SFX_WIN Version=24 GroupVersion=1.33 Advanced=0 HelpID=41 NumberOfNodes=46 #NT=10100 0 PC=13 name=1 v=5000 _CombineNormals version=1 v=2003 1.33 posx=1 v=2003 -1654.85 posy=1 v=2003 610.019 classname=1 v=5000 Combine Normal Maps submenuname=1 v=5000 Textures bitmapnodeindex=1 v=2002 60 helpid=1 v=2002 41 grpnodecolor=1 v=5012 6 grpPosX=1 v=2003 -850.25 grpPosY=1 v=2003 -77.3542 options_Blend=2 e=1 v=5012 2 options_Normal=2 e=800 v=5012 0 group=-1 ISC=3 SVT=5001 3002 0 _Base SVT=5001 3002 0 _Detail SVT=5001 1002 0 OSC=3 SVT=5001 3002 0 _Base CC=1 C=0 0 0 14 1 2 0 CPC=0 SVT=5001 3002 0 _Detail CC=1 C=0 1 0 15 1 2 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=10101 0 PC=2 posx=1 v=2003 1177.09 posy=1 v=2003 14.7209 group=0 ISC=2 SVT=5001 3002 0 _Normal SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _Normal CC=0 SVT=5001 1002 0 CC=0 #NT=10100 0 PC=8 name=1 v=5000 CombineNormalsWithoutBlending note=1 v=5000 AMD posx=1 v=2003 139.96 posy=1 v=2003 -209.857 isfunction=1 v=2001 1 functiondonotaddshaderdatastruct=1 v=2001 1 grpPosX=1 v=2003 -1089.48 grpPosY=1 v=2003 -73.6844 group=0 ISC=3 SVT=5001 3002 0 _Base SVT=5001 3002 0 _Detail SVT=5001 1002 0 _Green OSC=3 SVT=5001 3002 0 _Base CC=1 C=2 0 0 10 0 0 0 CPC=0 SVT=5001 3002 0 _Detail CC=1 C=2 1 0 11 0 0 0 CPC=0 SVT=5001 1002 0 _Green CC=0 #NT=10101 0 PC=3 name=1 v=5000 WithoutBlending posx=1 v=2003 971.13 posy=1 v=2003 -39.2708 group=2 ISC=2 SVT=5001 3002 0 _Normal SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _Normal CC=1 C=3 0 0 43 0 1 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=20026 0 PC=2 posx=1 v=2003 -193.857 posy=1 v=2003 18.0857 group=2 ISC=2 SVT=5001 3001 1 SVT=5001 3001 2 OSC=1 SVT=5001 3001 3 CC=1 C=4 0 3 7 2 3 0 CPC=0 #NT=20021 0 PC=2 posx=1 v=2003 406.489 posy=1 v=2003 -1.71431 group=2 ISC=1 SVT=5001 3002 1 OSC=1 SVT=5001 3002 2 CC=1 C=5 0 2 12 0 0 0 CPC=0 #NT=20016 0 PC=2 posx=1 v=2003 -188.523 posy=1 v=2003 157.749 group=2 ISC=2 SVT=5001 2003 1 SVT=5001 2003 2 OSC=1 SVT=5001 2003 3 CC=1 C=6 0 3 7 3 4 0 CPC=0 #NT=20020 0 PC=2 posx=1 v=2003 131.707 posy=1 v=2003 23.6887 group=2 ISC=6 SVT=5001 2003 1 SVT=5001 2003 2 SVT=5001 3001 3 SVT=5001 2003 4 SVT=5001 3002 5 SVT=5001 2003 6 OSC=3 SVT=5001 3001 7 CC=0 SVT=5001 3002 8 CC=1 C=7 1 8 5 0 1 0 CPC=0 SVT=5001 3003 9 CC=0 #NT=20108 0 PC=2 posx=1 v=2003 -481.607 posy=1 v=2003 -153.274 group=2 ISC=1 SVT=5001 3002 1 OSC=6 SVT=5001 2003 2 CC=0 SVT=5001 2003 3 CC=0 SVT=5001 3001 4 CC=1 C=8 2 4 4 0 1 0 CPC=0 SVT=5001 2003 5 CC=1 C=8 3 5 6 0 1 0 CPC=0 SVT=5001 3002 6 CC=0 SVT=5001 2003 7 CC=0 #NT=20108 0 PC=2 posx=1 v=2003 -482.857 posy=1 v=2003 90.4762 group=2 ISC=1 SVT=5001 3002 1 OSC=6 SVT=5001 2003 2 CC=0 SVT=5001 2003 3 CC=0 SVT=5001 3001 4 CC=1 C=9 2 4 4 1 2 0 CPC=0 SVT=5001 2003 