// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== // // Attribute Editor Template for shader override node. // global proc AEshaderOverrideShaderNew(string $attr) { setUITemplate -pst attributeEditorTemplate; attrNavigationControlGrp -label (uiRes("m_AEshaderOverrideTemplate.kOverrideShader")) shaderOverrideShaderControl; setUITemplate -ppt; AEshaderOverrideShaderReplace $attr; } global proc AEshaderOverrideShaderReplace(string $attr) { attrNavigationControlGrp -edit -attribute $attr -createNew ("shaderOverrideNewNode " + $attr) -connectToExisting ("shaderOverrideReplaceNode " + $attr) shaderOverrideShaderControl; } global proc AEshaderOverrideTemplate(string $nodeName) { editorTemplate -beginScrollLayout; editorTemplate -beginLayout (uiRes("m_AEshaderOverrideTemplate.kOverrideProperties")) -collapse false; editorTemplate -label (uiRes("m_AEshaderOverrideTemplate.kEnabled")) -addControl "enabled"; editorTemplate -callCustom "AEshaderOverrideShaderNew" "AEshaderOverrideShaderReplace" "attrValue"; editorTemplate -suppress "attribute"; editorTemplate -endLayout; editorTemplate -suppress "parentList"; editorTemplate -suppress "previous"; editorTemplate -suppress "selfEnabled"; editorTemplate -suppress "parentEnabled"; editorTemplate -suppress "parentNumIsolatedChildren"; editorTemplate -suppress "connectionStr"; editorTemplate -suppress "localRender"; editorTemplate -addExtraControls; editorTemplate -endScrollLayout; }