// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== // // Creation Date: May 23, 1997 // // Procedure Name: // AEsurfaceShaderTemplate // // Description Name; // Creates the attribute editor controls for the surfaceShader Node // // Input Value: // nodeName // // Output Value: // None // global proc checkMotionMultiplier ( string $nodeName ) { string $nodeAttr = $nodeName + ".enable"; if( `getAttr $nodeAttr` == 2 ) editorTemplate -dimControl $nodeName "motionMultiplier" false; else editorTemplate -dimControl $nodeName "motionMultiplier" true; } global proc AEjiggleTemplate ( string $nodeName ) { editorTemplate -beginScrollLayout; editorTemplate -beginLayout (uiRes("m_AEjiggleTemplate.kJiggleAttributes")) -collapse false; editorTemplate -addControl enable checkMotionMultiplier; editorTemplate -addControl stiffness; editorTemplate -addControl damping; editorTemplate -addControl jiggleWeight; editorTemplate -addControl forceAlongNormal; editorTemplate -addControl forceOnTangent; editorTemplate -addControl motionMultiplier; editorTemplate -addControl directionBias; editorTemplate -addControl ignoreTransform; editorTemplate -endLayout; editorTemplate -beginLayout (uiRes("m_AEjiggleTemplate.kDiskCacheAttributes")) -collapse true; editorTemplate -addControl diskCache; editorTemplate -endLayout; AEweightGeometryFilterTemplate $nodeName; editorTemplate -addExtraControls; editorTemplate -endScrollLayout; }