5 CC=1 C=9 3 5 6 1 2 0 CPC=0 SVT=5001 3002 6 CC=0 SVT=5001 2003 7 CC=0 #NT=10100 1 ExpandRange-Hw Shader Nodes-Various PC=12 name=1 v=5000 _ExpandRange version=1 v=2003 1.06 posx=1 v=2003 -750.639 posy=1 v=2003 -160.672 classname=1 v=5000 ExpandRange submenuname=1 v=5000 Various bitmapnodeindex=1 v=2002 45 isadvanced=1 v=2001 1 helpid=1 v=2002 43 grpnodecolor=1 v=5012 7 grpPosX=1 v=2003 -206.271 grpPosY=1 v=2003 34.6907 group=2 ISC=2 SVT=5001 3002 0 _Vector SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _ExpandedVector CC=1 C=10 0 0 8 0 1 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=10100 1 ExpandRange-Hw Shader Nodes-Various PC=12 name=1 v=5000 _ExpandRange version=1 v=2003 1.06 posx=1 v=2003 -761.431 posy=1 v=2003 15.5871 classname=1 v=5000 ExpandRange submenuname=1 v=5000 Various bitmapnodeindex=1 v=2002 45 isadvanced=1 v=2001 1 helpid=1 v=2002 43 grpnodecolor=1 v=5012 7 grpPosX=1 v=2003 -206.271 grpPosY=1 v=2003 34.6907 group=2 ISC=2 SVT=5001 3002 0 _Vector SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _ExpandedVector CC=1 C=11 0 0 9 0 1 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=10100 1 CollapseRange-Hw Shader Nodes-Various PC=12 name=1 v=5000 _CollapseRange version=1 v=2003 1.05 posx=1 v=2003 723.438 posy=1 v=2003 -71.9955 classname=1 v=5000 CollapseRange submenuname=1 v=5000 Various bitmapnodeindex=1 v=2002 45 isadvanced=1 v=2001 1 helpid=1 v=2002 51 grpnodecolor=1 v=5012 7 grpPosX=1 v=2003 -212.871 grpPosY=1 v=2003 28.0528 group=2 ISC=2 SVT=5001 3002 0 _Vector SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _CollapsedVector CC=1 C=12 0 0 3 0 0 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=20011 0 PC=4 posx=1 v=2003 -609.464 posy=1 v=2003 -94.4642 collapsed=1 v=2001 1 color=2 e=0 v=3003 0.501961,0.501961,1.0,1.0 group=0 ISC=0 OSC=6 SVT=5001 3003 1 CC=0 SVT=5001 3002 2 CC=2 C=13 1 2 14 0 1 0 CPC=0 C=13 1 2 15 0 1 0 CPC=0 SVT=5001 2003 3 CC=0 SVT=5001 2003 4 CC=0 SVT=5001 2003 5 CC=0 SVT=5001 2003 6 CC=0 #NT=20109 0 PC=2 posx=1 v=2003 -255.214 posy=1 v=2003 -137.179 group=0 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=3 C=14 0 3 2 0 0 0 CPC=0 C=14 0 3 16 0 0 0 CPC=0 C=14 0 3 26 0 0 0 CPC=0 #NT=20109 0 PC=2 posx=1 v=2003 -247.714 posy=1 v=2003 7.82143 group=0 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=3 C=15 0 3 2 1 0 0 CPC=0 C=15 0 3 16 1 0 0 CPC=0 C=15 0 3 26 1 0 0 CPC=0 #NT=10100 0 PC=8 name=1 v=5000 CombineNormalsIgnoreDetailZ note=1 v=5000 Unreal posx=1 v=2003 137.532 posy=1 v=2003 -50.0001 isfunction=1 v=2001 1 functiondonotaddshaderdatastruct=1 v=2001 1 grpPosX=1 v=2003 -1028.69 grpPosY=1 v=2003 -36.8853 group=0 ISC=3 SVT=5001 3002 0 _Base SVT=5001 3002 0 _Detail SVT=5001 1002 0 _Green OSC=3 SVT=5001 3002 0 _Base CC=1 C=16 0 0 23 0 0 