// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Ambient" m_getRenderPassPresets.kAmbient; displayString -replace -value "Ambient Irradiance" m_getRenderPassPresets.kAmbientIrradiance; displayString -replace -value "Ambient Material Color" m_getRenderPassPresets.kAmbientMaterialColor; displayString -replace -value "Ambient Occlusion" m_getRenderPassPresets.kAmbientOcclusion; displayString -replace -value "Beauty" m_getRenderPassPresets.kBeauty; displayString -replace -value "Beauty Without Reflections and Refractions" m_getRenderPassPresets.kBeautyNoReflectRefract; displayString -replace -value " Blank" m_getRenderPassPresets.kBlank; displayString -replace -value "Camera Depth" m_getRenderPassPresets.kCameraDepth; displayString -replace -value "Camera Depth Remapped" m_getRenderPassPresets.kCameraDepthRemapped; displayString -replace -value "Coverage" m_getRenderPassPresets.kCoverage; displayString -replace -value "Custom Color" m_getRenderPassPresets.kCustomColor; displayString -replace -value "Custom Depth" m_getRenderPassPresets.kCustomDepth; displayString -replace -value "Custom Label" m_getRenderPassPresets.kCustomLabel; displayString -replace -value "Custom Vector" m_getRenderPassPresets.kCustomVector; displayString -replace -value "Diffuse" m_getRenderPassPresets.kDiffuse; displayString -replace -value "Diffuse Material Color" m_getRenderPassPresets.kDiffuseMaterialColor; displayString -replace -value "Diffuse Without Shadows" m_getRenderPassPresets.kDiffuseWithoutShadows; displayString -replace -value "Direct Irradiance" m_getRenderPassPresets.kDirectIrradiance; displayString -replace -value "Direct Irradiance Without Shadows" m_getRenderPassPresets.kDirectIrradianceWithoutShadows; displayString -replace -value "Glow Source" m_getRenderPassPresets.kGlowSource; displayString -replace -value "Incandescence" m_getRenderPassPresets.kIncandescence; displayString -replace -value "Object Incidence (Camera / Normal)" m_getRenderPassPresets.kIncandescenceCameraNormal; displayString -replace -value "Material Incidence (Camera / Normal)" m_getRenderPassPresets.kIncandescenceCameraNormalMaterial; displayString -replace -value "Incidence (Light / Normal)" m_getRenderPassPresets.kIncandescenceLightNormal; displayString -replace -value "Indirect" m_getRenderPassPresets.kIndirect; displayString -replace -value "Light Volume" m_getRenderPassPresets.kLightVolume; displayString -replace -value "(Local Preset)" m_getRenderPassPresets.kLocalPreset; displayString -replace -value "Matte" m_getRenderPassPresets.kMatte; displayString -replace -value "2D Motion Vector" m_getRenderPassPresets.kMotionVector2D; displayString -replace -value "3D Motion Vector" m_getRenderPassPresets.kMotionVector3D; displayString -replace -value "Object Normal (Camera space)" m_getRenderPassPresets.kNormalCamera; displayString -replace -value "Material Normal (Camera space)" m_getRenderPassPresets.kNormalCameraMaterial; displayString -replace -value "Object Normal (Object space)" m_getRenderPassPresets.kNormalObject; displayString -replace -value "Material Normal (Object space)" m_getRenderPassPresets.kNormalObjectMaterial; displayString -replace -value "Object Normal (World space)" m_getRenderPassPresets.kNormalWorld; displayString -replace -value "Material Normal (World space)" m_getRenderPassPresets.kNormalWorldMaterial; displayString -replace -value "Normalized 2D Motion Vector" m_getRenderPassPresets.kNormalized2DMotionVector; displayString -replace -value "Object Volume" m_getRenderPassPresets.kObjectVolume; displayString -replace -value "Opacity" m_getRenderPassPresets.kOpacity; displayString -replace -value "Raw Shadow" m_getRenderPassPresets.kRawShadow; displayString -replace -value "Reflected Material Color" m_getRenderPassPresets.kReflectedMaterialColor; displayString -replace -value "Reflection" m_getRenderPassPresets.kReflection; displayString -replace -value "Refraction" m_getRenderPassPresets.kRefraction; displayString -replace -value "Refraction Material Color" m_getRenderPassPresets.kRefractionMaterialColor; displayString -replace -value "Scatter" m_getRenderPassPresets.kScatter; displayString -replace -value "Scene Volume" m_getRenderPassPresets.kSceneVolume; displayString -replace -value "Shadow" m_getRenderPassPresets.kShadow; displayString -replace -value "Specular" m_getRenderPassPresets.kSpecular; displayString -replace -value "Specular Without Shadows" m_getRenderPassPresets.kSpecularWithoutShadows; displayString -replace -value "Translucence" m_getRenderPassPresets.kTranslucence; displayString -replace -value "Translucence Without Shadows" m_getRenderPassPresets.kTranslucenceWithoutShadows; displayString -replace -value "UVPass" m_getRenderPassPresets.kUVPass; displayString -replace -value "World Position" m_getRenderPassPresets.kWorldPosition;