SFX_WIN Version=23 GroupVersion=1.33 Advanced=1 HelpID=31 NumberOfNodes=45 #NT=10100 0 PC=12 name=1 v=5000 _BlendedNormalDiffuse version=1 v=2003 1.33 posx=1 v=2003 -70.4414 posy=1 v=2003 47.0606 classname=1 v=5000 Blended Normal Diffuse submenuname=1 v=5000 Lighting bitmapnodeindex=1 v=2002 6 isadvanced=1 v=2001 1 helpid=1 v=2002 31 grpnodecolor=1 v=5012 10 grpPosX=1 v=2003 -603.029 grpPosY=1 v=2003 -112.457 group=-1 ISC=7 SVT=5001 3002 0 _AlbedoColor SVT=5001 2003 0 _BlendedNormal SVT=5001 2003 0 _BlendedNormalMask SVT=5001 3002 0 _GeometryNormal SVT=5001 3002 0 _LightVector SVT=5001 3002 0 _WorldNormalMap SVT=5001 1002 0 OSC=7 SVT=5001 3002 0 _AlbedoColor CC=1 C=0 0 0 37 1 2 0 CPC=0 SVT=5001 2003 0 _BlendedNormal CC=1 C=0 1 0 34 1 2 0 CPC=0 SVT=5001 2003 0 _BlendedNormalMask CC=1 C=0 2 0 32 1 2 0 CPC=0 SVT=5001 3002 0 _GeometryNormal CC=1 C=0 3 0 41 1 2 0 CPC=0 SVT=5001 3002 0 _LightVector CC=1 C=0 4 0 39 1 2 0 CPC=0 SVT=5001 3002 0 _WorldNormalMap CC=1 C=0 5 0 43 1 2 0 CPC=0 SVT=1001 1002 0 CC=0 #NT=10100 0 PC=8 name=1 v=5000 _BlendedNormalDiffuse note=1 v=5000 Blend Normal Diffuse [John Hable] posx=1 v=2003 209.668 posy=1 v=2003 -87.9941 isfunction=1 v=2001 1 functiondonotaddshaderdatastruct=1 v=2001 1 grpPosX=1 v=2003 -899.521 grpPosY=1 v=2003 66.9856 group=0 ISC=7 SVT=5001 3002 0 _AlbedoColor SVT=5001 2003 0 _SoftenDiffuse SVT=5001 2003 0 _SoftenDiffuseMask SVT=5001 3002 0 _GeometryNormal SVT=5001 3002 0 _LightVector SVT=5001 3002 0 _WorldNormalMap SVT=5001 1002 0 OSC=7 SVT=5001 3002 0 _AlbedoColor CC=1 C=1 0 0 31 1 2 0 CPC=0 SVT=5001 2003 0 _SoftenDiffuse CC=1 C=1 1 0 6 1 2 0 CPC=0 SVT=5001 2003 0 _SoftenDiffuseMask CC=3 C=1 2 0 2 2 3 0 CPC=0 C=1 2 0 7 2 3 0 CPC=0 C=1 2 0 10 0 1 0 CPC=0 SVT=5001 3002 0 _GeometryNormal CC=1 C=1 3 0 11 0 0 0 CPC=0 SVT=5001 3002 0 _LightVector CC=2 C=1 4 0 11 1 0 0 CPC=0 C=1 4 0 18 1 0 0 CPC=0 SVT=5001 3002 0 _WorldNormalMap CC=1 C=1 5 0 18 0 0 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=20031 0 PC=4 name=1 v=5000 RedBlend note=1 v=5000 Red Blend posx=1 v=2003 -351.124 posy=1 v=2003 -128.805 group=1 ISC=3 SVT=5001 2003 1 SVT=5001 2003 2 SVT=5001 2003 3 OSC=1 SVT=5001 2003 4 CC=2 C=2 0 4 6 0 1 0 CPC=0 C=2 0 4 25 2 3 0 CPC=0 #NT=20017 0 PC=4 posx=1 v=2003 -580.876 posy=1 v=2003 -182.088 collapsed=1 v=2001 1 value=2 e=0 v=2003 0.0 group=1 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=3 0 1 2 0 1 0 CPC=0 #NT=20017 0 PC=4 posx=1 v=2003 -582.216 posy=1 v=2003 -113.399 collapsed=1 v=2001 1 value=2 e=0 v=2003 0.9 group=1 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=4 0 1 2 1 2 0 CPC=0 #NT=10101 0 PC=2 posx=1 v=2003 1963.81 posy=1 v=2003 327.624 group=1 ISC=2 SVT=5001 3002 0 _Color SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _Color CC=1 C=5 0 0 36 0 0 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=20016 0 PC=4 name=1 v=5000 