// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Add" m_performPointConstraint.kAddButton; displayString -replace -value "All" m_performPointConstraint.kAll; displayString -replace -value "Animation Layer" m_performPointConstraint.kAnimLayer; displayString -replace -value "Constraint axes:" m_performPointConstraint.kConstraintAxes; displayString -replace -value "Maintain offset:" m_performPointConstraint.kMaintainOffset; displayString -replace -value "Preserve the initial offset between the object and the target(s)" m_performPointConstraint.kMaintainOffsetAnnot; displayString -replace -value "None" m_performPointConstraint.kNone; displayString -replace -value "Offset:" m_performPointConstraint.kOffset; displayString -replace -value "Point Constraint Options" m_performPointConstraint.kPointConstraintOptions; displayString -replace -value "Set layer to override:" m_performPointConstraint.kSetAnimLayerToOverride; displayString -replace -value "Indicate whether you want an absolute effect (override) from the constraint or an additive one" m_performPointConstraint.kSetAnimLayerToOverrideAnnot; displayString -replace -value "Weight:" m_performPointConstraint.kWeight; displayString -replace -value "X" m_performPointConstraint.kX; displayString -replace -value "Y" m_performPointConstraint.kY; displayString -replace -value "Z" m_performPointConstraint.kZ;