SFX_WIN Version=24 GroupVersion=1.66 Advanced=0 HelpID=2 NumberOfNodes=10 #NT=10100 0 PC=11 name=1 v=5000 _CameraVec version=1 v=2003 1.66 posx=1 v=2003 69.9315 posy=1 v=2003 25.676 classname=1 v=5000 Camera Vector submenuname=1 v=5000 Inputs Common bitmapnodeindex=1 v=2002 67 helpid=1 v=2002 2 grpnodecolor=1 v=5012 5 grpPosX=1 v=2003 -753.732 grpPosY=1 v=2003 -123.134 group=-1 ISC=0 OSC=0 #NT=20110 0 PC=3 note=1 v=5000 Will return correct Pos for HLSL and GLSL posx=1 v=2003 -293.279 posy=1 v=2003 -200.448 group=0 ISC=1 SVT=5001 4900 1 OSC=1 SVT=5001 3002 2 CC=1 C=1 0 2 3 0 1 0 CPC=0 #NT=20067 0 PC=2 posx=1 v=2003 -503.989 posy=1 v=2003 -208.047 group=0 ISC=0 OSC=1 SVT=5001 4900 1 CC=1 C=2 0 1 1 0 1 0 CPC=0 #NT=20022 0 PC=3 name=1 v=5000 CamVec posx=1 v=2003 -70.2392 posy=1 v=2003 -145.547 group=0 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=2 C=3 0 3 4 0 1 0 CPC=0 C=3 0 3 7 0 1 0 CPC=0 #NT=20021 0 PC=3 name=1 v=5000 CamVecNorm posx=1 v=2003 182.043 posy=1 v=2003 -13.4081 group=0 ISC=1 SVT=5001 3002 1 OSC=1 SVT=5001 3002 2 CC=1 C=4 0 2 5 0 1 0 CPC=0 #NT=20111 0 PC=4 note=1 v=5000 Normalize only once per shader posx=1 v=2003 401.06 posy=1 v=2003 -8.1383 instanceidentifier=1 v=5000 CameraVectorNormalized group=0 ISC=2 SVT=5001 3002 1 SVT=5001 1002 2 OSC=1 SVT=5001 3002 3 CC=1 C=5 0 3 6 1 0 0 CPC=0 #NT=10101 0 PC=2 posx=1 v=2003 665.88 posy=1 v=2003 -106.164 group=0 ISC=3 SVT=5001 3002 0 _CameraVector SVT=5001 3002 0 _Normalized SVT=5001 1002 0 OSC=3 SVT=5001 3002 0 _CameraVector CC=0 SVT=5001 3002 0 _Normalized CC=0 SVT=5001 1002 0 CC=0 #NT=20111 0 PC=4 note=1 v=5000 Calculate CamVec only once per shader posx=1 v=2003 183.75 posy=1 v=2003 -160.0 instanceidentifier=1 v=5000 CameraVector group=0 ISC=2 SVT=5001 3002 1 SVT=5001 1002 2 OSC=1 SVT=5001 3002 3 CC=1 C=7 0 3 6 0 0 0 CPC=0 #NT=10100 1 Vertex World Position-Hw Shader Nodes-Inputs Common PC=11 name=1 v=5000 _VertexWorldPos version=1 v=2003 1.6 posx=1 v=2003 -325.798 posy=1 v=2003 -70.4642 classname=1 v=5000 Vertex World Position submenuname=1 v=5000 Inputs Common bitmapnodeindex=1 v=2002 66 helpid=1 v=2002 27 grpnodecolor=1 v=5012 5 grpPosX=1 v=2003 -1050.37 grpPosY=1 v=2003 -104.478 group=0 ISC=0 OSC=3 SVT=5001 3003 0 _VertexWorldPosition CC=0 SVT=5001 3002 0 CC=1 C=8 1 0 3 1 2 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=20175 0 PC=3 posx=1 v=2003 -86.25 posy=1 v=2003 -323.75 text=1 v=5000 color(normalize(-I)) group=0 ISC=0 OSC=0