// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Close" m_cMusclePaint.kClose; displayString -replace -value " A" m_cMusclePaint.kColorA; displayString -replace -value " B" m_cMusclePaint.kColorB; displayString -replace -value " C" m_cMusclePaint.kColorC; displayString -replace -value "Cycle" m_cMusclePaint.kCycle; displayString -replace -value "Direction" m_cMusclePaint.kDirection; displayString -replace -value "Disable Displace" m_cMusclePaint.kDisableDisplace; displayString -replace -value "Disable Force" m_cMusclePaint.kDisableForce; displayString -replace -value "Disable Jiggle" m_cMusclePaint.kDisableJiggle; displayString -replace -value "Disable Lock/Hold Weights on highlighted items" m_cMusclePaint.kDisableLockHoldWeights; displayString -replace -value "Turn off lock weights for the current item and mode." m_cMusclePaint.kDisableLockHoldWeightsAnnot; displayString -replace -value "Disable cMuscleSystem Deformation" m_cMusclePaint.kDisableMuscleSystemDeformation; displayString -replace -value "Disable Relax" m_cMusclePaint.kDisableRelax; displayString -replace -value "Disable Self Collision" m_cMusclePaint.kDisableSelfCollision; displayString -replace -value "Disable Sliding" m_cMusclePaint.kDisableSliding; displayString -replace -value "Disable Smart Collision" m_cMusclePaint.kDisableSmartCollision; displayString -replace -value "Disable Smooth" m_cMusclePaint.kDisableSmooth; displayString -replace -value "Disable Sticky" m_cMusclePaint.kDisableSticky; displayString -replace -value "Draw" m_cMusclePaint.kDraw; displayString -replace -value "Enable Displace" m_cMusclePaint.kEnableDisplace; displayString -replace -value "Enable Force" m_cMusclePaint.kEnableForce; displayString -replace -value "Enable Jiggle" m_cMusclePaint.kEnableJiggle; displayString -replace -value "Enable Lock/Hold Weights on highlighted items" m_cMusclePaint.kEnableLockHoldWeights; displayString -replace -value "Turn on lock weights for the current item and mode." m_cMusclePaint.kEnableLockHoldWeightsAnnot; displayString -replace -value "Enable cMuscleSystem Deformation" m_cMusclePaint.kEnableMuscleSystemDeformation; displayString -replace -value "Enable Relax" m_cMusclePaint.kEnableRelax; displayString -replace -value "Enable Self Collision" m_cMusclePaint.kEnableSelfCollision; displayString -replace -value "Enable Sliding" m_cMusclePaint.kEnableSliding; displayString -replace -value "Enable Smart Collision" m_cMusclePaint.kEnableSmartCollision; displayString -replace -value "Enable Smooth" m_cMusclePaint.kEnableSmooth; displayString -replace -value "Enable Sticky" m_cMusclePaint.kEnableSticky; displayString -replace -value "Filter:" m_cMusclePaint.kFilter; displayString -replace -value "ALL (*)" m_cMusclePaint.kFilterAll; displayString -replace -value "Filter Highlighted Nodes" m_cMusclePaint.kFilterHighLightedNodes; displayString -replace -value "Force" m_cMusclePaint.kForce; displayString -replace -value "Gaussian brush profile." m_cMusclePaint.kGaussianBrushProfile; displayString -replace -value "Gray" m_cMusclePaint.kGray; displayString -replace -value "Highlight Nodes from Selected Points" m_cMusclePaint.kHighlightFromSelectedPoints; displayString -replace -value "Chooses nodes in the list that are affecting the selected points." m_cMusclePaint.kHighlightFromSelectedPointsAnnot; displayString -replace -value "Jiggle" m_cMusclePaint.kJiggle; displayString -replace -value "Live Update" m_cMusclePaint.kLiveUpdate; displayString -replace -value "Geo: " m_cMusclePaint.kMusclePaintGeo; displayString -replace -value "Load selected geo for painting" m_cMusclePaint.kMusclePaintGeoAnnot; displayString -replace -value "Node: " m_cMusclePaint.kMusclePaintNode; displayString -replace -value "Muscle Paint" m_cMusclePaint.kMusclePaintWindow; displayString -replace -value "No object selected, You can only paint on geometry that has a Maya Muscle deformer applied first." m_cMusclePaint.kMustSelectMuscleDeformerGeometry; displayString -replace -value "No Maya Muscle found, You can only paint on geometry that has a Maya Muscle deformer applied first." m_cMusclePaint.kNoMuscleFound; displayString -replace -value "Normalize" m_cMusclePaint.kNormalize; displayString -replace -value "Opacity:" m_cMusclePaint.kOpactiy; displayString -replace -value "Paint" m_cMusclePaint.kPaint; displayString -replace -value "Add" m_cMusclePaint.kPaintModeAdd; displayString -replace -value "Replace" m_cMusclePaint.kPaintModeReplace; displayString -replace -value "Scale" m_cMusclePaint.kPaintModeScale; displayString -replace -value "Smooth" m_cMusclePaint.kPaintModeSmooth; displayString -replace -value "Paint ^1s Wts" m_cMusclePaint.kPaintModeWeight; displayString -replace -value "Weights: " m_cMusclePaint.kPaintWeights; displayString -replace -value "Point Size: " m_cMusclePaint.kPointSize; displayString -replace -value "Project" m_cMusclePaint.kProject; displayString -replace -value "Radius:" m_cMusclePaint.kRadius; displayString -replace -value "Reflect:" m_cMusclePaint.kReflect; displayString -replace -value "Off" m_cMusclePaint.kReflectOff; displayString -replace -value "X-Axis" m_cMusclePaint.kReflectXAxis; displayString -replace -value "Y-Axis" m_cMusclePaint.kReflectYAxis; displayString -replace -value "Z-Axis" m_cMusclePaint.kReflectZAxis; displayString -replace -value "Relax" m_cMusclePaint.kRelax; displayString -replace -value "Rest" m_cMusclePaint.kRest; displayString -replace -value "// Restored cMusclePaint UI Settings. //\n" m_cMusclePaint.kRestoredMusclePaintUI; displayString -replace -value "Select All" m_cMusclePaint.kSelectAll; displayString -replace -value "Selects all items in the list" m_cMusclePaint.kSelectAllAnnot; displayString -replace -value "Select None" m_cMusclePaint.kSelectNone; displayString -replace -value "De-selects all items in the list" m_cMusclePaint.kSelectNoneAnnot; displayString -replace -value "Select Points from Highlighted Nodes" m_cMusclePaint.kSelectPointsFromHighlighted; displayString -replace -value "Selects points based on what nodes are chosen." m_cMusclePaint.kSelectPointsFromHighlightedAnnot; displayString -replace -value "Self Collision" m_cMusclePaint.kSelfCollision; displayString -replace -value "Self Rigidity" m_cMusclePaint.kSelfRigidity; displayString -replace -value "Self Volumize" m_cMusclePaint.kSelfVolumize; displayString -replace -value "Set Weight / Flood" m_cMusclePaint.kSetWeightFlood; displayString -replace -value "Sliding" m_cMusclePaint.kSliding; displayString -replace -value "Smart Bulk" m_cMusclePaint.kSmartBulk; displayString -replace -value "Smart Bulk Angular" m_cMusclePaint.kSmartBulkAngular; displayString -replace -value "Smart Bulk Widen" m_cMusclePaint.kSmartBulkWiden; displayString -replace -value "Smart Flatten" m_cMusclePaint.kSmartFlatten; displayString -replace -value "Smart Region A" m_cMusclePaint.kSmartRegionA; displayString -replace -value "Smart Region B" m_cMusclePaint.kSmartRegionB; displayString -replace -value "Smart Slide" m_cMusclePaint.kSmartSlide; displayString -replace -value "Smart Slide Angular" m_cMusclePaint.kSmartSlideAngular; displayString -replace -value "Smart Smooth" m_cMusclePaint.kSmartSmooth; displayString -replace -value "Smart Volumize" m_cMusclePaint.kSmartVolumize; displayString -replace -value "Smart Wrinkle" m_cMusclePaint.kSmartWrinkle; displayString -replace -value "Smooth" m_cMusclePaint.kSmooth; displayString -replace -value "Smooth Compress" m_cMusclePaint.kSmoothCompress; displayString -replace -value "Smooth Expand" m_cMusclePaint.kSmoothExpand; displayString -replace -value "Soft brush profile." m_cMusclePaint.kSoftBrushProfile; displayString -replace -value "Solid brush profile." m_cMusclePaint.kSolidBrushProfile; displayString -replace -value "Square brush profile." m_cMusclePaint.kSquareBrushProfile; displayString -replace -value "Sticky" m_cMusclePaint.kSticky; displayString -replace -value "StickyB" m_cMusclePaint.kStickyB; displayString -replace -value "StickyC" m_cMusclePaint.kStickyC; displayString -replace -value "Stylus:" m_cMusclePaint.kStylus; displayString -replace -value "Both" m_cMusclePaint.kStylusBoth; displayString -replace -value "Off" m_cMusclePaint.kStylusOff; displayString -replace -value "Opacity" m_cMusclePaint.kStylusOpacity; displayString -replace -value "Radius" m_cMusclePaint.kStylusRadius; displayString -replace -value " (HOLD)" m_cMusclePaint.kTransformHold; displayString -replace -value "Weight:" m_cMusclePaint.kWeight; displayString -replace -value "Wrinkle" m_cMusclePaint.kWrinkle;