SFX_WIN Version=23 GroupVersion=1.03 Advanced=1 HelpID=67 NumberOfNodes=33 #NT=10100 0 PC=14 name=1 v=5000 NormalSpaceConversion version=1 v=2003 1.03 posx=1 v=2003 668.056 posy=1 v=2003 64.2663 classname=1 v=5000 Normal Space Converter submenuname=1 v=5000 Various bitmapnodeindex=1 v=2002 60 isadvanced=1 v=2001 1 helpid=1 v=2002 67 grpnodecolor=1 v=5012 7 grpPosX=1 v=2003 -1341.29 grpPosY=1 v=2003 -46.985 value_FlipGreenChannel=2 e=3 v=2001 0 options_Normal=2 e=800 v=5012 0 group=-1 ISC=3 SVT=5001 3002 0 Normal SVT=5001 2003 0 Normal Height SVT=1001 1002 0 OSC=3 SVT=5001 3002 0 Normal CC=6 C=0 0 0 1 0 1 0 CPC=0 C=0 0 0 4 0 1 0 CPC=3 cx=-656.0 cy=-25.0256 cm=1 C=0 0 0 6 0 0 0 CPC=3 cx=-643.898 cy=-269.872 cm=1 C=0 0 0 2 1 2 0 CPC=0 C=0 0 0 21 0 0 0 CPC=3 cx=-630.615 cy=326.846 cm=1 C=0 0 0 28 0 1 0 CPC=3 cx=-365.974 cy=-162.051 cm=1 SVT=5001 2003 0 Normal Height CC=1 C=0 1 0 31 1 2 0 CPC=0 SVT=1001 1002 0 CC=0 #NT=20113 0 PC=3 posx=1 v=2003 -515.0 posy=1 v=2003 4.85 collapsed=1 v=2001 1 group=0 ISC=1 SVT=5001 3002 1 OSC=2 SVT=2001 2001 2 CC=1 C=1 0 2 2 0 1 0 CPC=0 SVT=2001 2001 3 CC=0 #NT=20093 0 PC=4 name=1 v=5000 WorldSpace note=1 v=5000 World space normal map posx=1 v=2003 -315.0 posy=1 v=2003 29.3 group=0 ISC=3 SVT=2001 2001 1 SVT=5001 3002 2 SVT=5001 3002 3 OSC=1 SVT=5001 3002 4 CC=1 C=2 0 4 20 0 1 2 CPC=0 #NT=20061 0 PC=3 posx=1 v=2003 -561.461 posy=1 v=2003 -109.795 collapsed=1 v=2001 1 group=0 ISC=0 OSC=2 SVT=5001 4900 1 CC=0 SVT=5001 4600 2 CC=1 C=3 1 2 4 1 2 0 CPC=0 #NT=20016 0 PC=5 name=1 v=5000 ObjectSpace note=1 v=5000 Object space normal map posx=1 v=2003 -327.0 posy=1 v=2003 -154.0 flipglsl=1 v=2001 1 group=0 ISC=2 SVT=5001 3002 1 SVT=5001 4600 2 OSC=1 SVT=5001 3002 3 CC=1 C=4 0 3 20 0 1 1 CPC=0 #NT=10101 0 PC=2 posx=1 v=2003 719.031 posy=1 v=2003 -278.236 group=0 ISC=2 SVT=5001 3002 0 Normal SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 Normal CC=1 C=5 0 0 -1 0 0 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=10100 0 PC=10 name=1 v=5000 TangentToWorld note=1 v=5000 tangent space normal map posx=1 v=2003 -334.0 posy=1 v=2003 -336.0 bitmapnodeindex=1 v=2002 2 helpid=1 v=2002 18 grpnodecolor=1 v=5012 1 grpPosX=1 v=2003 -708.864 grpPosY=1 v=2003 153.435 value_FlipGreenChannel=2 e=3 v=2001 0 group=0 ISC=3 SVT=5001 3002 0 Tangent Normal SVT=5001 2003 0 Normal Height SVT=5001 1002 0 OSC=3 SVT=5001 3002 0 Tangent Normal CC=1 C=6 0 0 13 0 0 0 CPC=0 SVT=5001 2003 0 Normal Height CC=2 C=6 1 0 8 0 1 0 CPC=0 C=6 1 0 8 1 2 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=20016 