// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Base File Name:" m_performGpuCacheExport.kBaseFileName; displayString -replace -value "Cache time range:" m_performGpuCacheExport.kCacheTimeRange; displayString -replace -value "Clash Options:" m_performGpuCacheExport.kClashOptions; displayString -replace -value "Current frame" m_performGpuCacheExport.kCurrentFrame; displayString -replace -value "Creates an Alembic file in a legacy format readable by any Maya version using the Alembic." m_performGpuCacheExport.kDataFormatHDF5Annot; displayString -replace -value "HDF5 - Maya 2014 Extension 1 and Legacy" m_performGpuCacheExport.kDataFormatHDF5Label; displayString -replace -value "Creates an Alembic 1.5 file usable only by Maya 2014 Extension 1 and future versions of Maya." m_performGpuCacheExport.kDataFormatOgawaAnnot; displayString -replace -value "Ogawa - Maya 2014 Extension 1" m_performGpuCacheExport.kDataFormatOgawaLabel; displayString -replace -value "Evaluate every" m_performGpuCacheExport.kEvaluateEvery; displayString -replace -value "evaluation(s)" m_performGpuCacheExport.kEvaluations; displayString -replace -value "Export" m_performGpuCacheExport.kExport; displayString -replace -value "File Format:" m_performGpuCacheExport.kFileFormat; displayString -replace -value "frame(s)" m_performGpuCacheExport.kFrames; displayString -replace -value "GPU Cache Export Options" m_performGpuCacheExport.kGpuCacheExportOptions; displayString -replace -value "Increment Filenames" m_performGpuCacheExport.kIncrementFilenames; displayString -replace -value "Node Name Suffix" m_performGpuCacheExport.kNodeNameSuffix; displayString -replace -value "Optimization Threshold:" m_performGpuCacheExport.kOptimizationThreshold; displayString -replace -value "Optimize Animations for Motion Blur:" m_performGpuCacheExport.kOptimizeAnimationsForMotionBlur; displayString -replace -value "Optimize Hierarchy:" m_performGpuCacheExport.kOptimizeHierarchy; displayString -replace -value "Render settings" m_performGpuCacheExport.kRenderSettings; displayString -replace -value "Save every" m_performGpuCacheExport.kSaveEvery; displayString -replace -value "Save Multiple Files:" m_performGpuCacheExport.kSaveMultipleFiles; displayString -replace -value "Start/End" m_performGpuCacheExport.kStartEnd; displayString -replace -value "Start/End:" m_performGpuCacheExport.kStartEnd2; displayString -replace -value "Tessellation:" m_performGpuCacheExport.kTessellation; displayString -replace -value "Time Slider" m_performGpuCacheExport.kTimeSlider; displayString -replace -value "Use Base Tessellation" m_performGpuCacheExport.kUseBaseTessellation; displayString -replace -value "Ignores the smoothing of meshes when exporting GPU caches." m_performGpuCacheExport.kUseBaseTessellationAnnot; displayString -replace -value "Use Smoothing" m_performGpuCacheExport.kUseSmoothing; displayString -replace -value "Exports the GPU cache at the displayed smoothed tessellation." m_performGpuCacheExport.kUseSmoothingTessellationAnnot; displayString -replace -value "vertices" m_performGpuCacheExport.kVertices; displayString -replace -value "Write Materials:" m_performGpuCacheExport.kWriteMaterials;