// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Attach" m_performPathAnimation.kAttach; displayString -replace -value "Bank" m_performPathAnimation.kBank; displayString -replace -value "Bank limit:" m_performPathAnimation.kBankLimit; displayString -replace -value "Bank scale:" m_performPathAnimation.kBankScale; displayString -replace -value "End time:" m_performPathAnimation.kEndTime; displayString -replace -value "Follow:" m_performPathAnimation.kFollow; displayString -replace -value "Front axis:" m_performPathAnimation.kFrontAxis; displayString -replace -value "Inverse front" m_performPathAnimation.kInverseFront; displayString -replace -value "Inverse up" m_performPathAnimation.kInverseUp; displayString -replace -value "Attach to Motion Path Options" m_performPathAnimation.kMotionPathOptions; displayString -replace -value "Normal" m_performPathAnimation.kNormal; displayString -replace -value "Object rotation up" m_performPathAnimation.kObjRotUp; displayString -replace -value "Object up" m_performPathAnimation.kObjUp; displayString -replace -value "Parametric length:" m_performPathAnimation.kParamLength; displayString -replace -value "Scene up" m_performPathAnimation.kSceneUp; displayString -replace -value "Start" m_performPathAnimation.kStart; displayString -replace -value "Start/End" m_performPathAnimation.kStartEnd; displayString -replace -value "Start time:" m_performPathAnimation.kStartTime; displayString -replace -value "Time range:" m_performPathAnimation.kTimeRange; displayString -replace -value "Up axis:" m_performPathAnimation.kUpAxis; displayString -replace -value "Vector" m_performPathAnimation.kVector; displayString -replace -value "World up type:" m_performPathAnimation.kWorldUp; displayString -replace -value "World up object:" m_performPathAnimation.kWorldUpObj; displayString -replace -value "World up vector:" m_performPathAnimation.kWorldUpVector; displayString -replace -value "X" m_performPathAnimation.kX; displayString -replace -value "Y" m_performPathAnimation.kY; displayString -replace -value "Z" m_performPathAnimation.kZ;