// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Angle:" m_cMuscleWeightDefaultUI.kAngle; displayString -replace -value "Apply Default Weights" m_cMuscleWeightDefaultUI.kApplyDefaultWeights; displayString -replace -value "Applies default weights to the selected mesh or for selected points of the mesh." m_cMuscleWeightDefaultUI.kApplyDefaultWeightsAnnot; displayString -replace -value "By Curvature" m_cMuscleWeightDefaultUI.kByCurvature; displayString -replace -value "By Direction" m_cMuscleWeightDefaultUI.kByDirection; displayString -replace -value "Curve:" m_cMuscleWeightDefaultUI.kCurve; displayString -replace -value "// Deleted direction node correction complete. //\n" m_cMuscleWeightDefaultUI.kDeletedDirectionCorrectionComplete; displayString -replace -value "Deleted direction problem detected! Attempting to fix..." m_cMuscleWeightDefaultUI.kDeletedDirectionDetected; displayString -replace -value "// Deleted muscle correction complete. //\n" m_cMuscleWeightDefaultUI.kDeletedMuscleCorrectionComplete; displayString -replace -value "Deleted muscle problem detected! Attempting to fix..." m_cMuscleWeightDefaultUI.kDeletedMuscleDetected; displayString -replace -value "// Deleted smartcollide node correction complete. //\n" m_cMuscleWeightDefaultUI.kDeletedSmartCollideCorrectionComplete; displayString -replace -value "Deleted smartcollide problem detected! Attempting to fix..." m_cMuscleWeightDefaultUI.kDeletedSmartcollideDetected; displayString -replace -value "// Detected missing direction node at index: ^1s, removing entry. //\n" m_cMuscleWeightDefaultUI.kDetectedMissingDirection; displayString -replace -value "// Detected missing muscle at index: ^1s, removing entry. //\n" m_cMuscleWeightDefaultUI.kDetectedMissingMuscle; displayString -replace -value "// Detected missing smartcollide node at index: ^1s, removing entry. //\n" m_cMuscleWeightDefaultUI.kDetectedMissingSmartCollide; displayString -replace -value "Neg. X" m_cMuscleWeightDefaultUI.kDirNegX; displayString -replace -value "Neg. Y" m_cMuscleWeightDefaultUI.kDirNegY; displayString -replace -value "Neg. Z" m_cMuscleWeightDefaultUI.kDirNegZ; displayString -replace -value "X" m_cMuscleWeightDefaultUI.kDirX; displayString -replace -value "Y" m_cMuscleWeightDefaultUI.kDirY; displayString -replace -value "Z" m_cMuscleWeightDefaultUI.kDirZ; displayString -replace -value "Direction:" m_cMuscleWeightDefaultUI.kDirection; displayString -replace -value "Falloff:" m_cMuscleWeightDefaultUI.kFalloff; displayString -replace -value "// Fix Disconnected ^1s complete. //\n" m_cMuscleWeightDefaultUI.kFixDisconnectedMuscleSystemComplete; displayString -replace -value "You must load the Maya Muscle plug-in first." m_cMuscleWeightDefaultUI.kMustLoadMusclePlugin; displayString -replace -value "Prune weights to" m_cMuscleWeightDefaultUI.kPruneWeightsTo; displayString -replace -value "decimal places." m_cMuscleWeightDefaultUI.kPruneWeightsTo2; displayString -replace -value "Reverse Curvature" m_cMuscleWeightDefaultUI.kReverseCurvature; displayString -replace -value "Smooth:" m_cMuscleWeightDefaultUI.kSmooth; displayString -replace -value "Weight:" m_cMuscleWeightDefaultUI.kWeights; displayString -replace -value "Default Weights" m_cMuscleWeightDefaultUI.kWindowTitleDefaultWeights;