// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "^1s emitters must be owned by a ^2s object. Name or select an object to own the emitter and try again." m_fireEffect.kEmittersMustBeOwned; displayString -replace -value "The fire effect can only be added to one fire object at a time. Name or select only one object." m_fireEffect.kFireEffectOneAtTime; displayString -replace -value "Specified fire particle object not found." m_fireEffect.kFireParticleNotFound; displayString -replace -value "Unable to create fire blob map. Aborting creation of fire effect." m_fireEffect.kUnableCreateBlob; displayString -replace -value "Unable to create fire drag field. Aborting creation of fire effect." m_fireEffect.kUnableCreateDrag; displayString -replace -value "Unable to create fire emitter. Aborting creation of fire effect." m_fireEffect.kUnableCreateEmitter; displayString -replace -value "Unable to create fire gravity field. Aborting creation of fire effect." m_fireEffect.kUnableCreateGravity; displayString -replace -value "Unable to create fire particle. Aborting creation of fire effect." m_fireEffect.kUnableCreateParticle; displayString -replace -value "Unable to create fire radiusPP ramp. Aborting creation of fire effect." m_fireEffect.kUnableCreateRadius; displayString -replace -value "Unable to create fire shader ramps. Aborting creation of fire effect." m_fireEffect.kUnableCreateRamps; displayString -replace -value "Unable to create fire shader. Aborting creation of fire effect." m_fireEffect.kUnableCreateShader; displayString -replace -value "Unable to create fire turbulence field. Aborting creation of fire effect." m_fireEffect.kUnableCreateTurbulence;