0 PC=3 name=1 v=5000 NormalMapH posx=1 v=2003 642.166 posy=1 v=2003 87.2011 group=6 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=7 0 3 12 0 0 0 CPC=0 #NT=20020 0 PC=3 note=1 v=5000 Only multiply XY with User Height posx=1 v=2003 269.097 posy=1 v=2003 273.727 group=6 ISC=6 SVT=5001 2003 1 SVT=5001 2003 2 SVT=5001 3001 3 SVT=5001 2003 4 SVT=5001 3002 5 SVT=5001 2003 6 OSC=3 SVT=5001 3001 7 CC=0 SVT=5001 3002 8 CC=1 C=8 1 8 7 1 2 0 CPC=0 SVT=5001 3003 9 CC=0 #NT=20017 0 PC=3 posx=1 v=2003 32.4973 posy=1 v=2003 370.727 collapsed=1 v=2001 1 group=6 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=9 0 1 8 3 4 0 CPC=0 #NT=10101 0 PC=2 posx=1 v=2003 1423.25 posy=1 v=2003 116.013 group=6 ISC=2 SVT=5001 3002 0 World Normal SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 World Normal CC=1 C=10 0 0 20 0 1 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=20021 0 PC=3 name=1 v=5000 TangentSpace posx=1 v=2003 1122.17 posy=1 v=2003 123.701 group=6 ISC=1 SVT=5001 3002 1 OSC=1 SVT=5001 3002 2 CC=1 C=11 0 2 10 0 0 0 CPC=0 #NT=10100 1 Tangent to World Space-Hw Shader Nodes-Various PC=12 name=1 v=5000 _TangentWorldConvert version=1 v=2003 1.33 posx=1 v=2003 884.166 posy=1 v=2003 91.9011 classname=1 v=5000 Tangent to World Space submenuname=1 v=5000 Various bitmapnodeindex=1 v=2002 60 isadvanced=1 v=2001 1 helpid=1 v=2002 18 grpnodecolor=1 v=5012 7 grpPosX=1 v=2003 -800.521 grpPosY=1 v=2003 18.1067 group=6 ISC=4 SVT=5001 3002 0 _Vector SVT=5001 3002 0 _Normal SVT=5001 3002 0 _Tangent SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _Vector CC=1 C=12 0 0 11 0 1 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=10100 1 ExpandRange-Hw Shader Nodes-Various PC=12 name=1 v=5000 _ExpandRange version=1 v=2003 1.06 posx=1 v=2003 -418.844 posy=1 v=2003 22.3702 classname=1 v=5000 ExpandRange submenuname=1 v=5000 Various bitmapnodeindex=1 v=2002 45 isadvanced=1 v=2001 1 helpid=1 v=2002 43 grpnodecolor=1 v=5012 7 grpPosX=1 v=2003 -206.271 grpPosY=1 v=2003 34.6907 group=6 ISC=2 SVT=5001 3002 0 _Vector SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _ExpandedVector CC=2 C=13 0 0 15 2 3 0 CPC=0 C=13 0 0 17 0 1 0 CPC=0 SVT=1001 1002 0 CC=0 #NT=20116 0 PC=4 name=1 v=5000 FlipGreenChannel posx=1 v=2003 209.362 posy=1 v=2003 -291.54 value=2 e=3 v=2001 0 group=6 ISC=0 OSC=2 SVT=2001 2001 1 CC=1 C=14 0 1 15 0 1 0 CPC=0 SVT=2001 2001 2 CC=0 #NT=20093 0 PC=2 posx=1 v=2003 424.664 posy=1 v=2003 -1.85964 group=6 ISC=3 SVT=2001 2001 1 SVT=5001 3002 2 SVT=5001 3002 3 OSC=1 SVT=5001 3002 4 CC=1 