0 CPC=0 SVT=5001 3002 0 _Detail CC=1 C=16 1 0 24 0 0 0 CPC=0 SVT=5001 1002 0 _Green CC=0 #NT=10101 0 PC=3 name=1 v=5000 IgnoreDetailZ posx=1 v=2003 927.019 posy=1 v=2003 4.01914 group=16 ISC=2 SVT=5001 3002 0 _Normal SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _Normal CC=1 C=17 0 0 43 0 1 1 CPC=0 SVT=5001 1002 0 CC=0 #NT=20026 0 PC=2 posx=1 v=2003 -198.143 posy=1 v=2003 -114.771 group=16 ISC=2 SVT=5001 3001 1 SVT=5001 3001 2 OSC=1 SVT=5001 3001 3 CC=1 C=18 0 3 20 2 3 0 CPC=0 #NT=20021 0 PC=2 posx=1 v=2003 366.489 posy=1 v=2003 42.5714 group=16 ISC=1 SVT=5001 3002 1 OSC=1 SVT=5001 3002 2 CC=1 C=19 0 2 25 0 0 0 CPC=0 #NT=20020 0 PC=2 posx=1 v=2003 73.1355 posy=1 v=2003 2.26013 group=16 ISC=6 SVT=5001 2003 1 SVT=5001 2003 2 SVT=5001 3001 3 SVT=5001 2003 4 SVT=5001 3002 5 SVT=5001 2003 6 OSC=3 SVT=5001 3001 7 CC=0 SVT=5001 3002 8 CC=1 C=20 1 8 19 0 1 0 CPC=0 SVT=5001 3003 9 CC=0 #NT=20108 0 PC=2 posx=1 v=2003 -481.607 posy=1 v=2003 -153.274 group=16 ISC=1 SVT=5001 3002 1 OSC=6 SVT=5001 2003 2 CC=0 SVT=5001 2003 3 CC=0 SVT=5001 3001 4 CC=1 C=21 2 4 18 0 1 0 CPC=0 SVT=5001 2003 5 CC=1 C=21 3 5 20 3 4 0 CPC=0 SVT=5001 3002 6 CC=0 SVT=5001 2003 7 CC=0 #NT=20108 0 PC=2 posx=1 v=2003 -482.857 posy=1 v=2003 90.4762 group=16 ISC=1 SVT=5001 3002 1 OSC=6 SVT=5001 2003 2 CC=0 SVT=5001 2003 3 CC=0 SVT=5001 3001 4 CC=1 C=22 2 4 18 1 2 0 CPC=0 SVT=5001 2003 5 CC=0 SVT=5001 3002 6 CC=0 SVT=5001 2003 7 CC=0 #NT=10100 1 ExpandRange-Hw Shader Nodes-Various PC=12 name=1 v=5000 _ExpandRange version=1 v=2003 1.06 posx=1 v=2003 -738.972 posy=1 v=2003 -112.267 classname=1 v=5000 ExpandRange submenuname=1 v=5000 Various bitmapnodeindex=1 v=2002 45 isadvanced=1 v=2001 1 helpid=1 v=2002 43 grpnodecolor=1 v=5012 7 grpPosX=1 v=2003 -206.271 grpPosY=1 v=2003 34.6907 group=16 ISC=2 SVT=5001 3002 0 _Vector SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _ExpandedVector CC=1 C=23 0 0 21 0 1 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=10100 1 ExpandRange-Hw Shader Nodes-Various PC=12 name=1 v=5000 _ExpandRange version=1 v=2003 1.06 posx=1 v=2003 -732.306 posy=1 v=2003 51.0667 classname=1 v=5000 ExpandRange submenuname=1 v=5000 Various bitmapnodeindex=1 v=2002 45 isadvanced=1 v=2001 1 helpid=1 v=2002 43 grpnodecolor=1 v=5012 7 grpPosX=1 v=2003 -206.271 grpPosY=1 v=2003 34.6907 group=16 ISC=2 SVT=5001 3002 0 _Vector SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _ExpandedVector CC=1 C=24 0 0 22 0 1 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=10100 1 CollapseRange-Hw Shader Nodes-Various PC=12 name=1 v=5000 _CollapseRange version=1 v=2003 1.05 posx=1 v=2003 645.206 posy=1 v=2003 -19.717 classname=1 v=5000 CollapseRange submenuname=1 v=5000 Various bitmapnodeindex=1 v=2002 45 isadvanced=1 v=2001 1 helpid=1 