop (psd)" m_performSurfaceSampling.kPhotoshop; displayString -replace -value "Preview (1x1)" m_performSurfaceSampling.kPreview; displayString -replace -value "RGB" m_performSurfaceSampling.kRGB; displayString -replace -value "RLA" m_performSurfaceSampling.kRLA; displayString -replace -value "Remove" m_performSurfaceSampling.kRemove; displayString -replace -value "Remove" m_performSurfaceSampling.kRemove1; displayString -replace -value "Remove Map" m_performSurfaceSampling.kRemoveMapItem; displayString -replace -value "Remove Selected" m_performSurfaceSampling.kRemoveSelectedButton; displayString -replace -value "Remove Selected" m_performSurfaceSampling.kRemoveSelectedButtons; displayString -replace -value "Sampling quality:" m_performSurfaceSampling.kSamplingQuality; displayString -replace -value "Search envelope (%)" m_performSurfaceSampling.kSearchEnvelope; displayString -replace -value "Search method:" m_performSurfaceSampling.kSearchMethod; displayString -replace -value "Select" m_performSurfaceSampling.kSelect; displayString -replace -value "Select" m_performSurfaceSampling.kSelect1; displayString -replace -value "Select" m_performSurfaceSampling.kSelect2; displayString -replace -value "Silicon Graphics (rgb)" m_performSurfaceSampling.kSiliconGraphics; displayString -replace -value "Sony Playstation (tim)" m_performSurfaceSampling.kSonyPlaystation; displayString -replace -value "Source Meshes" m_performSurfaceSampling.kSourceSurfaces; displayString -replace -value "Transfer UV set" m_performSurfaceSampling.kSourceUVSpace; displayString -replace -value "Mesh" m_performSurfaceSampling.kSurface; displayString -replace -value "Surface Normals" m_performSurfaceSampling.kSurfaceNormals; displayString -replace -value "TGA" m_performSurfaceSampling.kTGA; displayString -replace -value "TIFF" m_performSurfaceSampling.kTIFF; displayString -replace -value "Tangent space" m_performSurfaceSampling.kTangentSpaceinMap; displayString -replace -value "Target Meshes" m_performSurfaceSampling.kTargetSurfaces; displayString -replace -value "Output UV set" m_performSurfaceSampling.kTargetUVSet; displayString -replace -value "Transfer UV set" m_performSurfaceSampling.kTargetUVSpace; displayString -replace -value "Alpha mode:" m_performSurfaceSampling.kTextureAlphaMode; displayString -replace -value "Coverage" m_performSurfaceSampling.kTextureAlphaModeCoverage; displayString -replace -value "Luminance of surface color" m_performSurfaceSampling.kTextureAlphaModeLuminanceSurfaceColor; displayString -replace -value "Pass through" m_performSurfaceSampling.kTextureAlphaModePassThrough; displayString -replace -value "Surface transparency" m_performSurfaceSampling.kTextureAlphaModeSurfaceTransparency; displayString -replace -value "Bake alpha" m_performSurfaceSampling.kTextureBakeAlpha; displayString -replace -value "16 bits" m_performSurfaceSampling.kTextureBits16; displayString -replace -value "32 bits" m_performSurfaceSampling.kTextureBits32; displayString -replace -value "8 bits" m_performSurfaceSampling.kTextureBits8; displayString -replace -value "Bits per channel:" m_performSurfaceSampling.kTextureBitsPerChannel; displayString -replace -value "Fill texture seams:" m_performSurfaceSampling.kTextureFillTextureSeams; displayString -replace -value "Final gather quality:" m_performSurfaceSampling.kTextureFinalGatherQuality; displayString -replace -value "Final gather reflect:" m_performSurfaceSampling.kTextureFinalGatherReflect; displayString -replace -value "Normal direction:" m_performSurfaceSampling.kTextureNormalDirection; displayString -replace -value "Face camera" m_performSurfaceSampling.kTextureNormalDirectionFaceCamera; displayString -replace -value "Surface back" m_performSurfaceSampling.kTextureNormalDirectionSurfaceBack; displayString -replace -value "Surface front" m_performSurfaceSampling.kTextureNormalDirectionSurfaceFront; displayString -replace -value "Orthogonal reflection" m_performSurfaceSampling.kTextureOrthogonalReflection; displayString -replace -value "U max:" m_performSurfaceSampling.kTextureUMax; displayString -replace -value "U min:" m_performSurfaceSampling.kTextureUMin; displayString -replace -value "UV range:" m_performSurfaceSampling.kTextureUVRange; displayString -replace -value "Entire range" m_performSurfaceSampling.kTextureUVRangeEntireRange; displayString -replace -value "Normal (0 to 1)" m_performSurfaceSampling.kTextureUVRangeNormal; displayString -replace -value "User specified" m_performSurfaceSampling.kTextureUVRangeUserSpecified; displayString -replace -value "V max:" m_performSurfaceSampling.kTextureVMax; displayString -replace -value "V min:" m_performSurfaceSampling.kTextureVMin; displayString -replace -value "Transfer in:" m_performSurfaceSampling.kTransferIn; displayString -replace -value "Transfer Maps" m_performSurfaceSampling.kTransferMaps; displayString -replace -value "Triangular" m_performSurfaceSampling.kTriangular; displayString -replace -value "UV Space" m_performSurfaceSampling.kUVSpace; displayString -replace -value "Use Maya common settings" m_performSurfaceSampling.kUseMayaCommonSettings; displayString -replace -value "Use mental ray common settings" m_performSurfaceSampling.kUseMentalCommonSettings; displayString -replace -value "Use selection as envelope" m_performSurfaceSampling.kUseSelectionasEnvelope; displayString -replace -value "World Space" m_performSurfaceSampling.kWorldSpace;