// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== // // Description: // Define the appearance of the attribute editor for the bulletRigidCollection (solved node) node. // global proc AEbulletRigidCollectionTemplate ( string $nodeName ) { editorTemplate -beginScrollLayout; // include/call base class/node attributes AEsurfaceShapeTemplate $nodeName; editorTemplate -suppress "solver"; editorTemplate -suppress "initialState"; editorTemplate -suppress "outMesh"; editorTemplate -addExtraControls; editorTemplate -endScrollLayout; editorTemplate -suppress "collisionOffsetVelocityIncrement"; editorTemplate -suppress "collisionDepthVelocityIncrement"; editorTemplate -suppress "collisionOffsetVelocityMultiplier"; editorTemplate -suppress "collisionDepthVelocityMultiplier"; }