SFX_WIN Version=22 GroupVersion=1.23 Advanced=1 HelpID=16 NumberOfNodes=17 #NT=10100 0 PC=12 name=1 v=5000 _PixelScreenPosition version=1 v=2003 1.23 posx=1 v=2003 31.2944 posy=1 v=2003 15.3409 classname=1 v=5000 Pixel Screen Position submenuname=1 v=5000 Inputs Common bitmapnodeindex=1 v=2002 74 isadvanced=1 v=2001 1 helpid=1 v=2002 16 grpnodecolor=1 v=5012 5 grpPosX=1 v=2003 -1127.98 grpPosY=1 v=2003 208.333 group=-1 ISC=0 OSC=0 #NT=20015 0 PC=4 note=1 v=5000 IN.Position register isnt available in the pixel shader for general use posx=1 v=2003 -179.042 posy=1 v=2003 101.012 texcoordname=1 v=5000 ScreenPosition group=0 ISC=2 SVT=5001 5000 1 SVT=5001 3003 2 OSC=1 SVT=5001 3003 3 CC=1 C=1 0 3 3 0 1 0 CPC=0 #NT=10101 0 PC=2 posx=1 v=2003 1836.48 posy=1 v=2003 226.5 group=0 ISC=2 SVT=5001 3001 0 _PixelScreenPosition SVT=5001 1002 0 OSC=2 SVT=5001 3001 0 _PixelScreenPosition CC=0 SVT=5001 1002 0 CC=0 #NT=20108 0 PC=2 posx=1 v=2003 27.582 posy=1 v=2003 157.819 group=0 ISC=1 SVT=5001 3003 1 OSC=6 SVT=5001 2003 2 CC=0 SVT=5001 2003 3 CC=0 SVT=5001 3001 4 CC=1 C=3 2 4 4 0 1 0 CPC=0 SVT=5001 2003 5 CC=0 SVT=5001 3002 6 CC=0 SVT=5001 2003 7 CC=1 C=3 5 7 4 1 2 0 CPC=0 #NT=20027 0 PC=2 posx=1 v=2003 241.25 posy=1 v=2003 170.0 group=0 ISC=2 SVT=5001 3001 1 SVT=5001 2003 2 OSC=1 SVT=5001 3001 3 CC=1 C=4 0 3 6 0 1 0 CPC=0 #NT=20111 0 PC=3 posx=1 v=2003 1552.47 posy=1 v=2003 201.308 instanceidentifier=1 v=5000 ScreenPosition group=0 ISC=2 SVT=5001 3001 1 SVT=5001 1002 2 OSC=1 SVT=5001 3001 3 CC=1 C=5 0 3 2 0 0 0 CPC=0 #NT=20026 0 PC=2 posx=1 v=2003 478.07 posy=1 v=2003 276.315 group=0 ISC=2 SVT=5001 3001 1 SVT=5001 2003 2 OSC=1 SVT=5001 3001 3 CC=1 C=6 0 3 8 0 1 0 CPC=0 #NT=20017 0 PC=2 posx=1 v=2003 242.69 posy=1 v=2003 340.643 group=0 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=7 0 1 6 1 2 0 CPC=0 #NT=20016 0 PC=2 posx=1 v=2003 690.058 posy=1 v=2003 315.789 group=0 ISC=2 SVT=5001 3001 1 SVT=5001 2003 2 OSC=1 SVT=5001 3001 3 CC=1 C=8 0 3 10 0 1 0 CPC=0 #NT=20017 0 PC=3 posx=1 v=2003 475.146 posy=1 v=2003 412.28 value=2 e=0 v=2003 0.5 group=0 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=9 0 1 8 1 2 0 CPC=0 #NT=20108 0 PC=2 posx=1 v=2003 884.502 posy=1 v=2003 356.725 group=0 ISC=1 SVT=5001 3001 1 OSC=6 SVT=5001 2003 2 CC=1 C=10 0 2 12 0 1 0 CPC=0 SVT=5001 2003 3 CC=1 C=10 1 3 11 0 1 0 CPC=0 SVT=5001 3001 4 CC=0 SVT=5001 2003 5 CC=0 SVT=5001 3002 6 CC=0 SVT=5001 2003 7 CC=0 #NT=20112 0 PC=2 posx=1 v=2003 1112.83 posy=1 v=2003 425.352 group=0 ISC=1 SVT=5001 2003 1 OSC=1 SVT=5001 2003 2 CC=1 C=11 0 2 12 1 2 0 CPC=0 #NT=20020 0 PC=2 posx=1 v=2003 1326.62 posy=1 v=2003 267.615 group=0 ISC=6 SVT=5001 2003 1 SVT=5001 2003 2 SVT=5001 3001 3 SVT=5001 2003 4 SVT=5001 3002 5 SVT=5001 2003 6 OSC=3 SVT=5001 3001 7 CC=1 C=12 0 7 5 0 1 0 CPC=0 SVT=5001 3002 8 CC=0 SVT=5001 3003 9 CC=0 #NT=20016 0 PC=5 name=1 v=5000 WorldViewSpace note=1 v=5000 Store clip space pos in texcoord because posx=1 v=2003 -447.832 posy=1 v=2003 101.282 flipglsl=1 v=2001 1 group=0 ISC=2 SVT=5001 3003 1 SVT=5001 4900 2 OSC=1 SVT=5001 3003 3 CC=1 C=13 0 3 1 1 2 0 CPC=0 #NT=20081 0 PC=2 posx=1 v=2003 -665.873 posy=1 v=2003 212.947 group=0 ISC=0 OSC=1 SVT=5001 4900 1 CC=1 C=14 0 1 13 1 2 0 CPC=0 #NT=20012 0 PC=3 posx=1 v=2003 -888.705 posy=1 v=2003 131.123 collapsed=1 v=2001 1 group=0 ISC=0 OSC=2 SVT=5001 3003 1 CC=1 C=15 0 1 16 1 2 0 CPC=0 SVT=5001 3002 2 CC=0 #NT=20015 0 PC=6 note=1 v=5000 Input object space vertices and store in Data struct posx=1 v=2003 -674.082 posy=1 v=2003 81.2764 texcoordname=1 v=5000 Position semantic=1 v=5000 SV_Position semantictype=1 v=5012 2 group=0 ISC=2 SVT=5001 5000 1 SVT=5001 3003 2 OSC=1 SVT=5001 3003 3 CC=1 C=16 0 3 13 0 1 0 CPC=0