C=15 0 4 7 0 1 0 CPC=0 #NT=20112 0 PC=3 posx=1 v=2003 8.9359 posy=1 v=2003 -100.124 collapsed=1 v=2001 1 group=6 ISC=1 SVT=5001 2003 1 OSC=1 SVT=5001 2003 2 CC=1 C=16 0 2 18 1 2 0 CPC=0 #NT=20108 0 PC=2 posx=1 v=2003 -199.516 posy=1 v=2003 -158.555 group=6 ISC=1 SVT=5001 3002 1 OSC=6 SVT=5001 2003 2 CC=1 C=17 0 2 18 0 1 0 CPC=0 SVT=5001 2003 3 CC=1 C=17 1 3 16 0 1 0 CPC=0 SVT=5001 3001 4 CC=0 SVT=5001 2003 5 CC=1 C=17 3 5 18 3 4 0 CPC=0 SVT=5001 3002 6 CC=0 SVT=5001 2003 7 CC=0 #NT=20020 0 PC=2 posx=1 v=2003 208.469 posy=1 v=2003 -151.466 group=6 ISC=6 SVT=5001 2003 1 SVT=5001 2003 2 SVT=5001 3001 3 SVT=5001 2003 4 SVT=5001 3002 5 SVT=5001 2003 6 OSC=3 SVT=5001 3001 7 CC=0 SVT=5001 3002 8 CC=1 C=18 1 8 15 1 2 0 CPC=0 SVT=5001 3003 9 CC=0 #NT=10100 1 Vertex World Normal-Hw Shader Nodes-Inputs Common PC=11 name=1 v=5000 _WorldNormal version=1 v=2003 1.64 posx=1 v=2003 -505.0 posy=1 v=2003 120.0 classname=1 v=5000 Vertex World Normal submenuname=1 v=5000 Inputs Common bitmapnodeindex=1 v=2002 60 helpid=1 v=2002 26 grpnodecolor=1 v=5012 5 grpPosX=1 v=2003 -947.761 grpPosY=1 v=2003 -80.2239 group=0 ISC=0 OSC=3 SVT=5001 3002 0 _WorldNormal CC=1 C=19 0 0 2 2 3 0 CPC=0 SVT=5001 3003 0 _WorldNormalVertShader CC=0 SVT=5001 1002 0 CC=0 #NT=20128 0 PC=4 name=1 v=5000 Normal posx=1 v=2003 -77.1 posy=1 v=2003 -150.0 options=2 e=800 v=5012 0 group=0 ISC=3 SVT=5001 3002 1 SVT=5000 5000 4 SVT=2002 2002 2 OSC=1 SVT=5001 3002 3 CC=1 C=20 0 3 29 1 2 0 CPC=3 cx=272.882 cy=-202.755 cm=1 #NT=10100 0 PC=9 name=1 v=5000 TangentToWorld note=1 v=5000 unshifted tangent space normal map posx=1 v=2003 -307.0 posy=1 v=2003 262.0 bitmapnodeindex=1 v=2002 2 helpid=1 v=2002 18 grpnodecolor=1 v=5012 1 grpPosX=1 v=2003 -475.57 grpPosY=1 v=2003 120.521 group=0 ISC=3 SVT=5001 3002 0 Tangent Normal SVT=5001 2003 0 Normal Height SVT=5001 1002 0 OSC=3 SVT=5001 3002 0 Tangent Normal CC=1 C=21 0 0 22 0 1 0 CPC=0 SVT=5001 2003 0 Normal Height CC=2 C=21 1 0 23 0 1 0 CPC=0 C=21 1 0 23 1 2 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=20016 0 PC=4 name=1 v=5000 NormalMapH note=1 v=5000 For this normal map we dont shift the range to -1,1 posx=1 v=2003 200.0 posy=1 v=2003 103.0 group=21 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=22 0 3 27 0 0 0 CPC=0 #NT=20020 0 PC=3 note=1 v=5000 Only multiply XY with User Height posx=1 v=2003 -42.4 posy=1 v=2003 251.0 group=21 ISC=6 SVT=5001 2003 1 SVT=5001 2003 2 SVT=5001 3001 3 SVT=5001 2003 4 SVT=5001 3002 5 SVT=5001 2003 6 OSC=3 SVT=5001 3001 7 CC=0 SVT=5001 3002 8 CC=1 C=23 1 8 22 