SFX_WIN Version=25 GroupVersion=1.02 Advanced=1 HelpID=68 NumberOfNodes=11 #NT=10100 0 PC=11 name=1 v=5000 OddOrEven version=1 v=2003 1.02 posx=1 v=2003 184.262 posy=1 v=2003 64.8226 classname=1 v=5000 Odd or Even submenuname=1 v=5000 Math isadvanced=1 v=2001 1 helpid=1 v=2002 68 grpnodecolor=1 v=5012 7 grpPosX=1 v=2003 -720.904 grpPosY=1 v=2003 -124.527 group=-1 ISC=2 SVT=5001 2003 0 0 _Value SVT=1001 1002 0 0 OSC=2 SVT=5001 2003 0 _Value CC=1 C=0 0 0 2 1 2 0 CPC=0 SVT=1001 1002 0 CC=0 #NT=10101 0 PC=2 posx=1 v=2003 341.17 posy=1 v=2003 -149.946 group=0 ISC=2 SVT=5001 2001 0 0 SVT=1001 1002 0 0 OSC=2 SVT=5001 2001 0 CC=0 SVT=1001 1002 0 CC=0 #NT=20109 0 PC=2 posx=1 v=2003 -257.791 posy=1 v=2003 -209.632 group=0 ISC=2 SVT=5001 2003 1 0 SVT=5001 2003 2 0 OSC=1 SVT=5001 2003 3 CC=1 C=2 0 3 4 0 0 0 CPC=0 #NT=20017 0 PC=3 posx=1 v=2003 -474.505 posy=1 v=2003 -195.468 collapsed=1 v=2001 1 group=0 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=3 0 1 2 0 1 0 CPC=0 #NT=10100 0 PC=7 name=1 v=5000 OddOrEven posx=1 v=2003 12.7465 posy=1 v=2003 -107.907 isfunction=1 v=2001 1 functiondonotaddshaderdatastruct=1 v=2001 1 grpPosX=1 v=2003 -473.496 grpPosY=1 v=2003 -55.4986 group=0 ISC=2 SVT=5001 2003 0 0 SVT=1001 1002 0 0 OSC=2 SVT=5001 2003 0 CC=1 C=4 0 0 6 0 1 0 CPC=0 SVT=1001 1002 0 CC=0 #NT=10101 0 PC=2 posx=1 v=2003 431.0 posy=1 v=2003 -47.0 group=4 ISC=2 SVT=5001 2001 0 0 SVT=1001 1002 0 0 OSC=2 SVT=5001 2001 0 CC=1 C=5 0 0 1 0 0 0 CPC=0 SVT=1001 1002 0 CC=0 #NT=20049 0 PC=3 name=1 v=5000 OddOrEven posx=1 v=2003 -23.7898 posy=1 v=2003 -135.449 group=4 ISC=2 SVT=5001 2003 1 0 SVT=5001 2003 2 0 OSC=1 SVT=5001 2003 3 CC=1 C=6 0 3 8 0 1 0 CPC=0 #NT=20017 0 PC=3 posx=1 v=2003 -248.137 posy=1 v=2003 -26.9848 value=2 e=0 v=2003 2.0 group=4 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=7 0 1 6 1 2 0 CPC=0 #NT=20162 0 PC=3 note=1 v=5000 1 is odd, 0 is even posx=1 v=2003 231.214 posy=1 v=2003 -58.1209 group=4 ISC=2 SVT=5001 2003 1 0 SVT=5001 2003 2 0 OSC=1 SVT=5001 2001 3 CC=1 C=8 0 3 5 0 0 0 CPC=0 #NT=20017 0 PC=3 posx=1 v=2003 -28.6411 posy=1 v=2003 41.1916 value=2 e=0 v=2003 0.0 group=4 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=9 0 1 8 1 2 0 CPC=0 #NT=20175 0 PC=3 posx=1 v=2003 -408.333 posy=1 v=2003 -350.0 text=1 v=5000 bool OddOrEvenFunction(float Value)\n{\n float OddOrEven = mod(Value, 2.0);\n bool ComparisonOp = (OddOrEven == 0.0);\n}\n\nOddOrEvenFunction( [[ INPUT = Value ? 0.0 ]])\n group=0 ISC=0 OSC=0