// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Attribute to paint" m_customtoolPaint.kAttributeToPaint; displayString -replace -value "customtoolPaint> customtoolPaintToolOn: adding dynamic attr\n" m_customtoolPaint.kCustomToolPaintAddingDynamicAttr; displayString -replace -value "customtoolPaint> invoking customtoolPaintToolOff\n" m_customtoolPaint.kCustomToolPaintOff; displayString -replace -value "customtoolPaint> invoking customtoolPaintToolOn\n" m_customtoolPaint.kCustomToolPaintOn; displayString -replace -value "customtoolPaint> invoking customtoolPaintProperties\n" m_customtoolPaint.kCustomToolPaintProperties; displayString -replace -value "customtoolPaint> invoking customtoolPaintValues\n" m_customtoolPaint.kCustomToolPaintValues; displayString -replace -value "customtoolPaint> defining the tool via artAttrTool\n" m_customtoolPaint.kCustomerToolPaintDefiningTool; displayString -replace -value " Example Paint Attribute Maps " m_customtoolPaint.kExamplePaintAttributeMaps; displayString -replace -value " Example Paint Brush " m_customtoolPaint.kExamplePaintBrush; displayString -replace -value " Example Paint Display " m_customtoolPaint.kExamplePaintDisplay; displayString -replace -value " Example Paint Stroke " m_customtoolPaint.kExamplePaintStroke; displayString -replace -value " Example Paint Stylus Pressure " m_customtoolPaint.kExamplePaintStylusPressure; displayString -replace -value "customtoolPaint> invoking customtoolPaintDisplay\n" m_customtoolPaint.kInvokingCustomerToolPaint; displayString -replace -value "ERROR: customtoolPaint expects exactly one poly mesh to be selected\n" m_customtoolPaint.kNeedOneMesh;