// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== displayString -replace -value "Bilinear" m_AEhardwareTextureTemplate.kBilinear; displayString -replace -value "Bump Map" m_AEhardwareTextureTemplate.kBumpMap; displayString -replace -value "Combined Textures" m_AEhardwareTextureTemplate.kCombinedTextures; displayString -replace -value "Default" m_AEhardwareTextureTemplate.kDefault; displayString -replace -value "High (128x128)" m_AEhardwareTextureTemplate.kHigh128by128; displayString -replace -value "Highest (256x256)" m_AEhardwareTextureTemplate.kHighest256by256; displayString -replace -value "Low (32x32)" m_AEhardwareTextureTemplate.kLow32by32; displayString -replace -value "Medium (64x64)" m_AEhardwareTextureTemplate.kMedium64by64; displayString -replace -value "MipMap Trilinear" m_AEhardwareTextureTemplate.kMipMapTrilinear; displayString -replace -value "Mipmap Bilinear" m_AEhardwareTextureTemplate.kMipmapBilinear; displayString -replace -value "Mipmap Linear" m_AEhardwareTextureTemplate.kMipmapLinear; displayString -replace -value "Mipmap Nearest" m_AEhardwareTextureTemplate.kMipmapNearest; displayString -replace -value "Nearest (Unfiltered)" m_AEhardwareTextureTemplate.kNearestUnfiltered; displayString -replace -value "None" m_AEhardwareTextureTemplate.kNone; displayString -replace -value "^1s : ^2s not a valid materialPlug." m_AEhardwareTextureTemplate.kNotValid; displayString -replace -value "Texture Filter" m_AEhardwareTextureTemplate.kTextureFilter; displayString -replace -value "Texture resolution" m_AEhardwareTextureTemplate.kTextureResolution; displayString -replace -value "Textured channel" m_AEhardwareTextureTemplate.kTexturedChannel; displayString -replace -value "Use Global Settings" m_AEhardwareTextureTemplate.kUseGlobalSettings;