// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Bump texture resolution:" m_hwRendererOptions.kBumpTextureResolution; displayString -replace -value "Color texture resolution:" m_hwRendererOptions.kColorTextureResolution; displayString -replace -value "Culling override:" m_hwRendererOptions.kCullingOverride; displayString -replace -value "Display Parameters" m_hwRendererOptions.kDisplayParameters; displayString -replace -value "Display Quality" m_hwRendererOptions.kDisplayQuality; displayString -replace -value "Double sided" m_hwRendererOptions.kDoubleSided; displayString -replace -value "Hardware Renderer Display Options" m_hwRendererOptions.kHardwareRendererDisplayOptions; displayString -replace -value "Low quality lighting" m_hwRendererOptions.kLowQualityLighting; displayString -replace -value "Match viewport lights" m_hwRendererOptions.kMatchViewportLights; displayString -replace -value "None" m_hwRendererOptions.kNone; displayString -replace -value "Occlusion culling" m_hwRendererOptions.kOcclusionCulling; displayString -replace -value "Set" m_hwRendererOptions.kSet; displayString -replace -value "Single sided" m_hwRendererOptions.kSingleSided; displayString -replace -value "Transparent shadow maps" m_hwRendererOptions.kTransparentShadowMaps;