// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Air Options" m_performDynamics.kAirOptions; displayString -replace -value "Cancel" m_performDynamics.kCancel; displayString -replace -value "Collision Options" m_performDynamics.kCollisionOptions; displayString -replace -value "Confirm" m_performDynamics.kConfirm; displayString -replace -value "Constraint Options" m_performDynamics.kConstraintOptions; displayString -replace -value "Continue" m_performDynamics.kContinue; displayString -replace -value "Create" m_performDynamics.kCreate; displayString -replace -value "Drag Options" m_performDynamics.kDragOptions; displayString -replace -value "Emitter Options (Emit from Object)" m_performDynamics.kEmitterOptions; displayString -replace -value "Emitter Options (Create)" m_performDynamics.kEmitterOptionsCreate; displayString -replace -value "Files will be stored in subdirectory \"^1s\"" m_performDynamics.kFileWarn; displayString -replace -value "Goal Options" m_performDynamics.kGoalOptions; displayString -replace -value "Gravity Options" m_performDynamics.kGravityOptions; displayString -replace -value "^1s is not a valid instance object. Skipping it." m_performDynamics.kInvalidList; displayString -replace -value "Soft Options" m_performDynamics.kNSoftOptions; displayString -replace -value "Newton Options" m_performDynamics.kNewtonOptions; displayString -replace -value "No objects have been selected to be instanced. Creating empty particleInstancer node." m_performDynamics.kNoObjectsSelected; displayString -replace -value "There are no particles in the scene. A particleInstancer must be created for a selected particle." m_performDynamics.kNoParticleWarn; displayString -replace -value "Nothing is selected. Please first select the object(s) you want to instance, \n then the particle to which to instance them. Then issue the command again.\n (If only a particle is selected, an empty particleInstancer will be created.)" m_performDynamics.kNoSelectionWarn; displayString -replace -value "Create Particle Disk Cache Options" m_performDynamics.kParticleDiskCacheOptions; displayString -replace -value "Particle Instancer Options" m_performDynamics.kParticleInstancerOptions; displayString -replace -value "Radial Options" m_performDynamics.kRadialOptions; displayString -replace -value "We recommend you save your scene first. The cache will be saved in the current project with the current scene name." m_performDynamics.kRecommendMsg; displayString -replace -value "Rigid Options" m_performDynamics.kRigidOptions; displayString -replace -value "The last item in the selection list must be the particle to which to add instances.\n ^1s is not a particle. Not creating a particleInstancer node." m_performDynamics.kSelectionWarn; displayString -replace -value "Soft Options" m_performDynamics.kSoftOptions; displayString -replace -value "Spring Options" m_performDynamics.kSpringOptions; displayString -replace -value "Turbulence Options" m_performDynamics.kTurbulenceOptions; displayString -replace -value "Uniform Options" m_performDynamics.kUniformOptions; displayString -replace -value "Volume Axis Options" m_performDynamics.kVolumeAxisOptions; displayString -replace -value "Vortex Options" m_performDynamics.kVortexOptions;