// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Add" m_colorSetEditor.kAdd; displayString -replace -value "All" m_colorSetEditor.kAll; displayString -replace -value "Apply Color" m_colorSetEditor.kApplyColor; displayString -replace -value "Bilinear" m_colorSetEditor.kBilinear; displayString -replace -value "Blend" m_colorSetEditor.kBlend; displayString -replace -value "Channels" m_colorSetEditor.kChannels; displayString -replace -value "Close" m_colorSetEditor.kClose; displayString -replace -value "Color" m_colorSetEditor.kColor; displayString -replace -value "Color in Shaded Display Off" m_colorSetEditor.kColorInShadedDisplayOff; displayString -replace -value "Color in Shaded Display On" m_colorSetEditor.kColorInShadedDisplayOn; displayString -replace -value "Color Material Channel Ambient + Diffuse" m_colorSetEditor.kColorMaterialChannel; displayString -replace -value "Color Material Channel Ambient" m_colorSetEditor.kColorMaterialChannelAmbient; displayString -replace -value "Color Material Channel Diffuse" m_colorSetEditor.kColorMaterialChannelDiffuse; displayString -replace -value "Color Material Channel Emission" m_colorSetEditor.kColorMaterialChannelEmission; displayString -replace -value "Color Material Channel None" m_colorSetEditor.kColorMaterialChannelNone; displayString -replace -value "Color Material Channel Specular" m_colorSetEditor.kColorMaterialChannelSpecular; displayString -replace -value "Color Set Editor" m_colorSetEditor.kColorSetEditor; displayString -replace -value "Move color set: nothing selected to move" m_colorSetEditor.kColorSetMoveWarning; displayString -replace -value "Combine two selected Color Sets into a new Color Set" m_colorSetEditor.kCombineTwoSelectedColorSets2Annot; displayString -replace -value "Combine two selected Color Sets into one Color Set" m_colorSetEditor.kCombineTwoSelectedColorSetsAnnot; displayString -replace -value "Copy" m_colorSetEditor.kCopy; displayString -replace -value "Copy the current Color Set to a new Color Set" m_colorSetEditor.kCopyTheCurrentColorSetToANewAnnot; displayString -replace -value "Create a new Color Set" m_colorSetEditor.kCreateANewColorSetAnnot; displayString -replace -value "Delete" m_colorSetEditor.kDelete; displayString -replace -value "Delete the current Color Set" m_colorSetEditor.kDeleteTheCurrentColorSetAnnot; displayString -replace -value "Display" m_colorSetEditor.kDisplay; displayString -replace -value "Help on Color Set Editor" m_colorSetEditor.kHelpOnColorSetEditor; displayString -replace -value "Linear" m_colorSetEditor.kLinear; displayString -replace -value "Material Blend Setting Add" m_colorSetEditor.kMaterialBlendSettingAdd; displayString -replace -value "Material Blend Setting Average" m_colorSetEditor.kMaterialBlendSettingAverage; displayString -replace -value "Material Blend Setting Divide" m_colorSetEditor.kMaterialBlendSettingDivide; displayString -replace -value "Material Blend Setting Modulate 2X" m_colorSetEditor.kMaterialBlendSettingModulate2; displayString -replace -value "Material Blend Setting Multiply" m_colorSetEditor.kMaterialBlendSettingMultiply; displayString -replace -value "Material Blend Setting Overwrite" m_colorSetEditor.kMaterialBlendSettingOverwrite; displayString -replace -value "Material Blend Setting Subtract" m_colorSetEditor.kMaterialBlendSettingSubtract; displayString -replace -value "Merge" m_colorSetEditor.kMerge; displayString -replace -value "Modify" m_colorSetEditor.kModify; displayString -replace -value "Move Down" m_colorSetEditor.kMoveDown; displayString -replace -value "Move the selected Color Set down one position" m_colorSetEditor.kMoveTheSelectedColorSetDownAnnot; displayString -replace -value "Move the selected Color Set up one position" m_colorSetEditor.kMoveTheSelectedColorSetUpOneAnnot; displayString -replace -value "Move Up" m_colorSetEditor.kMoveUp; displayString -replace -value "Multiply" m_colorSetEditor.kMultiply; displayString -replace -value "MultiplyRGBA" m_colorSetEditor.kMultiplyRGBA; displayString -replace -value "New" m_colorSetEditor.kNew; displayString -replace -value "Option box for prelighting polygon using the Maya software renderer" m_colorSetEditor.kOptionBoxPrelightMayaSoftwareAnnot; displayString -replace -value "Over" m_colorSetEditor.kOver; displayString -replace -value "Paint Vertex Color Tool" m_colorSetEditor.kPaintVertexColorTool; displayString -replace -value "Prelight" m_colorSetEditor.kPrelight; displayString -replace -value "Prelight (Maya Software)" m_colorSetEditor.kPrelightMayaSoftware; displayString -replace -value "Prelight polygon using the Maya software renderer" m_colorSetEditor.kPrelightMayaSoftwareAnnot; displayString -replace -value "Rename" m_colorSetEditor.kRename; displayString -replace -value "Rename the current Color Set" m_colorSetEditor.kRenameTheCurrentColorSetAnnot; displayString -replace -value "Selected" m_colorSetEditor.kSelected; displayString -replace -value "Subtract" m_colorSetEditor.kSubtract; displayString -replace -value "Update" m_colorSetEditor.kUpdate;