// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== // PLUGIN NAME: GLSLShader // FILE: GLSLShaderInitStrings.mel // DESCRIPTION: Register script resources for the "GLSLShader" plugin global proc GLSLShaderInitStrings() { loadPluginLanguageResources("GLSLShader", "GLSLShader.pres.mel"); string $niceName = getPluginResource( "glslShader", "kNiceNodeName" ); displayString -replace -value $niceName "n_GLSLShader.niceName"; }