1 2 0 CPC=0 SVT=5001 3003 9 CC=0 #NT=20017 0 PC=3 posx=1 v=2003 -279.0 posy=1 v=2003 348.0 collapsed=1 v=2001 1 group=21 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=24 0 1 23 3 4 0 CPC=0 #NT=10101 0 PC=2 posx=1 v=2003 957.438 posy=1 v=2003 92.8943 group=21 ISC=2 SVT=5001 3002 0 World Normal SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 World Normal CC=1 C=25 0 0 20 0 1 3 CPC=0 SVT=5001 1002 0 CC=0 #NT=20021 0 PC=3 name=1 v=5000 TangentSpaceNoUnpack posx=1 v=2003 688.0 posy=1 v=2003 98.3 group=21 ISC=1 SVT=5001 3002 1 OSC=1 SVT=5001 3002 2 CC=1 C=26 0 2 25 0 0 0 CPC=0 #NT=10100 1 Tangent to World Space-Hw Shader Nodes-Various PC=12 name=1 v=5000 _TangentWorldConvert version=1 v=2003 1.33 posx=1 v=2003 456.0 posy=1 v=2003 81.4 classname=1 v=5000 Tangent to World Space submenuname=1 v=5000 Various bitmapnodeindex=1 v=2002 60 isadvanced=1 v=2001 1 helpid=1 v=2002 18 grpnodecolor=1 v=5012 7 grpPosX=1 v=2003 -800.521 grpPosY=1 v=2003 18.1067 group=21 ISC=4 SVT=5001 3002 0 _Vector SVT=5001 3002 0 _Normal SVT=5001 3002 0 _Tangent SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _Vector CC=1 C=27 0 0 26 0 1 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=20113 0 PC=2 posx=1 v=2003 270.0 posy=1 v=2003 -347.0 group=0 ISC=1 SVT=5001 3002 1 OSC=2 SVT=2001 2001 2 CC=1 C=28 0 2 29 0 1 0 CPC=0 SVT=2001 2001 3 CC=0 #NT=20093 0 PC=4 name=1 v=5000 WorldSpace note=1 v=5000 World space normal map posx=1 v=2003 470.0 posy=1 v=2003 -322.0 group=0 ISC=3 SVT=2001 2001 1 SVT=5001 3002 2 SVT=5001 3002 3 OSC=1 SVT=5001 3002 4 CC=1 C=29 0 4 5 0 0 0 CPC=0 #NT=10100 1 Vertex World Normal-Hw Shader Nodes-Inputs Common PC=11 name=1 v=5000 _WorldNormal version=1 v=2003 1.64 posx=1 v=2003 269.591 posy=1 v=2003 -177.859 classname=1 v=5000 Vertex World Normal submenuname=1 v=5000 Inputs Common bitmapnodeindex=1 v=2002 60 helpid=1 v=2002 26 grpnodecolor=1 v=5012 5 grpPosX=1 v=2003 -947.761 grpPosY=1 v=2003 -80.2239 group=0 ISC=0 OSC=3 SVT=5001 3002 0 _WorldNormal CC=1 C=30 0 0 29 2 3 0 CPC=0 SVT=5001 3003 0 _WorldNormalVertShader CC=0 SVT=5001 1002 0 CC=0 #NT=20109 0 PC=3 posx=1 v=2003 -848.387 posy=1 v=2003 -247.144 collapsed=1 v=2001 1 group=0 ISC=2 SVT=5001 2003 1 SVT=5001 2003 2 OSC=1 SVT=5001 2003 3 CC=2 C=31 0 3 6 1 0 0 CPC=3 cx=-532.0 cy=-254.872 cm=1 C=31 0 3 21 1 0 0 CPC=3 cx=-531.821 cy=344.411 cm=1 #NT=20017 0 PC=4 name=1 v=5000 NormalHeight posx=1 v=2003 -1112.6 posy=1 v=2003 -245.384 collapsed=1 v=2001 1 group=0 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=32 0 1 31 0 1 0 CPC=0