// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== // // Procedure Name: // AEcloseSurfaceTemplate // // Description Name; // Creates the attribute editor controls for the closeSurface node // // Input Value: // nodeName // // Output Value: // None // global proc closeSurfaceBlendKnotInsertionControls( string $nodeName ) { int $m = `getAttr ($nodeName + ".blendKnotInsertion")`; if( 0 == $m ) { editorTemplate -dimControl $nodeName "parameter" true; } else { editorTemplate -dimControl $nodeName "parameter" false; } } global proc closeSurfaceMethodControls( string $nodeName ) { int $m = `getAttr ($nodeName + ".preserveShape")`; if( 2 == $m ) { editorTemplate -dimControl $nodeName "blendBias" false; editorTemplate -dimControl $nodeName "blendKnotInsertion" false; closeSurfaceBlendKnotInsertionControls( $nodeName ); } else { editorTemplate -dimControl $nodeName "blendBias" true; editorTemplate -dimControl $nodeName "blendKnotInsertion" true; editorTemplate -dimControl $nodeName "parameter" true; } } global proc AEcloseSurfaceTemplate( string $nodeName ) { string $inputSurface = (uiRes("m_AEcloseSurfaceTemplate.kInputSurface")); editorTemplate -beginScrollLayout; editorTemplate -beginLayout (uiRes("m_AEcloseSurfaceTemplate.kCloseSurfaceHistory")) -collapse 0; editorTemplate -callCustom ("AEinputNew \""+$inputSurface+"\"") ("AEinputReplace \""+$inputSurface+"\"") "inputSurface"; editorTemplate -addControl "direction"; editorTemplate -addControl "preserveShape" "closeSurfaceMethodControls"; editorTemplate -addControl "blendBias"; editorTemplate -addControl "blendKnotInsertion" "closeSurfaceBlendKnotInsertionControls"; editorTemplate -addControl "parameter"; editorTemplate -endLayout; // include/call base class/node attributes AEabstractBaseCreateTemplate $nodeName; editorTemplate -addExtraControls; editorTemplate -endScrollLayout; }