SoftenRed note=1 v=5000 Soften Red posx=1 v=2003 -158.803 posy=1 v=2003 -53.4846 group=1 ISC=2 SVT=5001 2003 1 SVT=5001 2003 2 OSC=1 SVT=5001 2003 3 CC=1 C=6 0 3 11 2 0 0 CPC=0 #NT=20031 0 PC=4 name=1 v=5000 BlueBend note=1 v=5000 Blue Bend posx=1 v=2003 -405.625 posy=1 v=2003 380.091 group=1 ISC=3 SVT=5001 2003 1 SVT=5001 2003 2 SVT=5001 2003 3 OSC=1 SVT=5001 2003 4 CC=2 C=7 0 4 10 1 2 0 CPC=0 C=7 0 4 26 2 3 0 CPC=0 #NT=20017 0 PC=4 posx=1 v=2003 -641.648 posy=1 v=2003 361.48 collapsed=1 v=2001 1 value=2 e=0 v=2003 0.0 group=1 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=8 0 1 7 0 1 0 CPC=0 #NT=20017 0 PC=4 posx=1 v=2003 -642.956 posy=1 v=2003 427.214 collapsed=1 v=2001 1 value=2 e=0 v=2003 0.35 group=1 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=9 0 1 7 1 2 0 CPC=0 #NT=20016 0 PC=4 name=1 v=5000 SoftenBlue note=1 v=5000 Soften Blue posx=1 v=2003 -170.515 posy=1 v=2003 315.188 group=1 ISC=2 SVT=5001 2003 1 SVT=5001 2003 2 OSC=1 SVT=5001 2003 3 CC=1 C=10 0 3 18 2 0 0 CPC=0 #NT=10100 0 PC=3 note=1 v=5000 Diffuse using Geo Normal posx=1 v=2003 154.227 posy=1 v=2003 20.5424 group=1 ISC=4 SVT=5001 3002 0 _GeometryNormal SVT=5001 3002 0 _LightVector SVT=5001 2003 0 _Red SVT=5001 1002 0 OSC=4 SVT=5001 3002 0 _GeometryNormal CC=1 C=11 0 0 12 0 1 0 CPC=0 SVT=5001 3002 0 _LightVector CC=1 C=11 1 0 12 1 2 0 CPC=0 SVT=5001 2003 0 _Red CC=2 C=11 2 0 15 0 1 0 CPC=0 C=11 2 0 16 0 1 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=20018 0 PC=2 posx=1 v=2003 294.643 posy=1 v=2003 80.3572 group=11 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 2003 3 CC=1 C=12 0 3 13 0 1 0 CPC=0 #NT=20023 0 PC=2 posx=1 v=2003 502.233 posy=1 v=2003 113.839 group=11 ISC=1 SVT=5001 2003 1 OSC=1 SVT=5001 2003 2 CC=1 C=13 0 2 14 1 2 0 CPC=0 #NT=20016 0 PC=2 posx=1 v=2003 720.983 posy=1 v=2003 111.607 group=11 ISC=2 SVT=5001 2003 1 SVT=5001 2003 2 OSC=1 SVT=5001 2003 3 CC=1 C=14 0 3 16 1 2 0 CPC=0 #NT=20123 0 PC=2 posx=1 v=2003 493.304 posy=1 v=2003 -26.7857 group=11 ISC=1 SVT=5001 2003 1 OSC=1 SVT=5001 2003 2 CC=1 C=15 0 2 14 0 1 0 CPC=0 #NT=20026 0 PC=3 note=1 v=5000 Makes the light blend around the model posx=1 v=2003 926.341 posy=1 v=2003 116.072 group=11 ISC=2 SVT=5001 2003 1 SVT=5001 2003 2 OSC=1 SVT=5001 2003 3 CC=1 C=16 0 3 17 0 0 0 CPC=0 #NT=10101 0 PC=2 posx=1 v=2003 1190.87 posy=1 v=2003 121.189 group=11 ISC=2 SVT=5001 2003 0 _Red SVT=5001 1002 0 OSC=2 SVT=5001 2003 0 _Red CC=2 C=17 0 0 25 1 2 0 CPC=0 C=17 0 0 26 1 2 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=10100 0 PC=3 note=1 v=5000 Diffuse using Normal map posx=1 v=2003 154.532 posy=1 v=2003 190.954 group=1 ISC=4 SVT=5001 3002 0 _NormalMap SVT=5001 3002 0 _LightVector SVT=5001 2003 0 _Blue SVT=5001 1002 0 OSC=4 SVT=5001 3002 0 _NormalMap CC=1 C=18 0 0 19 0 1 0 CPC=0 SVT=5001 3002 0 _LightVector CC=1 C=18 1 0 19 1 2 0 CPC=0 SVT=5001 2003 0 _Blue CC=2 C=18 2 0 22 0 1 0 CPC=0 C=18 2 0 23 0 1 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=20018 0 PC=2 posx=1 v=2003 294.643 posy=1 v=2003 80.3572 group=18 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 2003 3 CC=1 C=19 0 3 20 0 1 0 CPC=0 #NT=20023 0 PC=2 posx=1 v=2003 502.233 posy=1 v=2003 113.839 group=18 ISC=1 SVT=5001 2003 1 OSC=1 SVT=5001 2003 2 CC=1 C=20 0 2 21 1 2 0 CPC=0 #NT=20016 0 PC=2 posx=1 v=2003 720.983 posy=1 v=2003 111.607 group=18 ISC=2 SVT=5001 2003 1 SVT=5001 2003 2 OSC=1 SVT=5001 2003 3 CC=1 C=21 0 3 23 1 2 0 CPC=0 #NT=20123 0 PC=2 posx=1 v=2003 493.304 posy=1 v=2003 -26.7857 group=18 ISC=1 SVT=5001 2003 1 OSC=1 SVT=5001 2003 2 CC=1 C=22 0 2 21 0 1 0 CPC=0 #NT=20026 0 PC=2 posx=1 v=2003 926.341 posy=1 v=2003 116.072 group=18 ISC=2 SVT=5001 2003 1 SVT=5001 2003 2 OSC=1 SVT=5001 2003 3 CC=1 C=23 0 3 24 0 0 0 CPC=0 #NT=10101 0 PC=2 posx=1 v=2003 1202.05 posy=1 v=2003 140.358 group=18 ISC=2 SVT=5001 2003 0 _Blue SVT=5001 1002 0 OSC=2 SVT=5001 2003 0 _Blue CC=2 C=24 0 0 25 0 1 0 CPC=0 C=24 0 0 26 0 1 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=20031 0 PC=3 note=1 v=5000 Red channel diffuse using more geo normal posx=1 v=2003 459.879 posy=1 v=2003 66.4801 group=1 ISC=3 SVT=5001 2003 1 SVT=5001 2003 2 SVT=5001 2003 3 OSC=1 SVT=5001 2003 4 CC=2 C=25 0 4 27 0 1 0 CPC=0 C=25 0 4 29 0 1 0 CPC=0 #NT=20031 0 PC=3 note=1 v=5000 Blue channel diffuse using more normal map posx=1 v=2003 457.144 posy=1 v=2003 242.858 group=1 ISC=3 SVT=5001 2003 1 SVT=5001 2003 2 SVT=5001 2003 3 OSC=1 SVT=5001 2003 4 CC=1 C=26 0 4 30 1 2 0 CPC=0 #NT=20020 0 PC=3 note=1 v=5000 R B B posx=1 v=2003 1381.47 posy=1 v=2003 217.673 group=1 ISC=6 SVT=5001 2003 1 SVT=5001 2003 2 SVT=5001 3001 3 SVT=5001 2003 4 SVT=5001 3002 5 SVT=5001 2003 6 OSC=3 SVT=5001 3001 7 CC=0 SVT=5001 3002 8 CC=1 C=27 1 8 31 0 1 0 CPC=0 SVT=5001 3003 9 CC=0 #NT=20017 0 PC=3 posx=1 v=2003 663.795 posy=1 v=2003 403.018 value=2 e=0 v=2003 0.03 group=1 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=28 0 1 29 1 2 0 CPC=0 #NT=20026 0 PC=3 note=1 v=5000 Reduce Cyan posx=1 v=2003 849.14 posy=1 v=2003 271.552 group=1 ISC=2 SVT=5001 2003 1 SVT=5001 2003 2 OSC=1 SVT=5001 2003 3 CC=1 C=29 0 3 30 0 1 0 CPC=0 #NT=20053 0 PC=2 posx=1 v=2003 1099.14 posy=1 v=2003 334.052 group=1 ISC=2 SVT=5001 2003 1 SVT=5001 2003 2 OSC=1 SVT=5001 2003 3 CC=2 C=30 0 3 27 1 2 0 CPC=0 C=30 0 3 27 3 4 0 CPC=0 #NT=20016 0 PC=2 posx=1 v=2003 1590.54 posy=1 v=2003 374.487 group=1 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=31 0 3 5 0 0 0 CPC=0 #NT=20109 0 PC=3 note=1 v=5000 Allow user to provide SSS mask texture posx=1 v=2003 -73.69 posy=1 v=2003 -146.528 group=0 ISC=2 SVT=5001 2003 1 SVT=5001 2003 2 OSC=1 SVT=5001 2003 3 CC=1 C=32 0 3 1 2 0 0 CPC=0 #NT=20017 0 PC=3 posx=1 v=2003 -297.688 posy=1 v=2003 -114.935 collapsed=1 v=2001 1 group=0 