v=2002 51 grpnodecolor=1 v=5012 7 grpPosX=1 v=2003 -212.871 grpPosY=1 v=2003 28.0528 group=16 ISC=2 SVT=5001 3002 0 _Vector SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _CollapsedVector CC=1 C=25 0 0 17 0 0 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=10100 0 PC=8 name=1 v=5000 ReorientedNormalMapping note=1 v=5000 Barrebrisebois / Hill posx=1 v=2003 143.103 posy=1 v=2003 122.857 isfunction=1 v=2001 1 functiondonotaddshaderdatastruct=1 v=2001 1 grpPosX=1 v=2003 -1456.52 grpPosY=1 v=2003 -52.7952 group=0 ISC=3 SVT=5001 3002 0 _Base SVT=5001 3002 0 _Detail SVT=5001 1002 0 _Green OSC=3 SVT=5001 3002 0 _Base CC=1 C=26 0 0 29 1 2 0 CPC=0 SVT=5001 3002 0 _Detail CC=1 C=26 1 0 31 0 1 0 CPC=0 SVT=5001 1002 0 _Green CC=0 #NT=10101 0 PC=3 name=1 v=5000 Reoriented posx=1 v=2003 1721.25 posy=1 v=2003 -34.4163 group=26 ISC=2 SVT=5001 3002 0 _Normal SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _Normal CC=1 C=27 0 0 43 0 1 2 CPC=0 SVT=5001 1002 0 CC=0 #NT=20021 0 PC=2 posx=1 v=2003 914.489 posy=1 v=2003 -115.429 group=26 ISC=1 SVT=5001 3002 1 OSC=1 SVT=5001 3002 2 CC=1 C=28 0 2 42 0 0 0 CPC=0 #NT=20016 0 PC=2 posx=1 v=2003 -880.857 posy=1 v=2003 -248.857 group=26 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=29 0 3 33 0 1 0 CPC=0 #NT=20143 0 PC=5 posx=1 v=2003 -1129.43 posy=1 v=2003 -277.429 valueX=2 e=0 v=2003 2.0 valueY=2 e=0 v=2003 2.0 valueZ=2 e=0 v=2003 2.0 group=26 ISC=0 OSC=1 SVT=5001 3002 1 CC=1 C=30 0 1 29 0 1 0 CPC=0 #NT=20016 0 PC=2 posx=1 v=2003 -880.571 posy=1 v=2003 190.286 group=26 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=31 0 3 35 0 1 0 CPC=0 #NT=20143 0 PC=5 posx=1 v=2003 -1134.86 posy=1 v=2003 258.857 valueX=2 e=0 v=2003 -2.0 valueY=2 e=0 v=2003 -2.0 valueZ=2 e=0 v=2003 2.0 group=26 ISC=0 OSC=1 SVT=5001 3002 1 CC=1 C=32 0 1 31 1 2 0 CPC=0 #NT=20026 0 PC=3 name=1 v=5000 VarT posx=1 v=2003 -420.571 posy=1 v=2003 -200.286 group=26 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=3 C=33 0 3 37 0 1 0 CPC=0 C=33 0 3 38 0 1 0 CPC=0 C=33 0 3 40 0 1 0 CPC=0 #NT=20143 0 PC=5 posx=1 v=2003 -689.429 posy=1 v=2003 -110.286 valueX=2 e=0 v=2003 -1.0 valueY=2 e=0 v=2003 -1.0 valueZ=2 e=0 v=2003 0.0 group=26 ISC=0 OSC=1 SVT=5001 3002 1 CC=1 C=34 0 1 33 1 2 0 CPC=0 #NT=20026 0 PC=3 name=1 v=5000 VarU posx=1 v=2003 -414.857 posy=1 v=2003 146.0 group=26 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=2 C=35 0 3 38 1 2 0 CPC=0 C=35 0 3 41 1 2 0 CPC=0 #NT=20143 0 PC=3 posx=1 v=2003 -647.714 posy=1 v=2003 297.429 valueZ=2 e=0 v=2003 -1.0 group=26 ISC=0 OSC=1 SVT=5001 3002 1 CC=1 C=36 0 1 35 1 2 0 CPC=0 #NT=20016 0 PC=2 posx=1 v=2003 154.0 posy=1 v=2003 -94.0 group=26 ISC=2 SVT=5001 3002 1 SVT=5001 2003 2 OSC=1 SVT=5001 3002 3 CC=1 C=37 0 3 39 0 1 0 CPC=0 #NT=20018 0 PC=2 posx=1 