// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Add" m_performPrelight.kAlphaAdd; displayString -replace -value "Average" m_performPrelight.kAlphaAverage; displayString -replace -value "Alpha blending:" m_performPrelight.kAlphaBlending; displayString -replace -value "Divide" m_performPrelight.kAlphaDivide; displayString -replace -value "Don't overwrite" m_performPrelight.kAlphaDontOverwrite; displayString -replace -value "Multiply" m_performPrelight.kAlphaMultiply; displayString -replace -value "Overwrite" m_performPrelight.kAlphaOverwrite; displayString -replace -value "Subtract" m_performPrelight.kAlphaSubtract; displayString -replace -value "Clamp maximum RGBA value" m_performPrelight.kClampMaxRGBA; displayString -replace -value "Clamp minimum RGBA value" m_performPrelight.kClampMinRGBA; displayString -replace -value "Add" m_performPrelight.kColorAdd; displayString -replace -value "Average" m_performPrelight.kColorAverage; displayString -replace -value "Color blending:" m_performPrelight.kColorBlending; displayString -replace -value "Divide" m_performPrelight.kColorDivide; displayString -replace -value "Don't overwrite" m_performPrelight.kColorDontOverwrite; displayString -replace -value "Multiply" m_performPrelight.kColorMultiply; displayString -replace -value "Overwrite" m_performPrelight.kColorOverwrite; displayString -replace -value "Subtract" m_performPrelight.kColorSubtract; displayString -replace -value "Compute shadow maps" m_performPrelight.kComputeShadowMaps; displayString -replace -value "Displace geometry" m_performPrelight.kDisplaceGeom; displayString -replace -value "Force shadow map usage on lights" m_performPrelight.kForceShadowMapsOnLights; displayString -replace -value "Ignore double sided" m_performPrelight.kIgnoreDoubleSided; displayString -replace -value "Ignore mapped channels on surface shaders" m_performPrelight.kIgnoreMappedChannels; displayString -replace -value "Maximum:" m_performPrelight.kMax; displayString -replace -value "Miniumum:" m_performPrelight.kMin; displayString -replace -value "Prelight" m_performPrelight.kPrelightButton; displayString -replace -value "Prelight Options" m_performPrelight.kPrelightOptions; displayString -replace -value "Reuse computed shadow maps" m_performPrelight.kReuseComputedShadowMaps; displayString -replace -value "Sample incoming illumination" m_performPrelight.kSampleIncomingIllumination; displayString -replace -value "Sample scale factor:" m_performPrelight.kSampleScaleFactor; displayString -replace -value "Sample selected faces only" m_performPrelight.kSampleSelected; displayString -replace -value "Sample using face normals" m_performPrelight.kSampleusingNormals; displayString -replace -value "Sampling Options" m_performPrelight.kSamplingOptionsFrame; displayString -replace -value "Storage Options" m_performPrelight.kStorageOptionsFrame; displayString -replace -value "Store shared values" m_performPrelight.kStoreSharedValues;