
<?xml version='1.0' encoding='UTF-8'?>
<templates>
	<using package='maya'/>
	<template name='NEoceanShader'>
		<attribute name='outColor' type='maya.float3'>
			<label>Out Color</label>
		</attribute>
		<attribute name='ambientColor' type='maya.float3'>
			<label>Ambient Color</label>
		</attribute>
		<attribute name='foamColor' type='maya.float3'>
			<label>Foam Color</label>
		</attribute>
		<attribute name='foamEmission' type='maya.float'>
			<label>Foam Emission</label>
		</attribute>
		<attribute name='foamOffset' type='maya.float'>
			<label>Foam Offset</label>
		</attribute>
		<attribute name='reflectedColor' type='maya.float3'>
			<label>Reflected Color</label>
		</attribute>
		<attribute name='reflectivity' type='maya.float'>
			<label>Reflectivity</label>
		</attribute>
		<attribute name='specularColor' type='maya.float3'>
			<label>Specular Color</label>
		</attribute>
		<attribute name='transparency' type='maya.float3'>
			<label>Transparency</label>
		</attribute>
		<attribute name='waterColor' type='maya.float3'>
			<label>Water Color</label>
		</attribute>
		<attribute name='windUV' type='maya.float2'>
			<label>Wind UV</label>
		</attribute>
	</template>
	<view name='NEDefault' template='NEoceanShader'>
		<property name='outColor'/>
		<property name='ambientColor'/>
		<property name='foamColor'/>
		<property name='foamEmission'/>
		<property name='foamOffset'/>
		<property name='reflectedColor'/>
		<property name='reflectivity'/>
		<property name='specularColor'/>
		<property name='transparency'/>
		<property name='waterColor'/>
		<property name='windUV'/>
	</view>
	<view name='NEDefaultSoloOutput' template='NEoceanShader'>
		<property name='outColor'/>
	</view>
</templates>