v=2003 -74.0 posy=1 v=2003 36.0 group=26 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 2003 3 CC=1 C=38 0 3 37 1 2 0 CPC=0 #NT=20027 0 PC=2 posx=1 v=2003 390.0 posy=1 v=2003 -42.0 group=26 ISC=2 SVT=5001 3002 1 SVT=5001 2003 2 OSC=1 SVT=5001 3002 3 CC=1 C=39 0 3 41 0 1 0 CPC=0 #NT=20108 0 PC=2 posx=1 v=2003 148.0 posy=1 v=2003 -304.0 group=26 ISC=1 SVT=5001 3002 1 OSC=6 SVT=5001 2003 2 CC=0 SVT=5001 2003 3 CC=0 SVT=5001 3001 4 CC=0 SVT=5001 2003 5 CC=1 C=40 3 5 39 1 2 0 CPC=0 SVT=5001 3002 6 CC=0 SVT=5001 2003 7 CC=0 #NT=20022 0 PC=2 posx=1 v=2003 666.0 posy=1 v=2003 2.0 group=26 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=41 0 3 28 0 1 0 CPC=0 #NT=10100 1 CollapseRange-Hw Shader Nodes-Various PC=12 name=1 v=5000 _CollapseRange version=1 v=2003 1.05 posx=1 v=2003 1423.25 posy=1 v=2003 -57.5946 classname=1 v=5000 CollapseRange submenuname=1 v=5000 Various bitmapnodeindex=1 v=2002 45 isadvanced=1 v=2001 1 helpid=1 v=2002 51 grpnodecolor=1 v=5012 7 grpPosX=1 v=2003 -212.871 grpPosY=1 v=2003 28.0528 group=26 ISC=2 SVT=5001 3002 0 _Vector SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _CollapsedVector CC=1 C=42 0 0 27 0 0 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=20128 0 PC=4 name=1 v=5000 Blend posx=1 v=2003 608.333 posy=1 v=2003 -21.6667 options=2 e=1 v=5012 2 group=0 ISC=3 SVT=5001 3002 1 SVT=5000 5000 4 SVT=2002 2002 2 OSC=1 SVT=5001 3002 3 CC=1 C=43 0 3 44 0 0 0 CPC=0 #NT=10100 1 Normal Space Converter-Hw Shader Nodes-Various PC=13 name=1 v=5000 NormalSpaceConversion version=1 v=2003 1.02 posx=1 v=2003 893.186 posy=1 v=2003 -26.1717 classname=1 v=5000 Normal Space Converter submenuname=1 v=5000 Various bitmapnodeindex=1 v=2002 60 isadvanced=1 v=2001 1 helpid=1 v=2002 67 grpnodecolor=1 v=5012 7 grpPosX=1 v=2003 -1341.29 grpPosY=1 v=2003 -46.985 options_Normal=2 e=800 v=5012 0 group=0 ISC=3 SVT=5001 3002 0 Normal SVT=5001 2003 0 Normal Height SVT=1001 1002 0 OSC=2 SVT=5001 3002 0 Normal CC=1 C=44 0 0 1 0 0 0 CPC=0 SVT=1001 1002 0 CC=0 #NT=20175 0 PC=3 posx=1 v=2003 -152.5 posy=1 v=2003 222.5 text=1 v=5000 color GetCombinedNormalMap(color Base, color Detail)\n{\n color MulOp = (Base * color(2.0, 2.0, 2.0));\n color VarT = (MulOp + color(-1.0, -1.0, 0.0));\n color MulOp1 = (color(-2.0, -2.0, 2.0) * Detail);\n color VarU = (MulOp1 + color(1.0, 1.0, -1.0));\n color MulOp2 = (dot(vector(VarT), vector(VarU)) * VarT);\n color SubOp = ((MulOp2 / VarT[2]) - VarU);\n color NormOp = color(normalize(vector(SubOp)));\n \n normal tsn = normalize(vector(NormOp));\n vector Normal = -dPdv * tsn[1] + dPdu * tsn[0] + N * tsn[2];\n Normal = normalize(Normal);\n return color(Normal);\n}\n\nGetCombinedNormalMap( [[ INPUT = Base ? color(0) ]], [[ INPUT = Detail ? color(0) ]] )\n group=0 ISC=0 OSC=0