// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Enable this check box to enable generation of this level of the LOD" m_performLODGenerateMeshes.kCheckBoxAnn; displayString -replace -value "Settings" m_performLODGenerateMeshes.kConstructionOptions; displayString -replace -value "Copy Skin Weights" m_performLODGenerateMeshes.kCopySkinWeights; displayString -replace -value "If possible, copy the skin weights when generating a lower resolution mesh from a skinned mesh." m_performLODGenerateMeshes.kCopySkinWeightsAnn; displayString -replace -value "Generate" m_performLODGenerateMeshes.kGenerateButton; displayString -replace -value "Generate LOD Meshes Options" m_performLODGenerateMeshes.kLODGenerateMeshOptions; displayString -replace -value "LOD Levels" m_performLODGenerateMeshes.kLODLevels; displayString -replace -value "Use polyReduce to generate lower resolution versions of a high resolution mesh, for use with LODs" m_performLODGenerateMeshes.kLODLevelsAnn; displayString -replace -value "Number of LOD levels" m_performLODGenerateMeshes.kLODNumLevels; displayString -replace -value "Specify the maximum number of LOD levels to generate" m_performLODGenerateMeshes.kLODNumLevelsAnn; displayString -replace -value "Specify percentage of vertices to remove for this LOD level" m_performLODGenerateMeshes.kPercentAnn; displayString -replace -value "Percentage" m_performLODGenerateMeshes.kPercentage; displayString -replace -value "Specify number of triangles to keep for this LOD level" m_performLODGenerateMeshes.kTargetTriangleCountAnn; displayString -replace -value "Specify number of vertices to keep for this LOD level" m_performLODGenerateMeshes.kTargetVertexCountAnn; displayString -replace -value "Reduction method" m_performLODGenerateMeshes.kTermination; displayString -replace -value "Reduction Method" m_performLODGenerateMeshes.kTerminationConditions; displayString -replace -value "Reduce the number of polygons by percentage, vertex or triangle count" m_performLODGenerateMeshes.kTerminationToolAnn; displayString -replace -value "Triangle limit" m_performLODGenerateMeshes.kTriangleLimit; displayString -replace -value "Vertex limit" m_performLODGenerateMeshes.kVertexLimit;