// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== // Description: // return the list of translators that are built in // // This list of translators are internal to maya and are hard coded into // the Maya build. // // // Input Arguments: // None // // Return Value: // string[] // global proc string[] np_getTranslatorIgnoreList() { // This list of translators are internal to maya and are hard coded into // the Maya build string $ignore[] = { // In 2009, we explictly add rules for mayaAscii, mayaBinary and mayaPLE, // and have them point to the 'scenes' folder //"mayaAscii", //"mayaBinary", //"mayaPLE", "mentalRay", "fluidCache", "image", // we still need the TimageAccessor to be registered (see bug 239180), but this isn't actually used anymore. // "images" is the preferred rule. "directory", // registers as a translator but is not really one "plug-in", // registers as a translator but is not really one "editMA", // use the offlineEdit rule "editMB", // use the offlineEdit rule //internal translator put in the secondary project locations //ignore it in the translator data locations "mayaAscii", "mayaBinary", "mel", "OBJ", "Adobe(R) Illustrator(R)", "audio", "move", "EPS" }; return $ignore; }