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=33 0 1 32 0 1 0 CPC=0 #NT=20109 0 PC=2 posx=1 v=2003 -83.507 posy=1 v=2003 -296.604 group=0 ISC=2 SVT=5001 2003 1 SVT=5001 2003 2 OSC=1 SVT=5001 2003 3 CC=1 C=34 0 3 1 1 0 0 CPC=0 #NT=20017 0 PC=4 posx=1 v=2003 -307.289 posy=1 v=2003 -274.344 collapsed=1 v=2001 1 value=2 e=0 v=2003 0.15 group=0 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=35 0 1 34 0 1 0 CPC=0 #NT=10101 0 PC=2 posx=1 v=2003 476.568 posy=1 v=2003 6.02219 group=0 ISC=2 SVT=5001 3002 0 _Color SVT=5001 1002 0 OSC=2 SVT=5001 3002 0 _Color CC=1 C=36 0 0 -1 0 1 1 CPC=0 SVT=1001 1002 0 CC=0 #NT=20109 0 PC=2 posx=1 v=2003 -46.3183 posy=1 v=2003 -435.867 group=0 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=37 0 3 1 0 0 0 CPC=0 #NT=20011 0 PC=3 posx=1 v=2003 -293.349 posy=1 v=2003 -457.245 collapsed=1 v=2001 1 group=0 ISC=0 OSC=6 SVT=5001 3003 1 CC=0 SVT=5001 3002 2 CC=1 C=38 1 2 37 0 1 0 CPC=0 SVT=5001 2003 3 CC=0 SVT=5001 2003 4 CC=0 SVT=5001 2003 5 CC=0 SVT=5001 2003 6 CC=0 #NT=20109 0 PC=3 posx=1 v=2003 -57.1042 posy=1 v=2003 71.2091 collapsed=1 v=2001 1 group=0 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=39 0 3 1 4 0 0 CPC=0 #NT=10100 1 Light Vector-Hw Shader Nodes-Inputs Common PC=12 name=1 v=5000 _LightVec version=1 v=2003 1.71 posx=1 v=2003 -294.965 posy=1 v=2003 71.1013 collapsed=1 v=2001 1 classname=1 v=5000 Light Vector submenuname=1 v=5000 Inputs Common bitmapnodeindex=1 v=2002 6 helpid=1 v=2002 13 grpnodecolor=1 v=5012 5 grpPosX=1 v=2003 -883.698 grpPosY=1 v=2003 24.177 group=0 ISC=2 SVT=2002 2002 0 SVT=5001 1002 0 OSC=3 SVT=5001 3002 0 _LightVector CC=0 SVT=5001 3002 0 _Normalized CC=1 C=40 1 0 39 0 1 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=20109 0 PC=3 posx=1 v=2003 -61.6915 posy=1 v=2003 -9.76398 collapsed=1 v=2001 1 group=0 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=41 0 3 1 3 0 0 CPC=0 #NT=10100 1 Vertex World Normal-Hw Shader Nodes-Inputs Common PC=12 name=1 v=5000 _WorldNormal version=1 v=2003 1.64 posx=1 v=2003 -296.614 posy=1 v=2003 -31.6791 collapsed=1 v=2001 1 classname=1 v=5000 Vertex World Normal submenuname=1 v=5000 Inputs Common bitmapnodeindex=1 v=2002 60 helpid=1 v=2002 26 grpnodecolor=1 v=5012 5 grpPosX=1 v=2003 -947.761 grpPosY=1 v=2003 -80.2239 group=0 ISC=0 OSC=3 SVT=5001 3002 0 _WorldNormal CC=1 C=42 0 0 41 0 1 0 CPC=0 SVT=5001 3003 0 _WorldNormalVertShader CC=0 SVT=5001 1002 0 CC=0 #NT=20109 0 PC=2 posx=1 v=2003 -49.9623 posy=1 v=2003 171.756 group=0 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=43 0 3 1 5 0 0 CPC=0 #NT=20011 0 PC=4 posx=1 v=2003 -292.161 posy=1 v=2003 163.895 collapsed=1 v=2001 1 color=2 e=0 v=3003 0.0,0.0,1.0,1.0 group=0 ISC=0 OSC=6 SVT=5001 3003 1 CC=0 SVT=5001 3002 2 CC=1 C=44 1 2 43 0 1 0 CPC=0 SVT=5001 2003 3 CC=0 SVT=5001 2003 4 CC=0 SVT=5001 2003 5 CC=0 SVT=5001 2003 6 CC=0