// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== // // Procedure Name: // AEgameFbxExporterTemplate // // Description Name; // Creates the attribute editor controls for the gameFbxExporter node. // The values should only be modified via the Game Exporter Window. // // Input Value: // nodeName // // Output Value: // None // global proc AEgameFbxExporterTemplate(string $nodeName) { // Remove gameFbxExporter attributes shown in the attribute editor editorTemplate -suppress "presetName"; editorTemplate -suppress "overridePresetValue"; editorTemplate -suppress "isTheLastOneSelected"; editorTemplate -suppress "isTheLastOneUsed"; editorTemplate -suppress "useFilenameAsPrefix"; editorTemplate -suppress "viewInFBXReview"; editorTemplate -suppress "exportTypeIndex"; editorTemplate -suppress "exportSetIndex"; editorTemplate -suppress "selectionSetName"; editorTemplate -suppress "smoothingGroups"; editorTemplate -suppress "splitVertexNormals"; editorTemplate -suppress "tangentsBinormals"; editorTemplate -suppress "smoothMesh"; editorTemplate -suppress "selectionSets"; editorTemplate -suppress "convertToNullObj"; editorTemplate -suppress "preserveInstances"; editorTemplate -suppress "referencedAssetsContent"; editorTemplate -suppress "triangulate"; editorTemplate -suppress "convertNurbsSurfaceTo"; editorTemplate -suppress "exportAnimation"; editorTemplate -suppress "useSceneName"; editorTemplate -suppress "removeSingleKey"; editorTemplate -suppress "quarternionInterpMode"; editorTemplate -suppress "animClipName"; editorTemplate -suppress "animClipStart"; editorTemplate -suppress "animClipEnd"; editorTemplate -suppress "exportAnimClip"; editorTemplate -suppress "animClips"; editorTemplate -suppress "fileSplitType"; editorTemplate -suppress "includeCombinedClips"; editorTemplate -suppress "bakeAnimation"; editorTemplate -suppress "bakeAnimStart"; editorTemplate -suppress "bakeAnimEnd"; editorTemplate -suppress "bakeAnimStep"; editorTemplate -suppress "resampleAll"; editorTemplate -suppress "deformedModels"; editorTemplate -suppress "skinning"; editorTemplate -suppress "blendshapes"; editorTemplate -suppress "curveFilters"; editorTemplate -suppress "constantKeyReducer"; editorTemplate -suppress "ckrTranslationPrecision"; editorTemplate -suppress "ckrRotationPrecision"; editorTemplate -suppress "ckrScalingPrecision"; editorTemplate -suppress "ckrOtherPrecision"; editorTemplate -suppress "ckrAutoTangentOnly"; editorTemplate -suppress "constraints"; editorTemplate -suppress "skeletonDefinitions"; editorTemplate -suppress "includeCameras"; editorTemplate -suppress "includeLights"; editorTemplate -suppress "upAxis"; editorTemplate -suppress "embedMedia"; editorTemplate -suppress "inputConnections"; editorTemplate -suppress "autoScaleFactor"; editorTemplate -suppress "unitConversion"; editorTemplate -suppress "showWarningManager"; editorTemplate -suppress "generateLogData"; editorTemplate -suppress "fileType"; editorTemplate -suppress "fileVersion"; editorTemplate -suppress "exportPath"; editorTemplate -suppress "exportFilename"; editorTemplate -suppress "caching"; editorTemplate -suppress "frozen"; editorTemplate -suppress "nodeState"; editorTemplate -suppress "animClipSrcNode"; editorTemplate -suppress "animClipId"; editorTemplate -suppress "modelFileMode"; editorTemplate -suppress "moveToOrigin"; }